memory_manager.cpp 20 KB

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  1. // Copyright 2018 yuzu emulator team
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "common/alignment.h"
  5. #include "common/assert.h"
  6. #include "common/logging/log.h"
  7. #include "core/memory.h"
  8. #include "video_core/memory_manager.h"
  9. #include "video_core/rasterizer_interface.h"
  10. namespace Tegra {
  11. MemoryManager::MemoryManager(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {
  12. std::fill(page_table.pointers.begin(), page_table.pointers.end(), nullptr);
  13. std::fill(page_table.attributes.begin(), page_table.attributes.end(),
  14. Common::PageType::Unmapped);
  15. page_table.Resize(address_space_width);
  16. // Initialize the map with a single free region covering the entire managed space.
  17. VirtualMemoryArea initial_vma;
  18. initial_vma.size = address_space_end;
  19. vma_map.emplace(initial_vma.base, initial_vma);
  20. UpdatePageTableForVMA(initial_vma);
  21. }
  22. MemoryManager::~MemoryManager() = default;
  23. GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
  24. const u64 aligned_size{Common::AlignUp(size, page_size)};
  25. const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)};
  26. AllocateMemory(gpu_addr, 0, aligned_size);
  27. return gpu_addr;
  28. }
  29. GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) {
  30. const u64 aligned_size{Common::AlignUp(size, page_size)};
  31. AllocateMemory(gpu_addr, 0, aligned_size);
  32. return gpu_addr;
  33. }
  34. GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
  35. const u64 aligned_size{Common::AlignUp(size, page_size)};
  36. const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)};
  37. MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr);
  38. return gpu_addr;
  39. }
  40. GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) {
  41. ASSERT((gpu_addr & page_mask) == 0);
  42. const u64 aligned_size{Common::AlignUp(size, page_size)};
  43. MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr);
  44. return gpu_addr;
  45. }
  46. GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
  47. ASSERT((gpu_addr & page_mask) == 0);
  48. const u64 aligned_size{Common::AlignUp(size, page_size)};
  49. const CacheAddr cache_addr{ToCacheAddr(GetPointer(gpu_addr))};
  50. rasterizer.FlushAndInvalidateRegion(cache_addr, aligned_size);
  51. UnmapRange(gpu_addr, aligned_size);
  52. return gpu_addr;
  53. }
  54. GPUVAddr MemoryManager::FindFreeRegion(GPUVAddr region_start, u64 size) const {
  55. // Find the first Free VMA.
  56. const VMAHandle vma_handle{
  57. std::find_if(vma_map.begin(), vma_map.end(), [region_start, size](const auto& vma) {
  58. if (vma.second.type != VirtualMemoryArea::Type::Unmapped) {
  59. return false;
  60. }
  61. const VAddr vma_end{vma.second.base + vma.second.size};
  62. return vma_end > region_start && vma_end >= region_start + size;
  63. })};
  64. if (vma_handle == vma_map.end()) {
  65. return {};
  66. }
  67. return std::max(region_start, vma_handle->second.base);
  68. }
  69. bool MemoryManager::IsAddressValid(GPUVAddr addr) const {
  70. return (addr >> page_bits) < page_table.pointers.size();
  71. }
  72. std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr) const {
  73. if (!IsAddressValid(addr)) {
  74. return {};
  75. }
  76. const VAddr cpu_addr{page_table.backing_addr[addr >> page_bits]};
  77. if (cpu_addr) {
  78. return cpu_addr + (addr & page_mask);
  79. }
  80. return {};
  81. }
  82. template <typename T>
  83. T MemoryManager::Read(GPUVAddr addr) const {
  84. if (!IsAddressValid(addr)) {
  85. return {};
  86. }
  87. const u8* page_pointer{page_table.pointers[addr >> page_bits]};
  88. if (page_pointer) {
  89. // NOTE: Avoid adding any extra logic to this fast-path block
  90. T value;
  91. std::memcpy(&value, &page_pointer[addr & page_mask], sizeof(T));
  92. return value;
  93. }
  94. switch (page_table.attributes[addr >> page_bits]) {
  95. case Common::PageType::Unmapped:
  96. LOG_ERROR(HW_GPU, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, addr);
  97. return 0;
  98. case Common::PageType::Memory:
  99. ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", addr);
  100. break;
  101. default:
  102. UNREACHABLE();
  103. }
  104. return {};
  105. }
  106. template <typename T>
  107. void MemoryManager::Write(GPUVAddr addr, T data) {
  108. if (!IsAddressValid(addr)) {
  109. return;
  110. }
  111. u8* page_pointer{page_table.pointers[addr >> page_bits]};
  112. if (page_pointer) {
  113. // NOTE: Avoid adding any extra logic to this fast-path block
  114. std::memcpy(&page_pointer[addr & page_mask], &data, sizeof(T));
  115. return;
  116. }
  117. switch (page_table.attributes[addr >> page_bits]) {
  118. case Common::PageType::Unmapped:
  119. LOG_ERROR(HW_GPU, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
  120. static_cast<u32>(data), addr);
  121. return;
  122. case Common::PageType::Memory:
  123. ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", addr);
  124. break;
  125. default:
  126. UNREACHABLE();
  127. }
  128. }
  129. template u8 MemoryManager::Read<u8>(GPUVAddr addr) const;
  130. template u16 MemoryManager::Read<u16>(GPUVAddr addr) const;
  131. template u32 MemoryManager::Read<u32>(GPUVAddr addr) const;
  132. template u64 MemoryManager::Read<u64>(GPUVAddr addr) const;
  133. template void MemoryManager::Write<u8>(GPUVAddr addr, u8 data);
  134. template void MemoryManager::Write<u16>(GPUVAddr addr, u16 data);
  135. template void MemoryManager::Write<u32>(GPUVAddr addr, u32 data);
  136. template void MemoryManager::Write<u64>(GPUVAddr addr, u64 data);
  137. u8* MemoryManager::GetPointer(GPUVAddr addr) {
  138. if (!IsAddressValid(addr)) {
  139. return {};
  140. }
  141. u8* const page_pointer{page_table.pointers[addr >> page_bits]};
  142. if (page_pointer != nullptr) {
  143. return page_pointer + (addr & page_mask);
  144. }
  145. LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
  146. return {};
  147. }
  148. const u8* MemoryManager::GetPointer(GPUVAddr addr) const {
  149. if (!IsAddressValid(addr)) {
  150. return {};
  151. }
  152. const u8* const page_pointer{page_table.pointers[addr >> page_bits]};
  153. if (page_pointer != nullptr) {
  154. return page_pointer + (addr & page_mask);
  155. }
  156. LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
  157. return {};
  158. }
  159. bool MemoryManager::IsBlockContinuous(const GPUVAddr start, const std::size_t size) const {
  160. const std::size_t inner_size = size - 1;
  161. const GPUVAddr end = start + inner_size;
  162. const auto host_ptr_start = reinterpret_cast<std::uintptr_t>(GetPointer(start));
  163. const auto host_ptr_end = reinterpret_cast<std::uintptr_t>(GetPointer(end));
  164. const auto range = static_cast<std::size_t>(host_ptr_end - host_ptr_start);
  165. return range == inner_size;
  166. }
  167. void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::size_t size) const {
  168. std::size_t remaining_size{size};
  169. std::size_t page_index{src_addr >> page_bits};
  170. std::size_t page_offset{src_addr & page_mask};
  171. while (remaining_size > 0) {
  172. const std::size_t copy_amount{
  173. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  174. switch (page_table.attributes[page_index]) {
  175. case Common::PageType::Memory: {
  176. const u8* src_ptr{page_table.pointers[page_index] + page_offset};
  177. rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
  178. std::memcpy(dest_buffer, src_ptr, copy_amount);
  179. break;
  180. }
  181. default:
  182. UNREACHABLE();
  183. }
  184. page_index++;
  185. page_offset = 0;
  186. dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
  187. remaining_size -= copy_amount;
  188. }
  189. }
  190. void MemoryManager::ReadBlockUnsafe(GPUVAddr src_addr, void* dest_buffer,
  191. const std::size_t size) const {
  192. std::size_t remaining_size{size};
  193. std::size_t page_index{src_addr >> page_bits};
  194. std::size_t page_offset{src_addr & page_mask};
  195. while (remaining_size > 0) {
  196. const std::size_t copy_amount{
  197. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  198. const u8* page_pointer = page_table.pointers[page_index];
  199. if (page_pointer) {
  200. const u8* src_ptr{page_pointer + page_offset};
  201. std::memcpy(dest_buffer, src_ptr, copy_amount);
  202. } else {
  203. std::memset(dest_buffer, 0, copy_amount);
  204. }
  205. page_index++;
  206. page_offset = 0;
  207. dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
  208. remaining_size -= copy_amount;
  209. }
  210. }
  211. void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const std::size_t size) {
  212. std::size_t remaining_size{size};
  213. std::size_t page_index{dest_addr >> page_bits};
  214. std::size_t page_offset{dest_addr & page_mask};
  215. while (remaining_size > 0) {
  216. const std::size_t copy_amount{
  217. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  218. switch (page_table.attributes[page_index]) {
  219. case Common::PageType::Memory: {
  220. u8* dest_ptr{page_table.pointers[page_index] + page_offset};
  221. rasterizer.InvalidateRegion(ToCacheAddr(dest_ptr), copy_amount);
  222. std::memcpy(dest_ptr, src_buffer, copy_amount);
  223. break;
  224. }
  225. default:
  226. UNREACHABLE();
  227. }
  228. page_index++;
  229. page_offset = 0;
  230. src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
  231. remaining_size -= copy_amount;
  232. }
  233. }
  234. void MemoryManager::WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer,
  235. const std::size_t size) {
  236. std::size_t remaining_size{size};
  237. std::size_t page_index{dest_addr >> page_bits};
  238. std::size_t page_offset{dest_addr & page_mask};
  239. while (remaining_size > 0) {
  240. const std::size_t copy_amount{
  241. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  242. u8* page_pointer = page_table.pointers[page_index];
  243. if (page_pointer) {
  244. u8* dest_ptr{page_pointer + page_offset};
  245. std::memcpy(dest_ptr, src_buffer, copy_amount);
  246. }
  247. page_index++;
  248. page_offset = 0;
  249. src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
  250. remaining_size -= copy_amount;
  251. }
  252. }
  253. void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
  254. std::size_t remaining_size{size};
  255. std::size_t page_index{src_addr >> page_bits};
  256. std::size_t page_offset{src_addr & page_mask};
  257. while (remaining_size > 0) {
  258. const std::size_t copy_amount{
  259. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  260. switch (page_table.attributes[page_index]) {
  261. case Common::PageType::Memory: {
  262. const u8* src_ptr{page_table.pointers[page_index] + page_offset};
  263. rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
  264. WriteBlock(dest_addr, src_ptr, copy_amount);
  265. break;
  266. }
  267. default:
  268. UNREACHABLE();
  269. }
  270. page_index++;
  271. page_offset = 0;
  272. dest_addr += static_cast<VAddr>(copy_amount);
  273. src_addr += static_cast<VAddr>(copy_amount);
  274. remaining_size -= copy_amount;
  275. }
  276. }
  277. void MemoryManager::CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
  278. std::vector<u8> tmp_buffer(size);
  279. ReadBlockUnsafe(src_addr, tmp_buffer.data(), size);
  280. WriteBlockUnsafe(dest_addr, tmp_buffer.data(), size);
  281. }
  282. void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type,
  283. VAddr backing_addr) {
  284. LOG_DEBUG(HW_GPU, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * page_size,
  285. (base + size) * page_size);
  286. const VAddr end{base + size};
  287. ASSERT_MSG(end <= page_table.pointers.size(), "out of range mapping at {:016X}",
  288. base + page_table.pointers.size());
  289. std::fill(page_table.attributes.begin() + base, page_table.attributes.begin() + end, type);
  290. if (memory == nullptr) {
  291. std::fill(page_table.pointers.begin() + base, page_table.pointers.begin() + end, memory);
  292. std::fill(page_table.backing_addr.begin() + base, page_table.backing_addr.begin() + end,
  293. backing_addr);
  294. } else {
  295. while (base != end) {
  296. page_table.pointers[base] = memory;
  297. page_table.backing_addr[base] = backing_addr;
  298. base += 1;
  299. memory += page_size;
  300. backing_addr += page_size;
  301. }
  302. }
  303. }
  304. void MemoryManager::MapMemoryRegion(GPUVAddr base, u64 size, u8* target, VAddr backing_addr) {
  305. ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: {:016X}", size);
  306. ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: {:016X}", base);
  307. MapPages(base / page_size, size / page_size, target, Common::PageType::Memory, backing_addr);
  308. }
  309. void MemoryManager::UnmapRegion(GPUVAddr base, u64 size) {
  310. ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: {:016X}", size);
  311. ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: {:016X}", base);
  312. MapPages(base / page_size, size / page_size, nullptr, Common::PageType::Unmapped);
  313. }
  314. bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
  315. ASSERT(base + size == next.base);
  316. if (type != next.type) {
  317. return {};
  318. }
  319. if (type == VirtualMemoryArea::Type::Allocated && (offset + size != next.offset)) {
  320. return {};
  321. }
  322. if (type == VirtualMemoryArea::Type::Mapped && backing_memory + size != next.backing_memory) {
  323. return {};
  324. }
  325. return true;
  326. }
  327. MemoryManager::VMAHandle MemoryManager::FindVMA(GPUVAddr target) const {
  328. if (target >= address_space_end) {
  329. return vma_map.end();
  330. } else {
  331. return std::prev(vma_map.upper_bound(target));
  332. }
  333. }
  334. MemoryManager::VMAIter MemoryManager::Allocate(VMAIter vma_handle) {
  335. VirtualMemoryArea& vma{vma_handle->second};
  336. vma.type = VirtualMemoryArea::Type::Allocated;
  337. vma.backing_addr = 0;
  338. vma.backing_memory = {};
  339. UpdatePageTableForVMA(vma);
  340. return MergeAdjacent(vma_handle);
  341. }
  342. MemoryManager::VMAHandle MemoryManager::AllocateMemory(GPUVAddr target, std::size_t offset,
  343. u64 size) {
  344. // This is the appropriately sized VMA that will turn into our allocation.
  345. VMAIter vma_handle{CarveVMA(target, size)};
  346. VirtualMemoryArea& vma{vma_handle->second};
  347. ASSERT(vma.size == size);
  348. vma.offset = offset;
  349. return Allocate(vma_handle);
  350. }
  351. MemoryManager::VMAHandle MemoryManager::MapBackingMemory(GPUVAddr target, u8* memory, u64 size,
  352. VAddr backing_addr) {
  353. // This is the appropriately sized VMA that will turn into our allocation.
  354. VMAIter vma_handle{CarveVMA(target, size)};
  355. VirtualMemoryArea& vma{vma_handle->second};
  356. ASSERT(vma.size == size);
  357. vma.type = VirtualMemoryArea::Type::Mapped;
  358. vma.backing_memory = memory;
  359. vma.backing_addr = backing_addr;
  360. UpdatePageTableForVMA(vma);
  361. return MergeAdjacent(vma_handle);
  362. }
  363. void MemoryManager::UnmapRange(GPUVAddr target, u64 size) {
  364. VMAIter vma{CarveVMARange(target, size)};
  365. const VAddr target_end{target + size};
  366. const VMAIter end{vma_map.end()};
  367. // The comparison against the end of the range must be done using addresses since VMAs can be
  368. // merged during this process, causing invalidation of the iterators.
  369. while (vma != end && vma->second.base < target_end) {
  370. // Unmapped ranges return to allocated state and can be reused
  371. // This behavior is used by Super Mario Odyssey, Sonic Forces, and likely other games
  372. vma = std::next(Allocate(vma));
  373. }
  374. ASSERT(FindVMA(target)->second.size >= size);
  375. }
  376. MemoryManager::VMAIter MemoryManager::StripIterConstness(const VMAHandle& iter) {
  377. // This uses a neat C++ trick to convert a const_iterator to a regular iterator, given
  378. // non-const access to its container.
  379. return vma_map.erase(iter, iter); // Erases an empty range of elements
  380. }
  381. MemoryManager::VMAIter MemoryManager::CarveVMA(GPUVAddr base, u64 size) {
  382. ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: 0x{:016X}", size);
  383. ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: 0x{:016X}", base);
  384. VMAIter vma_handle{StripIterConstness(FindVMA(base))};
  385. if (vma_handle == vma_map.end()) {
  386. // Target address is outside the managed range
  387. return {};
  388. }
  389. const VirtualMemoryArea& vma{vma_handle->second};
  390. if (vma.type == VirtualMemoryArea::Type::Mapped) {
  391. // Region is already allocated
  392. return vma_handle;
  393. }
  394. const VAddr start_in_vma{base - vma.base};
  395. const VAddr end_in_vma{start_in_vma + size};
  396. ASSERT_MSG(end_in_vma <= vma.size, "region size 0x{:016X} is less than required size 0x{:016X}",
  397. vma.size, end_in_vma);
  398. if (end_in_vma < vma.size) {
  399. // Split VMA at the end of the allocated region
  400. SplitVMA(vma_handle, end_in_vma);
  401. }
  402. if (start_in_vma != 0) {
  403. // Split VMA at the start of the allocated region
  404. vma_handle = SplitVMA(vma_handle, start_in_vma);
  405. }
  406. return vma_handle;
  407. }
  408. MemoryManager::VMAIter MemoryManager::CarveVMARange(GPUVAddr target, u64 size) {
  409. ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: 0x{:016X}", size);
  410. ASSERT_MSG((target & page_mask) == 0, "non-page aligned base: 0x{:016X}", target);
  411. const VAddr target_end{target + size};
  412. ASSERT(target_end >= target);
  413. ASSERT(size > 0);
  414. VMAIter begin_vma{StripIterConstness(FindVMA(target))};
  415. const VMAIter i_end{vma_map.lower_bound(target_end)};
  416. if (std::any_of(begin_vma, i_end, [](const auto& entry) {
  417. return entry.second.type == VirtualMemoryArea::Type::Unmapped;
  418. })) {
  419. return {};
  420. }
  421. if (target != begin_vma->second.base) {
  422. begin_vma = SplitVMA(begin_vma, target - begin_vma->second.base);
  423. }
  424. VMAIter end_vma{StripIterConstness(FindVMA(target_end))};
  425. if (end_vma != vma_map.end() && target_end != end_vma->second.base) {
  426. end_vma = SplitVMA(end_vma, target_end - end_vma->second.base);
  427. }
  428. return begin_vma;
  429. }
  430. MemoryManager::VMAIter MemoryManager::SplitVMA(VMAIter vma_handle, u64 offset_in_vma) {
  431. VirtualMemoryArea& old_vma{vma_handle->second};
  432. VirtualMemoryArea new_vma{old_vma}; // Make a copy of the VMA
  433. // For now, don't allow no-op VMA splits (trying to split at a boundary) because it's probably
  434. // a bug. This restriction might be removed later.
  435. ASSERT(offset_in_vma < old_vma.size);
  436. ASSERT(offset_in_vma > 0);
  437. old_vma.size = offset_in_vma;
  438. new_vma.base += offset_in_vma;
  439. new_vma.size -= offset_in_vma;
  440. switch (new_vma.type) {
  441. case VirtualMemoryArea::Type::Unmapped:
  442. break;
  443. case VirtualMemoryArea::Type::Allocated:
  444. new_vma.offset += offset_in_vma;
  445. break;
  446. case VirtualMemoryArea::Type::Mapped:
  447. new_vma.backing_memory += offset_in_vma;
  448. break;
  449. }
  450. ASSERT(old_vma.CanBeMergedWith(new_vma));
  451. return vma_map.emplace_hint(std::next(vma_handle), new_vma.base, new_vma);
  452. }
  453. MemoryManager::VMAIter MemoryManager::MergeAdjacent(VMAIter iter) {
  454. const VMAIter next_vma{std::next(iter)};
  455. if (next_vma != vma_map.end() && iter->second.CanBeMergedWith(next_vma->second)) {
  456. iter->second.size += next_vma->second.size;
  457. vma_map.erase(next_vma);
  458. }
  459. if (iter != vma_map.begin()) {
  460. VMAIter prev_vma{std::prev(iter)};
  461. if (prev_vma->second.CanBeMergedWith(iter->second)) {
  462. prev_vma->second.size += iter->second.size;
  463. vma_map.erase(iter);
  464. iter = prev_vma;
  465. }
  466. }
  467. return iter;
  468. }
  469. void MemoryManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
  470. switch (vma.type) {
  471. case VirtualMemoryArea::Type::Unmapped:
  472. UnmapRegion(vma.base, vma.size);
  473. break;
  474. case VirtualMemoryArea::Type::Allocated:
  475. MapMemoryRegion(vma.base, vma.size, nullptr, vma.backing_addr);
  476. break;
  477. case VirtualMemoryArea::Type::Mapped:
  478. MapMemoryRegion(vma.base, vma.size, vma.backing_memory, vma.backing_addr);
  479. break;
  480. }
  481. }
  482. } // namespace Tegra