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- // Copyright 2018 yuzu emulator team
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <memory>
- #include "core/file_sys/vfs.h"
- namespace FileSys {
- // Class that stacks multiple VfsDirectories on top of each other, attempting to read from the first
- // one and falling back to the one after. The highest priority directory (overwrites all others)
- // should be element 0 in the dirs vector.
- class LayeredVfsDirectory : public VfsDirectory {
- LayeredVfsDirectory(std::vector<VirtualDir> dirs, std::string name);
- public:
- ~LayeredVfsDirectory() override;
- /// Wrapper function to allow for more efficient handling of dirs.size() == 0, 1 cases.
- static VirtualDir MakeLayeredDirectory(std::vector<VirtualDir> dirs, std::string name = "");
- std::shared_ptr<VfsFile> GetFileRelative(std::string_view path) const override;
- std::shared_ptr<VfsDirectory> GetDirectoryRelative(std::string_view path) const override;
- std::shared_ptr<VfsFile> GetFile(std::string_view name) const override;
- std::shared_ptr<VfsDirectory> GetSubdirectory(std::string_view name) const override;
- std::string GetFullPath() const override;
- std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
- std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
- bool IsWritable() const override;
- bool IsReadable() const override;
- std::string GetName() const override;
- std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
- std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) override;
- std::shared_ptr<VfsFile> CreateFile(std::string_view name) override;
- bool DeleteSubdirectory(std::string_view name) override;
- bool DeleteFile(std::string_view name) override;
- bool Rename(std::string_view name) override;
- private:
- std::vector<VirtualDir> dirs;
- std::string name;
- };
- } // namespace FileSys
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