wait_tree.cpp 16 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463
  1. // Copyright 2016 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "yuzu/debugger/wait_tree.h"
  5. #include "yuzu/util/util.h"
  6. #include "common/assert.h"
  7. #include "core/core.h"
  8. #include "core/hle/kernel/handle_table.h"
  9. #include "core/hle/kernel/mutex.h"
  10. #include "core/hle/kernel/process.h"
  11. #include "core/hle/kernel/readable_event.h"
  12. #include "core/hle/kernel/scheduler.h"
  13. #include "core/hle/kernel/synchronization_object.h"
  14. #include "core/hle/kernel/thread.h"
  15. #include "core/memory.h"
  16. WaitTreeItem::WaitTreeItem() = default;
  17. WaitTreeItem::~WaitTreeItem() = default;
  18. QColor WaitTreeItem::GetColor() const {
  19. return QColor(Qt::GlobalColor::black);
  20. }
  21. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeItem::GetChildren() const {
  22. return {};
  23. }
  24. void WaitTreeItem::Expand() {
  25. if (IsExpandable() && !expanded) {
  26. children = GetChildren();
  27. for (std::size_t i = 0; i < children.size(); ++i) {
  28. children[i]->parent = this;
  29. children[i]->row = i;
  30. }
  31. expanded = true;
  32. }
  33. }
  34. WaitTreeItem* WaitTreeItem::Parent() const {
  35. return parent;
  36. }
  37. const std::vector<std::unique_ptr<WaitTreeItem>>& WaitTreeItem::Children() const {
  38. return children;
  39. }
  40. bool WaitTreeItem::IsExpandable() const {
  41. return false;
  42. }
  43. std::size_t WaitTreeItem::Row() const {
  44. return row;
  45. }
  46. std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() {
  47. std::vector<std::unique_ptr<WaitTreeThread>> item_list;
  48. std::size_t row = 0;
  49. auto add_threads = [&](const std::vector<std::shared_ptr<Kernel::Thread>>& threads) {
  50. for (std::size_t i = 0; i < threads.size(); ++i) {
  51. if (!threads[i]->IsHLEThread()) {
  52. item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i]));
  53. item_list.back()->row = row;
  54. }
  55. ++row;
  56. }
  57. };
  58. const auto& system = Core::System::GetInstance();
  59. add_threads(system.GlobalScheduler().GetThreadList());
  60. return item_list;
  61. }
  62. WaitTreeText::WaitTreeText(QString t) : text(std::move(t)) {}
  63. WaitTreeText::~WaitTreeText() = default;
  64. QString WaitTreeText::GetText() const {
  65. return text;
  66. }
  67. WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address, const Kernel::HandleTable& handle_table)
  68. : mutex_address(mutex_address) {
  69. mutex_value = Core::System::GetInstance().Memory().Read32(mutex_address);
  70. owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Mutex::MutexOwnerMask);
  71. owner = handle_table.Get<Kernel::Thread>(owner_handle);
  72. }
  73. WaitTreeMutexInfo::~WaitTreeMutexInfo() = default;
  74. QString WaitTreeMutexInfo::GetText() const {
  75. return tr("waiting for mutex 0x%1").arg(mutex_address, 16, 16, QLatin1Char{'0'});
  76. }
  77. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() const {
  78. const bool has_waiters = (mutex_value & Kernel::Mutex::MutexHasWaitersFlag) != 0;
  79. std::vector<std::unique_ptr<WaitTreeItem>> list;
  80. list.push_back(std::make_unique<WaitTreeText>(tr("has waiters: %1").arg(has_waiters)));
  81. list.push_back(std::make_unique<WaitTreeText>(
  82. tr("owner handle: 0x%1").arg(owner_handle, 8, 16, QLatin1Char{'0'})));
  83. if (owner != nullptr) {
  84. list.push_back(std::make_unique<WaitTreeThread>(*owner));
  85. }
  86. return list;
  87. }
  88. WaitTreeCallstack::WaitTreeCallstack(const Kernel::Thread& thread) : thread(thread) {}
  89. WaitTreeCallstack::~WaitTreeCallstack() = default;
  90. QString WaitTreeCallstack::GetText() const {
  91. return tr("Call stack");
  92. }
  93. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() const {
  94. std::vector<std::unique_ptr<WaitTreeItem>> list;
  95. constexpr std::size_t BaseRegister = 29;
  96. auto& memory = Core::System::GetInstance().Memory();
  97. u64 base_pointer = thread.GetContext64().cpu_registers[BaseRegister];
  98. while (base_pointer != 0) {
  99. const u64 lr = memory.Read64(base_pointer + sizeof(u64));
  100. if (lr == 0) {
  101. break;
  102. }
  103. list.push_back(std::make_unique<WaitTreeText>(
  104. tr("0x%1").arg(lr - sizeof(u32), 16, 16, QLatin1Char{'0'})));
  105. base_pointer = memory.Read64(base_pointer);
  106. }
  107. return list;
  108. }
  109. WaitTreeSynchronizationObject::WaitTreeSynchronizationObject(const Kernel::SynchronizationObject& o)
  110. : object(o) {}
  111. WaitTreeSynchronizationObject::~WaitTreeSynchronizationObject() = default;
  112. WaitTreeExpandableItem::WaitTreeExpandableItem() = default;
  113. WaitTreeExpandableItem::~WaitTreeExpandableItem() = default;
  114. bool WaitTreeExpandableItem::IsExpandable() const {
  115. return true;
  116. }
  117. QString WaitTreeSynchronizationObject::GetText() const {
  118. return tr("[%1]%2 %3")
  119. .arg(object.GetObjectId())
  120. .arg(QString::fromStdString(object.GetTypeName()),
  121. QString::fromStdString(object.GetName()));
  122. }
  123. std::unique_ptr<WaitTreeSynchronizationObject> WaitTreeSynchronizationObject::make(
  124. const Kernel::SynchronizationObject& object) {
  125. switch (object.GetHandleType()) {
  126. case Kernel::HandleType::ReadableEvent:
  127. return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::ReadableEvent&>(object));
  128. case Kernel::HandleType::Thread:
  129. return std::make_unique<WaitTreeThread>(static_cast<const Kernel::Thread&>(object));
  130. default:
  131. return std::make_unique<WaitTreeSynchronizationObject>(object);
  132. }
  133. }
  134. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeSynchronizationObject::GetChildren() const {
  135. std::vector<std::unique_ptr<WaitTreeItem>> list;
  136. const auto& threads = object.GetWaitingThreads();
  137. if (threads.empty()) {
  138. list.push_back(std::make_unique<WaitTreeText>(tr("waited by no thread")));
  139. } else {
  140. list.push_back(std::make_unique<WaitTreeThreadList>(threads));
  141. }
  142. return list;
  143. }
  144. WaitTreeObjectList::WaitTreeObjectList(
  145. const std::vector<std::shared_ptr<Kernel::SynchronizationObject>>& list, bool w_all)
  146. : object_list(list), wait_all(w_all) {}
  147. WaitTreeObjectList::~WaitTreeObjectList() = default;
  148. QString WaitTreeObjectList::GetText() const {
  149. if (wait_all)
  150. return tr("waiting for all objects");
  151. return tr("waiting for one of the following objects");
  152. }
  153. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() const {
  154. std::vector<std::unique_ptr<WaitTreeItem>> list(object_list.size());
  155. std::transform(object_list.begin(), object_list.end(), list.begin(),
  156. [](const auto& t) { return WaitTreeSynchronizationObject::make(*t); });
  157. return list;
  158. }
  159. WaitTreeThread::WaitTreeThread(const Kernel::Thread& thread)
  160. : WaitTreeSynchronizationObject(thread) {}
  161. WaitTreeThread::~WaitTreeThread() = default;
  162. QString WaitTreeThread::GetText() const {
  163. const auto& thread = static_cast<const Kernel::Thread&>(object);
  164. QString status;
  165. switch (thread.GetStatus()) {
  166. case Kernel::ThreadStatus::Running:
  167. status = tr("running");
  168. break;
  169. case Kernel::ThreadStatus::Ready:
  170. if (!thread.IsPaused()) {
  171. if (thread.WasRunning()) {
  172. status = tr("running");
  173. } else {
  174. status = tr("ready");
  175. }
  176. } else {
  177. status = tr("paused");
  178. }
  179. break;
  180. case Kernel::ThreadStatus::Paused:
  181. status = tr("paused");
  182. break;
  183. case Kernel::ThreadStatus::WaitHLEEvent:
  184. status = tr("waiting for HLE return");
  185. break;
  186. case Kernel::ThreadStatus::WaitSleep:
  187. status = tr("sleeping");
  188. break;
  189. case Kernel::ThreadStatus::WaitIPC:
  190. status = tr("waiting for IPC reply");
  191. break;
  192. case Kernel::ThreadStatus::WaitSynch:
  193. status = tr("waiting for objects");
  194. break;
  195. case Kernel::ThreadStatus::WaitMutex:
  196. status = tr("waiting for mutex");
  197. break;
  198. case Kernel::ThreadStatus::WaitCondVar:
  199. status = tr("waiting for condition variable");
  200. break;
  201. case Kernel::ThreadStatus::WaitArb:
  202. status = tr("waiting for address arbiter");
  203. break;
  204. case Kernel::ThreadStatus::Dormant:
  205. status = tr("dormant");
  206. break;
  207. case Kernel::ThreadStatus::Dead:
  208. status = tr("dead");
  209. break;
  210. }
  211. const auto& context = thread.GetContext64();
  212. const QString pc_info = tr(" PC = 0x%1 LR = 0x%2")
  213. .arg(context.pc, 8, 16, QLatin1Char{'0'})
  214. .arg(context.cpu_registers[30], 8, 16, QLatin1Char{'0'});
  215. return QStringLiteral("%1%2 (%3) ")
  216. .arg(WaitTreeSynchronizationObject::GetText(), pc_info, status);
  217. }
  218. QColor WaitTreeThread::GetColor() const {
  219. const auto& thread = static_cast<const Kernel::Thread&>(object);
  220. switch (thread.GetStatus()) {
  221. case Kernel::ThreadStatus::Running:
  222. return QColor(Qt::GlobalColor::darkGreen);
  223. case Kernel::ThreadStatus::Ready:
  224. if (!thread.IsPaused()) {
  225. if (thread.WasRunning()) {
  226. return QColor(Qt::GlobalColor::darkGreen);
  227. } else {
  228. return QColor(Qt::GlobalColor::darkBlue);
  229. }
  230. } else {
  231. return QColor(Qt::GlobalColor::lightGray);
  232. }
  233. case Kernel::ThreadStatus::Paused:
  234. return QColor(Qt::GlobalColor::lightGray);
  235. case Kernel::ThreadStatus::WaitHLEEvent:
  236. case Kernel::ThreadStatus::WaitIPC:
  237. return QColor(Qt::GlobalColor::darkRed);
  238. case Kernel::ThreadStatus::WaitSleep:
  239. return QColor(Qt::GlobalColor::darkYellow);
  240. case Kernel::ThreadStatus::WaitSynch:
  241. case Kernel::ThreadStatus::WaitMutex:
  242. case Kernel::ThreadStatus::WaitCondVar:
  243. case Kernel::ThreadStatus::WaitArb:
  244. return QColor(Qt::GlobalColor::red);
  245. case Kernel::ThreadStatus::Dormant:
  246. return QColor(Qt::GlobalColor::darkCyan);
  247. case Kernel::ThreadStatus::Dead:
  248. return QColor(Qt::GlobalColor::gray);
  249. default:
  250. return WaitTreeItem::GetColor();
  251. }
  252. }
  253. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
  254. std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeSynchronizationObject::GetChildren());
  255. const auto& thread = static_cast<const Kernel::Thread&>(object);
  256. QString processor;
  257. switch (thread.GetProcessorID()) {
  258. case Kernel::ThreadProcessorId::THREADPROCESSORID_IDEAL:
  259. processor = tr("ideal");
  260. break;
  261. case Kernel::ThreadProcessorId::THREADPROCESSORID_0:
  262. case Kernel::ThreadProcessorId::THREADPROCESSORID_1:
  263. case Kernel::ThreadProcessorId::THREADPROCESSORID_2:
  264. case Kernel::ThreadProcessorId::THREADPROCESSORID_3:
  265. processor = tr("core %1").arg(thread.GetProcessorID());
  266. break;
  267. default:
  268. processor = tr("Unknown processor %1").arg(thread.GetProcessorID());
  269. break;
  270. }
  271. list.push_back(std::make_unique<WaitTreeText>(tr("processor = %1").arg(processor)));
  272. list.push_back(
  273. std::make_unique<WaitTreeText>(tr("ideal core = %1").arg(thread.GetIdealCore())));
  274. list.push_back(
  275. std::make_unique<WaitTreeText>(tr("affinity mask = %1").arg(thread.GetAffinityMask())));
  276. list.push_back(std::make_unique<WaitTreeText>(tr("thread id = %1").arg(thread.GetThreadID())));
  277. list.push_back(std::make_unique<WaitTreeText>(tr("priority = %1(current) / %2(normal)")
  278. .arg(thread.GetPriority())
  279. .arg(thread.GetNominalPriority())));
  280. list.push_back(std::make_unique<WaitTreeText>(
  281. tr("last running ticks = %1").arg(thread.GetLastRunningTicks())));
  282. const VAddr mutex_wait_address = thread.GetMutexWaitAddress();
  283. if (mutex_wait_address != 0) {
  284. const auto& handle_table = thread.GetOwnerProcess()->GetHandleTable();
  285. list.push_back(std::make_unique<WaitTreeMutexInfo>(mutex_wait_address, handle_table));
  286. } else {
  287. list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
  288. }
  289. if (thread.GetStatus() == Kernel::ThreadStatus::WaitSynch) {
  290. list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetSynchronizationObjects(),
  291. thread.IsSleepingOnWait()));
  292. }
  293. list.push_back(std::make_unique<WaitTreeCallstack>(thread));
  294. return list;
  295. }
  296. WaitTreeEvent::WaitTreeEvent(const Kernel::ReadableEvent& object)
  297. : WaitTreeSynchronizationObject(object) {}
  298. WaitTreeEvent::~WaitTreeEvent() = default;
  299. WaitTreeThreadList::WaitTreeThreadList(const std::vector<std::shared_ptr<Kernel::Thread>>& list)
  300. : thread_list(list) {}
  301. WaitTreeThreadList::~WaitTreeThreadList() = default;
  302. QString WaitTreeThreadList::GetText() const {
  303. return tr("waited by thread");
  304. }
  305. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThreadList::GetChildren() const {
  306. std::vector<std::unique_ptr<WaitTreeItem>> list(thread_list.size());
  307. std::transform(thread_list.begin(), thread_list.end(), list.begin(),
  308. [](const auto& t) { return std::make_unique<WaitTreeThread>(*t); });
  309. return list;
  310. }
  311. WaitTreeModel::WaitTreeModel(QObject* parent) : QAbstractItemModel(parent) {}
  312. WaitTreeModel::~WaitTreeModel() = default;
  313. QModelIndex WaitTreeModel::index(int row, int column, const QModelIndex& parent) const {
  314. if (!hasIndex(row, column, parent))
  315. return {};
  316. if (parent.isValid()) {
  317. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer());
  318. parent_item->Expand();
  319. return createIndex(row, column, parent_item->Children()[row].get());
  320. }
  321. return createIndex(row, column, thread_items[row].get());
  322. }
  323. QModelIndex WaitTreeModel::parent(const QModelIndex& index) const {
  324. if (!index.isValid())
  325. return {};
  326. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(index.internalPointer())->Parent();
  327. if (!parent_item) {
  328. return QModelIndex();
  329. }
  330. return createIndex(static_cast<int>(parent_item->Row()), 0, parent_item);
  331. }
  332. int WaitTreeModel::rowCount(const QModelIndex& parent) const {
  333. if (!parent.isValid())
  334. return static_cast<int>(thread_items.size());
  335. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer());
  336. parent_item->Expand();
  337. return static_cast<int>(parent_item->Children().size());
  338. }
  339. int WaitTreeModel::columnCount(const QModelIndex&) const {
  340. return 1;
  341. }
  342. QVariant WaitTreeModel::data(const QModelIndex& index, int role) const {
  343. if (!index.isValid())
  344. return {};
  345. switch (role) {
  346. case Qt::DisplayRole:
  347. return static_cast<WaitTreeItem*>(index.internalPointer())->GetText();
  348. case Qt::ForegroundRole:
  349. return static_cast<WaitTreeItem*>(index.internalPointer())->GetColor();
  350. default:
  351. return {};
  352. }
  353. }
  354. void WaitTreeModel::ClearItems() {
  355. thread_items.clear();
  356. }
  357. void WaitTreeModel::InitItems() {
  358. thread_items = WaitTreeItem::MakeThreadItemList();
  359. }
  360. WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("Wait Tree"), parent) {
  361. setObjectName(QStringLiteral("WaitTreeWidget"));
  362. view = new QTreeView(this);
  363. view->setHeaderHidden(true);
  364. setWidget(view);
  365. setEnabled(false);
  366. }
  367. WaitTreeWidget::~WaitTreeWidget() = default;
  368. void WaitTreeWidget::OnDebugModeEntered() {
  369. if (!Core::System::GetInstance().IsPoweredOn())
  370. return;
  371. model->InitItems();
  372. view->setModel(model);
  373. setEnabled(true);
  374. }
  375. void WaitTreeWidget::OnDebugModeLeft() {
  376. setEnabled(false);
  377. view->setModel(nullptr);
  378. model->ClearItems();
  379. }
  380. void WaitTreeWidget::OnEmulationStarting(EmuThread* emu_thread) {
  381. model = new WaitTreeModel(this);
  382. view->setModel(model);
  383. setEnabled(false);
  384. }
  385. void WaitTreeWidget::OnEmulationStopping() {
  386. view->setModel(nullptr);
  387. delete model;
  388. setEnabled(false);
  389. }