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- // Copyright (c) 2012- PPSSPP Project / Dolphin Project.
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <functional>
- #include <string>
- #include "common/common_types.h"
- // This is a system to schedule events into the emulated machine's future. Time is measured
- // in main CPU clock cycles.
- // To schedule an event, you first have to register its type. This is where you pass in the
- // callback. You then schedule events using the type id you get back.
- // See HW/SystemTimers.cpp for the main part of Dolphin's usage of this scheduler.
- // The int cycles_late that the callbacks get is how many cycles late it was.
- // So to schedule a new event on a regular basis:
- // inside callback:
- // ScheduleEvent(periodInCycles - cycles_late, callback, "whatever")
- constexpr int BASE_CLOCK_RATE_ARM11 = 268123480;
- extern int g_clock_rate_arm11;
- inline s64 msToCycles(int ms) {
- return (s64)g_clock_rate_arm11 / 1000 * ms;
- }
- inline s64 msToCycles(float ms) {
- return (s64)(g_clock_rate_arm11 * ms * (0.001f));
- }
- inline s64 msToCycles(double ms) {
- return (s64)(g_clock_rate_arm11 * ms * (0.001));
- }
- inline s64 usToCycles(float us) {
- return (s64)(g_clock_rate_arm11 * us * (0.000001f));
- }
- inline s64 usToCycles(int us) {
- return (g_clock_rate_arm11 / 1000000 * (s64)us);
- }
- inline s64 usToCycles(s64 us) {
- return (g_clock_rate_arm11 / 1000000 * us);
- }
- inline s64 usToCycles(u64 us) {
- return (s64)(g_clock_rate_arm11 / 1000000 * us);
- }
- inline s64 cyclesToUs(s64 cycles) {
- return cycles / (g_clock_rate_arm11 / 1000000);
- }
- inline u64 cyclesToMs(s64 cycles) {
- return cycles / (g_clock_rate_arm11 / 1000);
- }
- namespace CoreTiming {
- void Init();
- void Shutdown();
- typedef void (*MHzChangeCallback)();
- typedef std::function<void(u64 userdata, int cycles_late)> TimedCallback;
- u64 GetTicks();
- u64 GetIdleTicks();
- u64 GetGlobalTimeUs();
- /**
- * Registers an event type with the specified name and callback
- * @param name Name of the event type
- * @param callback Function that will execute when this event fires
- * @returns An identifier for the event type that was registered
- */
- int RegisterEvent(const char* name, TimedCallback callback);
- /// For save states.
- void RestoreRegisterEvent(int event_type, const char* name, TimedCallback callback);
- void UnregisterAllEvents();
- /// userdata MAY NOT CONTAIN POINTERS. userdata might get written and reloaded from disk,
- /// when we implement state saves.
- /**
- * Schedules an event to run after the specified number of cycles,
- * with an optional parameter to be passed to the callback handler.
- * This must be run ONLY from within the cpu thread.
- * @param cycles_into_future The number of cycles after which this event will be fired
- * @param event_type The event type to fire, as returned from RegisterEvent
- * @param userdata Optional parameter to pass to the callback when fired
- */
- void ScheduleEvent(s64 cycles_into_future, int event_type, u64 userdata = 0);
- void ScheduleEvent_Threadsafe(s64 cycles_into_future, int event_type, u64 userdata = 0);
- void ScheduleEvent_Threadsafe_Immediate(int event_type, u64 userdata = 0);
- /**
- * Unschedules an event with the specified type and userdata
- * @param event_type The type of event to unschedule, as returned from RegisterEvent
- * @param userdata The userdata that identifies this event, as passed to ScheduleEvent
- * @returns The remaining ticks until the next invocation of the event callback
- */
- s64 UnscheduleEvent(int event_type, u64 userdata);
- s64 UnscheduleThreadsafeEvent(int event_type, u64 userdata);
- void RemoveEvent(int event_type);
- void RemoveThreadsafeEvent(int event_type);
- void RemoveAllEvents(int event_type);
- bool IsScheduled(int event_type);
- /// Runs any pending events and updates downcount for the next slice of cycles
- void Advance();
- void MoveEvents();
- void ProcessFifoWaitEvents();
- void ForceCheck();
- /// Pretend that the main CPU has executed enough cycles to reach the next event.
- void Idle(int maxIdle = 0);
- /// Clear all pending events. This should ONLY be done on exit or state load.
- void ClearPendingEvents();
- void LogPendingEvents();
- /// Warning: not included in save states.
- void RegisterAdvanceCallback(void (*callback)(int cycles_executed));
- void RegisterMHzChangeCallback(MHzChangeCallback callback);
- std::string GetScheduledEventsSummary();
- void SetClockFrequencyMHz(int cpu_mhz);
- int GetClockFrequencyMHz();
- extern int g_slice_length;
- } // namespace
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