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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2
- // Refer to the license.txt file included.
- #include <memory>
- #include <unordered_map>
- #include "common/common_types.h"
- #include "common/file_util.h"
- #include "common/make_unique.h"
- #include "common/math_util.h"
- #include "core/file_sys/archive_savedata.h"
- #include "core/file_sys/archive_backend.h"
- #include "core/file_sys/archive_sdmc.h"
- #include "core/file_sys/directory_backend.h"
- #include "core/hle/service/fs/archive.h"
- #include "core/hle/kernel/session.h"
- #include "core/hle/result.h"
- // Specializes std::hash for ArchiveIdCode, so that we can use it in std::unordered_map.
- // Workaroung for libstdc++ bug: https://gcc.gnu.org/bugzilla/show_bug.cgi?id=60970
- namespace std {
- template <>
- struct hash<Service::FS::ArchiveIdCode> {
- typedef Service::FS::ArchiveIdCode argument_type;
- typedef std::size_t result_type;
- result_type operator()(const argument_type& id_code) const {
- typedef std::underlying_type<argument_type>::type Type;
- return std::hash<Type>()(static_cast<Type>(id_code));
- }
- };
- }
- namespace Service {
- namespace FS {
- // Command to access archive file
- enum class FileCommand : u32 {
- Dummy1 = 0x000100C6,
- Control = 0x040100C4,
- OpenSubFile = 0x08010100,
- Read = 0x080200C2,
- Write = 0x08030102,
- GetSize = 0x08040000,
- SetSize = 0x08050080,
- GetAttributes = 0x08060000,
- SetAttributes = 0x08070040,
- Close = 0x08080000,
- Flush = 0x08090000,
- };
- // Command to access directory
- enum class DirectoryCommand : u32 {
- Dummy1 = 0x000100C6,
- Control = 0x040100C4,
- Read = 0x08010042,
- Close = 0x08020000,
- };
- class Archive {
- public:
- Archive(std::unique_ptr<FileSys::ArchiveBackend>&& backend, ArchiveIdCode id_code)
- : backend(std::move(backend)), id_code(id_code) {
- }
- std::string GetName() const { return "Archive: " + backend->GetName(); }
- ArchiveIdCode id_code; ///< Id code of the archive
- std::unique_ptr<FileSys::ArchiveBackend> backend; ///< Archive backend interface
- };
- class File : public Kernel::Session {
- public:
- File(std::unique_ptr<FileSys::FileBackend>&& backend, const FileSys::Path& path)
- : backend(std::move(backend)), path(path) {
- }
- std::string GetName() const override { return "Path: " + path.DebugStr(); }
- FileSys::Path path; ///< Path of the file
- std::unique_ptr<FileSys::FileBackend> backend; ///< File backend interface
- ResultVal<bool> SyncRequest() override {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- FileCommand cmd = static_cast<FileCommand>(cmd_buff[0]);
- switch (cmd) {
- // Read from file...
- case FileCommand::Read:
- {
- u64 offset = cmd_buff[1] | ((u64) cmd_buff[2]) << 32;
- u32 length = cmd_buff[3];
- u32 address = cmd_buff[5];
- LOG_TRACE(Service_FS, "Read %s %s: offset=0x%llx length=%d address=0x%x",
- GetTypeName().c_str(), GetName().c_str(), offset, length, address);
- cmd_buff[2] = backend->Read(offset, length, Memory::GetPointer(address));
- break;
- }
- // Write to file...
- case FileCommand::Write:
- {
- u64 offset = cmd_buff[1] | ((u64) cmd_buff[2]) << 32;
- u32 length = cmd_buff[3];
- u32 flush = cmd_buff[4];
- u32 address = cmd_buff[6];
- LOG_TRACE(Service_FS, "Write %s %s: offset=0x%llx length=%d address=0x%x, flush=0x%x",
- GetTypeName().c_str(), GetName().c_str(), offset, length, address, flush);
- cmd_buff[2] = backend->Write(offset, length, flush, Memory::GetPointer(address));
- break;
- }
- case FileCommand::GetSize:
- {
- LOG_TRACE(Service_FS, "GetSize %s %s", GetTypeName().c_str(), GetName().c_str());
- u64 size = backend->GetSize();
- cmd_buff[2] = (u32)size;
- cmd_buff[3] = size >> 32;
- break;
- }
- case FileCommand::SetSize:
- {
- u64 size = cmd_buff[1] | ((u64)cmd_buff[2] << 32);
- LOG_TRACE(Service_FS, "SetSize %s %s size=%llu",
- GetTypeName().c_str(), GetName().c_str(), size);
- backend->SetSize(size);
- break;
- }
- case FileCommand::Close:
- {
- LOG_TRACE(Service_FS, "Close %s %s", GetTypeName().c_str(), GetName().c_str());
- Kernel::g_object_pool.Destroy<File>(GetHandle());
- break;
- }
- case FileCommand::Flush:
- {
- LOG_TRACE(Service_FS, "Flush");
- backend->Flush();
- break;
- }
- // Unknown command...
- default:
- LOG_ERROR(Service_FS, "Unknown command=0x%08X!", cmd);
- ResultCode error = UnimplementedFunction(ErrorModule::FS);
- cmd_buff[1] = error.raw; // TODO(Link Mauve): use the correct error code for that.
- return error;
- }
- cmd_buff[1] = 0; // No error
- return MakeResult<bool>(false);
- }
- };
- class Directory : public Kernel::Session {
- public:
- Directory(std::unique_ptr<FileSys::DirectoryBackend>&& backend, const FileSys::Path& path)
- : backend(std::move(backend)), path(path) {
- }
- std::string GetName() const override { return "Directory: " + path.DebugStr(); }
- FileSys::Path path; ///< Path of the directory
- std::unique_ptr<FileSys::DirectoryBackend> backend; ///< File backend interface
- ResultVal<bool> SyncRequest() override {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- DirectoryCommand cmd = static_cast<DirectoryCommand>(cmd_buff[0]);
- switch (cmd) {
- // Read from directory...
- case DirectoryCommand::Read:
- {
- u32 count = cmd_buff[1];
- u32 address = cmd_buff[3];
- auto entries = reinterpret_cast<FileSys::Entry*>(Memory::GetPointer(address));
- LOG_TRACE(Service_FS, "Read %s %s: count=%d",
- GetTypeName().c_str(), GetName().c_str(), count);
- // Number of entries actually read
- cmd_buff[2] = backend->Read(count, entries);
- break;
- }
- case DirectoryCommand::Close:
- {
- LOG_TRACE(Service_FS, "Close %s %s", GetTypeName().c_str(), GetName().c_str());
- Kernel::g_object_pool.Destroy<Directory>(GetHandle());
- break;
- }
- // Unknown command...
- default:
- LOG_ERROR(Service_FS, "Unknown command=0x%08X!", cmd);
- ResultCode error = UnimplementedFunction(ErrorModule::FS);
- cmd_buff[1] = error.raw; // TODO(Link Mauve): use the correct error code for that.
- return MakeResult<bool>(false);
- }
- cmd_buff[1] = 0; // No error
- return MakeResult<bool>(false);
- }
- };
- ////////////////////////////////////////////////////////////////////////////////////////////////////
- /**
- * Map of registered archives, identified by id code. Once an archive is registered here, it is
- * never removed until the FS service is shut down.
- */
- static std::unordered_map<ArchiveIdCode, std::unique_ptr<Archive>> id_code_map;
- /**
- * Map of active archive handles. Values are pointers to the archives in `idcode_map`.
- */
- static std::unordered_map<ArchiveHandle, Archive*> handle_map;
- static ArchiveHandle next_handle;
- static Archive* GetArchive(ArchiveHandle handle) {
- auto itr = handle_map.find(handle);
- return (itr == handle_map.end()) ? nullptr : itr->second;
- }
- ResultVal<ArchiveHandle> OpenArchive(ArchiveIdCode id_code) {
- LOG_TRACE(Service_FS, "Opening archive with id code 0x%08X", id_code);
- auto itr = id_code_map.find(id_code);
- if (itr == id_code_map.end()) {
- if (id_code == ArchiveIdCode::SaveData) {
- // When a SaveData archive is created for the first time, it is not yet formatted
- // and the save file/directory structure expected by the game has not yet been initialized.
- // Returning the NotFormatted error code will signal the game to provision the SaveData archive
- // with the files and folders that it expects.
- // The FormatSaveData service call will create the SaveData archive when it is called.
- return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
- ErrorSummary::InvalidState, ErrorLevel::Status);
- }
- // TODO: Verify error against hardware
- return ResultCode(ErrorDescription::NotFound, ErrorModule::FS,
- ErrorSummary::NotFound, ErrorLevel::Permanent);
- }
- // This should never even happen in the first place with 64-bit handles,
- while (handle_map.count(next_handle) != 0) {
- ++next_handle;
- }
- handle_map.emplace(next_handle, itr->second.get());
- return MakeResult<ArchiveHandle>(next_handle++);
- }
- ResultCode CloseArchive(ArchiveHandle handle) {
- if (handle_map.erase(handle) == 0)
- return InvalidHandle(ErrorModule::FS);
- else
- return RESULT_SUCCESS;
- }
- // TODO(yuriks): This might be what the fs:REG service is for. See the Register/Unregister calls in
- // http://3dbrew.org/wiki/Filesystem_services#ProgramRegistry_service_.22fs:REG.22
- ResultCode CreateArchive(std::unique_ptr<FileSys::ArchiveBackend>&& backend, ArchiveIdCode id_code) {
- auto result = id_code_map.emplace(id_code, Common::make_unique<Archive>(std::move(backend), id_code));
- bool inserted = result.second;
- _dbg_assert_msg_(Service_FS, inserted, "Tried to register more than one archive with same id code");
- auto& archive = result.first->second;
- LOG_DEBUG(Service_FS, "Registered archive %s with id code 0x%08X", archive->GetName().c_str(), id_code);
- return RESULT_SUCCESS;
- }
- ResultVal<Handle> OpenFileFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path, const FileSys::Mode mode) {
- Archive* archive = GetArchive(archive_handle);
- if (archive == nullptr)
- return InvalidHandle(ErrorModule::FS);
- std::unique_ptr<FileSys::FileBackend> backend = archive->backend->OpenFile(path, mode);
- if (backend == nullptr) {
- return ResultCode(ErrorDescription::FS_NotFound, ErrorModule::FS,
- ErrorSummary::NotFound, ErrorLevel::Status);
- }
- auto file = Common::make_unique<File>(std::move(backend), path);
- Handle handle = Kernel::g_object_pool.Create(file.release());
- return MakeResult<Handle>(handle);
- }
- ResultCode DeleteFileFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) {
- Archive* archive = GetArchive(archive_handle);
- if (archive == nullptr)
- return InvalidHandle(ErrorModule::FS);
- if (archive->backend->DeleteFile(path))
- return RESULT_SUCCESS;
- return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
- ErrorSummary::Canceled, ErrorLevel::Status);
- }
- ResultCode RenameFileBetweenArchives(ArchiveHandle src_archive_handle, const FileSys::Path& src_path,
- ArchiveHandle dest_archive_handle, const FileSys::Path& dest_path) {
- Archive* src_archive = GetArchive(src_archive_handle);
- Archive* dest_archive = GetArchive(dest_archive_handle);
- if (src_archive == nullptr || dest_archive == nullptr)
- return InvalidHandle(ErrorModule::FS);
- if (src_archive == dest_archive) {
- if (src_archive->backend->RenameFile(src_path, dest_path))
- return RESULT_SUCCESS;
- } else {
- // TODO: Implement renaming across archives
- return UnimplementedFunction(ErrorModule::FS);
- }
- // TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
- // exist or similar. Verify.
- return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
- ErrorSummary::NothingHappened, ErrorLevel::Status);
- }
- ResultCode DeleteDirectoryFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) {
- Archive* archive = GetArchive(archive_handle);
- if (archive == nullptr)
- return InvalidHandle(ErrorModule::FS);
- if (archive->backend->DeleteDirectory(path))
- return RESULT_SUCCESS;
- return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
- ErrorSummary::Canceled, ErrorLevel::Status);
- }
- ResultCode CreateDirectoryFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) {
- Archive* archive = GetArchive(archive_handle);
- if (archive == nullptr)
- return InvalidHandle(ErrorModule::FS);
- if (archive->backend->CreateDirectory(path))
- return RESULT_SUCCESS;
- return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
- ErrorSummary::Canceled, ErrorLevel::Status);
- }
- ResultCode RenameDirectoryBetweenArchives(ArchiveHandle src_archive_handle, const FileSys::Path& src_path,
- ArchiveHandle dest_archive_handle, const FileSys::Path& dest_path) {
- Archive* src_archive = GetArchive(src_archive_handle);
- Archive* dest_archive = GetArchive(dest_archive_handle);
- if (src_archive == nullptr || dest_archive == nullptr)
- return InvalidHandle(ErrorModule::FS);
- if (src_archive == dest_archive) {
- if (src_archive->backend->RenameDirectory(src_path, dest_path))
- return RESULT_SUCCESS;
- } else {
- // TODO: Implement renaming across archives
- return UnimplementedFunction(ErrorModule::FS);
- }
- // TODO(yuriks): This code probably isn't right, it'll return a Status even if the file didn't
- // exist or similar. Verify.
- return ResultCode(ErrorDescription::NoData, ErrorModule::FS, // TODO: verify description
- ErrorSummary::NothingHappened, ErrorLevel::Status);
- }
- /**
- * Open a Directory from an Archive
- * @param archive_handle Handle to an open Archive object
- * @param path Path to the Directory inside of the Archive
- * @return Opened Directory object
- */
- ResultVal<Handle> OpenDirectoryFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) {
- Archive* archive = GetArchive(archive_handle);
- if (archive == nullptr)
- return InvalidHandle(ErrorModule::FS);
- std::unique_ptr<FileSys::DirectoryBackend> backend = archive->backend->OpenDirectory(path);
- if (backend == nullptr) {
- return ResultCode(ErrorDescription::NotFound, ErrorModule::FS,
- ErrorSummary::NotFound, ErrorLevel::Permanent);
- }
- auto directory = Common::make_unique<Directory>(std::move(backend), path);
- Handle handle = Kernel::g_object_pool.Create(directory.release());
- return MakeResult<Handle>(handle);
- }
- ResultCode FormatSaveData() {
- // TODO(Subv): Actually wipe the savedata folder after creating or opening it
- // Do not create the archive again if it already exists
- if (id_code_map.find(ArchiveIdCode::SaveData) != id_code_map.end())
- return UnimplementedFunction(ErrorModule::FS); // TODO(Subv): Find the correct error code
- // Create the SaveData archive
- std::string savedata_directory = FileUtil::GetUserPath(D_SAVEDATA_IDX);
- auto savedata_archive = Common::make_unique<FileSys::Archive_SaveData>(savedata_directory,
- Kernel::g_program_id);
- if (savedata_archive->Initialize()) {
- CreateArchive(std::move(savedata_archive), ArchiveIdCode::SaveData);
- return RESULT_SUCCESS;
- } else {
- LOG_ERROR(Service_FS, "Can't instantiate SaveData archive with path %s",
- savedata_archive->GetMountPoint().c_str());
- return UnimplementedFunction(ErrorModule::FS); // TODO(Subv): Find the proper error code
- }
- }
- /// Initialize archives
- void ArchiveInit() {
- next_handle = 1;
- // TODO(Link Mauve): Add the other archive types (see here for the known types:
- // http://3dbrew.org/wiki/FS:OpenArchive#Archive_idcodes). Currently the only half-finished
- // archive type is SDMC, so it is the only one getting exposed.
- std::string sdmc_directory = FileUtil::GetUserPath(D_SDMC_IDX);
- auto sdmc_archive = Common::make_unique<FileSys::Archive_SDMC>(sdmc_directory);
- if (sdmc_archive->Initialize())
- CreateArchive(std::move(sdmc_archive), ArchiveIdCode::SDMC);
- else
- LOG_ERROR(Service_FS, "Can't instantiate SDMC archive with path %s", sdmc_directory.c_str());
- std::string systemsavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX);
- auto systemsavedata_archive = Common::make_unique<FileSys::Archive_SDMC>(systemsavedata_directory);
- if (systemsavedata_archive->Initialize()) {
- CreateArchive(std::move(systemsavedata_archive), ArchiveIdCode::SystemSaveData);
- } else {
- LOG_ERROR(Service_FS, "Can't instantiate SystemSaveData archive with path %s",
- systemsavedata_directory.c_str());
- }
- }
- /// Shutdown archives
- void ArchiveShutdown() {
- handle_map.clear();
- id_code_map.clear();
- }
- } // namespace FS
- } // namespace Service
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