Fernando Sahmkow 6ee316cb8f Texture Cache: Use vAddr instead of physical memory for caching. 6 лет назад
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gl_buffer_cache.cpp 76ca2a5f82 gl_rasterizer: Upload constant buffers with glNamedBufferSubData 6 лет назад
gl_buffer_cache.h 76ca2a5f82 gl_rasterizer: Upload constant buffers with glNamedBufferSubData 6 лет назад
gl_device.cpp 16270dcfe4 gl_device: Detect if ASTC is reported and expose it 6 лет назад
gl_device.h 16270dcfe4 gl_device: Detect if ASTC is reported and expose it 6 лет назад
gl_framebuffer_cache.cpp b92dfcd7f2 gl_state: Remove completely 6 лет назад
gl_framebuffer_cache.h b92dfcd7f2 gl_state: Remove completely 6 лет назад
gl_query_cache.cpp bcd348f238 vk_query_cache: Implement generic query cache on Vulkan 6 лет назад
gl_query_cache.h 6d3a046caa query_cache: Address feedback 6 лет назад
gl_rasterizer.cpp 6ee316cb8f Texture Cache: Use vAddr instead of physical memory for caching. 6 лет назад
gl_rasterizer.h 9c0f40a1f5 GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 лет назад
gl_resource_manager.cpp b92dfcd7f2 gl_state: Remove completely 6 лет назад
gl_resource_manager.h d5ab0358b6 gl_state: Remove VAO cache and tracking 6 лет назад
gl_sampler_cache.cpp 7ee6065178 Create an "Advanced" tab in the graphics configuration tab and add anisotropic filtering levels. 6 лет назад
gl_sampler_cache.h 4b27680639 video_core: Add missing override specifiers 7 лет назад
gl_shader_cache.cpp cf9c94d401 Address review and fix broken yuzu-tester build 6 лет назад
gl_shader_cache.h e8efd5a901 video_core: Rename "const buffer locker" to "registry" 6 лет назад
gl_shader_decompiler.cpp 2339fe199f shader_decompiler: Remove FragCoord.w hack and change IPA implementation 6 лет назад
gl_shader_decompiler.h b1061afed9 gl_shader_decompiler: Add identifier to decompiled code 6 лет назад
gl_shader_disk_cache.cpp eb5861e0a2 engines/maxwell_3d: Add TFB registers and store them in shader registry 6 лет назад
gl_shader_disk_cache.h 0528be5c92 shader/registry: Store graphics and compute metadata 6 лет назад
gl_shader_manager.cpp 8357908099 gl_shader_manager: Fix interaction between graphics and compute 6 лет назад
gl_shader_manager.h 8357908099 gl_shader_manager: Fix interaction between graphics and compute 6 лет назад
gl_shader_util.cpp 56bca83bde gl_shader_cache: Address review commentaries 7 лет назад
gl_shader_util.h 8b11368671 gl_shader_util: Add parameter to handle retrievable programs 7 лет назад
gl_state_tracker.cpp 380fc8d2e1 DirtyFlags: relax need to set render_targets as dirty 6 лет назад
gl_state_tracker.h e4bc3c3342 gl_rasterizer: Implement polygon modes and fill rectangles 6 лет назад
gl_stream_buffer.cpp b92dfcd7f2 gl_state: Remove completely 6 лет назад
gl_stream_buffer.h 58c0d37422 video_core: Make ARB_buffer_storage a required extension 7 лет назад
gl_texture_cache.cpp dd1232755b gl_texture_cache: Fix software ASTC fallback 6 лет назад
gl_texture_cache.h b6571ca9f0 video_core: Use native ASTC when available 6 лет назад
maxwell_to_gl.h e4bc3c3342 gl_rasterizer: Implement polygon modes and fill rectangles 6 лет назад
renderer_opengl.cpp cf9c94d401 Address review and fix broken yuzu-tester build 6 лет назад
renderer_opengl.h 282adfc70b Frontend/GPU: Refactor context management 6 лет назад
utils.cpp a5bfc0d045 gl_state_tracker: Track state of index buffers 6 лет назад
utils.h a5bfc0d045 gl_state_tracker: Track state of index buffers 6 лет назад