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- // Copyright 2017 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <array>
- #include <vector>
- #include "common/common_types.h"
- namespace Network {
- /// A class that serializes data for network transfer. It also handles endianess
- class Packet {
- public:
- Packet() = default;
- ~Packet() = default;
- /**
- * Append data to the end of the packet
- * @param data Pointer to the sequence of bytes to append
- * @param size_in_bytes Number of bytes to append
- */
- void Append(const void* data, std::size_t size_in_bytes);
- /**
- * Reads data from the current read position of the packet
- * @param out_data Pointer where the data should get written to
- * @param size_in_bytes Number of bytes to read
- */
- void Read(void* out_data, std::size_t size_in_bytes);
- /**
- * Clear the packet
- * After calling Clear, the packet is empty.
- */
- void Clear();
- /**
- * Ignores bytes while reading
- * @param length THe number of bytes to ignore
- */
- void IgnoreBytes(u32 length);
- /**
- * Get a pointer to the data contained in the packet
- * @return Pointer to the data
- */
- const void* GetData() const;
- /**
- * This function returns the number of bytes pointed to by
- * what getData returns.
- * @return Data size, in bytes
- */
- std::size_t GetDataSize() const;
- /**
- * This function is useful to know if there is some data
- * left to be read, without actually reading it.
- * @return True if all data was read, false otherwise
- */
- bool EndOfPacket() const;
- explicit operator bool() const;
- /// Overloads of operator >> to read data from the packet
- Packet& operator>>(bool& out_data);
- Packet& operator>>(s8& out_data);
- Packet& operator>>(u8& out_data);
- Packet& operator>>(s16& out_data);
- Packet& operator>>(u16& out_data);
- Packet& operator>>(s32& out_data);
- Packet& operator>>(u32& out_data);
- Packet& operator>>(float& out_data);
- Packet& operator>>(double& out_data);
- Packet& operator>>(char* out_data);
- Packet& operator>>(std::string& out_data);
- template <typename T>
- Packet& operator>>(std::vector<T>& out_data);
- template <typename T, std::size_t S>
- Packet& operator>>(std::array<T, S>& out_data);
- /// Overloads of operator << to write data into the packet
- Packet& operator<<(bool in_data);
- Packet& operator<<(s8 in_data);
- Packet& operator<<(u8 in_data);
- Packet& operator<<(s16 in_data);
- Packet& operator<<(u16 in_data);
- Packet& operator<<(s32 in_data);
- Packet& operator<<(u32 in_data);
- Packet& operator<<(float in_data);
- Packet& operator<<(double in_data);
- Packet& operator<<(const char* in_data);
- Packet& operator<<(const std::string& in_data);
- template <typename T>
- Packet& operator<<(const std::vector<T>& in_data);
- template <typename T, std::size_t S>
- Packet& operator<<(const std::array<T, S>& data);
- private:
- /**
- * Check if the packet can extract a given number of bytes
- * This function updates accordingly the state of the packet.
- * @param size Size to check
- * @return True if size bytes can be read from the packet
- */
- bool CheckSize(std::size_t size);
- // Member data
- std::vector<char> data; ///< Data stored in the packet
- std::size_t read_pos = 0; ///< Current reading position in the packet
- bool is_valid = true; ///< Reading state of the packet
- };
- template <typename T>
- Packet& Packet::operator>>(std::vector<T>& out_data) {
- for (std::size_t i = 0; i < out_data.size(); ++i) {
- T character = 0;
- *this >> character;
- out_data[i] = character;
- }
- return *this;
- }
- template <typename T, std::size_t S>
- Packet& Packet::operator>>(std::array<T, S>& out_data) {
- for (std::size_t i = 0; i < out_data.size(); ++i) {
- T character = 0;
- *this >> character;
- out_data[i] = character;
- }
- return *this;
- }
- template <typename T>
- Packet& Packet::operator<<(const std::vector<T>& in_data) {
- for (std::size_t i = 0; i < in_data.size(); ++i) {
- *this << in_data[i];
- }
- return *this;
- }
- template <typename T, std::size_t S>
- Packet& Packet::operator<<(const std::array<T, S>& in_data) {
- for (std::size_t i = 0; i < in_data.size(); ++i) {
- *this << in_data[i];
- }
- return *this;
- }
- } // namespace Network
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