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- // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include <cstring>
- #include <fmt/format.h>
- #include "common/fs/file.h"
- #include "common/fs/fs_types.h"
- #include "common/fs/path_util.h"
- #include "common/logging/log.h"
- #include "common/settings.h"
- #include "input_common/drivers/tas_input.h"
- namespace InputCommon::TasInput {
- enum class Tas::TasAxis : u8 {
- StickX,
- StickY,
- SubstickX,
- SubstickY,
- Undefined,
- };
- // Supported keywords and buttons from a TAS file
- constexpr std::array<std::pair<std::string_view, TasButton>, 18> text_to_tas_button = {
- std::pair{"KEY_A", TasButton::BUTTON_A},
- {"KEY_B", TasButton::BUTTON_B},
- {"KEY_X", TasButton::BUTTON_X},
- {"KEY_Y", TasButton::BUTTON_Y},
- {"KEY_LSTICK", TasButton::STICK_L},
- {"KEY_RSTICK", TasButton::STICK_R},
- {"KEY_L", TasButton::TRIGGER_L},
- {"KEY_R", TasButton::TRIGGER_R},
- {"KEY_PLUS", TasButton::BUTTON_PLUS},
- {"KEY_MINUS", TasButton::BUTTON_MINUS},
- {"KEY_DLEFT", TasButton::BUTTON_LEFT},
- {"KEY_DUP", TasButton::BUTTON_UP},
- {"KEY_DRIGHT", TasButton::BUTTON_RIGHT},
- {"KEY_DDOWN", TasButton::BUTTON_DOWN},
- {"KEY_SL", TasButton::BUTTON_SL},
- {"KEY_SR", TasButton::BUTTON_SR},
- // These buttons are disabled to avoid TAS input from activating hotkeys
- // {"KEY_CAPTURE", TasButton::BUTTON_CAPTURE},
- // {"KEY_HOME", TasButton::BUTTON_HOME},
- {"KEY_ZL", TasButton::TRIGGER_ZL},
- {"KEY_ZR", TasButton::TRIGGER_ZR},
- };
- Tas::Tas(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
- for (size_t player_index = 0; player_index < PLAYER_NUMBER; player_index++) {
- PadIdentifier identifier{
- .guid = Common::UUID{},
- .port = player_index,
- .pad = 0,
- };
- PreSetController(identifier);
- }
- ClearInput();
- if (!Settings::values.tas_enable) {
- needs_reset = true;
- return;
- }
- LoadTasFiles();
- }
- Tas::~Tas() {
- Stop();
- }
- void Tas::LoadTasFiles() {
- script_length = 0;
- for (size_t i = 0; i < commands.size(); i++) {
- LoadTasFile(i, 0);
- if (commands[i].size() > script_length) {
- script_length = commands[i].size();
- }
- }
- }
- void Tas::LoadTasFile(size_t player_index, size_t file_index) {
- commands[player_index].clear();
- std::string file = Common::FS::ReadStringFromFile(
- Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) /
- fmt::format("script{}-{}.txt", file_index, player_index + 1),
- Common::FS::FileType::BinaryFile);
- std::istringstream command_line(file);
- std::string line;
- int frame_no = 0;
- while (std::getline(command_line, line, '\n')) {
- if (line.empty()) {
- continue;
- }
- std::vector<std::string> seg_list;
- {
- std::istringstream line_stream(line);
- std::string segment;
- while (std::getline(line_stream, segment, ' ')) {
- seg_list.push_back(std::move(segment));
- }
- }
- if (seg_list.size() < 4) {
- continue;
- }
- try {
- const auto num_frames = std::stoi(seg_list[0]);
- while (frame_no < num_frames) {
- commands[player_index].emplace_back();
- frame_no++;
- }
- } catch (const std::invalid_argument&) {
- LOG_ERROR(Input, "Invalid argument: '{}' at command {}", seg_list[0], frame_no);
- } catch (const std::out_of_range&) {
- LOG_ERROR(Input, "Out of range: '{}' at command {}", seg_list[0], frame_no);
- }
- TASCommand command = {
- .buttons = ReadCommandButtons(seg_list[1]),
- .l_axis = ReadCommandAxis(seg_list[2]),
- .r_axis = ReadCommandAxis(seg_list[3]),
- };
- commands[player_index].push_back(command);
- frame_no++;
- }
- LOG_INFO(Input, "TAS file loaded! {} frames", frame_no);
- }
- void Tas::WriteTasFile(std::u8string_view file_name) {
- std::string output_text;
- for (size_t frame = 0; frame < record_commands.size(); frame++) {
- const TASCommand& line = record_commands[frame];
- output_text += fmt::format("{} {} {} {}\n", frame, WriteCommandButtons(line.buttons),
- WriteCommandAxis(line.l_axis), WriteCommandAxis(line.r_axis));
- }
- const auto tas_file_name = Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) / file_name;
- const auto bytes_written =
- Common::FS::WriteStringToFile(tas_file_name, Common::FS::FileType::TextFile, output_text);
- if (bytes_written == output_text.size()) {
- LOG_INFO(Input, "TAS file written to file!");
- } else {
- LOG_ERROR(Input, "Writing the TAS-file has failed! {} / {} bytes written", bytes_written,
- output_text.size());
- }
- }
- void Tas::RecordInput(u64 buttons, TasAnalog left_axis, TasAnalog right_axis) {
- last_input = {
- .buttons = buttons,
- .l_axis = left_axis,
- .r_axis = right_axis,
- };
- }
- std::tuple<TasState, size_t, size_t> Tas::GetStatus() const {
- TasState state;
- if (is_recording) {
- return {TasState::Recording, 0, record_commands.size()};
- }
- if (is_running) {
- state = TasState::Running;
- } else {
- state = TasState::Stopped;
- }
- return {state, current_command, script_length};
- }
- void Tas::UpdateThread() {
- if (!Settings::values.tas_enable) {
- if (is_running) {
- Stop();
- }
- return;
- }
- if (is_recording) {
- record_commands.push_back(last_input);
- }
- if (needs_reset) {
- current_command = 0;
- needs_reset = false;
- LoadTasFiles();
- LOG_DEBUG(Input, "tas_reset done");
- }
- if (!is_running) {
- ClearInput();
- return;
- }
- if (current_command < script_length) {
- LOG_DEBUG(Input, "Playing TAS {}/{}", current_command, script_length);
- const size_t frame = current_command++;
- for (size_t player_index = 0; player_index < commands.size(); player_index++) {
- TASCommand command{};
- if (frame < commands[player_index].size()) {
- command = commands[player_index][frame];
- }
- PadIdentifier identifier{
- .guid = Common::UUID{},
- .port = player_index,
- .pad = 0,
- };
- for (std::size_t i = 0; i < sizeof(command.buttons) * 8; ++i) {
- const bool button_status = (command.buttons & (1LLU << i)) != 0;
- const int button = static_cast<int>(i);
- SetButton(identifier, button, button_status);
- }
- SetTasAxis(identifier, TasAxis::StickX, command.l_axis.x);
- SetTasAxis(identifier, TasAxis::StickY, command.l_axis.y);
- SetTasAxis(identifier, TasAxis::SubstickX, command.r_axis.x);
- SetTasAxis(identifier, TasAxis::SubstickY, command.r_axis.y);
- }
- } else {
- is_running = Settings::values.tas_loop.GetValue();
- LoadTasFiles();
- current_command = 0;
- ClearInput();
- }
- }
- void Tas::ClearInput() {
- ResetButtonState();
- ResetAnalogState();
- }
- TasAnalog Tas::ReadCommandAxis(const std::string& line) const {
- std::vector<std::string> seg_list;
- {
- std::istringstream line_stream(line);
- std::string segment;
- while (std::getline(line_stream, segment, ';')) {
- seg_list.push_back(std::move(segment));
- }
- }
- if (seg_list.size() < 2) {
- LOG_ERROR(Input, "Invalid axis data: '{}'", line);
- return {};
- }
- try {
- const float x = std::stof(seg_list.at(0)) / 32767.0f;
- const float y = std::stof(seg_list.at(1)) / 32767.0f;
- return {x, y};
- } catch (const std::invalid_argument&) {
- LOG_ERROR(Input, "Invalid argument: '{}'", line);
- } catch (const std::out_of_range&) {
- LOG_ERROR(Input, "Out of range: '{}'", line);
- }
- return {};
- }
- u64 Tas::ReadCommandButtons(const std::string& line) const {
- std::istringstream button_text(line);
- std::string button_line;
- u64 buttons = 0;
- while (std::getline(button_text, button_line, ';')) {
- for (const auto& [text, tas_button] : text_to_tas_button) {
- if (text == button_line) {
- buttons |= static_cast<u64>(tas_button);
- break;
- }
- }
- }
- return buttons;
- }
- std::string Tas::WriteCommandButtons(u64 buttons) const {
- std::string returns;
- for (const auto& [text_button, tas_button] : text_to_tas_button) {
- if ((buttons & static_cast<u64>(tas_button)) != 0) {
- returns += fmt::format("{};", text_button);
- }
- }
- return returns.empty() ? "NONE" : returns;
- }
- std::string Tas::WriteCommandAxis(TasAnalog analog) const {
- return fmt::format("{};{}", analog.x * 32767, analog.y * 32767);
- }
- void Tas::SetTasAxis(const PadIdentifier& identifier, TasAxis axis, f32 value) {
- SetAxis(identifier, static_cast<int>(axis), value);
- }
- void Tas::StartStop() {
- if (!Settings::values.tas_enable) {
- return;
- }
- if (is_running) {
- Stop();
- } else {
- is_running = true;
- }
- }
- void Tas::Stop() {
- is_running = false;
- }
- void Tas::Reset() {
- if (!Settings::values.tas_enable) {
- return;
- }
- needs_reset = true;
- }
- bool Tas::Record() {
- if (!Settings::values.tas_enable) {
- return true;
- }
- is_recording = !is_recording;
- return is_recording;
- }
- void Tas::SaveRecording(bool overwrite_file) {
- if (is_recording) {
- return;
- }
- if (record_commands.empty()) {
- return;
- }
- WriteTasFile(u8"record.txt");
- if (overwrite_file) {
- WriteTasFile(u8"script0-1.txt");
- }
- needs_reset = true;
- record_commands.clear();
- }
- } // namespace InputCommon::TasInput
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