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- // Copyright 2018 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <memory>
- #include <unordered_map>
- #include <vector>
- #include "common/common_types.h"
- #include "core/hle/service/nvflinger/buffer_queue.h"
- #include "video_core/memory_manager.h"
- namespace Tegra {
- class DebugContext;
- /**
- * Struct describing framebuffer configuration
- */
- struct FramebufferConfig {
- enum class PixelFormat : u32 {
- ABGR8 = 1,
- };
- /**
- * Returns the number of bytes per pixel.
- */
- static u32 BytesPerPixel(PixelFormat format) {
- switch (format) {
- case PixelFormat::ABGR8:
- return 4;
- }
- UNREACHABLE();
- }
- VAddr address;
- u32 offset;
- u32 width;
- u32 height;
- u32 stride;
- PixelFormat pixel_format;
- using TransformFlags = Service::NVFlinger::BufferQueue::BufferTransformFlags;
- TransformFlags transform_flags;
- };
- namespace Engines {
- class Fermi2D;
- class Maxwell3D;
- class MaxwellCompute;
- } // namespace Engines
- enum class EngineID {
- FERMI_TWOD_A = 0x902D, // 2D Engine
- MAXWELL_B = 0xB197, // 3D Engine
- MAXWELL_COMPUTE_B = 0xB1C0,
- KEPLER_INLINE_TO_MEMORY_B = 0xA140,
- MAXWELL_DMA_COPY_A = 0xB0B5,
- };
- class GPU final {
- public:
- GPU();
- ~GPU();
- /// Processes a command list stored at the specified address in GPU memory.
- void ProcessCommandList(GPUVAddr address, u32 size);
- /// Returns a reference to the Maxwell3D GPU engine.
- const Engines::Maxwell3D& Get3DEngine() const;
- std::unique_ptr<MemoryManager> memory_manager;
- Engines::Maxwell3D& Maxwell3D() {
- return *maxwell_3d;
- }
- private:
- static constexpr u32 InvalidGraphMacroEntry = 0xFFFFFFFF;
- /// Writes a single register in the engine bound to the specified subchannel
- void WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params);
- /// Mapping of command subchannels to their bound engine ids.
- std::unordered_map<u32, EngineID> bound_engines;
- /// 3D engine
- std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
- /// 2D engine
- std::unique_ptr<Engines::Fermi2D> fermi_2d;
- /// Compute engine
- std::unique_ptr<Engines::MaxwellCompute> maxwell_compute;
- /// Entry of the macro that is currently being uploaded
- u32 current_macro_entry = InvalidGraphMacroEntry;
- /// Code being uploaded for the current macro
- std::vector<u32> current_macro_code;
- };
- } // namespace Tegra
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