memory_manager.cpp 20 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592
  1. // Copyright 2018 yuzu emulator team
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "common/alignment.h"
  5. #include "common/assert.h"
  6. #include "common/logging/log.h"
  7. #include "core/memory.h"
  8. #include "video_core/memory_manager.h"
  9. #include "video_core/rasterizer_interface.h"
  10. namespace Tegra {
  11. MemoryManager::MemoryManager(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {
  12. std::fill(page_table.pointers.begin(), page_table.pointers.end(), nullptr);
  13. std::fill(page_table.attributes.begin(), page_table.attributes.end(),
  14. Common::PageType::Unmapped);
  15. page_table.Resize(address_space_width);
  16. // Initialize the map with a single free region covering the entire managed space.
  17. VirtualMemoryArea initial_vma;
  18. initial_vma.size = address_space_end;
  19. vma_map.emplace(initial_vma.base, initial_vma);
  20. UpdatePageTableForVMA(initial_vma);
  21. }
  22. MemoryManager::~MemoryManager() = default;
  23. GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
  24. const u64 aligned_size{Common::AlignUp(size, page_size)};
  25. const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)};
  26. AllocateMemory(gpu_addr, 0, aligned_size);
  27. return gpu_addr;
  28. }
  29. GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) {
  30. const u64 aligned_size{Common::AlignUp(size, page_size)};
  31. AllocateMemory(gpu_addr, 0, aligned_size);
  32. return gpu_addr;
  33. }
  34. GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
  35. const u64 aligned_size{Common::AlignUp(size, page_size)};
  36. const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)};
  37. MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr);
  38. return gpu_addr;
  39. }
  40. GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) {
  41. ASSERT((gpu_addr & page_mask) == 0);
  42. const u64 aligned_size{Common::AlignUp(size, page_size)};
  43. MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr);
  44. return gpu_addr;
  45. }
  46. GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
  47. ASSERT((gpu_addr & page_mask) == 0);
  48. const u64 aligned_size{Common::AlignUp(size, page_size)};
  49. const CacheAddr cache_addr{ToCacheAddr(GetPointer(gpu_addr))};
  50. rasterizer.FlushAndInvalidateRegion(cache_addr, aligned_size);
  51. UnmapRange(gpu_addr, aligned_size);
  52. return gpu_addr;
  53. }
  54. GPUVAddr MemoryManager::FindFreeRegion(GPUVAddr region_start, u64 size) const {
  55. // Find the first Free VMA.
  56. const VMAHandle vma_handle{
  57. std::find_if(vma_map.begin(), vma_map.end(), [region_start, size](const auto& vma) {
  58. if (vma.second.type != VirtualMemoryArea::Type::Unmapped) {
  59. return false;
  60. }
  61. const VAddr vma_end{vma.second.base + vma.second.size};
  62. return vma_end > region_start && vma_end >= region_start + size;
  63. })};
  64. if (vma_handle == vma_map.end()) {
  65. return {};
  66. }
  67. return std::max(region_start, vma_handle->second.base);
  68. }
  69. bool MemoryManager::IsAddressValid(GPUVAddr addr) const {
  70. return (addr >> page_bits) < page_table.pointers.size();
  71. }
  72. std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr) const {
  73. if (!IsAddressValid(addr)) {
  74. return {};
  75. }
  76. const VAddr cpu_addr{page_table.backing_addr[addr >> page_bits]};
  77. if (cpu_addr) {
  78. return cpu_addr + (addr & page_mask);
  79. }
  80. return {};
  81. }
  82. template <typename T>
  83. T MemoryManager::Read(GPUVAddr addr) const {
  84. if (!IsAddressValid(addr)) {
  85. return {};
  86. }
  87. const u8* page_pointer{page_table.pointers[addr >> page_bits]};
  88. if (page_pointer) {
  89. // NOTE: Avoid adding any extra logic to this fast-path block
  90. T value;
  91. std::memcpy(&value, &page_pointer[addr & page_mask], sizeof(T));
  92. return value;
  93. }
  94. switch (page_table.attributes[addr >> page_bits]) {
  95. case Common::PageType::Unmapped:
  96. LOG_ERROR(HW_GPU, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, addr);
  97. return 0;
  98. case Common::PageType::Memory:
  99. ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", addr);
  100. break;
  101. default:
  102. UNREACHABLE();
  103. }
  104. return {};
  105. }
  106. template <typename T>
  107. void MemoryManager::Write(GPUVAddr addr, T data) {
  108. if (!IsAddressValid(addr)) {
  109. return;
  110. }
  111. u8* page_pointer{page_table.pointers[addr >> page_bits]};
  112. if (page_pointer) {
  113. // NOTE: Avoid adding any extra logic to this fast-path block
  114. std::memcpy(&page_pointer[addr & page_mask], &data, sizeof(T));
  115. return;
  116. }
  117. switch (page_table.attributes[addr >> page_bits]) {
  118. case Common::PageType::Unmapped:
  119. LOG_ERROR(HW_GPU, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
  120. static_cast<u32>(data), addr);
  121. return;
  122. case Common::PageType::Memory:
  123. ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", addr);
  124. break;
  125. default:
  126. UNREACHABLE();
  127. }
  128. }
  129. template u8 MemoryManager::Read<u8>(GPUVAddr addr) const;
  130. template u16 MemoryManager::Read<u16>(GPUVAddr addr) const;
  131. template u32 MemoryManager::Read<u32>(GPUVAddr addr) const;
  132. template u64 MemoryManager::Read<u64>(GPUVAddr addr) const;
  133. template void MemoryManager::Write<u8>(GPUVAddr addr, u8 data);
  134. template void MemoryManager::Write<u16>(GPUVAddr addr, u16 data);
  135. template void MemoryManager::Write<u32>(GPUVAddr addr, u32 data);
  136. template void MemoryManager::Write<u64>(GPUVAddr addr, u64 data);
  137. u8* MemoryManager::GetPointer(GPUVAddr addr) {
  138. if (!IsAddressValid(addr)) {
  139. return {};
  140. }
  141. u8* const page_pointer{page_table.pointers[addr >> page_bits]};
  142. if (page_pointer != nullptr) {
  143. return page_pointer + (addr & page_mask);
  144. }
  145. LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
  146. return {};
  147. }
  148. const u8* MemoryManager::GetPointer(GPUVAddr addr) const {
  149. if (!IsAddressValid(addr)) {
  150. return {};
  151. }
  152. const u8* const page_pointer{page_table.pointers[addr >> page_bits]};
  153. if (page_pointer != nullptr) {
  154. return page_pointer + (addr & page_mask);
  155. }
  156. LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
  157. return {};
  158. }
  159. bool MemoryManager::IsBlockContinuous(const GPUVAddr start, const std::size_t size) const {
  160. const GPUVAddr end = start + size;
  161. const auto host_ptr_start = reinterpret_cast<std::uintptr_t>(GetPointer(start));
  162. const auto host_ptr_end = reinterpret_cast<std::uintptr_t>(GetPointer(end));
  163. const auto range = static_cast<std::size_t>(host_ptr_end - host_ptr_start);
  164. return range == size;
  165. }
  166. void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::size_t size) const {
  167. std::size_t remaining_size{size};
  168. std::size_t page_index{src_addr >> page_bits};
  169. std::size_t page_offset{src_addr & page_mask};
  170. while (remaining_size > 0) {
  171. const std::size_t copy_amount{
  172. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  173. switch (page_table.attributes[page_index]) {
  174. case Common::PageType::Memory: {
  175. const u8* src_ptr{page_table.pointers[page_index] + page_offset};
  176. rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
  177. std::memcpy(dest_buffer, src_ptr, copy_amount);
  178. break;
  179. }
  180. default:
  181. UNREACHABLE();
  182. }
  183. page_index++;
  184. page_offset = 0;
  185. dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
  186. remaining_size -= copy_amount;
  187. }
  188. }
  189. void MemoryManager::ReadBlockUnsafe(GPUVAddr src_addr, void* dest_buffer,
  190. const std::size_t size) const {
  191. std::size_t remaining_size{size};
  192. std::size_t page_index{src_addr >> page_bits};
  193. std::size_t page_offset{src_addr & page_mask};
  194. while (remaining_size > 0) {
  195. const std::size_t copy_amount{
  196. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  197. const u8* page_pointer = page_table.pointers[page_index];
  198. if (page_pointer) {
  199. const u8* src_ptr{page_pointer + page_offset};
  200. std::memcpy(dest_buffer, src_ptr, copy_amount);
  201. } else {
  202. std::memset(dest_buffer, 0, copy_amount);
  203. }
  204. page_index++;
  205. page_offset = 0;
  206. dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
  207. remaining_size -= copy_amount;
  208. }
  209. }
  210. void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const std::size_t size) {
  211. std::size_t remaining_size{size};
  212. std::size_t page_index{dest_addr >> page_bits};
  213. std::size_t page_offset{dest_addr & page_mask};
  214. while (remaining_size > 0) {
  215. const std::size_t copy_amount{
  216. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  217. switch (page_table.attributes[page_index]) {
  218. case Common::PageType::Memory: {
  219. u8* dest_ptr{page_table.pointers[page_index] + page_offset};
  220. rasterizer.InvalidateRegion(ToCacheAddr(dest_ptr), copy_amount);
  221. std::memcpy(dest_ptr, src_buffer, copy_amount);
  222. break;
  223. }
  224. default:
  225. UNREACHABLE();
  226. }
  227. page_index++;
  228. page_offset = 0;
  229. src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
  230. remaining_size -= copy_amount;
  231. }
  232. }
  233. void MemoryManager::WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer,
  234. const std::size_t size) {
  235. std::size_t remaining_size{size};
  236. std::size_t page_index{dest_addr >> page_bits};
  237. std::size_t page_offset{dest_addr & page_mask};
  238. while (remaining_size > 0) {
  239. const std::size_t copy_amount{
  240. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  241. u8* page_pointer = page_table.pointers[page_index];
  242. if (page_pointer) {
  243. u8* dest_ptr{page_pointer + page_offset};
  244. std::memcpy(dest_ptr, src_buffer, copy_amount);
  245. }
  246. page_index++;
  247. page_offset = 0;
  248. src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
  249. remaining_size -= copy_amount;
  250. }
  251. }
  252. void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
  253. std::size_t remaining_size{size};
  254. std::size_t page_index{src_addr >> page_bits};
  255. std::size_t page_offset{src_addr & page_mask};
  256. while (remaining_size > 0) {
  257. const std::size_t copy_amount{
  258. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  259. switch (page_table.attributes[page_index]) {
  260. case Common::PageType::Memory: {
  261. const u8* src_ptr{page_table.pointers[page_index] + page_offset};
  262. rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
  263. WriteBlock(dest_addr, src_ptr, copy_amount);
  264. break;
  265. }
  266. default:
  267. UNREACHABLE();
  268. }
  269. page_index++;
  270. page_offset = 0;
  271. dest_addr += static_cast<VAddr>(copy_amount);
  272. src_addr += static_cast<VAddr>(copy_amount);
  273. remaining_size -= copy_amount;
  274. }
  275. }
  276. void MemoryManager::CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
  277. std::vector<u8> tmp_buffer(size);
  278. ReadBlockUnsafe(src_addr, tmp_buffer.data(), size);
  279. WriteBlockUnsafe(dest_addr, tmp_buffer.data(), size);
  280. }
  281. void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type,
  282. VAddr backing_addr) {
  283. LOG_DEBUG(HW_GPU, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * page_size,
  284. (base + size) * page_size);
  285. const VAddr end{base + size};
  286. ASSERT_MSG(end <= page_table.pointers.size(), "out of range mapping at {:016X}",
  287. base + page_table.pointers.size());
  288. std::fill(page_table.attributes.begin() + base, page_table.attributes.begin() + end, type);
  289. if (memory == nullptr) {
  290. std::fill(page_table.pointers.begin() + base, page_table.pointers.begin() + end, memory);
  291. std::fill(page_table.backing_addr.begin() + base, page_table.backing_addr.begin() + end,
  292. backing_addr);
  293. } else {
  294. while (base != end) {
  295. page_table.pointers[base] = memory;
  296. page_table.backing_addr[base] = backing_addr;
  297. base += 1;
  298. memory += page_size;
  299. backing_addr += page_size;
  300. }
  301. }
  302. }
  303. void MemoryManager::MapMemoryRegion(GPUVAddr base, u64 size, u8* target, VAddr backing_addr) {
  304. ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: {:016X}", size);
  305. ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: {:016X}", base);
  306. MapPages(base / page_size, size / page_size, target, Common::PageType::Memory, backing_addr);
  307. }
  308. void MemoryManager::UnmapRegion(GPUVAddr base, u64 size) {
  309. ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: {:016X}", size);
  310. ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: {:016X}", base);
  311. MapPages(base / page_size, size / page_size, nullptr, Common::PageType::Unmapped);
  312. }
  313. bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
  314. ASSERT(base + size == next.base);
  315. if (type != next.type) {
  316. return {};
  317. }
  318. if (type == VirtualMemoryArea::Type::Allocated && (offset + size != next.offset)) {
  319. return {};
  320. }
  321. if (type == VirtualMemoryArea::Type::Mapped && backing_memory + size != next.backing_memory) {
  322. return {};
  323. }
  324. return true;
  325. }
  326. MemoryManager::VMAHandle MemoryManager::FindVMA(GPUVAddr target) const {
  327. if (target >= address_space_end) {
  328. return vma_map.end();
  329. } else {
  330. return std::prev(vma_map.upper_bound(target));
  331. }
  332. }
  333. MemoryManager::VMAIter MemoryManager::Allocate(VMAIter vma_handle) {
  334. VirtualMemoryArea& vma{vma_handle->second};
  335. vma.type = VirtualMemoryArea::Type::Allocated;
  336. vma.backing_addr = 0;
  337. vma.backing_memory = {};
  338. UpdatePageTableForVMA(vma);
  339. return MergeAdjacent(vma_handle);
  340. }
  341. MemoryManager::VMAHandle MemoryManager::AllocateMemory(GPUVAddr target, std::size_t offset,
  342. u64 size) {
  343. // This is the appropriately sized VMA that will turn into our allocation.
  344. VMAIter vma_handle{CarveVMA(target, size)};
  345. VirtualMemoryArea& vma{vma_handle->second};
  346. ASSERT(vma.size == size);
  347. vma.offset = offset;
  348. return Allocate(vma_handle);
  349. }
  350. MemoryManager::VMAHandle MemoryManager::MapBackingMemory(GPUVAddr target, u8* memory, u64 size,
  351. VAddr backing_addr) {
  352. // This is the appropriately sized VMA that will turn into our allocation.
  353. VMAIter vma_handle{CarveVMA(target, size)};
  354. VirtualMemoryArea& vma{vma_handle->second};
  355. ASSERT(vma.size == size);
  356. vma.type = VirtualMemoryArea::Type::Mapped;
  357. vma.backing_memory = memory;
  358. vma.backing_addr = backing_addr;
  359. UpdatePageTableForVMA(vma);
  360. return MergeAdjacent(vma_handle);
  361. }
  362. void MemoryManager::UnmapRange(GPUVAddr target, u64 size) {
  363. VMAIter vma{CarveVMARange(target, size)};
  364. const VAddr target_end{target + size};
  365. const VMAIter end{vma_map.end()};
  366. // The comparison against the end of the range must be done using addresses since VMAs can be
  367. // merged during this process, causing invalidation of the iterators.
  368. while (vma != end && vma->second.base < target_end) {
  369. // Unmapped ranges return to allocated state and can be reused
  370. // This behavior is used by Super Mario Odyssey, Sonic Forces, and likely other games
  371. vma = std::next(Allocate(vma));
  372. }
  373. ASSERT(FindVMA(target)->second.size >= size);
  374. }
  375. MemoryManager::VMAIter MemoryManager::StripIterConstness(const VMAHandle& iter) {
  376. // This uses a neat C++ trick to convert a const_iterator to a regular iterator, given
  377. // non-const access to its container.
  378. return vma_map.erase(iter, iter); // Erases an empty range of elements
  379. }
  380. MemoryManager::VMAIter MemoryManager::CarveVMA(GPUVAddr base, u64 size) {
  381. ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: 0x{:016X}", size);
  382. ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: 0x{:016X}", base);
  383. VMAIter vma_handle{StripIterConstness(FindVMA(base))};
  384. if (vma_handle == vma_map.end()) {
  385. // Target address is outside the managed range
  386. return {};
  387. }
  388. const VirtualMemoryArea& vma{vma_handle->second};
  389. if (vma.type == VirtualMemoryArea::Type::Mapped) {
  390. // Region is already allocated
  391. return vma_handle;
  392. }
  393. const VAddr start_in_vma{base - vma.base};
  394. const VAddr end_in_vma{start_in_vma + size};
  395. ASSERT_MSG(end_in_vma <= vma.size, "region size 0x{:016X} is less than required size 0x{:016X}",
  396. vma.size, end_in_vma);
  397. if (end_in_vma < vma.size) {
  398. // Split VMA at the end of the allocated region
  399. SplitVMA(vma_handle, end_in_vma);
  400. }
  401. if (start_in_vma != 0) {
  402. // Split VMA at the start of the allocated region
  403. vma_handle = SplitVMA(vma_handle, start_in_vma);
  404. }
  405. return vma_handle;
  406. }
  407. MemoryManager::VMAIter MemoryManager::CarveVMARange(GPUVAddr target, u64 size) {
  408. ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: 0x{:016X}", size);
  409. ASSERT_MSG((target & page_mask) == 0, "non-page aligned base: 0x{:016X}", target);
  410. const VAddr target_end{target + size};
  411. ASSERT(target_end >= target);
  412. ASSERT(size > 0);
  413. VMAIter begin_vma{StripIterConstness(FindVMA(target))};
  414. const VMAIter i_end{vma_map.lower_bound(target_end)};
  415. if (std::any_of(begin_vma, i_end, [](const auto& entry) {
  416. return entry.second.type == VirtualMemoryArea::Type::Unmapped;
  417. })) {
  418. return {};
  419. }
  420. if (target != begin_vma->second.base) {
  421. begin_vma = SplitVMA(begin_vma, target - begin_vma->second.base);
  422. }
  423. VMAIter end_vma{StripIterConstness(FindVMA(target_end))};
  424. if (end_vma != vma_map.end() && target_end != end_vma->second.base) {
  425. end_vma = SplitVMA(end_vma, target_end - end_vma->second.base);
  426. }
  427. return begin_vma;
  428. }
  429. MemoryManager::VMAIter MemoryManager::SplitVMA(VMAIter vma_handle, u64 offset_in_vma) {
  430. VirtualMemoryArea& old_vma{vma_handle->second};
  431. VirtualMemoryArea new_vma{old_vma}; // Make a copy of the VMA
  432. // For now, don't allow no-op VMA splits (trying to split at a boundary) because it's probably
  433. // a bug. This restriction might be removed later.
  434. ASSERT(offset_in_vma < old_vma.size);
  435. ASSERT(offset_in_vma > 0);
  436. old_vma.size = offset_in_vma;
  437. new_vma.base += offset_in_vma;
  438. new_vma.size -= offset_in_vma;
  439. switch (new_vma.type) {
  440. case VirtualMemoryArea::Type::Unmapped:
  441. break;
  442. case VirtualMemoryArea::Type::Allocated:
  443. new_vma.offset += offset_in_vma;
  444. break;
  445. case VirtualMemoryArea::Type::Mapped:
  446. new_vma.backing_memory += offset_in_vma;
  447. break;
  448. }
  449. ASSERT(old_vma.CanBeMergedWith(new_vma));
  450. return vma_map.emplace_hint(std::next(vma_handle), new_vma.base, new_vma);
  451. }
  452. MemoryManager::VMAIter MemoryManager::MergeAdjacent(VMAIter iter) {
  453. const VMAIter next_vma{std::next(iter)};
  454. if (next_vma != vma_map.end() && iter->second.CanBeMergedWith(next_vma->second)) {
  455. iter->second.size += next_vma->second.size;
  456. vma_map.erase(next_vma);
  457. }
  458. if (iter != vma_map.begin()) {
  459. VMAIter prev_vma{std::prev(iter)};
  460. if (prev_vma->second.CanBeMergedWith(iter->second)) {
  461. prev_vma->second.size += iter->second.size;
  462. vma_map.erase(iter);
  463. iter = prev_vma;
  464. }
  465. }
  466. return iter;
  467. }
  468. void MemoryManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
  469. switch (vma.type) {
  470. case VirtualMemoryArea::Type::Unmapped:
  471. UnmapRegion(vma.base, vma.size);
  472. break;
  473. case VirtualMemoryArea::Type::Allocated:
  474. MapMemoryRegion(vma.base, vma.size, nullptr, vma.backing_addr);
  475. break;
  476. case VirtualMemoryArea::Type::Mapped:
  477. MapMemoryRegion(vma.base, vma.size, vma.backing_memory, vma.backing_addr);
  478. break;
  479. }
  480. }
  481. } // namespace Tegra