socket_proxy.cpp 8.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285
  1. // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #include <chrono>
  4. #include <thread>
  5. #include "common/assert.h"
  6. #include "common/logging/log.h"
  7. #include "core/internal_network/network.h"
  8. #include "core/internal_network/network_interface.h"
  9. #include "core/internal_network/socket_proxy.h"
  10. namespace Network {
  11. ProxySocket::ProxySocket(RoomNetwork& room_network_) noexcept : room_network{room_network_} {}
  12. ProxySocket::~ProxySocket() {
  13. if (fd == INVALID_SOCKET) {
  14. return;
  15. }
  16. fd = INVALID_SOCKET;
  17. }
  18. void ProxySocket::HandleProxyPacket(const ProxyPacket& packet) {
  19. if (protocol != packet.protocol || local_endpoint.portno != packet.remote_endpoint.portno ||
  20. closed) {
  21. return;
  22. }
  23. std::lock_guard guard(packets_mutex);
  24. received_packets.push(packet);
  25. }
  26. template <typename T>
  27. Errno ProxySocket::SetSockOpt(SOCKET fd_, int option, T value) {
  28. return Errno::SUCCESS;
  29. }
  30. Errno ProxySocket::Initialize(Domain domain, Type type, Protocol socket_protocol) {
  31. protocol = socket_protocol;
  32. SetSockOpt(fd, SO_TYPE, type);
  33. return Errno::SUCCESS;
  34. }
  35. std::pair<ProxySocket::AcceptResult, Errno> ProxySocket::Accept() {
  36. LOG_WARNING(Network, "(STUBBED) called");
  37. return {AcceptResult{}, Errno::SUCCESS};
  38. }
  39. Errno ProxySocket::Connect(SockAddrIn addr_in) {
  40. LOG_WARNING(Network, "(STUBBED) called");
  41. return Errno::SUCCESS;
  42. }
  43. std::pair<SockAddrIn, Errno> ProxySocket::GetPeerName() {
  44. LOG_WARNING(Network, "(STUBBED) called");
  45. return {SockAddrIn{}, Errno::SUCCESS};
  46. }
  47. std::pair<SockAddrIn, Errno> ProxySocket::GetSockName() {
  48. LOG_WARNING(Network, "(STUBBED) called");
  49. return {SockAddrIn{}, Errno::SUCCESS};
  50. }
  51. Errno ProxySocket::Bind(SockAddrIn addr) {
  52. if (is_bound) {
  53. LOG_WARNING(Network, "Rebinding Socket is unimplemented!");
  54. return Errno::SUCCESS;
  55. }
  56. local_endpoint = addr;
  57. is_bound = true;
  58. return Errno::SUCCESS;
  59. }
  60. Errno ProxySocket::Listen(s32 backlog) {
  61. LOG_WARNING(Network, "(STUBBED) called");
  62. return Errno::SUCCESS;
  63. }
  64. Errno ProxySocket::Shutdown(ShutdownHow how) {
  65. LOG_WARNING(Network, "(STUBBED) called");
  66. return Errno::SUCCESS;
  67. }
  68. std::pair<s32, Errno> ProxySocket::Recv(int flags, std::vector<u8>& message) {
  69. LOG_WARNING(Network, "(STUBBED) called");
  70. ASSERT(flags == 0);
  71. ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
  72. return {static_cast<s32>(0), Errno::SUCCESS};
  73. }
  74. std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr) {
  75. ASSERT(flags == 0);
  76. ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
  77. const auto timestamp = std::chrono::steady_clock::now();
  78. while (true) {
  79. {
  80. std::lock_guard guard(packets_mutex);
  81. if (received_packets.size() > 0) {
  82. return ReceivePacket(flags, message, addr, message.size());
  83. }
  84. }
  85. if (!blocking) {
  86. return {-1, Errno::AGAIN};
  87. }
  88. // TODO: break if socket connection is lost
  89. std::this_thread::yield();
  90. if (receive_timeout == 0) {
  91. continue;
  92. }
  93. const auto time_diff = std::chrono::steady_clock::now() - timestamp;
  94. const auto time_diff_ms =
  95. std::chrono::duration_cast<std::chrono::milliseconds>(time_diff).count();
  96. if (time_diff_ms > receive_timeout) {
  97. return {-1, Errno::TIMEDOUT};
  98. }
  99. }
  100. }
  101. std::pair<s32, Errno> ProxySocket::ReceivePacket(int flags, std::vector<u8>& message,
  102. SockAddrIn* addr, std::size_t max_length) {
  103. ProxyPacket& packet = received_packets.front();
  104. if (addr) {
  105. addr->family = Domain::INET;
  106. addr->ip = packet.local_endpoint.ip; // The senders ip address
  107. addr->portno = packet.local_endpoint.portno; // The senders port number
  108. }
  109. bool peek = (flags & FLAG_MSG_PEEK) != 0;
  110. std::size_t read_bytes;
  111. if (packet.data.size() > max_length) {
  112. read_bytes = max_length;
  113. message.clear();
  114. std::copy(packet.data.begin(), packet.data.begin() + read_bytes,
  115. std::back_inserter(message));
  116. message.resize(max_length);
  117. if (protocol == Protocol::UDP) {
  118. if (!peek) {
  119. received_packets.pop();
  120. }
  121. return {-1, Errno::MSGSIZE};
  122. } else if (protocol == Protocol::TCP) {
  123. std::vector<u8> numArray(packet.data.size() - max_length);
  124. std::copy(packet.data.begin() + max_length, packet.data.end(),
  125. std::back_inserter(numArray));
  126. packet.data = numArray;
  127. }
  128. } else {
  129. read_bytes = packet.data.size();
  130. message.clear();
  131. std::copy(packet.data.begin(), packet.data.end(), std::back_inserter(message));
  132. message.resize(max_length);
  133. if (!peek) {
  134. received_packets.pop();
  135. }
  136. }
  137. return {static_cast<u32>(read_bytes), Errno::SUCCESS};
  138. }
  139. std::pair<s32, Errno> ProxySocket::Send(const std::vector<u8>& message, int flags) {
  140. LOG_WARNING(Network, "(STUBBED) called");
  141. ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
  142. ASSERT(flags == 0);
  143. return {static_cast<s32>(0), Errno::SUCCESS};
  144. }
  145. void ProxySocket::SendPacket(ProxyPacket& packet) {
  146. if (auto room_member = room_network.GetRoomMember().lock()) {
  147. if (room_member->IsConnected()) {
  148. room_member->SendProxyPacket(packet);
  149. }
  150. }
  151. }
  152. std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, const std::vector<u8>& message,
  153. const SockAddrIn* addr) {
  154. ASSERT(flags == 0);
  155. if (!is_bound) {
  156. LOG_ERROR(Network, "ProxySocket is not bound!");
  157. return {static_cast<s32>(message.size()), Errno::SUCCESS};
  158. }
  159. if (auto room_member = room_network.GetRoomMember().lock()) {
  160. if (!room_member->IsConnected()) {
  161. return {static_cast<s32>(message.size()), Errno::SUCCESS};
  162. }
  163. }
  164. ProxyPacket packet;
  165. packet.local_endpoint = local_endpoint;
  166. packet.remote_endpoint = *addr;
  167. packet.protocol = protocol;
  168. packet.broadcast = broadcast;
  169. auto& ip = local_endpoint.ip;
  170. auto ipv4 = Network::GetHostIPv4Address();
  171. // If the ip is all zeroes (INADDR_ANY) or if it matches the hosts ip address,
  172. // replace it with a "fake" routing address
  173. if (std::all_of(ip.begin(), ip.end(), [](u8 i) { return i == 0; }) || (ipv4 && ipv4 == ip)) {
  174. if (auto room_member = room_network.GetRoomMember().lock()) {
  175. packet.local_endpoint.ip = room_member->GetFakeIpAddress();
  176. }
  177. }
  178. packet.data.clear();
  179. std::copy(message.begin(), message.end(), std::back_inserter(packet.data));
  180. SendPacket(packet);
  181. return {static_cast<s32>(message.size()), Errno::SUCCESS};
  182. }
  183. Errno ProxySocket::Close() {
  184. fd = INVALID_SOCKET;
  185. closed = true;
  186. return Errno::SUCCESS;
  187. }
  188. Errno ProxySocket::SetLinger(bool enable, u32 linger) {
  189. struct Linger {
  190. u16 linger_enable;
  191. u16 linger_time;
  192. } values;
  193. values.linger_enable = enable ? 1 : 0;
  194. values.linger_time = static_cast<u16>(linger);
  195. return SetSockOpt(fd, SO_LINGER, values);
  196. }
  197. Errno ProxySocket::SetReuseAddr(bool enable) {
  198. return SetSockOpt<u32>(fd, SO_REUSEADDR, enable ? 1 : 0);
  199. }
  200. Errno ProxySocket::SetBroadcast(bool enable) {
  201. broadcast = enable;
  202. return SetSockOpt<u32>(fd, SO_BROADCAST, enable ? 1 : 0);
  203. }
  204. Errno ProxySocket::SetSndBuf(u32 value) {
  205. return SetSockOpt(fd, SO_SNDBUF, value);
  206. }
  207. Errno ProxySocket::SetKeepAlive(bool enable) {
  208. return Errno::SUCCESS;
  209. }
  210. Errno ProxySocket::SetRcvBuf(u32 value) {
  211. return SetSockOpt(fd, SO_RCVBUF, value);
  212. }
  213. Errno ProxySocket::SetSndTimeo(u32 value) {
  214. send_timeout = value;
  215. return SetSockOpt(fd, SO_SNDTIMEO, static_cast<int>(value));
  216. }
  217. Errno ProxySocket::SetRcvTimeo(u32 value) {
  218. receive_timeout = value;
  219. return SetSockOpt(fd, SO_RCVTIMEO, static_cast<int>(value));
  220. }
  221. Errno ProxySocket::SetNonBlock(bool enable) {
  222. blocking = !enable;
  223. return Errno::SUCCESS;
  224. }
  225. bool ProxySocket::IsOpened() const {
  226. return fd != INVALID_SOCKET;
  227. }
  228. } // namespace Network