CMakeLists.txt 27 KB

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  1. cmake_minimum_required(VERSION 3.15)
  2. list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
  3. list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules")
  4. list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/find-modules")
  5. include(DownloadExternals)
  6. include(CMakeDependentOption)
  7. project(yuzu)
  8. # Set bundled sdl2/qt as dependent options.
  9. # OFF by default, but if ENABLE_SDL2 and MSVC are true then ON
  10. option(ENABLE_SDL2 "Enable the SDL2 frontend" ON)
  11. CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON "ENABLE_SDL2;MSVC" OFF)
  12. option(ENABLE_QT "Enable the Qt frontend" ON)
  13. option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF)
  14. CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" ON "ENABLE_QT;MSVC" OFF)
  15. option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
  16. option(YUZU_USE_BUNDLED_BOOST "Download bundled Boost" OFF)
  17. CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" ON "WIN32" OFF)
  18. option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
  19. option(YUZU_ENABLE_BOXCAT "Enable the Boxcat service, a yuzu high-level implementation of BCAT" ON)
  20. option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
  21. option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
  22. if (NOT ENABLE_WEB_SERVICE)
  23. set(YUZU_ENABLE_BOXCAT OFF)
  24. endif()
  25. # Default to a Release build
  26. get_property(IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
  27. if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
  28. set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Choose the type of build, options are: Debug Release RelWithDebInfo MinSizeRel." FORCE)
  29. message(STATUS "Defaulting to a Release build")
  30. endif()
  31. if(EXISTS ${PROJECT_SOURCE_DIR}/hooks/pre-commit AND NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
  32. message(STATUS "Copying pre-commit hook")
  33. file(COPY hooks/pre-commit
  34. DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
  35. endif()
  36. # Sanity check : Check that all submodules are present
  37. # =======================================================================
  38. function(check_submodules_present)
  39. file(READ "${PROJECT_SOURCE_DIR}/.gitmodules" gitmodules)
  40. string(REGEX MATCHALL "path *= *[^ \t\r\n]*" gitmodules ${gitmodules})
  41. foreach(module ${gitmodules})
  42. string(REGEX REPLACE "path *= *" "" module ${module})
  43. if (NOT EXISTS "${PROJECT_SOURCE_DIR}/${module}/.git")
  44. message(FATAL_ERROR "Git submodule ${module} not found. "
  45. "Please run: git submodule update --init --recursive")
  46. endif()
  47. endforeach()
  48. endfunction()
  49. if(EXISTS ${PROJECT_SOURCE_DIR}/.gitmodules)
  50. check_submodules_present()
  51. endif()
  52. configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
  53. ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
  54. COPYONLY)
  55. if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
  56. message(STATUS "Downloading compatibility list for yuzu...")
  57. file(DOWNLOAD
  58. https://api.yuzu-emu.org/gamedb/
  59. "${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json" SHOW_PROGRESS)
  60. endif()
  61. if (NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
  62. file(WRITE ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
  63. endif()
  64. # Detect current compilation architecture and create standard definitions
  65. # =======================================================================
  66. include(CheckSymbolExists)
  67. function(detect_architecture symbol arch)
  68. if (NOT DEFINED ARCHITECTURE)
  69. set(CMAKE_REQUIRED_QUIET 1)
  70. check_symbol_exists("${symbol}" "" ARCHITECTURE_${arch})
  71. unset(CMAKE_REQUIRED_QUIET)
  72. # The output variable needs to be unique across invocations otherwise
  73. # CMake's crazy scope rules will keep it defined
  74. if (ARCHITECTURE_${arch})
  75. set(ARCHITECTURE "${arch}" PARENT_SCOPE)
  76. set(ARCHITECTURE_${arch} 1 PARENT_SCOPE)
  77. add_definitions(-DARCHITECTURE_${arch}=1)
  78. endif()
  79. endif()
  80. endfunction()
  81. if (NOT ENABLE_GENERIC)
  82. if (MSVC)
  83. detect_architecture("_M_AMD64" x86_64)
  84. detect_architecture("_M_IX86" x86)
  85. detect_architecture("_M_ARM" ARM)
  86. detect_architecture("_M_ARM64" ARM64)
  87. else()
  88. detect_architecture("__x86_64__" x86_64)
  89. detect_architecture("__i386__" x86)
  90. detect_architecture("__arm__" ARM)
  91. detect_architecture("__aarch64__" ARM64)
  92. endif()
  93. endif()
  94. if (NOT DEFINED ARCHITECTURE)
  95. set(ARCHITECTURE "GENERIC")
  96. set(ARCHITECTURE_GENERIC 1)
  97. add_definitions(-DARCHITECTURE_GENERIC=1)
  98. endif()
  99. message(STATUS "Target architecture: ${ARCHITECTURE}")
  100. if (UNIX)
  101. add_definitions(-DYUZU_UNIX=1)
  102. endif()
  103. # Configure C++ standard
  104. # ===========================
  105. # boost asio's concept usage doesn't play nicely with some compilers yet.
  106. add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
  107. if (MSVC)
  108. add_compile_options(/std:c++latest)
  109. # cubeb and boost still make use of deprecated result_of.
  110. add_definitions(-D_HAS_DEPRECATED_RESULT_OF)
  111. else()
  112. set(CMAKE_CXX_STANDARD 20)
  113. set(CMAKE_CXX_STANDARD_REQUIRED ON)
  114. endif()
  115. # Output binaries to bin/
  116. set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
  117. # System imported libraries
  118. # If not found, download any missing through Conan
  119. # =======================================================================
  120. set(CONAN_CMAKE_SILENT_OUTPUT TRUE)
  121. set(CMAKE_FIND_PACKAGE_PREFER_CONFIG TRUE)
  122. if (YUZU_CONAN_INSTALLED)
  123. if (IS_MULTI_CONFIG)
  124. include(${CMAKE_BINARY_DIR}/conanbuildinfo_multi.cmake)
  125. else()
  126. include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
  127. endif()
  128. list(APPEND CMAKE_MODULE_PATH "${CMAKE_BINARY_DIR}")
  129. list(APPEND CMAKE_PREFIX_PATH "${CMAKE_BINARY_DIR}")
  130. conan_basic_setup()
  131. message(STATUS "Adding conan installed libraries to the search path")
  132. endif()
  133. macro(yuzu_find_packages)
  134. set(options FORCE_REQUIRED)
  135. cmake_parse_arguments(FN "${options}" "" "" ${ARGN})
  136. # Cmake has a *serious* lack of 2D array or associative array...
  137. # Capitalization matters here. We need the naming to match the generated paths from Conan
  138. set(REQUIRED_LIBS
  139. # Cmake Pkg Prefix Version Conan Pkg
  140. "Catch2 2.13 catch2/2.13.0"
  141. "fmt 7.1 fmt/7.1.2"
  142. "lz4 1.8 lz4/1.9.2"
  143. "nlohmann_json 3.8 nlohmann_json/3.8.0"
  144. "ZLIB 1.2 zlib/1.2.11"
  145. "zstd 1.4 zstd/1.4.8"
  146. # can't use opus until AVX check is fixed: https://github.com/yuzu-emu/yuzu/pull/4068
  147. #"opus 1.3 opus/1.3.1"
  148. )
  149. foreach(PACKAGE ${REQUIRED_LIBS})
  150. string(REGEX REPLACE "[ \t\r\n]+" ";" PACKAGE_SPLIT ${PACKAGE})
  151. list(GET PACKAGE_SPLIT 0 PACKAGE_PREFIX)
  152. list(GET PACKAGE_SPLIT 1 PACKAGE_VERSION)
  153. list(GET PACKAGE_SPLIT 2 PACKAGE_CONAN)
  154. # This function is called twice, once to check if the packages exist on the system already
  155. # and a second time to check if conan installed them properly. The second check passes in FORCE_REQUIRED
  156. if (NOT ${PACKAGE_PREFIX}_FOUND)
  157. if (FN_FORCE_REQUIRED)
  158. find_package(${PACKAGE_PREFIX} ${PACKAGE_VERSION} REQUIRED)
  159. else()
  160. find_package(${PACKAGE_PREFIX} ${PACKAGE_VERSION})
  161. endif()
  162. endif()
  163. if (NOT ${PACKAGE_PREFIX}_FOUND)
  164. list(APPEND CONAN_REQUIRED_LIBS ${PACKAGE_CONAN})
  165. else()
  166. # Set a legacy findPackage.cmake style PACKAGE_LIBRARIES variable for subprojects that rely on this
  167. set(${PACKAGE_PREFIX}_LIBRARIES "${PACKAGE_PREFIX}::${PACKAGE_PREFIX}")
  168. endif()
  169. endforeach()
  170. unset(FN_FORCE_REQUIRED)
  171. endmacro()
  172. if (NOT YUZU_USE_BUNDLED_BOOST)
  173. find_package(Boost 1.73.0 CONFIG COMPONENTS context headers QUIET)
  174. endif()
  175. if (Boost_FOUND)
  176. set(Boost_LIBRARIES Boost::boost)
  177. # Conditionally add Boost::context only if the active version of the Conan or system Boost package provides it
  178. # The old version is missing Boost::context, so we want to avoid adding in that case
  179. # The new version requires adding Boost::context to prevent linking issues
  180. #
  181. # This one is used by Conan on subsequent CMake configures, not the first configure.
  182. if (TARGET Boost::context)
  183. list(APPEND Boost_LIBRARIES Boost::context)
  184. endif()
  185. elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux" OR YUZU_USE_BUNDLED_BOOST)
  186. message(STATUS "Boost 1.73.0 or newer not found, falling back to externals")
  187. set(YUZU_USE_BUNDLED_BOOST ON CACHE BOOL "Download bundled Boost" FORCE)
  188. # Use yuzu Boost binaries
  189. set(Boost_EXT_NAME "boost_1_75_0")
  190. set(Boost_PATH "${CMAKE_BINARY_DIR}/externals/${Boost_EXT_NAME}")
  191. download_bundled_external("boost/" ${Boost_EXT_NAME} "")
  192. set(Boost_USE_DEBUG_RUNTIME FALSE)
  193. set(Boost_USE_STATIC_LIBS ON)
  194. find_package(Boost 1.75.0 CONFIG REQUIRED COMPONENTS context headers PATHS ${Boost_PATH} NO_DEFAULT_PATH)
  195. # Manually set the include dirs since the find_package sets it incorrectly
  196. set(Boost_INCLUDE_DIRS ${Boost_PATH}/include CACHE PATH "Path to Boost headers" FORCE)
  197. include_directories(SYSTEM "${Boost_INCLUDE_DIRS}")
  198. else()
  199. message(STATUS "Boost 1.73.0 or newer not found, falling back to Conan")
  200. list(APPEND CONAN_REQUIRED_LIBS "boost/1.73.0")
  201. endif()
  202. # Attempt to locate any packages that are required and report the missing ones in CONAN_REQUIRED_LIBS
  203. yuzu_find_packages()
  204. # Qt5 requires that we find components, so it doesn't fit our pretty little find package function
  205. if(ENABLE_QT)
  206. # We want to load the generated conan qt config so that we get the QT_ROOT var so that we can use the official
  207. # Qt5Config inside the root folder instead of the conan generated one.
  208. if(EXISTS ${CMAKE_BINARY_DIR}/qtConfig.cmake)
  209. include(${CMAKE_BINARY_DIR}/qtConfig.cmake)
  210. list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}")
  211. list(APPEND CMAKE_PREFIX_PATH "${CONAN_QT_ROOT_RELEASE}")
  212. endif()
  213. # Workaround for an issue where conan tries to build Qt from scratch instead of download prebuilt binaries
  214. set(QT_PREFIX_HINT)
  215. if(YUZU_USE_BUNDLED_QT)
  216. if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
  217. set(QT_VER qt-5.12.8-msvc2017_64)
  218. else()
  219. message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
  220. endif()
  221. if (DEFINED QT_VER)
  222. download_bundled_external("qt/" ${QT_VER} QT_PREFIX)
  223. endif()
  224. set(QT_PREFIX_HINT HINTS "${QT_PREFIX}")
  225. endif()
  226. find_package(Qt5 5.9 COMPONENTS Widgets ${QT_PREFIX_HINT})
  227. if (YUZU_USE_QT_WEB_ENGINE)
  228. find_package(Qt5 COMPONENTS WebEngineCore WebEngineWidgets)
  229. endif()
  230. if (ENABLE_QT_TRANSLATION)
  231. find_package(Qt5 REQUIRED COMPONENTS LinguistTools ${QT_PREFIX_HINT})
  232. endif()
  233. endif()
  234. # find SDL2 exports a bunch of variables that are needed, so its easier to do this outside of the yuzu_find_package
  235. if (ENABLE_SDL2)
  236. if (YUZU_USE_BUNDLED_SDL2)
  237. # Detect toolchain and platform
  238. if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
  239. set(SDL2_VER "SDL2-2.0.14")
  240. else()
  241. message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
  242. endif()
  243. if (DEFINED SDL2_VER)
  244. download_bundled_external("sdl2/" ${SDL2_VER} SDL2_PREFIX)
  245. endif()
  246. set(SDL2_FOUND YES)
  247. set(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers")
  248. set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library")
  249. set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll")
  250. add_library(SDL2 INTERFACE)
  251. target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARY}")
  252. target_include_directories(SDL2 INTERFACE "${SDL2_INCLUDE_DIR}")
  253. else()
  254. find_package(SDL2 2.0.14 QUIET)
  255. if (SDL2_FOUND)
  256. # Some installations don't set SDL2_LIBRARIES
  257. if("${SDL2_LIBRARIES}" STREQUAL "")
  258. message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
  259. set(SDL2_LIBRARIES "SDL2::SDL2")
  260. endif()
  261. include_directories(SYSTEM ${SDL2_INCLUDE_DIRS})
  262. add_library(SDL2 INTERFACE)
  263. target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
  264. else()
  265. message(STATUS "SDL2 2.0.14 or newer not found, falling back to externals.")
  266. endif()
  267. endif()
  268. endif()
  269. # Install any missing dependencies with conan install
  270. if (CONAN_REQUIRED_LIBS)
  271. message(STATUS "Packages ${CONAN_REQUIRED_LIBS} not found!")
  272. # Use Conan to fetch the libraries that aren't found
  273. # Download conan.cmake automatically, you can also just copy the conan.cmake file
  274. if(NOT EXISTS "${CMAKE_BINARY_DIR}/conan.cmake")
  275. message(STATUS "Downloading conan.cmake from https://github.com/conan-io/cmake-conan")
  276. file(DOWNLOAD "https://github.com/conan-io/cmake-conan/raw/v0.15/conan.cmake"
  277. "${CMAKE_BINARY_DIR}/conan.cmake")
  278. endif()
  279. include(${CMAKE_BINARY_DIR}/conan.cmake)
  280. set(CONAN_LIB_OPTIONS
  281. libzip:with_openssl=False
  282. libzip:enable_windows_crypto=False
  283. )
  284. conan_check(VERSION 1.24.0 REQUIRED)
  285. # Manually add iconv to fix a dep conflict between qt and sdl2
  286. # We don't need to add it through find_package or anything since the other two can find it just fine
  287. if ("${CONAN_REQUIRED_LIBS}" MATCHES "qt" AND "${CONAN_REQUIRED_LIBS}" MATCHES "sdl")
  288. list(APPEND CONAN_REQUIRED_LIBS "libiconv/1.16")
  289. endif()
  290. if (IS_MULTI_CONFIG)
  291. conan_cmake_run(REQUIRES ${CONAN_REQUIRED_LIBS}
  292. OPTIONS ${CONAN_LIB_OPTIONS}
  293. BUILD missing
  294. CONFIGURATION_TYPES "Release;Debug"
  295. GENERATORS cmake_multi cmake_find_package_multi)
  296. include(${CMAKE_BINARY_DIR}/conanbuildinfo_multi.cmake)
  297. else()
  298. conan_cmake_run(REQUIRES ${CONAN_REQUIRED_LIBS}
  299. OPTIONS ${CONAN_LIB_OPTIONS}
  300. BUILD missing
  301. GENERATORS cmake cmake_find_package_multi)
  302. include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
  303. endif()
  304. list(APPEND CMAKE_MODULE_PATH "${CMAKE_BINARY_DIR}")
  305. list(APPEND CMAKE_PREFIX_PATH "${CMAKE_BINARY_DIR}")
  306. conan_basic_setup()
  307. set(YUZU_CONAN_INSTALLED TRUE CACHE BOOL "If true, the following builds will add conan to the lib search path" FORCE)
  308. # Now that we've installed what we are missing, try to locate them again,
  309. # this time with required, so we bail if its not found.
  310. yuzu_find_packages(FORCE_REQUIRED)
  311. if (NOT Boost_FOUND)
  312. find_package(Boost 1.73.0 REQUIRED COMPONENTS context headers)
  313. set(Boost_LIBRARIES Boost::boost)
  314. # Conditionally add Boost::context only if the active version of the Conan Boost package provides it
  315. # The old version is missing Boost::context, so we want to avoid adding in that case
  316. # The new version requires adding Boost::context to prevent linking issues
  317. if (TARGET Boost::context)
  318. list(APPEND Boost_LIBRARIES Boost::context)
  319. endif()
  320. endif()
  321. # Due to issues with variable scopes in functions, we need to also find_package(qt5) outside of the function
  322. if(ENABLE_QT)
  323. list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}")
  324. list(APPEND CMAKE_PREFIX_PATH "${CONAN_QT_ROOT_RELEASE}")
  325. find_package(Qt5 5.9 REQUIRED COMPONENTS Widgets)
  326. if (YUZU_USE_QT_WEB_ENGINE)
  327. find_package(Qt5 REQUIRED COMPONENTS WebEngineCore WebEngineWidgets)
  328. endif()
  329. endif()
  330. endif()
  331. # Reexport some targets that are named differently when using the upstream CmakeConfig vs the generated Conan config
  332. # In order to ALIAS targets to a new name, they first need to be IMPORTED_GLOBAL
  333. # Dynarmic checks for target `boost` and so we want to make sure it can find it through our system instead of using their external
  334. if (TARGET Boost::Boost)
  335. set_target_properties(Boost::Boost PROPERTIES IMPORTED_GLOBAL TRUE)
  336. add_library(Boost::boost ALIAS Boost::Boost)
  337. add_library(boost ALIAS Boost::Boost)
  338. elseif (TARGET Boost::boost)
  339. set_target_properties(Boost::boost PROPERTIES IMPORTED_GLOBAL TRUE)
  340. add_library(boost ALIAS Boost::boost)
  341. endif()
  342. # Ensure libusb is properly configured (based on dolphin libusb include)
  343. if(NOT APPLE)
  344. include(FindPkgConfig)
  345. find_package(LibUSB)
  346. endif()
  347. if (NOT LIBUSB_FOUND)
  348. add_subdirectory(externals/libusb)
  349. set(LIBUSB_INCLUDE_DIR "")
  350. set(LIBUSB_LIBRARIES usb)
  351. endif()
  352. # List of all FFmpeg components required
  353. set(FFmpeg_COMPONENTS
  354. avcodec
  355. avutil
  356. swscale)
  357. if (NOT YUZU_USE_BUNDLED_FFMPEG)
  358. # Use system installed FFmpeg
  359. find_package(FFmpeg QUIET COMPONENTS ${FFmpeg_COMPONENTS})
  360. if (FFmpeg_FOUND)
  361. # Overwrite aggregate defines from FFmpeg module to avoid over-linking libraries.
  362. # Prevents shipping too many libraries with the AppImage.
  363. set(FFmpeg_LIBRARIES "")
  364. set(FFmpeg_INCLUDE_DIR "")
  365. foreach(COMPONENT ${FFmpeg_COMPONENTS})
  366. set(FFmpeg_LIBRARIES ${FFmpeg_LIBRARIES} ${FFmpeg_LIBRARY_${COMPONENT}} CACHE PATH "Paths to FFmpeg libraries" FORCE)
  367. set(FFmpeg_INCLUDE_DIR ${FFmpeg_INCLUDE_DIR} ${FFmpeg_INCLUDE_${COMPONENT}} CACHE PATH "Path to FFmpeg headers" FORCE)
  368. endforeach()
  369. else()
  370. message(WARNING "FFmpeg not found, falling back to externals")
  371. set(YUZU_USE_BUNDLED_FFMPEG ON)
  372. endif()
  373. endif()
  374. if (YUZU_USE_BUNDLED_FFMPEG)
  375. if (NOT WIN32)
  376. # Build FFmpeg from externals
  377. message(STATUS "Using FFmpeg from externals")
  378. # FFmpeg has source that requires one of nasm or yasm to assemble it.
  379. # REQUIRED throws an error if not found here during configuration rather than during compilation.
  380. find_program(ASSEMBLER NAMES nasm yasm REQUIRED)
  381. set(FFmpeg_PREFIX ${PROJECT_SOURCE_DIR}/externals/ffmpeg)
  382. set(FFmpeg_BUILD_DIR ${PROJECT_BINARY_DIR}/externals/ffmpeg)
  383. set(FFmpeg_MAKEFILE ${FFmpeg_BUILD_DIR}/Makefile)
  384. make_directory(${FFmpeg_BUILD_DIR})
  385. # Read version string from external
  386. file(READ ${FFmpeg_PREFIX}/RELEASE FFmpeg_VERSION)
  387. set(FFmpeg_FOUND NO)
  388. if (NOT FFmpeg_VERSION STREQUAL "")
  389. set(FFmpeg_FOUND YES)
  390. endif()
  391. unset(FFmpeg_LIBRARIES CACHE)
  392. foreach(COMPONENT ${FFmpeg_COMPONENTS})
  393. set(FFmpeg_${COMPONENT}_PREFIX "${FFmpeg_BUILD_DIR}/lib${COMPONENT}")
  394. set(FFmpeg_${COMPONENT}_LIB_NAME "lib${COMPONENT}.a")
  395. set(FFmpeg_${COMPONENT}_LIBRARY "${FFmpeg_${COMPONENT}_PREFIX}/${FFmpeg_${COMPONENT}_LIB_NAME}")
  396. set(FFmpeg_LIBRARIES
  397. ${FFmpeg_LIBRARIES}
  398. ${FFmpeg_${COMPONENT}_LIBRARY}
  399. CACHE PATH "Paths to FFmpeg libraries" FORCE)
  400. endforeach()
  401. set(FFmpeg_INCLUDE_DIR
  402. "${FFmpeg_PREFIX};${FFmpeg_BUILD_DIR}"
  403. CACHE PATH "Path to FFmpeg headers" FORCE)
  404. # `configure` parameters builds only exactly what yuzu needs from FFmpeg
  405. # `--disable-{vaapi,vdpau}` is needed to avoid linking issues
  406. add_custom_command(
  407. OUTPUT
  408. ${FFmpeg_MAKEFILE}
  409. COMMAND
  410. /bin/bash ${FFmpeg_PREFIX}/configure
  411. --disable-avdevice
  412. --disable-avfilter
  413. --disable-avformat
  414. --disable-doc
  415. --disable-everything
  416. --disable-ffmpeg
  417. --disable-ffprobe
  418. --disable-network
  419. --disable-postproc
  420. --disable-swresample
  421. --disable-vaapi
  422. --disable-vdpau
  423. --enable-decoder=h264
  424. --enable-decoder=vp9
  425. WORKING_DIRECTORY
  426. ${FFmpeg_BUILD_DIR}
  427. )
  428. # Workaround for Ubuntu 18.04's older version of make not being able to call make as a child
  429. # with context of the jobserver. Also helps ninja users.
  430. execute_process(
  431. COMMAND
  432. nproc
  433. OUTPUT_VARIABLE
  434. SYSTEM_THREADS)
  435. add_custom_command(
  436. OUTPUT
  437. ${FFmpeg_LIBRARIES}
  438. COMMAND
  439. make -j${SYSTEM_THREADS}
  440. WORKING_DIRECTORY
  441. ${FFmpeg_BUILD_DIR}
  442. )
  443. # ALL makes this custom target build every time
  444. # but it won't actually build if the DEPENDS parameter is up to date
  445. add_custom_target(ffmpeg-configure ALL DEPENDS ${FFmpeg_MAKEFILE})
  446. add_custom_target(ffmpeg-build ALL DEPENDS ${FFmpeg_LIBRARIES} ffmpeg-configure)
  447. if (FFmpeg_FOUND)
  448. message(STATUS "Found FFmpeg version ${FFmpeg_VERSION}")
  449. else()
  450. message(FATAL_ERROR "FFmpeg not found")
  451. endif()
  452. else() # WIN32
  453. # Use yuzu FFmpeg binaries
  454. set(FFmpeg_EXT_NAME "ffmpeg-4.3.1")
  455. set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
  456. download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "")
  457. set(FFmpeg_FOUND YES)
  458. set(FFmpeg_INCLUDE_DIR "${FFmpeg_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
  459. set(FFmpeg_LIBRARY_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg library directory" FORCE)
  460. set(FFmpeg_DLL_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
  461. set(FFmpeg_LIBRARIES
  462. ${FFmpeg_LIBRARY_DIR}/swscale.lib
  463. ${FFmpeg_LIBRARY_DIR}/avcodec.lib
  464. ${FFmpeg_LIBRARY_DIR}/avutil.lib
  465. CACHE PATH "Paths to FFmpeg libraries" FORCE)
  466. endif()
  467. endif()
  468. unset(FFmpeg_COMPONENTS)
  469. # Prefer the -pthread flag on Linux.
  470. set(THREADS_PREFER_PTHREAD_FLAG ON)
  471. find_package(Threads REQUIRED)
  472. # Platform-specific library requirements
  473. # ======================================
  474. if (APPLE)
  475. # Umbrella framework for everything GUI-related
  476. find_library(COCOA_LIBRARY Cocoa)
  477. set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
  478. elseif (WIN32)
  479. # WSAPoll and SHGetKnownFolderPath (AppData/Roaming) didn't exist before WinNT 6.x (Vista)
  480. add_definitions(-D_WIN32_WINNT=0x0600 -DWINVER=0x0600)
  481. set(PLATFORM_LIBRARIES winmm ws2_32)
  482. if (MINGW)
  483. # PSAPI is the Process Status API
  484. set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
  485. endif()
  486. elseif (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
  487. set(PLATFORM_LIBRARIES rt)
  488. endif()
  489. # Setup a custom clang-format target (if clang-format can be found) that will run
  490. # against all the src files. This should be used before making a pull request.
  491. # =======================================================================
  492. set(CLANG_FORMAT_POSTFIX "-10")
  493. find_program(CLANG_FORMAT
  494. NAMES clang-format${CLANG_FORMAT_POSTFIX}
  495. clang-format
  496. PATHS ${PROJECT_BINARY_DIR}/externals)
  497. # if find_program doesn't find it, try to download from externals
  498. if (NOT CLANG_FORMAT)
  499. if (WIN32 AND NOT CMAKE_CROSSCOMPILING)
  500. message(STATUS "Clang format not found! Downloading...")
  501. set(CLANG_FORMAT "${PROJECT_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe")
  502. file(DOWNLOAD
  503. https://github.com/yuzu-emu/ext-windows-bin/raw/master/clang-format${CLANG_FORMAT_POSTFIX}.exe
  504. "${CLANG_FORMAT}" SHOW_PROGRESS
  505. STATUS DOWNLOAD_SUCCESS)
  506. if (NOT DOWNLOAD_SUCCESS EQUAL 0)
  507. message(WARNING "Could not download clang format! Disabling the clang format target")
  508. file(REMOVE ${CLANG_FORMAT})
  509. unset(CLANG_FORMAT)
  510. endif()
  511. else()
  512. message(WARNING "Clang format not found! Disabling the clang format target")
  513. endif()
  514. endif()
  515. if (CLANG_FORMAT)
  516. set(SRCS ${PROJECT_SOURCE_DIR}/src)
  517. set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
  518. if (WIN32)
  519. add_custom_target(clang-format
  520. COMMAND powershell.exe -Command "Get-ChildItem '${SRCS}/*' -Include *.cpp,*.h -Recurse | Foreach {&'${CLANG_FORMAT}' -i $_.fullname}"
  521. COMMENT ${CCOMMENT})
  522. elseif(MINGW)
  523. add_custom_target(clang-format
  524. COMMAND find `cygpath -u ${SRCS}` -iname *.h -o -iname *.cpp | xargs `cygpath -u ${CLANG_FORMAT}` -i
  525. COMMENT ${CCOMMENT})
  526. else()
  527. add_custom_target(clang-format
  528. COMMAND find ${SRCS} -iname *.h -o -iname *.cpp | xargs ${CLANG_FORMAT} -i
  529. COMMENT ${CCOMMENT})
  530. endif()
  531. unset(SRCS)
  532. unset(CCOMMENT)
  533. endif()
  534. # Include source code
  535. # ===================
  536. # This function should be passed a list of all files in a target. It will automatically generate
  537. # file groups following the directory hierarchy, so that the layout of the files in IDEs matches the
  538. # one in the filesystem.
  539. function(create_target_directory_groups target_name)
  540. # Place any files that aren't in the source list in a separate group so that they don't get in
  541. # the way.
  542. source_group("Other Files" REGULAR_EXPRESSION ".")
  543. get_target_property(target_sources "${target_name}" SOURCES)
  544. foreach(file_name IN LISTS target_sources)
  545. get_filename_component(dir_name "${file_name}" PATH)
  546. # Group names use '\' as a separator even though the entire rest of CMake uses '/'...
  547. string(REPLACE "/" "\\" group_name "${dir_name}")
  548. source_group("${group_name}" FILES "${file_name}")
  549. endforeach()
  550. endfunction()
  551. # Prevent boost from linking against libs when building
  552. add_definitions(-DBOOST_ERROR_CODE_HEADER_ONLY
  553. -DBOOST_SYSTEM_NO_LIB
  554. -DBOOST_DATE_TIME_NO_LIB
  555. -DBOOST_REGEX_NO_LIB
  556. )
  557. enable_testing()
  558. add_subdirectory(externals)
  559. add_subdirectory(src)
  560. # Set yuzu project or yuzu-cmd project as default StartUp Project in Visual Studio depending on whether QT is enabled or not
  561. if(ENABLE_QT)
  562. set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT yuzu)
  563. else()
  564. set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT yuzu-cmd)
  565. endif()
  566. # Installation instructions
  567. # =========================
  568. # Install freedesktop.org metadata files, following those specifications:
  569. # http://standards.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html
  570. # http://standards.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
  571. # http://standards.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html
  572. if(ENABLE_QT AND UNIX AND NOT APPLE)
  573. install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.desktop"
  574. DESTINATION "${CMAKE_INSTALL_PREFIX}/share/applications")
  575. install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.svg"
  576. DESTINATION "${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps")
  577. install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.xml"
  578. DESTINATION "${CMAKE_INSTALL_PREFIX}/share/mime/packages")
  579. endif()