configure_input_player_widget.cpp 134 KB

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  1. // Copyright 2020 yuzu Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include <algorithm>
  5. #include <QMenu>
  6. #include <QPainter>
  7. #include <QTimer>
  8. #include "yuzu/configuration/configure_input_player_widget.h"
  9. PlayerControlPreview::PlayerControlPreview(QWidget* parent) : QFrame(parent) {
  10. UpdateColors();
  11. QTimer* timer = new QTimer(this);
  12. connect(timer, &QTimer::timeout, this, QOverload<>::of(&PlayerControlPreview::UpdateInput));
  13. // refresh at 60hz
  14. timer->start(16);
  15. }
  16. PlayerControlPreview::~PlayerControlPreview() = default;
  17. void PlayerControlPreview::SetPlayerInput(std::size_t index, const ButtonParam& buttons_param,
  18. const AnalogParam& analogs_param) {
  19. player_index = index;
  20. Settings::ButtonsRaw buttonss;
  21. Settings::AnalogsRaw analogs;
  22. std::transform(buttons_param.begin(), buttons_param.end(), buttonss.begin(),
  23. [](const Common::ParamPackage& param) { return param.Serialize(); });
  24. std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(),
  25. [](const Common::ParamPackage& param) { return param.Serialize(); });
  26. std::transform(buttonss.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
  27. buttonss.begin() + Settings::NativeButton::BUTTON_NS_END, buttons.begin(),
  28. Input::CreateDevice<Input::ButtonDevice>);
  29. std::transform(analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
  30. analogs.begin() + Settings::NativeAnalog::STICK_HID_END, sticks.begin(),
  31. Input::CreateDevice<Input::AnalogDevice>);
  32. UpdateColors();
  33. }
  34. void PlayerControlPreview::SetPlayerInputRaw(std::size_t index,
  35. const Settings::ButtonsRaw& buttons_,
  36. Settings::AnalogsRaw analogs_) {
  37. player_index = index;
  38. std::transform(buttons_.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
  39. buttons_.begin() + Settings::NativeButton::BUTTON_NS_END, buttons.begin(),
  40. Input::CreateDevice<Input::ButtonDevice>);
  41. std::transform(analogs_.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
  42. analogs_.begin() + Settings::NativeAnalog::STICK_HID_END, sticks.begin(),
  43. Input::CreateDevice<Input::AnalogDevice>);
  44. UpdateColors();
  45. }
  46. PlayerControlPreview::LedPattern PlayerControlPreview::GetColorPattern(std::size_t index,
  47. bool player_on) {
  48. if (!player_on) {
  49. return {0, 0, 0, 0};
  50. }
  51. switch (index) {
  52. case 0:
  53. return {1, 0, 0, 0};
  54. case 1:
  55. return {1, 1, 0, 0};
  56. case 2:
  57. return {1, 1, 1, 0};
  58. case 3:
  59. return {1, 1, 1, 1};
  60. case 4:
  61. return {1, 0, 0, 1};
  62. case 5:
  63. return {1, 0, 1, 0};
  64. case 6:
  65. return {1, 0, 1, 1};
  66. case 7:
  67. return {0, 1, 1, 0};
  68. default:
  69. return {0, 0, 0, 0};
  70. }
  71. }
  72. void PlayerControlPreview::SetConnectedStatus(bool checked) {
  73. LedPattern led_pattern = GetColorPattern(player_index, checked);
  74. led_color[0] = led_pattern.position1 ? colors.led_on : colors.led_off;
  75. led_color[1] = led_pattern.position2 ? colors.led_on : colors.led_off;
  76. led_color[2] = led_pattern.position3 ? colors.led_on : colors.led_off;
  77. led_color[3] = led_pattern.position4 ? colors.led_on : colors.led_off;
  78. is_enabled = checked;
  79. ResetInputs();
  80. }
  81. void PlayerControlPreview::SetControllerType(const Settings::ControllerType type) {
  82. controller_type = type;
  83. UpdateColors();
  84. }
  85. void PlayerControlPreview::BeginMappingButton(std::size_t index) {
  86. button_mapping_index = index;
  87. mapping_active = true;
  88. }
  89. void PlayerControlPreview::BeginMappingAnalog(std::size_t index) {
  90. button_mapping_index = Settings::NativeButton::LStick + index;
  91. analog_mapping_index = index;
  92. mapping_active = true;
  93. }
  94. void PlayerControlPreview::EndMapping() {
  95. button_mapping_index = Settings::NativeButton::BUTTON_NS_END;
  96. analog_mapping_index = Settings::NativeAnalog::NumAnalogs;
  97. mapping_active = false;
  98. blink_counter = 0;
  99. ResetInputs();
  100. }
  101. void PlayerControlPreview::UpdateColors() {
  102. if (QIcon::themeName().contains(QStringLiteral("dark")) ||
  103. QIcon::themeName().contains(QStringLiteral("midnight"))) {
  104. colors.primary = QColor(204, 204, 204);
  105. colors.button = QColor(35, 38, 41);
  106. colors.button2 = QColor(26, 27, 30);
  107. colors.slider_arrow = QColor(14, 15, 18);
  108. colors.font2 = QColor(255, 255, 255);
  109. colors.indicator = QColor(170, 238, 255);
  110. colors.indicator2 = QColor(100, 255, 100);
  111. colors.deadzone = QColor(204, 136, 136);
  112. colors.slider_button = colors.button;
  113. }
  114. if (QIcon::themeName().contains(QStringLiteral("dark"))) {
  115. colors.outline = QColor(160, 160, 160);
  116. } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) {
  117. colors.outline = QColor(145, 145, 145);
  118. } else {
  119. colors.outline = QColor(0, 0, 0);
  120. colors.primary = QColor(225, 225, 225);
  121. colors.button = QColor(109, 111, 114);
  122. colors.button2 = QColor(109, 111, 114);
  123. colors.button2 = QColor(77, 80, 84);
  124. colors.slider_arrow = QColor(65, 68, 73);
  125. colors.font2 = QColor(0, 0, 0);
  126. colors.indicator = QColor(0, 0, 200);
  127. colors.indicator2 = QColor(0, 150, 0);
  128. colors.deadzone = QColor(170, 0, 0);
  129. colors.slider_button = QColor(153, 149, 149);
  130. }
  131. // Constant colors
  132. colors.highlight = QColor(170, 0, 0);
  133. colors.highlight2 = QColor(119, 0, 0);
  134. colors.slider = QColor(103, 106, 110);
  135. colors.transparent = QColor(0, 0, 0, 0);
  136. colors.font = QColor(255, 255, 255);
  137. colors.led_on = QColor(255, 255, 0);
  138. colors.led_off = QColor(170, 238, 255);
  139. colors.left = colors.primary;
  140. colors.right = colors.primary;
  141. // Possible alternative to set colors from settings
  142. // colors.left = QColor(Settings::values.players.GetValue()[player_index].body_color_left);
  143. // colors.right = QColor(Settings::values.players.GetValue()[player_index].body_color_right);
  144. }
  145. void PlayerControlPreview::ResetInputs() {
  146. for (std::size_t index = 0; index < button_values.size(); ++index) {
  147. button_values[index] = false;
  148. }
  149. for (std::size_t index = 0; index < axis_values.size(); ++index) {
  150. axis_values[index].properties = {0, 1, 0};
  151. axis_values[index].value = {0, 0};
  152. axis_values[index].raw_value = {0, 0};
  153. }
  154. update();
  155. }
  156. void PlayerControlPreview::UpdateInput() {
  157. if (!is_enabled && !mapping_active) {
  158. return;
  159. }
  160. bool input_changed = false;
  161. const auto& button_state = buttons;
  162. for (std::size_t index = 0; index < button_values.size(); ++index) {
  163. bool value = false;
  164. if (index < Settings::NativeButton::BUTTON_NS_END) {
  165. value = button_state[index]->GetStatus();
  166. }
  167. bool blink = mapping_active && index == button_mapping_index;
  168. if (analog_mapping_index == Settings::NativeAnalog::NUM_STICKS_HID) {
  169. blink &= blink_counter > 25;
  170. }
  171. if (button_values[index] != value || blink) {
  172. input_changed = true;
  173. }
  174. button_values[index] = value || blink;
  175. }
  176. const auto& analog_state = sticks;
  177. for (std::size_t index = 0; index < axis_values.size(); ++index) {
  178. const auto [stick_x_f, stick_y_f] = analog_state[index]->GetStatus();
  179. const auto [stick_x_rf, stick_y_rf] = analog_state[index]->GetRawStatus();
  180. if (static_cast<int>(stick_x_rf * 45) !=
  181. static_cast<int>(axis_values[index].raw_value.x() * 45) ||
  182. static_cast<int>(-stick_y_rf * 45) !=
  183. static_cast<int>(axis_values[index].raw_value.y() * 45)) {
  184. input_changed = true;
  185. }
  186. axis_values[index].properties = analog_state[index]->GetAnalogProperties();
  187. axis_values[index].value = QPointF(stick_x_f, -stick_y_f);
  188. axis_values[index].raw_value = QPointF(stick_x_rf, -stick_y_rf);
  189. const bool blink_analog = mapping_active && index == analog_mapping_index;
  190. if (blink_analog) {
  191. input_changed = true;
  192. axis_values[index].value =
  193. QPointF(blink_counter < 25 ? -blink_counter / 25.0f : 0,
  194. blink_counter > 25 ? -(blink_counter - 25) / 25.0f : 0);
  195. }
  196. }
  197. if (input_changed) {
  198. update();
  199. }
  200. if (mapping_active) {
  201. blink_counter = (blink_counter + 1) % 50;
  202. }
  203. }
  204. void PlayerControlPreview::paintEvent(QPaintEvent* event) {
  205. QFrame::paintEvent(event);
  206. QPainter p(this);
  207. p.setRenderHint(QPainter::Antialiasing);
  208. const QPointF center = rect().center();
  209. switch (controller_type) {
  210. case Settings::ControllerType::Handheld:
  211. DrawHandheldController(p, center);
  212. break;
  213. case Settings::ControllerType::DualJoyconDetached:
  214. DrawDualController(p, center);
  215. break;
  216. case Settings::ControllerType::LeftJoycon:
  217. DrawLeftController(p, center);
  218. break;
  219. case Settings::ControllerType::RightJoycon:
  220. DrawRightController(p, center);
  221. break;
  222. case Settings::ControllerType::GameCube:
  223. DrawGCController(p, center);
  224. break;
  225. case Settings::ControllerType::ProController:
  226. default:
  227. DrawProController(p, center);
  228. break;
  229. }
  230. }
  231. void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center) {
  232. {
  233. using namespace Settings::NativeButton;
  234. // Sideview left joystick
  235. DrawJoystickSideview(p, center + QPoint(142, -69),
  236. -axis_values[Settings::NativeAnalog::LStick].value.y(), 1.15f,
  237. button_values[LStick]);
  238. // Topview D-pad buttons
  239. p.setPen(colors.outline);
  240. button_color = colors.button;
  241. DrawRoundButton(p, center + QPoint(-163, -21), button_values[DLeft], 11, 5, Direction::Up);
  242. DrawRoundButton(p, center + QPoint(-117, -21), button_values[DRight], 11, 5, Direction::Up);
  243. // Topview left joystick
  244. DrawJoystickSideview(p, center + QPointF(-140.5f, -28),
  245. -axis_values[Settings::NativeAnalog::LStick].value.x() + 15.0f, 1.15f,
  246. button_values[LStick]);
  247. // Topview minus button
  248. p.setPen(colors.outline);
  249. button_color = colors.button;
  250. DrawRoundButton(p, center + QPoint(-111, -22), button_values[Minus], 8, 4, Direction::Up,
  251. 1);
  252. // Left trigger
  253. DrawLeftTriggers(p, center, button_values[L]);
  254. DrawRoundButton(p, center + QPoint(151, -146), button_values[L], 8, 4, Direction::Down);
  255. DrawLeftZTriggers(p, center, button_values[ZL]);
  256. // Sideview D-pad buttons
  257. DrawRoundButton(p, center + QPoint(135, 14), button_values[DLeft], 5, 11, Direction::Right);
  258. DrawRoundButton(p, center + QPoint(135, 36), button_values[DDown], 5, 11, Direction::Right);
  259. DrawRoundButton(p, center + QPoint(135, -10), button_values[DUp], 5, 11, Direction::Right);
  260. DrawRoundButton(p, center + QPoint(135, 14), button_values[DRight], 5, 11,
  261. Direction::Right);
  262. DrawRoundButton(p, center + QPoint(135, 71), button_values[Screenshot], 3, 8,
  263. Direction::Right, 1);
  264. // Sideview minus button
  265. DrawRoundButton(p, center + QPoint(135, -118), button_values[Minus], 4, 2.66f,
  266. Direction::Right, 1);
  267. // Sideview SL and SR buttons
  268. button_color = colors.slider_button;
  269. DrawRoundButton(p, center + QPoint(59, 52), button_values[SR], 5, 12, Direction::Left);
  270. DrawRoundButton(p, center + QPoint(59, -69), button_values[SL], 5, 12, Direction::Left);
  271. DrawLeftBody(p, center);
  272. // Left trigger top view
  273. DrawLeftTriggersTopView(p, center, button_values[L]);
  274. DrawLeftZTriggersTopView(p, center, button_values[ZL]);
  275. }
  276. {
  277. // Draw joysticks
  278. using namespace Settings::NativeAnalog;
  279. DrawJoystick(p, center + QPointF(9, -69) + (axis_values[LStick].value * 8), 1.8f,
  280. button_values[Settings::NativeButton::LStick]);
  281. DrawRawJoystick(p, center + QPointF(-140, 90), QPointF(0, 0));
  282. }
  283. using namespace Settings::NativeButton;
  284. // D-pad constants
  285. const QPointF dpad_center = center + QPoint(9, 14);
  286. constexpr int dpad_distance = 23;
  287. constexpr int dpad_radius = 11;
  288. constexpr float dpad_arrow_size = 1.2f;
  289. // D-pad buttons
  290. p.setPen(colors.outline);
  291. button_color = colors.button;
  292. DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius);
  293. DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius);
  294. DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius);
  295. DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius);
  296. // D-pad arrows
  297. p.setPen(colors.font2);
  298. p.setBrush(colors.font2);
  299. DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size);
  300. DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size);
  301. DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size);
  302. DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
  303. // SR and SL buttons
  304. p.setPen(colors.outline);
  305. button_color = colors.slider_button;
  306. DrawRoundButton(p, center + QPoint(155, 52), button_values[SR], 5.2f, 12, Direction::None, 4);
  307. DrawRoundButton(p, center + QPoint(155, -69), button_values[SL], 5.2f, 12, Direction::None, 4);
  308. // SR and SL text
  309. p.setPen(colors.transparent);
  310. p.setBrush(colors.font2);
  311. DrawSymbol(p, center + QPointF(155, 52), Symbol::SR, 1.0f);
  312. DrawSymbol(p, center + QPointF(155, -69), Symbol::SL, 1.0f);
  313. // Minus button
  314. button_color = colors.button;
  315. DrawMinusButton(p, center + QPoint(39, -118), button_values[Minus], 16);
  316. // Screenshot button
  317. DrawRoundButton(p, center + QPoint(26, 71), button_values[Screenshot], 8, 8);
  318. p.setPen(colors.font2);
  319. p.setBrush(colors.font2);
  320. DrawCircle(p, center + QPoint(26, 71), 5);
  321. }
  322. void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center) {
  323. {
  324. using namespace Settings::NativeButton;
  325. // Sideview right joystick
  326. DrawJoystickSideview(p, center + QPoint(173 - 315, 11),
  327. axis_values[Settings::NativeAnalog::RStick].value.y() + 10.0f, 1.15f,
  328. button_values[Settings::NativeButton::RStick]);
  329. // Topview face buttons
  330. p.setPen(colors.outline);
  331. button_color = colors.button;
  332. DrawRoundButton(p, center + QPoint(163, -21), button_values[A], 11, 5, Direction::Up);
  333. DrawRoundButton(p, center + QPoint(117, -21), button_values[Y], 11, 5, Direction::Up);
  334. // Topview right joystick
  335. DrawJoystickSideview(p, center + QPointF(140, -28),
  336. -axis_values[Settings::NativeAnalog::RStick].value.x() + 15.0f, 1.15f,
  337. button_values[RStick]);
  338. // Topview plus button
  339. p.setPen(colors.outline);
  340. button_color = colors.button;
  341. DrawRoundButton(p, center + QPoint(111, -22), button_values[Plus], 8, 4, Direction::Up, 1);
  342. DrawRoundButton(p, center + QPoint(111, -22), button_values[Plus], 2.66f, 4, Direction::Up,
  343. 1);
  344. // Right trigger
  345. p.setPen(colors.outline);
  346. button_color = colors.button;
  347. DrawRightTriggers(p, center, button_values[R]);
  348. DrawRoundButton(p, center + QPoint(-151, -146), button_values[R], 8, 4, Direction::Down);
  349. DrawRightZTriggers(p, center, button_values[ZR]);
  350. // Sideview face buttons
  351. DrawRoundButton(p, center + QPoint(-135, -73), button_values[A], 5, 11, Direction::Left);
  352. DrawRoundButton(p, center + QPoint(-135, -50), button_values[B], 5, 11, Direction::Left);
  353. DrawRoundButton(p, center + QPoint(-135, -95), button_values[X], 5, 11, Direction::Left);
  354. DrawRoundButton(p, center + QPoint(-135, -73), button_values[Y], 5, 11, Direction::Left);
  355. // Sideview home and plus button
  356. DrawRoundButton(p, center + QPoint(-135, 66), button_values[Home], 3, 12, Direction::Left);
  357. DrawRoundButton(p, center + QPoint(-135, -118), button_values[Plus], 4, 8, Direction::Left,
  358. 1);
  359. DrawRoundButton(p, center + QPoint(-135, -118), button_values[Plus], 4, 2.66f,
  360. Direction::Left, 1);
  361. // Sideview SL and SR buttons
  362. button_color = colors.slider_button;
  363. DrawRoundButton(p, center + QPoint(-59, 52), button_values[SL], 5, 11, Direction::Right);
  364. DrawRoundButton(p, center + QPoint(-59, -69), button_values[SR], 5, 11, Direction::Right);
  365. DrawRightBody(p, center);
  366. // Right trigger top view
  367. DrawRightTriggersTopView(p, center, button_values[R]);
  368. DrawRightZTriggersTopView(p, center, button_values[ZR]);
  369. }
  370. {
  371. // Draw joysticks
  372. using namespace Settings::NativeAnalog;
  373. DrawJoystick(p, center + QPointF(-9, 11) + (axis_values[RStick].value * 8), 1.8f,
  374. button_values[Settings::NativeButton::RStick]);
  375. DrawRawJoystick(p, QPointF(0, 0), center + QPointF(140, 90));
  376. }
  377. using namespace Settings::NativeButton;
  378. // Face buttons constants
  379. const QPointF face_center = center + QPoint(-9, -73);
  380. constexpr int face_distance = 23;
  381. constexpr int face_radius = 11;
  382. constexpr float text_size = 1.1f;
  383. // Face buttons
  384. p.setPen(colors.outline);
  385. button_color = colors.button;
  386. DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
  387. DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
  388. DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
  389. DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
  390. // Face buttons text
  391. p.setPen(colors.transparent);
  392. p.setBrush(colors.font);
  393. DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size);
  394. DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size);
  395. DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size);
  396. DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size);
  397. // SR and SL buttons
  398. p.setPen(colors.outline);
  399. button_color = colors.slider_button;
  400. DrawRoundButton(p, center + QPoint(-155, 52), button_values[SL], 5, 12, Direction::None, 4.0f);
  401. DrawRoundButton(p, center + QPoint(-155, -69), button_values[SR], 5, 12, Direction::None, 4.0f);
  402. // SR and SL text
  403. p.setPen(colors.transparent);
  404. p.setBrush(colors.font2);
  405. p.rotate(-180);
  406. DrawSymbol(p, QPointF(-center.x(), -center.y()) + QPointF(155, 69), Symbol::SR, 1.0f);
  407. DrawSymbol(p, QPointF(-center.x(), -center.y()) + QPointF(155, -52), Symbol::SL, 1.0f);
  408. p.rotate(180);
  409. // Plus Button
  410. DrawPlusButton(p, center + QPoint(-40, -118), button_values[Plus], 16);
  411. // Home Button
  412. p.setPen(colors.outline);
  413. button_color = colors.slider_button;
  414. DrawCircleButton(p, center + QPoint(-26, 66), button_values[Home], 12);
  415. button_color = colors.button;
  416. DrawCircleButton(p, center + QPoint(-26, 66), button_values[Home], 9);
  417. p.setPen(colors.transparent);
  418. p.setBrush(colors.font2);
  419. DrawSymbol(p, center + QPoint(-26, 66), Symbol::House, 5);
  420. }
  421. void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center) {
  422. {
  423. using namespace Settings::NativeButton;
  424. // Left/Right trigger
  425. DrawDualTriggers(p, center, button_values[L], button_values[R]);
  426. // Topview face buttons
  427. p.setPen(colors.outline);
  428. button_color = colors.button;
  429. DrawRoundButton(p, center + QPoint(200, -71), button_values[A], 10, 5, Direction::Up);
  430. DrawRoundButton(p, center + QPoint(160, -71), button_values[Y], 10, 5, Direction::Up);
  431. // Topview right joystick
  432. DrawJoystickSideview(p, center + QPointF(180, -78),
  433. -axis_values[Settings::NativeAnalog::RStick].value.x() + 15.0f, 1,
  434. button_values[RStick]);
  435. // Topview plus button
  436. p.setPen(colors.outline);
  437. button_color = colors.button;
  438. DrawRoundButton(p, center + QPoint(154, -72), button_values[Plus], 7, 4, Direction::Up, 1);
  439. DrawRoundButton(p, center + QPoint(154, -72), button_values[Plus], 2.33f, 4, Direction::Up,
  440. 1);
  441. // Topview D-pad buttons
  442. p.setPen(colors.outline);
  443. button_color = colors.button;
  444. DrawRoundButton(p, center + QPoint(-200, -71), button_values[DLeft], 10, 5, Direction::Up);
  445. DrawRoundButton(p, center + QPoint(-160, -71), button_values[DRight], 10, 5, Direction::Up);
  446. // Topview left joystick
  447. DrawJoystickSideview(p, center + QPointF(-180.5f, -78),
  448. -axis_values[Settings::NativeAnalog::LStick].value.x() + 15.0f, 1,
  449. button_values[LStick]);
  450. // Topview minus button
  451. p.setPen(colors.outline);
  452. button_color = colors.button;
  453. DrawRoundButton(p, center + QPoint(-154, -72), button_values[Minus], 7, 4, Direction::Up,
  454. 1);
  455. DrawDualBody(p, center);
  456. // Right trigger top view
  457. DrawDualTriggersTopView(p, center, button_values[L], button_values[R]);
  458. DrawDualZTriggersTopView(p, center, button_values[ZL], button_values[ZR]);
  459. }
  460. {
  461. // Draw joysticks
  462. using namespace Settings::NativeAnalog;
  463. const auto& l_stick = axis_values[LStick];
  464. const auto l_button = button_values[Settings::NativeButton::LStick];
  465. const auto& r_stick = axis_values[RStick];
  466. const auto r_button = button_values[Settings::NativeButton::RStick];
  467. DrawJoystick(p, center + QPointF(-65, -65) + (l_stick.value * 7), 1.62f, l_button);
  468. DrawJoystick(p, center + QPointF(65, 12) + (r_stick.value * 7), 1.62f, r_button);
  469. DrawRawJoystick(p, center + QPointF(-180, 90), center + QPointF(180, 90));
  470. }
  471. using namespace Settings::NativeButton;
  472. // Face buttons constants
  473. const QPointF face_center = center + QPoint(65, -65);
  474. constexpr int face_distance = 20;
  475. constexpr int face_radius = 10;
  476. constexpr float text_size = 1.0f;
  477. // Face buttons
  478. p.setPen(colors.outline);
  479. button_color = colors.button;
  480. DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
  481. DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
  482. DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
  483. DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
  484. // Face buttons text
  485. p.setPen(colors.transparent);
  486. p.setBrush(colors.font);
  487. DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size);
  488. DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size);
  489. DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size);
  490. DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size);
  491. // D-pad constants
  492. const QPointF dpad_center = center + QPoint(-65, 12);
  493. constexpr int dpad_distance = 20;
  494. constexpr int dpad_radius = 10;
  495. constexpr float dpad_arrow_size = 1.1f;
  496. // D-pad buttons
  497. p.setPen(colors.outline);
  498. button_color = colors.button;
  499. DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius);
  500. DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius);
  501. DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius);
  502. DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius);
  503. // D-pad arrows
  504. p.setPen(colors.font2);
  505. p.setBrush(colors.font2);
  506. DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size);
  507. DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size);
  508. DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size);
  509. DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
  510. // Minus and Plus button
  511. button_color = colors.button;
  512. DrawMinusButton(p, center + QPoint(-39, -106), button_values[Minus], 14);
  513. DrawPlusButton(p, center + QPoint(39, -106), button_values[Plus], 14);
  514. // Screenshot button
  515. p.setPen(colors.outline);
  516. DrawRoundButton(p, center + QPoint(-52, 63), button_values[Screenshot], 8, 8);
  517. p.setPen(colors.font2);
  518. p.setBrush(colors.font2);
  519. DrawCircle(p, center + QPoint(-52, 63), 5);
  520. // Home Button
  521. p.setPen(colors.outline);
  522. button_color = colors.slider_button;
  523. DrawCircleButton(p, center + QPoint(50, 60), button_values[Home], 11);
  524. button_color = colors.button;
  525. DrawCircleButton(p, center + QPoint(50, 60), button_values[Home], 8.5f);
  526. p.setPen(colors.transparent);
  527. p.setBrush(colors.font2);
  528. DrawSymbol(p, center + QPoint(50, 60), Symbol::House, 4.2f);
  529. }
  530. void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF center) {
  531. DrawHandheldTriggers(p, center, button_values[Settings::NativeButton::L],
  532. button_values[Settings::NativeButton::R]);
  533. DrawHandheldBody(p, center);
  534. {
  535. // Draw joysticks
  536. using namespace Settings::NativeAnalog;
  537. const auto& l_stick = axis_values[LStick];
  538. const auto l_button = button_values[Settings::NativeButton::LStick];
  539. const auto& r_stick = axis_values[RStick];
  540. const auto r_button = button_values[Settings::NativeButton::RStick];
  541. DrawJoystick(p, center + QPointF(-171, -41) + (l_stick.value * 4), 1.0f, l_button);
  542. DrawJoystick(p, center + QPointF(171, 8) + (r_stick.value * 4), 1.0f, r_button);
  543. DrawRawJoystick(p, center + QPointF(-50, 0), center + QPointF(50, 0));
  544. }
  545. using namespace Settings::NativeButton;
  546. // Face buttons constants
  547. const QPointF face_center = center + QPoint(171, -41);
  548. constexpr float face_distance = 12.8f;
  549. constexpr float face_radius = 6.4f;
  550. constexpr float text_size = 0.6f;
  551. // Face buttons
  552. p.setPen(colors.outline);
  553. button_color = colors.button;
  554. DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
  555. DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
  556. DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
  557. DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
  558. // Face buttons text
  559. p.setPen(colors.transparent);
  560. p.setBrush(colors.font);
  561. DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size);
  562. DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size);
  563. DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size);
  564. DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size);
  565. // D-pad constants
  566. const QPointF dpad_center = center + QPoint(-171, 8);
  567. constexpr float dpad_distance = 12.8f;
  568. constexpr float dpad_radius = 6.4f;
  569. constexpr float dpad_arrow_size = 0.68f;
  570. // D-pad buttons
  571. p.setPen(colors.outline);
  572. button_color = colors.button;
  573. DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius);
  574. DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius);
  575. DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius);
  576. DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius);
  577. // D-pad arrows
  578. p.setPen(colors.font2);
  579. p.setBrush(colors.font2);
  580. DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size);
  581. DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size);
  582. DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size);
  583. DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
  584. // ZL and ZR buttons
  585. p.setPen(colors.outline);
  586. DrawTriggerButton(p, center + QPoint(-210, -130), Direction::Left, button_values[ZL]);
  587. DrawTriggerButton(p, center + QPoint(210, -130), Direction::Right, button_values[ZR]);
  588. p.setPen(colors.transparent);
  589. p.setBrush(colors.font);
  590. DrawSymbol(p, center + QPoint(-210, -130), Symbol::ZL, 1.5f);
  591. DrawSymbol(p, center + QPoint(210, -130), Symbol::ZR, 1.5f);
  592. // Minus and Plus button
  593. p.setPen(colors.outline);
  594. button_color = colors.button;
  595. DrawMinusButton(p, center + QPoint(-155, -67), button_values[Minus], 8);
  596. DrawPlusButton(p, center + QPoint(155, -67), button_values[Plus], 8);
  597. // Screenshot button
  598. p.setPen(colors.outline);
  599. DrawRoundButton(p, center + QPoint(-162, 39), button_values[Screenshot], 5, 5);
  600. p.setPen(colors.font2);
  601. p.setBrush(colors.font2);
  602. DrawCircle(p, center + QPoint(-162, 39), 3);
  603. // Home Button
  604. p.setPen(colors.outline);
  605. button_color = colors.slider_button;
  606. DrawCircleButton(p, center + QPoint(161, 37), button_values[Home], 7);
  607. button_color = colors.button;
  608. DrawCircleButton(p, center + QPoint(161, 37), button_values[Home], 5);
  609. p.setPen(colors.transparent);
  610. p.setBrush(colors.font2);
  611. DrawSymbol(p, center + QPoint(161, 37), Symbol::House, 2.75f);
  612. }
  613. void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center) {
  614. DrawProTriggers(p, center, button_values[Settings::NativeButton::L],
  615. button_values[Settings::NativeButton::R]);
  616. DrawProBody(p, center);
  617. {
  618. // Draw joysticks
  619. using namespace Settings::NativeAnalog;
  620. DrawProJoystick(p, center + QPointF(-111, -55), axis_values[LStick].value, 11,
  621. button_values[Settings::NativeButton::LStick]);
  622. DrawProJoystick(p, center + QPointF(51, 0), axis_values[RStick].value, 11,
  623. button_values[Settings::NativeButton::RStick]);
  624. DrawRawJoystick(p, center + QPointF(-50, 105), center + QPointF(50, 105));
  625. }
  626. using namespace Settings::NativeButton;
  627. // Face buttons constants
  628. const QPointF face_center = center + QPoint(105, -56);
  629. constexpr int face_distance = 31;
  630. constexpr int face_radius = 15;
  631. constexpr float text_size = 1.5f;
  632. // Face buttons
  633. p.setPen(colors.outline);
  634. button_color = colors.button;
  635. DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
  636. DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
  637. DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
  638. DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
  639. // Face buttons text
  640. p.setPen(colors.transparent);
  641. p.setBrush(colors.font);
  642. DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size);
  643. DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size);
  644. DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size);
  645. DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size);
  646. // D-pad buttons
  647. const QPointF dpad_postion = center + QPoint(-61, 0);
  648. DrawArrowButton(p, dpad_postion, Direction::Up, button_values[DUp]);
  649. DrawArrowButton(p, dpad_postion, Direction::Left, button_values[DLeft]);
  650. DrawArrowButton(p, dpad_postion, Direction::Right, button_values[DRight]);
  651. DrawArrowButton(p, dpad_postion, Direction::Down, button_values[DDown]);
  652. DrawArrowButtonOutline(p, dpad_postion);
  653. // ZL and ZR buttons
  654. p.setPen(colors.outline);
  655. DrawTriggerButton(p, center + QPoint(-210, -130), Direction::Left, button_values[ZL]);
  656. DrawTriggerButton(p, center + QPoint(210, -130), Direction::Right, button_values[ZR]);
  657. p.setPen(colors.transparent);
  658. p.setBrush(colors.font);
  659. DrawSymbol(p, center + QPoint(-210, -130), Symbol::ZL, 1.5f);
  660. DrawSymbol(p, center + QPoint(210, -130), Symbol::ZR, 1.5f);
  661. // Minus and Plus buttons
  662. p.setPen(colors.outline);
  663. DrawCircleButton(p, center + QPoint(-50, -86), button_values[Minus], 9);
  664. DrawCircleButton(p, center + QPoint(50, -86), button_values[Plus], 9);
  665. // Minus and Plus symbols
  666. p.setPen(colors.font2);
  667. p.setBrush(colors.font2);
  668. DrawRectangle(p, center + QPoint(-50, -86), 9, 1.5f);
  669. DrawRectangle(p, center + QPoint(50, -86), 9, 1.5f);
  670. DrawRectangle(p, center + QPoint(50, -86), 1.5f, 9);
  671. // Screenshot button
  672. p.setPen(colors.outline);
  673. DrawRoundButton(p, center + QPoint(-29, -56), button_values[Screenshot], 7, 7);
  674. p.setPen(colors.font2);
  675. p.setBrush(colors.font2);
  676. DrawCircle(p, center + QPoint(-29, -56), 4.5f);
  677. // Home Button
  678. p.setPen(colors.outline);
  679. button_color = colors.slider_button;
  680. DrawCircleButton(p, center + QPoint(29, -56), button_values[Home], 10.0f);
  681. button_color = colors.button;
  682. DrawCircleButton(p, center + QPoint(29, -56), button_values[Home], 7.1f);
  683. p.setPen(colors.transparent);
  684. p.setBrush(colors.font2);
  685. DrawSymbol(p, center + QPoint(29, -56), Symbol::House, 3.9f);
  686. }
  687. void PlayerControlPreview::DrawGCController(QPainter& p, const QPointF center) {
  688. DrawGCTriggers(p, center, button_values[Settings::NativeButton::ZL],
  689. button_values[Settings::NativeButton::ZR]);
  690. DrawGCButtonZ(p, center, button_values[Settings::NativeButton::R]);
  691. DrawGCBody(p, center);
  692. {
  693. // Draw joysticks
  694. using namespace Settings::NativeAnalog;
  695. DrawGCJoystick(p, center + QPointF(-111, -44) + (axis_values[LStick].value * 10), false);
  696. button_color = colors.button2;
  697. DrawCircleButton(p, center + QPointF(61, 37) + (axis_values[RStick].value * 9.5f), false,
  698. 15);
  699. p.setPen(colors.transparent);
  700. p.setBrush(colors.font);
  701. DrawSymbol(p, center + QPointF(61, 37) + (axis_values[RStick].value * 9.5f), Symbol::C,
  702. 1.0f);
  703. DrawRawJoystick(p, center + QPointF(-198, -125), center + QPointF(198, -125));
  704. }
  705. using namespace Settings::NativeButton;
  706. // Face buttons constants
  707. constexpr float text_size = 1.1f;
  708. // Face buttons
  709. p.setPen(colors.outline);
  710. button_color = colors.button;
  711. DrawCircleButton(p, center + QPoint(111, -44), button_values[A], 21);
  712. DrawCircleButton(p, center + QPoint(70, -23), button_values[B], 13);
  713. DrawGCButtonX(p, center, button_values[Settings::NativeButton::X]);
  714. DrawGCButtonY(p, center, button_values[Settings::NativeButton::Y]);
  715. // Face buttons text
  716. p.setPen(colors.transparent);
  717. p.setBrush(colors.font);
  718. DrawSymbol(p, center + QPoint(111, -44), Symbol::A, 1.5f);
  719. DrawSymbol(p, center + QPoint(70, -23), Symbol::B, text_size);
  720. DrawSymbol(p, center + QPoint(151, -53), Symbol::X, text_size);
  721. DrawSymbol(p, center + QPoint(100, -83), Symbol::Y, text_size);
  722. // D-pad buttons
  723. const QPointF dpad_postion = center + QPoint(-61, 37);
  724. const float dpad_size = 0.8f;
  725. DrawArrowButton(p, dpad_postion, Direction::Up, button_values[DUp], dpad_size);
  726. DrawArrowButton(p, dpad_postion, Direction::Left, button_values[DLeft], dpad_size);
  727. DrawArrowButton(p, dpad_postion, Direction::Right, button_values[DRight], dpad_size);
  728. DrawArrowButton(p, dpad_postion, Direction::Down, button_values[DDown], dpad_size);
  729. DrawArrowButtonOutline(p, dpad_postion, dpad_size);
  730. // Minus and Plus buttons
  731. p.setPen(colors.outline);
  732. DrawCircleButton(p, center + QPoint(0, -44), button_values[Plus], 8);
  733. }
  734. constexpr std::array<float, 13 * 2> symbol_a = {
  735. -1.085f, -5.2f, 1.085f, -5.2f, 5.085f, 5.0f, 2.785f, 5.0f, 1.785f,
  736. 2.65f, -1.785f, 2.65f, -2.785f, 5.0f, -5.085f, 5.0f, -1.4f, 1.0f,
  737. 0.0f, -2.8f, 1.4f, 1.0f, -1.4f, 1.0f, -5.085f, 5.0f,
  738. };
  739. constexpr std::array<float, 134 * 2> symbol_b = {
  740. -4.0f, 0.0f, -4.0f, 0.0f, -4.0f, -0.1f, -3.8f, -5.1f, 1.8f, -5.0f, 2.3f, -4.9f, 2.6f,
  741. -4.8f, 2.8f, -4.7f, 2.9f, -4.6f, 3.1f, -4.5f, 3.2f, -4.4f, 3.4f, -4.3f, 3.4f, -4.2f,
  742. 3.5f, -4.1f, 3.7f, -4.0f, 3.7f, -3.9f, 3.8f, -3.8f, 3.8f, -3.7f, 3.9f, -3.6f, 3.9f,
  743. -3.5f, 4.0f, -3.4f, 4.0f, -3.3f, 4.1f, -3.1f, 4.1f, -3.0f, 4.0f, -2.0f, 4.0f, -1.9f,
  744. 3.9f, -1.7f, 3.9f, -1.6f, 3.8f, -1.5f, 3.8f, -1.4f, 3.7f, -1.3f, 3.7f, -1.2f, 3.6f,
  745. -1.1f, 3.6f, -1.0f, 3.5f, -0.9f, 3.3f, -0.8f, 3.3f, -0.7f, 3.2f, -0.6f, 3.0f, -0.5f,
  746. 2.9f, -0.4f, 2.7f, -0.3f, 2.9f, -0.2f, 3.2f, -0.1f, 3.3f, 0.0f, 3.5f, 0.1f, 3.6f,
  747. 0.2f, 3.8f, 0.3f, 3.9f, 0.4f, 4.0f, 0.6f, 4.1f, 0.7f, 4.3f, 0.8f, 4.3f, 0.9f,
  748. 4.4f, 1.0f, 4.4f, 1.1f, 4.5f, 1.3f, 4.5f, 1.4f, 4.6f, 1.6f, 4.6f, 1.7f, 4.5f,
  749. 2.8f, 4.5f, 2.9f, 4.4f, 3.1f, 4.4f, 3.2f, 4.3f, 3.4f, 4.3f, 3.5f, 4.2f, 3.6f,
  750. 4.2f, 3.7f, 4.1f, 3.8f, 4.1f, 3.9f, 4.0f, 4.0f, 3.9f, 4.2f, 3.8f, 4.3f, 3.6f,
  751. 4.4f, 3.6f, 4.5f, 3.4f, 4.6f, 3.3f, 4.7f, 3.1f, 4.8f, 2.8f, 4.9f, 2.6f, 5.0f,
  752. 2.1f, 5.1f, -4.0f, 5.0f, -4.0f, 4.9f,
  753. -4.0f, 0.0f, 1.1f, 3.4f, 1.1f, 3.4f, 1.5f, 3.3f, 1.8f, 3.2f, 2.0f, 3.1f, 2.1f,
  754. 3.0f, 2.3f, 2.9f, 2.3f, 2.8f, 2.4f, 2.7f, 2.4f, 2.6f, 2.5f, 2.3f, 2.5f, 2.2f,
  755. 2.4f, 1.7f, 2.4f, 1.6f, 2.3f, 1.4f, 2.3f, 1.3f, 2.2f, 1.2f, 2.2f, 1.1f, 2.1f,
  756. 1.0f, 1.9f, 0.9f, 1.6f, 0.8f, 1.4f, 0.7f, -1.9f, 0.6f, -1.9f, 0.7f, -1.8f, 3.4f,
  757. 1.1f, 3.4f, -4.0f, 0.0f,
  758. 0.3f, -1.1f, 0.3f, -1.1f, 1.3f, -1.2f, 1.5f, -1.3f, 1.8f, -1.4f, 1.8f, -1.5f, 1.9f,
  759. -1.6f, 2.0f, -1.8f, 2.0f, -1.9f, 2.1f, -2.0f, 2.1f, -2.1f, 2.0f, -2.7f, 2.0f, -2.8f,
  760. 1.9f, -2.9f, 1.9f, -3.0f, 1.8f, -3.1f, 1.6f, -3.2f, 1.6f, -3.3f, 1.3f, -3.4f, -1.9f,
  761. -3.3f, -1.9f, -3.2f, -1.8f, -1.0f, 0.2f, -1.1f, 0.3f, -1.1f, -4.0f, 0.0f,
  762. };
  763. constexpr std::array<float, 9 * 2> symbol_y = {
  764. -4.79f, -4.9f, -2.44f, -4.9f, 0.0f, -0.9f, 2.44f, -4.9f, 4.79f,
  765. -4.9f, 1.05f, 1.0f, 1.05f, 5.31f, -1.05f, 5.31f, -1.05f, 1.0f,
  766. };
  767. constexpr std::array<float, 12 * 2> symbol_x = {
  768. -4.4f, -5.0f, -2.0f, -5.0f, 0.0f, -1.7f, 2.0f, -5.0f, 4.4f, -5.0f, 1.2f, 0.0f,
  769. 4.4f, 5.0f, 2.0f, 5.0f, 0.0f, 1.7f, -2.0f, 5.0f, -4.4f, 5.0f, -1.2f, 0.0f,
  770. };
  771. constexpr std::array<float, 7 * 2> symbol_l = {
  772. 2.4f, -3.23f, 2.4f, 2.1f, 5.43f, 2.1f, 5.43f, 3.22f, 0.98f, 3.22f, 0.98f, -3.23f, 2.4f, -3.23f,
  773. };
  774. constexpr std::array<float, 98 * 2> symbol_r = {
  775. 1.0f, 0.0f, 1.0f, -0.1f, 1.1f, -3.3f, 4.3f, -3.2f, 5.1f, -3.1f, 5.4f, -3.0f, 5.6f, -2.9f,
  776. 5.7f, -2.8f, 5.9f, -2.7f, 5.9f, -2.6f, 6.0f, -2.5f, 6.1f, -2.3f, 6.2f, -2.2f, 6.2f, -2.1f,
  777. 6.3f, -2.0f, 6.3f, -1.9f, 6.2f, -0.8f, 6.2f, -0.7f, 6.1f, -0.6f, 6.1f, -0.5f, 6.0f, -0.4f,
  778. 6.0f, -0.3f, 5.9f, -0.2f, 5.7f, -0.1f, 5.7f, 0.0f, 5.6f, 0.1f, 5.4f, 0.2f, 5.1f, 0.3f,
  779. 4.7f, 0.4f, 4.7f, 0.5f, 4.9f, 0.6f, 5.0f, 0.7f, 5.2f, 0.8f, 5.2f, 0.9f, 5.3f, 1.0f,
  780. 5.5f, 1.1f, 5.5f, 1.2f, 5.6f, 1.3f, 5.7f, 1.5f, 5.8f, 1.6f, 5.9f, 1.8f, 6.0f, 1.9f,
  781. 6.1f, 2.1f, 6.2f, 2.2f, 6.2f, 2.3f, 6.3f, 2.4f, 6.4f, 2.6f, 6.5f, 2.7f, 6.6f, 2.9f,
  782. 6.7f, 3.0f, 6.7f, 3.1f, 6.8f, 3.2f, 6.8f, 3.3f, 5.3f, 3.2f, 5.2f, 3.1f, 5.2f, 3.0f,
  783. 5.1f, 2.9f, 5.0f, 2.7f, 4.9f, 2.6f, 4.8f, 2.4f, 4.7f, 2.3f, 4.6f, 2.1f, 4.5f, 2.0f,
  784. 4.4f, 1.8f, 4.3f, 1.7f, 4.1f, 1.4f, 4.0f, 1.3f, 3.9f, 1.1f, 3.8f, 1.0f, 3.6f, 0.9f,
  785. 3.6f, 0.8f, 3.5f, 0.7f, 3.3f, 0.6f, 2.9f, 0.5f, 2.3f, 0.6f, 2.3f, 0.7f, 2.2f, 3.3f,
  786. 1.0f, 3.2f, 1.0f, 3.1f, 1.0f, 0.0f,
  787. 4.2f, -0.5f, 4.4f, -0.6f, 4.7f, -0.7f, 4.8f, -0.8f, 4.9f, -1.0f, 5.0f, -1.1f, 5.0f, -1.2f,
  788. 4.9f, -1.7f, 4.9f, -1.8f, 4.8f, -1.9f, 4.8f, -2.0f, 4.6f, -2.1f, 4.3f, -2.2f, 2.3f, -2.1f,
  789. 2.3f, -2.0f, 2.4f, -0.5f, 4.2f, -0.5f, 1.0f, 0.0f,
  790. };
  791. constexpr std::array<float, 18 * 2> symbol_zl = {
  792. -2.6f, -2.13f, -5.6f, -2.13f, -5.6f, -3.23f, -0.8f, -3.23f, -0.8f, -2.13f, -4.4f, 2.12f,
  793. -0.7f, 2.12f, -0.7f, 3.22f, -6.0f, 3.22f, -6.0f, 2.12f, 2.4f, -3.23f, 2.4f, 2.1f,
  794. 5.43f, 2.1f, 5.43f, 3.22f, 0.98f, 3.22f, 0.98f, -3.23f, 2.4f, -3.23f, -6.0f, 2.12f,
  795. };
  796. constexpr std::array<float, 57 * 2> symbol_sl = {
  797. -3.0f, -3.65f, -2.76f, -4.26f, -2.33f, -4.76f, -1.76f, -5.09f, -1.13f, -5.26f, -0.94f,
  798. -4.77f, -0.87f, -4.11f, -1.46f, -3.88f, -1.91f, -3.41f, -2.05f, -2.78f, -1.98f, -2.13f,
  799. -1.59f, -1.61f, -0.96f, -1.53f, -0.56f, -2.04f, -0.38f, -2.67f, -0.22f, -3.31f, 0.0f,
  800. -3.93f, 0.34f, -4.49f, 0.86f, -4.89f, 1.49f, -5.05f, 2.14f, -4.95f, 2.69f, -4.6f,
  801. 3.07f, -4.07f, 3.25f, -3.44f, 3.31f, -2.78f, 3.25f, -2.12f, 3.07f, -1.49f, 2.7f,
  802. -0.95f, 2.16f, -0.58f, 1.52f, -0.43f, 1.41f, -0.99f, 1.38f, -1.65f, 1.97f, -1.91f,
  803. 2.25f, -2.49f, 2.25f, -3.15f, 1.99f, -3.74f, 1.38f, -3.78f, 1.06f, -3.22f, 0.88f,
  804. -2.58f, 0.71f, -1.94f, 0.49f, -1.32f, 0.13f, -0.77f, -0.4f, -0.4f, -1.04f, -0.25f,
  805. -1.69f, -0.32f, -2.28f, -0.61f, -2.73f, -1.09f, -2.98f, -1.69f, -3.09f, -2.34f,
  806. 3.23f, 2.4f, -2.1f, 2.4f, -2.1f, 5.43f, -3.22f, 5.43f, -3.22f, 0.98f, 3.23f,
  807. 0.98f, 3.23f, 2.4f, -3.09f, -2.34f,
  808. };
  809. constexpr std::array<float, 109 * 2> symbol_zr = {
  810. -2.6f, -2.13f, -5.6f, -2.13f, -5.6f, -3.23f, -0.8f, -3.23f, -0.8f, -2.13f, -4.4f, 2.12f, -0.7f,
  811. 2.12f, -0.7f, 3.22f, -6.0f, 3.22f, -6.0f, 2.12f,
  812. 1.0f, 0.0f, 1.0f, -0.1f, 1.1f, -3.3f, 4.3f, -3.2f, 5.1f, -3.1f, 5.4f, -3.0f, 5.6f,
  813. -2.9f, 5.7f, -2.8f, 5.9f, -2.7f, 5.9f, -2.6f, 6.0f, -2.5f, 6.1f, -2.3f, 6.2f, -2.2f,
  814. 6.2f, -2.1f, 6.3f, -2.0f, 6.3f, -1.9f, 6.2f, -0.8f, 6.2f, -0.7f, 6.1f, -0.6f, 6.1f,
  815. -0.5f, 6.0f, -0.4f, 6.0f, -0.3f, 5.9f, -0.2f, 5.7f, -0.1f, 5.7f, 0.0f, 5.6f, 0.1f,
  816. 5.4f, 0.2f, 5.1f, 0.3f, 4.7f, 0.4f, 4.7f, 0.5f, 4.9f, 0.6f, 5.0f, 0.7f, 5.2f,
  817. 0.8f, 5.2f, 0.9f, 5.3f, 1.0f, 5.5f, 1.1f, 5.5f, 1.2f, 5.6f, 1.3f, 5.7f, 1.5f,
  818. 5.8f, 1.6f, 5.9f, 1.8f, 6.0f, 1.9f, 6.1f, 2.1f, 6.2f, 2.2f, 6.2f, 2.3f, 6.3f,
  819. 2.4f, 6.4f, 2.6f, 6.5f, 2.7f, 6.6f, 2.9f, 6.7f, 3.0f, 6.7f, 3.1f, 6.8f, 3.2f,
  820. 6.8f, 3.3f, 5.3f, 3.2f, 5.2f, 3.1f, 5.2f, 3.0f, 5.1f, 2.9f, 5.0f, 2.7f, 4.9f,
  821. 2.6f, 4.8f, 2.4f, 4.7f, 2.3f, 4.6f, 2.1f, 4.5f, 2.0f, 4.4f, 1.8f, 4.3f, 1.7f,
  822. 4.1f, 1.4f, 4.0f, 1.3f, 3.9f, 1.1f, 3.8f, 1.0f, 3.6f, 0.9f, 3.6f, 0.8f, 3.5f,
  823. 0.7f, 3.3f, 0.6f, 2.9f, 0.5f, 2.3f, 0.6f, 2.3f, 0.7f, 2.2f, 3.3f, 1.0f, 3.2f,
  824. 1.0f, 3.1f, 1.0f, 0.0f,
  825. 4.2f, -0.5f, 4.4f, -0.6f, 4.7f, -0.7f, 4.8f, -0.8f, 4.9f, -1.0f, 5.0f, -1.1f, 5.0f,
  826. -1.2f, 4.9f, -1.7f, 4.9f, -1.8f, 4.8f, -1.9f, 4.8f, -2.0f, 4.6f, -2.1f, 4.3f, -2.2f,
  827. 2.3f, -2.1f, 2.3f, -2.0f, 2.4f, -0.5f, 4.2f, -0.5f, 1.0f, 0.0f, -6.0f, 2.12f,
  828. };
  829. constexpr std::array<float, 148 * 2> symbol_sr = {
  830. -3.0f, -3.65f, -2.76f, -4.26f, -2.33f, -4.76f, -1.76f, -5.09f, -1.13f, -5.26f, -0.94f, -4.77f,
  831. -0.87f, -4.11f, -1.46f, -3.88f, -1.91f, -3.41f, -2.05f, -2.78f, -1.98f, -2.13f, -1.59f, -1.61f,
  832. -0.96f, -1.53f, -0.56f, -2.04f, -0.38f, -2.67f, -0.22f, -3.31f, 0.0f, -3.93f, 0.34f, -4.49f,
  833. 0.86f, -4.89f, 1.49f, -5.05f, 2.14f, -4.95f, 2.69f, -4.6f, 3.07f, -4.07f, 3.25f, -3.44f,
  834. 3.31f, -2.78f, 3.25f, -2.12f, 3.07f, -1.49f, 2.7f, -0.95f, 2.16f, -0.58f, 1.52f, -0.43f,
  835. 1.41f, -0.99f, 1.38f, -1.65f, 1.97f, -1.91f, 2.25f, -2.49f, 2.25f, -3.15f, 1.99f, -3.74f,
  836. 1.38f, -3.78f, 1.06f, -3.22f, 0.88f, -2.58f, 0.71f, -1.94f, 0.49f, -1.32f, 0.13f, -0.77f,
  837. -0.4f, -0.4f, -1.04f, -0.25f, -1.69f, -0.32f, -2.28f, -0.61f, -2.73f, -1.09f, -2.98f, -1.69f,
  838. -3.09f, -2.34f,
  839. -1.0f, 0.0f, 0.1f, 1.0f, 3.3f, 1.1f, 3.2f, 4.3f, 3.1f, 5.1f, 3.0f, 5.4f,
  840. 2.9f, 5.6f, 2.8f, 5.7f, 2.7f, 5.9f, 2.6f, 5.9f, 2.5f, 6.0f, 2.3f, 6.1f,
  841. 2.2f, 6.2f, 2.1f, 6.2f, 2.0f, 6.3f, 1.9f, 6.3f, 0.8f, 6.2f, 0.7f, 6.2f,
  842. 0.6f, 6.1f, 0.5f, 6.1f, 0.4f, 6.0f, 0.3f, 6.0f, 0.2f, 5.9f, 0.1f, 5.7f,
  843. 0.0f, 5.7f, -0.1f, 5.6f, -0.2f, 5.4f, -0.3f, 5.1f, -0.4f, 4.7f, -0.5f, 4.7f,
  844. -0.6f, 4.9f, -0.7f, 5.0f, -0.8f, 5.2f, -0.9f, 5.2f, -1.0f, 5.3f, -1.1f, 5.5f,
  845. -1.2f, 5.5f, -1.3f, 5.6f, -1.5f, 5.7f, -1.6f, 5.8f, -1.8f, 5.9f, -1.9f, 6.0f,
  846. -2.1f, 6.1f, -2.2f, 6.2f, -2.3f, 6.2f, -2.4f, 6.3f, -2.6f, 6.4f, -2.7f, 6.5f,
  847. -2.9f, 6.6f, -3.0f, 6.7f, -3.1f, 6.7f, -3.2f, 6.8f, -3.3f, 6.8f, -3.2f, 5.3f,
  848. -3.1f, 5.2f, -3.0f, 5.2f, -2.9f, 5.1f, -2.7f, 5.0f, -2.6f, 4.9f, -2.4f, 4.8f,
  849. -2.3f, 4.7f, -2.1f, 4.6f, -2.0f, 4.5f, -1.8f, 4.4f, -1.7f, 4.3f, -1.4f, 4.1f,
  850. -1.3f, 4.0f, -1.1f, 3.9f, -1.0f, 3.8f, -0.9f, 3.6f, -0.8f, 3.6f, -0.7f, 3.5f,
  851. -0.6f, 3.3f, -0.5f, 2.9f, -0.6f, 2.3f, -0.7f, 2.3f, -3.3f, 2.2f, -3.2f, 1.0f,
  852. -3.1f, 1.0f, 0.0f, 1.0f,
  853. 0.5f, 4.2f, 0.6f, 4.4f, 0.7f, 4.7f, 0.8f, 4.8f, 1.0f, 4.9f, 1.1f, 5.0f,
  854. 1.2f, 5.0f, 1.7f, 4.9f, 1.8f, 4.9f, 1.9f, 4.8f, 2.0f, 4.8f, 2.1f, 4.6f,
  855. 2.2f, 4.3f, 2.1f, 2.3f, 2.0f, 2.3f, 0.5f, 2.4f, 0.5f, 4.2f, -0.0f, 1.0f,
  856. -3.09f, -2.34f,
  857. };
  858. constexpr std::array<float, 30 * 2> symbol_c = {
  859. 2.86f, 7.57f, 0.99f, 7.94f, -0.91f, 7.87f, -2.73f, 7.31f, -4.23f, 6.14f, -5.2f, 4.51f,
  860. -5.65f, 2.66f, -5.68f, 0.75f, -5.31f, -1.12f, -4.43f, -2.81f, -3.01f, -4.08f, -1.24f, -4.78f,
  861. 0.66f, -4.94f, 2.54f, -4.67f, 4.33f, -4.0f, 4.63f, -2.27f, 3.37f, -2.7f, 1.6f, -3.4f,
  862. -0.3f, -3.5f, -2.09f, -2.87f, -3.34f, -1.45f, -3.91f, 0.37f, -3.95f, 2.27f, -3.49f, 4.12f,
  863. -2.37f, 5.64f, -0.65f, 6.44f, 1.25f, 6.47f, 3.06f, 5.89f, 4.63f, 4.92f, 4.63f, 6.83f,
  864. };
  865. constexpr std::array<float, 12 * 2> house = {
  866. -1.3f, 0.0f, -0.93f, 0.0f, -0.93f, 1.15f, 0.93f, 1.15f, 0.93f, 0.0f, 1.3f, 0.0f,
  867. 0.0f, -1.2f, -1.3f, 0.0f, -0.43f, 0.0f, -0.43f, .73f, 0.43f, .73f, 0.43f, 0.0f,
  868. };
  869. constexpr std::array<float, 11 * 2> up_arrow_button = {
  870. 9.1f, -9.1f, 9.1f, -30.0f, 8.1f, -30.1f, 7.7f, -30.1f, -8.6f, -30.0f, -9.0f,
  871. -29.8f, -9.3f, -29.5f, -9.5f, -29.1f, -9.1f, -28.7f, -9.1f, -9.1f, 0.0f, 0.6f,
  872. };
  873. constexpr std::array<float, 3 * 2> up_arrow_symbol = {
  874. 0.0f, -3.0f, -3.0f, 2.0f, 3.0f, 2.0f,
  875. };
  876. constexpr std::array<float, 64 * 2> trigger_button = {
  877. 5.5f, -12.6f, 5.8f, -12.6f, 6.7f, -12.5f, 8.1f, -12.3f, 8.6f, -12.2f, 9.2f, -12.0f,
  878. 9.5f, -11.9f, 9.9f, -11.8f, 10.6f, -11.5f, 11.0f, -11.3f, 11.2f, -11.2f, 11.4f, -11.1f,
  879. 11.8f, -10.9f, 12.0f, -10.8f, 12.2f, -10.7f, 12.4f, -10.5f, 12.6f, -10.4f, 12.8f, -10.3f,
  880. 13.6f, -9.7f, 13.8f, -9.6f, 13.9f, -9.4f, 14.1f, -9.3f, 14.8f, -8.6f, 15.0f, -8.5f,
  881. 15.1f, -8.3f, 15.6f, -7.8f, 15.7f, -7.6f, 16.1f, -7.0f, 16.3f, -6.8f, 16.4f, -6.6f,
  882. 16.5f, -6.4f, 16.8f, -6.0f, 16.9f, -5.8f, 17.0f, -5.6f, 17.1f, -5.4f, 17.2f, -5.2f,
  883. 17.3f, -5.0f, 17.4f, -4.8f, 17.5f, -4.6f, 17.6f, -4.4f, 17.7f, -4.1f, 17.8f, -3.9f,
  884. 17.9f, -3.5f, 18.0f, -3.3f, 18.1f, -3.0f, 18.2f, -2.6f, 18.2f, -2.3f, 18.3f, -2.1f,
  885. 18.3f, -1.9f, 18.4f, -1.4f, 18.5f, -1.2f, 18.6f, -0.3f, 18.6f, 0.0f, 18.3f, 13.9f,
  886. -17.0f, 13.8f, -17.0f, 13.6f, -16.4f, -11.4f, -16.3f, -11.6f, -16.1f, -11.8f, -15.7f, -12.0f,
  887. -15.5f, -12.1f, -15.1f, -12.3f, -14.6f, -12.4f, -13.4f, -12.5f,
  888. };
  889. constexpr std::array<float, 36 * 2> pro_left_trigger = {
  890. -65.2f, -132.6f, -68.2f, -134.1f, -71.3f, -135.5f, -74.4f, -136.7f, -77.6f,
  891. -137.6f, -80.9f, -138.1f, -84.3f, -138.3f, -87.6f, -138.3f, -91.0f, -138.1f,
  892. -94.3f, -137.8f, -97.6f, -137.3f, -100.9f, -136.7f, -107.5f, -135.3f, -110.7f,
  893. -134.5f, -120.4f, -131.8f, -123.6f, -130.8f, -126.8f, -129.7f, -129.9f, -128.5f,
  894. -132.9f, -127.1f, -135.9f, -125.6f, -138.8f, -123.9f, -141.6f, -122.0f, -144.1f,
  895. -119.8f, -146.3f, -117.3f, -148.4f, -114.7f, -150.4f, -112.0f, -152.3f, -109.2f,
  896. -155.3f, -104.0f, -152.0f, -104.3f, -148.7f, -104.5f, -145.3f, -104.8f, -35.5f,
  897. -117.2f, -38.5f, -118.7f, -41.4f, -120.3f, -44.4f, -121.8f, -50.4f, -124.9f,
  898. };
  899. constexpr std::array<float, 14 * 2> pro_body_top = {
  900. 0.0f, -115.4f, -4.4f, -116.1f, -69.7f, -131.3f, -66.4f, -131.9f, -63.1f, -132.3f,
  901. -56.4f, -133.0f, -53.1f, -133.3f, -49.8f, -133.5f, -43.1f, -133.8f, -39.8f, -134.0f,
  902. -36.5f, -134.1f, -16.4f, -134.4f, -13.1f, -134.4f, 0.0f, -134.1f,
  903. };
  904. constexpr std::array<float, 145 * 2> pro_left_handle = {
  905. -178.7f, -47.5f, -179.0f, -46.1f, -179.3f, -44.6f, -182.0f, -29.8f, -182.3f, -28.4f,
  906. -182.6f, -26.9f, -182.8f, -25.4f, -183.1f, -23.9f, -183.3f, -22.4f, -183.6f, -21.0f,
  907. -183.8f, -19.5f, -184.1f, -18.0f, -184.3f, -16.5f, -184.6f, -15.1f, -184.8f, -13.6f,
  908. -185.1f, -12.1f, -185.3f, -10.6f, -185.6f, -9.1f, -185.8f, -7.7f, -186.1f, -6.2f,
  909. -186.3f, -4.7f, -186.6f, -3.2f, -186.8f, -1.7f, -187.1f, -0.3f, -187.3f, 1.2f,
  910. -187.6f, 2.7f, -187.8f, 4.2f, -188.3f, 7.1f, -188.5f, 8.6f, -188.8f, 10.1f,
  911. -189.0f, 11.6f, -189.3f, 13.1f, -189.5f, 14.5f, -190.0f, 17.5f, -190.2f, 19.0f,
  912. -190.5f, 20.5f, -190.7f, 21.9f, -191.2f, 24.9f, -191.4f, 26.4f, -191.7f, 27.9f,
  913. -191.9f, 29.3f, -192.4f, 32.3f, -192.6f, 33.8f, -193.1f, 36.8f, -193.3f, 38.2f,
  914. -193.8f, 41.2f, -194.0f, 42.7f, -194.7f, 47.1f, -194.9f, 48.6f, -199.0f, 82.9f,
  915. -199.1f, 84.4f, -199.1f, 85.9f, -199.2f, 87.4f, -199.2f, 88.9f, -199.1f, 94.9f,
  916. -198.9f, 96.4f, -198.8f, 97.8f, -198.5f, 99.3f, -198.3f, 100.8f, -198.0f, 102.3f,
  917. -197.7f, 103.7f, -197.4f, 105.2f, -197.0f, 106.7f, -196.6f, 108.1f, -195.7f, 111.0f,
  918. -195.2f, 112.4f, -194.1f, 115.2f, -193.5f, 116.5f, -192.8f, 117.9f, -192.1f, 119.2f,
  919. -190.6f, 121.8f, -189.8f, 123.1f, -188.9f, 124.3f, -187.0f, 126.6f, -186.0f, 127.7f,
  920. -183.9f, 129.8f, -182.7f, 130.8f, -180.3f, 132.6f, -179.1f, 133.4f, -177.8f, 134.1f,
  921. -176.4f, 134.8f, -175.1f, 135.5f, -173.7f, 136.0f, -169.4f, 137.3f, -167.9f, 137.7f,
  922. -166.5f, 138.0f, -165.0f, 138.3f, -163.5f, 138.4f, -162.0f, 138.4f, -160.5f, 138.3f,
  923. -159.0f, 138.0f, -157.6f, 137.7f, -156.1f, 137.3f, -154.7f, 136.9f, -153.2f, 136.5f,
  924. -151.8f, 136.0f, -150.4f, 135.4f, -149.1f, 134.8f, -147.7f, 134.1f, -146.5f, 133.3f,
  925. -145.2f, 132.5f, -144.0f, 131.6f, -142.8f, 130.6f, -141.7f, 129.6f, -139.6f, 127.5f,
  926. -138.6f, 126.4f, -137.7f, 125.2f, -135.1f, 121.5f, -134.3f, 120.3f, -133.5f, 119.0f,
  927. -131.9f, 116.5f, -131.1f, 115.2f, -128.8f, 111.3f, -128.0f, 110.1f, -127.2f, 108.8f,
  928. -126.5f, 107.5f, -125.7f, 106.2f, -125.0f, 104.9f, -124.2f, 103.6f, -123.5f, 102.3f,
  929. -122.0f, 99.6f, -121.3f, 98.3f, -115.8f, 87.7f, -115.1f, 86.4f, -114.4f, 85.0f,
  930. -113.7f, 83.7f, -112.3f, 81.0f, -111.6f, 79.7f, -110.1f, 77.1f, -109.4f, 75.8f,
  931. -108.0f, 73.1f, -107.2f, 71.8f, -106.4f, 70.6f, -105.7f, 69.3f, -104.8f, 68.0f,
  932. -104.0f, 66.8f, -103.1f, 65.6f, -101.1f, 63.3f, -100.0f, 62.3f, -98.8f, 61.4f,
  933. -97.6f, 60.6f, -97.9f, 59.5f, -98.8f, 58.3f, -101.5f, 54.6f, -102.4f, 53.4f,
  934. };
  935. constexpr std::array<float, 245 * 2> pro_body = {
  936. -0.7f, -129.1f, -54.3f, -129.1f, -55.0f, -129.1f, -57.8f, -129.0f, -58.5f, -129.0f,
  937. -60.7f, -128.9f, -61.4f, -128.9f, -62.8f, -128.8f, -63.5f, -128.8f, -65.7f, -128.7f,
  938. -66.4f, -128.7f, -67.8f, -128.6f, -68.5f, -128.6f, -69.2f, -128.5f, -70.0f, -128.5f,
  939. -70.7f, -128.4f, -71.4f, -128.4f, -72.1f, -128.3f, -72.8f, -128.3f, -73.5f, -128.2f,
  940. -74.2f, -128.2f, -74.9f, -128.1f, -75.7f, -128.1f, -76.4f, -128.0f, -77.1f, -128.0f,
  941. -77.8f, -127.9f, -78.5f, -127.9f, -79.2f, -127.8f, -80.6f, -127.7f, -81.4f, -127.6f,
  942. -82.1f, -127.5f, -82.8f, -127.5f, -83.5f, -127.4f, -84.9f, -127.3f, -85.6f, -127.2f,
  943. -87.0f, -127.1f, -87.7f, -127.0f, -88.5f, -126.9f, -89.2f, -126.8f, -89.9f, -126.8f,
  944. -90.6f, -126.7f, -94.1f, -126.3f, -94.8f, -126.2f, -113.2f, -123.3f, -113.9f, -123.2f,
  945. -114.6f, -123.0f, -115.3f, -122.9f, -116.7f, -122.6f, -117.4f, -122.5f, -118.1f, -122.3f,
  946. -118.8f, -122.2f, -119.5f, -122.0f, -120.9f, -121.7f, -121.6f, -121.5f, -122.3f, -121.4f,
  947. -122.9f, -121.2f, -123.6f, -121.0f, -126.4f, -120.3f, -127.1f, -120.1f, -127.8f, -119.8f,
  948. -128.4f, -119.6f, -129.1f, -119.4f, -131.2f, -118.7f, -132.5f, -118.3f, -133.2f, -118.0f,
  949. -133.8f, -117.7f, -134.5f, -117.4f, -135.1f, -117.2f, -135.8f, -116.9f, -136.4f, -116.5f,
  950. -137.0f, -116.2f, -137.7f, -115.8f, -138.3f, -115.4f, -138.9f, -115.1f, -139.5f, -114.7f,
  951. -160.0f, -100.5f, -160.5f, -100.0f, -162.5f, -97.9f, -162.9f, -97.4f, -163.4f, -96.8f,
  952. -163.8f, -96.2f, -165.3f, -93.8f, -165.7f, -93.2f, -166.0f, -92.6f, -166.4f, -91.9f,
  953. -166.7f, -91.3f, -167.3f, -90.0f, -167.6f, -89.4f, -167.8f, -88.7f, -168.1f, -88.0f,
  954. -168.4f, -87.4f, -168.6f, -86.7f, -168.9f, -86.0f, -169.1f, -85.4f, -169.3f, -84.7f,
  955. -169.6f, -84.0f, -169.8f, -83.3f, -170.2f, -82.0f, -170.4f, -81.3f, -172.8f, -72.3f,
  956. -173.0f, -71.6f, -173.5f, -69.5f, -173.7f, -68.8f, -173.9f, -68.2f, -174.0f, -67.5f,
  957. -174.2f, -66.8f, -174.5f, -65.4f, -174.7f, -64.7f, -174.8f, -64.0f, -175.0f, -63.3f,
  958. -175.3f, -61.9f, -175.5f, -61.2f, -175.8f, -59.8f, -176.0f, -59.1f, -176.1f, -58.4f,
  959. -176.3f, -57.7f, -176.6f, -56.3f, -176.8f, -55.6f, -176.9f, -54.9f, -177.1f, -54.2f,
  960. -177.3f, -53.6f, -177.4f, -52.9f, -177.6f, -52.2f, -177.9f, -50.8f, -178.1f, -50.1f,
  961. -178.2f, -49.4f, -178.2f, -48.7f, -177.8f, -48.1f, -177.1f, -46.9f, -176.7f, -46.3f,
  962. -176.4f, -45.6f, -176.0f, -45.0f, -175.3f, -43.8f, -174.9f, -43.2f, -174.2f, -42.0f,
  963. -173.4f, -40.7f, -173.1f, -40.1f, -172.7f, -39.5f, -172.0f, -38.3f, -171.6f, -37.7f,
  964. -170.5f, -35.9f, -170.1f, -35.3f, -169.7f, -34.6f, -169.3f, -34.0f, -168.6f, -32.8f,
  965. -168.2f, -32.2f, -166.3f, -29.2f, -165.9f, -28.6f, -163.2f, -24.4f, -162.8f, -23.8f,
  966. -141.8f, 6.8f, -141.4f, 7.4f, -139.4f, 10.3f, -139.0f, 10.9f, -138.5f, 11.5f,
  967. -138.1f, 12.1f, -137.3f, 13.2f, -136.9f, 13.8f, -136.0f, 15.0f, -135.6f, 15.6f,
  968. -135.2f, 16.1f, -134.8f, 16.7f, -133.9f, 17.9f, -133.5f, 18.4f, -133.1f, 19.0f,
  969. -131.8f, 20.7f, -131.4f, 21.3f, -130.1f, 23.0f, -129.7f, 23.6f, -128.4f, 25.3f,
  970. -128.0f, 25.9f, -126.7f, 27.6f, -126.3f, 28.2f, -125.4f, 29.3f, -125.0f, 29.9f,
  971. -124.1f, 31.0f, -123.7f, 31.6f, -122.8f, 32.7f, -122.4f, 33.3f, -121.5f, 34.4f,
  972. -121.1f, 35.0f, -120.6f, 35.6f, -120.2f, 36.1f, -119.7f, 36.7f, -119.3f, 37.2f,
  973. -118.9f, 37.8f, -118.4f, 38.4f, -118.0f, 38.9f, -117.5f, 39.5f, -117.1f, 40.0f,
  974. -116.6f, 40.6f, -116.2f, 41.1f, -115.7f, 41.7f, -115.2f, 42.2f, -114.8f, 42.8f,
  975. -114.3f, 43.3f, -113.9f, 43.9f, -113.4f, 44.4f, -112.4f, 45.5f, -112.0f, 46.0f,
  976. -111.5f, 46.5f, -110.5f, 47.6f, -110.0f, 48.1f, -109.6f, 48.6f, -109.1f, 49.2f,
  977. -108.6f, 49.7f, -107.7f, 50.8f, -107.2f, 51.3f, -105.7f, 52.9f, -105.3f, 53.4f,
  978. -104.8f, 53.9f, -104.3f, 54.5f, -103.8f, 55.0f, -100.7f, 58.0f, -100.2f, 58.4f,
  979. -99.7f, 58.9f, -99.1f, 59.3f, -97.2f, 60.3f, -96.5f, 60.1f, -95.9f, 59.7f,
  980. -95.3f, 59.4f, -94.6f, 59.1f, -93.9f, 58.9f, -92.6f, 58.5f, -91.9f, 58.4f,
  981. -91.2f, 58.2f, -90.5f, 58.1f, -89.7f, 58.0f, -89.0f, 57.9f, -86.2f, 57.6f,
  982. -85.5f, 57.5f, -84.1f, 57.4f, -83.4f, 57.3f, -82.6f, 57.3f, -81.9f, 57.2f,
  983. -81.2f, 57.2f, -80.5f, 57.1f, -79.8f, 57.1f, -78.4f, 57.0f, -77.7f, 57.0f,
  984. -75.5f, 56.9f, -74.8f, 56.9f, -71.9f, 56.8f, -71.2f, 56.8f, 0.0f, 56.8f,
  985. };
  986. constexpr std::array<float, 199 * 2> gc_body = {
  987. 0.0f, -138.03f, -4.91f, -138.01f, -8.02f, -137.94f, -11.14f, -137.82f, -14.25f,
  988. -137.67f, -17.37f, -137.48f, -20.48f, -137.25f, -23.59f, -137.0f, -26.69f, -136.72f,
  989. -29.8f, -136.41f, -32.9f, -136.07f, -35.99f, -135.71f, -39.09f, -135.32f, -42.18f,
  990. -134.91f, -45.27f, -134.48f, -48.35f, -134.03f, -51.43f, -133.55f, -54.51f, -133.05f,
  991. -57.59f, -132.52f, -60.66f, -131.98f, -63.72f, -131.41f, -66.78f, -130.81f, -69.84f,
  992. -130.2f, -72.89f, -129.56f, -75.94f, -128.89f, -78.98f, -128.21f, -82.02f, -127.49f,
  993. -85.05f, -126.75f, -88.07f, -125.99f, -91.09f, -125.19f, -94.1f, -124.37f, -97.1f,
  994. -123.52f, -100.09f, -122.64f, -103.07f, -121.72f, -106.04f, -120.77f, -109.0f, -119.79f,
  995. -111.95f, -118.77f, -114.88f, -117.71f, -117.8f, -116.61f, -120.7f, -115.46f, -123.58f,
  996. -114.27f, -126.44f, -113.03f, -129.27f, -111.73f, -132.08f, -110.38f, -134.86f, -108.96f,
  997. -137.6f, -107.47f, -140.3f, -105.91f, -142.95f, -104.27f, -145.55f, -102.54f, -148.07f,
  998. -100.71f, -150.51f, -98.77f, -152.86f, -96.71f, -155.09f, -94.54f, -157.23f, -92.27f,
  999. -159.26f, -89.9f, -161.2f, -87.46f, -163.04f, -84.94f, -164.78f, -82.35f, -166.42f,
  1000. -79.7f, -167.97f, -77.0f, -169.43f, -74.24f, -170.8f, -71.44f, -172.09f, -68.6f,
  1001. -173.29f, -65.72f, -174.41f, -62.81f, -175.45f, -59.87f, -176.42f, -56.91f, -177.31f,
  1002. -53.92f, -178.14f, -50.91f, -178.9f, -47.89f, -179.6f, -44.85f, -180.24f, -41.8f,
  1003. -180.82f, -38.73f, -181.34f, -35.66f, -181.8f, -32.57f, -182.21f, -29.48f, -182.57f,
  1004. -26.38f, -182.88f, -23.28f, -183.15f, -20.17f, -183.36f, -17.06f, -183.54f, -13.95f,
  1005. -183.71f, -10.84f, -184.0f, -7.73f, -184.23f, -4.62f, -184.44f, -1.51f, -184.62f,
  1006. 1.6f, -184.79f, 4.72f, -184.95f, 7.83f, -185.11f, 10.95f, -185.25f, 14.06f,
  1007. -185.38f, 17.18f, -185.51f, 20.29f, -185.63f, 23.41f, -185.74f, 26.53f, -185.85f,
  1008. 29.64f, -185.95f, 32.76f, -186.04f, 35.88f, -186.12f, 39.0f, -186.19f, 42.11f,
  1009. -186.26f, 45.23f, -186.32f, 48.35f, -186.37f, 51.47f, -186.41f, 54.59f, -186.44f,
  1010. 57.7f, -186.46f, 60.82f, -186.46f, 63.94f, -186.44f, 70.18f, -186.41f, 73.3f,
  1011. -186.36f, 76.42f, -186.3f, 79.53f, -186.22f, 82.65f, -186.12f, 85.77f, -185.99f,
  1012. 88.88f, -185.84f, 92.0f, -185.66f, 95.11f, -185.44f, 98.22f, -185.17f, 101.33f,
  1013. -184.85f, 104.43f, -184.46f, 107.53f, -183.97f, 110.61f, -183.37f, 113.67f, -182.65f,
  1014. 116.7f, -181.77f, 119.69f, -180.71f, 122.62f, -179.43f, 125.47f, -177.89f, 128.18f,
  1015. -176.05f, 130.69f, -173.88f, 132.92f, -171.36f, 134.75f, -168.55f, 136.1f, -165.55f,
  1016. 136.93f, -162.45f, 137.29f, -156.23f, 137.03f, -153.18f, 136.41f, -150.46f, 134.9f,
  1017. -148.14f, 132.83f, -146.14f, 130.43f, -144.39f, 127.85f, -142.83f, 125.16f, -141.41f,
  1018. 122.38f, -140.11f, 119.54f, -138.9f, 116.67f, -137.77f, 113.76f, -136.7f, 110.84f,
  1019. -135.68f, 107.89f, -134.71f, 104.93f, -133.77f, 101.95f, -132.86f, 98.97f, -131.97f,
  1020. 95.98f, -131.09f, 92.99f, -130.23f, 89.99f, -129.36f, 86.99f, -128.49f, 84.0f,
  1021. -127.63f, 81.0f, -126.76f, 78.01f, -125.9f, 75.01f, -124.17f, 69.02f, -123.31f,
  1022. 66.02f, -121.59f, 60.03f, -120.72f, 57.03f, -119.86f, 54.03f, -118.13f, 48.04f,
  1023. -117.27f, 45.04f, -115.55f, 39.05f, -114.68f, 36.05f, -113.82f, 33.05f, -112.96f,
  1024. 30.06f, -110.4f, 28.29f, -107.81f, 26.55f, -105.23f, 24.8f, -97.48f, 19.55f,
  1025. -94.9f, 17.81f, -92.32f, 16.06f, -87.15f, 12.56f, -84.57f, 10.81f, -81.99f,
  1026. 9.07f, -79.4f, 7.32f, -76.82f, 5.57f, -69.07f, 0.33f, -66.49f, -1.42f,
  1027. -58.74f, -6.66f, -56.16f, -8.41f, -48.4f, -13.64f, -45.72f, -15.22f, -42.93f,
  1028. -16.62f, -40.07f, -17.86f, -37.15f, -18.96f, -34.19f, -19.94f, -31.19f, -20.79f,
  1029. -28.16f, -21.55f, -25.12f, -22.21f, -22.05f, -22.79f, -18.97f, -23.28f, -15.88f,
  1030. -23.7f, -12.78f, -24.05f, -9.68f, -24.33f, -6.57f, -24.55f, -3.45f, -24.69f,
  1031. 0.0f, -24.69f,
  1032. };
  1033. constexpr std::array<float, 99 * 2> gc_left_body = {
  1034. -74.59f, -97.22f, -70.17f, -94.19f, -65.95f, -90.89f, -62.06f, -87.21f, -58.58f,
  1035. -83.14f, -55.58f, -78.7f, -53.08f, -73.97f, -51.05f, -69.01f, -49.46f, -63.89f,
  1036. -48.24f, -58.67f, -47.36f, -53.39f, -46.59f, -48.09f, -45.7f, -42.8f, -44.69f,
  1037. -37.54f, -43.54f, -32.31f, -42.25f, -27.11f, -40.8f, -21.95f, -39.19f, -16.84f,
  1038. -37.38f, -11.8f, -35.34f, -6.84f, -33.04f, -2.0f, -30.39f, 2.65f, -27.26f,
  1039. 7.0f, -23.84f, 11.11f, -21.19f, 15.76f, -19.18f, 20.73f, -17.73f, 25.88f,
  1040. -16.82f, 31.16f, -16.46f, 36.5f, -16.7f, 41.85f, -17.63f, 47.13f, -19.31f,
  1041. 52.21f, -21.8f, 56.95f, -24.91f, 61.3f, -28.41f, 65.36f, -32.28f, 69.06f,
  1042. -36.51f, 72.35f, -41.09f, 75.13f, -45.97f, 77.32f, -51.1f, 78.86f, -56.39f,
  1043. 79.7f, -61.74f, 79.84f, -67.07f, 79.3f, -72.3f, 78.15f, -77.39f, 76.48f,
  1044. -82.29f, 74.31f, -86.76f, 71.37f, -90.7f, 67.75f, -94.16f, 63.66f, -97.27f,
  1045. 59.3f, -100.21f, 54.81f, -103.09f, 50.3f, -106.03f, 45.82f, -109.11f, 41.44f,
  1046. -112.37f, 37.19f, -115.85f, 33.11f, -119.54f, 29.22f, -123.45f, 25.56f, -127.55f,
  1047. 22.11f, -131.77f, 18.81f, -136.04f, 15.57f, -140.34f, 12.37f, -144.62f, 9.15f,
  1048. -148.86f, 5.88f, -153.03f, 2.51f, -157.05f, -1.03f, -160.83f, -4.83f, -164.12f,
  1049. -9.05f, -166.71f, -13.73f, -168.91f, -18.62f, -170.77f, -23.64f, -172.3f, -28.78f,
  1050. -173.49f, -34.0f, -174.3f, -39.3f, -174.72f, -44.64f, -174.72f, -49.99f, -174.28f,
  1051. -55.33f, -173.37f, -60.61f, -172.0f, -65.79f, -170.17f, -70.82f, -167.79f, -75.62f,
  1052. -164.84f, -80.09f, -161.43f, -84.22f, -157.67f, -88.03f, -153.63f, -91.55f, -149.37f,
  1053. -94.81f, -144.94f, -97.82f, -140.37f, -100.61f, -135.65f, -103.16f, -130.73f, -105.26f,
  1054. -125.62f, -106.86f, -120.37f, -107.95f, -115.05f, -108.56f, -109.7f, -108.69f, -104.35f,
  1055. -108.36f, -99.05f, -107.6f, -93.82f, -106.41f, -88.72f, -104.79f, -83.78f, -102.7f,
  1056. };
  1057. constexpr std::array<float, 47 * 2> left_gc_trigger = {
  1058. -99.69f, -125.04f, -101.81f, -126.51f, -104.02f, -127.85f, -106.3f, -129.06f, -108.65f,
  1059. -130.12f, -111.08f, -130.99f, -113.58f, -131.62f, -116.14f, -131.97f, -121.26f, -131.55f,
  1060. -123.74f, -130.84f, -126.17f, -129.95f, -128.53f, -128.9f, -130.82f, -127.71f, -133.03f,
  1061. -126.38f, -135.15f, -124.92f, -137.18f, -123.32f, -139.11f, -121.6f, -140.91f, -119.75f,
  1062. -142.55f, -117.77f, -144.0f, -115.63f, -145.18f, -113.34f, -146.17f, -110.95f, -147.05f,
  1063. -108.53f, -147.87f, -106.08f, -148.64f, -103.61f, -149.37f, -101.14f, -149.16f, -100.12f,
  1064. -147.12f, -101.71f, -144.99f, -103.16f, -142.8f, -104.53f, -140.57f, -105.83f, -138.31f,
  1065. -107.08f, -136.02f, -108.27f, -133.71f, -109.42f, -131.38f, -110.53f, -129.04f, -111.61f,
  1066. -126.68f, -112.66f, -124.31f, -113.68f, -121.92f, -114.67f, -119.53f, -115.64f, -117.13f,
  1067. -116.58f, -114.72f, -117.51f, -112.3f, -118.41f, -109.87f, -119.29f, -107.44f, -120.16f,
  1068. -105.0f, -121.0f, -100.11f, -122.65f,
  1069. };
  1070. constexpr std::array<float, 50 * 2> gc_button_x = {
  1071. 142.1f, -50.67f, 142.44f, -48.65f, 142.69f, -46.62f, 142.8f, -44.57f, 143.0f, -42.54f,
  1072. 143.56f, -40.57f, 144.42f, -38.71f, 145.59f, -37.04f, 147.08f, -35.64f, 148.86f, -34.65f,
  1073. 150.84f, -34.11f, 152.88f, -34.03f, 154.89f, -34.38f, 156.79f, -35.14f, 158.49f, -36.28f,
  1074. 159.92f, -37.74f, 161.04f, -39.45f, 161.85f, -41.33f, 162.4f, -43.3f, 162.72f, -45.32f,
  1075. 162.85f, -47.37f, 162.82f, -49.41f, 162.67f, -51.46f, 162.39f, -53.48f, 162.0f, -55.5f,
  1076. 161.51f, -57.48f, 160.9f, -59.44f, 160.17f, -61.35f, 159.25f, -63.18f, 158.19f, -64.93f,
  1077. 157.01f, -66.61f, 155.72f, -68.2f, 154.31f, -69.68f, 152.78f, -71.04f, 151.09f, -72.2f,
  1078. 149.23f, -73.04f, 147.22f, -73.36f, 145.19f, -73.11f, 143.26f, -72.42f, 141.51f, -71.37f,
  1079. 140.0f, -69.99f, 138.82f, -68.32f, 138.13f, -66.4f, 138.09f, -64.36f, 138.39f, -62.34f,
  1080. 139.05f, -60.41f, 139.91f, -58.55f, 140.62f, -56.63f, 141.21f, -54.67f, 141.67f, -52.67f,
  1081. };
  1082. constexpr std::array<float, 50 * 2> gc_button_y = {
  1083. 104.02f, -75.23f, 106.01f, -75.74f, 108.01f, -76.15f, 110.04f, -76.42f, 112.05f, -76.78f,
  1084. 113.97f, -77.49f, 115.76f, -78.49f, 117.33f, -79.79f, 118.6f, -81.39f, 119.46f, -83.25f,
  1085. 119.84f, -85.26f, 119.76f, -87.3f, 119.24f, -89.28f, 118.33f, -91.11f, 117.06f, -92.71f,
  1086. 115.49f, -94.02f, 113.7f, -95.01f, 111.77f, -95.67f, 109.76f, -96.05f, 107.71f, -96.21f,
  1087. 105.67f, -96.18f, 103.63f, -95.99f, 101.61f, -95.67f, 99.61f, -95.24f, 97.63f, -94.69f,
  1088. 95.69f, -94.04f, 93.79f, -93.28f, 91.94f, -92.4f, 90.19f, -91.34f, 88.53f, -90.14f,
  1089. 86.95f, -88.84f, 85.47f, -87.42f, 84.1f, -85.9f, 82.87f, -84.26f, 81.85f, -82.49f,
  1090. 81.15f, -80.57f, 81.0f, -78.54f, 81.41f, -76.54f, 82.24f, -74.67f, 83.43f, -73.01f,
  1091. 84.92f, -71.61f, 86.68f, -70.57f, 88.65f, -70.03f, 90.69f, -70.15f, 92.68f, -70.61f,
  1092. 94.56f, -71.42f, 96.34f, -72.43f, 98.2f, -73.29f, 100.11f, -74.03f, 102.06f, -74.65f,
  1093. };
  1094. constexpr std::array<float, 47 * 2> gc_button_z = {
  1095. 95.74f, -126.41f, 98.34f, -126.38f, 100.94f, -126.24f, 103.53f, -126.01f, 106.11f, -125.7f,
  1096. 108.69f, -125.32f, 111.25f, -124.87f, 113.8f, -124.34f, 116.33f, -123.73f, 118.84f, -123.05f,
  1097. 121.33f, -122.3f, 123.79f, -121.47f, 126.23f, -120.56f, 128.64f, -119.58f, 131.02f, -118.51f,
  1098. 133.35f, -117.37f, 135.65f, -116.14f, 137.9f, -114.84f, 140.1f, -113.46f, 142.25f, -111.99f,
  1099. 144.35f, -110.45f, 146.38f, -108.82f, 148.35f, -107.13f, 150.25f, -105.35f, 151.89f, -103.38f,
  1100. 151.43f, -100.86f, 149.15f, -100.15f, 146.73f, -101.06f, 144.36f, -102.12f, 141.98f, -103.18f,
  1101. 139.6f, -104.23f, 137.22f, -105.29f, 134.85f, -106.35f, 132.47f, -107.41f, 127.72f, -109.53f,
  1102. 125.34f, -110.58f, 122.96f, -111.64f, 120.59f, -112.7f, 118.21f, -113.76f, 113.46f, -115.88f,
  1103. 111.08f, -116.93f, 108.7f, -117.99f, 106.33f, -119.05f, 103.95f, -120.11f, 99.2f, -122.23f,
  1104. 96.82f, -123.29f, 94.44f, -124.34f,
  1105. };
  1106. constexpr std::array<float, 84 * 2> left_joycon_body = {
  1107. -145.0f, -78.9f, -145.0f, -77.9f, -145.0f, 85.6f, -145.0f, 85.6f, -168.3f, 85.5f,
  1108. -169.3f, 85.4f, -171.3f, 85.1f, -172.3f, 84.9f, -173.4f, 84.7f, -174.3f, 84.5f,
  1109. -175.3f, 84.2f, -176.3f, 83.8f, -177.3f, 83.5f, -178.2f, 83.1f, -179.2f, 82.7f,
  1110. -180.1f, 82.2f, -181.0f, 81.8f, -181.9f, 81.3f, -182.8f, 80.7f, -183.7f, 80.2f,
  1111. -184.5f, 79.6f, -186.2f, 78.3f, -186.9f, 77.7f, -187.7f, 77.0f, -189.2f, 75.6f,
  1112. -189.9f, 74.8f, -190.6f, 74.1f, -191.3f, 73.3f, -191.9f, 72.5f, -192.5f, 71.6f,
  1113. -193.1f, 70.8f, -193.7f, 69.9f, -194.3f, 69.1f, -194.8f, 68.2f, -196.2f, 65.5f,
  1114. -196.6f, 64.5f, -197.0f, 63.6f, -197.4f, 62.6f, -198.1f, 60.7f, -198.4f, 59.7f,
  1115. -198.6f, 58.7f, -199.2f, 55.6f, -199.3f, 54.6f, -199.5f, 51.5f, -199.5f, 50.5f,
  1116. -199.5f, -49.4f, -199.4f, -50.5f, -199.3f, -51.5f, -199.1f, -52.5f, -198.2f, -56.5f,
  1117. -197.9f, -57.5f, -197.2f, -59.4f, -196.8f, -60.4f, -196.4f, -61.3f, -195.9f, -62.2f,
  1118. -194.3f, -64.9f, -193.7f, -65.7f, -193.1f, -66.6f, -192.5f, -67.4f, -191.8f, -68.2f,
  1119. -191.2f, -68.9f, -190.4f, -69.7f, -188.2f, -71.8f, -187.4f, -72.5f, -186.6f, -73.1f,
  1120. -185.8f, -73.8f, -185.0f, -74.4f, -184.1f, -74.9f, -183.2f, -75.5f, -182.4f, -76.0f,
  1121. -181.5f, -76.5f, -179.6f, -77.5f, -178.7f, -77.9f, -177.8f, -78.4f, -176.8f, -78.8f,
  1122. -175.9f, -79.1f, -174.9f, -79.5f, -173.9f, -79.8f, -170.9f, -80.6f, -169.9f, -80.8f,
  1123. -167.9f, -81.1f, -166.9f, -81.2f, -165.8f, -81.2f, -145.0f, -80.9f,
  1124. };
  1125. constexpr std::array<float, 84 * 2> left_joycon_trigger = {
  1126. -166.8f, -83.3f, -167.9f, -83.2f, -168.9f, -83.1f, -170.0f, -83.0f, -171.0f, -82.8f,
  1127. -172.1f, -82.6f, -173.1f, -82.4f, -174.2f, -82.1f, -175.2f, -81.9f, -176.2f, -81.5f,
  1128. -177.2f, -81.2f, -178.2f, -80.8f, -180.1f, -80.0f, -181.1f, -79.5f, -182.0f, -79.0f,
  1129. -183.0f, -78.5f, -183.9f, -78.0f, -184.8f, -77.4f, -185.7f, -76.9f, -186.6f, -76.3f,
  1130. -187.4f, -75.6f, -188.3f, -75.0f, -189.1f, -74.3f, -192.2f, -71.5f, -192.9f, -70.7f,
  1131. -193.7f, -69.9f, -194.3f, -69.1f, -195.0f, -68.3f, -195.6f, -67.4f, -196.8f, -65.7f,
  1132. -197.3f, -64.7f, -197.8f, -63.8f, -198.2f, -62.8f, -198.9f, -60.8f, -198.6f, -59.8f,
  1133. -197.6f, -59.7f, -196.6f, -60.0f, -195.6f, -60.5f, -194.7f, -60.9f, -193.7f, -61.4f,
  1134. -192.8f, -61.9f, -191.8f, -62.4f, -190.9f, -62.8f, -189.9f, -63.3f, -189.0f, -63.8f,
  1135. -187.1f, -64.8f, -186.2f, -65.2f, -185.2f, -65.7f, -184.3f, -66.2f, -183.3f, -66.7f,
  1136. -182.4f, -67.1f, -181.4f, -67.6f, -180.5f, -68.1f, -179.5f, -68.6f, -178.6f, -69.0f,
  1137. -177.6f, -69.5f, -176.7f, -70.0f, -175.7f, -70.5f, -174.8f, -70.9f, -173.8f, -71.4f,
  1138. -172.9f, -71.9f, -171.9f, -72.4f, -171.0f, -72.8f, -170.0f, -73.3f, -169.1f, -73.8f,
  1139. -168.1f, -74.3f, -167.2f, -74.7f, -166.2f, -75.2f, -165.3f, -75.7f, -164.3f, -76.2f,
  1140. -163.4f, -76.6f, -162.4f, -77.1f, -161.5f, -77.6f, -160.5f, -78.1f, -159.6f, -78.5f,
  1141. -158.7f, -79.0f, -157.7f, -79.5f, -156.8f, -80.0f, -155.8f, -80.4f, -154.9f, -80.9f,
  1142. -154.2f, -81.6f, -154.3f, -82.6f, -155.2f, -83.3f, -156.2f, -83.3f,
  1143. };
  1144. constexpr std::array<float, 70 * 2> handheld_body = {
  1145. -137.3f, -81.9f, -137.6f, -81.8f, -137.8f, -81.6f, -138.0f, -81.3f, -138.1f, -81.1f,
  1146. -138.1f, -80.8f, -138.2f, -78.7f, -138.2f, -78.4f, -138.3f, -78.1f, -138.7f, -77.3f,
  1147. -138.9f, -77.0f, -139.0f, -76.8f, -139.2f, -76.5f, -139.5f, -76.3f, -139.7f, -76.1f,
  1148. -139.9f, -76.0f, -140.2f, -75.8f, -140.5f, -75.7f, -140.7f, -75.6f, -141.0f, -75.5f,
  1149. -141.9f, -75.3f, -142.2f, -75.3f, -142.5f, -75.2f, -143.0f, -74.9f, -143.2f, -74.7f,
  1150. -143.3f, -74.4f, -143.0f, -74.1f, -143.0f, 85.3f, -143.0f, 85.6f, -142.7f, 85.8f,
  1151. -142.4f, 85.9f, -142.2f, 85.9f, 143.0f, 85.6f, 143.1f, 85.4f, 143.3f, 85.1f,
  1152. 143.0f, 84.8f, 143.0f, -74.9f, 142.8f, -75.1f, 142.5f, -75.2f, 141.9f, -75.3f,
  1153. 141.6f, -75.3f, 141.3f, -75.4f, 141.1f, -75.4f, 140.8f, -75.5f, 140.5f, -75.7f,
  1154. 140.2f, -75.8f, 140.0f, -76.0f, 139.7f, -76.1f, 139.5f, -76.3f, 139.1f, -76.8f,
  1155. 138.9f, -77.0f, 138.6f, -77.5f, 138.4f, -77.8f, 138.3f, -78.1f, 138.3f, -78.3f,
  1156. 138.2f, -78.6f, 138.2f, -78.9f, 138.1f, -79.2f, 138.1f, -79.5f, 138.0f, -81.3f,
  1157. 137.8f, -81.6f, 137.6f, -81.8f, 137.3f, -81.9f, 137.1f, -81.9f, 120.0f, -70.0f,
  1158. -120.0f, -70.0f, -120.0f, 70.0f, 120.0f, 70.0f, 120.0f, -70.0f, 137.1f, -81.9f,
  1159. };
  1160. constexpr std::array<float, 40 * 2> handheld_bezel = {
  1161. -131.4f, -75.9f, -132.2f, -75.7f, -132.9f, -75.3f, -134.2f, -74.3f, -134.7f, -73.6f,
  1162. -135.1f, -72.8f, -135.4f, -72.0f, -135.5f, -71.2f, -135.5f, -70.4f, -135.2f, 76.7f,
  1163. -134.8f, 77.5f, -134.3f, 78.1f, -133.7f, 78.8f, -133.1f, 79.2f, -132.3f, 79.6f,
  1164. -131.5f, 79.9f, -130.7f, 80.0f, -129.8f, 80.0f, 132.2f, 79.7f, 133.0f, 79.3f,
  1165. 133.7f, 78.8f, 134.3f, 78.3f, 134.8f, 77.6f, 135.1f, 76.8f, 135.5f, 75.2f,
  1166. 135.5f, 74.3f, 135.2f, -72.7f, 134.8f, -73.5f, 134.4f, -74.2f, 133.8f, -74.8f,
  1167. 133.1f, -75.3f, 132.3f, -75.6f, 130.7f, -76.0f, 129.8f, -76.0f, -112.9f, -62.2f,
  1168. 112.9f, -62.2f, 112.9f, 62.2f, -112.9f, 62.2f, -112.9f, -62.2f, 129.8f, -76.0f,
  1169. };
  1170. constexpr std::array<float, 58 * 2> handheld_buttons = {
  1171. -82.48f, -82.95f, -82.53f, -82.95f, -106.69f, -82.96f, -106.73f, -82.98f, -106.78f, -83.01f,
  1172. -106.81f, -83.05f, -106.83f, -83.1f, -106.83f, -83.15f, -106.82f, -83.93f, -106.81f, -83.99f,
  1173. -106.8f, -84.04f, -106.78f, -84.08f, -106.76f, -84.13f, -106.73f, -84.18f, -106.7f, -84.22f,
  1174. -106.6f, -84.34f, -106.56f, -84.37f, -106.51f, -84.4f, -106.47f, -84.42f, -106.42f, -84.45f,
  1175. -106.37f, -84.47f, -106.32f, -84.48f, -106.17f, -84.5f, -98.9f, -84.48f, -98.86f, -84.45f,
  1176. -98.83f, -84.41f, -98.81f, -84.36f, -98.8f, -84.31f, -98.8f, -84.26f, -98.79f, -84.05f,
  1177. -90.26f, -84.1f, -90.26f, -84.15f, -90.25f, -84.36f, -90.23f, -84.41f, -90.2f, -84.45f,
  1178. -90.16f, -84.48f, -90.11f, -84.5f, -82.79f, -84.49f, -82.74f, -84.48f, -82.69f, -84.46f,
  1179. -82.64f, -84.45f, -82.59f, -84.42f, -82.55f, -84.4f, -82.5f, -84.37f, -82.46f, -84.33f,
  1180. -82.42f, -84.3f, -82.39f, -84.26f, -82.3f, -84.13f, -82.28f, -84.08f, -82.25f, -83.98f,
  1181. -82.24f, -83.93f, -82.23f, -83.83f, -82.23f, -83.78f, -82.24f, -83.1f, -82.26f, -83.05f,
  1182. -82.29f, -83.01f, -82.33f, -82.97f, -82.38f, -82.95f,
  1183. };
  1184. constexpr std::array<float, 47 * 2> left_joycon_slider = {
  1185. -23.7f, -118.2f, -23.7f, -117.3f, -23.7f, 96.6f, -22.8f, 96.6f, -21.5f, 97.2f, -21.5f,
  1186. 98.1f, -21.2f, 106.7f, -20.8f, 107.5f, -20.1f, 108.2f, -19.2f, 108.2f, -16.4f, 108.1f,
  1187. -15.8f, 107.5f, -15.8f, 106.5f, -15.8f, 62.8f, -16.3f, 61.9f, -15.8f, 61.0f, -17.3f,
  1188. 60.3f, -19.1f, 58.9f, -19.1f, 58.1f, -19.1f, 57.2f, -19.1f, 34.5f, -17.9f, 33.9f,
  1189. -17.2f, 33.2f, -16.6f, 32.4f, -16.2f, 31.6f, -15.8f, 30.7f, -15.8f, 29.7f, -15.8f,
  1190. 28.8f, -15.8f, -46.4f, -16.3f, -47.3f, -15.8f, -48.1f, -17.4f, -48.8f, -19.1f, -49.4f,
  1191. -19.1f, -50.1f, -19.1f, -51.0f, -19.1f, -51.9f, -19.1f, -73.7f, -19.1f, -74.5f, -17.5f,
  1192. -75.2f, -16.4f, -76.7f, -16.0f, -77.6f, -15.8f, -78.5f, -15.8f, -79.4f, -15.8f, -80.4f,
  1193. -15.8f, -118.2f, -15.8f, -118.2f, -18.3f, -118.2f,
  1194. };
  1195. constexpr std::array<float, 66 * 2> left_joycon_sideview = {
  1196. -158.8f, -133.5f, -159.8f, -133.5f, -173.5f, -133.3f, -174.5f, -133.0f, -175.4f, -132.6f,
  1197. -176.2f, -132.1f, -177.0f, -131.5f, -177.7f, -130.9f, -178.3f, -130.1f, -179.4f, -128.5f,
  1198. -179.8f, -127.6f, -180.4f, -125.7f, -180.6f, -124.7f, -180.7f, -123.8f, -180.7f, -122.8f,
  1199. -180.0f, 128.8f, -179.6f, 129.7f, -179.1f, 130.5f, -177.9f, 132.1f, -177.2f, 132.7f,
  1200. -176.4f, 133.3f, -175.6f, 133.8f, -174.7f, 134.3f, -173.8f, 134.6f, -172.8f, 134.8f,
  1201. -170.9f, 135.0f, -169.9f, 135.0f, -156.1f, 134.8f, -155.2f, 134.6f, -154.2f, 134.3f,
  1202. -153.3f, 134.0f, -152.4f, 133.6f, -151.6f, 133.1f, -150.7f, 132.6f, -149.9f, 132.0f,
  1203. -149.2f, 131.4f, -148.5f, 130.7f, -147.1f, 129.2f, -146.5f, 128.5f, -146.0f, 127.7f,
  1204. -145.5f, 126.8f, -145.0f, 126.0f, -144.6f, 125.1f, -144.2f, 124.1f, -143.9f, 123.2f,
  1205. -143.7f, 122.2f, -143.6f, 121.3f, -143.5f, 120.3f, -143.5f, 119.3f, -144.4f, -123.4f,
  1206. -144.8f, -124.3f, -145.3f, -125.1f, -145.8f, -126.0f, -146.3f, -126.8f, -147.0f, -127.5f,
  1207. -147.6f, -128.3f, -148.3f, -129.0f, -149.0f, -129.6f, -149.8f, -130.3f, -150.6f, -130.8f,
  1208. -151.4f, -131.4f, -152.2f, -131.9f, -153.1f, -132.3f, -155.9f, -133.3f, -156.8f, -133.5f,
  1209. -157.8f, -133.5f,
  1210. };
  1211. constexpr std::array<float, 40 * 2> left_joycon_body_trigger = {
  1212. -146.1f, -124.3f, -146.0f, -122.0f, -145.8f, -119.7f, -145.7f, -117.4f, -145.4f, -112.8f,
  1213. -145.3f, -110.5f, -145.0f, -105.9f, -144.9f, -103.6f, -144.6f, -99.1f, -144.5f, -96.8f,
  1214. -144.5f, -89.9f, -144.5f, -87.6f, -144.5f, -83.0f, -144.5f, -80.7f, -144.5f, -80.3f,
  1215. -142.4f, -82.4f, -141.4f, -84.5f, -140.2f, -86.4f, -138.8f, -88.3f, -137.4f, -90.1f,
  1216. -134.5f, -93.6f, -133.0f, -95.3f, -130.0f, -98.8f, -128.5f, -100.6f, -127.1f, -102.4f,
  1217. -125.8f, -104.3f, -124.7f, -106.3f, -123.9f, -108.4f, -125.1f, -110.2f, -127.4f, -110.3f,
  1218. -129.7f, -110.3f, -134.2f, -110.5f, -136.4f, -111.4f, -138.1f, -112.8f, -139.4f, -114.7f,
  1219. -140.5f, -116.8f, -141.4f, -118.9f, -143.3f, -123.1f, -144.6f, -124.9f, -146.2f, -126.0f,
  1220. };
  1221. constexpr std::array<float, 49 * 2> left_joycon_topview = {
  1222. -184.8f, -20.8f, -185.6f, -21.1f, -186.4f, -21.5f, -187.1f, -22.1f, -187.8f, -22.6f,
  1223. -188.4f, -23.2f, -189.6f, -24.5f, -190.2f, -25.2f, -190.7f, -25.9f, -191.1f, -26.7f,
  1224. -191.4f, -27.5f, -191.6f, -28.4f, -191.7f, -29.2f, -191.7f, -30.1f, -191.5f, -47.7f,
  1225. -191.2f, -48.5f, -191.0f, -49.4f, -190.7f, -50.2f, -190.3f, -51.0f, -190.0f, -51.8f,
  1226. -189.6f, -52.6f, -189.1f, -53.4f, -188.6f, -54.1f, -187.5f, -55.4f, -186.9f, -56.1f,
  1227. -186.2f, -56.7f, -185.5f, -57.2f, -184.0f, -58.1f, -183.3f, -58.5f, -182.5f, -58.9f,
  1228. -181.6f, -59.2f, -180.8f, -59.5f, -179.9f, -59.7f, -179.1f, -59.9f, -178.2f, -60.0f,
  1229. -174.7f, -60.1f, -168.5f, -60.2f, -162.4f, -60.3f, -156.2f, -60.4f, -149.2f, -60.5f,
  1230. -143.0f, -60.6f, -136.9f, -60.7f, -130.7f, -60.8f, -123.7f, -60.9f, -117.5f, -61.0f,
  1231. -110.5f, -61.1f, -94.4f, -60.4f, -94.4f, -59.5f, -94.4f, -20.6f,
  1232. };
  1233. constexpr std::array<float, 41 * 2> left_joycon_slider_topview = {
  1234. -95.1f, -51.5f, -95.0f, -51.5f, -91.2f, -51.6f, -91.2f, -51.7f, -91.1f, -52.4f, -91.1f, -52.6f,
  1235. -91.0f, -54.1f, -86.3f, -54.0f, -86.0f, -53.9f, -85.9f, -53.8f, -85.6f, -53.4f, -85.5f, -53.2f,
  1236. -85.5f, -53.1f, -85.4f, -52.9f, -85.4f, -52.8f, -85.3f, -52.4f, -85.3f, -52.3f, -85.4f, -27.2f,
  1237. -85.4f, -27.1f, -85.5f, -27.0f, -85.5f, -26.9f, -85.6f, -26.7f, -85.6f, -26.6f, -85.7f, -26.5f,
  1238. -85.9f, -26.4f, -86.0f, -26.3f, -86.4f, -26.0f, -86.5f, -25.9f, -86.7f, -25.8f, -87.1f, -25.7f,
  1239. -90.4f, -25.8f, -90.7f, -25.9f, -90.8f, -26.0f, -90.9f, -26.3f, -91.0f, -26.4f, -91.0f, -26.5f,
  1240. -91.1f, -26.7f, -91.1f, -26.9f, -91.2f, -28.9f, -95.2f, -29.1f, -95.2f, -29.2f,
  1241. };
  1242. constexpr std::array<float, 42 * 2> left_joycon_sideview_zl = {
  1243. -148.9f, -128.2f, -148.7f, -126.6f, -148.4f, -124.9f, -148.2f, -123.3f, -147.9f, -121.7f,
  1244. -147.7f, -120.1f, -147.4f, -118.5f, -147.2f, -116.9f, -146.9f, -115.3f, -146.4f, -112.1f,
  1245. -146.1f, -110.5f, -145.9f, -108.9f, -145.6f, -107.3f, -144.2f, -107.3f, -142.6f, -107.5f,
  1246. -141.0f, -107.8f, -137.8f, -108.3f, -136.2f, -108.6f, -131.4f, -109.4f, -129.8f, -109.7f,
  1247. -125.6f, -111.4f, -124.5f, -112.7f, -123.9f, -114.1f, -123.8f, -115.8f, -123.8f, -117.4f,
  1248. -123.9f, -120.6f, -124.5f, -122.1f, -125.8f, -123.1f, -127.4f, -123.4f, -129.0f, -123.6f,
  1249. -130.6f, -124.0f, -132.1f, -124.4f, -133.7f, -124.8f, -135.3f, -125.3f, -136.8f, -125.9f,
  1250. -138.3f, -126.4f, -139.9f, -126.9f, -141.4f, -127.5f, -142.9f, -128.0f, -144.5f, -128.5f,
  1251. -146.0f, -129.0f, -147.6f, -129.4f,
  1252. };
  1253. constexpr std::array<float, 72 * 2> left_joystick_sideview = {
  1254. -14.7f, -3.8f, -15.2f, -5.6f, -15.2f, -7.6f, -15.5f, -17.6f, -17.4f, -18.3f, -19.4f, -18.2f,
  1255. -21.3f, -17.6f, -22.8f, -16.4f, -23.4f, -14.5f, -23.4f, -12.5f, -24.1f, -8.6f, -24.8f, -6.7f,
  1256. -25.3f, -4.8f, -25.7f, -2.8f, -25.9f, -0.8f, -26.0f, 1.2f, -26.0f, 3.2f, -25.8f, 5.2f,
  1257. -25.5f, 7.2f, -25.0f, 9.2f, -24.4f, 11.1f, -23.7f, 13.0f, -23.4f, 14.9f, -23.4f, 16.9f,
  1258. -23.3f, 18.9f, -22.0f, 20.5f, -20.2f, 21.3f, -18.3f, 21.6f, -16.3f, 21.4f, -15.3f, 19.9f,
  1259. -15.3f, 17.8f, -15.2f, 7.8f, -13.5f, 6.4f, -12.4f, 7.2f, -11.4f, 8.9f, -10.2f, 10.5f,
  1260. -8.7f, 11.8f, -7.1f, 13.0f, -5.3f, 14.0f, -3.5f, 14.7f, -1.5f, 15.0f, 0.5f, 15.0f,
  1261. 2.5f, 14.7f, 4.4f, 14.2f, 6.3f, 13.4f, 8.0f, 12.4f, 9.6f, 11.1f, 10.9f, 9.6f,
  1262. 12.0f, 7.9f, 12.7f, 6.0f, 13.2f, 4.1f, 13.3f, 2.1f, 13.2f, 0.1f, 12.9f, -1.9f,
  1263. 12.2f, -3.8f, 11.3f, -5.6f, 10.2f, -7.2f, 8.8f, -8.6f, 7.1f, -9.8f, 5.4f, -10.8f,
  1264. 3.5f, -11.5f, 1.5f, -11.9f, -0.5f, -12.0f, -2.5f, -11.8f, -4.4f, -11.3f, -6.2f, -10.4f,
  1265. -8.0f, -9.4f, -9.6f, -8.2f, -10.9f, -6.7f, -11.9f, -4.9f, -12.8f, -3.2f, -13.5f, -3.8f,
  1266. };
  1267. constexpr std::array<float, 63 * 2> left_joystick_L_topview = {
  1268. -186.7f, -43.7f, -186.4f, -43.7f, -110.6f, -43.4f, -110.6f, -43.1f, -110.7f, -34.3f,
  1269. -110.7f, -34.0f, -110.8f, -33.7f, -111.1f, -32.9f, -111.2f, -32.6f, -111.4f, -32.3f,
  1270. -111.5f, -32.1f, -111.7f, -31.8f, -111.8f, -31.5f, -112.0f, -31.3f, -112.2f, -31.0f,
  1271. -112.4f, -30.8f, -112.8f, -30.3f, -113.0f, -30.1f, -114.1f, -29.1f, -114.3f, -28.9f,
  1272. -114.6f, -28.7f, -114.8f, -28.6f, -115.1f, -28.4f, -115.3f, -28.3f, -115.6f, -28.1f,
  1273. -115.9f, -28.0f, -116.4f, -27.8f, -116.7f, -27.7f, -117.3f, -27.6f, -117.6f, -27.5f,
  1274. -182.9f, -27.6f, -183.5f, -27.7f, -183.8f, -27.8f, -184.4f, -27.9f, -184.6f, -28.1f,
  1275. -184.9f, -28.2f, -185.4f, -28.5f, -185.7f, -28.7f, -185.9f, -28.8f, -186.2f, -29.0f,
  1276. -186.4f, -29.2f, -187.0f, -29.9f, -187.2f, -30.1f, -187.6f, -30.6f, -187.8f, -30.8f,
  1277. -187.9f, -31.1f, -188.1f, -31.3f, -188.2f, -31.6f, -188.4f, -31.9f, -188.5f, -32.1f,
  1278. -188.6f, -32.4f, -188.8f, -33.3f, -188.9f, -33.6f, -188.9f, -33.9f, -188.8f, -39.9f,
  1279. -188.8f, -40.2f, -188.7f, -41.1f, -188.7f, -41.4f, -188.6f, -41.7f, -188.0f, -43.1f,
  1280. -187.9f, -43.4f, -187.6f, -43.6f, -187.3f, -43.7f,
  1281. };
  1282. constexpr std::array<float, 44 * 2> left_joystick_ZL_topview = {
  1283. -179.4f, -53.3f, -177.4f, -53.3f, -111.2f, -53.3f, -111.3f, -53.3f, -111.5f, -58.6f,
  1284. -111.8f, -60.5f, -112.2f, -62.4f, -113.1f, -66.1f, -113.8f, -68.0f, -114.5f, -69.8f,
  1285. -115.3f, -71.5f, -116.3f, -73.2f, -117.3f, -74.8f, -118.5f, -76.4f, -119.8f, -77.8f,
  1286. -121.2f, -79.1f, -122.8f, -80.2f, -124.4f, -81.2f, -126.2f, -82.0f, -128.1f, -82.6f,
  1287. -130.0f, -82.9f, -131.9f, -83.0f, -141.5f, -82.9f, -149.3f, -82.8f, -153.1f, -82.6f,
  1288. -155.0f, -82.1f, -156.8f, -81.6f, -158.7f, -80.9f, -160.4f, -80.2f, -162.2f, -79.3f,
  1289. -163.8f, -78.3f, -165.4f, -77.2f, -166.9f, -76.0f, -168.4f, -74.7f, -169.7f, -73.3f,
  1290. -172.1f, -70.3f, -173.2f, -68.7f, -174.2f, -67.1f, -175.2f, -65.4f, -176.1f, -63.7f,
  1291. -178.7f, -58.5f, -179.6f, -56.8f, -180.4f, -55.1f, -181.3f, -53.3f,
  1292. };
  1293. void PlayerControlPreview::DrawProBody(QPainter& p, const QPointF center) {
  1294. std::array<QPointF, pro_left_handle.size() / 2> qleft_handle;
  1295. std::array<QPointF, pro_left_handle.size() / 2> qright_handle;
  1296. std::array<QPointF, pro_body.size()> qbody;
  1297. constexpr int radius1 = 32;
  1298. for (std::size_t point = 0; point < pro_left_handle.size() / 2; ++point) {
  1299. const float left_x = pro_left_handle[point * 2 + 0];
  1300. const float left_y = pro_left_handle[point * 2 + 1];
  1301. qleft_handle[point] = center + QPointF(left_x, left_y);
  1302. qright_handle[point] = center + QPointF(-left_x, left_y);
  1303. }
  1304. for (std::size_t point = 0; point < pro_body.size() / 2; ++point) {
  1305. const float body_x = pro_body[point * 2 + 0];
  1306. const float body_y = pro_body[point * 2 + 1];
  1307. qbody[point] = center + QPointF(body_x, body_y);
  1308. qbody[pro_body.size() - 1 - point] = center + QPointF(-body_x, body_y);
  1309. }
  1310. // Draw left handle body
  1311. p.setPen(colors.outline);
  1312. p.setBrush(colors.left);
  1313. DrawPolygon(p, qleft_handle);
  1314. // Draw right handle body
  1315. p.setBrush(colors.right);
  1316. DrawPolygon(p, qright_handle);
  1317. // Draw body
  1318. p.setBrush(colors.primary);
  1319. DrawPolygon(p, qbody);
  1320. // Draw joycon circles
  1321. p.setBrush(colors.transparent);
  1322. p.drawEllipse(center + QPoint(-111, -55), radius1, radius1);
  1323. p.drawEllipse(center + QPoint(51, 0), radius1, radius1);
  1324. }
  1325. void PlayerControlPreview::DrawGCBody(QPainter& p, const QPointF center) {
  1326. std::array<QPointF, gc_left_body.size() / 2> qleft_handle;
  1327. std::array<QPointF, gc_left_body.size() / 2> qright_handle;
  1328. std::array<QPointF, gc_body.size()> qbody;
  1329. std::array<QPointF, 8> left_hex;
  1330. std::array<QPointF, 8> right_hex;
  1331. constexpr float angle = 2 * 3.1415f / 8;
  1332. for (std::size_t point = 0; point < gc_left_body.size() / 2; ++point) {
  1333. const float body_x = gc_left_body[point * 2 + 0];
  1334. const float body_y = gc_left_body[point * 2 + 1];
  1335. qleft_handle[point] = center + QPointF(body_x, body_y);
  1336. qright_handle[point] = center + QPointF(-body_x, body_y);
  1337. }
  1338. for (std::size_t point = 0; point < gc_body.size() / 2; ++point) {
  1339. const float body_x = gc_body[point * 2 + 0];
  1340. const float body_y = gc_body[point * 2 + 1];
  1341. qbody[point] = center + QPointF(body_x, body_y);
  1342. qbody[gc_body.size() - 1 - point] = center + QPointF(-body_x, body_y);
  1343. }
  1344. for (std::size_t point = 0; point < 8; ++point) {
  1345. const float point_cos = std::cos(point * angle);
  1346. const float point_sin = std::sin(point * angle);
  1347. left_hex[point] = center + QPointF(34 * point_cos - 111, 34 * point_sin - 44);
  1348. right_hex[point] = center + QPointF(26 * point_cos + 61, 26 * point_sin + 37);
  1349. }
  1350. // Draw body
  1351. p.setPen(colors.outline);
  1352. p.setBrush(colors.primary);
  1353. DrawPolygon(p, qbody);
  1354. // Draw left handle body
  1355. p.setBrush(colors.left);
  1356. DrawPolygon(p, qleft_handle);
  1357. // Draw right handle body
  1358. p.setBrush(colors.right);
  1359. DrawPolygon(p, qright_handle);
  1360. DrawText(p, center + QPoint(0, -58), 4.7f, tr("START/PAUSE"));
  1361. // Draw right joystick body
  1362. p.setBrush(colors.button);
  1363. DrawCircle(p, center + QPointF(61, 37), 23.5f);
  1364. // Draw joystick details
  1365. p.setBrush(colors.transparent);
  1366. DrawPolygon(p, left_hex);
  1367. DrawPolygon(p, right_hex);
  1368. }
  1369. void PlayerControlPreview::DrawHandheldBody(QPainter& p, const QPointF center) {
  1370. const std::size_t body_outline_end = handheld_body.size() / 2 - 6;
  1371. const std::size_t bezel_outline_end = handheld_bezel.size() / 2 - 6;
  1372. const std::size_t bezel_inline_size = 4;
  1373. const std::size_t bezel_inline_start = 35;
  1374. std::array<QPointF, left_joycon_body.size() / 2> left_joycon;
  1375. std::array<QPointF, left_joycon_body.size() / 2> right_joycon;
  1376. std::array<QPointF, handheld_body.size() / 2> qhandheld_body;
  1377. std::array<QPointF, body_outline_end> qhandheld_body_outline;
  1378. std::array<QPointF, handheld_bezel.size() / 2> qhandheld_bezel;
  1379. std::array<QPointF, bezel_inline_size> qhandheld_bezel_inline;
  1380. std::array<QPointF, bezel_outline_end> qhandheld_bezel_outline;
  1381. std::array<QPointF, handheld_buttons.size() / 2> qhandheld_buttons;
  1382. for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
  1383. left_joycon[point] =
  1384. center + QPointF(left_joycon_body[point * 2], left_joycon_body[point * 2 + 1]);
  1385. right_joycon[point] =
  1386. center + QPointF(-left_joycon_body[point * 2], left_joycon_body[point * 2 + 1]);
  1387. }
  1388. for (std::size_t point = 0; point < body_outline_end; ++point) {
  1389. qhandheld_body_outline[point] =
  1390. center + QPointF(handheld_body[point * 2], handheld_body[point * 2 + 1]);
  1391. }
  1392. for (std::size_t point = 0; point < handheld_body.size() / 2; ++point) {
  1393. qhandheld_body[point] =
  1394. center + QPointF(handheld_body[point * 2], handheld_body[point * 2 + 1]);
  1395. }
  1396. for (std::size_t point = 0; point < handheld_bezel.size() / 2; ++point) {
  1397. qhandheld_bezel[point] =
  1398. center + QPointF(handheld_bezel[point * 2], handheld_bezel[point * 2 + 1]);
  1399. }
  1400. for (std::size_t point = 0; point < bezel_outline_end; ++point) {
  1401. qhandheld_bezel_outline[point] =
  1402. center + QPointF(handheld_bezel[point * 2], handheld_bezel[point * 2 + 1]);
  1403. }
  1404. for (std::size_t point = 0; point < bezel_inline_size; ++point) {
  1405. qhandheld_bezel_inline[point] =
  1406. center + QPointF(handheld_bezel[(point + bezel_inline_start) * 2],
  1407. handheld_bezel[(point + bezel_inline_start) * 2 + 1]);
  1408. }
  1409. for (std::size_t point = 0; point < handheld_buttons.size() / 2; ++point) {
  1410. qhandheld_buttons[point] =
  1411. center + QPointF(handheld_buttons[point * 2], handheld_buttons[point * 2 + 1]);
  1412. }
  1413. // Draw left joycon
  1414. p.setPen(colors.outline);
  1415. p.setBrush(colors.left);
  1416. DrawPolygon(p, left_joycon);
  1417. // Draw right joycon
  1418. p.setPen(colors.outline);
  1419. p.setBrush(colors.right);
  1420. DrawPolygon(p, right_joycon);
  1421. // Draw Handheld buttons
  1422. p.setPen(colors.outline);
  1423. p.setBrush(colors.button);
  1424. DrawPolygon(p, qhandheld_buttons);
  1425. // Draw handheld body
  1426. p.setPen(colors.transparent);
  1427. p.setBrush(colors.primary);
  1428. DrawPolygon(p, qhandheld_body);
  1429. p.setPen(colors.outline);
  1430. p.setBrush(colors.transparent);
  1431. DrawPolygon(p, qhandheld_body_outline);
  1432. // Draw Handheld bezel
  1433. p.setPen(colors.transparent);
  1434. p.setBrush(colors.button);
  1435. DrawPolygon(p, qhandheld_bezel);
  1436. p.setPen(colors.outline);
  1437. p.setBrush(colors.transparent);
  1438. DrawPolygon(p, qhandheld_bezel_outline);
  1439. DrawPolygon(p, qhandheld_bezel_inline);
  1440. }
  1441. void PlayerControlPreview::DrawDualBody(QPainter& p, const QPointF center) {
  1442. std::array<QPointF, left_joycon_body.size() / 2> left_joycon;
  1443. std::array<QPointF, left_joycon_body.size() / 2> right_joycon;
  1444. std::array<QPointF, left_joycon_slider.size() / 2> qleft_joycon_slider;
  1445. std::array<QPointF, left_joycon_slider.size() / 2> qright_joycon_slider;
  1446. std::array<QPointF, left_joycon_slider_topview.size() / 2> qleft_joycon_slider_topview;
  1447. std::array<QPointF, left_joycon_slider_topview.size() / 2> qright_joycon_slider_topview;
  1448. std::array<QPointF, left_joycon_topview.size() / 2> qleft_joycon_topview;
  1449. std::array<QPointF, left_joycon_topview.size() / 2> qright_joycon_topview;
  1450. constexpr float size = 1.61f;
  1451. constexpr float size2 = 0.9f;
  1452. constexpr float offset = 209.3f;
  1453. for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
  1454. const float body_x = left_joycon_body[point * 2 + 0];
  1455. const float body_y = left_joycon_body[point * 2 + 1];
  1456. left_joycon[point] = center + QPointF(body_x * size + offset, body_y * size - 1);
  1457. right_joycon[point] = center + QPointF(-body_x * size - offset, body_y * size - 1);
  1458. }
  1459. for (std::size_t point = 0; point < left_joycon_slider.size() / 2; ++point) {
  1460. const float slider_x = left_joycon_slider[point * 2 + 0];
  1461. const float slider_y = left_joycon_slider[point * 2 + 1];
  1462. qleft_joycon_slider[point] = center + QPointF(slider_x, slider_y);
  1463. qright_joycon_slider[point] = center + QPointF(-slider_x, slider_y);
  1464. }
  1465. for (std::size_t point = 0; point < left_joycon_topview.size() / 2; ++point) {
  1466. const float top_view_x = left_joycon_topview[point * 2 + 0];
  1467. const float top_view_y = left_joycon_topview[point * 2 + 1];
  1468. qleft_joycon_topview[point] =
  1469. center + QPointF(top_view_x * size2 - 52, top_view_y * size2 - 52);
  1470. qright_joycon_topview[point] =
  1471. center + QPointF(-top_view_x * size2 + 52, top_view_y * size2 - 52);
  1472. }
  1473. for (std::size_t point = 0; point < left_joycon_slider_topview.size() / 2; ++point) {
  1474. const float top_view_x = left_joycon_slider_topview[point * 2 + 0];
  1475. const float top_view_y = left_joycon_slider_topview[point * 2 + 1];
  1476. qleft_joycon_slider_topview[point] =
  1477. center + QPointF(top_view_x * size2 - 52, top_view_y * size2 - 52);
  1478. qright_joycon_slider_topview[point] =
  1479. center + QPointF(-top_view_x * size2 + 52, top_view_y * size2 - 52);
  1480. }
  1481. // right joycon body
  1482. p.setPen(colors.outline);
  1483. p.setBrush(colors.right);
  1484. DrawPolygon(p, right_joycon);
  1485. // Left joycon body
  1486. p.setPen(colors.outline);
  1487. p.setBrush(colors.left);
  1488. DrawPolygon(p, left_joycon);
  1489. // Slider release button top view
  1490. p.setBrush(colors.button);
  1491. DrawRoundRectangle(p, center + QPoint(-149, -108), 12, 11, 2);
  1492. DrawRoundRectangle(p, center + QPoint(149, -108), 12, 11, 2);
  1493. // Joycon slider top view
  1494. p.setBrush(colors.slider);
  1495. DrawPolygon(p, qleft_joycon_slider_topview);
  1496. p.drawLine(center + QPointF(-133.8f, -99.0f), center + QPointF(-133.8f, -78.5f));
  1497. DrawPolygon(p, qright_joycon_slider_topview);
  1498. p.drawLine(center + QPointF(133.8f, -99.0f), center + QPointF(133.8f, -78.5f));
  1499. // Joycon body top view
  1500. p.setBrush(colors.left);
  1501. DrawPolygon(p, qleft_joycon_topview);
  1502. p.setBrush(colors.right);
  1503. DrawPolygon(p, qright_joycon_topview);
  1504. // Right SR and SL sideview buttons
  1505. p.setPen(colors.outline);
  1506. p.setBrush(colors.slider_button);
  1507. DrawRoundRectangle(p, center + QPoint(19, 47), 7, 22, 1);
  1508. DrawRoundRectangle(p, center + QPoint(19, -62), 7, 22, 1);
  1509. // Left SR and SL sideview buttons
  1510. DrawRoundRectangle(p, center + QPoint(-19, 47), 7, 22, 1);
  1511. DrawRoundRectangle(p, center + QPoint(-19, -62), 7, 22, 1);
  1512. // Right Sideview body
  1513. p.setBrush(colors.slider);
  1514. DrawPolygon(p, qright_joycon_slider);
  1515. // Left Sideview body
  1516. p.setBrush(colors.slider);
  1517. DrawPolygon(p, qleft_joycon_slider);
  1518. }
  1519. void PlayerControlPreview::DrawLeftBody(QPainter& p, const QPointF center) {
  1520. std::array<QPointF, left_joycon_body.size() / 2> left_joycon;
  1521. std::array<QPointF, left_joycon_sideview.size() / 2> qleft_joycon_sideview;
  1522. std::array<QPointF, left_joycon_body_trigger.size() / 2> qleft_joycon_trigger;
  1523. std::array<QPointF, left_joycon_slider.size() / 2> qleft_joycon_slider;
  1524. std::array<QPointF, left_joycon_slider_topview.size() / 2> qleft_joycon_slider_topview;
  1525. std::array<QPointF, left_joycon_topview.size() / 2> qleft_joycon_topview;
  1526. constexpr float size = 1.78f;
  1527. constexpr float size2 = 1.1115f;
  1528. constexpr float offset = 312.39f;
  1529. constexpr float offset2 = 335;
  1530. for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
  1531. left_joycon[point] = center + QPointF(left_joycon_body[point * 2] * size + offset,
  1532. left_joycon_body[point * 2 + 1] * size - 1);
  1533. }
  1534. for (std::size_t point = 0; point < left_joycon_sideview.size() / 2; ++point) {
  1535. qleft_joycon_sideview[point] =
  1536. center + QPointF(left_joycon_sideview[point * 2] * size2 + offset2,
  1537. left_joycon_sideview[point * 2 + 1] * size2 + 2);
  1538. }
  1539. for (std::size_t point = 0; point < left_joycon_slider.size() / 2; ++point) {
  1540. qleft_joycon_slider[point] = center + QPointF(left_joycon_slider[point * 2] * size2 + 81,
  1541. left_joycon_slider[point * 2 + 1] * size2);
  1542. }
  1543. for (std::size_t point = 0; point < left_joycon_body_trigger.size() / 2; ++point) {
  1544. qleft_joycon_trigger[point] =
  1545. center + QPointF(left_joycon_body_trigger[point * 2] * size2 + offset2,
  1546. left_joycon_body_trigger[point * 2 + 1] * size2 + 2);
  1547. }
  1548. for (std::size_t point = 0; point < left_joycon_topview.size() / 2; ++point) {
  1549. qleft_joycon_topview[point] =
  1550. center + QPointF(left_joycon_topview[point * 2], left_joycon_topview[point * 2 + 1]);
  1551. }
  1552. for (std::size_t point = 0; point < left_joycon_slider_topview.size() / 2; ++point) {
  1553. qleft_joycon_slider_topview[point] =
  1554. center + QPointF(left_joycon_slider_topview[point * 2],
  1555. left_joycon_slider_topview[point * 2 + 1]);
  1556. }
  1557. // Joycon body
  1558. p.setPen(colors.outline);
  1559. p.setBrush(colors.left);
  1560. DrawPolygon(p, left_joycon);
  1561. DrawPolygon(p, qleft_joycon_trigger);
  1562. // Slider release button top view
  1563. p.setBrush(colors.button);
  1564. DrawRoundRectangle(p, center + QPoint(-107, -62), 14, 12, 2);
  1565. // Joycon slider top view
  1566. p.setBrush(colors.slider);
  1567. DrawPolygon(p, qleft_joycon_slider_topview);
  1568. p.drawLine(center + QPointF(-91.1f, -51.7f), center + QPointF(-91.1f, -26.5f));
  1569. // Joycon body top view
  1570. p.setBrush(colors.left);
  1571. DrawPolygon(p, qleft_joycon_topview);
  1572. // Slider release button
  1573. p.setBrush(colors.button);
  1574. DrawRoundRectangle(p, center + QPoint(175, -110), 12, 14, 2);
  1575. // Sideview body
  1576. p.setBrush(colors.left);
  1577. DrawPolygon(p, qleft_joycon_sideview);
  1578. p.setBrush(colors.slider);
  1579. DrawPolygon(p, qleft_joycon_slider);
  1580. const QPointF sideview_center = QPointF(155, 0) + center;
  1581. // Sideview slider body
  1582. p.setBrush(colors.slider);
  1583. DrawRoundRectangle(p, sideview_center + QPointF(0, -5), 28, 253, 3);
  1584. p.setBrush(colors.button2);
  1585. DrawRoundRectangle(p, sideview_center + QPointF(0, 97), 22.44f, 44.66f, 3);
  1586. // Slider decorations
  1587. p.setPen(colors.outline);
  1588. p.setBrush(colors.slider_arrow);
  1589. DrawArrow(p, sideview_center + QPoint(0, 83), Direction::Down, 2.2f);
  1590. DrawArrow(p, sideview_center + QPoint(0, 96), Direction::Down, 2.2f);
  1591. DrawArrow(p, sideview_center + QPoint(0, 109), Direction::Down, 2.2f);
  1592. DrawCircle(p, sideview_center + QPointF(0, 19), 4.44f);
  1593. // LED indicators
  1594. const float led_size = 5.0f;
  1595. const QPointF led_position = sideview_center + QPointF(0, -36);
  1596. int led_count = 0;
  1597. for (const auto color : led_color) {
  1598. p.setBrush(color);
  1599. DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
  1600. }
  1601. }
  1602. void PlayerControlPreview::DrawRightBody(QPainter& p, const QPointF center) {
  1603. std::array<QPointF, left_joycon_body.size() / 2> right_joycon;
  1604. std::array<QPointF, left_joycon_sideview.size() / 2> qright_joycon_sideview;
  1605. std::array<QPointF, left_joycon_body_trigger.size() / 2> qright_joycon_trigger;
  1606. std::array<QPointF, left_joycon_slider.size() / 2> qright_joycon_slider;
  1607. std::array<QPointF, left_joycon_slider_topview.size() / 2> qright_joycon_slider_topview;
  1608. std::array<QPointF, left_joycon_topview.size() / 2> qright_joycon_topview;
  1609. constexpr float size = 1.78f;
  1610. constexpr float size2 = 1.1115f;
  1611. constexpr float offset = 312.39f;
  1612. constexpr float offset2 = 335;
  1613. for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
  1614. right_joycon[point] = center + QPointF(-left_joycon_body[point * 2] * size - offset,
  1615. left_joycon_body[point * 2 + 1] * size - 1);
  1616. }
  1617. for (std::size_t point = 0; point < left_joycon_sideview.size() / 2; ++point) {
  1618. qright_joycon_sideview[point] =
  1619. center + QPointF(-left_joycon_sideview[point * 2] * size2 - offset2,
  1620. left_joycon_sideview[point * 2 + 1] * size2 + 2);
  1621. }
  1622. for (std::size_t point = 0; point < left_joycon_body_trigger.size() / 2; ++point) {
  1623. qright_joycon_trigger[point] =
  1624. center + QPointF(-left_joycon_body_trigger[point * 2] * size2 - offset2,
  1625. left_joycon_body_trigger[point * 2 + 1] * size2 + 2);
  1626. }
  1627. for (std::size_t point = 0; point < left_joycon_slider.size() / 2; ++point) {
  1628. qright_joycon_slider[point] = center + QPointF(-left_joycon_slider[point * 2] * size2 - 81,
  1629. left_joycon_slider[point * 2 + 1] * size2);
  1630. }
  1631. for (std::size_t point = 0; point < left_joycon_topview.size() / 2; ++point) {
  1632. qright_joycon_topview[point] =
  1633. center + QPointF(-left_joycon_topview[point * 2], left_joycon_topview[point * 2 + 1]);
  1634. }
  1635. for (std::size_t point = 0; point < left_joycon_slider_topview.size() / 2; ++point) {
  1636. qright_joycon_slider_topview[point] =
  1637. center + QPointF(-left_joycon_slider_topview[point * 2],
  1638. left_joycon_slider_topview[point * 2 + 1]);
  1639. }
  1640. // Joycon body
  1641. p.setPen(colors.outline);
  1642. p.setBrush(colors.left);
  1643. DrawPolygon(p, right_joycon);
  1644. DrawPolygon(p, qright_joycon_trigger);
  1645. // Slider release button top view
  1646. p.setBrush(colors.button);
  1647. DrawRoundRectangle(p, center + QPoint(107, -62), 14, 12, 2);
  1648. // Joycon slider top view
  1649. p.setBrush(colors.slider);
  1650. DrawPolygon(p, qright_joycon_slider_topview);
  1651. p.drawLine(center + QPointF(91.1f, -51.7f), center + QPointF(91.1f, -26.5f));
  1652. // Joycon body top view
  1653. p.setBrush(colors.left);
  1654. DrawPolygon(p, qright_joycon_topview);
  1655. // Slider release button
  1656. p.setBrush(colors.button);
  1657. DrawRoundRectangle(p, center + QPoint(-175, -110), 12, 14, 2);
  1658. // Sideview body
  1659. p.setBrush(colors.left);
  1660. DrawPolygon(p, qright_joycon_sideview);
  1661. p.setBrush(colors.slider);
  1662. DrawPolygon(p, qright_joycon_slider);
  1663. const QPointF sideview_center = QPointF(-155, 0) + center;
  1664. // Sideview slider body
  1665. p.setBrush(colors.slider);
  1666. DrawRoundRectangle(p, sideview_center + QPointF(0, -5), 28, 253, 3);
  1667. p.setBrush(colors.button2);
  1668. DrawRoundRectangle(p, sideview_center + QPointF(0, 97), 22.44f, 44.66f, 3);
  1669. // Slider decorations
  1670. p.setPen(colors.outline);
  1671. p.setBrush(colors.slider_arrow);
  1672. DrawArrow(p, sideview_center + QPoint(0, 83), Direction::Down, 2.2f);
  1673. DrawArrow(p, sideview_center + QPoint(0, 96), Direction::Down, 2.2f);
  1674. DrawArrow(p, sideview_center + QPoint(0, 109), Direction::Down, 2.2f);
  1675. DrawCircle(p, sideview_center + QPointF(0, 19), 4.44f);
  1676. // LED indicators
  1677. const float led_size = 5.0f;
  1678. const QPointF led_position = sideview_center + QPointF(0, -36);
  1679. int led_count = 0;
  1680. for (const auto color : led_color) {
  1681. p.setBrush(color);
  1682. DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
  1683. }
  1684. }
  1685. void PlayerControlPreview::DrawProTriggers(QPainter& p, const QPointF center, bool left_pressed,
  1686. bool right_pressed) {
  1687. std::array<QPointF, pro_left_trigger.size() / 2> qleft_trigger;
  1688. std::array<QPointF, pro_left_trigger.size() / 2> qright_trigger;
  1689. std::array<QPointF, pro_body_top.size()> qbody_top;
  1690. for (std::size_t point = 0; point < pro_left_trigger.size() / 2; ++point) {
  1691. const float trigger_x = pro_left_trigger[point * 2 + 0];
  1692. const float trigger_y = pro_left_trigger[point * 2 + 1];
  1693. qleft_trigger[point] = center + QPointF(trigger_x, trigger_y + (left_pressed ? 2 : 0));
  1694. qright_trigger[point] = center + QPointF(-trigger_x, trigger_y + (right_pressed ? 2 : 0));
  1695. }
  1696. for (std::size_t point = 0; point < pro_body_top.size() / 2; ++point) {
  1697. const float top_x = pro_body_top[point * 2 + 0];
  1698. const float top_y = pro_body_top[point * 2 + 1];
  1699. qbody_top[pro_body_top.size() - 1 - point] = center + QPointF(-top_x, top_y);
  1700. qbody_top[point] = center + QPointF(top_x, top_y);
  1701. }
  1702. // Pro body detail
  1703. p.setPen(colors.outline);
  1704. p.setBrush(colors.primary);
  1705. DrawPolygon(p, qbody_top);
  1706. // Left trigger
  1707. p.setBrush(left_pressed ? colors.highlight : colors.button);
  1708. DrawPolygon(p, qleft_trigger);
  1709. // Right trigger
  1710. p.setBrush(right_pressed ? colors.highlight : colors.button);
  1711. DrawPolygon(p, qright_trigger);
  1712. }
  1713. void PlayerControlPreview::DrawGCTriggers(QPainter& p, const QPointF center, bool left_pressed,
  1714. bool right_pressed) {
  1715. std::array<QPointF, left_gc_trigger.size() / 2> qleft_trigger;
  1716. std::array<QPointF, left_gc_trigger.size() / 2> qright_trigger;
  1717. for (std::size_t point = 0; point < left_gc_trigger.size() / 2; ++point) {
  1718. const float trigger_x = left_gc_trigger[point * 2 + 0];
  1719. const float trigger_y = left_gc_trigger[point * 2 + 1];
  1720. qleft_trigger[point] = center + QPointF(trigger_x, trigger_y + (left_pressed ? 10 : 0));
  1721. qright_trigger[point] = center + QPointF(-trigger_x, trigger_y + (right_pressed ? 10 : 0));
  1722. }
  1723. // Left trigger
  1724. p.setPen(colors.outline);
  1725. p.setBrush(left_pressed ? colors.highlight : colors.button);
  1726. DrawPolygon(p, qleft_trigger);
  1727. // Right trigger
  1728. p.setBrush(right_pressed ? colors.highlight : colors.button);
  1729. DrawPolygon(p, qright_trigger);
  1730. // Draw L text
  1731. p.setPen(colors.transparent);
  1732. p.setBrush(colors.font);
  1733. DrawSymbol(p, center + QPointF(-132, -119 + (left_pressed ? 10 : 0)), Symbol::L, 1.7f);
  1734. // Draw R text
  1735. p.setPen(colors.transparent);
  1736. p.setBrush(colors.font);
  1737. DrawSymbol(p, center + QPointF(121.5f, -119 + (right_pressed ? 10 : 0)), Symbol::R, 1.7f);
  1738. }
  1739. void PlayerControlPreview::DrawHandheldTriggers(QPainter& p, const QPointF center,
  1740. bool left_pressed, bool right_pressed) {
  1741. std::array<QPointF, left_joycon_trigger.size() / 2> qleft_trigger;
  1742. std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger;
  1743. for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
  1744. const float left_trigger_x = left_joycon_trigger[point * 2 + 0];
  1745. const float left_trigger_y = left_joycon_trigger[point * 2 + 1];
  1746. qleft_trigger[point] =
  1747. center + QPointF(left_trigger_x, left_trigger_y + (left_pressed ? 0.5f : 0));
  1748. qright_trigger[point] =
  1749. center + QPointF(-left_trigger_x, left_trigger_y + (right_pressed ? 0.5f : 0));
  1750. }
  1751. // Left trigger
  1752. p.setPen(colors.outline);
  1753. p.setBrush(left_pressed ? colors.highlight : colors.button);
  1754. DrawPolygon(p, qleft_trigger);
  1755. // Right trigger
  1756. p.setBrush(right_pressed ? colors.highlight : colors.button);
  1757. DrawPolygon(p, qright_trigger);
  1758. }
  1759. void PlayerControlPreview::DrawDualTriggers(QPainter& p, const QPointF center, bool left_pressed,
  1760. bool right_pressed) {
  1761. std::array<QPointF, left_joycon_trigger.size() / 2> qleft_trigger;
  1762. std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger;
  1763. constexpr float size = 1.62f;
  1764. constexpr float offset = 210.6f;
  1765. for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
  1766. const float left_trigger_x = left_joycon_trigger[point * 2 + 0];
  1767. const float left_trigger_y = left_joycon_trigger[point * 2 + 1];
  1768. qleft_trigger[point] = center + QPointF(left_trigger_x * size + offset,
  1769. left_trigger_y * size + (left_pressed ? 0.5f : 0));
  1770. qright_trigger[point] =
  1771. center + QPointF(-left_trigger_x * size - offset,
  1772. left_trigger_y * size + (right_pressed ? 0.5f : 0));
  1773. }
  1774. // Left trigger
  1775. p.setPen(colors.outline);
  1776. p.setBrush(left_pressed ? colors.highlight : colors.button);
  1777. DrawPolygon(p, qleft_trigger);
  1778. // Right trigger
  1779. p.setBrush(right_pressed ? colors.highlight : colors.button);
  1780. DrawPolygon(p, qright_trigger);
  1781. }
  1782. void PlayerControlPreview::DrawDualTriggersTopView(QPainter& p, const QPointF center,
  1783. bool left_pressed, bool right_pressed) {
  1784. std::array<QPointF, left_joystick_L_topview.size() / 2> qleft_trigger;
  1785. std::array<QPointF, left_joystick_L_topview.size() / 2> qright_trigger;
  1786. constexpr float size = 0.9f;
  1787. for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) {
  1788. const float top_view_x = left_joystick_L_topview[point * 2 + 0];
  1789. const float top_view_y = left_joystick_L_topview[point * 2 + 1];
  1790. qleft_trigger[point] = center + QPointF(top_view_x * size - 50, top_view_y * size - 52);
  1791. }
  1792. for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) {
  1793. const float top_view_x = left_joystick_L_topview[point * 2 + 0];
  1794. const float top_view_y = left_joystick_L_topview[point * 2 + 1];
  1795. qright_trigger[point] = center + QPointF(-top_view_x * size + 50, top_view_y * size - 52);
  1796. }
  1797. p.setPen(colors.outline);
  1798. p.setBrush(left_pressed ? colors.highlight : colors.button);
  1799. DrawPolygon(p, qleft_trigger);
  1800. p.setBrush(right_pressed ? colors.highlight : colors.button);
  1801. DrawPolygon(p, qright_trigger);
  1802. // Draw L text
  1803. p.setPen(colors.transparent);
  1804. p.setBrush(colors.font2);
  1805. DrawSymbol(p, center + QPointF(-183, -84), Symbol::L, 1.0f);
  1806. // Draw R text
  1807. p.setPen(colors.transparent);
  1808. p.setBrush(colors.font2);
  1809. DrawSymbol(p, center + QPointF(177, -84), Symbol::R, 1.0f);
  1810. }
  1811. void PlayerControlPreview::DrawDualZTriggersTopView(QPainter& p, const QPointF center,
  1812. bool left_pressed, bool right_pressed) {
  1813. std::array<QPointF, left_joystick_ZL_topview.size() / 2> qleft_trigger;
  1814. std::array<QPointF, left_joystick_ZL_topview.size() / 2> qright_trigger;
  1815. constexpr float size = 0.9f;
  1816. for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) {
  1817. qleft_trigger[point] =
  1818. center + QPointF(left_joystick_ZL_topview[point * 2] * size - 52,
  1819. left_joystick_ZL_topview[point * 2 + 1] * size - 52);
  1820. }
  1821. for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) {
  1822. qright_trigger[point] =
  1823. center + QPointF(-left_joystick_ZL_topview[point * 2] * size + 52,
  1824. left_joystick_ZL_topview[point * 2 + 1] * size - 52);
  1825. }
  1826. p.setPen(colors.outline);
  1827. p.setBrush(left_pressed ? colors.highlight : colors.button);
  1828. DrawPolygon(p, qleft_trigger);
  1829. p.setBrush(right_pressed ? colors.highlight : colors.button);
  1830. DrawPolygon(p, qright_trigger);
  1831. // Draw ZL text
  1832. p.setPen(colors.transparent);
  1833. p.setBrush(colors.font2);
  1834. DrawSymbol(p, center + QPointF(-180, -113), Symbol::ZL, 1.0f);
  1835. // Draw ZR text
  1836. p.setPen(colors.transparent);
  1837. p.setBrush(colors.font2);
  1838. DrawSymbol(p, center + QPointF(180, -113), Symbol::ZR, 1.0f);
  1839. }
  1840. void PlayerControlPreview::DrawLeftTriggers(QPainter& p, const QPointF center, bool left_pressed) {
  1841. std::array<QPointF, left_joycon_trigger.size() / 2> qleft_trigger;
  1842. constexpr float size = 1.78f;
  1843. constexpr float offset = 311.5f;
  1844. for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
  1845. qleft_trigger[point] = center + QPointF(left_joycon_trigger[point * 2] * size + offset,
  1846. left_joycon_trigger[point * 2 + 1] * size -
  1847. (left_pressed ? 0.5f : 1.0f));
  1848. }
  1849. p.setPen(colors.outline);
  1850. p.setBrush(left_pressed ? colors.highlight : colors.button);
  1851. DrawPolygon(p, qleft_trigger);
  1852. }
  1853. void PlayerControlPreview::DrawLeftZTriggers(QPainter& p, const QPointF center, bool left_pressed) {
  1854. std::array<QPointF, left_joycon_sideview_zl.size() / 2> qleft_trigger;
  1855. constexpr float size = 1.1115f;
  1856. constexpr float offset2 = 335;
  1857. for (std::size_t point = 0; point < left_joycon_sideview_zl.size() / 2; ++point) {
  1858. qleft_trigger[point] = center + QPointF(left_joycon_sideview_zl[point * 2] * size + offset2,
  1859. left_joycon_sideview_zl[point * 2 + 1] * size +
  1860. (left_pressed ? 1.5f : 1.0f));
  1861. }
  1862. p.setPen(colors.outline);
  1863. p.setBrush(left_pressed ? colors.highlight : colors.button);
  1864. DrawPolygon(p, qleft_trigger);
  1865. p.drawArc(center.x() + 158, center.y() + (left_pressed ? -203.5f : -204.0f), 77, 77, 225 * 16,
  1866. 44 * 16);
  1867. }
  1868. void PlayerControlPreview::DrawLeftTriggersTopView(QPainter& p, const QPointF center,
  1869. bool left_pressed) {
  1870. std::array<QPointF, left_joystick_L_topview.size() / 2> qleft_trigger;
  1871. for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) {
  1872. qleft_trigger[point] = center + QPointF(left_joystick_L_topview[point * 2],
  1873. left_joystick_L_topview[point * 2 + 1]);
  1874. }
  1875. p.setPen(colors.outline);
  1876. p.setBrush(left_pressed ? colors.highlight : colors.button);
  1877. DrawPolygon(p, qleft_trigger);
  1878. // Draw L text
  1879. p.setPen(colors.transparent);
  1880. p.setBrush(colors.font2);
  1881. DrawSymbol(p, center + QPointF(-143, -36), Symbol::L, 1.0f);
  1882. }
  1883. void PlayerControlPreview::DrawLeftZTriggersTopView(QPainter& p, const QPointF center,
  1884. bool left_pressed) {
  1885. std::array<QPointF, left_joystick_ZL_topview.size() / 2> qleft_trigger;
  1886. for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) {
  1887. qleft_trigger[point] = center + QPointF(left_joystick_ZL_topview[point * 2],
  1888. left_joystick_ZL_topview[point * 2 + 1]);
  1889. }
  1890. p.setPen(colors.outline);
  1891. p.setBrush(left_pressed ? colors.highlight : colors.button);
  1892. DrawPolygon(p, qleft_trigger);
  1893. // Draw ZL text
  1894. p.setPen(colors.transparent);
  1895. p.setBrush(colors.font2);
  1896. DrawSymbol(p, center + QPointF(-140, -68), Symbol::ZL, 1.0f);
  1897. }
  1898. void PlayerControlPreview::DrawRightTriggers(QPainter& p, const QPointF center,
  1899. bool right_pressed) {
  1900. std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger;
  1901. constexpr float size = 1.78f;
  1902. constexpr float offset = 311.5f;
  1903. for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
  1904. qright_trigger[point] = center + QPointF(-left_joycon_trigger[point * 2] * size - offset,
  1905. left_joycon_trigger[point * 2 + 1] * size -
  1906. (right_pressed ? 0.5f : 1.0f));
  1907. }
  1908. p.setPen(colors.outline);
  1909. p.setBrush(right_pressed ? colors.highlight : colors.button);
  1910. DrawPolygon(p, qright_trigger);
  1911. }
  1912. void PlayerControlPreview::DrawRightZTriggers(QPainter& p, const QPointF center,
  1913. bool right_pressed) {
  1914. std::array<QPointF, left_joycon_sideview_zl.size() / 2> qright_trigger;
  1915. constexpr float size = 1.1115f;
  1916. constexpr float offset2 = 335;
  1917. for (std::size_t point = 0; point < left_joycon_sideview_zl.size() / 2; ++point) {
  1918. qright_trigger[point] =
  1919. center +
  1920. QPointF(-left_joycon_sideview_zl[point * 2] * size - offset2,
  1921. left_joycon_sideview_zl[point * 2 + 1] * size + (right_pressed ? 0.5f : 0) + 1);
  1922. }
  1923. p.setPen(colors.outline);
  1924. p.setBrush(right_pressed ? colors.highlight : colors.button);
  1925. DrawPolygon(p, qright_trigger);
  1926. p.drawArc(center.x() - 236, center.y() + (right_pressed ? -203.5f : -204.0f), 77, 77, 271 * 16,
  1927. 44 * 16);
  1928. }
  1929. void PlayerControlPreview::DrawRightTriggersTopView(QPainter& p, const QPointF center,
  1930. bool right_pressed) {
  1931. std::array<QPointF, left_joystick_L_topview.size() / 2> qright_trigger;
  1932. for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) {
  1933. qright_trigger[point] = center + QPointF(-left_joystick_L_topview[point * 2],
  1934. left_joystick_L_topview[point * 2 + 1]);
  1935. }
  1936. p.setPen(colors.outline);
  1937. p.setBrush(right_pressed ? colors.highlight : colors.button);
  1938. DrawPolygon(p, qright_trigger);
  1939. // Draw R text
  1940. p.setPen(colors.transparent);
  1941. p.setBrush(colors.font2);
  1942. DrawSymbol(p, center + QPointF(137, -36), Symbol::R, 1.0f);
  1943. }
  1944. void PlayerControlPreview::DrawRightZTriggersTopView(QPainter& p, const QPointF center,
  1945. bool right_pressed) {
  1946. std::array<QPointF, left_joystick_ZL_topview.size() / 2> qright_trigger;
  1947. for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) {
  1948. qright_trigger[point] = center + QPointF(-left_joystick_ZL_topview[point * 2],
  1949. left_joystick_ZL_topview[point * 2 + 1]);
  1950. }
  1951. p.setPen(colors.outline);
  1952. p.setBrush(right_pressed ? colors.highlight : colors.button);
  1953. DrawPolygon(p, qright_trigger);
  1954. // Draw ZR text
  1955. p.setPen(colors.transparent);
  1956. p.setBrush(colors.font2);
  1957. DrawSymbol(p, center + QPointF(140, -68), Symbol::ZR, 1.0f);
  1958. }
  1959. void PlayerControlPreview::DrawJoystick(QPainter& p, const QPointF center, float size,
  1960. bool pressed) {
  1961. const float radius1 = 13.0f * size;
  1962. const float radius2 = 9.0f * size;
  1963. // Outer circle
  1964. p.setPen(colors.outline);
  1965. p.setBrush(pressed ? colors.highlight : colors.button);
  1966. DrawCircle(p, center, radius1);
  1967. // Cross
  1968. p.drawLine(center - QPoint(radius1, 0), center + QPoint(radius1, 0));
  1969. p.drawLine(center - QPoint(0, radius1), center + QPoint(0, radius1));
  1970. // Inner circle
  1971. p.setBrush(pressed ? colors.highlight2 : colors.button2);
  1972. DrawCircle(p, center, radius2);
  1973. }
  1974. void PlayerControlPreview::DrawJoystickSideview(QPainter& p, const QPointF center, float angle,
  1975. float size, bool pressed) {
  1976. QVector<QPointF> joystick;
  1977. joystick.reserve(static_cast<int>(left_joystick_sideview.size() / 2));
  1978. for (std::size_t point = 0; point < left_joystick_sideview.size() / 2; ++point) {
  1979. joystick.append(QPointF(left_joystick_sideview[point * 2] * size + (pressed ? 1 : 0),
  1980. left_joystick_sideview[point * 2 + 1] * size - 1));
  1981. }
  1982. // Rotate joystick
  1983. QTransform t;
  1984. t.translate(center.x(), center.y());
  1985. t.rotate(18 * angle);
  1986. QPolygonF p2 = t.map(QPolygonF(joystick));
  1987. // Draw joystick
  1988. p.setPen(colors.outline);
  1989. p.setBrush(pressed ? colors.highlight : colors.button);
  1990. p.drawPolygon(p2);
  1991. p.drawLine(p2.at(1), p2.at(30));
  1992. p.drawLine(p2.at(32), p2.at(71));
  1993. }
  1994. void PlayerControlPreview::DrawProJoystick(QPainter& p, const QPointF center, const QPointF offset,
  1995. float offset_scalar, bool pressed) {
  1996. const float radius1 = 24.0f;
  1997. const float radius2 = 17.0f;
  1998. const QPointF offset_center = center + offset * offset_scalar;
  1999. const auto amplitude = static_cast<float>(
  2000. 1.0 - std::sqrt((offset.x() * offset.x()) + (offset.y() * offset.y())) * 0.1f);
  2001. const float rotation =
  2002. ((offset.x() == 0) ? atan(1) * 2 : atan(offset.y() / offset.x())) * (180 / (atan(1) * 4));
  2003. p.save();
  2004. p.translate(offset_center);
  2005. p.rotate(rotation);
  2006. // Outer circle
  2007. p.setPen(colors.outline);
  2008. p.setBrush(pressed ? colors.highlight : colors.button);
  2009. p.drawEllipse(QPointF(0, 0), radius1 * amplitude, radius1);
  2010. // Inner circle
  2011. p.setBrush(pressed ? colors.highlight2 : colors.button2);
  2012. const float inner_offset =
  2013. (radius1 - radius2) * 0.4f * ((offset.x() == 0 && offset.y() < 0) ? -1.0f : 1.0f);
  2014. const float offset_factor = (1.0f - amplitude) / 0.1f;
  2015. p.drawEllipse(QPointF((offset.x() < 0) ? -inner_offset : inner_offset, 0) * offset_factor,
  2016. radius2 * amplitude, radius2);
  2017. p.restore();
  2018. }
  2019. void PlayerControlPreview::DrawGCJoystick(QPainter& p, const QPointF center, bool pressed) {
  2020. // Outer circle
  2021. p.setPen(colors.outline);
  2022. p.setBrush(pressed ? colors.highlight : colors.button);
  2023. DrawCircle(p, center, 26.0f);
  2024. // Inner circle
  2025. p.setBrush(pressed ? colors.highlight2 : colors.button2);
  2026. DrawCircle(p, center, 19.0f);
  2027. p.setBrush(colors.transparent);
  2028. DrawCircle(p, center, 13.5f);
  2029. DrawCircle(p, center, 7.5f);
  2030. }
  2031. void PlayerControlPreview::DrawRawJoystick(QPainter& p, QPointF center_left, QPointF center_right) {
  2032. using namespace Settings::NativeAnalog;
  2033. if (controller_type != Settings::ControllerType::LeftJoycon) {
  2034. DrawJoystickProperties(p, center_right, axis_values[RStick].properties);
  2035. p.setPen(colors.indicator);
  2036. p.setBrush(colors.indicator);
  2037. DrawJoystickDot(p, center_right, axis_values[RStick].raw_value,
  2038. axis_values[RStick].properties);
  2039. p.setPen(colors.indicator2);
  2040. p.setBrush(colors.indicator2);
  2041. DrawJoystickDot(p, center_right, axis_values[RStick].value, axis_values[RStick].properties);
  2042. }
  2043. if (controller_type != Settings::ControllerType::RightJoycon) {
  2044. DrawJoystickProperties(p, center_left, axis_values[LStick].properties);
  2045. p.setPen(colors.indicator);
  2046. p.setBrush(colors.indicator);
  2047. DrawJoystickDot(p, center_left, axis_values[LStick].raw_value,
  2048. axis_values[LStick].properties);
  2049. p.setPen(colors.indicator2);
  2050. p.setBrush(colors.indicator2);
  2051. DrawJoystickDot(p, center_left, axis_values[LStick].value, axis_values[LStick].properties);
  2052. }
  2053. }
  2054. void PlayerControlPreview::DrawJoystickProperties(QPainter& p, const QPointF center,
  2055. const Input::AnalogProperties& properties) {
  2056. constexpr float size = 45.0f;
  2057. const float range = size * properties.range;
  2058. const float deadzone = size * properties.deadzone;
  2059. // Max range zone circle
  2060. p.setPen(colors.outline);
  2061. p.setBrush(colors.transparent);
  2062. QPen pen = p.pen();
  2063. pen.setStyle(Qt::DotLine);
  2064. p.setPen(pen);
  2065. DrawCircle(p, center, range);
  2066. // Deadzone circle
  2067. pen.setColor(colors.deadzone);
  2068. p.setPen(pen);
  2069. DrawCircle(p, center, deadzone);
  2070. }
  2071. void PlayerControlPreview::DrawJoystickDot(QPainter& p, const QPointF center, const QPointF value,
  2072. const Input::AnalogProperties& properties) {
  2073. constexpr float size = 45.0f;
  2074. const float range = size * properties.range;
  2075. // Dot pointer
  2076. DrawCircle(p, center + (value * range), 2);
  2077. }
  2078. void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center, bool pressed, float width,
  2079. float height, Direction direction, float radius) {
  2080. p.setBrush(button_color);
  2081. if (pressed) {
  2082. switch (direction) {
  2083. case Direction::Left:
  2084. center.setX(center.x() - 1);
  2085. break;
  2086. case Direction::Right:
  2087. center.setX(center.x() + 1);
  2088. break;
  2089. case Direction::Down:
  2090. center.setY(center.y() + 1);
  2091. break;
  2092. case Direction::Up:
  2093. center.setY(center.y() - 1);
  2094. break;
  2095. case Direction::None:
  2096. break;
  2097. }
  2098. p.setBrush(colors.highlight);
  2099. }
  2100. QRectF rect = {center.x() - width, center.y() - height, width * 2.0f, height * 2.0f};
  2101. p.drawRoundedRect(rect, radius, radius);
  2102. }
  2103. void PlayerControlPreview::DrawMinusButton(QPainter& p, const QPointF center, bool pressed,
  2104. int button_size) {
  2105. p.setPen(colors.outline);
  2106. p.setBrush(pressed ? colors.highlight : colors.button);
  2107. DrawRectangle(p, center, button_size, button_size / 3.0f);
  2108. }
  2109. void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center, bool pressed,
  2110. int button_size) {
  2111. // Draw outer line
  2112. p.setPen(colors.outline);
  2113. p.setBrush(pressed ? colors.highlight : colors.button);
  2114. DrawRectangle(p, center, button_size, button_size / 3.0f);
  2115. DrawRectangle(p, center, button_size / 3.0f, button_size);
  2116. // Scale down size
  2117. button_size *= 0.88f;
  2118. // Draw inner color
  2119. p.setPen(colors.transparent);
  2120. DrawRectangle(p, center, button_size, button_size / 3.0f);
  2121. DrawRectangle(p, center, button_size / 3.0f, button_size);
  2122. }
  2123. void PlayerControlPreview::DrawGCButtonX(QPainter& p, const QPointF center, bool pressed) {
  2124. std::array<QPointF, gc_button_x.size() / 2> button_x;
  2125. for (std::size_t point = 0; point < gc_button_x.size() / 2; ++point) {
  2126. button_x[point] = center + QPointF(gc_button_x[point * 2], gc_button_x[point * 2 + 1]);
  2127. }
  2128. p.setPen(colors.outline);
  2129. p.setBrush(pressed ? colors.highlight : colors.button);
  2130. DrawPolygon(p, button_x);
  2131. }
  2132. void PlayerControlPreview::DrawGCButtonY(QPainter& p, const QPointF center, bool pressed) {
  2133. std::array<QPointF, gc_button_y.size() / 2> button_x;
  2134. for (std::size_t point = 0; point < gc_button_y.size() / 2; ++point) {
  2135. button_x[point] = center + QPointF(gc_button_y[point * 2], gc_button_y[point * 2 + 1]);
  2136. }
  2137. p.setPen(colors.outline);
  2138. p.setBrush(pressed ? colors.highlight : colors.button);
  2139. DrawPolygon(p, button_x);
  2140. }
  2141. void PlayerControlPreview::DrawGCButtonZ(QPainter& p, const QPointF center, bool pressed) {
  2142. std::array<QPointF, gc_button_z.size() / 2> button_x;
  2143. for (std::size_t point = 0; point < gc_button_z.size() / 2; ++point) {
  2144. button_x[point] = center + QPointF(gc_button_z[point * 2],
  2145. gc_button_z[point * 2 + 1] + (pressed ? 1 : 0));
  2146. }
  2147. p.setPen(colors.outline);
  2148. p.setBrush(pressed ? colors.highlight : colors.button2);
  2149. DrawPolygon(p, button_x);
  2150. }
  2151. void PlayerControlPreview::DrawCircleButton(QPainter& p, const QPointF center, bool pressed,
  2152. float button_size) {
  2153. p.setBrush(button_color);
  2154. if (pressed) {
  2155. p.setBrush(colors.highlight);
  2156. }
  2157. p.drawEllipse(center, button_size, button_size);
  2158. }
  2159. void PlayerControlPreview::DrawArrowButtonOutline(QPainter& p, const QPointF center, float size) {
  2160. const std::size_t arrow_points = up_arrow_button.size() / 2;
  2161. std::array<QPointF, (arrow_points - 1) * 4> arrow_button_outline;
  2162. for (std::size_t point = 0; point < arrow_points - 1; ++point) {
  2163. const float up_arrow_x = up_arrow_button[point * 2 + 0];
  2164. const float up_arrow_y = up_arrow_button[point * 2 + 1];
  2165. arrow_button_outline[point] = center + QPointF(up_arrow_x * size, up_arrow_y * size);
  2166. arrow_button_outline[(arrow_points - 1) * 2 - point - 1] =
  2167. center + QPointF(up_arrow_y * size, up_arrow_x * size);
  2168. arrow_button_outline[(arrow_points - 1) * 2 + point] =
  2169. center + QPointF(-up_arrow_x * size, -up_arrow_y * size);
  2170. arrow_button_outline[(arrow_points - 1) * 4 - point - 1] =
  2171. center + QPointF(-up_arrow_y * size, -up_arrow_x * size);
  2172. }
  2173. // Draw arrow button outline
  2174. p.setPen(colors.outline);
  2175. p.setBrush(colors.transparent);
  2176. DrawPolygon(p, arrow_button_outline);
  2177. }
  2178. void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center,
  2179. const Direction direction, bool pressed, float size) {
  2180. std::array<QPointF, up_arrow_button.size() / 2> arrow_button;
  2181. QPoint offset;
  2182. for (std::size_t point = 0; point < up_arrow_button.size() / 2; ++point) {
  2183. const float up_arrow_x = up_arrow_button[point * 2 + 0];
  2184. const float up_arrow_y = up_arrow_button[point * 2 + 1];
  2185. switch (direction) {
  2186. case Direction::Up:
  2187. arrow_button[point] = center + QPointF(up_arrow_x * size, up_arrow_y * size);
  2188. break;
  2189. case Direction::Left:
  2190. arrow_button[point] = center + QPointF(up_arrow_y * size, up_arrow_x * size);
  2191. break;
  2192. case Direction::Right:
  2193. arrow_button[point] = center + QPointF(-up_arrow_y * size, up_arrow_x * size);
  2194. break;
  2195. case Direction::Down:
  2196. arrow_button[point] = center + QPointF(up_arrow_x * size, -up_arrow_y * size);
  2197. break;
  2198. case Direction::None:
  2199. break;
  2200. }
  2201. }
  2202. // Draw arrow button
  2203. p.setPen(pressed ? colors.highlight : colors.button);
  2204. p.setBrush(pressed ? colors.highlight : colors.button);
  2205. DrawPolygon(p, arrow_button);
  2206. switch (direction) {
  2207. case Direction::Up:
  2208. offset = QPoint(0, -20 * size);
  2209. break;
  2210. case Direction::Left:
  2211. offset = QPoint(-20 * size, 0);
  2212. break;
  2213. case Direction::Right:
  2214. offset = QPoint(20 * size, 0);
  2215. break;
  2216. case Direction::Down:
  2217. offset = QPoint(0, 20 * size);
  2218. break;
  2219. case Direction::None:
  2220. offset = QPoint(0, 0);
  2221. break;
  2222. }
  2223. // Draw arrow icon
  2224. p.setPen(colors.font2);
  2225. p.setBrush(colors.font2);
  2226. DrawArrow(p, center + offset, direction, size);
  2227. }
  2228. void PlayerControlPreview::DrawTriggerButton(QPainter& p, const QPointF center,
  2229. const Direction direction, bool pressed) {
  2230. std::array<QPointF, trigger_button.size() / 2> qtrigger_button;
  2231. for (std::size_t point = 0; point < trigger_button.size() / 2; ++point) {
  2232. const float trigger_button_x = trigger_button[point * 2 + 0];
  2233. const float trigger_button_y = trigger_button[point * 2 + 1];
  2234. switch (direction) {
  2235. case Direction::Left:
  2236. qtrigger_button[point] = center + QPointF(-trigger_button_x, trigger_button_y);
  2237. break;
  2238. case Direction::Right:
  2239. qtrigger_button[point] = center + QPointF(trigger_button_x, trigger_button_y);
  2240. break;
  2241. case Direction::Up:
  2242. case Direction::Down:
  2243. case Direction::None:
  2244. break;
  2245. }
  2246. }
  2247. // Draw arrow button
  2248. p.setPen(colors.outline);
  2249. p.setBrush(pressed ? colors.highlight : colors.button);
  2250. DrawPolygon(p, qtrigger_button);
  2251. }
  2252. void PlayerControlPreview::DrawSymbol(QPainter& p, const QPointF center, Symbol symbol,
  2253. float icon_size) {
  2254. std::array<QPointF, house.size() / 2> house_icon;
  2255. std::array<QPointF, symbol_a.size() / 2> a_icon;
  2256. std::array<QPointF, symbol_b.size() / 2> b_icon;
  2257. std::array<QPointF, symbol_x.size() / 2> x_icon;
  2258. std::array<QPointF, symbol_y.size() / 2> y_icon;
  2259. std::array<QPointF, symbol_l.size() / 2> l_icon;
  2260. std::array<QPointF, symbol_r.size() / 2> r_icon;
  2261. std::array<QPointF, symbol_c.size() / 2> c_icon;
  2262. std::array<QPointF, symbol_zl.size() / 2> zl_icon;
  2263. std::array<QPointF, symbol_sl.size() / 2> sl_icon;
  2264. std::array<QPointF, symbol_zr.size() / 2> zr_icon;
  2265. std::array<QPointF, symbol_sr.size() / 2> sr_icon;
  2266. switch (symbol) {
  2267. case Symbol::House:
  2268. for (std::size_t point = 0; point < house.size() / 2; ++point) {
  2269. house_icon[point] = center + QPointF(house[point * 2] * icon_size,
  2270. (house[point * 2 + 1] - 0.025f) * icon_size);
  2271. }
  2272. p.drawPolygon(house_icon.data(), static_cast<int>(house_icon.size()));
  2273. break;
  2274. case Symbol::A:
  2275. for (std::size_t point = 0; point < symbol_a.size() / 2; ++point) {
  2276. a_icon[point] = center + QPointF(symbol_a[point * 2] * icon_size,
  2277. symbol_a[point * 2 + 1] * icon_size);
  2278. }
  2279. p.drawPolygon(a_icon.data(), static_cast<int>(a_icon.size()));
  2280. break;
  2281. case Symbol::B:
  2282. for (std::size_t point = 0; point < symbol_b.size() / 2; ++point) {
  2283. b_icon[point] = center + QPointF(symbol_b[point * 2] * icon_size,
  2284. symbol_b[point * 2 + 1] * icon_size);
  2285. }
  2286. p.drawPolygon(b_icon.data(), static_cast<int>(b_icon.size()));
  2287. break;
  2288. case Symbol::X:
  2289. for (std::size_t point = 0; point < symbol_x.size() / 2; ++point) {
  2290. x_icon[point] = center + QPointF(symbol_x[point * 2] * icon_size,
  2291. symbol_x[point * 2 + 1] * icon_size);
  2292. }
  2293. p.drawPolygon(x_icon.data(), static_cast<int>(x_icon.size()));
  2294. break;
  2295. case Symbol::Y:
  2296. for (std::size_t point = 0; point < symbol_y.size() / 2; ++point) {
  2297. y_icon[point] = center + QPointF(symbol_y[point * 2] * icon_size,
  2298. (symbol_y[point * 2 + 1] - 1.0f) * icon_size);
  2299. }
  2300. p.drawPolygon(y_icon.data(), static_cast<int>(y_icon.size()));
  2301. break;
  2302. case Symbol::L:
  2303. for (std::size_t point = 0; point < symbol_l.size() / 2; ++point) {
  2304. l_icon[point] = center + QPointF(symbol_l[point * 2] * icon_size,
  2305. (symbol_l[point * 2 + 1] - 1.0f) * icon_size);
  2306. }
  2307. p.drawPolygon(l_icon.data(), static_cast<int>(l_icon.size()));
  2308. break;
  2309. case Symbol::R:
  2310. for (std::size_t point = 0; point < symbol_r.size() / 2; ++point) {
  2311. r_icon[point] = center + QPointF(symbol_r[point * 2] * icon_size,
  2312. (symbol_r[point * 2 + 1] - 1.0f) * icon_size);
  2313. }
  2314. p.drawPolygon(r_icon.data(), static_cast<int>(r_icon.size()));
  2315. break;
  2316. case Symbol::C:
  2317. for (std::size_t point = 0; point < symbol_c.size() / 2; ++point) {
  2318. c_icon[point] = center + QPointF(symbol_c[point * 2] * icon_size,
  2319. (symbol_c[point * 2 + 1] - 1.0f) * icon_size);
  2320. }
  2321. p.drawPolygon(c_icon.data(), static_cast<int>(c_icon.size()));
  2322. break;
  2323. case Symbol::ZL:
  2324. for (std::size_t point = 0; point < symbol_zl.size() / 2; ++point) {
  2325. zl_icon[point] = center + QPointF(symbol_zl[point * 2] * icon_size,
  2326. symbol_zl[point * 2 + 1] * icon_size);
  2327. }
  2328. p.drawPolygon(zl_icon.data(), static_cast<int>(zl_icon.size()));
  2329. break;
  2330. case Symbol::SL:
  2331. for (std::size_t point = 0; point < symbol_sl.size() / 2; ++point) {
  2332. sl_icon[point] = center + QPointF(symbol_sl[point * 2] * icon_size,
  2333. symbol_sl[point * 2 + 1] * icon_size);
  2334. }
  2335. p.drawPolygon(sl_icon.data(), static_cast<int>(sl_icon.size()));
  2336. break;
  2337. case Symbol::ZR:
  2338. for (std::size_t point = 0; point < symbol_zr.size() / 2; ++point) {
  2339. zr_icon[point] = center + QPointF(symbol_zr[point * 2] * icon_size,
  2340. symbol_zr[point * 2 + 1] * icon_size);
  2341. }
  2342. p.drawPolygon(zr_icon.data(), static_cast<int>(zr_icon.size()));
  2343. break;
  2344. case Symbol::SR:
  2345. for (std::size_t point = 0; point < symbol_sr.size() / 2; ++point) {
  2346. sr_icon[point] = center + QPointF(symbol_sr[point * 2] * icon_size,
  2347. symbol_sr[point * 2 + 1] * icon_size);
  2348. }
  2349. p.drawPolygon(sr_icon.data(), static_cast<int>(sr_icon.size()));
  2350. break;
  2351. }
  2352. }
  2353. void PlayerControlPreview::DrawArrow(QPainter& p, const QPointF center, const Direction direction,
  2354. float size) {
  2355. std::array<QPointF, up_arrow_symbol.size() / 2> arrow_symbol;
  2356. for (std::size_t point = 0; point < up_arrow_symbol.size() / 2; ++point) {
  2357. const float up_arrow_x = up_arrow_symbol[point * 2 + 0];
  2358. const float up_arrow_y = up_arrow_symbol[point * 2 + 1];
  2359. switch (direction) {
  2360. case Direction::Up:
  2361. arrow_symbol[point] = center + QPointF(up_arrow_x * size, up_arrow_y * size);
  2362. break;
  2363. case Direction::Left:
  2364. arrow_symbol[point] = center + QPointF(up_arrow_y * size, up_arrow_x * size);
  2365. break;
  2366. case Direction::Right:
  2367. arrow_symbol[point] = center + QPointF(-up_arrow_y * size, up_arrow_x * size);
  2368. break;
  2369. case Direction::Down:
  2370. arrow_symbol[point] = center + QPointF(up_arrow_x * size, -up_arrow_y * size);
  2371. break;
  2372. case Direction::None:
  2373. break;
  2374. }
  2375. }
  2376. DrawPolygon(p, arrow_symbol);
  2377. }
  2378. template <size_t N>
  2379. void PlayerControlPreview::DrawPolygon(QPainter& p, const std::array<QPointF, N>& polygon) {
  2380. p.drawPolygon(polygon.data(), static_cast<int>(polygon.size()));
  2381. }
  2382. void PlayerControlPreview::DrawCircle(QPainter& p, const QPointF center, float size) {
  2383. p.drawEllipse(center, size, size);
  2384. }
  2385. void PlayerControlPreview::DrawRectangle(QPainter& p, const QPointF center, float width,
  2386. float height) {
  2387. const QRectF rect = QRectF(center.x() - (width / 2), center.y() - (height / 2), width, height);
  2388. p.drawRect(rect);
  2389. }
  2390. void PlayerControlPreview::DrawRoundRectangle(QPainter& p, const QPointF center, float width,
  2391. float height, float round) {
  2392. const QRectF rect = QRectF(center.x() - (width / 2), center.y() - (height / 2), width, height);
  2393. p.drawRoundedRect(rect, round, round);
  2394. }
  2395. void PlayerControlPreview::DrawText(QPainter& p, const QPointF center, float text_size,
  2396. const QString& text) {
  2397. SetTextFont(p, text_size);
  2398. const QFontMetrics fm(p.font());
  2399. const QPointF offset = {fm.horizontalAdvance(text) / 2.0f, -text_size / 2.0f};
  2400. p.drawText(center - offset, text);
  2401. }
  2402. void PlayerControlPreview::SetTextFont(QPainter& p, float text_size, const QString& font_family) {
  2403. QFont font = p.font();
  2404. font.setPointSizeF(text_size);
  2405. font.setFamily(font_family);
  2406. p.setFont(font);
  2407. }