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- // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include "input_common/input_engine.h"
- namespace InputCommon {
- /**
- * A button device factory representing a keyboard. It receives keyboard events and forward them
- * to all button devices it created.
- */
- class Camera final : public InputEngine {
- public:
- explicit Camera(std::string input_engine_);
- void SetCameraData(std::size_t width, std::size_t height, std::vector<u32> data);
- std::size_t getImageWidth() const;
- std::size_t getImageHeight() const;
- Common::Input::CameraError SetCameraFormat(const PadIdentifier& identifier_,
- Common::Input::CameraFormat camera_format) override;
- Common::Input::CameraStatus status{};
- };
- } // namespace InputCommon
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