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- // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include <algorithm>
- #include <string>
- #include "video_core/texture_cache/formatter.h"
- #include "video_core/texture_cache/image_base.h"
- #include "video_core/texture_cache/image_info.h"
- #include "video_core/texture_cache/image_view_base.h"
- #include "video_core/texture_cache/render_targets.h"
- namespace VideoCommon {
- std::string Name(const ImageBase& image) {
- const GPUVAddr gpu_addr = image.gpu_addr;
- const ImageInfo& info = image.info;
- const u32 width = info.size.width;
- const u32 height = info.size.height;
- const u32 depth = info.size.depth;
- const u32 num_layers = image.info.resources.layers;
- const u32 num_levels = image.info.resources.levels;
- std::string resource;
- if (num_layers > 1) {
- resource += fmt::format(":L{}", num_layers);
- }
- if (num_levels > 1) {
- resource += fmt::format(":M{}", num_levels);
- }
- switch (image.info.type) {
- case ImageType::e1D:
- return fmt::format("Image 1D 0x{:x} {}{}", gpu_addr, width, resource);
- case ImageType::e2D:
- return fmt::format("Image 2D 0x{:x} {}x{}{}", gpu_addr, width, height, resource);
- case ImageType::e3D:
- return fmt::format("Image 2D 0x{:x} {}x{}x{}{}", gpu_addr, width, height, depth, resource);
- case ImageType::Linear:
- return fmt::format("Image Linear 0x{:x} {}x{}", gpu_addr, width, height);
- case ImageType::Buffer:
- return fmt::format("Buffer 0x{:x} {}", image.gpu_addr, image.info.size.width);
- }
- return "Invalid";
- }
- std::string Name(const ImageViewBase& image_view) {
- const u32 width = image_view.size.width;
- const u32 height = image_view.size.height;
- const u32 depth = image_view.size.depth;
- const u32 num_levels = image_view.range.extent.levels;
- const u32 num_layers = image_view.range.extent.layers;
- const std::string level = num_levels > 1 ? fmt::format(":{}", num_levels) : "";
- switch (image_view.type) {
- case ImageViewType::e1D:
- return fmt::format("ImageView 1D {}{}", width, level);
- case ImageViewType::e2D:
- return fmt::format("ImageView 2D {}x{}{}", width, height, level);
- case ImageViewType::Cube:
- return fmt::format("ImageView Cube {}x{}{}", width, height, level);
- case ImageViewType::e3D:
- return fmt::format("ImageView 3D {}x{}x{}{}", width, height, depth, level);
- case ImageViewType::e1DArray:
- return fmt::format("ImageView 1DArray {}{}|{}", width, level, num_layers);
- case ImageViewType::e2DArray:
- return fmt::format("ImageView 2DArray {}x{}{}|{}", width, height, level, num_layers);
- case ImageViewType::CubeArray:
- return fmt::format("ImageView CubeArray {}x{}{}|{}", width, height, level, num_layers);
- case ImageViewType::Rect:
- return fmt::format("ImageView Rect {}x{}{}", width, height, level);
- case ImageViewType::Buffer:
- return fmt::format("BufferView {}", width);
- }
- return "Invalid";
- }
- std::string Name(const RenderTargets& render_targets) {
- std::string_view debug_prefix;
- const auto num_color = std::ranges::count_if(
- render_targets.color_buffer_ids, [](ImageViewId id) { return static_cast<bool>(id); });
- if (render_targets.depth_buffer_id) {
- debug_prefix = num_color > 0 ? "R" : "Z";
- } else {
- debug_prefix = num_color > 0 ? "C" : "X";
- }
- const Extent2D size = render_targets.size;
- if (num_color > 0) {
- return fmt::format("Framebuffer {}{} {}x{}", debug_prefix, num_color, size.width,
- size.height);
- } else {
- return fmt::format("Framebuffer {} {}x{}", debug_prefix, size.width, size.height);
- }
- }
- } // namespace VideoCommon
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