bunnei f19b4fab5f Merge pull request #1033 from MerryMage/interp 8 rokov pred
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algorithm 4b44b8b4fb audio_core: Interpolate 8 rokov pred
CMakeLists.txt 4b44b8b4fb audio_core: Interpolate 8 rokov pred
audio_out.cpp 1dee8ceda1 audio_core: Use s16 where possible for audio samples. 8 rokov pred
audio_out.h 1dee8ceda1 audio_core: Use s16 where possible for audio samples. 8 rokov pred
audio_renderer.cpp 01d199965a audio_renderer: samples_remaining counts frames, not samples 8 rokov pred
audio_renderer.h 4b44b8b4fb audio_core: Interpolate 8 rokov pred
buffer.h 1dee8ceda1 audio_core: Use s16 where possible for audio samples. 8 rokov pred
codec.cpp f1cb3903ac audio_core: Port codec code from Citra for ADPCM decoding. 8 rokov pred
codec.h f1cb3903ac audio_core: Port codec code from Citra for ADPCM decoding. 8 rokov pred
cubeb_sink.cpp fcc5ffdfdd cubeb_sink: Protect queue with a mutex 8 rokov pred
cubeb_sink.h 34b3f83498 audio_core: Sinks need unique names as well. 8 rokov pred
null_sink.h 1dee8ceda1 audio_core: Use s16 where possible for audio samples. 8 rokov pred
sink.h 34b3f83498 audio_core: Sinks need unique names as well. 8 rokov pred
sink_details.cpp f437c11caf audio_core: Implement Sink and SinkStream interfaces with cubeb. 8 rokov pred
sink_details.h 2bc4ab3958 sink_details: Deduplicate long std::function repetition 8 rokov pred
sink_stream.h 1dee8ceda1 audio_core: Use s16 where possible for audio samples. 8 rokov pred
stream.cpp 1dee8ceda1 audio_core: Use s16 where possible for audio samples. 8 rokov pred
stream.h 1dee8ceda1 audio_core: Use s16 where possible for audio samples. 8 rokov pred