vk_rasterizer.h 6.3 KB

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  1. // Copyright 2019 yuzu Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #pragma once
  5. #include <array>
  6. #include <bitset>
  7. #include <memory>
  8. #include <utility>
  9. #include <vector>
  10. #include <boost/container/static_vector.hpp>
  11. #include "common/common_types.h"
  12. #include "video_core/engines/maxwell_dma.h"
  13. #include "video_core/rasterizer_accelerated.h"
  14. #include "video_core/rasterizer_interface.h"
  15. #include "video_core/renderer_vulkan/blit_image.h"
  16. #include "video_core/renderer_vulkan/fixed_pipeline_state.h"
  17. #include "video_core/renderer_vulkan/vk_buffer_cache.h"
  18. #include "video_core/renderer_vulkan/vk_descriptor_pool.h"
  19. #include "video_core/renderer_vulkan/vk_fence_manager.h"
  20. #include "video_core/renderer_vulkan/vk_pipeline_cache.h"
  21. #include "video_core/renderer_vulkan/vk_query_cache.h"
  22. #include "video_core/renderer_vulkan/vk_scheduler.h"
  23. #include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
  24. #include "video_core/renderer_vulkan/vk_texture_cache.h"
  25. #include "video_core/renderer_vulkan/vk_update_descriptor.h"
  26. #include "video_core/vulkan_common/vulkan_memory_allocator.h"
  27. #include "video_core/vulkan_common/vulkan_wrapper.h"
  28. namespace Core {
  29. class System;
  30. }
  31. namespace Core::Frontend {
  32. class EmuWindow;
  33. }
  34. namespace Tegra::Engines {
  35. class Maxwell3D;
  36. }
  37. namespace Vulkan {
  38. struct VKScreenInfo;
  39. class StateTracker;
  40. class AccelerateDMA : public Tegra::Engines::AccelerateDMAInterface {
  41. public:
  42. explicit AccelerateDMA(BufferCache& buffer_cache);
  43. bool BufferCopy(GPUVAddr start_address, GPUVAddr end_address, u64 amount) override;
  44. bool BufferClear(GPUVAddr src_address, u64 amount, u32 value) override;
  45. private:
  46. BufferCache& buffer_cache;
  47. };
  48. class RasterizerVulkan final : public VideoCore::RasterizerAccelerated {
  49. public:
  50. explicit RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
  51. Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
  52. VKScreenInfo& screen_info_, const Device& device_,
  53. MemoryAllocator& memory_allocator_, StateTracker& state_tracker_,
  54. VKScheduler& scheduler_);
  55. ~RasterizerVulkan() override;
  56. void Draw(bool is_indexed, bool is_instanced) override;
  57. void Clear() override;
  58. void DispatchCompute() override;
  59. void ResetCounter(VideoCore::QueryType type) override;
  60. void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
  61. void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
  62. void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
  63. void FlushAll() override;
  64. void FlushRegion(VAddr addr, u64 size) override;
  65. bool MustFlushRegion(VAddr addr, u64 size) override;
  66. void InvalidateRegion(VAddr addr, u64 size) override;
  67. void OnCPUWrite(VAddr addr, u64 size) override;
  68. void SyncGuestHost() override;
  69. void UnmapMemory(VAddr addr, u64 size) override;
  70. void ModifyGPUMemory(GPUVAddr addr, u64 size) override;
  71. void SignalSemaphore(GPUVAddr addr, u32 value) override;
  72. void SignalSyncPoint(u32 value) override;
  73. void SignalReference() override;
  74. void ReleaseFences() override;
  75. void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
  76. void WaitForIdle() override;
  77. void FragmentBarrier() override;
  78. void TiledCacheBarrier() override;
  79. void FlushCommands() override;
  80. void TickFrame() override;
  81. bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
  82. const Tegra::Engines::Fermi2D::Surface& dst,
  83. const Tegra::Engines::Fermi2D::Config& copy_config) override;
  84. Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() override;
  85. bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
  86. u32 pixel_stride) override;
  87. private:
  88. static constexpr size_t MAX_TEXTURES = 192;
  89. static constexpr size_t MAX_IMAGES = 48;
  90. static constexpr size_t MAX_IMAGE_VIEWS = MAX_TEXTURES + MAX_IMAGES;
  91. static constexpr VkDeviceSize DEFAULT_BUFFER_SIZE = 4 * sizeof(float);
  92. void FlushWork();
  93. void UpdateDynamicStates();
  94. void BeginTransformFeedback();
  95. void EndTransformFeedback();
  96. void UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& regs);
  97. void UpdateScissorsState(Tegra::Engines::Maxwell3D::Regs& regs);
  98. void UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs);
  99. void UpdateBlendConstants(Tegra::Engines::Maxwell3D::Regs& regs);
  100. void UpdateDepthBounds(Tegra::Engines::Maxwell3D::Regs& regs);
  101. void UpdateStencilFaces(Tegra::Engines::Maxwell3D::Regs& regs);
  102. void UpdateCullMode(Tegra::Engines::Maxwell3D::Regs& regs);
  103. void UpdateDepthBoundsTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);
  104. void UpdateDepthTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);
  105. void UpdateDepthWriteEnable(Tegra::Engines::Maxwell3D::Regs& regs);
  106. void UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs);
  107. void UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs);
  108. void UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs);
  109. void UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);
  110. Tegra::GPU& gpu;
  111. Tegra::MemoryManager& gpu_memory;
  112. Tegra::Engines::Maxwell3D& maxwell3d;
  113. Tegra::Engines::KeplerCompute& kepler_compute;
  114. VKScreenInfo& screen_info;
  115. const Device& device;
  116. MemoryAllocator& memory_allocator;
  117. StateTracker& state_tracker;
  118. VKScheduler& scheduler;
  119. StagingBufferPool staging_pool;
  120. VKDescriptorPool descriptor_pool;
  121. VKUpdateDescriptorQueue update_descriptor_queue;
  122. BlitImageHelper blit_image;
  123. ASTCDecoderPass astc_decoder_pass;
  124. TextureCacheRuntime texture_cache_runtime;
  125. TextureCache texture_cache;
  126. BufferCacheRuntime buffer_cache_runtime;
  127. BufferCache buffer_cache;
  128. PipelineCache pipeline_cache;
  129. VKQueryCache query_cache;
  130. AccelerateDMA accelerate_dma;
  131. VKFenceManager fence_manager;
  132. vk::Event wfi_event;
  133. boost::container::static_vector<u32, MAX_IMAGE_VIEWS> image_view_indices;
  134. std::array<VideoCommon::ImageViewId, MAX_IMAGE_VIEWS> image_view_ids;
  135. boost::container::static_vector<VkSampler, MAX_TEXTURES> sampler_handles;
  136. u32 draw_counter = 0;
  137. };
  138. } // namespace Vulkan