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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <array>
- #include <QKeySequence>
- #include <QSettings>
- #include "common/fs/fs.h"
- #include "common/fs/path_util.h"
- #include "core/core.h"
- #include "core/hle/service/acc/profile_manager.h"
- #include "core/hle/service/hid/controllers/npad.h"
- #include "input_common/main.h"
- #include "input_common/udp/client.h"
- #include "yuzu/configuration/config.h"
- namespace FS = Common::FS;
- Config::Config(Core::System& system_, const std::string& config_name, ConfigType config_type)
- : type(config_type), system{system_} {
- global = config_type == ConfigType::GlobalConfig;
- Initialize(config_name);
- }
- Config::~Config() {
- if (global) {
- Save();
- }
- }
- const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
- Qt::Key_C, Qt::Key_X, Qt::Key_V, Qt::Key_Z, Qt::Key_F,
- Qt::Key_G, Qt::Key_Q, Qt::Key_E, Qt::Key_R, Qt::Key_T,
- Qt::Key_M, Qt::Key_N, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right,
- Qt::Key_Down, Qt::Key_Q, Qt::Key_E, 0, 0,
- };
- const std::array<int, Settings::NativeMotion::NumMotions> Config::default_motions = {
- Qt::Key_7,
- Qt::Key_8,
- };
- const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
- {
- Qt::Key_W,
- Qt::Key_S,
- Qt::Key_A,
- Qt::Key_D,
- },
- {
- Qt::Key_I,
- Qt::Key_K,
- Qt::Key_J,
- Qt::Key_L,
- },
- }};
- const std::array<int, 2> Config::default_stick_mod = {
- Qt::Key_Shift,
- 0,
- };
- const std::array<int, Settings::NativeMouseButton::NumMouseButtons> Config::default_mouse_buttons =
- {
- Qt::Key_BracketLeft, Qt::Key_BracketRight, Qt::Key_Apostrophe, Qt::Key_Minus, Qt::Key_Equal,
- };
- const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> Config::default_keyboard_keys = {
- 0,
- 0,
- 0,
- 0,
- Qt::Key_A,
- Qt::Key_B,
- Qt::Key_C,
- Qt::Key_D,
- Qt::Key_E,
- Qt::Key_F,
- Qt::Key_G,
- Qt::Key_H,
- Qt::Key_I,
- Qt::Key_J,
- Qt::Key_K,
- Qt::Key_L,
- Qt::Key_M,
- Qt::Key_N,
- Qt::Key_O,
- Qt::Key_P,
- Qt::Key_Q,
- Qt::Key_R,
- Qt::Key_S,
- Qt::Key_T,
- Qt::Key_U,
- Qt::Key_V,
- Qt::Key_W,
- Qt::Key_X,
- Qt::Key_Y,
- Qt::Key_Z,
- Qt::Key_1,
- Qt::Key_2,
- Qt::Key_3,
- Qt::Key_4,
- Qt::Key_5,
- Qt::Key_6,
- Qt::Key_7,
- Qt::Key_8,
- Qt::Key_9,
- Qt::Key_0,
- Qt::Key_Enter,
- Qt::Key_Escape,
- Qt::Key_Backspace,
- Qt::Key_Tab,
- Qt::Key_Space,
- Qt::Key_Minus,
- Qt::Key_Equal,
- Qt::Key_BracketLeft,
- Qt::Key_BracketRight,
- Qt::Key_Backslash,
- Qt::Key_Dead_Tilde,
- Qt::Key_Semicolon,
- Qt::Key_Apostrophe,
- Qt::Key_Dead_Grave,
- Qt::Key_Comma,
- Qt::Key_Period,
- Qt::Key_Slash,
- Qt::Key_CapsLock,
- Qt::Key_F1,
- Qt::Key_F2,
- Qt::Key_F3,
- Qt::Key_F4,
- Qt::Key_F5,
- Qt::Key_F6,
- Qt::Key_F7,
- Qt::Key_F8,
- Qt::Key_F9,
- Qt::Key_F10,
- Qt::Key_F11,
- Qt::Key_F12,
- Qt::Key_SysReq,
- Qt::Key_ScrollLock,
- Qt::Key_Pause,
- Qt::Key_Insert,
- Qt::Key_Home,
- Qt::Key_PageUp,
- Qt::Key_Delete,
- Qt::Key_End,
- Qt::Key_PageDown,
- Qt::Key_Right,
- Qt::Key_Left,
- Qt::Key_Down,
- Qt::Key_Up,
- Qt::Key_NumLock,
- Qt::Key_Slash,
- Qt::Key_Asterisk,
- Qt::Key_Minus,
- Qt::Key_Plus,
- Qt::Key_Enter,
- Qt::Key_1,
- Qt::Key_2,
- Qt::Key_3,
- Qt::Key_4,
- Qt::Key_5,
- Qt::Key_6,
- Qt::Key_7,
- Qt::Key_8,
- Qt::Key_9,
- Qt::Key_0,
- Qt::Key_Period,
- 0,
- 0,
- Qt::Key_PowerOff,
- Qt::Key_Equal,
- Qt::Key_F13,
- Qt::Key_F14,
- Qt::Key_F15,
- Qt::Key_F16,
- Qt::Key_F17,
- Qt::Key_F18,
- Qt::Key_F19,
- Qt::Key_F20,
- Qt::Key_F21,
- Qt::Key_F22,
- Qt::Key_F23,
- Qt::Key_F24,
- Qt::Key_Open,
- Qt::Key_Help,
- Qt::Key_Menu,
- 0,
- Qt::Key_Stop,
- Qt::Key_AudioRepeat,
- Qt::Key_Undo,
- Qt::Key_Cut,
- Qt::Key_Copy,
- Qt::Key_Paste,
- Qt::Key_Find,
- Qt::Key_VolumeMute,
- Qt::Key_VolumeUp,
- Qt::Key_VolumeDown,
- Qt::Key_CapsLock,
- Qt::Key_NumLock,
- Qt::Key_ScrollLock,
- Qt::Key_Comma,
- Qt::Key_ParenLeft,
- Qt::Key_ParenRight,
- };
- const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default_keyboard_mods = {
- Qt::Key_Control, Qt::Key_Shift, Qt::Key_Alt, Qt::Key_ApplicationLeft,
- Qt::Key_Control, Qt::Key_Shift, Qt::Key_AltGr, Qt::Key_ApplicationRight,
- };
- // This shouldn't have anything except static initializers (no functions). So
- // QKeySequence(...).toString() is NOT ALLOWED HERE.
- // This must be in alphabetical order according to action name as it must have the same order as
- // UISetting::values.shortcuts, which is alphabetically ordered.
- // clang-format off
- const std::array<UISettings::Shortcut, 21> Config::default_hotkeys{{
- {QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
- {QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
- {QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
- {QStringLiteral("Decrease Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("-"), Qt::ApplicationShortcut}},
- {QStringLiteral("Exit Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("Esc"), Qt::WindowShortcut}},
- {QStringLiteral("Exit yuzu"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Q"), Qt::WindowShortcut}},
- {QStringLiteral("Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("F11"), Qt::WindowShortcut}},
- {QStringLiteral("Increase Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("+"), Qt::ApplicationShortcut}},
- {QStringLiteral("Load Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), Qt::WidgetWithChildrenShortcut}},
- {QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), Qt::WidgetWithChildrenShortcut}},
- {QStringLiteral("Mute Audio"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), Qt::WindowShortcut}},
- {QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
- {QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
- {QStringLiteral("TAS Start/Stop"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F5"), Qt::ApplicationShortcut}},
- {QStringLiteral("TAS Reset"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F6"), Qt::ApplicationShortcut}},
- {QStringLiteral("TAS Record"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F7"), Qt::ApplicationShortcut}},
- {QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
- {QStringLiteral("Toggle Framerate Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), Qt::ApplicationShortcut}},
- {QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), Qt::ApplicationShortcut}},
- {QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}},
- {QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}},
- }};
- // clang-format on
- void Config::Initialize(const std::string& config_name) {
- const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
- const auto config_file = fmt::format("{}.ini", config_name);
- switch (type) {
- case ConfigType::GlobalConfig:
- qt_config_loc = FS::PathToUTF8String(fs_config_loc / config_file);
- void(FS::CreateParentDir(qt_config_loc));
- qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
- QSettings::IniFormat);
- Reload();
- break;
- case ConfigType::PerGameConfig:
- qt_config_loc =
- FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
- void(FS::CreateParentDir(qt_config_loc));
- qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
- QSettings::IniFormat);
- Reload();
- break;
- case ConfigType::InputProfile:
- qt_config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file);
- void(FS::CreateParentDir(qt_config_loc));
- qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
- QSettings::IniFormat);
- break;
- }
- }
- /* {Read,Write}BasicSetting and WriteGlobalSetting templates must be defined here before their
- * usages later in this file. This allows explicit definition of some types that don't work
- * nicely with the general version.
- */
- // Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant, nor
- // can it implicitly convert a QVariant back to a {std::,Q}string
- template <>
- void Config::ReadBasicSetting(Settings::BasicSetting<std::string>& setting) {
- const QString name = QString::fromStdString(setting.GetLabel());
- const auto default_value = QString::fromStdString(setting.GetDefault());
- if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
- setting.SetValue(default_value.toStdString());
- } else {
- setting.SetValue(qt_config->value(name, default_value).toString().toStdString());
- }
- }
- template <typename Type>
- void Config::ReadBasicSetting(Settings::BasicSetting<Type>& setting) {
- const QString name = QString::fromStdString(setting.GetLabel());
- const Type default_value = setting.GetDefault();
- if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
- setting.SetValue(default_value);
- } else {
- setting.SetValue(
- static_cast<QVariant>(qt_config->value(name, default_value)).value<Type>());
- }
- }
- // Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant
- template <>
- void Config::WriteBasicSetting(const Settings::BasicSetting<std::string>& setting) {
- const QString name = QString::fromStdString(setting.GetLabel());
- const std::string& value = setting.GetValue();
- qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
- qt_config->setValue(name, QString::fromStdString(value));
- }
- template <typename Type>
- void Config::WriteBasicSetting(const Settings::BasicSetting<Type>& setting) {
- const QString name = QString::fromStdString(setting.GetLabel());
- const Type value = setting.GetValue();
- qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
- qt_config->setValue(name, value);
- }
- template <typename Type>
- void Config::WriteGlobalSetting(const Settings::Setting<Type>& setting) {
- const QString name = QString::fromStdString(setting.GetLabel());
- const Type& value = setting.GetValue(global);
- if (!global) {
- qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
- }
- if (global || !setting.UsingGlobal()) {
- qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
- qt_config->setValue(name, value);
- }
- }
- void Config::ReadPlayerValue(std::size_t player_index) {
- const QString player_prefix = [this, player_index] {
- if (type == ConfigType::InputProfile) {
- return QString{};
- } else {
- return QStringLiteral("player_%1_").arg(player_index);
- }
- }();
- auto& player = Settings::values.players.GetValue()[player_index];
- if (player_prefix.isEmpty()) {
- const auto controller = static_cast<Settings::ControllerType>(
- qt_config
- ->value(QStringLiteral("%1type").arg(player_prefix),
- static_cast<u8>(Settings::ControllerType::ProController))
- .toUInt());
- if (controller == Settings::ControllerType::LeftJoycon ||
- controller == Settings::ControllerType::RightJoycon) {
- player.controller_type = controller;
- }
- } else {
- player.connected =
- ReadSetting(QStringLiteral("%1connected").arg(player_prefix), player_index == 0)
- .toBool();
- player.controller_type = static_cast<Settings::ControllerType>(
- qt_config
- ->value(QStringLiteral("%1type").arg(player_prefix),
- static_cast<u8>(Settings::ControllerType::ProController))
- .toUInt());
- player.vibration_enabled =
- qt_config->value(QStringLiteral("%1vibration_enabled").arg(player_prefix), true)
- .toBool();
- player.vibration_strength =
- qt_config->value(QStringLiteral("%1vibration_strength").arg(player_prefix), 100)
- .toInt();
- player.body_color_left = qt_config
- ->value(QStringLiteral("%1body_color_left").arg(player_prefix),
- Settings::JOYCON_BODY_NEON_BLUE)
- .toUInt();
- player.body_color_right =
- qt_config
- ->value(QStringLiteral("%1body_color_right").arg(player_prefix),
- Settings::JOYCON_BODY_NEON_RED)
- .toUInt();
- player.button_color_left =
- qt_config
- ->value(QStringLiteral("%1button_color_left").arg(player_prefix),
- Settings::JOYCON_BUTTONS_NEON_BLUE)
- .toUInt();
- player.button_color_right =
- qt_config
- ->value(QStringLiteral("%1button_color_right").arg(player_prefix),
- Settings::JOYCON_BUTTONS_NEON_RED)
- .toUInt();
- }
- for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
- auto& player_buttons = player.buttons[i];
- player_buttons = qt_config
- ->value(QStringLiteral("%1").arg(player_prefix) +
- QString::fromUtf8(Settings::NativeButton::mapping[i]),
- QString::fromStdString(default_param))
- .toString()
- .toStdString();
- if (player_buttons.empty()) {
- player_buttons = default_param;
- }
- }
- for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
- default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_stick_mod[i], 0.5f);
- auto& player_analogs = player.analogs[i];
- player_analogs = qt_config
- ->value(QStringLiteral("%1").arg(player_prefix) +
- QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
- QString::fromStdString(default_param))
- .toString()
- .toStdString();
- if (player_analogs.empty()) {
- player_analogs = default_param;
- }
- }
- for (int i = 0; i < Settings::NativeVibration::NumVibrations; ++i) {
- auto& player_vibrations = player.vibrations[i];
- player_vibrations =
- qt_config
- ->value(QStringLiteral("%1").arg(player_prefix) +
- QString::fromUtf8(Settings::NativeVibration::mapping[i]),
- QString{})
- .toString()
- .toStdString();
- }
- for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
- const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
- auto& player_motions = player.motions[i];
- player_motions = qt_config
- ->value(QStringLiteral("%1").arg(player_prefix) +
- QString::fromUtf8(Settings::NativeMotion::mapping[i]),
- QString::fromStdString(default_param))
- .toString()
- .toStdString();
- if (player_motions.empty()) {
- player_motions = default_param;
- }
- }
- }
- void Config::ReadDebugValues() {
- ReadBasicSetting(Settings::values.debug_pad_enabled);
- for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
- auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i];
- debug_pad_buttons = qt_config
- ->value(QStringLiteral("debug_pad_") +
- QString::fromUtf8(Settings::NativeButton::mapping[i]),
- QString::fromStdString(default_param))
- .toString()
- .toStdString();
- if (debug_pad_buttons.empty()) {
- debug_pad_buttons = default_param;
- }
- }
- for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
- default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_stick_mod[i], 0.5f);
- auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
- debug_pad_analogs = qt_config
- ->value(QStringLiteral("debug_pad_") +
- QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
- QString::fromStdString(default_param))
- .toString()
- .toStdString();
- if (debug_pad_analogs.empty()) {
- debug_pad_analogs = default_param;
- }
- }
- }
- void Config::ReadKeyboardValues() {
- ReadBasicSetting(Settings::values.keyboard_enabled);
- std::transform(default_keyboard_keys.begin(), default_keyboard_keys.end(),
- Settings::values.keyboard_keys.begin(), InputCommon::GenerateKeyboardParam);
- std::transform(default_keyboard_mods.begin(), default_keyboard_mods.end(),
- Settings::values.keyboard_keys.begin() +
- Settings::NativeKeyboard::LeftControlKey,
- InputCommon::GenerateKeyboardParam);
- std::transform(default_keyboard_mods.begin(), default_keyboard_mods.end(),
- Settings::values.keyboard_mods.begin(), InputCommon::GenerateKeyboardParam);
- }
- void Config::ReadMouseValues() {
- ReadBasicSetting(Settings::values.mouse_enabled);
- for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
- const std::string default_param =
- InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]);
- auto& mouse_buttons = Settings::values.mouse_buttons[i];
- mouse_buttons = qt_config
- ->value(QStringLiteral("mouse_") +
- QString::fromUtf8(Settings::NativeMouseButton::mapping[i]),
- QString::fromStdString(default_param))
- .toString()
- .toStdString();
- if (mouse_buttons.empty()) {
- mouse_buttons = default_param;
- }
- }
- }
- void Config::ReadTouchscreenValues() {
- Settings::values.touchscreen.enabled =
- ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
- Settings::values.touchscreen.rotation_angle =
- ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt();
- Settings::values.touchscreen.diameter_x =
- ReadSetting(QStringLiteral("touchscreen_diameter_x"), 15).toUInt();
- Settings::values.touchscreen.diameter_y =
- ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt();
- }
- void Config::ReadAudioValues() {
- qt_config->beginGroup(QStringLiteral("Audio"));
- if (global) {
- ReadBasicSetting(Settings::values.audio_device_id);
- ReadBasicSetting(Settings::values.sink_id);
- }
- ReadGlobalSetting(Settings::values.volume);
- qt_config->endGroup();
- }
- void Config::ReadControlValues() {
- qt_config->beginGroup(QStringLiteral("Controls"));
- for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
- ReadPlayerValue(p);
- }
- ReadDebugValues();
- ReadKeyboardValues();
- ReadMouseValues();
- ReadTouchscreenValues();
- ReadMotionTouchValues();
- #ifdef _WIN32
- ReadBasicSetting(Settings::values.enable_raw_input);
- #else
- Settings::values.enable_raw_input = false;
- #endif
- ReadBasicSetting(Settings::values.emulate_analog_keyboard);
- Settings::values.mouse_panning = false;
- ReadBasicSetting(Settings::values.mouse_panning_sensitivity);
- ReadBasicSetting(Settings::values.tas_enable);
- ReadBasicSetting(Settings::values.tas_loop);
- ReadBasicSetting(Settings::values.tas_swap_controllers);
- ReadBasicSetting(Settings::values.pause_tas_on_load);
- ReadGlobalSetting(Settings::values.use_docked_mode);
- // Disable docked mode if handheld is selected
- const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
- if (controller_type == Settings::ControllerType::Handheld) {
- Settings::values.use_docked_mode.SetValue(false);
- }
- ReadGlobalSetting(Settings::values.vibration_enabled);
- ReadGlobalSetting(Settings::values.enable_accurate_vibrations);
- ReadGlobalSetting(Settings::values.motion_enabled);
- qt_config->endGroup();
- }
- void Config::ReadMotionTouchValues() {
- int num_touch_from_button_maps =
- qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
- if (num_touch_from_button_maps > 0) {
- const auto append_touch_from_button_map = [this] {
- Settings::TouchFromButtonMap map;
- map.name = ReadSetting(QStringLiteral("name"), QStringLiteral("default"))
- .toString()
- .toStdString();
- const int num_touch_maps = qt_config->beginReadArray(QStringLiteral("entries"));
- map.buttons.reserve(num_touch_maps);
- for (int i = 0; i < num_touch_maps; i++) {
- qt_config->setArrayIndex(i);
- std::string touch_mapping =
- ReadSetting(QStringLiteral("bind")).toString().toStdString();
- map.buttons.emplace_back(std::move(touch_mapping));
- }
- qt_config->endArray(); // entries
- Settings::values.touch_from_button_maps.emplace_back(std::move(map));
- };
- for (int i = 0; i < num_touch_from_button_maps; ++i) {
- qt_config->setArrayIndex(i);
- append_touch_from_button_map();
- }
- } else {
- Settings::values.touch_from_button_maps.emplace_back(
- Settings::TouchFromButtonMap{"default", {}});
- num_touch_from_button_maps = 1;
- }
- qt_config->endArray();
- ReadBasicSetting(Settings::values.motion_device);
- ReadBasicSetting(Settings::values.touch_device);
- ReadBasicSetting(Settings::values.use_touch_from_button);
- ReadBasicSetting(Settings::values.touch_from_button_map_index);
- Settings::values.touch_from_button_map_index = std::clamp(
- Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
- ReadBasicSetting(Settings::values.udp_input_servers);
- }
- void Config::ReadCoreValues() {
- qt_config->beginGroup(QStringLiteral("Core"));
- ReadGlobalSetting(Settings::values.use_multi_core);
- qt_config->endGroup();
- }
- void Config::ReadDataStorageValues() {
- qt_config->beginGroup(QStringLiteral("Data Storage"));
- ReadBasicSetting(Settings::values.use_virtual_sd);
- FS::SetYuzuPath(
- FS::YuzuPath::NANDDir,
- qt_config
- ->value(QStringLiteral("nand_directory"),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)))
- .toString()
- .toStdString());
- FS::SetYuzuPath(
- FS::YuzuPath::SDMCDir,
- qt_config
- ->value(QStringLiteral("sdmc_directory"),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)))
- .toString()
- .toStdString());
- FS::SetYuzuPath(
- FS::YuzuPath::LoadDir,
- qt_config
- ->value(QStringLiteral("load_directory"),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)))
- .toString()
- .toStdString());
- FS::SetYuzuPath(
- FS::YuzuPath::DumpDir,
- qt_config
- ->value(QStringLiteral("dump_directory"),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)))
- .toString()
- .toStdString());
- FS::SetYuzuPath(FS::YuzuPath::TASDir,
- qt_config
- ->value(QStringLiteral("tas_directory"),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)))
- .toString()
- .toStdString());
- ReadBasicSetting(Settings::values.gamecard_inserted);
- ReadBasicSetting(Settings::values.gamecard_current_game);
- ReadBasicSetting(Settings::values.gamecard_path);
- qt_config->endGroup();
- }
- void Config::ReadDebuggingValues() {
- qt_config->beginGroup(QStringLiteral("Debugging"));
- // Intentionally not using the QT default setting as this is intended to be changed in the ini
- Settings::values.record_frame_times =
- qt_config->value(QStringLiteral("record_frame_times"), false).toBool();
- ReadBasicSetting(Settings::values.program_args);
- ReadBasicSetting(Settings::values.dump_exefs);
- ReadBasicSetting(Settings::values.dump_nso);
- ReadBasicSetting(Settings::values.enable_fs_access_log);
- ReadBasicSetting(Settings::values.reporting_services);
- ReadBasicSetting(Settings::values.quest_flag);
- ReadBasicSetting(Settings::values.disable_macro_jit);
- ReadBasicSetting(Settings::values.extended_logging);
- ReadBasicSetting(Settings::values.use_debug_asserts);
- ReadBasicSetting(Settings::values.use_auto_stub);
- qt_config->endGroup();
- }
- void Config::ReadServiceValues() {
- qt_config->beginGroup(QStringLiteral("Services"));
- ReadBasicSetting(Settings::values.network_interface);
- qt_config->endGroup();
- }
- void Config::ReadDisabledAddOnValues() {
- const auto size = qt_config->beginReadArray(QStringLiteral("DisabledAddOns"));
- for (int i = 0; i < size; ++i) {
- qt_config->setArrayIndex(i);
- const auto title_id = ReadSetting(QStringLiteral("title_id"), 0).toULongLong();
- std::vector<std::string> out;
- const auto d_size = qt_config->beginReadArray(QStringLiteral("disabled"));
- for (int j = 0; j < d_size; ++j) {
- qt_config->setArrayIndex(j);
- out.push_back(ReadSetting(QStringLiteral("d"), QString{}).toString().toStdString());
- }
- qt_config->endArray();
- Settings::values.disabled_addons.insert_or_assign(title_id, out);
- }
- qt_config->endArray();
- }
- void Config::ReadMiscellaneousValues() {
- qt_config->beginGroup(QStringLiteral("Miscellaneous"));
- ReadBasicSetting(Settings::values.log_filter);
- ReadBasicSetting(Settings::values.use_dev_keys);
- qt_config->endGroup();
- }
- void Config::ReadPathValues() {
- qt_config->beginGroup(QStringLiteral("Paths"));
- UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
- UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
- UISettings::values.game_dir_deprecated =
- ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
- UISettings::values.game_dir_deprecated_deepscan =
- ReadSetting(QStringLiteral("gameListDeepScan"), false).toBool();
- const int gamedirs_size = qt_config->beginReadArray(QStringLiteral("gamedirs"));
- for (int i = 0; i < gamedirs_size; ++i) {
- qt_config->setArrayIndex(i);
- UISettings::GameDir game_dir;
- game_dir.path = ReadSetting(QStringLiteral("path")).toString();
- game_dir.deep_scan = ReadSetting(QStringLiteral("deep_scan"), false).toBool();
- game_dir.expanded = ReadSetting(QStringLiteral("expanded"), true).toBool();
- UISettings::values.game_dirs.append(game_dir);
- }
- qt_config->endArray();
- // create NAND and SD card directories if empty, these are not removable through the UI,
- // also carries over old game list settings if present
- if (UISettings::values.game_dirs.isEmpty()) {
- UISettings::GameDir game_dir;
- game_dir.path = QStringLiteral("SDMC");
- game_dir.expanded = true;
- UISettings::values.game_dirs.append(game_dir);
- game_dir.path = QStringLiteral("UserNAND");
- UISettings::values.game_dirs.append(game_dir);
- game_dir.path = QStringLiteral("SysNAND");
- UISettings::values.game_dirs.append(game_dir);
- if (UISettings::values.game_dir_deprecated != QStringLiteral(".")) {
- game_dir.path = UISettings::values.game_dir_deprecated;
- game_dir.deep_scan = UISettings::values.game_dir_deprecated_deepscan;
- UISettings::values.game_dirs.append(game_dir);
- }
- }
- UISettings::values.recent_files = ReadSetting(QStringLiteral("recentFiles")).toStringList();
- UISettings::values.language = ReadSetting(QStringLiteral("language"), QString{}).toString();
- qt_config->endGroup();
- }
- void Config::ReadCpuValues() {
- qt_config->beginGroup(QStringLiteral("Cpu"));
- ReadBasicSetting(Settings::values.cpu_accuracy_first_time);
- if (Settings::values.cpu_accuracy_first_time) {
- Settings::values.cpu_accuracy.SetValue(Settings::values.cpu_accuracy.GetDefault());
- Settings::values.cpu_accuracy_first_time.SetValue(false);
- } else {
- ReadGlobalSetting(Settings::values.cpu_accuracy);
- }
- ReadGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
- ReadGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
- ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
- ReadGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
- ReadGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
- if (global) {
- ReadBasicSetting(Settings::values.cpu_debug_mode);
- ReadBasicSetting(Settings::values.cpuopt_page_tables);
- ReadBasicSetting(Settings::values.cpuopt_block_linking);
- ReadBasicSetting(Settings::values.cpuopt_return_stack_buffer);
- ReadBasicSetting(Settings::values.cpuopt_fast_dispatcher);
- ReadBasicSetting(Settings::values.cpuopt_context_elimination);
- ReadBasicSetting(Settings::values.cpuopt_const_prop);
- ReadBasicSetting(Settings::values.cpuopt_misc_ir);
- ReadBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
- ReadBasicSetting(Settings::values.cpuopt_fastmem);
- }
- qt_config->endGroup();
- }
- void Config::ReadRendererValues() {
- qt_config->beginGroup(QStringLiteral("Renderer"));
- ReadGlobalSetting(Settings::values.renderer_backend);
- ReadGlobalSetting(Settings::values.vulkan_device);
- ReadGlobalSetting(Settings::values.fullscreen_mode);
- ReadGlobalSetting(Settings::values.aspect_ratio);
- ReadGlobalSetting(Settings::values.resolution_setup);
- ReadGlobalSetting(Settings::values.max_anisotropy);
- ReadGlobalSetting(Settings::values.use_speed_limit);
- ReadGlobalSetting(Settings::values.speed_limit);
- ReadGlobalSetting(Settings::values.use_disk_shader_cache);
- ReadGlobalSetting(Settings::values.gpu_accuracy);
- ReadGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
- ReadGlobalSetting(Settings::values.nvdec_emulation);
- ReadGlobalSetting(Settings::values.accelerate_astc);
- ReadGlobalSetting(Settings::values.use_vsync);
- ReadGlobalSetting(Settings::values.shader_backend);
- ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
- ReadGlobalSetting(Settings::values.use_fast_gpu_time);
- ReadGlobalSetting(Settings::values.bg_red);
- ReadGlobalSetting(Settings::values.bg_green);
- ReadGlobalSetting(Settings::values.bg_blue);
- if (global) {
- ReadBasicSetting(Settings::values.fps_cap);
- ReadBasicSetting(Settings::values.renderer_debug);
- ReadBasicSetting(Settings::values.renderer_shader_feedback);
- ReadBasicSetting(Settings::values.enable_nsight_aftermath);
- ReadBasicSetting(Settings::values.disable_shader_loop_safety_checks);
- }
- Settings::UpdateRescalingInfo();
- qt_config->endGroup();
- }
- void Config::ReadScreenshotValues() {
- qt_config->beginGroup(QStringLiteral("Screenshots"));
- UISettings::values.enable_screenshot_save_as =
- ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool();
- FS::SetYuzuPath(
- FS::YuzuPath::ScreenshotsDir,
- qt_config
- ->value(QStringLiteral("screenshot_path"),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)))
- .toString()
- .toStdString());
- qt_config->endGroup();
- }
- void Config::ReadShortcutValues() {
- qt_config->beginGroup(QStringLiteral("Shortcuts"));
- for (const auto& [name, group, shortcut] : default_hotkeys) {
- const auto& [keyseq, context] = shortcut;
- qt_config->beginGroup(group);
- qt_config->beginGroup(name);
- // No longer using ReadSetting for shortcut.second as it innacurately returns a value of 1
- // for WidgetWithChildrenShortcut which is a value of 3. Needed to fix shortcuts the open
- // a file dialog in windowed mode
- UISettings::values.shortcuts.push_back(
- {name,
- group,
- {ReadSetting(QStringLiteral("KeySeq"), keyseq).toString(), shortcut.second}});
- qt_config->endGroup();
- qt_config->endGroup();
- }
- qt_config->endGroup();
- }
- void Config::ReadSystemValues() {
- qt_config->beginGroup(QStringLiteral("System"));
- ReadGlobalSetting(Settings::values.language_index);
- ReadGlobalSetting(Settings::values.region_index);
- ReadGlobalSetting(Settings::values.time_zone_index);
- bool rng_seed_enabled;
- ReadSettingGlobal(rng_seed_enabled, QStringLiteral("rng_seed_enabled"), false);
- bool rng_seed_global =
- global || qt_config->value(QStringLiteral("rng_seed/use_global"), true).toBool();
- Settings::values.rng_seed.SetGlobal(rng_seed_global);
- if (global || !rng_seed_global) {
- if (rng_seed_enabled) {
- Settings::values.rng_seed.SetValue(ReadSetting(QStringLiteral("rng_seed"), 0).toUInt());
- } else {
- Settings::values.rng_seed.SetValue(std::nullopt);
- }
- }
- if (global) {
- ReadBasicSetting(Settings::values.current_user);
- Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
- Service::Account::MAX_USERS - 1);
- const auto custom_rtc_enabled =
- ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
- if (custom_rtc_enabled) {
- Settings::values.custom_rtc = ReadSetting(QStringLiteral("custom_rtc"), 0).toLongLong();
- } else {
- Settings::values.custom_rtc = std::nullopt;
- }
- }
- ReadGlobalSetting(Settings::values.sound_index);
- qt_config->endGroup();
- }
- void Config::ReadUIValues() {
- qt_config->beginGroup(QStringLiteral("UI"));
- UISettings::values.theme =
- ReadSetting(QStringLiteral("theme"), QString::fromUtf8(UISettings::themes[0].second))
- .toString();
- ReadBasicSetting(UISettings::values.enable_discord_presence);
- ReadBasicSetting(UISettings::values.select_user_on_boot);
- ReadUIGamelistValues();
- ReadUILayoutValues();
- ReadPathValues();
- ReadScreenshotValues();
- ReadShortcutValues();
- ReadBasicSetting(UISettings::values.single_window_mode);
- ReadBasicSetting(UISettings::values.fullscreen);
- ReadBasicSetting(UISettings::values.display_titlebar);
- ReadBasicSetting(UISettings::values.show_filter_bar);
- ReadBasicSetting(UISettings::values.show_status_bar);
- ReadBasicSetting(UISettings::values.confirm_before_closing);
- ReadBasicSetting(UISettings::values.first_start);
- ReadBasicSetting(UISettings::values.callout_flags);
- ReadBasicSetting(UISettings::values.show_console);
- ReadBasicSetting(UISettings::values.pause_when_in_background);
- ReadBasicSetting(UISettings::values.hide_mouse);
- qt_config->endGroup();
- }
- void Config::ReadUIGamelistValues() {
- qt_config->beginGroup(QStringLiteral("UIGameList"));
- ReadBasicSetting(UISettings::values.show_add_ons);
- ReadBasicSetting(UISettings::values.game_icon_size);
- ReadBasicSetting(UISettings::values.folder_icon_size);
- ReadBasicSetting(UISettings::values.row_1_text_id);
- ReadBasicSetting(UISettings::values.row_2_text_id);
- ReadBasicSetting(UISettings::values.cache_game_list);
- const int favorites_size = qt_config->beginReadArray(QStringLiteral("favorites"));
- for (int i = 0; i < favorites_size; i++) {
- qt_config->setArrayIndex(i);
- UISettings::values.favorited_ids.append(
- ReadSetting(QStringLiteral("program_id")).toULongLong());
- }
- qt_config->endArray();
- qt_config->endGroup();
- }
- void Config::ReadUILayoutValues() {
- qt_config->beginGroup(QStringLiteral("UILayout"));
- UISettings::values.geometry = ReadSetting(QStringLiteral("geometry")).toByteArray();
- UISettings::values.state = ReadSetting(QStringLiteral("state")).toByteArray();
- UISettings::values.renderwindow_geometry =
- ReadSetting(QStringLiteral("geometryRenderWindow")).toByteArray();
- UISettings::values.gamelist_header_state =
- ReadSetting(QStringLiteral("gameListHeaderState")).toByteArray();
- UISettings::values.microprofile_geometry =
- ReadSetting(QStringLiteral("microProfileDialogGeometry")).toByteArray();
- ReadBasicSetting(UISettings::values.microprofile_visible);
- qt_config->endGroup();
- }
- void Config::ReadWebServiceValues() {
- qt_config->beginGroup(QStringLiteral("WebService"));
- ReadBasicSetting(Settings::values.enable_telemetry);
- ReadBasicSetting(Settings::values.web_api_url);
- ReadBasicSetting(Settings::values.yuzu_username);
- ReadBasicSetting(Settings::values.yuzu_token);
- qt_config->endGroup();
- }
- void Config::ReadValues() {
- if (global) {
- ReadControlValues();
- ReadDataStorageValues();
- ReadDebuggingValues();
- ReadDisabledAddOnValues();
- ReadServiceValues();
- ReadUIValues();
- ReadWebServiceValues();
- ReadMiscellaneousValues();
- }
- ReadCoreValues();
- ReadCpuValues();
- ReadRendererValues();
- ReadAudioValues();
- ReadSystemValues();
- }
- void Config::SavePlayerValue(std::size_t player_index) {
- const QString player_prefix = [this, player_index] {
- if (type == ConfigType::InputProfile) {
- return QString{};
- } else {
- return QStringLiteral("player_%1_").arg(player_index);
- }
- }();
- const auto& player = Settings::values.players.GetValue()[player_index];
- WriteSetting(QStringLiteral("%1type").arg(player_prefix),
- static_cast<u8>(player.controller_type),
- static_cast<u8>(Settings::ControllerType::ProController));
- if (!player_prefix.isEmpty()) {
- WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected,
- player_index == 0);
- WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix),
- player.vibration_enabled, true);
- WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix),
- player.vibration_strength, 100);
- WriteSetting(QStringLiteral("%1body_color_left").arg(player_prefix), player.body_color_left,
- Settings::JOYCON_BODY_NEON_BLUE);
- WriteSetting(QStringLiteral("%1body_color_right").arg(player_prefix),
- player.body_color_right, Settings::JOYCON_BODY_NEON_RED);
- WriteSetting(QStringLiteral("%1button_color_left").arg(player_prefix),
- player.button_color_left, Settings::JOYCON_BUTTONS_NEON_BLUE);
- WriteSetting(QStringLiteral("%1button_color_right").arg(player_prefix),
- player.button_color_right, Settings::JOYCON_BUTTONS_NEON_RED);
- }
- for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
- WriteSetting(QStringLiteral("%1").arg(player_prefix) +
- QString::fromStdString(Settings::NativeButton::mapping[i]),
- QString::fromStdString(player.buttons[i]),
- QString::fromStdString(default_param));
- }
- for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
- default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_stick_mod[i], 0.5f);
- WriteSetting(QStringLiteral("%1").arg(player_prefix) +
- QString::fromStdString(Settings::NativeAnalog::mapping[i]),
- QString::fromStdString(player.analogs[i]),
- QString::fromStdString(default_param));
- }
- for (int i = 0; i < Settings::NativeVibration::NumVibrations; ++i) {
- WriteSetting(QStringLiteral("%1").arg(player_prefix) +
- QString::fromStdString(Settings::NativeVibration::mapping[i]),
- QString::fromStdString(player.vibrations[i]), QString{});
- }
- for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
- const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
- WriteSetting(QStringLiteral("%1").arg(player_prefix) +
- QString::fromStdString(Settings::NativeMotion::mapping[i]),
- QString::fromStdString(player.motions[i]),
- QString::fromStdString(default_param));
- }
- }
- void Config::SaveDebugValues() {
- WriteBasicSetting(Settings::values.debug_pad_enabled);
- for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
- WriteSetting(QStringLiteral("debug_pad_") +
- QString::fromStdString(Settings::NativeButton::mapping[i]),
- QString::fromStdString(Settings::values.debug_pad_buttons[i]),
- QString::fromStdString(default_param));
- }
- for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
- default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_stick_mod[i], 0.5f);
- WriteSetting(QStringLiteral("debug_pad_") +
- QString::fromStdString(Settings::NativeAnalog::mapping[i]),
- QString::fromStdString(Settings::values.debug_pad_analogs[i]),
- QString::fromStdString(default_param));
- }
- }
- void Config::SaveMouseValues() {
- WriteBasicSetting(Settings::values.mouse_enabled);
- for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
- const std::string default_param =
- InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]);
- WriteSetting(QStringLiteral("mouse_") +
- QString::fromStdString(Settings::NativeMouseButton::mapping[i]),
- QString::fromStdString(Settings::values.mouse_buttons[i]),
- QString::fromStdString(default_param));
- }
- }
- void Config::SaveTouchscreenValues() {
- const auto& touchscreen = Settings::values.touchscreen;
- WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true);
- WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0);
- WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15);
- WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
- }
- void Config::SaveMotionTouchValues() {
- WriteBasicSetting(Settings::values.motion_device);
- WriteBasicSetting(Settings::values.touch_device);
- WriteBasicSetting(Settings::values.use_touch_from_button);
- WriteBasicSetting(Settings::values.touch_from_button_map_index);
- WriteBasicSetting(Settings::values.udp_input_servers);
- qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps"));
- for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
- qt_config->setArrayIndex(static_cast<int>(p));
- WriteSetting(QStringLiteral("name"),
- QString::fromStdString(Settings::values.touch_from_button_maps[p].name),
- QStringLiteral("default"));
- qt_config->beginWriteArray(QStringLiteral("entries"));
- for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size();
- ++q) {
- qt_config->setArrayIndex(static_cast<int>(q));
- WriteSetting(
- QStringLiteral("bind"),
- QString::fromStdString(Settings::values.touch_from_button_maps[p].buttons[q]));
- }
- qt_config->endArray();
- }
- qt_config->endArray();
- }
- void Config::SaveValues() {
- if (global) {
- SaveControlValues();
- SaveDataStorageValues();
- SaveDebuggingValues();
- SaveDisabledAddOnValues();
- SaveNetworkValues();
- SaveUIValues();
- SaveWebServiceValues();
- SaveMiscellaneousValues();
- }
- SaveCoreValues();
- SaveCpuValues();
- SaveRendererValues();
- SaveAudioValues();
- SaveSystemValues();
- }
- void Config::SaveAudioValues() {
- qt_config->beginGroup(QStringLiteral("Audio"));
- if (global) {
- WriteBasicSetting(Settings::values.sink_id);
- WriteBasicSetting(Settings::values.audio_device_id);
- }
- WriteGlobalSetting(Settings::values.volume);
- qt_config->endGroup();
- }
- void Config::SaveControlValues() {
- qt_config->beginGroup(QStringLiteral("Controls"));
- for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
- SavePlayerValue(p);
- }
- SaveDebugValues();
- SaveMouseValues();
- SaveTouchscreenValues();
- SaveMotionTouchValues();
- WriteGlobalSetting(Settings::values.use_docked_mode);
- WriteGlobalSetting(Settings::values.vibration_enabled);
- WriteGlobalSetting(Settings::values.enable_accurate_vibrations);
- WriteGlobalSetting(Settings::values.motion_enabled);
- WriteBasicSetting(Settings::values.enable_raw_input);
- WriteBasicSetting(Settings::values.keyboard_enabled);
- WriteBasicSetting(Settings::values.emulate_analog_keyboard);
- WriteBasicSetting(Settings::values.mouse_panning_sensitivity);
- WriteBasicSetting(Settings::values.tas_enable);
- WriteBasicSetting(Settings::values.tas_loop);
- WriteBasicSetting(Settings::values.tas_swap_controllers);
- WriteBasicSetting(Settings::values.pause_tas_on_load);
- qt_config->endGroup();
- }
- void Config::SaveCoreValues() {
- qt_config->beginGroup(QStringLiteral("Core"));
- WriteGlobalSetting(Settings::values.use_multi_core);
- qt_config->endGroup();
- }
- void Config::SaveDataStorageValues() {
- qt_config->beginGroup(QStringLiteral("Data Storage"));
- WriteBasicSetting(Settings::values.use_virtual_sd);
- WriteSetting(QStringLiteral("nand_directory"),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
- WriteSetting(QStringLiteral("sdmc_directory"),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
- WriteSetting(QStringLiteral("load_directory"),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
- WriteSetting(QStringLiteral("dump_directory"),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
- WriteSetting(QStringLiteral("tas_directory"),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)));
- WriteBasicSetting(Settings::values.gamecard_inserted);
- WriteBasicSetting(Settings::values.gamecard_current_game);
- WriteBasicSetting(Settings::values.gamecard_path);
- qt_config->endGroup();
- }
- void Config::SaveDebuggingValues() {
- qt_config->beginGroup(QStringLiteral("Debugging"));
- // Intentionally not using the QT default setting as this is intended to be changed in the ini
- qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times);
- WriteBasicSetting(Settings::values.program_args);
- WriteBasicSetting(Settings::values.dump_exefs);
- WriteBasicSetting(Settings::values.dump_nso);
- WriteBasicSetting(Settings::values.enable_fs_access_log);
- WriteBasicSetting(Settings::values.quest_flag);
- WriteBasicSetting(Settings::values.use_debug_asserts);
- WriteBasicSetting(Settings::values.disable_macro_jit);
- qt_config->endGroup();
- }
- void Config::SaveNetworkValues() {
- qt_config->beginGroup(QStringLiteral("Services"));
- WriteBasicSetting(Settings::values.network_interface);
- qt_config->endGroup();
- }
- void Config::SaveDisabledAddOnValues() {
- qt_config->beginWriteArray(QStringLiteral("DisabledAddOns"));
- int i = 0;
- for (const auto& elem : Settings::values.disabled_addons) {
- qt_config->setArrayIndex(i);
- WriteSetting(QStringLiteral("title_id"), QVariant::fromValue<u64>(elem.first), 0);
- qt_config->beginWriteArray(QStringLiteral("disabled"));
- for (std::size_t j = 0; j < elem.second.size(); ++j) {
- qt_config->setArrayIndex(static_cast<int>(j));
- WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]), QString{});
- }
- qt_config->endArray();
- ++i;
- }
- qt_config->endArray();
- }
- void Config::SaveMiscellaneousValues() {
- qt_config->beginGroup(QStringLiteral("Miscellaneous"));
- WriteBasicSetting(Settings::values.log_filter);
- WriteBasicSetting(Settings::values.use_dev_keys);
- qt_config->endGroup();
- }
- void Config::SavePathValues() {
- qt_config->beginGroup(QStringLiteral("Paths"));
- WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path);
- WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path);
- qt_config->beginWriteArray(QStringLiteral("gamedirs"));
- for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
- qt_config->setArrayIndex(i);
- const auto& game_dir = UISettings::values.game_dirs[i];
- WriteSetting(QStringLiteral("path"), game_dir.path);
- WriteSetting(QStringLiteral("deep_scan"), game_dir.deep_scan, false);
- WriteSetting(QStringLiteral("expanded"), game_dir.expanded, true);
- }
- qt_config->endArray();
- WriteSetting(QStringLiteral("recentFiles"), UISettings::values.recent_files);
- WriteSetting(QStringLiteral("language"), UISettings::values.language, QString{});
- qt_config->endGroup();
- }
- void Config::SaveCpuValues() {
- qt_config->beginGroup(QStringLiteral("Cpu"));
- WriteBasicSetting(Settings::values.cpu_accuracy_first_time);
- WriteSetting(QStringLiteral("cpu_accuracy"),
- static_cast<u32>(Settings::values.cpu_accuracy.GetValue(global)),
- static_cast<u32>(Settings::values.cpu_accuracy.GetDefault()),
- Settings::values.cpu_accuracy.UsingGlobal());
- WriteGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
- WriteGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
- WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
- WriteGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
- WriteGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
- if (global) {
- WriteBasicSetting(Settings::values.cpu_debug_mode);
- WriteBasicSetting(Settings::values.cpuopt_page_tables);
- WriteBasicSetting(Settings::values.cpuopt_block_linking);
- WriteBasicSetting(Settings::values.cpuopt_return_stack_buffer);
- WriteBasicSetting(Settings::values.cpuopt_fast_dispatcher);
- WriteBasicSetting(Settings::values.cpuopt_context_elimination);
- WriteBasicSetting(Settings::values.cpuopt_const_prop);
- WriteBasicSetting(Settings::values.cpuopt_misc_ir);
- WriteBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
- WriteBasicSetting(Settings::values.cpuopt_fastmem);
- }
- qt_config->endGroup();
- }
- void Config::SaveRendererValues() {
- qt_config->beginGroup(QStringLiteral("Renderer"));
- WriteSetting(QString::fromStdString(Settings::values.renderer_backend.GetLabel()),
- static_cast<u32>(Settings::values.renderer_backend.GetValue(global)),
- static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
- Settings::values.renderer_backend.UsingGlobal());
- WriteGlobalSetting(Settings::values.vulkan_device);
- WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()),
- static_cast<u32>(Settings::values.fullscreen_mode.GetValue(global)),
- static_cast<u32>(Settings::values.fullscreen_mode.GetDefault()),
- Settings::values.fullscreen_mode.UsingGlobal());
- WriteGlobalSetting(Settings::values.aspect_ratio);
- WriteSetting(QString::fromStdString(Settings::values.resolution_setup.GetLabel()),
- static_cast<u32>(Settings::values.resolution_setup.GetValue(global)),
- static_cast<u32>(Settings::values.resolution_setup.GetDefault()),
- Settings::values.resolution_setup.UsingGlobal());
- WriteGlobalSetting(Settings::values.max_anisotropy);
- WriteGlobalSetting(Settings::values.use_speed_limit);
- WriteGlobalSetting(Settings::values.speed_limit);
- WriteGlobalSetting(Settings::values.use_disk_shader_cache);
- WriteSetting(QString::fromStdString(Settings::values.gpu_accuracy.GetLabel()),
- static_cast<u32>(Settings::values.gpu_accuracy.GetValue(global)),
- static_cast<u32>(Settings::values.gpu_accuracy.GetDefault()),
- Settings::values.gpu_accuracy.UsingGlobal());
- WriteGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
- WriteSetting(QString::fromStdString(Settings::values.nvdec_emulation.GetLabel()),
- static_cast<u32>(Settings::values.nvdec_emulation.GetValue(global)),
- static_cast<u32>(Settings::values.nvdec_emulation.GetDefault()),
- Settings::values.nvdec_emulation.UsingGlobal());
- WriteGlobalSetting(Settings::values.accelerate_astc);
- WriteGlobalSetting(Settings::values.use_vsync);
- WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
- static_cast<u32>(Settings::values.shader_backend.GetValue(global)),
- static_cast<u32>(Settings::values.shader_backend.GetDefault()),
- Settings::values.shader_backend.UsingGlobal());
- WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
- WriteGlobalSetting(Settings::values.use_fast_gpu_time);
- WriteGlobalSetting(Settings::values.bg_red);
- WriteGlobalSetting(Settings::values.bg_green);
- WriteGlobalSetting(Settings::values.bg_blue);
- if (global) {
- WriteBasicSetting(Settings::values.fps_cap);
- WriteBasicSetting(Settings::values.renderer_debug);
- WriteBasicSetting(Settings::values.renderer_shader_feedback);
- WriteBasicSetting(Settings::values.enable_nsight_aftermath);
- WriteBasicSetting(Settings::values.disable_shader_loop_safety_checks);
- }
- Settings::UpdateRescalingInfo();
- qt_config->endGroup();
- }
- void Config::SaveScreenshotValues() {
- qt_config->beginGroup(QStringLiteral("Screenshots"));
- WriteBasicSetting(UISettings::values.enable_screenshot_save_as);
- WriteSetting(QStringLiteral("screenshot_path"),
- QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)));
- qt_config->endGroup();
- }
- void Config::SaveShortcutValues() {
- qt_config->beginGroup(QStringLiteral("Shortcuts"));
- // Lengths of UISettings::values.shortcuts & default_hotkeys are same.
- // However, their ordering must also be the same.
- for (std::size_t i = 0; i < default_hotkeys.size(); i++) {
- const auto& [name, group, shortcut] = UISettings::values.shortcuts[i];
- const auto& default_hotkey = default_hotkeys[i].shortcut;
- qt_config->beginGroup(group);
- qt_config->beginGroup(name);
- WriteSetting(QStringLiteral("KeySeq"), shortcut.first, default_hotkey.first);
- WriteSetting(QStringLiteral("Context"), shortcut.second, default_hotkey.second);
- qt_config->endGroup();
- qt_config->endGroup();
- }
- qt_config->endGroup();
- }
- void Config::SaveSystemValues() {
- qt_config->beginGroup(QStringLiteral("System"));
- WriteGlobalSetting(Settings::values.language_index);
- WriteGlobalSetting(Settings::values.region_index);
- WriteGlobalSetting(Settings::values.time_zone_index);
- WriteSetting(QStringLiteral("rng_seed_enabled"),
- Settings::values.rng_seed.GetValue(global).has_value(), false,
- Settings::values.rng_seed.UsingGlobal());
- WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.GetValue(global).value_or(0),
- 0, Settings::values.rng_seed.UsingGlobal());
- if (global) {
- WriteBasicSetting(Settings::values.current_user);
- WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
- false);
- WriteSetting(QStringLiteral("custom_rtc"),
- QVariant::fromValue<long long>(Settings::values.custom_rtc.value_or(0)), 0);
- }
- WriteGlobalSetting(Settings::values.sound_index);
- qt_config->endGroup();
- }
- void Config::SaveUIValues() {
- qt_config->beginGroup(QStringLiteral("UI"));
- WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
- QString::fromUtf8(UISettings::themes[0].second));
- WriteBasicSetting(UISettings::values.enable_discord_presence);
- WriteBasicSetting(UISettings::values.select_user_on_boot);
- SaveUIGamelistValues();
- SaveUILayoutValues();
- SavePathValues();
- SaveScreenshotValues();
- SaveShortcutValues();
- WriteBasicSetting(UISettings::values.single_window_mode);
- WriteBasicSetting(UISettings::values.fullscreen);
- WriteBasicSetting(UISettings::values.display_titlebar);
- WriteBasicSetting(UISettings::values.show_filter_bar);
- WriteBasicSetting(UISettings::values.show_status_bar);
- WriteBasicSetting(UISettings::values.confirm_before_closing);
- WriteBasicSetting(UISettings::values.first_start);
- WriteBasicSetting(UISettings::values.callout_flags);
- WriteBasicSetting(UISettings::values.show_console);
- WriteBasicSetting(UISettings::values.pause_when_in_background);
- WriteBasicSetting(UISettings::values.hide_mouse);
- qt_config->endGroup();
- }
- void Config::SaveUIGamelistValues() {
- qt_config->beginGroup(QStringLiteral("UIGameList"));
- WriteBasicSetting(UISettings::values.show_add_ons);
- WriteBasicSetting(UISettings::values.game_icon_size);
- WriteBasicSetting(UISettings::values.folder_icon_size);
- WriteBasicSetting(UISettings::values.row_1_text_id);
- WriteBasicSetting(UISettings::values.row_2_text_id);
- WriteBasicSetting(UISettings::values.cache_game_list);
- qt_config->beginWriteArray(QStringLiteral("favorites"));
- for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) {
- qt_config->setArrayIndex(i);
- WriteSetting(QStringLiteral("program_id"),
- QVariant::fromValue(UISettings::values.favorited_ids[i]));
- }
- qt_config->endArray();
- qt_config->endGroup();
- }
- void Config::SaveUILayoutValues() {
- qt_config->beginGroup(QStringLiteral("UILayout"));
- WriteSetting(QStringLiteral("geometry"), UISettings::values.geometry);
- WriteSetting(QStringLiteral("state"), UISettings::values.state);
- WriteSetting(QStringLiteral("geometryRenderWindow"), UISettings::values.renderwindow_geometry);
- WriteSetting(QStringLiteral("gameListHeaderState"), UISettings::values.gamelist_header_state);
- WriteSetting(QStringLiteral("microProfileDialogGeometry"),
- UISettings::values.microprofile_geometry);
- WriteBasicSetting(UISettings::values.microprofile_visible);
- qt_config->endGroup();
- }
- void Config::SaveWebServiceValues() {
- qt_config->beginGroup(QStringLiteral("WebService"));
- WriteBasicSetting(Settings::values.enable_telemetry);
- WriteBasicSetting(Settings::values.web_api_url);
- WriteBasicSetting(Settings::values.yuzu_username);
- WriteBasicSetting(Settings::values.yuzu_token);
- qt_config->endGroup();
- }
- QVariant Config::ReadSetting(const QString& name) const {
- return qt_config->value(name);
- }
- QVariant Config::ReadSetting(const QString& name, const QVariant& default_value) const {
- QVariant result;
- if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
- result = default_value;
- } else {
- result = qt_config->value(name, default_value);
- }
- return result;
- }
- template <typename Type>
- void Config::ReadGlobalSetting(Settings::Setting<Type>& setting) {
- QString name = QString::fromStdString(setting.GetLabel());
- const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
- setting.SetGlobal(use_global);
- if (global || !use_global) {
- setting.SetValue(static_cast<QVariant>(
- ReadSetting(name, QVariant::fromValue<Type>(setting.GetDefault())))
- .value<Type>());
- }
- }
- template <typename Type>
- void Config::ReadSettingGlobal(Type& setting, const QString& name,
- const QVariant& default_value) const {
- const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
- if (global || !use_global) {
- setting = ReadSetting(name, default_value).value<Type>();
- }
- }
- void Config::WriteSetting(const QString& name, const QVariant& value) {
- qt_config->setValue(name, value);
- }
- void Config::WriteSetting(const QString& name, const QVariant& value,
- const QVariant& default_value) {
- qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
- qt_config->setValue(name, value);
- }
- void Config::WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value,
- bool use_global) {
- if (!global) {
- qt_config->setValue(name + QStringLiteral("/use_global"), use_global);
- }
- if (global || !use_global) {
- qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
- qt_config->setValue(name, value);
- }
- }
- void Config::Reload() {
- ReadValues();
- // To apply default value changes
- SaveValues();
- system.ApplySettings();
- }
- void Config::Save() {
- SaveValues();
- }
- void Config::ReadControlPlayerValue(std::size_t player_index) {
- qt_config->beginGroup(QStringLiteral("Controls"));
- ReadPlayerValue(player_index);
- qt_config->endGroup();
- }
- void Config::SaveControlPlayerValue(std::size_t player_index) {
- qt_config->beginGroup(QStringLiteral("Controls"));
- SavePlayerValue(player_index);
- qt_config->endGroup();
- }
- const std::string& Config::GetConfigFilePath() const {
- return qt_config_loc;
- }
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