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- // Copyright 2018 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <cstdlib>
- #include <memory>
- #include <string>
- #include <fmt/format.h>
- #include "common/assert.h"
- #include "common/logging/log.h"
- #include "common/scm_rev.h"
- #include "common/settings.h"
- #include "video_core/renderer_vulkan/renderer_vulkan.h"
- #include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
- #ifdef YUZU_USE_EXTERNAL_SDL2
- // Include this before SDL.h to prevent the external from including a dummy
- #define USING_GENERATED_CONFIG_H
- #include <SDL_config.h>
- #endif
- #include <SDL.h>
- #include <SDL_syswm.h>
- EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem,
- Core::System& system_, bool fullscreen)
- : EmuWindow_SDL2{input_subsystem, system_} {
- const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name,
- Common::g_scm_branch, Common::g_scm_desc);
- render_window =
- SDL_CreateWindow(window_title.c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
- Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
- SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
- SDL_SysWMinfo wm;
- SDL_VERSION(&wm.version);
- if (SDL_GetWindowWMInfo(render_window, &wm) == SDL_FALSE) {
- LOG_CRITICAL(Frontend, "Failed to get information from the window manager");
- std::exit(EXIT_FAILURE);
- }
- SetWindowIcon();
- if (fullscreen) {
- Fullscreen();
- ShowCursor(false);
- }
- switch (wm.subsystem) {
- #ifdef SDL_VIDEO_DRIVER_WINDOWS
- case SDL_SYSWM_TYPE::SDL_SYSWM_WINDOWS:
- window_info.type = Core::Frontend::WindowSystemType::Windows;
- window_info.render_surface = reinterpret_cast<void*>(wm.info.win.window);
- break;
- #else
- case SDL_SYSWM_TYPE::SDL_SYSWM_WINDOWS:
- LOG_CRITICAL(Frontend, "Window manager subsystem Windows not compiled");
- std::exit(EXIT_FAILURE);
- break;
- #endif
- #ifdef SDL_VIDEO_DRIVER_X11
- case SDL_SYSWM_TYPE::SDL_SYSWM_X11:
- window_info.type = Core::Frontend::WindowSystemType::X11;
- window_info.display_connection = wm.info.x11.display;
- window_info.render_surface = reinterpret_cast<void*>(wm.info.x11.window);
- break;
- #else
- case SDL_SYSWM_TYPE::SDL_SYSWM_X11:
- LOG_CRITICAL(Frontend, "Window manager subsystem X11 not compiled");
- std::exit(EXIT_FAILURE);
- break;
- #endif
- #ifdef SDL_VIDEO_DRIVER_WAYLAND
- case SDL_SYSWM_TYPE::SDL_SYSWM_WAYLAND:
- window_info.type = Core::Frontend::WindowSystemType::Wayland;
- window_info.display_connection = wm.info.wl.display;
- window_info.render_surface = wm.info.wl.surface;
- break;
- #else
- case SDL_SYSWM_TYPE::SDL_SYSWM_WAYLAND:
- LOG_CRITICAL(Frontend, "Window manager subsystem Wayland not compiled");
- std::exit(EXIT_FAILURE);
- break;
- #endif
- default:
- LOG_CRITICAL(Frontend, "Window manager subsystem not implemented");
- std::exit(EXIT_FAILURE);
- }
- OnResize();
- OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
- SDL_PumpEvents();
- LOG_INFO(Frontend, "yuzu Version: {} | {}-{} (Vulkan)", Common::g_build_name,
- Common::g_scm_branch, Common::g_scm_desc);
- }
- EmuWindow_SDL2_VK::~EmuWindow_SDL2_VK() = default;
- std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_VK::CreateSharedContext() const {
- return std::make_unique<DummyContext>();
- }
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