| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322 |
- // Copyright 2017 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <memory>
- #include <thread>
- #include "common/param_package.h"
- #include "input_common/analog_from_button.h"
- #include "input_common/gcadapter/gc_adapter.h"
- #include "input_common/gcadapter/gc_poller.h"
- #include "input_common/keyboard.h"
- #include "input_common/main.h"
- #include "input_common/motion_from_button.h"
- #include "input_common/mouse/mouse_input.h"
- #include "input_common/mouse/mouse_poller.h"
- #include "input_common/touch_from_button.h"
- #include "input_common/udp/client.h"
- #include "input_common/udp/udp.h"
- #ifdef HAVE_SDL2
- #include "input_common/sdl/sdl.h"
- #endif
- namespace InputCommon {
- struct InputSubsystem::Impl {
- void Initialize() {
- gcadapter = std::make_shared<GCAdapter::Adapter>();
- gcbuttons = std::make_shared<GCButtonFactory>(gcadapter);
- Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons);
- gcanalog = std::make_shared<GCAnalogFactory>(gcadapter);
- Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog);
- gcvibration = std::make_shared<GCVibrationFactory>(gcadapter);
- Input::RegisterFactory<Input::VibrationDevice>("gcpad", gcvibration);
- keyboard = std::make_shared<Keyboard>();
- Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
- Input::RegisterFactory<Input::AnalogDevice>("analog_from_button",
- std::make_shared<AnalogFromButton>());
- Input::RegisterFactory<Input::MotionDevice>("keyboard",
- std::make_shared<MotionFromButton>());
- Input::RegisterFactory<Input::TouchDevice>("touch_from_button",
- std::make_shared<TouchFromButtonFactory>());
- #ifdef HAVE_SDL2
- sdl = SDL::Init();
- #endif
- udp = std::make_shared<InputCommon::CemuhookUDP::Client>();
- udpmotion = std::make_shared<UDPMotionFactory>(udp);
- Input::RegisterFactory<Input::MotionDevice>("cemuhookudp", udpmotion);
- udptouch = std::make_shared<UDPTouchFactory>(udp);
- Input::RegisterFactory<Input::TouchDevice>("cemuhookudp", udptouch);
- mouse = std::make_shared<MouseInput::Mouse>();
- mousebuttons = std::make_shared<MouseButtonFactory>(mouse);
- Input::RegisterFactory<Input::ButtonDevice>("mouse", mousebuttons);
- mouseanalog = std::make_shared<MouseAnalogFactory>(mouse);
- Input::RegisterFactory<Input::AnalogDevice>("mouse", mouseanalog);
- mousemotion = std::make_shared<MouseMotionFactory>(mouse);
- Input::RegisterFactory<Input::MotionDevice>("mouse", mousemotion);
- mousetouch = std::make_shared<MouseTouchFactory>(mouse);
- Input::RegisterFactory<Input::TouchDevice>("mouse", mousetouch);
- }
- void Shutdown() {
- Input::UnregisterFactory<Input::ButtonDevice>("keyboard");
- Input::UnregisterFactory<Input::MotionDevice>("keyboard");
- keyboard.reset();
- Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
- Input::UnregisterFactory<Input::TouchDevice>("touch_from_button");
- #ifdef HAVE_SDL2
- sdl.reset();
- #endif
- Input::UnregisterFactory<Input::ButtonDevice>("gcpad");
- Input::UnregisterFactory<Input::AnalogDevice>("gcpad");
- Input::UnregisterFactory<Input::VibrationDevice>("gcpad");
- gcbuttons.reset();
- gcanalog.reset();
- gcvibration.reset();
- Input::UnregisterFactory<Input::MotionDevice>("cemuhookudp");
- Input::UnregisterFactory<Input::TouchDevice>("cemuhookudp");
- udpmotion.reset();
- udptouch.reset();
- Input::UnregisterFactory<Input::ButtonDevice>("mouse");
- Input::UnregisterFactory<Input::AnalogDevice>("mouse");
- Input::UnregisterFactory<Input::MotionDevice>("mouse");
- Input::UnregisterFactory<Input::TouchDevice>("mouse");
- mousebuttons.reset();
- mouseanalog.reset();
- mousemotion.reset();
- mousetouch.reset();
- }
- [[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const {
- std::vector<Common::ParamPackage> devices = {
- Common::ParamPackage{{"display", "Any"}, {"class", "any"}},
- Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "keyboard"}},
- };
- #ifdef HAVE_SDL2
- auto sdl_devices = sdl->GetInputDevices();
- devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end());
- #endif
- auto udp_devices = udp->GetInputDevices();
- devices.insert(devices.end(), udp_devices.begin(), udp_devices.end());
- auto gcpad_devices = gcadapter->GetInputDevices();
- devices.insert(devices.end(), gcpad_devices.begin(), gcpad_devices.end());
- return devices;
- }
- [[nodiscard]] AnalogMapping GetAnalogMappingForDevice(
- const Common::ParamPackage& params) const {
- if (!params.Has("class") || params.Get("class", "") == "any") {
- return {};
- }
- if (params.Get("class", "") == "gcpad") {
- return gcadapter->GetAnalogMappingForDevice(params);
- }
- #ifdef HAVE_SDL2
- if (params.Get("class", "") == "sdl") {
- return sdl->GetAnalogMappingForDevice(params);
- }
- #endif
- return {};
- }
- [[nodiscard]] ButtonMapping GetButtonMappingForDevice(
- const Common::ParamPackage& params) const {
- if (!params.Has("class") || params.Get("class", "") == "any") {
- return {};
- }
- if (params.Get("class", "") == "gcpad") {
- return gcadapter->GetButtonMappingForDevice(params);
- }
- #ifdef HAVE_SDL2
- if (params.Get("class", "") == "sdl") {
- return sdl->GetButtonMappingForDevice(params);
- }
- #endif
- return {};
- }
- [[nodiscard]] MotionMapping GetMotionMappingForDevice(
- const Common::ParamPackage& params) const {
- if (!params.Has("class") || params.Get("class", "") == "any") {
- return {};
- }
- if (params.Get("class", "") == "cemuhookudp") {
- // TODO return the correct motion device
- return {};
- }
- return {};
- }
- std::shared_ptr<Keyboard> keyboard;
- #ifdef HAVE_SDL2
- std::unique_ptr<SDL::State> sdl;
- #endif
- std::shared_ptr<GCButtonFactory> gcbuttons;
- std::shared_ptr<GCAnalogFactory> gcanalog;
- std::shared_ptr<GCVibrationFactory> gcvibration;
- std::shared_ptr<UDPMotionFactory> udpmotion;
- std::shared_ptr<UDPTouchFactory> udptouch;
- std::shared_ptr<MouseButtonFactory> mousebuttons;
- std::shared_ptr<MouseAnalogFactory> mouseanalog;
- std::shared_ptr<MouseMotionFactory> mousemotion;
- std::shared_ptr<MouseTouchFactory> mousetouch;
- std::shared_ptr<CemuhookUDP::Client> udp;
- std::shared_ptr<GCAdapter::Adapter> gcadapter;
- std::shared_ptr<MouseInput::Mouse> mouse;
- };
- InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {}
- InputSubsystem::~InputSubsystem() = default;
- void InputSubsystem::Initialize() {
- impl->Initialize();
- }
- void InputSubsystem::Shutdown() {
- impl->Shutdown();
- }
- Keyboard* InputSubsystem::GetKeyboard() {
- return impl->keyboard.get();
- }
- const Keyboard* InputSubsystem::GetKeyboard() const {
- return impl->keyboard.get();
- }
- MouseInput::Mouse* InputSubsystem::GetMouse() {
- return impl->mouse.get();
- }
- const MouseInput::Mouse* InputSubsystem::GetMouse() const {
- return impl->mouse.get();
- }
- std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const {
- return impl->GetInputDevices();
- }
- AnalogMapping InputSubsystem::GetAnalogMappingForDevice(const Common::ParamPackage& device) const {
- return impl->GetAnalogMappingForDevice(device);
- }
- ButtonMapping InputSubsystem::GetButtonMappingForDevice(const Common::ParamPackage& device) const {
- return impl->GetButtonMappingForDevice(device);
- }
- MotionMapping InputSubsystem::GetMotionMappingForDevice(const Common::ParamPackage& device) const {
- return impl->GetMotionMappingForDevice(device);
- }
- GCAnalogFactory* InputSubsystem::GetGCAnalogs() {
- return impl->gcanalog.get();
- }
- const GCAnalogFactory* InputSubsystem::GetGCAnalogs() const {
- return impl->gcanalog.get();
- }
- GCButtonFactory* InputSubsystem::GetGCButtons() {
- return impl->gcbuttons.get();
- }
- const GCButtonFactory* InputSubsystem::GetGCButtons() const {
- return impl->gcbuttons.get();
- }
- UDPMotionFactory* InputSubsystem::GetUDPMotions() {
- return impl->udpmotion.get();
- }
- const UDPMotionFactory* InputSubsystem::GetUDPMotions() const {
- return impl->udpmotion.get();
- }
- UDPTouchFactory* InputSubsystem::GetUDPTouch() {
- return impl->udptouch.get();
- }
- const UDPTouchFactory* InputSubsystem::GetUDPTouch() const {
- return impl->udptouch.get();
- }
- MouseButtonFactory* InputSubsystem::GetMouseButtons() {
- return impl->mousebuttons.get();
- }
- const MouseButtonFactory* InputSubsystem::GetMouseButtons() const {
- return impl->mousebuttons.get();
- }
- MouseAnalogFactory* InputSubsystem::GetMouseAnalogs() {
- return impl->mouseanalog.get();
- }
- const MouseAnalogFactory* InputSubsystem::GetMouseAnalogs() const {
- return impl->mouseanalog.get();
- }
- MouseMotionFactory* InputSubsystem::GetMouseMotions() {
- return impl->mousemotion.get();
- }
- const MouseMotionFactory* InputSubsystem::GetMouseMotions() const {
- return impl->mousemotion.get();
- }
- MouseTouchFactory* InputSubsystem::GetMouseTouch() {
- return impl->mousetouch.get();
- }
- const MouseTouchFactory* InputSubsystem::GetMouseTouch() const {
- return impl->mousetouch.get();
- }
- void InputSubsystem::ReloadInputDevices() {
- if (!impl->udp) {
- return;
- }
- impl->udp->ReloadSockets();
- }
- std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers(
- Polling::DeviceType type) const {
- #ifdef HAVE_SDL2
- return impl->sdl->GetPollers(type);
- #else
- return {};
- #endif
- }
- std::string GenerateKeyboardParam(int key_code) {
- Common::ParamPackage param{
- {"engine", "keyboard"},
- {"code", std::to_string(key_code)},
- };
- return param.Serialize();
- }
- std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right,
- int key_modifier, float modifier_scale) {
- Common::ParamPackage circle_pad_param{
- {"engine", "analog_from_button"},
- {"up", GenerateKeyboardParam(key_up)},
- {"down", GenerateKeyboardParam(key_down)},
- {"left", GenerateKeyboardParam(key_left)},
- {"right", GenerateKeyboardParam(key_right)},
- {"modifier", GenerateKeyboardParam(key_modifier)},
- {"modifier_scale", std::to_string(modifier_scale)},
- };
- return circle_pad_param.Serialize();
- }
- } // namespace InputCommon
|