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- // SPDX-FileCopyrightText: 2011 Google, Inc.
- // SPDX-FileContributor: Geoff Pike
- // SPDX-FileContributor: Jyrki Alakuijala
- // SPDX-License-Identifier: MIT
- // CityHash, by Geoff Pike and Jyrki Alakuijala
- //
- // This file provides CityHash64() and related functions.
- //
- // It's probably possible to create even faster hash functions by
- // writing a program that systematically explores some of the space of
- // possible hash functions, by using SIMD instructions, or by
- // compromising on hash quality.
- #include <algorithm>
- #include <cstring>
- #include <utility>
- #include "common/cityhash.h"
- #include "common/swap.h"
- // #include "config.h"
- #ifdef __GNUC__
- #define HAVE_BUILTIN_EXPECT 1
- #endif
- #ifdef COMMON_BIG_ENDIAN
- #define WORDS_BIGENDIAN 1
- #endif
- using namespace std;
- namespace Common {
- static u64 unaligned_load64(const char* p) {
- u64 result;
- std::memcpy(&result, p, sizeof(result));
- return result;
- }
- static u32 unaligned_load32(const char* p) {
- u32 result;
- std::memcpy(&result, p, sizeof(result));
- return result;
- }
- #ifdef WORDS_BIGENDIAN
- #define uint32_in_expected_order(x) (swap32(x))
- #define uint64_in_expected_order(x) (swap64(x))
- #else
- #define uint32_in_expected_order(x) (x)
- #define uint64_in_expected_order(x) (x)
- #endif
- #if !defined(LIKELY)
- #if HAVE_BUILTIN_EXPECT
- #define LIKELY(x) (__builtin_expect(!!(x), 1))
- #else
- #define LIKELY(x) (x)
- #endif
- #endif
- static u64 Fetch64(const char* p) {
- return uint64_in_expected_order(unaligned_load64(p));
- }
- static u32 Fetch32(const char* p) {
- return uint32_in_expected_order(unaligned_load32(p));
- }
- // Some primes between 2^63 and 2^64 for various uses.
- static constexpr u64 k0 = 0xc3a5c85c97cb3127ULL;
- static constexpr u64 k1 = 0xb492b66fbe98f273ULL;
- static constexpr u64 k2 = 0x9ae16a3b2f90404fULL;
- // Bitwise right rotate. Normally this will compile to a single
- // instruction, especially if the shift is a manifest constant.
- static u64 Rotate(u64 val, int shift) {
- // Avoid shifting by 64: doing so yields an undefined result.
- return shift == 0 ? val : ((val >> shift) | (val << (64 - shift)));
- }
- static u64 ShiftMix(u64 val) {
- return val ^ (val >> 47);
- }
- static u64 HashLen16(u64 u, u64 v) {
- return Hash128to64(u128{u, v});
- }
- static u64 HashLen16(u64 u, u64 v, u64 mul) {
- // Murmur-inspired hashing.
- u64 a = (u ^ v) * mul;
- a ^= (a >> 47);
- u64 b = (v ^ a) * mul;
- b ^= (b >> 47);
- b *= mul;
- return b;
- }
- static u64 HashLen0to16(const char* s, size_t len) {
- if (len >= 8) {
- u64 mul = k2 + len * 2;
- u64 a = Fetch64(s) + k2;
- u64 b = Fetch64(s + len - 8);
- u64 c = Rotate(b, 37) * mul + a;
- u64 d = (Rotate(a, 25) + b) * mul;
- return HashLen16(c, d, mul);
- }
- if (len >= 4) {
- u64 mul = k2 + len * 2;
- u64 a = Fetch32(s);
- return HashLen16(len + (a << 3), Fetch32(s + len - 4), mul);
- }
- if (len > 0) {
- u8 a = s[0];
- u8 b = s[len >> 1];
- u8 c = s[len - 1];
- u32 y = static_cast<u32>(a) + (static_cast<u32>(b) << 8);
- u32 z = static_cast<u32>(len) + (static_cast<u32>(c) << 2);
- return ShiftMix(y * k2 ^ z * k0) * k2;
- }
- return k2;
- }
- // This probably works well for 16-byte strings as well, but it may be overkill
- // in that case.
- static u64 HashLen17to32(const char* s, size_t len) {
- u64 mul = k2 + len * 2;
- u64 a = Fetch64(s) * k1;
- u64 b = Fetch64(s + 8);
- u64 c = Fetch64(s + len - 8) * mul;
- u64 d = Fetch64(s + len - 16) * k2;
- return HashLen16(Rotate(a + b, 43) + Rotate(c, 30) + d, a + Rotate(b + k2, 18) + c, mul);
- }
- // Return a 16-byte hash for 48 bytes. Quick and dirty.
- // Callers do best to use "random-looking" values for a and b.
- static pair<u64, u64> WeakHashLen32WithSeeds(u64 w, u64 x, u64 y, u64 z, u64 a, u64 b) {
- a += w;
- b = Rotate(b + a + z, 21);
- u64 c = a;
- a += x;
- a += y;
- b += Rotate(a, 44);
- return make_pair(a + z, b + c);
- }
- // Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty.
- static pair<u64, u64> WeakHashLen32WithSeeds(const char* s, u64 a, u64 b) {
- return WeakHashLen32WithSeeds(Fetch64(s), Fetch64(s + 8), Fetch64(s + 16), Fetch64(s + 24), a,
- b);
- }
- // Return an 8-byte hash for 33 to 64 bytes.
- static u64 HashLen33to64(const char* s, size_t len) {
- u64 mul = k2 + len * 2;
- u64 a = Fetch64(s) * k2;
- u64 b = Fetch64(s + 8);
- u64 c = Fetch64(s + len - 24);
- u64 d = Fetch64(s + len - 32);
- u64 e = Fetch64(s + 16) * k2;
- u64 f = Fetch64(s + 24) * 9;
- u64 g = Fetch64(s + len - 8);
- u64 h = Fetch64(s + len - 16) * mul;
- u64 u = Rotate(a + g, 43) + (Rotate(b, 30) + c) * 9;
- u64 v = ((a + g) ^ d) + f + 1;
- u64 w = swap64((u + v) * mul) + h;
- u64 x = Rotate(e + f, 42) + c;
- u64 y = (swap64((v + w) * mul) + g) * mul;
- u64 z = e + f + c;
- a = swap64((x + z) * mul + y) + b;
- b = ShiftMix((z + a) * mul + d + h) * mul;
- return b + x;
- }
- u64 CityHash64(const char* s, size_t len) {
- if (len <= 32) {
- if (len <= 16) {
- return HashLen0to16(s, len);
- } else {
- return HashLen17to32(s, len);
- }
- } else if (len <= 64) {
- return HashLen33to64(s, len);
- }
- // For strings over 64 bytes we hash the end first, and then as we
- // loop we keep 56 bytes of state: v, w, x, y, and z.
- u64 x = Fetch64(s + len - 40);
- u64 y = Fetch64(s + len - 16) + Fetch64(s + len - 56);
- u64 z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24));
- pair<u64, u64> v = WeakHashLen32WithSeeds(s + len - 64, len, z);
- pair<u64, u64> w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x);
- x = x * k1 + Fetch64(s);
- // Decrease len to the nearest multiple of 64, and operate on 64-byte chunks.
- len = (len - 1) & ~static_cast<size_t>(63);
- do {
- x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
- y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
- x ^= w.second;
- y += v.first + Fetch64(s + 40);
- z = Rotate(z + w.first, 33) * k1;
- v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
- w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16));
- std::swap(z, x);
- s += 64;
- len -= 64;
- } while (len != 0);
- return HashLen16(HashLen16(v.first, w.first) + ShiftMix(y) * k1 + z,
- HashLen16(v.second, w.second) + x);
- }
- u64 CityHash64WithSeed(const char* s, size_t len, u64 seed) {
- return CityHash64WithSeeds(s, len, k2, seed);
- }
- u64 CityHash64WithSeeds(const char* s, size_t len, u64 seed0, u64 seed1) {
- return HashLen16(CityHash64(s, len) - seed0, seed1);
- }
- // A subroutine for CityHash128(). Returns a decent 128-bit hash for strings
- // of any length representable in signed long. Based on City and Murmur.
- static u128 CityMurmur(const char* s, size_t len, u128 seed) {
- u64 a = seed[0];
- u64 b = seed[1];
- u64 c = 0;
- u64 d = 0;
- signed long l = static_cast<long>(len) - 16;
- if (l <= 0) { // len <= 16
- a = ShiftMix(a * k1) * k1;
- c = b * k1 + HashLen0to16(s, len);
- d = ShiftMix(a + (len >= 8 ? Fetch64(s) : c));
- } else { // len > 16
- c = HashLen16(Fetch64(s + len - 8) + k1, a);
- d = HashLen16(b + len, c + Fetch64(s + len - 16));
- a += d;
- do {
- a ^= ShiftMix(Fetch64(s) * k1) * k1;
- a *= k1;
- b ^= a;
- c ^= ShiftMix(Fetch64(s + 8) * k1) * k1;
- c *= k1;
- d ^= c;
- s += 16;
- l -= 16;
- } while (l > 0);
- }
- a = HashLen16(a, c);
- b = HashLen16(d, b);
- return u128{a ^ b, HashLen16(b, a)};
- }
- u128 CityHash128WithSeed(const char* s, size_t len, u128 seed) {
- if (len < 128) {
- return CityMurmur(s, len, seed);
- }
- // We expect len >= 128 to be the common case. Keep 56 bytes of state:
- // v, w, x, y, and z.
- pair<u64, u64> v, w;
- u64 x = seed[0];
- u64 y = seed[1];
- u64 z = len * k1;
- v.first = Rotate(y ^ k1, 49) * k1 + Fetch64(s);
- v.second = Rotate(v.first, 42) * k1 + Fetch64(s + 8);
- w.first = Rotate(y + z, 35) * k1 + x;
- w.second = Rotate(x + Fetch64(s + 88), 53) * k1;
- // This is the same inner loop as CityHash64(), manually unrolled.
- do {
- x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
- y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
- x ^= w.second;
- y += v.first + Fetch64(s + 40);
- z = Rotate(z + w.first, 33) * k1;
- v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
- w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16));
- std::swap(z, x);
- s += 64;
- x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
- y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
- x ^= w.second;
- y += v.first + Fetch64(s + 40);
- z = Rotate(z + w.first, 33) * k1;
- v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
- w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16));
- std::swap(z, x);
- s += 64;
- len -= 128;
- } while (LIKELY(len >= 128));
- x += Rotate(v.first + z, 49) * k0;
- y = y * k0 + Rotate(w.second, 37);
- z = z * k0 + Rotate(w.first, 27);
- w.first *= 9;
- v.first *= k0;
- // If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s.
- for (size_t tail_done = 0; tail_done < len;) {
- tail_done += 32;
- y = Rotate(x + y, 42) * k0 + v.second;
- w.first += Fetch64(s + len - tail_done + 16);
- x = x * k0 + w.first;
- z += w.second + Fetch64(s + len - tail_done);
- w.second += v.first;
- v = WeakHashLen32WithSeeds(s + len - tail_done, v.first + z, v.second);
- v.first *= k0;
- }
- // At this point our 56 bytes of state should contain more than
- // enough information for a strong 128-bit hash. We use two
- // different 56-byte-to-8-byte hashes to get a 16-byte final result.
- x = HashLen16(x, v.first);
- y = HashLen16(y + z, w.first);
- return u128{HashLen16(x + v.second, w.second) + y, HashLen16(x + w.second, y + v.second)};
- }
- u128 CityHash128(const char* s, size_t len) {
- return len >= 16 ? CityHash128WithSeed(s + 16, len - 16, u128{Fetch64(s), Fetch64(s + 8) + k0})
- : CityHash128WithSeed(s, len, u128{k0, k1});
- }
- } // namespace Common
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