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- // Copyright 2018 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <map>
- #include <vector>
- #include "common/common_types.h"
- #include "video_core/renderer_vulkan/declarations.h"
- namespace Vulkan {
- /// Format usage descriptor
- enum class FormatType { Linear, Optimal, Buffer };
- /// Handles data specific to a physical device.
- class VKDevice final {
- public:
- explicit VKDevice(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical,
- vk::SurfaceKHR surface);
- ~VKDevice();
- /// Initializes the device. Returns true on success.
- bool Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instance);
- /**
- * Returns a format supported by the device for the passed requeriments.
- * @param wanted_format The ideal format to be returned. It may not be the returned format.
- * @param wanted_usage The usage that must be fulfilled even if the format is not supported.
- * @param format_type Format type usage.
- * @returns A format supported by the device.
- */
- vk::Format GetSupportedFormat(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage,
- FormatType format_type) const;
- /// Returns the dispatch loader with direct function pointers of the device
- const vk::DispatchLoaderDynamic& GetDispatchLoader() const {
- return dld;
- }
- /// Returns the logical device
- vk::Device GetLogical() const {
- return logical.get();
- }
- /// Returns the physical device.
- vk::PhysicalDevice GetPhysical() const {
- return physical;
- }
- /// Returns the main graphics queue.
- vk::Queue GetGraphicsQueue() const {
- return graphics_queue;
- }
- /// Returns the main present queue.
- vk::Queue GetPresentQueue() const {
- return present_queue;
- }
- /// Returns main graphics queue family index.
- u32 GetGraphicsFamily() const {
- return graphics_family;
- }
- /// Returns main present queue family index.
- u32 GetPresentFamily() const {
- return present_family;
- }
- /// Returns if the device is integrated with the host CPU
- bool IsIntegrated() const {
- return device_type == vk::PhysicalDeviceType::eIntegratedGpu;
- }
- /// Returns uniform buffer alignment requeriment
- u64 GetUniformBufferAlignment() const {
- return uniform_buffer_alignment;
- }
- /// Checks if the physical device is suitable.
- static bool IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical,
- vk::SurfaceKHR surface);
- private:
- /// Sets up queue families.
- void SetupFamilies(const vk::DispatchLoaderDynamic& dldi, vk::SurfaceKHR surface);
- /// Sets up device properties.
- void SetupProperties(const vk::DispatchLoaderDynamic& dldi);
- /// Returns a list of queue initialization descriptors.
- std::vector<vk::DeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const;
- /// Returns true if a format is supported.
- bool IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage,
- FormatType format_type) const;
- /// Returns the device properties for Vulkan formats.
- static std::map<vk::Format, vk::FormatProperties> GetFormatProperties(
- const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical);
- const vk::PhysicalDevice physical; ///< Physical device
- vk::DispatchLoaderDynamic dld; ///< Device function pointers
- UniqueDevice logical; ///< Logical device
- vk::Queue graphics_queue; ///< Main graphics queue
- vk::Queue present_queue; ///< Main present queue
- u32 graphics_family{}; ///< Main graphics queue family index
- u32 present_family{}; ///< Main present queue family index
- vk::PhysicalDeviceType device_type; ///< Physical device type
- u64 uniform_buffer_alignment{}; ///< Uniform buffer alignment requeriment
- std::map<vk::Format, vk::FormatProperties> format_properties; ///< Format properties dictionary
- };
- } // namespace Vulkan
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