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- // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project & 2024 suyu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include <algorithm>
- #include <array>
- #include "common/common_types.h"
- #include "common/fs/file.h"
- #include "common/fs/path_util.h"
- #include "common/logging/log.h"
- #include "common/polyfill_ranges.h"
- #include "common/stb.h"
- #include "common/string_util.h"
- #include "common/swap.h"
- #include "core/constants.h"
- #include "core/core.h"
- #include "core/core_timing.h"
- #include "core/file_sys/control_metadata.h"
- #include "core/file_sys/patch_manager.h"
- #include "core/hle/service/acc/acc.h"
- #include "core/hle/service/acc/acc_aa.h"
- #include "core/hle/service/acc/acc_su.h"
- #include "core/hle/service/acc/acc_u0.h"
- #include "core/hle/service/acc/acc_u1.h"
- #include "core/hle/service/acc/async_context.h"
- #include "core/hle/service/acc/errors.h"
- #include "core/hle/service/acc/profile_manager.h"
- #include "core/hle/service/cmif_serialization.h"
- #include "core/hle/service/glue/glue_manager.h"
- #include "core/hle/service/server_manager.h"
- #include "core/loader/loader.h"
- namespace Service::Account {
- // Thumbnails are hard coded to be at least this size
- constexpr std::size_t THUMBNAIL_SIZE = 0x24000;
- static std::filesystem::path GetImagePath(const Common::UUID& uuid) {
- return Common::FS::GetSuyuPath(Common::FS::SuyuPath::NANDDir) /
- fmt::format("system/save/8000000000000010/su/avators/{}.jpg", uuid.FormattedString());
- }
- static void JPGToMemory(void* context, void* data, int len) {
- std::vector<u8>* jpg_image = static_cast<std::vector<u8>*>(context);
- unsigned char* jpg = static_cast<unsigned char*>(data);
- jpg_image->insert(jpg_image->end(), jpg, jpg + len);
- }
- static void SanitizeJPEGImageSize(std::vector<u8>& image) {
- constexpr std::size_t max_jpeg_image_size = 0x20000;
- constexpr int profile_dimensions = 256;
- int original_width, original_height, color_channels;
- const auto plain_image =
- stbi_load_from_memory(image.data(), static_cast<int>(image.size()), &original_width,
- &original_height, &color_channels, STBI_rgb);
- // Resize image to match 256*256
- if (original_width != profile_dimensions || original_height != profile_dimensions) {
- // Use vector instead of array to avoid overflowing the stack
- std::vector<u8> out_image(profile_dimensions * profile_dimensions * STBI_rgb);
- stbir_resize_uint8_srgb(plain_image, original_width, original_height, 0, out_image.data(),
- profile_dimensions, profile_dimensions, 0, STBI_rgb, 0,
- STBIR_FILTER_BOX);
- image.clear();
- if (!stbi_write_jpg_to_func(JPGToMemory, &image, profile_dimensions, profile_dimensions,
- STBI_rgb, out_image.data(), 0)) {
- LOG_ERROR(Service_ACC, "Failed to resize the user provided image.");
- }
- }
- image.resize(std::min(image.size(), max_jpeg_image_size));
- }
- class IManagerForSystemService final : public ServiceFramework<IManagerForSystemService> {
- public:
- explicit IManagerForSystemService(Core::System& system_, Common::UUID uuid)
- : ServiceFramework{system_, "IManagerForSystemService"}, account_id{uuid} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, D<&IManagerForSystemService::CheckAvailability>, "CheckAvailability"},
- {1, D<&IManagerForSystemService::GetAccountId>, "GetAccountId"},
- {2, nullptr, "EnsureIdTokenCacheAsync"},
- {3, nullptr, "LoadIdTokenCache"},
- {100, nullptr, "SetSystemProgramIdentification"},
- {101, nullptr, "RefreshNotificationTokenAsync"}, // 7.0.0+
- {110, nullptr, "GetServiceEntryRequirementCache"}, // 4.0.0+
- {111, nullptr, "InvalidateServiceEntryRequirementCache"}, // 4.0.0+
- {112, nullptr, "InvalidateTokenCache"}, // 4.0.0 - 6.2.0
- {113, nullptr, "GetServiceEntryRequirementCacheForOnlinePlay"}, // 6.1.0+
- {120, nullptr, "GetNintendoAccountId"},
- {121, nullptr, "CalculateNintendoAccountAuthenticationFingerprint"}, // 9.0.0+
- {130, nullptr, "GetNintendoAccountUserResourceCache"},
- {131, nullptr, "RefreshNintendoAccountUserResourceCacheAsync"},
- {132, nullptr, "RefreshNintendoAccountUserResourceCacheAsyncIfSecondsElapsed"},
- {133, nullptr, "GetNintendoAccountVerificationUrlCache"}, // 9.0.0+
- {134, nullptr, "RefreshNintendoAccountVerificationUrlCache"}, // 9.0.0+
- {135, nullptr, "RefreshNintendoAccountVerificationUrlCacheAsyncIfSecondsElapsed"}, // 9.0.0+
- {140, nullptr, "GetNetworkServiceLicenseCache"}, // 5.0.0+
- {141, nullptr, "RefreshNetworkServiceLicenseCacheAsync"}, // 5.0.0+
- {142, nullptr, "RefreshNetworkServiceLicenseCacheAsyncIfSecondsElapsed"}, // 5.0.0+
- {150, nullptr, "CreateAuthorizationRequest"},
- {160, nullptr, "RequiresUpdateNetworkServiceAccountIdTokenCache"},
- {161, nullptr, "RequireReauthenticationOfNetworkServiceAccount"},
- };
- // clang-format on
- RegisterHandlers(functions);
- }
- private:
- Result CheckAvailability() {
- LOG_WARNING(Service_ACC, "(STUBBED) called");
- R_SUCCEED();
- }
- Result GetAccountId(Out<u64> out_account_id) {
- LOG_WARNING(Service_ACC, "(STUBBED) called");
- *out_account_id = account_id.Hash();
- R_SUCCEED();
- }
- Common::UUID account_id;
- };
- // 3.0.0+
- class IFloatingRegistrationRequest final : public ServiceFramework<IFloatingRegistrationRequest> {
- public:
- explicit IFloatingRegistrationRequest(Core::System& system_, Common::UUID)
- : ServiceFramework{system_, "IFloatingRegistrationRequest"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "GetSessionId"},
- {12, nullptr, "GetAccountId"},
- {13, nullptr, "GetLinkedNintendoAccountId"},
- {14, nullptr, "GetNickname"},
- {15, nullptr, "GetProfileImage"},
- {21, nullptr, "LoadIdTokenCache"},
- {100, nullptr, "RegisterUser"}, // [1.0.0-3.0.2] RegisterAsync
- {101, nullptr, "RegisterUserWithUid"}, // [1.0.0-3.0.2] RegisterWithUidAsync
- {102, nullptr, "RegisterNetworkServiceAccountAsync"}, // 4.0.0+
- {103, nullptr, "RegisterNetworkServiceAccountWithUidAsync"}, // 4.0.0+
- {110, nullptr, "SetSystemProgramIdentification"},
- {111, nullptr, "EnsureIdTokenCacheAsync"},
- };
- // clang-format on
- RegisterHandlers(functions);
- }
- };
- class IAdministrator final : public ServiceFramework<IAdministrator> {
- public:
- explicit IAdministrator(Core::System& system_, Common::UUID)
- : ServiceFramework{system_, "IAdministrator"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "CheckAvailability"},
- {1, nullptr, "GetAccountId"},
- {2, nullptr, "EnsureIdTokenCacheAsync"},
- {3, nullptr, "LoadIdTokenCache"},
- {100, nullptr, "SetSystemProgramIdentification"},
- {101, nullptr, "RefreshNotificationTokenAsync"}, // 7.0.0+
- {110, nullptr, "GetServiceEntryRequirementCache"}, // 4.0.0+
- {111, nullptr, "InvalidateServiceEntryRequirementCache"}, // 4.0.0+
- {112, nullptr, "InvalidateTokenCache"}, // 4.0.0 - 6.2.0
- {113, nullptr, "GetServiceEntryRequirementCacheForOnlinePlay"}, // 6.1.0+
- {120, nullptr, "GetNintendoAccountId"},
- {121, nullptr, "CalculateNintendoAccountAuthenticationFingerprint"}, // 9.0.0+
- {130, nullptr, "GetNintendoAccountUserResourceCache"},
- {131, nullptr, "RefreshNintendoAccountUserResourceCacheAsync"},
- {132, nullptr, "RefreshNintendoAccountUserResourceCacheAsyncIfSecondsElapsed"},
- {133, nullptr, "GetNintendoAccountVerificationUrlCache"}, // 9.0.0+
- {134, nullptr, "RefreshNintendoAccountVerificationUrlCacheAsync"}, // 9.0.0+
- {135, nullptr, "RefreshNintendoAccountVerificationUrlCacheAsyncIfSecondsElapsed"}, // 9.0.0+
- {140, nullptr, "GetNetworkServiceLicenseCache"}, // 5.0.0+
- {141, nullptr, "RefreshNetworkServiceLicenseCacheAsync"}, // 5.0.0+
- {142, nullptr, "RefreshNetworkServiceLicenseCacheAsyncIfSecondsElapsed"}, // 5.0.0+
- {143, nullptr, "GetNetworkServiceLicenseCacheEx"},
- {150, nullptr, "CreateAuthorizationRequest"},
- {160, nullptr, "RequiresUpdateNetworkServiceAccountIdTokenCache"},
- {161, nullptr, "RequireReauthenticationOfNetworkServiceAccount"},
- {200, nullptr, "IsRegistered"},
- {201, nullptr, "RegisterAsync"},
- {202, nullptr, "UnregisterAsync"},
- {203, nullptr, "DeleteRegistrationInfoLocally"},
- {220, nullptr, "SynchronizeProfileAsync"},
- {221, nullptr, "UploadProfileAsync"},
- {222, nullptr, "SynchronizaProfileAsyncIfSecondsElapsed"},
- {250, nullptr, "IsLinkedWithNintendoAccount"},
- {251, nullptr, "CreateProcedureToLinkWithNintendoAccount"},
- {252, nullptr, "ResumeProcedureToLinkWithNintendoAccount"},
- {255, nullptr, "CreateProcedureToUpdateLinkageStateOfNintendoAccount"},
- {256, nullptr, "ResumeProcedureToUpdateLinkageStateOfNintendoAccount"},
- {260, nullptr, "CreateProcedureToLinkNnidWithNintendoAccount"}, // 3.0.0+
- {261, nullptr, "ResumeProcedureToLinkNnidWithNintendoAccount"}, // 3.0.0+
- {280, nullptr, "ProxyProcedureToAcquireApplicationAuthorizationForNintendoAccount"},
- {290, nullptr, "GetRequestForNintendoAccountUserResourceView"}, // 8.0.0+
- {300, nullptr, "TryRecoverNintendoAccountUserStateAsync"}, // 6.0.0+
- {400, nullptr, "IsServiceEntryRequirementCacheRefreshRequiredForOnlinePlay"}, // 6.1.0+
- {401, nullptr, "RefreshServiceEntryRequirementCacheForOnlinePlayAsync"}, // 6.1.0+
- {900, nullptr, "GetAuthenticationInfoForWin"}, // 9.0.0+
- {901, nullptr, "ImportAsyncForWin"}, // 9.0.0+
- {997, nullptr, "DebugUnlinkNintendoAccountAsync"},
- {998, nullptr, "DebugSetAvailabilityErrorDetail"},
- };
- // clang-format on
- RegisterHandlers(functions);
- }
- };
- class IAuthorizationRequest final : public ServiceFramework<IAuthorizationRequest> {
- public:
- explicit IAuthorizationRequest(Core::System& system_, Common::UUID)
- : ServiceFramework{system_, "IAuthorizationRequest"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "GetSessionId"},
- {10, nullptr, "InvokeWithoutInteractionAsync"},
- {19, nullptr, "IsAuthorized"},
- {20, nullptr, "GetAuthorizationCode"},
- {21, nullptr, "GetIdToken"},
- {22, nullptr, "GetState"},
- };
- // clang-format on
- RegisterHandlers(functions);
- }
- };
- class IOAuthProcedure final : public ServiceFramework<IOAuthProcedure> {
- public:
- explicit IOAuthProcedure(Core::System& system_, Common::UUID)
- : ServiceFramework{system_, "IOAuthProcedure"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "PrepareAsync"},
- {1, nullptr, "GetRequest"},
- {2, nullptr, "ApplyResponse"},
- {3, nullptr, "ApplyResponseAsync"},
- {10, nullptr, "Suspend"},
- };
- // clang-format on
- RegisterHandlers(functions);
- }
- };
- // 3.0.0+
- class IOAuthProcedureForExternalNsa final : public ServiceFramework<IOAuthProcedureForExternalNsa> {
- public:
- explicit IOAuthProcedureForExternalNsa(Core::System& system_, Common::UUID)
- : ServiceFramework{system_, "IOAuthProcedureForExternalNsa"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "PrepareAsync"},
- {1, nullptr, "GetRequest"},
- {2, nullptr, "ApplyResponse"},
- {3, nullptr, "ApplyResponseAsync"},
- {10, nullptr, "Suspend"},
- {100, nullptr, "GetAccountId"},
- {101, nullptr, "GetLinkedNintendoAccountId"},
- {102, nullptr, "GetNickname"},
- {103, nullptr, "GetProfileImage"},
- };
- // clang-format on
- RegisterHandlers(functions);
- }
- };
- class IOAuthProcedureForNintendoAccountLinkage final
- : public ServiceFramework<IOAuthProcedureForNintendoAccountLinkage> {
- public:
- explicit IOAuthProcedureForNintendoAccountLinkage(Core::System& system_, Common::UUID)
- : ServiceFramework{system_, "IOAuthProcedureForNintendoAccountLinkage"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "PrepareAsync"},
- {1, nullptr, "GetRequest"},
- {2, nullptr, "ApplyResponse"},
- {3, nullptr, "ApplyResponseAsync"},
- {10, nullptr, "Suspend"},
- {100, nullptr, "GetRequestWithTheme"},
- {101, nullptr, "IsNetworkServiceAccountReplaced"},
- {199, nullptr, "GetUrlForIntroductionOfExtraMembership"}, // 2.0.0 - 5.1.0
- {200, nullptr, "ApplyAsyncWithAuthorizedToken"},
- };
- // clang-format on
- RegisterHandlers(functions);
- }
- };
- class INotifier final : public ServiceFramework<INotifier> {
- public:
- explicit INotifier(Core::System& system_, Common::UUID)
- : ServiceFramework{system_, "INotifier"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "GetSystemEvent"},
- };
- // clang-format on
- RegisterHandlers(functions);
- }
- };
- class IProfileCommon : public ServiceFramework<IProfileCommon> {
- public:
- explicit IProfileCommon(Core::System& system_, const char* name, bool editor_commands,
- Common::UUID user_id_, ProfileManager& profile_manager_)
- : ServiceFramework{system_, name}, profile_manager{profile_manager_}, user_id{user_id_} {
- static const FunctionInfo functions[] = {
- {0, &IProfileCommon::Get, "Get"},
- {1, &IProfileCommon::GetBase, "GetBase"},
- {10, &IProfileCommon::GetImageSize, "GetImageSize"},
- {11, &IProfileCommon::LoadImage, "LoadImage"},
- };
- RegisterHandlers(functions);
- if (editor_commands) {
- static const FunctionInfo editor_functions[] = {
- {100, &IProfileCommon::Store, "Store"},
- {101, &IProfileCommon::StoreWithImage, "StoreWithImage"},
- };
- RegisterHandlers(editor_functions);
- }
- }
- protected:
- void Get(HLERequestContext& ctx) {
- LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.RawString());
- ProfileBase profile_base{};
- UserData data{};
- if (profile_manager.GetProfileBaseAndData(user_id, profile_base, data)) {
- ctx.WriteBuffer(data);
- IPC::ResponseBuilder rb{ctx, 16};
- rb.Push(ResultSuccess);
- rb.PushRaw(profile_base);
- } else {
- LOG_ERROR(Service_ACC, "Failed to get profile base and data for user=0x{}",
- user_id.RawString());
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultUnknown); // TODO(ogniK): Get actual error code
- }
- }
- void GetBase(HLERequestContext& ctx) {
- LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.RawString());
- ProfileBase profile_base{};
- if (profile_manager.GetProfileBase(user_id, profile_base)) {
- IPC::ResponseBuilder rb{ctx, 16};
- rb.Push(ResultSuccess);
- rb.PushRaw(profile_base);
- } else {
- LOG_ERROR(Service_ACC, "Failed to get profile base for user=0x{}", user_id.RawString());
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultUnknown); // TODO(ogniK): Get actual error code
- }
- }
- void LoadImage(HLERequestContext& ctx) {
- LOG_DEBUG(Service_ACC, "called");
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- const Common::FS::IOFile image(GetImagePath(user_id), Common::FS::FileAccessMode::Read,
- Common::FS::FileType::BinaryFile);
- if (!image.IsOpen()) {
- LOG_WARNING(Service_ACC,
- "Failed to load user provided image! Falling back to built-in backup...");
- ctx.WriteBuffer(Core::Constants::ACCOUNT_BACKUP_JPEG);
- rb.Push(static_cast<u32>(Core::Constants::ACCOUNT_BACKUP_JPEG.size()));
- return;
- }
- std::vector<u8> buffer(image.GetSize());
- if (image.Read(buffer) != buffer.size()) {
- LOG_ERROR(Service_ACC, "Failed to read all the bytes in the user provided image.");
- }
- SanitizeJPEGImageSize(buffer);
- ctx.WriteBuffer(buffer);
- rb.Push(static_cast<u32>(buffer.size()));
- }
- void GetImageSize(HLERequestContext& ctx) {
- LOG_DEBUG(Service_ACC, "called");
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- const Common::FS::IOFile image(GetImagePath(user_id), Common::FS::FileAccessMode::Read,
- Common::FS::FileType::BinaryFile);
- if (!image.IsOpen()) {
- LOG_WARNING(Service_ACC,
- "Failed to load user provided image! Falling back to built-in backup...");
- rb.Push(static_cast<u32>(Core::Constants::ACCOUNT_BACKUP_JPEG.size()));
- return;
- }
- std::vector<u8> buffer(image.GetSize());
- if (image.Read(buffer) != buffer.size()) {
- LOG_ERROR(Service_ACC, "Failed to read all the bytes in the user provided image.");
- }
- SanitizeJPEGImageSize(buffer);
- rb.Push(static_cast<u32>(buffer.size()));
- }
- void Store(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto base = rp.PopRaw<ProfileBase>();
- const auto user_data = ctx.ReadBuffer();
- LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid=0x{}",
- Common::StringFromFixedZeroTerminatedBuffer(
- reinterpret_cast<const char*>(base.username.data()), base.username.size()),
- base.timestamp, base.user_uuid.RawString());
- if (user_data.size() < sizeof(UserData)) {
- LOG_ERROR(Service_ACC, "UserData buffer too small!");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(Account::ResultInvalidArrayLength);
- return;
- }
- UserData data;
- std::memcpy(&data, user_data.data(), sizeof(UserData));
- if (!profile_manager.SetProfileBaseAndData(user_id, base, data)) {
- LOG_ERROR(Service_ACC, "Failed to update user data and base!");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(Account::ResultAccountUpdateFailed);
- return;
- }
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- }
- void StoreWithImage(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto base = rp.PopRaw<ProfileBase>();
- const auto image_data = ctx.ReadBufferA(0);
- const auto user_data = ctx.ReadBufferX(0);
- LOG_INFO(Service_ACC, "called, username='{}', timestamp={:016X}, uuid=0x{}",
- Common::StringFromFixedZeroTerminatedBuffer(
- reinterpret_cast<const char*>(base.username.data()), base.username.size()),
- base.timestamp, base.user_uuid.RawString());
- if (user_data.size() < sizeof(UserData)) {
- LOG_ERROR(Service_ACC, "UserData buffer too small!");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(Account::ResultInvalidArrayLength);
- return;
- }
- UserData data;
- std::memcpy(&data, user_data.data(), sizeof(UserData));
- Common::FS::IOFile image(GetImagePath(user_id), Common::FS::FileAccessMode::Write,
- Common::FS::FileType::BinaryFile);
- if (!image.IsOpen() || !image.SetSize(image_data.size()) ||
- image.Write(image_data) != image_data.size() ||
- !profile_manager.SetProfileBaseAndData(user_id, base, data)) {
- LOG_ERROR(Service_ACC, "Failed to update profile data, base, and image!");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(Account::ResultAccountUpdateFailed);
- return;
- }
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- }
- ProfileManager& profile_manager;
- Common::UUID user_id{}; ///< The user id this profile refers to.
- };
- class IProfile final : public IProfileCommon {
- public:
- explicit IProfile(Core::System& system_, Common::UUID user_id_,
- ProfileManager& profile_manager_)
- : IProfileCommon{system_, "IProfile", false, user_id_, profile_manager_} {}
- };
- class IProfileEditor final : public IProfileCommon {
- public:
- explicit IProfileEditor(Core::System& system_, Common::UUID user_id_,
- ProfileManager& profile_manager_)
- : IProfileCommon{system_, "IProfileEditor", true, user_id_, profile_manager_} {}
- };
- class ISessionObject final : public ServiceFramework<ISessionObject> {
- public:
- explicit ISessionObject(Core::System& system_, Common::UUID)
- : ServiceFramework{system_, "ISessionObject"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {999, nullptr, "Dummy"},
- };
- // clang-format on
- RegisterHandlers(functions);
- }
- };
- class IGuestLoginRequest final : public ServiceFramework<IGuestLoginRequest> {
- public:
- explicit IGuestLoginRequest(Core::System& system_, Common::UUID)
- : ServiceFramework{system_, "IGuestLoginRequest"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "GetSessionId"},
- {11, nullptr, "Unknown"}, // 1.0.0 - 2.3.0 (the name is blank on Switchbrew)
- {12, nullptr, "GetAccountId"},
- {13, nullptr, "GetLinkedNintendoAccountId"},
- {14, nullptr, "GetNickname"},
- {15, nullptr, "GetProfileImage"},
- {21, nullptr, "LoadIdTokenCache"}, // 3.0.0+
- };
- // clang-format on
- RegisterHandlers(functions);
- }
- };
- class EnsureTokenIdCacheAsyncInterface final : public IAsyncContext {
- public:
- explicit EnsureTokenIdCacheAsyncInterface(Core::System& system_) : IAsyncContext{system_} {
- MarkComplete();
- }
- ~EnsureTokenIdCacheAsyncInterface() = default;
- void LoadIdTokenCache(HLERequestContext& ctx) {
- LOG_WARNING(Service_ACC, "(STUBBED) called");
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(0);
- }
- protected:
- bool IsComplete() const override {
- return true;
- }
- void Cancel() override {}
- Result GetResult() const override {
- return ResultSuccess;
- }
- };
- class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
- public:
- explicit IManagerForApplication(Core::System& system_,
- const std::shared_ptr<ProfileManager>& profile_manager_)
- : ServiceFramework{system_, "IManagerForApplication"},
- ensure_token_id{std::make_shared<EnsureTokenIdCacheAsyncInterface>(system)},
- profile_manager{profile_manager_} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
- {1, &IManagerForApplication::GetAccountId, "GetAccountId"},
- {2, &IManagerForApplication::EnsureIdTokenCacheAsync, "EnsureIdTokenCacheAsync"},
- {3, &IManagerForApplication::LoadIdTokenCache, "LoadIdTokenCache"},
- {130, &IManagerForApplication::GetNintendoAccountUserResourceCacheForApplication, "GetNintendoAccountUserResourceCacheForApplication"},
- {150, nullptr, "CreateAuthorizationRequest"},
- {160, &IManagerForApplication::StoreOpenContext, "StoreOpenContext"},
- {170, nullptr, "LoadNetworkServiceLicenseKindAsync"},
- };
- // clang-format on
- RegisterHandlers(functions);
- }
- private:
- void CheckAvailability(HLERequestContext& ctx) {
- LOG_DEBUG(Service_ACC, "(STUBBED) called");
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(false); // TODO: Check when this is supposed to return true and when not
- }
- void GetAccountId(HLERequestContext& ctx) {
- LOG_DEBUG(Service_ACC, "called");
- IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(ResultSuccess);
- rb.PushRaw<u64>(profile_manager->GetLastOpenedUser().Hash());
- }
- void EnsureIdTokenCacheAsync(HLERequestContext& ctx) {
- LOG_WARNING(Service_ACC, "(STUBBED) called");
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(ResultSuccess);
- rb.PushIpcInterface(ensure_token_id);
- }
- void LoadIdTokenCache(HLERequestContext& ctx) {
- LOG_WARNING(Service_ACC, "(STUBBED) called");
- ensure_token_id->LoadIdTokenCache(ctx);
- }
- void GetNintendoAccountUserResourceCacheForApplication(HLERequestContext& ctx) {
- LOG_WARNING(Service_ACC, "(STUBBED) called");
- std::vector<u8> nas_user_base_for_application(0x68);
- ctx.WriteBuffer(nas_user_base_for_application, 0);
- if (ctx.CanWriteBuffer(1)) {
- std::vector<u8> unknown_out_buffer(ctx.GetWriteBufferSize(1));
- ctx.WriteBuffer(unknown_out_buffer, 1);
- }
- IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(ResultSuccess);
- rb.PushRaw<u64>(profile_manager->GetLastOpenedUser().Hash());
- }
- void StoreOpenContext(HLERequestContext& ctx) {
- LOG_DEBUG(Service_ACC, "called");
- profile_manager->StoreOpenedUsers();
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- }
- std::shared_ptr<EnsureTokenIdCacheAsyncInterface> ensure_token_id{};
- std::shared_ptr<ProfileManager> profile_manager;
- };
- // 6.0.0+
- class IAsyncNetworkServiceLicenseKindContext final
- : public ServiceFramework<IAsyncNetworkServiceLicenseKindContext> {
- public:
- explicit IAsyncNetworkServiceLicenseKindContext(Core::System& system_, Common::UUID)
- : ServiceFramework{system_, "IAsyncNetworkServiceLicenseKindContext"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "GetSystemEvent"},
- {1, nullptr, "Cancel"},
- {2, nullptr, "HasDone"},
- {3, nullptr, "GetResult"},
- {4, nullptr, "GetNetworkServiceLicenseKind"},
- };
- // clang-format on
- RegisterHandlers(functions);
- }
- };
- // 8.0.0+
- class IOAuthProcedureForUserRegistration final
- : public ServiceFramework<IOAuthProcedureForUserRegistration> {
- public:
- explicit IOAuthProcedureForUserRegistration(Core::System& system_, Common::UUID)
- : ServiceFramework{system_, "IOAuthProcedureForUserRegistration"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "PrepareAsync"},
- {1, nullptr, "GetRequest"},
- {2, nullptr, "ApplyResponse"},
- {3, nullptr, "ApplyResponseAsync"},
- {10, nullptr, "Suspend"},
- {100, nullptr, "GetAccountId"},
- {101, nullptr, "GetLinkedNintendoAccountId"},
- {102, nullptr, "GetNickname"},
- {103, nullptr, "GetProfileImage"},
- {110, nullptr, "RegisterUserAsync"},
- {111, nullptr, "GetUid"},
- };
- // clang-format on
- RegisterHandlers(functions);
- }
- };
- class DAUTH_O final : public ServiceFramework<DAUTH_O> {
- public:
- explicit DAUTH_O(Core::System& system_, Common::UUID) : ServiceFramework{system_, "dauth:o"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "EnsureAuthenticationTokenCacheAsync"},
- {1, nullptr, "LoadAuthenticationTokenCache"},
- {2, nullptr, "InvalidateAuthenticationTokenCache"},
- {3, nullptr, "IsDeviceAuthenticationTokenCacheAvailable"},
- {10, nullptr, "EnsureEdgeTokenCacheAsync"},
- {11, nullptr, "LoadEdgeTokenCache"},
- {12, nullptr, "InvalidateEdgeTokenCache"},
- {13, nullptr, "IsEdgeTokenCacheAvailable"},
- {20, nullptr, "EnsureApplicationAuthenticationCacheAsync"},
- {21, nullptr, "LoadApplicationAuthenticationTokenCache"},
- {22, nullptr, "LoadApplicationNetworkServiceClientConfigCache"},
- {23, nullptr, "IsApplicationAuthenticationCacheAvailable"},
- {24, nullptr, "InvalidateApplicationAuthenticationCache"},
- };
- // clang-format on
- RegisterHandlers(functions);
- }
- };
- // 6.0.0+
- class IAsyncResult final : public ServiceFramework<IAsyncResult> {
- public:
- explicit IAsyncResult(Core::System& system_, Common::UUID)
- : ServiceFramework{system_, "IAsyncResult"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "GetResult"},
- {1, nullptr, "Cancel"},
- {2, nullptr, "IsAvailable"},
- {3, nullptr, "GetSystemEvent"},
- };
- // clang-format on
- RegisterHandlers(functions);
- }
- };
- void Module::Interface::GetUserCount(HLERequestContext& ctx) {
- LOG_DEBUG(Service_ACC, "called");
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push<u32>(static_cast<u32>(profile_manager->GetUserCount()));
- }
- void Module::Interface::GetUserExistence(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- Common::UUID user_id = rp.PopRaw<Common::UUID>();
- LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.RawString());
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(profile_manager->UserExists(user_id));
- }
- void Module::Interface::ListAllUsers(HLERequestContext& ctx) {
- LOG_DEBUG(Service_ACC, "called");
- ctx.WriteBuffer(profile_manager->GetAllUsers());
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- }
- void Module::Interface::ListOpenUsers(HLERequestContext& ctx) {
- LOG_DEBUG(Service_ACC, "called");
- ctx.WriteBuffer(profile_manager->GetOpenUsers());
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- }
- void Module::Interface::GetLastOpenedUser(HLERequestContext& ctx) {
- LOG_DEBUG(Service_ACC, "called");
- IPC::ResponseBuilder rb{ctx, 6};
- rb.Push(ResultSuccess);
- rb.PushRaw<Common::UUID>(profile_manager->GetLastOpenedUser());
- }
- void Module::Interface::GetProfile(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- Common::UUID user_id = rp.PopRaw<Common::UUID>();
- LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.RawString());
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(ResultSuccess);
- rb.PushIpcInterface<IProfile>(system, user_id, *profile_manager);
- }
- void Module::Interface::IsUserRegistrationRequestPermitted(HLERequestContext& ctx) {
- LOG_WARNING(Service_ACC, "(STUBBED) called");
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(profile_manager->CanSystemRegisterUser());
- }
- void Module::Interface::InitializeApplicationInfo(HLERequestContext& ctx) {
- LOG_DEBUG(Service_ACC, "called");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(InitializeApplicationInfoBase());
- }
- void Module::Interface::InitializeApplicationInfoRestricted(HLERequestContext& ctx) {
- LOG_WARNING(Service_ACC, "(Partial implementation) called");
- // TODO(ogniK): We require checking if the user actually owns the title and what not. As of
- // currently, we assume the user owns the title. InitializeApplicationInfoBase SHOULD be called
- // first then we do extra checks if the game is a digital copy.
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(InitializeApplicationInfoBase());
- }
- Result Module::Interface::InitializeApplicationInfoBase() {
- if (application_info) {
- LOG_ERROR(Service_ACC, "Application already initialized");
- return Account::ResultApplicationInfoAlreadyInitialized;
- }
- // TODO(ogniK): This should be changed to reflect the target process for when we have multiple
- // processes emulated. As we don't actually have pid support we should assume we're just using
- // our own process
- Glue::ApplicationLaunchProperty launch_property{};
- const auto result = system.GetARPManager().GetLaunchProperty(
- &launch_property, system.GetApplicationProcessProgramID());
- if (result != ResultSuccess) {
- LOG_ERROR(Service_ACC, "Failed to get launch property");
- return Account::ResultInvalidApplication;
- }
- switch (launch_property.base_game_storage_id) {
- case FileSys::StorageId::GameCard:
- application_info.application_type = ApplicationType::GameCard;
- break;
- case FileSys::StorageId::Host:
- case FileSys::StorageId::NandUser:
- case FileSys::StorageId::SdCard:
- case FileSys::StorageId::None: // Suyu specific, differs from hardware
- application_info.application_type = ApplicationType::Digital;
- break;
- default:
- LOG_ERROR(Service_ACC, "Invalid game storage ID! storage_id={}",
- launch_property.base_game_storage_id);
- return Account::ResultInvalidApplication;
- }
- LOG_WARNING(Service_ACC, "ApplicationInfo init required");
- // TODO(ogniK): Actual initialization here
- return ResultSuccess;
- }
- void Module::Interface::GetBaasAccountManagerForApplication(HLERequestContext& ctx) {
- LOG_DEBUG(Service_ACC, "called");
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(ResultSuccess);
- rb.PushIpcInterface<IManagerForApplication>(system, profile_manager);
- }
- void Module::Interface::IsUserAccountSwitchLocked(HLERequestContext& ctx) {
- LOG_DEBUG(Service_ACC, "called");
- FileSys::NACP nacp;
- const auto res = system.GetAppLoader().ReadControlData(nacp);
- bool is_locked = false;
- if (res != Loader::ResultStatus::Success) {
- const FileSys::PatchManager pm{system.GetApplicationProcessProgramID(),
- system.GetFileSystemController(),
- system.GetContentProvider()};
- const auto nacp_unique = pm.GetControlMetadata().first;
- if (nacp_unique != nullptr) {
- is_locked = nacp_unique->GetUserAccountSwitchLock();
- } else {
- LOG_ERROR(Service_ACC, "nacp_unique is null!");
- }
- } else {
- is_locked = nacp.GetUserAccountSwitchLock();
- }
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(is_locked);
- }
- void Module::Interface::InitializeApplicationInfoV2(HLERequestContext& ctx) {
- LOG_WARNING(Service_ACC, "(STUBBED) called");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- }
- void Module::Interface::BeginUserRegistration(HLERequestContext& ctx) {
- const auto user_id = Common::UUID::MakeRandom();
- profile_manager->CreateNewUser(user_id, "suyu");
- LOG_INFO(Service_ACC, "called, uuid={}", user_id.FormattedString());
- IPC::ResponseBuilder rb{ctx, 6};
- rb.Push(ResultSuccess);
- rb.PushRaw(user_id);
- }
- void Module::Interface::CompleteUserRegistration(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- Common::UUID user_id = rp.PopRaw<Common::UUID>();
- LOG_INFO(Service_ACC, "called, uuid={}", user_id.FormattedString());
- profile_manager->WriteUserSaveFile();
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- }
- void Module::Interface::GetProfileEditor(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- Common::UUID user_id = rp.PopRaw<Common::UUID>();
- LOG_DEBUG(Service_ACC, "called, user_id=0x{}", user_id.RawString());
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(ResultSuccess);
- rb.PushIpcInterface<IProfileEditor>(system, user_id, *profile_manager);
- }
- void Module::Interface::ListQualifiedUsers(HLERequestContext& ctx) {
- LOG_DEBUG(Service_ACC, "called");
- // All users should be qualified. We don't actually have parental control or anything to do with
- // nintendo online currently. We're just going to assume the user running the game has access to
- // the game regardless of parental control settings.
- ctx.WriteBuffer(profile_manager->GetAllUsers());
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- }
- void Module::Interface::ListOpenContextStoredUsers(HLERequestContext& ctx) {
- LOG_DEBUG(Service_ACC, "called");
- ctx.WriteBuffer(profile_manager->GetStoredOpenedUsers());
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- }
- void Module::Interface::StoreSaveDataThumbnailApplication(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto uuid = rp.PopRaw<Common::UUID>();
- LOG_WARNING(Service_ACC, "(STUBBED) called, uuid=0x{}", uuid.RawString());
- // TODO(ogniK): Check if application ID is zero on acc initialize. As we don't have a reliable
- // way of confirming things like the TID, we're going to assume a non zero value for the time
- // being.
- constexpr u64 tid{1};
- StoreSaveDataThumbnail(ctx, uuid, tid);
- }
- void Module::Interface::GetBaasAccountManagerForSystemService(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto uuid = rp.PopRaw<Common::UUID>();
- LOG_INFO(Service_ACC, "called, uuid=0x{}", uuid.RawString());
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(ResultSuccess);
- rb.PushIpcInterface<IManagerForSystemService>(system, uuid);
- }
- void Module::Interface::StoreSaveDataThumbnailSystem(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto uuid = rp.PopRaw<Common::UUID>();
- const auto tid = rp.Pop<u64_le>();
- LOG_WARNING(Service_ACC, "(STUBBED) called, uuid=0x{}, tid={:016X}", uuid.RawString(), tid);
- StoreSaveDataThumbnail(ctx, uuid, tid);
- }
- void Module::Interface::StoreSaveDataThumbnail(HLERequestContext& ctx, const Common::UUID& uuid,
- const u64 tid) {
- IPC::ResponseBuilder rb{ctx, 2};
- if (tid == 0) {
- LOG_ERROR(Service_ACC, "TitleID is not valid!");
- rb.Push(Account::ResultInvalidApplication);
- return;
- }
- if (uuid.IsInvalid()) {
- LOG_ERROR(Service_ACC, "User ID is not valid!");
- rb.Push(Account::ResultInvalidUserId);
- return;
- }
- const auto thumbnail_size = ctx.GetReadBufferSize();
- if (thumbnail_size != THUMBNAIL_SIZE) {
- LOG_ERROR(Service_ACC, "Buffer size is empty! size={:X} expecting {:X}", thumbnail_size,
- THUMBNAIL_SIZE);
- rb.Push(Account::ResultInvalidArrayLength);
- return;
- }
- // TODO(ogniK): Construct save data thumbnail
- rb.Push(ResultSuccess);
- }
- void Module::Interface::TrySelectUserWithoutInteraction(HLERequestContext& ctx) {
- LOG_DEBUG(Service_ACC, "called");
- // A u8 is passed into this function which we can safely ignore. It's to determine if we have
- // access to use the network or not by the looks of it
- IPC::ResponseBuilder rb{ctx, 6};
- if (profile_manager->GetUserCount() != 1) {
- rb.Push(ResultSuccess);
- rb.PushRaw(Common::InvalidUUID);
- return;
- }
- const auto user_list = profile_manager->GetAllUsers();
- if (std::ranges::all_of(user_list, [](const auto& user) { return user.IsInvalid(); })) {
- rb.Push(ResultUnknown); // TODO(ogniK): Find the correct error code
- rb.PushRaw(Common::InvalidUUID);
- return;
- }
- // Select the first user we have
- rb.Push(ResultSuccess);
- rb.PushRaw(profile_manager->GetUser(0)->uuid);
- }
- Module::Interface::Interface(std::shared_ptr<Module> module_,
- std::shared_ptr<ProfileManager> profile_manager_,
- Core::System& system_, const char* name)
- : ServiceFramework{system_, name}, module{std::move(module_)},
- profile_manager{std::move(profile_manager_)} {}
- Module::Interface::~Interface() = default;
- void LoopProcess(Core::System& system) {
- auto module = std::make_shared<Module>();
- auto profile_manager = std::make_shared<ProfileManager>();
- auto server_manager = std::make_unique<ServerManager>(system);
- server_manager->RegisterNamedService("acc:aa",
- std::make_shared<ACC_AA>(module, profile_manager, system));
- server_manager->RegisterNamedService("acc:su",
- std::make_shared<ACC_SU>(module, profile_manager, system));
- server_manager->RegisterNamedService("acc:u0",
- std::make_shared<ACC_U0>(module, profile_manager, system));
- server_manager->RegisterNamedService("acc:u1",
- std::make_shared<ACC_U1>(module, profile_manager, system));
- ServerManager::RunServer(std::move(server_manager));
- }
- } // namespace Service::Account
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