effect_context.h 9.2 KB

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  1. // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #pragma once
  4. #include <array>
  5. #include <memory>
  6. #include <vector>
  7. #include "audio_core/common.h"
  8. #include "audio_core/delay_line.h"
  9. #include "common/common_funcs.h"
  10. #include "common/common_types.h"
  11. #include "common/swap.h"
  12. namespace AudioCore {
  13. enum class EffectType : u8 {
  14. Invalid = 0,
  15. BufferMixer = 1,
  16. Aux = 2,
  17. Delay = 3,
  18. Reverb = 4,
  19. I3dl2Reverb = 5,
  20. BiquadFilter = 6,
  21. };
  22. enum class UsageStatus : u8 {
  23. Invalid = 0,
  24. New = 1,
  25. Initialized = 2,
  26. Used = 3,
  27. Removed = 4,
  28. };
  29. enum class UsageState {
  30. Invalid = 0,
  31. Initialized = 1,
  32. Running = 2,
  33. Stopped = 3,
  34. };
  35. enum class ParameterStatus : u8 {
  36. Initialized = 0,
  37. Updating = 1,
  38. Updated = 2,
  39. };
  40. struct BufferMixerParams {
  41. std::array<s8, AudioCommon::MAX_MIX_BUFFERS> input{};
  42. std::array<s8, AudioCommon::MAX_MIX_BUFFERS> output{};
  43. std::array<float_le, AudioCommon::MAX_MIX_BUFFERS> volume{};
  44. s32_le count{};
  45. };
  46. static_assert(sizeof(BufferMixerParams) == 0x94, "BufferMixerParams is an invalid size");
  47. struct AuxInfoDSP {
  48. u32_le read_offset{};
  49. u32_le write_offset{};
  50. u32_le remaining{};
  51. INSERT_PADDING_WORDS(13);
  52. };
  53. static_assert(sizeof(AuxInfoDSP) == 0x40, "AuxInfoDSP is an invalid size");
  54. struct AuxInfo {
  55. std::array<s8, AudioCommon::MAX_MIX_BUFFERS> input_mix_buffers{};
  56. std::array<s8, AudioCommon::MAX_MIX_BUFFERS> output_mix_buffers{};
  57. u32_le count{};
  58. s32_le sample_rate{};
  59. s32_le sample_count{};
  60. s32_le mix_buffer_count{};
  61. u64_le send_buffer_info{};
  62. u64_le send_buffer_base{};
  63. u64_le return_buffer_info{};
  64. u64_le return_buffer_base{};
  65. };
  66. static_assert(sizeof(AuxInfo) == 0x60, "AuxInfo is an invalid size");
  67. struct I3dl2ReverbParams {
  68. std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
  69. std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
  70. u16_le max_channels{};
  71. u16_le channel_count{};
  72. INSERT_PADDING_BYTES(1);
  73. u32_le sample_rate{};
  74. f32 room_hf{};
  75. f32 hf_reference{};
  76. f32 decay_time{};
  77. f32 hf_decay_ratio{};
  78. f32 room{};
  79. f32 reflection{};
  80. f32 reverb{};
  81. f32 diffusion{};
  82. f32 reflection_delay{};
  83. f32 reverb_delay{};
  84. f32 density{};
  85. f32 dry_gain{};
  86. ParameterStatus status{};
  87. INSERT_PADDING_BYTES(3);
  88. };
  89. static_assert(sizeof(I3dl2ReverbParams) == 0x4c, "I3dl2ReverbParams is an invalid size");
  90. struct BiquadFilterParams {
  91. std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
  92. std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
  93. std::array<s16_le, 3> numerator;
  94. std::array<s16_le, 2> denominator;
  95. s8 channel_count{};
  96. ParameterStatus status{};
  97. };
  98. static_assert(sizeof(BiquadFilterParams) == 0x18, "BiquadFilterParams is an invalid size");
  99. struct DelayParams {
  100. std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
  101. std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
  102. u16_le max_channels{};
  103. u16_le channels{};
  104. s32_le max_delay{};
  105. s32_le delay{};
  106. s32_le sample_rate{};
  107. s32_le gain{};
  108. s32_le feedback_gain{};
  109. s32_le out_gain{};
  110. s32_le dry_gain{};
  111. s32_le channel_spread{};
  112. s32_le low_pass{};
  113. ParameterStatus status{};
  114. INSERT_PADDING_BYTES(3);
  115. };
  116. static_assert(sizeof(DelayParams) == 0x38, "DelayParams is an invalid size");
  117. struct ReverbParams {
  118. std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
  119. std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
  120. u16_le max_channels{};
  121. u16_le channels{};
  122. s32_le sample_rate{};
  123. s32_le mode0{};
  124. s32_le mode0_gain{};
  125. s32_le pre_delay{};
  126. s32_le mode1{};
  127. s32_le mode1_gain{};
  128. s32_le decay{};
  129. s32_le hf_decay_ratio{};
  130. s32_le coloration{};
  131. s32_le reverb_gain{};
  132. s32_le out_gain{};
  133. s32_le dry_gain{};
  134. ParameterStatus status{};
  135. INSERT_PADDING_BYTES(3);
  136. };
  137. static_assert(sizeof(ReverbParams) == 0x44, "ReverbParams is an invalid size");
  138. class EffectInfo {
  139. public:
  140. struct InParams {
  141. EffectType type{};
  142. u8 is_new{};
  143. u8 is_enabled{};
  144. INSERT_PADDING_BYTES(1);
  145. s32_le mix_id{};
  146. u64_le buffer_address{};
  147. u64_le buffer_size{};
  148. s32_le processing_order{};
  149. INSERT_PADDING_BYTES(4);
  150. union {
  151. std::array<u8, 0xa0> raw;
  152. };
  153. };
  154. static_assert(sizeof(InParams) == 0xc0, "InParams is an invalid size");
  155. struct OutParams {
  156. UsageStatus status{};
  157. INSERT_PADDING_BYTES(15);
  158. };
  159. static_assert(sizeof(OutParams) == 0x10, "OutParams is an invalid size");
  160. };
  161. struct AuxAddress {
  162. VAddr send_dsp_info{};
  163. VAddr send_buffer_base{};
  164. VAddr return_dsp_info{};
  165. VAddr return_buffer_base{};
  166. };
  167. class EffectBase {
  168. public:
  169. explicit EffectBase(EffectType effect_type_);
  170. virtual ~EffectBase();
  171. virtual void Update(EffectInfo::InParams& in_params) = 0;
  172. virtual void UpdateForCommandGeneration() = 0;
  173. [[nodiscard]] UsageState GetUsage() const;
  174. [[nodiscard]] EffectType GetType() const;
  175. [[nodiscard]] bool IsEnabled() const;
  176. [[nodiscard]] s32 GetMixID() const;
  177. [[nodiscard]] s32 GetProcessingOrder() const;
  178. [[nodiscard]] std::vector<u8>& GetWorkBuffer();
  179. [[nodiscard]] const std::vector<u8>& GetWorkBuffer() const;
  180. protected:
  181. UsageState usage{UsageState::Invalid};
  182. EffectType effect_type{};
  183. s32 mix_id{};
  184. s32 processing_order{};
  185. bool enabled = false;
  186. std::vector<u8> work_buffer{};
  187. };
  188. template <typename T>
  189. class EffectGeneric : public EffectBase {
  190. public:
  191. explicit EffectGeneric(EffectType effect_type_) : EffectBase(effect_type_) {}
  192. T& GetParams() {
  193. return internal_params;
  194. }
  195. const T& GetParams() const {
  196. return internal_params;
  197. }
  198. private:
  199. T internal_params{};
  200. };
  201. class EffectStubbed : public EffectBase {
  202. public:
  203. explicit EffectStubbed();
  204. ~EffectStubbed() override;
  205. void Update(EffectInfo::InParams& in_params) override;
  206. void UpdateForCommandGeneration() override;
  207. };
  208. struct I3dl2ReverbState {
  209. f32 lowpass_0{};
  210. f32 lowpass_1{};
  211. f32 lowpass_2{};
  212. DelayLineBase early_delay_line{};
  213. std::array<u32, AudioCommon::I3DL2REVERB_TAPS> early_tap_steps{};
  214. f32 early_gain{};
  215. f32 late_gain{};
  216. u32 early_to_late_taps{};
  217. std::array<DelayLineBase, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> fdn_delay_line{};
  218. std::array<DelayLineAllPass, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> decay_delay_line0{};
  219. std::array<DelayLineAllPass, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> decay_delay_line1{};
  220. f32 last_reverb_echo{};
  221. DelayLineBase center_delay_line{};
  222. std::array<std::array<f32, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT>, 3> lpf_coefficients{};
  223. std::array<f32, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> shelf_filter{};
  224. f32 dry_gain{};
  225. };
  226. class EffectI3dl2Reverb : public EffectGeneric<I3dl2ReverbParams> {
  227. public:
  228. explicit EffectI3dl2Reverb();
  229. ~EffectI3dl2Reverb() override;
  230. void Update(EffectInfo::InParams& in_params) override;
  231. void UpdateForCommandGeneration() override;
  232. I3dl2ReverbState& GetState();
  233. const I3dl2ReverbState& GetState() const;
  234. private:
  235. bool skipped = false;
  236. I3dl2ReverbState state{};
  237. };
  238. class EffectBiquadFilter : public EffectGeneric<BiquadFilterParams> {
  239. public:
  240. explicit EffectBiquadFilter();
  241. ~EffectBiquadFilter() override;
  242. void Update(EffectInfo::InParams& in_params) override;
  243. void UpdateForCommandGeneration() override;
  244. };
  245. class EffectAuxInfo : public EffectGeneric<AuxInfo> {
  246. public:
  247. explicit EffectAuxInfo();
  248. ~EffectAuxInfo() override;
  249. void Update(EffectInfo::InParams& in_params) override;
  250. void UpdateForCommandGeneration() override;
  251. [[nodiscard]] VAddr GetSendInfo() const;
  252. [[nodiscard]] VAddr GetSendBuffer() const;
  253. [[nodiscard]] VAddr GetRecvInfo() const;
  254. [[nodiscard]] VAddr GetRecvBuffer() const;
  255. private:
  256. VAddr send_info{};
  257. VAddr send_buffer{};
  258. VAddr recv_info{};
  259. VAddr recv_buffer{};
  260. bool skipped = false;
  261. AuxAddress addresses{};
  262. };
  263. class EffectDelay : public EffectGeneric<DelayParams> {
  264. public:
  265. explicit EffectDelay();
  266. ~EffectDelay() override;
  267. void Update(EffectInfo::InParams& in_params) override;
  268. void UpdateForCommandGeneration() override;
  269. private:
  270. bool skipped = false;
  271. };
  272. class EffectBufferMixer : public EffectGeneric<BufferMixerParams> {
  273. public:
  274. explicit EffectBufferMixer();
  275. ~EffectBufferMixer() override;
  276. void Update(EffectInfo::InParams& in_params) override;
  277. void UpdateForCommandGeneration() override;
  278. };
  279. class EffectReverb : public EffectGeneric<ReverbParams> {
  280. public:
  281. explicit EffectReverb();
  282. ~EffectReverb() override;
  283. void Update(EffectInfo::InParams& in_params) override;
  284. void UpdateForCommandGeneration() override;
  285. private:
  286. bool skipped = false;
  287. };
  288. class EffectContext {
  289. public:
  290. explicit EffectContext(std::size_t effect_count_);
  291. ~EffectContext();
  292. [[nodiscard]] std::size_t GetCount() const;
  293. [[nodiscard]] EffectBase* GetInfo(std::size_t i);
  294. [[nodiscard]] EffectBase* RetargetEffect(std::size_t i, EffectType effect);
  295. [[nodiscard]] const EffectBase* GetInfo(std::size_t i) const;
  296. private:
  297. std::size_t effect_count{};
  298. std::vector<std::unique_ptr<EffectBase>> effects;
  299. };
  300. } // namespace AudioCore