emit_spirv_warp.cpp 9.3 KB

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  1. // Copyright 2021 yuzu Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "shader_recompiler/backend/spirv/emit_spirv.h"
  5. #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
  6. #include "shader_recompiler/backend/spirv/spirv_emit_context.h"
  7. namespace Shader::Backend::SPIRV {
  8. namespace {
  9. Id GetThreadId(EmitContext& ctx) {
  10. return ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id);
  11. }
  12. Id WarpExtract(EmitContext& ctx, Id value) {
  13. const Id thread_id{GetThreadId(ctx)};
  14. const Id local_index{ctx.OpShiftRightArithmetic(ctx.U32[1], thread_id, ctx.Const(5U))};
  15. return ctx.OpVectorExtractDynamic(ctx.U32[1], value, local_index);
  16. }
  17. Id LoadMask(EmitContext& ctx, Id mask) {
  18. const Id value{ctx.OpLoad(ctx.U32[4], mask)};
  19. if (!ctx.profile.warp_size_potentially_larger_than_guest) {
  20. return ctx.OpCompositeExtract(ctx.U32[1], value, 0U);
  21. }
  22. return WarpExtract(ctx, value);
  23. }
  24. void SetInBoundsFlag(IR::Inst* inst, Id result) {
  25. IR::Inst* const in_bounds{inst->GetAssociatedPseudoOperation(IR::Opcode::GetInBoundsFromOp)};
  26. if (!in_bounds) {
  27. return;
  28. }
  29. in_bounds->SetDefinition(result);
  30. in_bounds->Invalidate();
  31. }
  32. Id ComputeMinThreadId(EmitContext& ctx, Id thread_id, Id segmentation_mask) {
  33. return ctx.OpBitwiseAnd(ctx.U32[1], thread_id, segmentation_mask);
  34. }
  35. Id ComputeMaxThreadId(EmitContext& ctx, Id min_thread_id, Id clamp, Id not_seg_mask) {
  36. return ctx.OpBitwiseOr(ctx.U32[1], min_thread_id,
  37. ctx.OpBitwiseAnd(ctx.U32[1], clamp, not_seg_mask));
  38. }
  39. Id GetMaxThreadId(EmitContext& ctx, Id thread_id, Id clamp, Id segmentation_mask) {
  40. const Id not_seg_mask{ctx.OpNot(ctx.U32[1], segmentation_mask)};
  41. const Id min_thread_id{ComputeMinThreadId(ctx, thread_id, segmentation_mask)};
  42. return ComputeMaxThreadId(ctx, min_thread_id, clamp, not_seg_mask);
  43. }
  44. Id SelectValue(EmitContext& ctx, Id in_range, Id value, Id src_thread_id) {
  45. return ctx.OpSelect(ctx.U32[1], in_range,
  46. ctx.OpSubgroupReadInvocationKHR(ctx.U32[1], value, src_thread_id), value);
  47. }
  48. Id GetUpperClamp(EmitContext& ctx, Id invocation_id, Id clamp) {
  49. const Id thirty_two{ctx.Const(32u)};
  50. const Id is_upper_partition{ctx.OpSGreaterThanEqual(ctx.U1, invocation_id, thirty_two)};
  51. const Id upper_clamp{ctx.OpIAdd(ctx.U32[1], thirty_two, clamp)};
  52. return ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_clamp, clamp);
  53. }
  54. } // Anonymous namespace
  55. Id EmitLaneId(EmitContext& ctx) {
  56. const Id id{GetThreadId(ctx)};
  57. if (!ctx.profile.warp_size_potentially_larger_than_guest) {
  58. return id;
  59. }
  60. return ctx.OpBitwiseAnd(ctx.U32[1], id, ctx.Const(31U));
  61. }
  62. Id EmitVoteAll(EmitContext& ctx, Id pred) {
  63. if (!ctx.profile.warp_size_potentially_larger_than_guest) {
  64. return ctx.OpSubgroupAllKHR(ctx.U1, pred);
  65. }
  66. const Id mask_ballot{ctx.OpSubgroupBallotKHR(ctx.U32[4], ctx.true_value)};
  67. const Id active_mask{WarpExtract(ctx, mask_ballot)};
  68. const Id ballot{WarpExtract(ctx, ctx.OpSubgroupBallotKHR(ctx.U32[4], pred))};
  69. const Id lhs{ctx.OpBitwiseAnd(ctx.U32[1], ballot, active_mask)};
  70. return ctx.OpIEqual(ctx.U1, lhs, active_mask);
  71. }
  72. Id EmitVoteAny(EmitContext& ctx, Id pred) {
  73. if (!ctx.profile.warp_size_potentially_larger_than_guest) {
  74. return ctx.OpSubgroupAnyKHR(ctx.U1, pred);
  75. }
  76. const Id mask_ballot{ctx.OpSubgroupBallotKHR(ctx.U32[4], ctx.true_value)};
  77. const Id active_mask{WarpExtract(ctx, mask_ballot)};
  78. const Id ballot{WarpExtract(ctx, ctx.OpSubgroupBallotKHR(ctx.U32[4], pred))};
  79. const Id lhs{ctx.OpBitwiseAnd(ctx.U32[1], ballot, active_mask)};
  80. return ctx.OpINotEqual(ctx.U1, lhs, ctx.u32_zero_value);
  81. }
  82. Id EmitVoteEqual(EmitContext& ctx, Id pred) {
  83. if (!ctx.profile.warp_size_potentially_larger_than_guest) {
  84. return ctx.OpSubgroupAllEqualKHR(ctx.U1, pred);
  85. }
  86. const Id mask_ballot{ctx.OpSubgroupBallotKHR(ctx.U32[4], ctx.true_value)};
  87. const Id active_mask{WarpExtract(ctx, mask_ballot)};
  88. const Id ballot{WarpExtract(ctx, ctx.OpSubgroupBallotKHR(ctx.U32[4], pred))};
  89. const Id lhs{ctx.OpBitwiseXor(ctx.U32[1], ballot, active_mask)};
  90. return ctx.OpLogicalOr(ctx.U1, ctx.OpIEqual(ctx.U1, lhs, ctx.u32_zero_value),
  91. ctx.OpIEqual(ctx.U1, lhs, active_mask));
  92. }
  93. Id EmitSubgroupBallot(EmitContext& ctx, Id pred) {
  94. const Id ballot{ctx.OpSubgroupBallotKHR(ctx.U32[4], pred)};
  95. if (!ctx.profile.warp_size_potentially_larger_than_guest) {
  96. return ctx.OpCompositeExtract(ctx.U32[1], ballot, 0U);
  97. }
  98. return WarpExtract(ctx, ballot);
  99. }
  100. Id EmitSubgroupEqMask(EmitContext& ctx) {
  101. return LoadMask(ctx, ctx.subgroup_mask_eq);
  102. }
  103. Id EmitSubgroupLtMask(EmitContext& ctx) {
  104. return LoadMask(ctx, ctx.subgroup_mask_lt);
  105. }
  106. Id EmitSubgroupLeMask(EmitContext& ctx) {
  107. return LoadMask(ctx, ctx.subgroup_mask_le);
  108. }
  109. Id EmitSubgroupGtMask(EmitContext& ctx) {
  110. return LoadMask(ctx, ctx.subgroup_mask_gt);
  111. }
  112. Id EmitSubgroupGeMask(EmitContext& ctx) {
  113. return LoadMask(ctx, ctx.subgroup_mask_ge);
  114. }
  115. Id EmitShuffleIndex(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
  116. Id segmentation_mask) {
  117. const Id not_seg_mask{ctx.OpNot(ctx.U32[1], segmentation_mask)};
  118. const Id thread_id{GetThreadId(ctx)};
  119. if (ctx.profile.warp_size_potentially_larger_than_guest) {
  120. const Id thirty_two{ctx.Const(32u)};
  121. const Id is_upper_partition{ctx.OpSGreaterThanEqual(ctx.U1, thread_id, thirty_two)};
  122. const Id upper_index{ctx.OpIAdd(ctx.U32[1], thirty_two, index)};
  123. const Id upper_clamp{ctx.OpIAdd(ctx.U32[1], thirty_two, clamp)};
  124. index = ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_index, index);
  125. clamp = ctx.OpSelect(ctx.U32[1], is_upper_partition, upper_clamp, clamp);
  126. }
  127. const Id min_thread_id{ComputeMinThreadId(ctx, thread_id, segmentation_mask)};
  128. const Id max_thread_id{ComputeMaxThreadId(ctx, min_thread_id, clamp, not_seg_mask)};
  129. const Id lhs{ctx.OpBitwiseAnd(ctx.U32[1], index, not_seg_mask)};
  130. const Id src_thread_id{ctx.OpBitwiseOr(ctx.U32[1], lhs, min_thread_id)};
  131. const Id in_range{ctx.OpSLessThanEqual(ctx.U1, src_thread_id, max_thread_id)};
  132. SetInBoundsFlag(inst, in_range);
  133. return SelectValue(ctx, in_range, value, src_thread_id);
  134. }
  135. Id EmitShuffleUp(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
  136. Id segmentation_mask) {
  137. const Id thread_id{GetThreadId(ctx)};
  138. if (ctx.profile.warp_size_potentially_larger_than_guest) {
  139. clamp = GetUpperClamp(ctx, thread_id, clamp);
  140. }
  141. const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)};
  142. const Id src_thread_id{ctx.OpISub(ctx.U32[1], thread_id, index)};
  143. const Id in_range{ctx.OpSGreaterThanEqual(ctx.U1, src_thread_id, max_thread_id)};
  144. SetInBoundsFlag(inst, in_range);
  145. return SelectValue(ctx, in_range, value, src_thread_id);
  146. }
  147. Id EmitShuffleDown(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
  148. Id segmentation_mask) {
  149. const Id thread_id{GetThreadId(ctx)};
  150. if (ctx.profile.warp_size_potentially_larger_than_guest) {
  151. clamp = GetUpperClamp(ctx, thread_id, clamp);
  152. }
  153. const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)};
  154. const Id src_thread_id{ctx.OpIAdd(ctx.U32[1], thread_id, index)};
  155. const Id in_range{ctx.OpSLessThanEqual(ctx.U1, src_thread_id, max_thread_id)};
  156. SetInBoundsFlag(inst, in_range);
  157. return SelectValue(ctx, in_range, value, src_thread_id);
  158. }
  159. Id EmitShuffleButterfly(EmitContext& ctx, IR::Inst* inst, Id value, Id index, Id clamp,
  160. Id segmentation_mask) {
  161. const Id thread_id{GetThreadId(ctx)};
  162. if (ctx.profile.warp_size_potentially_larger_than_guest) {
  163. clamp = GetUpperClamp(ctx, thread_id, clamp);
  164. }
  165. const Id max_thread_id{GetMaxThreadId(ctx, thread_id, clamp, segmentation_mask)};
  166. const Id src_thread_id{ctx.OpBitwiseXor(ctx.U32[1], thread_id, index)};
  167. const Id in_range{ctx.OpSLessThanEqual(ctx.U1, src_thread_id, max_thread_id)};
  168. SetInBoundsFlag(inst, in_range);
  169. return SelectValue(ctx, in_range, value, src_thread_id);
  170. }
  171. Id EmitFSwizzleAdd(EmitContext& ctx, Id op_a, Id op_b, Id swizzle) {
  172. const Id three{ctx.Const(3U)};
  173. Id mask{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
  174. mask = ctx.OpBitwiseAnd(ctx.U32[1], mask, three);
  175. mask = ctx.OpShiftLeftLogical(ctx.U32[1], mask, ctx.Const(1U));
  176. mask = ctx.OpShiftRightLogical(ctx.U32[1], swizzle, mask);
  177. mask = ctx.OpBitwiseAnd(ctx.U32[1], mask, three);
  178. const Id modifier_a{ctx.OpVectorExtractDynamic(ctx.F32[1], ctx.fswzadd_lut_a, mask)};
  179. const Id modifier_b{ctx.OpVectorExtractDynamic(ctx.F32[1], ctx.fswzadd_lut_b, mask)};
  180. const Id result_a{ctx.OpFMul(ctx.F32[1], op_a, modifier_a)};
  181. const Id result_b{ctx.OpFMul(ctx.F32[1], op_b, modifier_b)};
  182. return ctx.OpFAdd(ctx.F32[1], result_a, result_b);
  183. }
  184. Id EmitDPdxFine(EmitContext& ctx, Id op_a) {
  185. return ctx.OpDPdxFine(ctx.F32[1], op_a);
  186. }
  187. Id EmitDPdyFine(EmitContext& ctx, Id op_a) {
  188. return ctx.OpDPdyFine(ctx.F32[1], op_a);
  189. }
  190. Id EmitDPdxCoarse(EmitContext& ctx, Id op_a) {
  191. return ctx.OpDPdxCoarse(ctx.F32[1], op_a);
  192. }
  193. Id EmitDPdyCoarse(EmitContext& ctx, Id op_a) {
  194. return ctx.OpDPdyCoarse(ctx.F32[1], op_a);
  195. }
  196. } // namespace Shader::Backend::SPIRV