cpu_manager.cpp 12 KB

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  1. // Copyright 2018 yuzu emulator team
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "common/fiber.h"
  5. #include "common/microprofile.h"
  6. #include "common/thread.h"
  7. #include "core/arm/exclusive_monitor.h"
  8. #include "core/core.h"
  9. #include "core/core_timing.h"
  10. #include "core/cpu_manager.h"
  11. #include "core/gdbstub/gdbstub.h"
  12. #include "core/hle/kernel/kernel.h"
  13. #include "core/hle/kernel/physical_core.h"
  14. #include "core/hle/kernel/scheduler.h"
  15. #include "core/hle/kernel/thread.h"
  16. #include "video_core/gpu.h"
  17. namespace Core {
  18. CpuManager::CpuManager(System& system) : system{system} {}
  19. CpuManager::~CpuManager() = default;
  20. void CpuManager::ThreadStart(CpuManager& cpu_manager, std::size_t core) {
  21. cpu_manager.RunThread(core);
  22. }
  23. void CpuManager::Initialize() {
  24. running_mode = true;
  25. if (is_multicore) {
  26. for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
  27. core_data[core].host_thread =
  28. std::make_unique<std::thread>(ThreadStart, std::ref(*this), core);
  29. }
  30. } else {
  31. core_data[0].host_thread = std::make_unique<std::thread>(ThreadStart, std::ref(*this), 0);
  32. }
  33. }
  34. void CpuManager::Shutdown() {
  35. running_mode = false;
  36. Pause(false);
  37. if (is_multicore) {
  38. for (auto& data : core_data) {
  39. data.host_thread->join();
  40. data.host_thread.reset();
  41. }
  42. } else {
  43. core_data[0].host_thread->join();
  44. core_data[0].host_thread.reset();
  45. }
  46. }
  47. std::function<void(void*)> CpuManager::GetGuestThreadStartFunc() {
  48. return GuestThreadFunction;
  49. }
  50. std::function<void(void*)> CpuManager::GetIdleThreadStartFunc() {
  51. return IdleThreadFunction;
  52. }
  53. std::function<void(void*)> CpuManager::GetSuspendThreadStartFunc() {
  54. return SuspendThreadFunction;
  55. }
  56. void CpuManager::GuestThreadFunction(void* cpu_manager_) {
  57. CpuManager* cpu_manager = static_cast<CpuManager*>(cpu_manager_);
  58. if (cpu_manager->is_multicore) {
  59. cpu_manager->MultiCoreRunGuestThread();
  60. } else {
  61. cpu_manager->SingleCoreRunGuestThread();
  62. }
  63. }
  64. void CpuManager::GuestRewindFunction(void* cpu_manager_) {
  65. CpuManager* cpu_manager = static_cast<CpuManager*>(cpu_manager_);
  66. if (cpu_manager->is_multicore) {
  67. cpu_manager->MultiCoreRunGuestLoop();
  68. } else {
  69. cpu_manager->SingleCoreRunGuestLoop();
  70. }
  71. }
  72. void CpuManager::IdleThreadFunction(void* cpu_manager_) {
  73. CpuManager* cpu_manager = static_cast<CpuManager*>(cpu_manager_);
  74. if (cpu_manager->is_multicore) {
  75. cpu_manager->MultiCoreRunIdleThread();
  76. } else {
  77. cpu_manager->SingleCoreRunIdleThread();
  78. }
  79. }
  80. void CpuManager::SuspendThreadFunction(void* cpu_manager_) {
  81. CpuManager* cpu_manager = static_cast<CpuManager*>(cpu_manager_);
  82. if (cpu_manager->is_multicore) {
  83. cpu_manager->MultiCoreRunSuspendThread();
  84. } else {
  85. cpu_manager->SingleCoreRunSuspendThread();
  86. }
  87. }
  88. void* CpuManager::GetStartFuncParamater() {
  89. return static_cast<void*>(this);
  90. }
  91. ///////////////////////////////////////////////////////////////////////////////
  92. /// MultiCore ///
  93. ///////////////////////////////////////////////////////////////////////////////
  94. void CpuManager::MultiCoreRunGuestThread() {
  95. auto& kernel = system.Kernel();
  96. {
  97. auto& sched = kernel.CurrentScheduler();
  98. sched.OnThreadStart();
  99. }
  100. MultiCoreRunGuestLoop();
  101. }
  102. void CpuManager::MultiCoreRunGuestLoop() {
  103. auto& kernel = system.Kernel();
  104. auto* thread = kernel.CurrentScheduler().GetCurrentThread();
  105. while (true) {
  106. auto* physical_core = &kernel.CurrentPhysicalCore();
  107. auto& arm_interface = thread->ArmInterface();
  108. system.EnterDynarmicProfile();
  109. while (!physical_core->IsInterrupted()) {
  110. arm_interface.Run();
  111. physical_core = &kernel.CurrentPhysicalCore();
  112. }
  113. system.ExitDynarmicProfile();
  114. arm_interface.ClearExclusiveState();
  115. auto& scheduler = kernel.CurrentScheduler();
  116. scheduler.TryDoContextSwitch();
  117. }
  118. }
  119. void CpuManager::MultiCoreRunIdleThread() {
  120. auto& kernel = system.Kernel();
  121. while (true) {
  122. auto& physical_core = kernel.CurrentPhysicalCore();
  123. physical_core.Idle();
  124. auto& scheduler = kernel.CurrentScheduler();
  125. scheduler.TryDoContextSwitch();
  126. }
  127. }
  128. void CpuManager::MultiCoreRunSuspendThread() {
  129. auto& kernel = system.Kernel();
  130. {
  131. auto& sched = kernel.CurrentScheduler();
  132. sched.OnThreadStart();
  133. }
  134. while (true) {
  135. auto core = kernel.GetCurrentHostThreadID();
  136. auto& scheduler = kernel.CurrentScheduler();
  137. Kernel::Thread* current_thread = scheduler.GetCurrentThread();
  138. Common::Fiber::YieldTo(current_thread->GetHostContext(), core_data[core].host_context);
  139. ASSERT(scheduler.ContextSwitchPending());
  140. ASSERT(core == kernel.GetCurrentHostThreadID());
  141. scheduler.TryDoContextSwitch();
  142. }
  143. }
  144. void CpuManager::MultiCorePause(bool paused) {
  145. if (!paused) {
  146. bool all_not_barrier = false;
  147. while (!all_not_barrier) {
  148. all_not_barrier = true;
  149. for (const auto& data : core_data) {
  150. all_not_barrier &= !data.is_running.load() && data.initialized.load();
  151. }
  152. }
  153. for (auto& data : core_data) {
  154. data.enter_barrier->Set();
  155. }
  156. if (paused_state.load()) {
  157. bool all_barrier = false;
  158. while (!all_barrier) {
  159. all_barrier = true;
  160. for (const auto& data : core_data) {
  161. all_barrier &= data.is_paused.load() && data.initialized.load();
  162. }
  163. }
  164. for (auto& data : core_data) {
  165. data.exit_barrier->Set();
  166. }
  167. }
  168. } else {
  169. /// Wait until all cores are paused.
  170. bool all_barrier = false;
  171. while (!all_barrier) {
  172. all_barrier = true;
  173. for (const auto& data : core_data) {
  174. all_barrier &= data.is_paused.load() && data.initialized.load();
  175. }
  176. }
  177. /// Don't release the barrier
  178. }
  179. paused_state = paused;
  180. }
  181. ///////////////////////////////////////////////////////////////////////////////
  182. /// SingleCore ///
  183. ///////////////////////////////////////////////////////////////////////////////
  184. void CpuManager::SingleCoreRunGuestThread() {
  185. auto& kernel = system.Kernel();
  186. {
  187. auto& sched = kernel.CurrentScheduler();
  188. sched.OnThreadStart();
  189. }
  190. SingleCoreRunGuestLoop();
  191. }
  192. void CpuManager::SingleCoreRunGuestLoop() {
  193. auto& kernel = system.Kernel();
  194. auto* thread = kernel.CurrentScheduler().GetCurrentThread();
  195. while (true) {
  196. auto* physical_core = &kernel.CurrentPhysicalCore();
  197. auto& arm_interface = thread->ArmInterface();
  198. system.EnterDynarmicProfile();
  199. if (!physical_core->IsInterrupted()) {
  200. arm_interface.Run();
  201. physical_core = &kernel.CurrentPhysicalCore();
  202. }
  203. system.ExitDynarmicProfile();
  204. thread->SetPhantomMode(true);
  205. system.CoreTiming().Advance();
  206. thread->SetPhantomMode(false);
  207. arm_interface.ClearExclusiveState();
  208. PreemptSingleCore();
  209. auto& scheduler = kernel.Scheduler(current_core);
  210. scheduler.TryDoContextSwitch();
  211. }
  212. }
  213. void CpuManager::SingleCoreRunIdleThread() {
  214. auto& kernel = system.Kernel();
  215. while (true) {
  216. auto& physical_core = kernel.CurrentPhysicalCore();
  217. PreemptSingleCore(false);
  218. system.CoreTiming().AddTicks(1000U);
  219. idle_count++;
  220. auto& scheduler = physical_core.Scheduler();
  221. scheduler.TryDoContextSwitch();
  222. }
  223. }
  224. void CpuManager::SingleCoreRunSuspendThread() {
  225. auto& kernel = system.Kernel();
  226. {
  227. auto& sched = kernel.CurrentScheduler();
  228. sched.OnThreadStart();
  229. }
  230. while (true) {
  231. auto core = kernel.GetCurrentHostThreadID();
  232. auto& scheduler = kernel.CurrentScheduler();
  233. Kernel::Thread* current_thread = scheduler.GetCurrentThread();
  234. Common::Fiber::YieldTo(current_thread->GetHostContext(), core_data[0].host_context);
  235. ASSERT(scheduler.ContextSwitchPending());
  236. ASSERT(core == kernel.GetCurrentHostThreadID());
  237. scheduler.TryDoContextSwitch();
  238. }
  239. }
  240. void CpuManager::PreemptSingleCore(bool from_running_enviroment) {
  241. std::size_t old_core = current_core;
  242. auto& scheduler = system.Kernel().Scheduler(old_core);
  243. Kernel::Thread* current_thread = scheduler.GetCurrentThread();
  244. if (idle_count >= 4 || from_running_enviroment) {
  245. if (!from_running_enviroment) {
  246. system.CoreTiming().Idle();
  247. idle_count = 0;
  248. }
  249. current_thread->SetPhantomMode(true);
  250. system.CoreTiming().Advance();
  251. current_thread->SetPhantomMode(false);
  252. }
  253. current_core.store((current_core + 1) % Core::Hardware::NUM_CPU_CORES);
  254. system.CoreTiming().ResetTicks();
  255. scheduler.Unload();
  256. auto& next_scheduler = system.Kernel().Scheduler(current_core);
  257. Common::Fiber::YieldTo(current_thread->GetHostContext(), next_scheduler.ControlContext());
  258. /// May have changed scheduler
  259. auto& current_scheduler = system.Kernel().Scheduler(current_core);
  260. current_scheduler.Reload();
  261. auto* currrent_thread2 = current_scheduler.GetCurrentThread();
  262. if (!currrent_thread2->IsIdleThread()) {
  263. idle_count = 0;
  264. }
  265. }
  266. void CpuManager::SingleCorePause(bool paused) {
  267. if (!paused) {
  268. bool all_not_barrier = false;
  269. while (!all_not_barrier) {
  270. all_not_barrier = !core_data[0].is_running.load() && core_data[0].initialized.load();
  271. }
  272. core_data[0].enter_barrier->Set();
  273. if (paused_state.load()) {
  274. bool all_barrier = false;
  275. while (!all_barrier) {
  276. all_barrier = core_data[0].is_paused.load() && core_data[0].initialized.load();
  277. }
  278. core_data[0].exit_barrier->Set();
  279. }
  280. } else {
  281. /// Wait until all cores are paused.
  282. bool all_barrier = false;
  283. while (!all_barrier) {
  284. all_barrier = core_data[0].is_paused.load() && core_data[0].initialized.load();
  285. }
  286. /// Don't release the barrier
  287. }
  288. paused_state = paused;
  289. }
  290. void CpuManager::Pause(bool paused) {
  291. if (is_multicore) {
  292. MultiCorePause(paused);
  293. } else {
  294. SingleCorePause(paused);
  295. }
  296. }
  297. void CpuManager::RunThread(std::size_t core) {
  298. /// Initialization
  299. system.RegisterCoreThread(core);
  300. std::string name;
  301. if (is_multicore) {
  302. name = "yuzu:CPUCore_" + std::to_string(core);
  303. } else {
  304. name = "yuzu:CPUThread";
  305. }
  306. MicroProfileOnThreadCreate(name.c_str());
  307. Common::SetCurrentThreadName(name.c_str());
  308. Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
  309. auto& data = core_data[core];
  310. data.enter_barrier = std::make_unique<Common::Event>();
  311. data.exit_barrier = std::make_unique<Common::Event>();
  312. data.host_context = Common::Fiber::ThreadToFiber();
  313. data.is_running = false;
  314. data.initialized = true;
  315. const bool sc_sync = !is_async_gpu && !is_multicore;
  316. bool sc_sync_first_use = sc_sync;
  317. /// Running
  318. while (running_mode) {
  319. data.is_running = false;
  320. data.enter_barrier->Wait();
  321. if (sc_sync_first_use) {
  322. system.GPU().ObtainContext();
  323. sc_sync_first_use = false;
  324. }
  325. auto& scheduler = system.Kernel().CurrentScheduler();
  326. Kernel::Thread* current_thread = scheduler.GetCurrentThread();
  327. data.is_running = true;
  328. Common::Fiber::YieldTo(data.host_context, current_thread->GetHostContext());
  329. data.is_running = false;
  330. data.is_paused = true;
  331. data.exit_barrier->Wait();
  332. data.is_paused = false;
  333. }
  334. /// Time to cleanup
  335. data.host_context->Exit();
  336. data.enter_barrier.reset();
  337. data.exit_barrier.reset();
  338. data.initialized = false;
  339. MicroProfileOnThreadExit();
  340. }
  341. } // namespace Core