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- // Copyright 2018 yuzu emulator team
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <algorithm>
- #include <cstring>
- #include <vector>
- #include "common/assert.h"
- #include "common/common_paths.h"
- #include "common/common_types.h"
- #include "common/file_util.h"
- #include "common/logging/log.h"
- #include "common/swap.h"
- #include "core/core.h"
- #include "core/file_sys/content_archive.h"
- #include "core/file_sys/nca_metadata.h"
- #include "core/file_sys/registered_cache.h"
- #include "core/file_sys/romfs.h"
- #include "core/file_sys/system_archive/system_archive.h"
- #include "core/hle/ipc_helpers.h"
- #include "core/hle/kernel/kernel.h"
- #include "core/hle/kernel/physical_memory.h"
- #include "core/hle/kernel/shared_memory.h"
- #include "core/hle/service/filesystem/filesystem.h"
- #include "core/hle/service/ns/pl_u.h"
- namespace Service::NS {
- enum class FontArchives : u64 {
- Extension = 0x0100000000000810,
- Standard = 0x0100000000000811,
- Korean = 0x0100000000000812,
- ChineseTraditional = 0x0100000000000813,
- ChineseSimple = 0x0100000000000814,
- };
- struct FontRegion {
- u32 offset;
- u32 size;
- };
- constexpr std::array<std::pair<FontArchives, const char*>, 7> SHARED_FONTS{
- std::make_pair(FontArchives::Standard, "nintendo_udsg-r_std_003.bfttf"),
- std::make_pair(FontArchives::ChineseSimple, "nintendo_udsg-r_org_zh-cn_003.bfttf"),
- std::make_pair(FontArchives::ChineseSimple, "nintendo_udsg-r_ext_zh-cn_003.bfttf"),
- std::make_pair(FontArchives::ChineseTraditional, "nintendo_udjxh-db_zh-tw_003.bfttf"),
- std::make_pair(FontArchives::Korean, "nintendo_udsg-r_ko_003.bfttf"),
- std::make_pair(FontArchives::Extension, "nintendo_ext_003.bfttf"),
- std::make_pair(FontArchives::Extension, "nintendo_ext2_003.bfttf"),
- };
- // The below data is specific to shared font data dumped from Switch on f/w 2.2
- // Virtual address and offsets/sizes likely will vary by dump
- [[maybe_unused]] constexpr VAddr SHARED_FONT_MEM_VADDR{0x00000009d3016000ULL};
- constexpr u32 EXPECTED_RESULT{0x7f9a0218}; // What we expect the decrypted bfttf first 4 bytes to be
- constexpr u32 EXPECTED_MAGIC{0x36f81a1e}; // What we expect the encrypted bfttf first 4 bytes to be
- constexpr u64 SHARED_FONT_MEM_SIZE{0x1100000};
- constexpr FontRegion EMPTY_REGION{0, 0};
- enum class LoadState : u32 {
- Loading = 0,
- Done = 1,
- };
- static void DecryptSharedFont(const std::vector<u32>& input, Kernel::PhysicalMemory& output,
- std::size_t& offset) {
- ASSERT_MSG(offset + (input.size() * sizeof(u32)) < SHARED_FONT_MEM_SIZE,
- "Shared fonts exceeds 17mb!");
- ASSERT_MSG(input[0] == EXPECTED_MAGIC, "Failed to derive key, unexpected magic number");
- const u32 KEY = input[0] ^ EXPECTED_RESULT; // Derive key using an inverse xor
- std::vector<u32> transformed_font(input.size());
- // TODO(ogniK): Figure out a better way to do this
- std::transform(input.begin(), input.end(), transformed_font.begin(),
- [&KEY](u32 font_data) { return Common::swap32(font_data ^ KEY); });
- transformed_font[1] = Common::swap32(transformed_font[1]) ^ KEY; // "re-encrypt" the size
- std::memcpy(output.data() + offset, transformed_font.data(),
- transformed_font.size() * sizeof(u32));
- offset += transformed_font.size() * sizeof(u32);
- }
- void EncryptSharedFont(const std::vector<u32>& input, std::vector<u8>& output,
- std::size_t& offset) {
- ASSERT_MSG(offset + (input.size() * sizeof(u32)) < SHARED_FONT_MEM_SIZE,
- "Shared fonts exceeds 17mb!");
- const auto key = Common::swap32(EXPECTED_RESULT ^ EXPECTED_MAGIC);
- std::vector<u32> transformed_font(input.size() + 2);
- transformed_font[0] = Common::swap32(EXPECTED_MAGIC);
- transformed_font[1] = Common::swap32(static_cast<u32>(input.size() * sizeof(u32))) ^ key;
- std::transform(input.begin(), input.end(), transformed_font.begin() + 2,
- [key](u32 in) { return in ^ key; });
- std::memcpy(output.data() + offset, transformed_font.data(),
- transformed_font.size() * sizeof(u32));
- offset += transformed_font.size() * sizeof(u32);
- }
- // Helper function to make BuildSharedFontsRawRegions a bit nicer
- static u32 GetU32Swapped(const u8* data) {
- u32 value;
- std::memcpy(&value, data, sizeof(value));
- return Common::swap32(value);
- }
- struct PL_U::Impl {
- const FontRegion& GetSharedFontRegion(std::size_t index) const {
- if (index >= shared_font_regions.size() || shared_font_regions.empty()) {
- // No font fallback
- return EMPTY_REGION;
- }
- return shared_font_regions.at(index);
- }
- void BuildSharedFontsRawRegions(const Kernel::PhysicalMemory& input) {
- // As we can derive the xor key we can just populate the offsets
- // based on the shared memory dump
- unsigned cur_offset = 0;
- for (std::size_t i = 0; i < SHARED_FONTS.size(); i++) {
- // Out of shared fonts/invalid font
- if (GetU32Swapped(input.data() + cur_offset) != EXPECTED_RESULT) {
- break;
- }
- // Derive key withing inverse xor
- const u32 KEY = GetU32Swapped(input.data() + cur_offset) ^ EXPECTED_MAGIC;
- const u32 SIZE = GetU32Swapped(input.data() + cur_offset + 4) ^ KEY;
- shared_font_regions.push_back(FontRegion{cur_offset + 8, SIZE});
- cur_offset += SIZE + 8;
- }
- }
- /// Handle to shared memory region designated for a shared font
- std::shared_ptr<Kernel::SharedMemory> shared_font_mem;
- /// Backing memory for the shared font data
- std::shared_ptr<Kernel::PhysicalMemory> shared_font;
- // Automatically populated based on shared_fonts dump or system archives.
- std::vector<FontRegion> shared_font_regions;
- };
- PL_U::PL_U(Core::System& system)
- : ServiceFramework("pl:u"), impl{std::make_unique<Impl>()}, system(system) {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, &PL_U::RequestLoad, "RequestLoad"},
- {1, &PL_U::GetLoadState, "GetLoadState"},
- {2, &PL_U::GetSize, "GetSize"},
- {3, &PL_U::GetSharedMemoryAddressOffset, "GetSharedMemoryAddressOffset"},
- {4, &PL_U::GetSharedMemoryNativeHandle, "GetSharedMemoryNativeHandle"},
- {5, &PL_U::GetSharedFontInOrderOfPriority, "GetSharedFontInOrderOfPriority"},
- {6, nullptr, "GetSharedFontInOrderOfPriorityForSystem"},
- {100, nullptr, "RequestApplicationFunctionAuthorization"},
- {101, nullptr, "RequestApplicationFunctionAuthorizationByProcessId"},
- {102, nullptr, "RequestApplicationFunctionAuthorizationByApplicationId"},
- {1000, nullptr, "LoadNgWordDataForPlatformRegionChina"},
- {1001, nullptr, "GetNgWordDataSizeForPlatformRegionChina"},
- };
- // clang-format on
- RegisterHandlers(functions);
- auto& fsc = system.GetFileSystemController();
- // Attempt to load shared font data from disk
- const auto* nand = fsc.GetSystemNANDContents();
- std::size_t offset = 0;
- // Rebuild shared fonts from data ncas or synthesize
- impl->shared_font = std::make_shared<Kernel::PhysicalMemory>(SHARED_FONT_MEM_SIZE);
- for (auto font : SHARED_FONTS) {
- FileSys::VirtualFile romfs;
- const auto nca =
- nand->GetEntry(static_cast<u64>(font.first), FileSys::ContentRecordType::Data);
- if (nca) {
- romfs = nca->GetRomFS();
- }
- if (!romfs) {
- romfs = FileSys::SystemArchive::SynthesizeSystemArchive(static_cast<u64>(font.first));
- }
- if (!romfs) {
- LOG_ERROR(Service_NS, "Failed to find or synthesize {:016X}! Skipping",
- static_cast<u64>(font.first));
- continue;
- }
- const auto extracted_romfs = FileSys::ExtractRomFS(romfs);
- if (!extracted_romfs) {
- LOG_ERROR(Service_NS, "Failed to extract RomFS for {:016X}! Skipping",
- static_cast<u64>(font.first));
- continue;
- }
- const auto font_fp = extracted_romfs->GetFile(font.second);
- if (!font_fp) {
- LOG_ERROR(Service_NS, "{:016X} has no file \"{}\"! Skipping",
- static_cast<u64>(font.first), font.second);
- continue;
- }
- std::vector<u32> font_data_u32(font_fp->GetSize() / sizeof(u32));
- font_fp->ReadBytes<u32>(font_data_u32.data(), font_fp->GetSize());
- // We need to be BigEndian as u32s for the xor encryption
- std::transform(font_data_u32.begin(), font_data_u32.end(), font_data_u32.begin(),
- Common::swap32);
- // Font offset and size do not account for the header
- const FontRegion region{static_cast<u32>(offset + 8),
- static_cast<u32>((font_data_u32.size() * sizeof(u32)) - 8)};
- DecryptSharedFont(font_data_u32, *impl->shared_font, offset);
- impl->shared_font_regions.push_back(region);
- }
- }
- PL_U::~PL_U() = default;
- void PL_U::RequestLoad(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const u32 shared_font_type{rp.Pop<u32>()};
- // Games don't call this so all fonts should be loaded
- LOG_DEBUG(Service_NS, "called, shared_font_type={}", shared_font_type);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(RESULT_SUCCESS);
- }
- void PL_U::GetLoadState(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const u32 font_id{rp.Pop<u32>()};
- LOG_DEBUG(Service_NS, "called, font_id={}", font_id);
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(static_cast<u32>(LoadState::Done));
- }
- void PL_U::GetSize(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const u32 font_id{rp.Pop<u32>()};
- LOG_DEBUG(Service_NS, "called, font_id={}", font_id);
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(impl->GetSharedFontRegion(font_id).size);
- }
- void PL_U::GetSharedMemoryAddressOffset(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const u32 font_id{rp.Pop<u32>()};
- LOG_DEBUG(Service_NS, "called, font_id={}", font_id);
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(impl->GetSharedFontRegion(font_id).offset);
- }
- void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
- // Map backing memory for the font data
- LOG_DEBUG(Service_NS, "called");
- // Create shared font memory object
- auto& kernel = system.Kernel();
- impl->shared_font_mem = SharedFrom(&kernel.GetFontSharedMem());
- std::memcpy(impl->shared_font_mem->GetPointer(), impl->shared_font->data(),
- impl->shared_font->size());
- IPC::ResponseBuilder rb{ctx, 2, 1};
- rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(impl->shared_font_mem);
- }
- void PL_U::GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const u64 language_code{rp.Pop<u64>()}; // TODO(ogniK): Find out what this is used for
- LOG_DEBUG(Service_NS, "called, language_code={:X}", language_code);
- IPC::ResponseBuilder rb{ctx, 4};
- std::vector<u32> font_codes;
- std::vector<u32> font_offsets;
- std::vector<u32> font_sizes;
- // TODO(ogniK): Have actual priority order
- for (std::size_t i = 0; i < impl->shared_font_regions.size(); i++) {
- font_codes.push_back(static_cast<u32>(i));
- auto region = impl->GetSharedFontRegion(i);
- font_offsets.push_back(region.offset);
- font_sizes.push_back(region.size);
- }
- // Resize buffers if game requests smaller size output.
- font_codes.resize(
- std::min<std::size_t>(font_codes.size(), ctx.GetWriteBufferSize(0) / sizeof(u32)));
- font_offsets.resize(
- std::min<std::size_t>(font_offsets.size(), ctx.GetWriteBufferSize(1) / sizeof(u32)));
- font_sizes.resize(
- std::min<std::size_t>(font_sizes.size(), ctx.GetWriteBufferSize(2) / sizeof(u32)));
- ctx.WriteBuffer(font_codes, 0);
- ctx.WriteBuffer(font_offsets, 1);
- ctx.WriteBuffer(font_sizes, 2);
- rb.Push(RESULT_SUCCESS);
- rb.Push<u8>(static_cast<u8>(LoadState::Done)); // Fonts Loaded
- rb.Push<u32>(static_cast<u32>(font_codes.size()));
- }
- } // namespace Service::NS
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