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gl_buffer_cache.cpp
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76ca2a5f82
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
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6 лет назад |
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gl_buffer_cache.h
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76ca2a5f82
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
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6 лет назад |
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gl_device.cpp
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16270dcfe4
gl_device: Detect if ASTC is reported and expose it
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6 лет назад |
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gl_device.h
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16270dcfe4
gl_device: Detect if ASTC is reported and expose it
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6 лет назад |
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gl_framebuffer_cache.cpp
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b92dfcd7f2
gl_state: Remove completely
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6 лет назад |
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gl_framebuffer_cache.h
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b92dfcd7f2
gl_state: Remove completely
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6 лет назад |
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gl_query_cache.cpp
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bcd348f238
vk_query_cache: Implement generic query cache on Vulkan
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6 лет назад |
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gl_query_cache.h
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6d3a046caa
query_cache: Address feedback
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6 лет назад |
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gl_rasterizer.cpp
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6ee316cb8f
Texture Cache: Use vAddr instead of physical memory for caching.
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6 лет назад |
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gl_rasterizer.h
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9c0f40a1f5
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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6 лет назад |
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gl_resource_manager.cpp
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b92dfcd7f2
gl_state: Remove completely
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6 лет назад |
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gl_resource_manager.h
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d5ab0358b6
gl_state: Remove VAO cache and tracking
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6 лет назад |
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gl_sampler_cache.cpp
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7ee6065178
Create an "Advanced" tab in the graphics configuration tab and add anisotropic filtering levels.
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6 лет назад |
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gl_sampler_cache.h
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4b27680639
video_core: Add missing override specifiers
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7 лет назад |
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gl_shader_cache.cpp
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cf9c94d401
Address review and fix broken yuzu-tester build
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6 лет назад |
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gl_shader_cache.h
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e8efd5a901
video_core: Rename "const buffer locker" to "registry"
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6 лет назад |
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gl_shader_decompiler.cpp
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2339fe199f
shader_decompiler: Remove FragCoord.w hack and change IPA implementation
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6 лет назад |
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gl_shader_decompiler.h
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b1061afed9
gl_shader_decompiler: Add identifier to decompiled code
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6 лет назад |
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gl_shader_disk_cache.cpp
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eb5861e0a2
engines/maxwell_3d: Add TFB registers and store them in shader registry
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6 лет назад |
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gl_shader_disk_cache.h
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0528be5c92
shader/registry: Store graphics and compute metadata
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6 лет назад |
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gl_shader_manager.cpp
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8357908099
gl_shader_manager: Fix interaction between graphics and compute
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6 лет назад |
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gl_shader_manager.h
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8357908099
gl_shader_manager: Fix interaction between graphics and compute
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6 лет назад |
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gl_shader_util.cpp
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56bca83bde
gl_shader_cache: Address review commentaries
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7 лет назад |
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gl_shader_util.h
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8b11368671
gl_shader_util: Add parameter to handle retrievable programs
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7 лет назад |
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gl_state_tracker.cpp
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380fc8d2e1
DirtyFlags: relax need to set render_targets as dirty
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6 лет назад |
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gl_state_tracker.h
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e4bc3c3342
gl_rasterizer: Implement polygon modes and fill rectangles
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6 лет назад |
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gl_stream_buffer.cpp
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b92dfcd7f2
gl_state: Remove completely
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6 лет назад |
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gl_stream_buffer.h
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58c0d37422
video_core: Make ARB_buffer_storage a required extension
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7 лет назад |
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gl_texture_cache.cpp
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dd1232755b
gl_texture_cache: Fix software ASTC fallback
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6 лет назад |
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gl_texture_cache.h
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b6571ca9f0
video_core: Use native ASTC when available
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6 лет назад |
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maxwell_to_gl.h
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e4bc3c3342
gl_rasterizer: Implement polygon modes and fill rectangles
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6 лет назад |
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renderer_opengl.cpp
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cf9c94d401
Address review and fix broken yuzu-tester build
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6 лет назад |
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renderer_opengl.h
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282adfc70b
Frontend/GPU: Refactor context management
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6 лет назад |
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utils.cpp
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a5bfc0d045
gl_state_tracker: Track state of index buffers
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6 лет назад |
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utils.h
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a5bfc0d045
gl_state_tracker: Track state of index buffers
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6 лет назад |