config.cpp 71 KB

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  1. // SPDX-FileCopyrightText: 2014 Citra Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #include <array>
  4. #include <QKeySequence>
  5. #include <QSettings>
  6. #include "common/fs/fs.h"
  7. #include "common/fs/path_util.h"
  8. #include "core/core.h"
  9. #include "core/hle/service/acc/profile_manager.h"
  10. #include "core/hle/service/hid/controllers/npad.h"
  11. #include "input_common/main.h"
  12. #include "network/network.h"
  13. #include "yuzu/configuration/config.h"
  14. namespace FS = Common::FS;
  15. Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
  16. global = config_type == ConfigType::GlobalConfig;
  17. Initialize(config_name);
  18. }
  19. Config::~Config() {
  20. if (global) {
  21. Save();
  22. }
  23. }
  24. const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
  25. Qt::Key_C, Qt::Key_X, Qt::Key_V, Qt::Key_Z, Qt::Key_F,
  26. Qt::Key_G, Qt::Key_Q, Qt::Key_E, Qt::Key_R, Qt::Key_T,
  27. Qt::Key_M, Qt::Key_N, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right,
  28. Qt::Key_Down, Qt::Key_Q, Qt::Key_E, 0, 0,
  29. };
  30. const std::array<int, Settings::NativeMotion::NumMotions> Config::default_motions = {
  31. Qt::Key_7,
  32. Qt::Key_8,
  33. };
  34. const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
  35. {
  36. Qt::Key_W,
  37. Qt::Key_S,
  38. Qt::Key_A,
  39. Qt::Key_D,
  40. },
  41. {
  42. Qt::Key_I,
  43. Qt::Key_K,
  44. Qt::Key_J,
  45. Qt::Key_L,
  46. },
  47. }};
  48. const std::array<int, 2> Config::default_stick_mod = {
  49. Qt::Key_Shift,
  50. 0,
  51. };
  52. const std::array<int, 2> Config::default_ringcon_analogs{{
  53. Qt::Key_A,
  54. Qt::Key_D,
  55. }};
  56. // This shouldn't have anything except static initializers (no functions). So
  57. // QKeySequence(...).toString() is NOT ALLOWED HERE.
  58. // This must be in alphabetical order according to action name as it must have the same order as
  59. // UISetting::values.shortcuts, which is alphabetically ordered.
  60. // clang-format off
  61. const std::array<UISettings::Shortcut, 22> Config::default_hotkeys{{
  62. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+M"), QStringLiteral("Home+Dpad_Right"), Qt::WindowShortcut, false}},
  63. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("-"), QStringLiteral("Home+Dpad_Down"), Qt::ApplicationShortcut, true}},
  64. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("="), QStringLiteral("Home+Dpad_Up"), Qt::ApplicationShortcut, true}},
  65. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Capture Screenshot")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+P"), QStringLiteral("Screenshot"), Qt::WidgetWithChildrenShortcut, false}},
  66. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Adapting Filter")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F8"), QStringLiteral("Home+L"), Qt::ApplicationShortcut, false}},
  67. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Docked Mode")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F10"), QStringLiteral("Home+X"), Qt::ApplicationShortcut, false}},
  68. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change GPU Accuracy")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F9"), QStringLiteral("Home+R"), Qt::ApplicationShortcut, false}},
  69. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Continue/Pause Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F4"), QStringLiteral("Home+Plus"), Qt::WindowShortcut, false}},
  70. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Esc"), QStringLiteral(""), Qt::WindowShortcut, false}},
  71. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit yuzu")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+Q"), QStringLiteral("Home+Minus"), Qt::WindowShortcut, false}},
  72. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F11"), QStringLiteral("Home+B"), Qt::WindowShortcut, false}},
  73. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut, false}},
  74. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut, false}},
  75. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F6"), QStringLiteral(""), Qt::WindowShortcut, false}},
  76. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F5"), QStringLiteral(""), Qt::WindowShortcut, false}},
  77. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F7"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
  78. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Reset")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
  79. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Start/Stop")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
  80. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Filter Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F"), QStringLiteral(""), Qt::WindowShortcut, false}},
  81. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Framerate Limit")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+U"), QStringLiteral("Home+Y"), Qt::ApplicationShortcut, false}},
  82. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Mouse Panning")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F9"), QStringLiteral(""), Qt::ApplicationShortcut, false}},
  83. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Status Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+S"), QStringLiteral(""), Qt::WindowShortcut, false}},
  84. }};
  85. // clang-format on
  86. void Config::Initialize(const std::string& config_name) {
  87. const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
  88. const auto config_file = fmt::format("{}.ini", config_name);
  89. switch (type) {
  90. case ConfigType::GlobalConfig:
  91. qt_config_loc = FS::PathToUTF8String(fs_config_loc / config_file);
  92. void(FS::CreateParentDir(qt_config_loc));
  93. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  94. QSettings::IniFormat);
  95. Reload();
  96. break;
  97. case ConfigType::PerGameConfig:
  98. qt_config_loc =
  99. FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
  100. void(FS::CreateParentDir(qt_config_loc));
  101. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  102. QSettings::IniFormat);
  103. Reload();
  104. break;
  105. case ConfigType::InputProfile:
  106. qt_config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file);
  107. void(FS::CreateParentDir(qt_config_loc));
  108. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  109. QSettings::IniFormat);
  110. break;
  111. }
  112. }
  113. bool Config::IsCustomConfig() {
  114. return type == ConfigType::PerGameConfig;
  115. }
  116. /* {Read,Write}BasicSetting and WriteGlobalSetting templates must be defined here before their
  117. * usages later in this file. This allows explicit definition of some types that don't work
  118. * nicely with the general version.
  119. */
  120. // Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant, nor
  121. // can it implicitly convert a QVariant back to a {std::,Q}string
  122. template <>
  123. void Config::ReadBasicSetting(Settings::Setting<std::string>& setting) {
  124. const QString name = QString::fromStdString(setting.GetLabel());
  125. const auto default_value = QString::fromStdString(setting.GetDefault());
  126. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  127. setting.SetValue(default_value.toStdString());
  128. } else {
  129. setting.SetValue(qt_config->value(name, default_value).toString().toStdString());
  130. }
  131. }
  132. template <typename Type, bool ranged>
  133. void Config::ReadBasicSetting(Settings::Setting<Type, ranged>& setting) {
  134. const QString name = QString::fromStdString(setting.GetLabel());
  135. const Type default_value = setting.GetDefault();
  136. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  137. setting.SetValue(default_value);
  138. } else {
  139. setting.SetValue(
  140. static_cast<QVariant>(qt_config->value(name, default_value)).value<Type>());
  141. }
  142. }
  143. // Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant
  144. template <>
  145. void Config::WriteBasicSetting(const Settings::Setting<std::string>& setting) {
  146. const QString name = QString::fromStdString(setting.GetLabel());
  147. const std::string& value = setting.GetValue();
  148. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  149. qt_config->setValue(name, QString::fromStdString(value));
  150. }
  151. template <typename Type, bool ranged>
  152. void Config::WriteBasicSetting(const Settings::Setting<Type, ranged>& setting) {
  153. const QString name = QString::fromStdString(setting.GetLabel());
  154. const Type value = setting.GetValue();
  155. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  156. qt_config->setValue(name, value);
  157. }
  158. template <typename Type, bool ranged>
  159. void Config::WriteGlobalSetting(const Settings::SwitchableSetting<Type, ranged>& setting) {
  160. const QString name = QString::fromStdString(setting.GetLabel());
  161. const Type& value = setting.GetValue(global);
  162. if (!global) {
  163. qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
  164. }
  165. if (global || !setting.UsingGlobal()) {
  166. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  167. qt_config->setValue(name, value);
  168. }
  169. }
  170. void Config::ReadPlayerValue(std::size_t player_index) {
  171. const QString player_prefix = [this, player_index] {
  172. if (type == ConfigType::InputProfile) {
  173. return QString{};
  174. } else {
  175. return QStringLiteral("player_%1_").arg(player_index);
  176. }
  177. }();
  178. auto& player = Settings::values.players.GetValue()[player_index];
  179. if (IsCustomConfig()) {
  180. const auto profile_name =
  181. qt_config->value(QStringLiteral("%1profile_name").arg(player_prefix), QString{})
  182. .toString()
  183. .toStdString();
  184. if (profile_name.empty()) {
  185. // Use the global input config
  186. player = Settings::values.players.GetValue(true)[player_index];
  187. return;
  188. }
  189. player.profile_name = profile_name;
  190. }
  191. if (player_prefix.isEmpty() && Settings::IsConfiguringGlobal()) {
  192. const auto controller = static_cast<Settings::ControllerType>(
  193. qt_config
  194. ->value(QStringLiteral("%1type").arg(player_prefix),
  195. static_cast<u8>(Settings::ControllerType::ProController))
  196. .toUInt());
  197. if (controller == Settings::ControllerType::LeftJoycon ||
  198. controller == Settings::ControllerType::RightJoycon) {
  199. player.controller_type = controller;
  200. }
  201. } else {
  202. player.connected =
  203. ReadSetting(QStringLiteral("%1connected").arg(player_prefix), player_index == 0)
  204. .toBool();
  205. player.controller_type = static_cast<Settings::ControllerType>(
  206. qt_config
  207. ->value(QStringLiteral("%1type").arg(player_prefix),
  208. static_cast<u8>(Settings::ControllerType::ProController))
  209. .toUInt());
  210. player.vibration_enabled =
  211. qt_config->value(QStringLiteral("%1vibration_enabled").arg(player_prefix), true)
  212. .toBool();
  213. player.vibration_strength =
  214. qt_config->value(QStringLiteral("%1vibration_strength").arg(player_prefix), 100)
  215. .toInt();
  216. player.body_color_left = qt_config
  217. ->value(QStringLiteral("%1body_color_left").arg(player_prefix),
  218. Settings::JOYCON_BODY_NEON_BLUE)
  219. .toUInt();
  220. player.body_color_right =
  221. qt_config
  222. ->value(QStringLiteral("%1body_color_right").arg(player_prefix),
  223. Settings::JOYCON_BODY_NEON_RED)
  224. .toUInt();
  225. player.button_color_left =
  226. qt_config
  227. ->value(QStringLiteral("%1button_color_left").arg(player_prefix),
  228. Settings::JOYCON_BUTTONS_NEON_BLUE)
  229. .toUInt();
  230. player.button_color_right =
  231. qt_config
  232. ->value(QStringLiteral("%1button_color_right").arg(player_prefix),
  233. Settings::JOYCON_BUTTONS_NEON_RED)
  234. .toUInt();
  235. }
  236. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  237. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  238. auto& player_buttons = player.buttons[i];
  239. player_buttons = qt_config
  240. ->value(QStringLiteral("%1").arg(player_prefix) +
  241. QString::fromUtf8(Settings::NativeButton::mapping[i]),
  242. QString::fromStdString(default_param))
  243. .toString()
  244. .toStdString();
  245. if (player_buttons.empty()) {
  246. player_buttons = default_param;
  247. }
  248. }
  249. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  250. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  251. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  252. default_analogs[i][3], default_stick_mod[i], 0.5f);
  253. auto& player_analogs = player.analogs[i];
  254. player_analogs = qt_config
  255. ->value(QStringLiteral("%1").arg(player_prefix) +
  256. QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
  257. QString::fromStdString(default_param))
  258. .toString()
  259. .toStdString();
  260. if (player_analogs.empty()) {
  261. player_analogs = default_param;
  262. }
  263. }
  264. for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
  265. const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
  266. auto& player_motions = player.motions[i];
  267. player_motions = qt_config
  268. ->value(QStringLiteral("%1").arg(player_prefix) +
  269. QString::fromUtf8(Settings::NativeMotion::mapping[i]),
  270. QString::fromStdString(default_param))
  271. .toString()
  272. .toStdString();
  273. if (player_motions.empty()) {
  274. player_motions = default_param;
  275. }
  276. }
  277. }
  278. void Config::ReadDebugValues() {
  279. ReadBasicSetting(Settings::values.debug_pad_enabled);
  280. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  281. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  282. auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i];
  283. debug_pad_buttons = qt_config
  284. ->value(QStringLiteral("debug_pad_") +
  285. QString::fromUtf8(Settings::NativeButton::mapping[i]),
  286. QString::fromStdString(default_param))
  287. .toString()
  288. .toStdString();
  289. if (debug_pad_buttons.empty()) {
  290. debug_pad_buttons = default_param;
  291. }
  292. }
  293. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  294. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  295. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  296. default_analogs[i][3], default_stick_mod[i], 0.5f);
  297. auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
  298. debug_pad_analogs = qt_config
  299. ->value(QStringLiteral("debug_pad_") +
  300. QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
  301. QString::fromStdString(default_param))
  302. .toString()
  303. .toStdString();
  304. if (debug_pad_analogs.empty()) {
  305. debug_pad_analogs = default_param;
  306. }
  307. }
  308. }
  309. void Config::ReadKeyboardValues() {
  310. ReadBasicSetting(Settings::values.keyboard_enabled);
  311. }
  312. void Config::ReadMouseValues() {
  313. ReadBasicSetting(Settings::values.mouse_enabled);
  314. }
  315. void Config::ReadTouchscreenValues() {
  316. Settings::values.touchscreen.enabled =
  317. ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
  318. Settings::values.touchscreen.rotation_angle =
  319. ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt();
  320. Settings::values.touchscreen.diameter_x =
  321. ReadSetting(QStringLiteral("touchscreen_diameter_x"), 15).toUInt();
  322. Settings::values.touchscreen.diameter_y =
  323. ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt();
  324. }
  325. void Config::ReadHidbusValues() {
  326. Settings::values.enable_ring_controller =
  327. ReadSetting(QStringLiteral("enable_ring_controller"), true).toBool();
  328. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  329. 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
  330. auto& ringcon_analogs = Settings::values.ringcon_analogs;
  331. ringcon_analogs =
  332. qt_config->value(QStringLiteral("ring_controller"), QString::fromStdString(default_param))
  333. .toString()
  334. .toStdString();
  335. if (ringcon_analogs.empty()) {
  336. ringcon_analogs = default_param;
  337. }
  338. }
  339. void Config::ReadIrCameraValues() {
  340. ReadBasicSetting(Settings::values.enable_ir_sensor);
  341. ReadBasicSetting(Settings::values.ir_sensor_device);
  342. }
  343. void Config::ReadAudioValues() {
  344. qt_config->beginGroup(QStringLiteral("Audio"));
  345. if (global) {
  346. ReadBasicSetting(Settings::values.sink_id);
  347. ReadBasicSetting(Settings::values.audio_output_device_id);
  348. ReadBasicSetting(Settings::values.audio_input_device_id);
  349. }
  350. ReadGlobalSetting(Settings::values.volume);
  351. qt_config->endGroup();
  352. }
  353. void Config::ReadControlValues() {
  354. qt_config->beginGroup(QStringLiteral("Controls"));
  355. Settings::values.players.SetGlobal(!IsCustomConfig());
  356. for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
  357. ReadPlayerValue(p);
  358. }
  359. ReadGlobalSetting(Settings::values.use_docked_mode);
  360. // Disable docked mode if handheld is selected
  361. const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
  362. if (controller_type == Settings::ControllerType::Handheld) {
  363. Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig());
  364. Settings::values.use_docked_mode.SetValue(false);
  365. }
  366. ReadGlobalSetting(Settings::values.vibration_enabled);
  367. ReadGlobalSetting(Settings::values.enable_accurate_vibrations);
  368. ReadGlobalSetting(Settings::values.motion_enabled);
  369. if (IsCustomConfig()) {
  370. qt_config->endGroup();
  371. return;
  372. }
  373. ReadDebugValues();
  374. ReadKeyboardValues();
  375. ReadMouseValues();
  376. ReadTouchscreenValues();
  377. ReadMotionTouchValues();
  378. ReadHidbusValues();
  379. ReadIrCameraValues();
  380. #ifdef _WIN32
  381. ReadBasicSetting(Settings::values.enable_raw_input);
  382. #else
  383. Settings::values.enable_raw_input = false;
  384. #endif
  385. ReadBasicSetting(Settings::values.emulate_analog_keyboard);
  386. Settings::values.mouse_panning = false;
  387. ReadBasicSetting(Settings::values.mouse_panning_sensitivity);
  388. ReadBasicSetting(Settings::values.tas_enable);
  389. ReadBasicSetting(Settings::values.tas_loop);
  390. ReadBasicSetting(Settings::values.pause_tas_on_load);
  391. ReadBasicSetting(Settings::values.controller_navigation);
  392. qt_config->endGroup();
  393. }
  394. void Config::ReadMotionTouchValues() {
  395. int num_touch_from_button_maps =
  396. qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
  397. if (num_touch_from_button_maps > 0) {
  398. const auto append_touch_from_button_map = [this] {
  399. Settings::TouchFromButtonMap map;
  400. map.name = ReadSetting(QStringLiteral("name"), QStringLiteral("default"))
  401. .toString()
  402. .toStdString();
  403. const int num_touch_maps = qt_config->beginReadArray(QStringLiteral("entries"));
  404. map.buttons.reserve(num_touch_maps);
  405. for (int i = 0; i < num_touch_maps; i++) {
  406. qt_config->setArrayIndex(i);
  407. std::string touch_mapping =
  408. ReadSetting(QStringLiteral("bind")).toString().toStdString();
  409. map.buttons.emplace_back(std::move(touch_mapping));
  410. }
  411. qt_config->endArray(); // entries
  412. Settings::values.touch_from_button_maps.emplace_back(std::move(map));
  413. };
  414. for (int i = 0; i < num_touch_from_button_maps; ++i) {
  415. qt_config->setArrayIndex(i);
  416. append_touch_from_button_map();
  417. }
  418. } else {
  419. Settings::values.touch_from_button_maps.emplace_back(
  420. Settings::TouchFromButtonMap{"default", {}});
  421. num_touch_from_button_maps = 1;
  422. }
  423. qt_config->endArray();
  424. ReadBasicSetting(Settings::values.touch_device);
  425. ReadBasicSetting(Settings::values.touch_from_button_map_index);
  426. Settings::values.touch_from_button_map_index = std::clamp(
  427. Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
  428. ReadBasicSetting(Settings::values.udp_input_servers);
  429. ReadBasicSetting(Settings::values.enable_udp_controller);
  430. }
  431. void Config::ReadCoreValues() {
  432. qt_config->beginGroup(QStringLiteral("Core"));
  433. ReadGlobalSetting(Settings::values.use_multi_core);
  434. ReadGlobalSetting(Settings::values.use_extended_memory_layout);
  435. qt_config->endGroup();
  436. }
  437. void Config::ReadDataStorageValues() {
  438. qt_config->beginGroup(QStringLiteral("Data Storage"));
  439. ReadBasicSetting(Settings::values.use_virtual_sd);
  440. FS::SetYuzuPath(
  441. FS::YuzuPath::NANDDir,
  442. qt_config
  443. ->value(QStringLiteral("nand_directory"),
  444. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)))
  445. .toString()
  446. .toStdString());
  447. FS::SetYuzuPath(
  448. FS::YuzuPath::SDMCDir,
  449. qt_config
  450. ->value(QStringLiteral("sdmc_directory"),
  451. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)))
  452. .toString()
  453. .toStdString());
  454. FS::SetYuzuPath(
  455. FS::YuzuPath::LoadDir,
  456. qt_config
  457. ->value(QStringLiteral("load_directory"),
  458. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)))
  459. .toString()
  460. .toStdString());
  461. FS::SetYuzuPath(
  462. FS::YuzuPath::DumpDir,
  463. qt_config
  464. ->value(QStringLiteral("dump_directory"),
  465. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)))
  466. .toString()
  467. .toStdString());
  468. FS::SetYuzuPath(FS::YuzuPath::TASDir,
  469. qt_config
  470. ->value(QStringLiteral("tas_directory"),
  471. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)))
  472. .toString()
  473. .toStdString());
  474. ReadBasicSetting(Settings::values.gamecard_inserted);
  475. ReadBasicSetting(Settings::values.gamecard_current_game);
  476. ReadBasicSetting(Settings::values.gamecard_path);
  477. qt_config->endGroup();
  478. }
  479. void Config::ReadDebuggingValues() {
  480. qt_config->beginGroup(QStringLiteral("Debugging"));
  481. // Intentionally not using the QT default setting as this is intended to be changed in the ini
  482. Settings::values.record_frame_times =
  483. qt_config->value(QStringLiteral("record_frame_times"), false).toBool();
  484. ReadBasicSetting(Settings::values.use_gdbstub);
  485. ReadBasicSetting(Settings::values.gdbstub_port);
  486. ReadBasicSetting(Settings::values.program_args);
  487. ReadBasicSetting(Settings::values.dump_exefs);
  488. ReadBasicSetting(Settings::values.dump_nso);
  489. ReadBasicSetting(Settings::values.enable_fs_access_log);
  490. ReadBasicSetting(Settings::values.reporting_services);
  491. ReadBasicSetting(Settings::values.quest_flag);
  492. ReadBasicSetting(Settings::values.disable_macro_jit);
  493. ReadBasicSetting(Settings::values.disable_macro_hle);
  494. ReadBasicSetting(Settings::values.extended_logging);
  495. ReadBasicSetting(Settings::values.use_debug_asserts);
  496. ReadBasicSetting(Settings::values.use_auto_stub);
  497. ReadBasicSetting(Settings::values.enable_all_controllers);
  498. ReadBasicSetting(Settings::values.create_crash_dumps);
  499. ReadBasicSetting(Settings::values.perform_vulkan_check);
  500. qt_config->endGroup();
  501. }
  502. void Config::ReadServiceValues() {
  503. qt_config->beginGroup(QStringLiteral("Services"));
  504. ReadBasicSetting(Settings::values.network_interface);
  505. qt_config->endGroup();
  506. }
  507. void Config::ReadDisabledAddOnValues() {
  508. const auto size = qt_config->beginReadArray(QStringLiteral("DisabledAddOns"));
  509. for (int i = 0; i < size; ++i) {
  510. qt_config->setArrayIndex(i);
  511. const auto title_id = ReadSetting(QStringLiteral("title_id"), 0).toULongLong();
  512. std::vector<std::string> out;
  513. const auto d_size = qt_config->beginReadArray(QStringLiteral("disabled"));
  514. for (int j = 0; j < d_size; ++j) {
  515. qt_config->setArrayIndex(j);
  516. out.push_back(ReadSetting(QStringLiteral("d"), QString{}).toString().toStdString());
  517. }
  518. qt_config->endArray();
  519. Settings::values.disabled_addons.insert_or_assign(title_id, out);
  520. }
  521. qt_config->endArray();
  522. }
  523. void Config::ReadMiscellaneousValues() {
  524. qt_config->beginGroup(QStringLiteral("Miscellaneous"));
  525. ReadBasicSetting(Settings::values.log_filter);
  526. ReadBasicSetting(Settings::values.use_dev_keys);
  527. qt_config->endGroup();
  528. }
  529. void Config::ReadPathValues() {
  530. qt_config->beginGroup(QStringLiteral("Paths"));
  531. UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
  532. UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
  533. UISettings::values.game_dir_deprecated =
  534. ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
  535. UISettings::values.game_dir_deprecated_deepscan =
  536. ReadSetting(QStringLiteral("gameListDeepScan"), false).toBool();
  537. const int gamedirs_size = qt_config->beginReadArray(QStringLiteral("gamedirs"));
  538. for (int i = 0; i < gamedirs_size; ++i) {
  539. qt_config->setArrayIndex(i);
  540. UISettings::GameDir game_dir;
  541. game_dir.path = ReadSetting(QStringLiteral("path")).toString();
  542. game_dir.deep_scan = ReadSetting(QStringLiteral("deep_scan"), false).toBool();
  543. game_dir.expanded = ReadSetting(QStringLiteral("expanded"), true).toBool();
  544. UISettings::values.game_dirs.append(game_dir);
  545. }
  546. qt_config->endArray();
  547. // create NAND and SD card directories if empty, these are not removable through the UI,
  548. // also carries over old game list settings if present
  549. if (UISettings::values.game_dirs.isEmpty()) {
  550. UISettings::GameDir game_dir;
  551. game_dir.path = QStringLiteral("SDMC");
  552. game_dir.expanded = true;
  553. UISettings::values.game_dirs.append(game_dir);
  554. game_dir.path = QStringLiteral("UserNAND");
  555. UISettings::values.game_dirs.append(game_dir);
  556. game_dir.path = QStringLiteral("SysNAND");
  557. UISettings::values.game_dirs.append(game_dir);
  558. if (UISettings::values.game_dir_deprecated != QStringLiteral(".")) {
  559. game_dir.path = UISettings::values.game_dir_deprecated;
  560. game_dir.deep_scan = UISettings::values.game_dir_deprecated_deepscan;
  561. UISettings::values.game_dirs.append(game_dir);
  562. }
  563. }
  564. UISettings::values.recent_files = ReadSetting(QStringLiteral("recentFiles")).toStringList();
  565. UISettings::values.language = ReadSetting(QStringLiteral("language"), QString{}).toString();
  566. qt_config->endGroup();
  567. }
  568. void Config::ReadCpuValues() {
  569. qt_config->beginGroup(QStringLiteral("Cpu"));
  570. ReadBasicSetting(Settings::values.cpu_accuracy_first_time);
  571. if (Settings::values.cpu_accuracy_first_time) {
  572. Settings::values.cpu_accuracy.SetValue(Settings::values.cpu_accuracy.GetDefault());
  573. Settings::values.cpu_accuracy_first_time.SetValue(false);
  574. } else {
  575. ReadGlobalSetting(Settings::values.cpu_accuracy);
  576. }
  577. ReadGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
  578. ReadGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
  579. ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
  580. ReadGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
  581. ReadGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
  582. ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_global_monitor);
  583. if (global) {
  584. ReadBasicSetting(Settings::values.cpu_debug_mode);
  585. ReadBasicSetting(Settings::values.cpuopt_page_tables);
  586. ReadBasicSetting(Settings::values.cpuopt_block_linking);
  587. ReadBasicSetting(Settings::values.cpuopt_return_stack_buffer);
  588. ReadBasicSetting(Settings::values.cpuopt_fast_dispatcher);
  589. ReadBasicSetting(Settings::values.cpuopt_context_elimination);
  590. ReadBasicSetting(Settings::values.cpuopt_const_prop);
  591. ReadBasicSetting(Settings::values.cpuopt_misc_ir);
  592. ReadBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
  593. ReadBasicSetting(Settings::values.cpuopt_fastmem);
  594. ReadBasicSetting(Settings::values.cpuopt_fastmem_exclusives);
  595. ReadBasicSetting(Settings::values.cpuopt_recompile_exclusives);
  596. ReadBasicSetting(Settings::values.cpuopt_ignore_memory_aborts);
  597. }
  598. qt_config->endGroup();
  599. }
  600. void Config::ReadRendererValues() {
  601. qt_config->beginGroup(QStringLiteral("Renderer"));
  602. ReadGlobalSetting(Settings::values.renderer_backend);
  603. ReadGlobalSetting(Settings::values.renderer_force_max_clock);
  604. ReadGlobalSetting(Settings::values.vulkan_device);
  605. ReadGlobalSetting(Settings::values.fullscreen_mode);
  606. ReadGlobalSetting(Settings::values.aspect_ratio);
  607. ReadGlobalSetting(Settings::values.resolution_setup);
  608. ReadGlobalSetting(Settings::values.scaling_filter);
  609. ReadGlobalSetting(Settings::values.fsr_sharpening_slider);
  610. ReadGlobalSetting(Settings::values.anti_aliasing);
  611. ReadGlobalSetting(Settings::values.max_anisotropy);
  612. ReadGlobalSetting(Settings::values.speed_limit);
  613. ReadGlobalSetting(Settings::values.use_disk_shader_cache);
  614. ReadGlobalSetting(Settings::values.gpu_accuracy);
  615. ReadGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
  616. ReadGlobalSetting(Settings::values.nvdec_emulation);
  617. ReadGlobalSetting(Settings::values.accelerate_astc);
  618. ReadGlobalSetting(Settings::values.use_vsync);
  619. ReadGlobalSetting(Settings::values.shader_backend);
  620. ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
  621. ReadGlobalSetting(Settings::values.use_fast_gpu_time);
  622. ReadGlobalSetting(Settings::values.use_pessimistic_flushes);
  623. ReadGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
  624. ReadGlobalSetting(Settings::values.bg_red);
  625. ReadGlobalSetting(Settings::values.bg_green);
  626. ReadGlobalSetting(Settings::values.bg_blue);
  627. if (global) {
  628. ReadBasicSetting(Settings::values.renderer_debug);
  629. ReadBasicSetting(Settings::values.renderer_shader_feedback);
  630. ReadBasicSetting(Settings::values.enable_nsight_aftermath);
  631. ReadBasicSetting(Settings::values.disable_shader_loop_safety_checks);
  632. }
  633. qt_config->endGroup();
  634. }
  635. void Config::ReadScreenshotValues() {
  636. qt_config->beginGroup(QStringLiteral("Screenshots"));
  637. UISettings::values.enable_screenshot_save_as =
  638. ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool();
  639. FS::SetYuzuPath(
  640. FS::YuzuPath::ScreenshotsDir,
  641. qt_config
  642. ->value(QStringLiteral("screenshot_path"),
  643. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)))
  644. .toString()
  645. .toStdString());
  646. qt_config->endGroup();
  647. }
  648. void Config::ReadShortcutValues() {
  649. qt_config->beginGroup(QStringLiteral("Shortcuts"));
  650. for (const auto& [name, group, shortcut] : default_hotkeys) {
  651. qt_config->beginGroup(group);
  652. qt_config->beginGroup(name);
  653. // No longer using ReadSetting for shortcut.second as it inaccurately returns a value of 1
  654. // for WidgetWithChildrenShortcut which is a value of 3. Needed to fix shortcuts the open
  655. // a file dialog in windowed mode
  656. UISettings::values.shortcuts.push_back(
  657. {name,
  658. group,
  659. {ReadSetting(QStringLiteral("KeySeq"), shortcut.keyseq).toString(),
  660. ReadSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq)
  661. .toString(),
  662. shortcut.context,
  663. ReadSetting(QStringLiteral("Repeat"), shortcut.repeat).toBool()}});
  664. qt_config->endGroup();
  665. qt_config->endGroup();
  666. }
  667. qt_config->endGroup();
  668. }
  669. void Config::ReadSystemValues() {
  670. qt_config->beginGroup(QStringLiteral("System"));
  671. ReadGlobalSetting(Settings::values.language_index);
  672. ReadGlobalSetting(Settings::values.region_index);
  673. ReadGlobalSetting(Settings::values.time_zone_index);
  674. bool rng_seed_enabled;
  675. ReadSettingGlobal(rng_seed_enabled, QStringLiteral("rng_seed_enabled"), false);
  676. bool rng_seed_global =
  677. global || qt_config->value(QStringLiteral("rng_seed/use_global"), true).toBool();
  678. Settings::values.rng_seed.SetGlobal(rng_seed_global);
  679. if (global || !rng_seed_global) {
  680. if (rng_seed_enabled) {
  681. Settings::values.rng_seed.SetValue(ReadSetting(QStringLiteral("rng_seed"), 0).toUInt());
  682. } else {
  683. Settings::values.rng_seed.SetValue(std::nullopt);
  684. }
  685. }
  686. if (global) {
  687. ReadBasicSetting(Settings::values.current_user);
  688. Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
  689. Service::Account::MAX_USERS - 1);
  690. const auto custom_rtc_enabled =
  691. ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
  692. if (custom_rtc_enabled) {
  693. Settings::values.custom_rtc = ReadSetting(QStringLiteral("custom_rtc"), 0).toLongLong();
  694. } else {
  695. Settings::values.custom_rtc = std::nullopt;
  696. }
  697. ReadBasicSetting(Settings::values.device_name);
  698. }
  699. ReadGlobalSetting(Settings::values.sound_index);
  700. qt_config->endGroup();
  701. }
  702. void Config::ReadUIValues() {
  703. qt_config->beginGroup(QStringLiteral("UI"));
  704. UISettings::values.theme =
  705. ReadSetting(
  706. QStringLiteral("theme"),
  707. QString::fromUtf8(UISettings::themes[static_cast<size_t>(default_theme)].second))
  708. .toString();
  709. ReadBasicSetting(UISettings::values.enable_discord_presence);
  710. ReadBasicSetting(UISettings::values.select_user_on_boot);
  711. ReadUIGamelistValues();
  712. ReadUILayoutValues();
  713. ReadPathValues();
  714. ReadScreenshotValues();
  715. ReadShortcutValues();
  716. ReadMultiplayerValues();
  717. ReadBasicSetting(UISettings::values.single_window_mode);
  718. ReadBasicSetting(UISettings::values.fullscreen);
  719. ReadBasicSetting(UISettings::values.display_titlebar);
  720. ReadBasicSetting(UISettings::values.show_filter_bar);
  721. ReadBasicSetting(UISettings::values.show_status_bar);
  722. ReadBasicSetting(UISettings::values.confirm_before_closing);
  723. ReadBasicSetting(UISettings::values.first_start);
  724. ReadBasicSetting(UISettings::values.callout_flags);
  725. ReadBasicSetting(UISettings::values.show_console);
  726. ReadBasicSetting(UISettings::values.pause_when_in_background);
  727. ReadBasicSetting(UISettings::values.mute_when_in_background);
  728. ReadBasicSetting(UISettings::values.hide_mouse);
  729. ReadBasicSetting(UISettings::values.disable_web_applet);
  730. qt_config->endGroup();
  731. }
  732. void Config::ReadUIGamelistValues() {
  733. qt_config->beginGroup(QStringLiteral("UIGameList"));
  734. ReadBasicSetting(UISettings::values.show_add_ons);
  735. ReadBasicSetting(UISettings::values.show_compat);
  736. ReadBasicSetting(UISettings::values.show_size);
  737. ReadBasicSetting(UISettings::values.show_types);
  738. ReadBasicSetting(UISettings::values.game_icon_size);
  739. ReadBasicSetting(UISettings::values.folder_icon_size);
  740. ReadBasicSetting(UISettings::values.row_1_text_id);
  741. ReadBasicSetting(UISettings::values.row_2_text_id);
  742. ReadBasicSetting(UISettings::values.cache_game_list);
  743. ReadBasicSetting(UISettings::values.favorites_expanded);
  744. const int favorites_size = qt_config->beginReadArray(QStringLiteral("favorites"));
  745. for (int i = 0; i < favorites_size; i++) {
  746. qt_config->setArrayIndex(i);
  747. UISettings::values.favorited_ids.append(
  748. ReadSetting(QStringLiteral("program_id")).toULongLong());
  749. }
  750. qt_config->endArray();
  751. qt_config->endGroup();
  752. }
  753. void Config::ReadUILayoutValues() {
  754. qt_config->beginGroup(QStringLiteral("UILayout"));
  755. UISettings::values.geometry = ReadSetting(QStringLiteral("geometry")).toByteArray();
  756. UISettings::values.state = ReadSetting(QStringLiteral("state")).toByteArray();
  757. UISettings::values.renderwindow_geometry =
  758. ReadSetting(QStringLiteral("geometryRenderWindow")).toByteArray();
  759. UISettings::values.gamelist_header_state =
  760. ReadSetting(QStringLiteral("gameListHeaderState")).toByteArray();
  761. UISettings::values.microprofile_geometry =
  762. ReadSetting(QStringLiteral("microProfileDialogGeometry")).toByteArray();
  763. ReadBasicSetting(UISettings::values.microprofile_visible);
  764. qt_config->endGroup();
  765. }
  766. void Config::ReadWebServiceValues() {
  767. qt_config->beginGroup(QStringLiteral("WebService"));
  768. ReadBasicSetting(Settings::values.enable_telemetry);
  769. ReadBasicSetting(Settings::values.web_api_url);
  770. ReadBasicSetting(Settings::values.yuzu_username);
  771. ReadBasicSetting(Settings::values.yuzu_token);
  772. qt_config->endGroup();
  773. }
  774. void Config::ReadMultiplayerValues() {
  775. qt_config->beginGroup(QStringLiteral("Multiplayer"));
  776. ReadBasicSetting(UISettings::values.multiplayer_nickname);
  777. ReadBasicSetting(UISettings::values.multiplayer_ip);
  778. ReadBasicSetting(UISettings::values.multiplayer_port);
  779. ReadBasicSetting(UISettings::values.multiplayer_room_nickname);
  780. ReadBasicSetting(UISettings::values.multiplayer_room_name);
  781. ReadBasicSetting(UISettings::values.multiplayer_room_port);
  782. ReadBasicSetting(UISettings::values.multiplayer_host_type);
  783. ReadBasicSetting(UISettings::values.multiplayer_port);
  784. ReadBasicSetting(UISettings::values.multiplayer_max_player);
  785. ReadBasicSetting(UISettings::values.multiplayer_game_id);
  786. ReadBasicSetting(UISettings::values.multiplayer_room_description);
  787. // Read ban list back
  788. int size = qt_config->beginReadArray(QStringLiteral("username_ban_list"));
  789. UISettings::values.multiplayer_ban_list.first.resize(size);
  790. for (int i = 0; i < size; ++i) {
  791. qt_config->setArrayIndex(i);
  792. UISettings::values.multiplayer_ban_list.first[i] =
  793. ReadSetting(QStringLiteral("username")).toString().toStdString();
  794. }
  795. qt_config->endArray();
  796. size = qt_config->beginReadArray(QStringLiteral("ip_ban_list"));
  797. UISettings::values.multiplayer_ban_list.second.resize(size);
  798. for (int i = 0; i < size; ++i) {
  799. qt_config->setArrayIndex(i);
  800. UISettings::values.multiplayer_ban_list.second[i] =
  801. ReadSetting(QStringLiteral("ip")).toString().toStdString();
  802. }
  803. qt_config->endArray();
  804. qt_config->endGroup();
  805. }
  806. void Config::ReadValues() {
  807. if (global) {
  808. ReadDataStorageValues();
  809. ReadDebuggingValues();
  810. ReadDisabledAddOnValues();
  811. ReadServiceValues();
  812. ReadUIValues();
  813. ReadWebServiceValues();
  814. ReadMiscellaneousValues();
  815. }
  816. ReadControlValues();
  817. ReadCoreValues();
  818. ReadCpuValues();
  819. ReadRendererValues();
  820. ReadAudioValues();
  821. ReadSystemValues();
  822. }
  823. void Config::SavePlayerValue(std::size_t player_index) {
  824. const QString player_prefix = [this, player_index] {
  825. if (type == ConfigType::InputProfile) {
  826. return QString{};
  827. } else {
  828. return QStringLiteral("player_%1_").arg(player_index);
  829. }
  830. }();
  831. const auto& player = Settings::values.players.GetValue()[player_index];
  832. if (IsCustomConfig()) {
  833. if (player.profile_name.empty()) {
  834. // No custom profile selected
  835. return;
  836. }
  837. WriteSetting(QStringLiteral("%1profile_name").arg(player_prefix),
  838. QString::fromStdString(player.profile_name), QString{});
  839. }
  840. WriteSetting(QStringLiteral("%1type").arg(player_prefix),
  841. static_cast<u8>(player.controller_type),
  842. static_cast<u8>(Settings::ControllerType::ProController));
  843. if (!player_prefix.isEmpty() || !Settings::IsConfiguringGlobal()) {
  844. WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected,
  845. player_index == 0);
  846. WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix),
  847. player.vibration_enabled, true);
  848. WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix),
  849. player.vibration_strength, 100);
  850. WriteSetting(QStringLiteral("%1body_color_left").arg(player_prefix), player.body_color_left,
  851. Settings::JOYCON_BODY_NEON_BLUE);
  852. WriteSetting(QStringLiteral("%1body_color_right").arg(player_prefix),
  853. player.body_color_right, Settings::JOYCON_BODY_NEON_RED);
  854. WriteSetting(QStringLiteral("%1button_color_left").arg(player_prefix),
  855. player.button_color_left, Settings::JOYCON_BUTTONS_NEON_BLUE);
  856. WriteSetting(QStringLiteral("%1button_color_right").arg(player_prefix),
  857. player.button_color_right, Settings::JOYCON_BUTTONS_NEON_RED);
  858. }
  859. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  860. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  861. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  862. QString::fromStdString(Settings::NativeButton::mapping[i]),
  863. QString::fromStdString(player.buttons[i]),
  864. QString::fromStdString(default_param));
  865. }
  866. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  867. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  868. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  869. default_analogs[i][3], default_stick_mod[i], 0.5f);
  870. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  871. QString::fromStdString(Settings::NativeAnalog::mapping[i]),
  872. QString::fromStdString(player.analogs[i]),
  873. QString::fromStdString(default_param));
  874. }
  875. for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
  876. const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
  877. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  878. QString::fromStdString(Settings::NativeMotion::mapping[i]),
  879. QString::fromStdString(player.motions[i]),
  880. QString::fromStdString(default_param));
  881. }
  882. }
  883. void Config::SaveDebugValues() {
  884. WriteBasicSetting(Settings::values.debug_pad_enabled);
  885. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  886. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  887. WriteSetting(QStringLiteral("debug_pad_") +
  888. QString::fromStdString(Settings::NativeButton::mapping[i]),
  889. QString::fromStdString(Settings::values.debug_pad_buttons[i]),
  890. QString::fromStdString(default_param));
  891. }
  892. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  893. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  894. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  895. default_analogs[i][3], default_stick_mod[i], 0.5f);
  896. WriteSetting(QStringLiteral("debug_pad_") +
  897. QString::fromStdString(Settings::NativeAnalog::mapping[i]),
  898. QString::fromStdString(Settings::values.debug_pad_analogs[i]),
  899. QString::fromStdString(default_param));
  900. }
  901. }
  902. void Config::SaveMouseValues() {
  903. WriteBasicSetting(Settings::values.mouse_enabled);
  904. }
  905. void Config::SaveTouchscreenValues() {
  906. const auto& touchscreen = Settings::values.touchscreen;
  907. WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true);
  908. WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0);
  909. WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15);
  910. WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
  911. }
  912. void Config::SaveMotionTouchValues() {
  913. WriteBasicSetting(Settings::values.touch_device);
  914. WriteBasicSetting(Settings::values.touch_from_button_map_index);
  915. WriteBasicSetting(Settings::values.udp_input_servers);
  916. WriteBasicSetting(Settings::values.enable_udp_controller);
  917. qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps"));
  918. for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
  919. qt_config->setArrayIndex(static_cast<int>(p));
  920. WriteSetting(QStringLiteral("name"),
  921. QString::fromStdString(Settings::values.touch_from_button_maps[p].name),
  922. QStringLiteral("default"));
  923. qt_config->beginWriteArray(QStringLiteral("entries"));
  924. for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size();
  925. ++q) {
  926. qt_config->setArrayIndex(static_cast<int>(q));
  927. WriteSetting(
  928. QStringLiteral("bind"),
  929. QString::fromStdString(Settings::values.touch_from_button_maps[p].buttons[q]));
  930. }
  931. qt_config->endArray();
  932. }
  933. qt_config->endArray();
  934. }
  935. void Config::SaveHidbusValues() {
  936. WriteBasicSetting(Settings::values.enable_ring_controller);
  937. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  938. 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
  939. WriteSetting(QStringLiteral("ring_controller"),
  940. QString::fromStdString(Settings::values.ringcon_analogs),
  941. QString::fromStdString(default_param));
  942. }
  943. void Config::SaveIrCameraValues() {
  944. WriteBasicSetting(Settings::values.enable_ir_sensor);
  945. WriteBasicSetting(Settings::values.ir_sensor_device);
  946. }
  947. void Config::SaveValues() {
  948. if (global) {
  949. SaveDataStorageValues();
  950. SaveDebuggingValues();
  951. SaveDisabledAddOnValues();
  952. SaveNetworkValues();
  953. SaveUIValues();
  954. SaveWebServiceValues();
  955. SaveMiscellaneousValues();
  956. }
  957. SaveControlValues();
  958. SaveCoreValues();
  959. SaveCpuValues();
  960. SaveRendererValues();
  961. SaveAudioValues();
  962. SaveSystemValues();
  963. }
  964. void Config::SaveAudioValues() {
  965. qt_config->beginGroup(QStringLiteral("Audio"));
  966. if (global) {
  967. WriteBasicSetting(Settings::values.sink_id);
  968. WriteBasicSetting(Settings::values.audio_output_device_id);
  969. WriteBasicSetting(Settings::values.audio_input_device_id);
  970. }
  971. WriteGlobalSetting(Settings::values.volume);
  972. qt_config->endGroup();
  973. }
  974. void Config::SaveControlValues() {
  975. qt_config->beginGroup(QStringLiteral("Controls"));
  976. Settings::values.players.SetGlobal(!IsCustomConfig());
  977. for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
  978. SavePlayerValue(p);
  979. }
  980. if (IsCustomConfig()) {
  981. qt_config->endGroup();
  982. return;
  983. }
  984. SaveDebugValues();
  985. SaveMouseValues();
  986. SaveTouchscreenValues();
  987. SaveMotionTouchValues();
  988. SaveHidbusValues();
  989. SaveIrCameraValues();
  990. WriteGlobalSetting(Settings::values.use_docked_mode);
  991. WriteGlobalSetting(Settings::values.vibration_enabled);
  992. WriteGlobalSetting(Settings::values.enable_accurate_vibrations);
  993. WriteGlobalSetting(Settings::values.motion_enabled);
  994. WriteBasicSetting(Settings::values.enable_raw_input);
  995. WriteBasicSetting(Settings::values.keyboard_enabled);
  996. WriteBasicSetting(Settings::values.emulate_analog_keyboard);
  997. WriteBasicSetting(Settings::values.mouse_panning_sensitivity);
  998. WriteBasicSetting(Settings::values.controller_navigation);
  999. WriteBasicSetting(Settings::values.tas_enable);
  1000. WriteBasicSetting(Settings::values.tas_loop);
  1001. WriteBasicSetting(Settings::values.pause_tas_on_load);
  1002. qt_config->endGroup();
  1003. }
  1004. void Config::SaveCoreValues() {
  1005. qt_config->beginGroup(QStringLiteral("Core"));
  1006. WriteGlobalSetting(Settings::values.use_multi_core);
  1007. WriteGlobalSetting(Settings::values.use_extended_memory_layout);
  1008. qt_config->endGroup();
  1009. }
  1010. void Config::SaveDataStorageValues() {
  1011. qt_config->beginGroup(QStringLiteral("Data Storage"));
  1012. WriteBasicSetting(Settings::values.use_virtual_sd);
  1013. WriteSetting(QStringLiteral("nand_directory"),
  1014. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)),
  1015. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
  1016. WriteSetting(QStringLiteral("sdmc_directory"),
  1017. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)),
  1018. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
  1019. WriteSetting(QStringLiteral("load_directory"),
  1020. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)),
  1021. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
  1022. WriteSetting(QStringLiteral("dump_directory"),
  1023. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)),
  1024. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
  1025. WriteSetting(QStringLiteral("tas_directory"),
  1026. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)),
  1027. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)));
  1028. WriteBasicSetting(Settings::values.gamecard_inserted);
  1029. WriteBasicSetting(Settings::values.gamecard_current_game);
  1030. WriteBasicSetting(Settings::values.gamecard_path);
  1031. qt_config->endGroup();
  1032. }
  1033. void Config::SaveDebuggingValues() {
  1034. qt_config->beginGroup(QStringLiteral("Debugging"));
  1035. // Intentionally not using the QT default setting as this is intended to be changed in the ini
  1036. qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times);
  1037. WriteBasicSetting(Settings::values.use_gdbstub);
  1038. WriteBasicSetting(Settings::values.gdbstub_port);
  1039. WriteBasicSetting(Settings::values.program_args);
  1040. WriteBasicSetting(Settings::values.dump_exefs);
  1041. WriteBasicSetting(Settings::values.dump_nso);
  1042. WriteBasicSetting(Settings::values.enable_fs_access_log);
  1043. WriteBasicSetting(Settings::values.quest_flag);
  1044. WriteBasicSetting(Settings::values.use_debug_asserts);
  1045. WriteBasicSetting(Settings::values.disable_macro_jit);
  1046. WriteBasicSetting(Settings::values.disable_macro_hle);
  1047. WriteBasicSetting(Settings::values.enable_all_controllers);
  1048. WriteBasicSetting(Settings::values.create_crash_dumps);
  1049. WriteBasicSetting(Settings::values.perform_vulkan_check);
  1050. qt_config->endGroup();
  1051. }
  1052. void Config::SaveNetworkValues() {
  1053. qt_config->beginGroup(QStringLiteral("Services"));
  1054. WriteBasicSetting(Settings::values.network_interface);
  1055. qt_config->endGroup();
  1056. }
  1057. void Config::SaveDisabledAddOnValues() {
  1058. qt_config->beginWriteArray(QStringLiteral("DisabledAddOns"));
  1059. int i = 0;
  1060. for (const auto& elem : Settings::values.disabled_addons) {
  1061. qt_config->setArrayIndex(i);
  1062. WriteSetting(QStringLiteral("title_id"), QVariant::fromValue<u64>(elem.first), 0);
  1063. qt_config->beginWriteArray(QStringLiteral("disabled"));
  1064. for (std::size_t j = 0; j < elem.second.size(); ++j) {
  1065. qt_config->setArrayIndex(static_cast<int>(j));
  1066. WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]), QString{});
  1067. }
  1068. qt_config->endArray();
  1069. ++i;
  1070. }
  1071. qt_config->endArray();
  1072. }
  1073. void Config::SaveMiscellaneousValues() {
  1074. qt_config->beginGroup(QStringLiteral("Miscellaneous"));
  1075. WriteBasicSetting(Settings::values.log_filter);
  1076. WriteBasicSetting(Settings::values.use_dev_keys);
  1077. qt_config->endGroup();
  1078. }
  1079. void Config::SavePathValues() {
  1080. qt_config->beginGroup(QStringLiteral("Paths"));
  1081. WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path);
  1082. WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path);
  1083. qt_config->beginWriteArray(QStringLiteral("gamedirs"));
  1084. for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
  1085. qt_config->setArrayIndex(i);
  1086. const auto& game_dir = UISettings::values.game_dirs[i];
  1087. WriteSetting(QStringLiteral("path"), game_dir.path);
  1088. WriteSetting(QStringLiteral("deep_scan"), game_dir.deep_scan, false);
  1089. WriteSetting(QStringLiteral("expanded"), game_dir.expanded, true);
  1090. }
  1091. qt_config->endArray();
  1092. WriteSetting(QStringLiteral("recentFiles"), UISettings::values.recent_files);
  1093. WriteSetting(QStringLiteral("language"), UISettings::values.language, QString{});
  1094. qt_config->endGroup();
  1095. }
  1096. void Config::SaveCpuValues() {
  1097. qt_config->beginGroup(QStringLiteral("Cpu"));
  1098. WriteBasicSetting(Settings::values.cpu_accuracy_first_time);
  1099. WriteSetting(QStringLiteral("cpu_accuracy"),
  1100. static_cast<u32>(Settings::values.cpu_accuracy.GetValue(global)),
  1101. static_cast<u32>(Settings::values.cpu_accuracy.GetDefault()),
  1102. Settings::values.cpu_accuracy.UsingGlobal());
  1103. WriteGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
  1104. WriteGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
  1105. WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
  1106. WriteGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
  1107. WriteGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
  1108. WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_global_monitor);
  1109. if (global) {
  1110. WriteBasicSetting(Settings::values.cpu_debug_mode);
  1111. WriteBasicSetting(Settings::values.cpuopt_page_tables);
  1112. WriteBasicSetting(Settings::values.cpuopt_block_linking);
  1113. WriteBasicSetting(Settings::values.cpuopt_return_stack_buffer);
  1114. WriteBasicSetting(Settings::values.cpuopt_fast_dispatcher);
  1115. WriteBasicSetting(Settings::values.cpuopt_context_elimination);
  1116. WriteBasicSetting(Settings::values.cpuopt_const_prop);
  1117. WriteBasicSetting(Settings::values.cpuopt_misc_ir);
  1118. WriteBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
  1119. WriteBasicSetting(Settings::values.cpuopt_fastmem);
  1120. WriteBasicSetting(Settings::values.cpuopt_fastmem_exclusives);
  1121. WriteBasicSetting(Settings::values.cpuopt_recompile_exclusives);
  1122. WriteBasicSetting(Settings::values.cpuopt_ignore_memory_aborts);
  1123. }
  1124. qt_config->endGroup();
  1125. }
  1126. void Config::SaveRendererValues() {
  1127. qt_config->beginGroup(QStringLiteral("Renderer"));
  1128. WriteSetting(QString::fromStdString(Settings::values.renderer_backend.GetLabel()),
  1129. static_cast<u32>(Settings::values.renderer_backend.GetValue(global)),
  1130. static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
  1131. Settings::values.renderer_backend.UsingGlobal());
  1132. WriteSetting(QString::fromStdString(Settings::values.renderer_force_max_clock.GetLabel()),
  1133. static_cast<u32>(Settings::values.renderer_force_max_clock.GetValue(global)),
  1134. static_cast<u32>(Settings::values.renderer_force_max_clock.GetDefault()));
  1135. WriteGlobalSetting(Settings::values.vulkan_device);
  1136. WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()),
  1137. static_cast<u32>(Settings::values.fullscreen_mode.GetValue(global)),
  1138. static_cast<u32>(Settings::values.fullscreen_mode.GetDefault()),
  1139. Settings::values.fullscreen_mode.UsingGlobal());
  1140. WriteGlobalSetting(Settings::values.aspect_ratio);
  1141. WriteSetting(QString::fromStdString(Settings::values.resolution_setup.GetLabel()),
  1142. static_cast<u32>(Settings::values.resolution_setup.GetValue(global)),
  1143. static_cast<u32>(Settings::values.resolution_setup.GetDefault()),
  1144. Settings::values.resolution_setup.UsingGlobal());
  1145. WriteSetting(QString::fromStdString(Settings::values.scaling_filter.GetLabel()),
  1146. static_cast<u32>(Settings::values.scaling_filter.GetValue(global)),
  1147. static_cast<u32>(Settings::values.scaling_filter.GetDefault()),
  1148. Settings::values.scaling_filter.UsingGlobal());
  1149. WriteSetting(QString::fromStdString(Settings::values.fsr_sharpening_slider.GetLabel()),
  1150. static_cast<u32>(Settings::values.fsr_sharpening_slider.GetValue(global)),
  1151. static_cast<u32>(Settings::values.fsr_sharpening_slider.GetDefault()),
  1152. Settings::values.fsr_sharpening_slider.UsingGlobal());
  1153. WriteSetting(QString::fromStdString(Settings::values.anti_aliasing.GetLabel()),
  1154. static_cast<u32>(Settings::values.anti_aliasing.GetValue(global)),
  1155. static_cast<u32>(Settings::values.anti_aliasing.GetDefault()),
  1156. Settings::values.anti_aliasing.UsingGlobal());
  1157. WriteGlobalSetting(Settings::values.max_anisotropy);
  1158. WriteGlobalSetting(Settings::values.speed_limit);
  1159. WriteGlobalSetting(Settings::values.use_disk_shader_cache);
  1160. WriteSetting(QString::fromStdString(Settings::values.gpu_accuracy.GetLabel()),
  1161. static_cast<u32>(Settings::values.gpu_accuracy.GetValue(global)),
  1162. static_cast<u32>(Settings::values.gpu_accuracy.GetDefault()),
  1163. Settings::values.gpu_accuracy.UsingGlobal());
  1164. WriteGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
  1165. WriteSetting(QString::fromStdString(Settings::values.nvdec_emulation.GetLabel()),
  1166. static_cast<u32>(Settings::values.nvdec_emulation.GetValue(global)),
  1167. static_cast<u32>(Settings::values.nvdec_emulation.GetDefault()),
  1168. Settings::values.nvdec_emulation.UsingGlobal());
  1169. WriteGlobalSetting(Settings::values.accelerate_astc);
  1170. WriteGlobalSetting(Settings::values.use_vsync);
  1171. WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
  1172. static_cast<u32>(Settings::values.shader_backend.GetValue(global)),
  1173. static_cast<u32>(Settings::values.shader_backend.GetDefault()),
  1174. Settings::values.shader_backend.UsingGlobal());
  1175. WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
  1176. WriteGlobalSetting(Settings::values.use_fast_gpu_time);
  1177. WriteGlobalSetting(Settings::values.use_pessimistic_flushes);
  1178. WriteGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
  1179. WriteGlobalSetting(Settings::values.bg_red);
  1180. WriteGlobalSetting(Settings::values.bg_green);
  1181. WriteGlobalSetting(Settings::values.bg_blue);
  1182. if (global) {
  1183. WriteBasicSetting(Settings::values.renderer_debug);
  1184. WriteBasicSetting(Settings::values.renderer_shader_feedback);
  1185. WriteBasicSetting(Settings::values.enable_nsight_aftermath);
  1186. WriteBasicSetting(Settings::values.disable_shader_loop_safety_checks);
  1187. }
  1188. qt_config->endGroup();
  1189. }
  1190. void Config::SaveScreenshotValues() {
  1191. qt_config->beginGroup(QStringLiteral("Screenshots"));
  1192. WriteBasicSetting(UISettings::values.enable_screenshot_save_as);
  1193. WriteSetting(QStringLiteral("screenshot_path"),
  1194. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)));
  1195. qt_config->endGroup();
  1196. }
  1197. void Config::SaveShortcutValues() {
  1198. qt_config->beginGroup(QStringLiteral("Shortcuts"));
  1199. // Lengths of UISettings::values.shortcuts & default_hotkeys are same.
  1200. // However, their ordering must also be the same.
  1201. for (std::size_t i = 0; i < default_hotkeys.size(); i++) {
  1202. const auto& [name, group, shortcut] = UISettings::values.shortcuts[i];
  1203. const auto& default_hotkey = default_hotkeys[i].shortcut;
  1204. qt_config->beginGroup(group);
  1205. qt_config->beginGroup(name);
  1206. WriteSetting(QStringLiteral("KeySeq"), shortcut.keyseq, default_hotkey.keyseq);
  1207. WriteSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq,
  1208. default_hotkey.controller_keyseq);
  1209. WriteSetting(QStringLiteral("Context"), shortcut.context, default_hotkey.context);
  1210. WriteSetting(QStringLiteral("Repeat"), shortcut.repeat, default_hotkey.repeat);
  1211. qt_config->endGroup();
  1212. qt_config->endGroup();
  1213. }
  1214. qt_config->endGroup();
  1215. }
  1216. void Config::SaveSystemValues() {
  1217. qt_config->beginGroup(QStringLiteral("System"));
  1218. WriteGlobalSetting(Settings::values.language_index);
  1219. WriteGlobalSetting(Settings::values.region_index);
  1220. WriteGlobalSetting(Settings::values.time_zone_index);
  1221. WriteSetting(QStringLiteral("rng_seed_enabled"),
  1222. Settings::values.rng_seed.GetValue(global).has_value(), false,
  1223. Settings::values.rng_seed.UsingGlobal());
  1224. WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.GetValue(global).value_or(0),
  1225. 0, Settings::values.rng_seed.UsingGlobal());
  1226. if (global) {
  1227. WriteBasicSetting(Settings::values.current_user);
  1228. WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
  1229. false);
  1230. WriteSetting(QStringLiteral("custom_rtc"),
  1231. QVariant::fromValue<long long>(Settings::values.custom_rtc.value_or(0)), 0);
  1232. WriteBasicSetting(Settings::values.device_name);
  1233. }
  1234. WriteGlobalSetting(Settings::values.sound_index);
  1235. qt_config->endGroup();
  1236. }
  1237. void Config::SaveUIValues() {
  1238. qt_config->beginGroup(QStringLiteral("UI"));
  1239. WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
  1240. QString::fromUtf8(UISettings::themes[static_cast<size_t>(default_theme)].second));
  1241. WriteBasicSetting(UISettings::values.enable_discord_presence);
  1242. WriteBasicSetting(UISettings::values.select_user_on_boot);
  1243. SaveUIGamelistValues();
  1244. SaveUILayoutValues();
  1245. SavePathValues();
  1246. SaveScreenshotValues();
  1247. SaveShortcutValues();
  1248. SaveMultiplayerValues();
  1249. WriteBasicSetting(UISettings::values.single_window_mode);
  1250. WriteBasicSetting(UISettings::values.fullscreen);
  1251. WriteBasicSetting(UISettings::values.display_titlebar);
  1252. WriteBasicSetting(UISettings::values.show_filter_bar);
  1253. WriteBasicSetting(UISettings::values.show_status_bar);
  1254. WriteBasicSetting(UISettings::values.confirm_before_closing);
  1255. WriteBasicSetting(UISettings::values.first_start);
  1256. WriteBasicSetting(UISettings::values.callout_flags);
  1257. WriteBasicSetting(UISettings::values.show_console);
  1258. WriteBasicSetting(UISettings::values.pause_when_in_background);
  1259. WriteBasicSetting(UISettings::values.mute_when_in_background);
  1260. WriteBasicSetting(UISettings::values.hide_mouse);
  1261. WriteBasicSetting(UISettings::values.disable_web_applet);
  1262. qt_config->endGroup();
  1263. }
  1264. void Config::SaveUIGamelistValues() {
  1265. qt_config->beginGroup(QStringLiteral("UIGameList"));
  1266. WriteBasicSetting(UISettings::values.show_add_ons);
  1267. WriteBasicSetting(UISettings::values.show_compat);
  1268. WriteBasicSetting(UISettings::values.show_size);
  1269. WriteBasicSetting(UISettings::values.show_types);
  1270. WriteBasicSetting(UISettings::values.game_icon_size);
  1271. WriteBasicSetting(UISettings::values.folder_icon_size);
  1272. WriteBasicSetting(UISettings::values.row_1_text_id);
  1273. WriteBasicSetting(UISettings::values.row_2_text_id);
  1274. WriteBasicSetting(UISettings::values.cache_game_list);
  1275. WriteBasicSetting(UISettings::values.favorites_expanded);
  1276. qt_config->beginWriteArray(QStringLiteral("favorites"));
  1277. for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) {
  1278. qt_config->setArrayIndex(i);
  1279. WriteSetting(QStringLiteral("program_id"),
  1280. QVariant::fromValue(UISettings::values.favorited_ids[i]));
  1281. }
  1282. qt_config->endArray();
  1283. qt_config->endGroup();
  1284. }
  1285. void Config::SaveUILayoutValues() {
  1286. qt_config->beginGroup(QStringLiteral("UILayout"));
  1287. WriteSetting(QStringLiteral("geometry"), UISettings::values.geometry);
  1288. WriteSetting(QStringLiteral("state"), UISettings::values.state);
  1289. WriteSetting(QStringLiteral("geometryRenderWindow"), UISettings::values.renderwindow_geometry);
  1290. WriteSetting(QStringLiteral("gameListHeaderState"), UISettings::values.gamelist_header_state);
  1291. WriteSetting(QStringLiteral("microProfileDialogGeometry"),
  1292. UISettings::values.microprofile_geometry);
  1293. WriteBasicSetting(UISettings::values.microprofile_visible);
  1294. qt_config->endGroup();
  1295. }
  1296. void Config::SaveWebServiceValues() {
  1297. qt_config->beginGroup(QStringLiteral("WebService"));
  1298. WriteBasicSetting(Settings::values.enable_telemetry);
  1299. WriteBasicSetting(Settings::values.web_api_url);
  1300. WriteBasicSetting(Settings::values.yuzu_username);
  1301. WriteBasicSetting(Settings::values.yuzu_token);
  1302. qt_config->endGroup();
  1303. }
  1304. void Config::SaveMultiplayerValues() {
  1305. qt_config->beginGroup(QStringLiteral("Multiplayer"));
  1306. WriteBasicSetting(UISettings::values.multiplayer_nickname);
  1307. WriteBasicSetting(UISettings::values.multiplayer_ip);
  1308. WriteBasicSetting(UISettings::values.multiplayer_port);
  1309. WriteBasicSetting(UISettings::values.multiplayer_room_nickname);
  1310. WriteBasicSetting(UISettings::values.multiplayer_room_name);
  1311. WriteBasicSetting(UISettings::values.multiplayer_room_port);
  1312. WriteBasicSetting(UISettings::values.multiplayer_host_type);
  1313. WriteBasicSetting(UISettings::values.multiplayer_port);
  1314. WriteBasicSetting(UISettings::values.multiplayer_max_player);
  1315. WriteBasicSetting(UISettings::values.multiplayer_game_id);
  1316. WriteBasicSetting(UISettings::values.multiplayer_room_description);
  1317. // Write ban list
  1318. qt_config->beginWriteArray(QStringLiteral("username_ban_list"));
  1319. for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.first.size(); ++i) {
  1320. qt_config->setArrayIndex(static_cast<int>(i));
  1321. WriteSetting(QStringLiteral("username"),
  1322. QString::fromStdString(UISettings::values.multiplayer_ban_list.first[i]));
  1323. }
  1324. qt_config->endArray();
  1325. qt_config->beginWriteArray(QStringLiteral("ip_ban_list"));
  1326. for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.second.size(); ++i) {
  1327. qt_config->setArrayIndex(static_cast<int>(i));
  1328. WriteSetting(QStringLiteral("ip"),
  1329. QString::fromStdString(UISettings::values.multiplayer_ban_list.second[i]));
  1330. }
  1331. qt_config->endArray();
  1332. qt_config->endGroup();
  1333. }
  1334. QVariant Config::ReadSetting(const QString& name) const {
  1335. return qt_config->value(name);
  1336. }
  1337. QVariant Config::ReadSetting(const QString& name, const QVariant& default_value) const {
  1338. QVariant result;
  1339. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  1340. result = default_value;
  1341. } else {
  1342. result = qt_config->value(name, default_value);
  1343. }
  1344. return result;
  1345. }
  1346. template <typename Type, bool ranged>
  1347. void Config::ReadGlobalSetting(Settings::SwitchableSetting<Type, ranged>& setting) {
  1348. QString name = QString::fromStdString(setting.GetLabel());
  1349. const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
  1350. setting.SetGlobal(use_global);
  1351. if (global || !use_global) {
  1352. setting.SetValue(static_cast<QVariant>(
  1353. ReadSetting(name, QVariant::fromValue<Type>(setting.GetDefault())))
  1354. .value<Type>());
  1355. }
  1356. }
  1357. template <typename Type>
  1358. void Config::ReadSettingGlobal(Type& setting, const QString& name,
  1359. const QVariant& default_value) const {
  1360. const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
  1361. if (global || !use_global) {
  1362. setting = ReadSetting(name, default_value).value<Type>();
  1363. }
  1364. }
  1365. void Config::WriteSetting(const QString& name, const QVariant& value) {
  1366. qt_config->setValue(name, value);
  1367. }
  1368. void Config::WriteSetting(const QString& name, const QVariant& value,
  1369. const QVariant& default_value) {
  1370. qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
  1371. qt_config->setValue(name, value);
  1372. }
  1373. void Config::WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value,
  1374. bool use_global) {
  1375. if (!global) {
  1376. qt_config->setValue(name + QStringLiteral("/use_global"), use_global);
  1377. }
  1378. if (global || !use_global) {
  1379. qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
  1380. qt_config->setValue(name, value);
  1381. }
  1382. }
  1383. void Config::Reload() {
  1384. ReadValues();
  1385. // To apply default value changes
  1386. SaveValues();
  1387. }
  1388. void Config::Save() {
  1389. SaveValues();
  1390. }
  1391. void Config::ReadControlPlayerValue(std::size_t player_index) {
  1392. qt_config->beginGroup(QStringLiteral("Controls"));
  1393. ReadPlayerValue(player_index);
  1394. qt_config->endGroup();
  1395. }
  1396. void Config::SaveControlPlayerValue(std::size_t player_index) {
  1397. qt_config->beginGroup(QStringLiteral("Controls"));
  1398. SavePlayerValue(player_index);
  1399. qt_config->endGroup();
  1400. }
  1401. void Config::ClearControlPlayerValues() {
  1402. qt_config->beginGroup(QStringLiteral("Controls"));
  1403. // If key is an empty string, all keys in the current group() are removed.
  1404. qt_config->remove(QString{});
  1405. qt_config->endGroup();
  1406. }
  1407. const std::string& Config::GetConfigFilePath() const {
  1408. return qt_config_loc;
  1409. }