| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109 |
- // Copyright 2020 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <memory>
- #include "core/frontend/input.h"
- #include "input_common/mouse/mouse_input.h"
- namespace InputCommon {
- /**
- * A button device factory representing a mouse. It receives mouse events and forward them
- * to all button devices it created.
- */
- class MouseButtonFactory final : public Input::Factory<Input::ButtonDevice> {
- public:
- explicit MouseButtonFactory(std::shared_ptr<MouseInput::Mouse> mouse_input_);
- /**
- * Creates a button device from a button press
- * @param params contains parameters for creating the device:
- * - "code": the code of the key to bind with the button
- */
- std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override;
- Common::ParamPackage GetNextInput() const;
- /// For device input configuration/polling
- void BeginConfiguration();
- void EndConfiguration();
- bool IsPolling() const {
- return polling;
- }
- private:
- std::shared_ptr<MouseInput::Mouse> mouse_input;
- bool polling = false;
- };
- /// An analog device factory that creates analog devices from mouse
- class MouseAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
- public:
- explicit MouseAnalogFactory(std::shared_ptr<MouseInput::Mouse> mouse_input_);
- std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override;
- Common::ParamPackage GetNextInput() const;
- /// For device input configuration/polling
- void BeginConfiguration();
- void EndConfiguration();
- bool IsPolling() const {
- return polling;
- }
- private:
- std::shared_ptr<MouseInput::Mouse> mouse_input;
- bool polling = false;
- };
- /// A motion device factory that creates motion devices from mouse
- class MouseMotionFactory final : public Input::Factory<Input::MotionDevice> {
- public:
- explicit MouseMotionFactory(std::shared_ptr<MouseInput::Mouse> mouse_input_);
- std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override;
- Common::ParamPackage GetNextInput() const;
- /// For device input configuration/polling
- void BeginConfiguration();
- void EndConfiguration();
- bool IsPolling() const {
- return polling;
- }
- private:
- std::shared_ptr<MouseInput::Mouse> mouse_input;
- bool polling = false;
- };
- /// An touch device factory that creates touch devices from mouse
- class MouseTouchFactory final : public Input::Factory<Input::TouchDevice> {
- public:
- explicit MouseTouchFactory(std::shared_ptr<MouseInput::Mouse> mouse_input_);
- std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override;
- Common::ParamPackage GetNextInput() const;
- /// For device input configuration/polling
- void BeginConfiguration();
- void EndConfiguration();
- bool IsPolling() const {
- return polling;
- }
- private:
- std::shared_ptr<MouseInput::Mouse> mouse_input;
- bool polling = false;
- };
- } // namespace InputCommon
|