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- // Copyright 2018 yuzu emulator team
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <map>
- #include <optional>
- #include "common/bit_field.h"
- #include "common/common_types.h"
- #include "common/logging/log.h"
- #include "core/arm/arm_interface.h"
- #include "core/core.h"
- #include "core/loader/loader.h"
- #include "core/memory.h"
- namespace Core {
- namespace {
- constexpr u64 ELF_DYNAMIC_TAG_NULL = 0;
- constexpr u64 ELF_DYNAMIC_TAG_STRTAB = 5;
- constexpr u64 ELF_DYNAMIC_TAG_SYMTAB = 6;
- constexpr u64 ELF_DYNAMIC_TAG_SYMENT = 11;
- enum class ELFSymbolType : u8 {
- None = 0,
- Object = 1,
- Function = 2,
- Section = 3,
- File = 4,
- Common = 5,
- TLS = 6,
- };
- enum class ELFSymbolBinding : u8 {
- Local = 0,
- Global = 1,
- Weak = 2,
- };
- enum class ELFSymbolVisibility : u8 {
- Default = 0,
- Internal = 1,
- Hidden = 2,
- Protected = 3,
- };
- struct ELFSymbol {
- u32 name_index;
- union {
- u8 info;
- BitField<0, 4, ELFSymbolType> type;
- BitField<4, 4, ELFSymbolBinding> binding;
- };
- ELFSymbolVisibility visibility;
- u16 sh_index;
- u64 value;
- u64 size;
- };
- static_assert(sizeof(ELFSymbol) == 0x18, "ELFSymbol has incorrect size.");
- using Symbols = std::vector<std::pair<ELFSymbol, std::string>>;
- Symbols GetSymbols(VAddr text_offset, Core::Memory::Memory& memory) {
- const auto mod_offset = text_offset + memory.Read32(text_offset + 4);
- if (mod_offset < text_offset || (mod_offset & 0b11) != 0 ||
- memory.Read32(mod_offset) != Common::MakeMagic('M', 'O', 'D', '0')) {
- return {};
- }
- const auto dynamic_offset = memory.Read32(mod_offset + 0x4) + mod_offset;
- VAddr string_table_offset{};
- VAddr symbol_table_offset{};
- u64 symbol_entry_size{};
- VAddr dynamic_index = dynamic_offset;
- while (true) {
- const u64 tag = memory.Read64(dynamic_index);
- const u64 value = memory.Read64(dynamic_index + 0x8);
- dynamic_index += 0x10;
- if (tag == ELF_DYNAMIC_TAG_NULL) {
- break;
- }
- if (tag == ELF_DYNAMIC_TAG_STRTAB) {
- string_table_offset = value;
- } else if (tag == ELF_DYNAMIC_TAG_SYMTAB) {
- symbol_table_offset = value;
- } else if (tag == ELF_DYNAMIC_TAG_SYMENT) {
- symbol_entry_size = value;
- }
- }
- if (string_table_offset == 0 || symbol_table_offset == 0 || symbol_entry_size == 0) {
- return {};
- }
- const auto string_table_address = text_offset + string_table_offset;
- const auto symbol_table_address = text_offset + symbol_table_offset;
- Symbols out;
- VAddr symbol_index = symbol_table_address;
- while (symbol_index < string_table_address) {
- ELFSymbol symbol{};
- memory.ReadBlock(symbol_index, &symbol, sizeof(ELFSymbol));
- VAddr string_offset = string_table_address + symbol.name_index;
- std::string name;
- for (u8 c = memory.Read8(string_offset); c != 0; c = memory.Read8(++string_offset)) {
- name += static_cast<char>(c);
- }
- symbol_index += symbol_entry_size;
- out.push_back({symbol, name});
- }
- return out;
- }
- std::optional<std::string> GetSymbolName(const Symbols& symbols, VAddr func_address) {
- const auto iter =
- std::find_if(symbols.begin(), symbols.end(), [func_address](const auto& pair) {
- const auto& symbol = pair.first;
- const auto end_address = symbol.value + symbol.size;
- return func_address >= symbol.value && func_address < end_address;
- });
- if (iter == symbols.end()) {
- return std::nullopt;
- }
- return iter->second;
- }
- } // Anonymous namespace
- constexpr u64 SEGMENT_BASE = 0x7100000000ull;
- std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktraceFromContext(
- System& system, const ThreadContext64& ctx) {
- std::vector<BacktraceEntry> out;
- auto& memory = system.Memory();
- auto fp = ctx.cpu_registers[29];
- auto lr = ctx.cpu_registers[30];
- while (true) {
- out.push_back({
- .module = "",
- .address = 0,
- .original_address = lr,
- .offset = 0,
- .name = "",
- });
- if (fp == 0) {
- break;
- }
- lr = memory.Read64(fp + 8) - 4;
- fp = memory.Read64(fp);
- }
- std::map<VAddr, std::string> modules;
- auto& loader{system.GetAppLoader()};
- if (loader.ReadNSOModules(modules) != Loader::ResultStatus::Success) {
- return {};
- }
- std::map<std::string, Symbols> symbols;
- for (const auto& module : modules) {
- symbols.insert_or_assign(module.second, GetSymbols(module.first, memory));
- }
- for (auto& entry : out) {
- VAddr base = 0;
- for (auto iter = modules.rbegin(); iter != modules.rend(); ++iter) {
- const auto& module{*iter};
- if (entry.original_address >= module.first) {
- entry.module = module.second;
- base = module.first;
- break;
- }
- }
- entry.offset = entry.original_address - base;
- entry.address = SEGMENT_BASE + entry.offset;
- if (entry.module.empty())
- entry.module = "unknown";
- const auto symbol_set = symbols.find(entry.module);
- if (symbol_set != symbols.end()) {
- const auto symbol = GetSymbolName(symbol_set->second, entry.offset);
- if (symbol.has_value()) {
- // TODO(DarkLordZach): Add demangling of symbol names.
- entry.name = *symbol;
- }
- }
- }
- return out;
- }
- std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktrace() const {
- std::vector<BacktraceEntry> out;
- auto& memory = system.Memory();
- auto fp = GetReg(29);
- auto lr = GetReg(30);
- while (true) {
- out.push_back({
- .module = "",
- .address = 0,
- .original_address = lr,
- .offset = 0,
- .name = "",
- });
- if (fp == 0) {
- break;
- }
- lr = memory.Read64(fp + 8) - 4;
- fp = memory.Read64(fp);
- }
- std::map<VAddr, std::string> modules;
- auto& loader{system.GetAppLoader()};
- if (loader.ReadNSOModules(modules) != Loader::ResultStatus::Success) {
- return {};
- }
- std::map<std::string, Symbols> symbols;
- for (const auto& module : modules) {
- symbols.insert_or_assign(module.second, GetSymbols(module.first, memory));
- }
- for (auto& entry : out) {
- VAddr base = 0;
- for (auto iter = modules.rbegin(); iter != modules.rend(); ++iter) {
- const auto& module{*iter};
- if (entry.original_address >= module.first) {
- entry.module = module.second;
- base = module.first;
- break;
- }
- }
- entry.offset = entry.original_address - base;
- entry.address = SEGMENT_BASE + entry.offset;
- if (entry.module.empty())
- entry.module = "unknown";
- const auto symbol_set = symbols.find(entry.module);
- if (symbol_set != symbols.end()) {
- const auto symbol = GetSymbolName(symbol_set->second, entry.offset);
- if (symbol.has_value()) {
- // TODO(DarkLordZach): Add demangling of symbol names.
- entry.name = *symbol;
- }
- }
- }
- return out;
- }
- void ARM_Interface::LogBacktrace() const {
- const VAddr sp = GetReg(13);
- const VAddr pc = GetPC();
- LOG_ERROR(Core_ARM, "Backtrace, sp={:016X}, pc={:016X}", sp, pc);
- LOG_ERROR(Core_ARM, "{:20}{:20}{:20}{:20}{}", "Module Name", "Address", "Original Address",
- "Offset", "Symbol");
- LOG_ERROR(Core_ARM, "");
- const auto backtrace = GetBacktrace();
- for (const auto& entry : backtrace) {
- LOG_ERROR(Core_ARM, "{:20}{:016X} {:016X} {:016X} {}", entry.module, entry.address,
- entry.original_address, entry.offset, entry.name);
- }
- }
- } // namespace Core
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