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- // Copyright 2017 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <array>
- #include <cstring>
- #include <unordered_map>
- #include <vector>
- #include "common/common_types.h"
- #include "common/logging/log.h"
- #include "core/core_timing.h"
- #include "core/hle/ipc_helpers.h"
- #include "core/hle/kernel/event.h"
- #include "core/hle/kernel/shared_memory.h"
- #include "core/hle/result.h"
- #include "core/hle/service/nwm/nwm_uds.h"
- #include "core/hle/service/nwm/uds_beacon.h"
- #include "core/hle/service/nwm/uds_data.h"
- #include "core/memory.h"
- namespace Service {
- namespace NWM {
- // Event that is signaled every time the connection status changes.
- static Kernel::SharedPtr<Kernel::Event> connection_status_event;
- // Shared memory provided by the application to store the receive buffer.
- // This is not currently used.
- static Kernel::SharedPtr<Kernel::SharedMemory> recv_buffer_memory;
- // Connection status of this 3DS.
- static ConnectionStatus connection_status{};
- /* Node information about the current network.
- * The amount of elements in this vector is always the maximum number
- * of nodes specified in the network configuration.
- * The first node is always the host, so this always contains at least 1 entry.
- */
- static NodeList node_info(1);
- // Mapping of bind node ids to their respective events.
- static std::unordered_map<u32, Kernel::SharedPtr<Kernel::Event>> bind_node_events;
- // The WiFi network channel that the network is currently on.
- // Since we're not actually interacting with physical radio waves, this is just a dummy value.
- static u8 network_channel = DefaultNetworkChannel;
- // Information about the network that we're currently connected to.
- static NetworkInfo network_info;
- // Event that will generate and send the 802.11 beacon frames.
- static int beacon_broadcast_event;
- /**
- * NWM_UDS::Shutdown service function
- * Inputs:
- * 1 : None
- * Outputs:
- * 0 : Return header
- * 1 : Result of function, 0 on success, otherwise error code
- */
- static void Shutdown(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- // TODO(purpasmart): Verify return header on HW
- cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_NWM, "(STUBBED) called");
- }
- /**
- * NWM_UDS::RecvBeaconBroadcastData service function
- * Returns the raw beacon data for nearby networks that match the supplied WlanCommId.
- * Inputs:
- * 1 : Output buffer max size
- * 2-3 : Unknown
- * 4-5 : Host MAC address.
- * 6-14 : Unused
- * 15 : WLan Comm Id
- * 16 : Id
- * 17 : Value 0
- * 18 : Input handle
- * 19 : (Size<<4) | 12
- * 20 : Output buffer ptr
- * Outputs:
- * 0 : Return header
- * 1 : Result of function, 0 on success, otherwise error code
- */
- static void RecvBeaconBroadcastData(Interface* self) {
- IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x0F, 16, 4);
- u32 out_buffer_size = rp.Pop<u32>();
- u32 unk1 = rp.Pop<u32>();
- u32 unk2 = rp.Pop<u32>();
- MacAddress mac_address;
- rp.PopRaw(mac_address);
- rp.Skip(9, false);
- u32 wlan_comm_id = rp.Pop<u32>();
- u32 id = rp.Pop<u32>();
- Kernel::Handle input_handle = rp.PopHandle();
- size_t desc_size;
- const VAddr out_buffer_ptr = rp.PopMappedBuffer(&desc_size);
- ASSERT(desc_size == out_buffer_size);
- VAddr current_buffer_pos = out_buffer_ptr;
- u32 total_size = sizeof(BeaconDataReplyHeader);
- // Retrieve all beacon frames that were received from the desired mac address.
- std::deque<WifiPacket> beacons =
- GetReceivedPackets(WifiPacket::PacketType::Beacon, mac_address);
- BeaconDataReplyHeader data_reply_header{};
- data_reply_header.total_entries = beacons.size();
- data_reply_header.max_output_size = out_buffer_size;
- Memory::WriteBlock(current_buffer_pos, &data_reply_header, sizeof(BeaconDataReplyHeader));
- current_buffer_pos += sizeof(BeaconDataReplyHeader);
- // Write each of the received beacons into the buffer
- for (const auto& beacon : beacons) {
- BeaconEntryHeader entry{};
- // TODO(Subv): Figure out what this size is used for.
- entry.unk_size = sizeof(BeaconEntryHeader) + beacon.data.size();
- entry.total_size = sizeof(BeaconEntryHeader) + beacon.data.size();
- entry.wifi_channel = beacon.channel;
- entry.header_size = sizeof(BeaconEntryHeader);
- entry.mac_address = beacon.transmitter_address;
- ASSERT(current_buffer_pos < out_buffer_ptr + out_buffer_size);
- Memory::WriteBlock(current_buffer_pos, &entry, sizeof(BeaconEntryHeader));
- current_buffer_pos += sizeof(BeaconEntryHeader);
- Memory::WriteBlock(current_buffer_pos, beacon.data.data(), beacon.data.size());
- current_buffer_pos += beacon.data.size();
- total_size += sizeof(BeaconEntryHeader) + beacon.data.size();
- }
- // Update the total size in the structure and write it to the buffer again.
- data_reply_header.total_size = total_size;
- Memory::WriteBlock(out_buffer_ptr, &data_reply_header, sizeof(BeaconDataReplyHeader));
- IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
- rb.Push(RESULT_SUCCESS);
- LOG_DEBUG(Service_NWM, "called out_buffer_size=0x%08X, wlan_comm_id=0x%08X, id=0x%08X,"
- "input_handle=0x%08X, out_buffer_ptr=0x%08X, unk1=0x%08X, unk2=0x%08X",
- out_buffer_size, wlan_comm_id, id, input_handle, out_buffer_ptr, unk1, unk2);
- }
- /**
- * NWM_UDS::Initialize service function
- * Inputs:
- * 1 : Shared memory size
- * 2-11 : Input NodeInfo Structure
- * 12 : 2-byte Version
- * 13 : Value 0
- * 14 : Shared memory handle
- * Outputs:
- * 0 : Return header
- * 1 : Result of function, 0 on success, otherwise error code
- * 2 : Value 0
- * 3 : Output event handle
- */
- static void InitializeWithVersion(Interface* self) {
- IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x1B, 12, 2);
- u32 sharedmem_size = rp.Pop<u32>();
- // Update the node information with the data the game gave us.
- rp.PopRaw(node_info[0]);
- u16 version = rp.Pop<u16>();
- Kernel::Handle sharedmem_handle = rp.PopHandle();
- recv_buffer_memory = Kernel::g_handle_table.Get<Kernel::SharedMemory>(sharedmem_handle);
- ASSERT_MSG(recv_buffer_memory->size == sharedmem_size, "Invalid shared memory size.");
- // Reset the connection status, it contains all zeros after initialization,
- // except for the actual status value.
- connection_status = {};
- connection_status.status = static_cast<u32>(NetworkStatus::NotConnected);
- IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
- rb.Push(RESULT_SUCCESS);
- rb.PushCopyHandles(Kernel::g_handle_table.Create(connection_status_event).MoveFrom());
- LOG_DEBUG(Service_NWM, "called sharedmem_size=0x%08X, version=0x%08X, sharedmem_handle=0x%08X",
- sharedmem_size, version, sharedmem_handle);
- }
- /**
- * NWM_UDS::GetConnectionStatus service function.
- * Returns the connection status structure for the currently open network connection.
- * This structure contains information about the connection,
- * like the number of connected nodes, etc.
- * Inputs:
- * 0 : Command header.
- * Outputs:
- * 0 : Return header
- * 1 : Result of function, 0 on success, otherwise error code
- * 2-13 : Channel of the current WiFi network connection.
- */
- static void GetConnectionStatus(Interface* self) {
- IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0xB, 0, 0);
- IPC::RequestBuilder rb = rp.MakeBuilder(13, 0);
- rb.Push(RESULT_SUCCESS);
- rb.PushRaw(connection_status);
- // Reset the bitmask of changed nodes after each call to this
- // function to prevent falsely informing games of outstanding
- // changes in subsequent calls.
- connection_status.changed_nodes = 0;
- LOG_DEBUG(Service_NWM, "called");
- }
- /**
- * NWM_UDS::Bind service function.
- * Binds a BindNodeId to a data channel and retrieves a data event.
- * Inputs:
- * 1 : BindNodeId
- * 2 : Receive buffer size.
- * 3 : u8 Data channel to bind to.
- * 4 : Network node id.
- * Outputs:
- * 0 : Return header
- * 1 : Result of function, 0 on success, otherwise error code
- * 2 : Copy handle descriptor.
- * 3 : Data available event handle.
- */
- static void Bind(Interface* self) {
- IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x12, 4, 0);
- u32 bind_node_id = rp.Pop<u32>();
- u32 recv_buffer_size = rp.Pop<u32>();
- u8 data_channel = rp.Pop<u8>();
- u16 network_node_id = rp.Pop<u16>();
- // TODO(Subv): Store the data channel and verify it when receiving data frames.
- LOG_DEBUG(Service_NWM, "called");
- if (data_channel == 0) {
- IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
- rb.Push(ResultCode(ErrorDescription::NotAuthorized, ErrorModule::UDS,
- ErrorSummary::WrongArgument, ErrorLevel::Usage));
- return;
- }
- // Create a new event for this bind node.
- // TODO(Subv): Signal this event when new data is received on this data channel.
- auto event = Kernel::Event::Create(Kernel::ResetType::OneShot,
- "NWM::BindNodeEvent" + std::to_string(bind_node_id));
- bind_node_events[bind_node_id] = event;
- IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
- rb.Push(RESULT_SUCCESS);
- rb.PushCopyHandles(Kernel::g_handle_table.Create(event).MoveFrom());
- }
- /**
- * NWM_UDS::BeginHostingNetwork service function.
- * Creates a network and starts broadcasting its presence.
- * Inputs:
- * 1 : Passphrase buffer size.
- * 3 : VAddr of the NetworkInfo structure.
- * 5 : VAddr of the passphrase.
- * Outputs:
- * 0 : Return header
- * 1 : Result of function, 0 on success, otherwise error code
- */
- static void BeginHostingNetwork(Interface* self) {
- IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x1D, 1, 4);
- const u32 passphrase_size = rp.Pop<u32>();
- size_t desc_size;
- const VAddr network_info_address = rp.PopStaticBuffer(&desc_size, false);
- ASSERT(desc_size == sizeof(NetworkInfo));
- const VAddr passphrase_address = rp.PopStaticBuffer(&desc_size, false);
- ASSERT(desc_size == passphrase_size);
- // TODO(Subv): Store the passphrase and verify it when attempting a connection.
- LOG_DEBUG(Service_NWM, "called");
- Memory::ReadBlock(network_info_address, &network_info, sizeof(NetworkInfo));
- // The real UDS module throws a fatal error if this assert fails.
- ASSERT_MSG(network_info.max_nodes > 1, "Trying to host a network of only one member.");
- connection_status.status = static_cast<u32>(NetworkStatus::ConnectedAsHost);
- // Ensure the application data size is less than the maximum value.
- ASSERT_MSG(network_info.application_data_size <= ApplicationDataSize, "Data size is too big.");
- // Set up basic information for this network.
- network_info.oui_value = NintendoOUI;
- network_info.oui_type = static_cast<u8>(NintendoTagId::NetworkInfo);
- connection_status.max_nodes = network_info.max_nodes;
- // Resize the nodes list to hold max_nodes.
- node_info.resize(network_info.max_nodes);
- // There's currently only one node in the network (the host).
- connection_status.total_nodes = 1;
- network_info.total_nodes = 1;
- // The host is always the first node
- connection_status.network_node_id = 1;
- node_info[0].network_node_id = 1;
- connection_status.nodes[0] = connection_status.network_node_id;
- // Set the bit 0 in the nodes bitmask to indicate that node 1 is already taken.
- connection_status.node_bitmask |= 1;
- // Notify the application that the first node was set.
- connection_status.changed_nodes |= 1;
- // If the game has a preferred channel, use that instead.
- if (network_info.channel != 0)
- network_channel = network_info.channel;
- connection_status_event->Signal();
- // Start broadcasting the network, send a beacon frame every 102.4ms.
- CoreTiming::ScheduleEvent(msToCycles(DefaultBeaconInterval * MillisecondsPerTU),
- beacon_broadcast_event, 0);
- LOG_WARNING(Service_NWM,
- "An UDS network has been created, but broadcasting it is unimplemented.");
- IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
- rb.Push(RESULT_SUCCESS);
- }
- /**
- * NWM_UDS::DestroyNetwork service function.
- * Closes the network that we're currently hosting.
- * Inputs:
- * 0 : Command header.
- * Outputs:
- * 0 : Return header
- * 1 : Result of function, 0 on success, otherwise error code
- */
- static void DestroyNetwork(Interface* self) {
- IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x08, 0, 0);
- // TODO(Subv): Find out what happens if this is called while
- // no network is being hosted.
- // Unschedule the beacon broadcast event.
- CoreTiming::UnscheduleEvent(beacon_broadcast_event, 0);
- // TODO(Subv): Check if connection_status is indeed reset after this call.
- connection_status = {};
- connection_status.status = static_cast<u8>(NetworkStatus::NotConnected);
- connection_status_event->Signal();
- IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
- rb.Push(RESULT_SUCCESS);
- LOG_WARNING(Service_NWM, "called");
- }
- /**
- * NWM_UDS::SendTo service function.
- * Sends a data frame to the UDS network we're connected to.
- * Inputs:
- * 0 : Command header.
- * 1 : Unknown.
- * 2 : u16 Destination network node id.
- * 3 : u8 Data channel.
- * 4 : Buffer size >> 2
- * 5 : Data size
- * 6 : Flags
- * 7 : Input buffer descriptor
- * 8 : Input buffer address
- * Outputs:
- * 0 : Return header
- * 1 : Result of function, 0 on success, otherwise error code
- */
- static void SendTo(Interface* self) {
- IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x17, 6, 2);
- rp.Skip(1, false);
- u16 dest_node_id = rp.Pop<u16>();
- u8 data_channel = rp.Pop<u8>();
- rp.Skip(1, false);
- u32 data_size = rp.Pop<u32>();
- u32 flags = rp.Pop<u32>();
- size_t desc_size;
- const VAddr input_address = rp.PopStaticBuffer(&desc_size, false);
- ASSERT(desc_size == data_size);
- // TODO(Subv): Figure out the error if this is called while not connected to a network.
- if (connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsClient) ||
- connection_status.status == static_cast<u32>(NetworkStatus::ConnectedAsHost)) {
- ASSERT_MSG(false, "Not connected to a network (unimplemented)");
- }
- // TODO(Subv): Do something with the flags.
- IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
- constexpr size_t MaxSize = 0x5C6;
- if (data_size > MaxSize) {
- rb.Push(ResultCode(ErrorDescription::TooLarge, ErrorModule::UDS,
- ErrorSummary::WrongArgument, ErrorLevel::Usage));
- return;
- }
- std::vector<u8> data(data_size);
- Memory::ReadBlock(input_address, data.data(), data.size());
- // TODO(Subv): Increment the sequence number after each sent packet.
- u16 sequence_number = 0;
- std::vector<u8> data_frame = GenerateDataFrame(data, data_channel, dest_node_id,
- connection_status.network_node_id,
- sequence_number);
- // TODO(Subv): Send the frame.
- rb.Push(RESULT_SUCCESS);
- LOG_WARNING(Service_NWM, "(STUB) called dest_node_id=%u size=%u flags=%u channel=%u",
- static_cast<u32>(dest_node_id), data_size, flags, static_cast<u32>(data_channel));
- }
- /**
- * NWM_UDS::GetChannel service function.
- * Returns the WiFi channel in which the network we're connected to is transmitting.
- * Inputs:
- * 0 : Command header.
- * Outputs:
- * 0 : Return header
- * 1 : Result of function, 0 on success, otherwise error code
- * 2 : Channel of the current WiFi network connection.
- */
- static void GetChannel(Interface* self) {
- IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x1A, 0, 0);
- IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
- bool is_connected = connection_status.status != static_cast<u32>(NetworkStatus::NotConnected);
- u8 channel = is_connected ? network_channel : 0;
- rb.Push(RESULT_SUCCESS);
- rb.Push(channel);
- LOG_DEBUG(Service_NWM, "called");
- }
- /**
- * NWM_UDS::SetApplicationData service function.
- * Updates the application data that is being broadcast in the beacon frames
- * for the network that we're hosting.
- * Inputs:
- * 1 : Data size.
- * 3 : VAddr of the data.
- * Outputs:
- * 0 : Return header
- * 1 : Result of function, 0 on success, otherwise error code
- * 2 : Channel of the current WiFi network connection.
- */
- static void SetApplicationData(Interface* self) {
- IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x1A, 1, 2);
- u32 size = rp.Pop<u32>();
- size_t desc_size;
- const VAddr address = rp.PopStaticBuffer(&desc_size, false);
- ASSERT(desc_size == size);
- LOG_DEBUG(Service_NWM, "called");
- IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
- if (size > ApplicationDataSize) {
- rb.Push(ResultCode(ErrorDescription::TooLarge, ErrorModule::UDS,
- ErrorSummary::WrongArgument, ErrorLevel::Usage));
- return;
- }
- network_info.application_data_size = size;
- Memory::ReadBlock(address, network_info.application_data.data(), size);
- rb.Push(RESULT_SUCCESS);
- }
- /**
- * NWM_UDS::DecryptBeaconData service function.
- * Decrypts the encrypted data tags contained in the 802.11 beacons.
- * Inputs:
- * 1 : Input network struct buffer descriptor.
- * 2 : Input network struct buffer ptr.
- * 3 : Input tag0 encrypted buffer descriptor.
- * 4 : Input tag0 encrypted buffer ptr.
- * 5 : Input tag1 encrypted buffer descriptor.
- * 6 : Input tag1 encrypted buffer ptr.
- * 64 : Output buffer descriptor.
- * 65 : Output buffer ptr.
- * Outputs:
- * 0 : Return header
- * 1 : Result of function, 0 on success, otherwise error code
- */
- static void DecryptBeaconData(Interface* self) {
- IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x1F, 0, 6);
- size_t desc_size;
- const VAddr network_struct_addr = rp.PopStaticBuffer(&desc_size);
- ASSERT(desc_size == sizeof(NetworkInfo));
- size_t data0_size;
- const VAddr encrypted_data0_addr = rp.PopStaticBuffer(&data0_size);
- size_t data1_size;
- const VAddr encrypted_data1_addr = rp.PopStaticBuffer(&data1_size);
- size_t output_buffer_size;
- const VAddr output_buffer_addr = rp.PeekStaticBuffer(0, &output_buffer_size);
- // This size is hardcoded in the 3DS UDS code.
- ASSERT(output_buffer_size == sizeof(NodeInfo) * UDSMaxNodes);
- LOG_WARNING(Service_NWM, "called in0=%08X in1=%08X out=%08X", encrypted_data0_addr,
- encrypted_data1_addr, output_buffer_addr);
- NetworkInfo net_info;
- Memory::ReadBlock(network_struct_addr, &net_info, sizeof(net_info));
- // Read the encrypted data.
- // The first 4 bytes should be the OUI and the OUI Type of the tags.
- std::array<u8, 3> oui;
- Memory::ReadBlock(encrypted_data0_addr, oui.data(), oui.size());
- ASSERT_MSG(oui == NintendoOUI, "Unexpected OUI");
- Memory::ReadBlock(encrypted_data1_addr, oui.data(), oui.size());
- ASSERT_MSG(oui == NintendoOUI, "Unexpected OUI");
- ASSERT_MSG(Memory::Read8(encrypted_data0_addr + 3) ==
- static_cast<u8>(NintendoTagId::EncryptedData0),
- "Unexpected tag id");
- ASSERT_MSG(Memory::Read8(encrypted_data1_addr + 3) ==
- static_cast<u8>(NintendoTagId::EncryptedData1),
- "Unexpected tag id");
- std::vector<u8> beacon_data(data0_size + data1_size);
- Memory::ReadBlock(encrypted_data0_addr + 4, beacon_data.data(), data0_size);
- Memory::ReadBlock(encrypted_data1_addr + 4, beacon_data.data() + data0_size, data1_size);
- // Decrypt the data
- DecryptBeaconData(net_info, beacon_data);
- // The beacon data header contains the MD5 hash of the data.
- BeaconData beacon_header;
- std::memcpy(&beacon_header, beacon_data.data(), sizeof(beacon_header));
- // TODO(Subv): Verify the MD5 hash of the data and return 0xE1211005 if invalid.
- u8 num_nodes = net_info.max_nodes;
- std::vector<NodeInfo> nodes;
- for (int i = 0; i < num_nodes; ++i) {
- BeaconNodeInfo info;
- std::memcpy(&info, beacon_data.data() + sizeof(beacon_header) + i * sizeof(info),
- sizeof(info));
- // Deserialize the node information.
- NodeInfo node{};
- node.friend_code_seed = info.friend_code_seed;
- node.network_node_id = info.network_node_id;
- for (int i = 0; i < info.username.size(); ++i)
- node.username[i] = info.username[i];
- nodes.push_back(node);
- }
- Memory::ZeroBlock(output_buffer_addr, sizeof(NodeInfo) * UDSMaxNodes);
- Memory::WriteBlock(output_buffer_addr, nodes.data(), sizeof(NodeInfo) * nodes.size());
- IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
- rb.PushStaticBuffer(output_buffer_addr, output_buffer_size, 0);
- rb.Push(RESULT_SUCCESS);
- }
- // Sends a 802.11 beacon frame with information about the current network.
- static void BeaconBroadcastCallback(u64 userdata, int cycles_late) {
- // Don't do anything if we're not actually hosting a network
- if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost))
- return;
- // TODO(Subv): Actually send the beacon.
- std::vector<u8> frame = GenerateBeaconFrame(network_info, node_info);
- // Start broadcasting the network, send a beacon frame every 102.4ms.
- CoreTiming::ScheduleEvent(msToCycles(DefaultBeaconInterval * MillisecondsPerTU) - cycles_late,
- beacon_broadcast_event, 0);
- }
- const Interface::FunctionInfo FunctionTable[] = {
- {0x00010442, nullptr, "Initialize (deprecated)"},
- {0x00020000, nullptr, "Scrap"},
- {0x00030000, Shutdown, "Shutdown"},
- {0x00040402, nullptr, "CreateNetwork (deprecated)"},
- {0x00050040, nullptr, "EjectClient"},
- {0x00060000, nullptr, "EjectSpectator"},
- {0x00070080, nullptr, "UpdateNetworkAttribute"},
- {0x00080000, DestroyNetwork, "DestroyNetwork"},
- {0x00090442, nullptr, "ConnectNetwork (deprecated)"},
- {0x000A0000, nullptr, "DisconnectNetwork"},
- {0x000B0000, GetConnectionStatus, "GetConnectionStatus"},
- {0x000D0040, nullptr, "GetNodeInformation"},
- {0x000E0006, nullptr, "DecryptBeaconData (deprecated)"},
- {0x000F0404, RecvBeaconBroadcastData, "RecvBeaconBroadcastData"},
- {0x00100042, SetApplicationData, "SetApplicationData"},
- {0x00110040, nullptr, "GetApplicationData"},
- {0x00120100, Bind, "Bind"},
- {0x00130040, nullptr, "Unbind"},
- {0x001400C0, nullptr, "PullPacket"},
- {0x00150080, nullptr, "SetMaxSendDelay"},
- {0x00170182, SendTo, "SendTo"},
- {0x001A0000, GetChannel, "GetChannel"},
- {0x001B0302, InitializeWithVersion, "InitializeWithVersion"},
- {0x001D0044, BeginHostingNetwork, "BeginHostingNetwork"},
- {0x001E0084, nullptr, "ConnectToNetwork"},
- {0x001F0006, DecryptBeaconData, "DecryptBeaconData"},
- {0x00200040, nullptr, "Flush"},
- {0x00210080, nullptr, "SetProbeResponseParam"},
- {0x00220402, nullptr, "ScanOnConnection"},
- };
- NWM_UDS::NWM_UDS() {
- connection_status_event =
- Kernel::Event::Create(Kernel::ResetType::OneShot, "NWM::connection_status_event");
- Register(FunctionTable);
- beacon_broadcast_event =
- CoreTiming::RegisterEvent("UDS::BeaconBroadcastCallback", BeaconBroadcastCallback);
- }
- NWM_UDS::~NWM_UDS() {
- network_info = {};
- bind_node_events.clear();
- connection_status_event = nullptr;
- recv_buffer_memory = nullptr;
- connection_status = {};
- connection_status.status = static_cast<u32>(NetworkStatus::NotConnected);
- CoreTiming::UnscheduleEvent(beacon_broadcast_event, 0);
- }
- } // namespace NWM
- } // namespace Service
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