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- // Copyright 2020 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include "core/core.h"
- #include "core/hle/kernel/errors.h"
- #include "core/hle/kernel/handle_table.h"
- #include "core/hle/kernel/kernel.h"
- #include "core/hle/kernel/scheduler.h"
- #include "core/hle/kernel/synchronization.h"
- #include "core/hle/kernel/synchronization_object.h"
- #include "core/hle/kernel/thread.h"
- #include "core/hle/kernel/time_manager.h"
- namespace Kernel {
- Synchronization::Synchronization(Core::System& system) : system{system} {}
- void Synchronization::SignalObject(SynchronizationObject& obj) const {
- auto& kernel = system.Kernel();
- SchedulerLock lock(kernel);
- auto& time_manager = kernel.TimeManager();
- if (obj.IsSignaled()) {
- for (auto thread : obj.GetWaitingThreads()) {
- if (thread->GetSchedulingStatus() == ThreadSchedStatus::Paused) {
- if (thread->GetStatus() != ThreadStatus::WaitHLEEvent) {
- ASSERT(thread->GetStatus() == ThreadStatus::WaitSynch);
- ASSERT(thread->IsWaitingSync());
- }
- thread->SetSynchronizationResults(&obj, RESULT_SUCCESS);
- thread->ResumeFromWait();
- }
- }
- obj.ClearWaitingThreads();
- }
- }
- std::pair<ResultCode, Handle> Synchronization::WaitFor(
- std::vector<std::shared_ptr<SynchronizationObject>>& sync_objects, s64 nano_seconds) {
- auto& kernel = system.Kernel();
- auto* const thread = system.CurrentScheduler().GetCurrentThread();
- Handle event_handle = InvalidHandle;
- {
- SchedulerLockAndSleep lock(kernel, event_handle, thread, nano_seconds);
- const auto itr =
- std::find_if(sync_objects.begin(), sync_objects.end(),
- [thread](const std::shared_ptr<SynchronizationObject>& object) {
- return object->IsSignaled();
- });
- if (itr != sync_objects.end()) {
- // We found a ready object, acquire it and set the result value
- SynchronizationObject* object = itr->get();
- object->Acquire(thread);
- const u32 index = static_cast<s32>(std::distance(sync_objects.begin(), itr));
- lock.CancelSleep();
- return {RESULT_SUCCESS, index};
- }
- if (nano_seconds == 0) {
- lock.CancelSleep();
- return {RESULT_TIMEOUT, InvalidHandle};
- }
- if (thread->IsPendingTermination()) {
- lock.CancelSleep();
- return {ERR_THREAD_TERMINATING, InvalidHandle};
- }
- if (thread->IsSyncCancelled()) {
- thread->SetSyncCancelled(false);
- lock.CancelSleep();
- return {ERR_SYNCHRONIZATION_CANCELED, InvalidHandle};
- }
- for (auto& object : sync_objects) {
- object->AddWaitingThread(SharedFrom(thread));
- }
- thread->SetSynchronizationObjects(&sync_objects);
- thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
- thread->SetStatus(ThreadStatus::WaitSynch);
- thread->SetWaitingSync(true);
- }
- thread->SetWaitingSync(false);
- if (event_handle != InvalidHandle) {
- auto& time_manager = kernel.TimeManager();
- time_manager.UnscheduleTimeEvent(event_handle);
- }
- {
- SchedulerLock lock(kernel);
- ResultCode signaling_result = thread->GetSignalingResult();
- SynchronizationObject* signaling_object = thread->GetSignalingObject();
- thread->SetSynchronizationObjects(nullptr);
- auto shared_thread = SharedFrom(thread);
- for (auto& obj : sync_objects) {
- obj->RemoveWaitingThread(shared_thread);
- }
- if (signaling_object != nullptr) {
- const auto itr = std::find_if(
- sync_objects.begin(), sync_objects.end(),
- [signaling_object](const std::shared_ptr<SynchronizationObject>& object) {
- return object.get() == signaling_object;
- });
- ASSERT(itr != sync_objects.end());
- signaling_object->Acquire(thread);
- const u32 index = static_cast<s32>(std::distance(sync_objects.begin(), itr));
- return {signaling_result, index};
- }
- return {signaling_result, -1};
- }
- }
- } // namespace Kernel
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