ameerj 859ba21f6d buffer_cache: Simplify uniform disabling logic 5 år sedan
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gl_arb_decompiler.cpp 09fa1d6a73 video_core: Make use of ordered container contains() where applicable 5 år sedan
gl_arb_decompiler.h a63a0daa5e gl_arb_decompiler: Implement an assembly shader decompiler 6 år sedan
gl_buffer_cache.cpp 5ad62e7bfc buffer_cache: Heuristically decide to skip cache on uniform buffers 5 år sedan
gl_buffer_cache.h 0b631f22fc renderer_opengl: Remove interop 5 år sedan
gl_device.cpp 6a2084a204 gl_device: Intel: Disable texture view formats workaround on mesa 5 år sedan
gl_device.h d31dbb1bc1 Implement glDepthRangeIndexeddNV 5 år sedan
gl_fence_manager.cpp 82c2601555 video_core: Reimplement the buffer cache 5 år sedan
gl_fence_manager.h 82c2601555 video_core: Reimplement the buffer cache 5 år sedan
gl_query_cache.cpp f95602f152 video_core: Resolve more variable shadowing scenarios pt.3 5 år sedan
gl_query_cache.h f95602f152 video_core: Resolve more variable shadowing scenarios pt.3 5 år sedan
gl_rasterizer.cpp 859ba21f6d buffer_cache: Simplify uniform disabling logic 5 år sedan
gl_rasterizer.h 859ba21f6d buffer_cache: Simplify uniform disabling logic 5 år sedan
gl_resource_manager.cpp 82c2601555 video_core: Reimplement the buffer cache 5 år sedan
gl_resource_manager.h 82c2601555 video_core: Reimplement the buffer cache 5 år sedan
gl_shader_cache.cpp 1a5d4d7840 gl_disk_shader_cache: Log total shader entries count on game load 5 år sedan
gl_shader_cache.h f95602f152 video_core: Resolve more variable shadowing scenarios pt.3 5 år sedan
gl_shader_decompiler.cpp 82c2601555 video_core: Reimplement the buffer cache 5 år sedan
gl_shader_decompiler.h 82c2601555 video_core: Reimplement the buffer cache 5 år sedan
gl_shader_disk_cache.cpp 065867e2c2 common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270) 5 år sedan
gl_shader_disk_cache.h 065867e2c2 common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270) 5 år sedan
gl_shader_manager.cpp 9764c13d6d video_core: Rewrite the texture cache 5 år sedan
gl_shader_manager.h 9764c13d6d video_core: Rewrite the texture cache 5 år sedan
gl_shader_util.cpp 0eaf7e1daa gl_shader_util: Use std::string_view instead of star pointer 6 år sedan
gl_shader_util.h 0eaf7e1daa gl_shader_util: Use std::string_view instead of star pointer 6 år sedan
gl_state_tracker.cpp 82c2601555 video_core: Reimplement the buffer cache 5 år sedan
gl_state_tracker.h 82c2601555 video_core: Reimplement the buffer cache 5 år sedan
gl_stream_buffer.cpp 682d82faf3 gl_stream_buffer/vk_staging_buffer_pool: Fix size check 5 år sedan
gl_stream_buffer.h 82c2601555 video_core: Reimplement the buffer cache 5 år sedan
gl_texture_cache.cpp 3671fd0a97 texture_cache: Handle out of bound texture blits 5 år sedan
gl_texture_cache.h 3671fd0a97 texture_cache: Handle out of bound texture blits 5 år sedan
maxwell_to_gl.h 069afcc633 maxwell_to_gl: Remove unused code 5 år sedan
renderer_opengl.cpp 5bef54618a perf_stats: Rework FPS counter to be more accurate 5 år sedan
renderer_opengl.h 0b631f22fc renderer_opengl: Remove interop 5 år sedan
util_shaders.cpp 2f83d9a61b astc_decoder: Refactor for style and more efficient memory use 5 år sedan
util_shaders.h 2f83d9a61b astc_decoder: Refactor for style and more efficient memory use 5 år sedan