texture_cache.h 101 KB

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  1. // SPDX-FileCopyrightText: 2023 yuzu Emulator Project
  2. // SPDX-License-Identifier: GPL-3.0-or-later
  3. #pragma once
  4. #include <unordered_set>
  5. #include <boost/container/small_vector.hpp>
  6. #include "common/alignment.h"
  7. #include "common/settings.h"
  8. #include "core/memory.h"
  9. #include "video_core/control/channel_state.h"
  10. #include "video_core/dirty_flags.h"
  11. #include "video_core/engines/kepler_compute.h"
  12. #include "video_core/texture_cache/image_view_base.h"
  13. #include "video_core/texture_cache/samples_helper.h"
  14. #include "video_core/texture_cache/texture_cache_base.h"
  15. #include "video_core/texture_cache/util.h"
  16. namespace VideoCommon {
  17. using Tegra::Texture::TICEntry;
  18. using Tegra::Texture::TSCEntry;
  19. using VideoCore::Surface::GetFormatType;
  20. using VideoCore::Surface::PixelFormat;
  21. using VideoCore::Surface::SurfaceType;
  22. using namespace Common::Literals;
  23. template <class P>
  24. TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface& rasterizer_)
  25. : runtime{runtime_}, rasterizer{rasterizer_} {
  26. // Configure null sampler
  27. TSCEntry sampler_descriptor{};
  28. sampler_descriptor.min_filter.Assign(Tegra::Texture::TextureFilter::Linear);
  29. sampler_descriptor.mag_filter.Assign(Tegra::Texture::TextureFilter::Linear);
  30. sampler_descriptor.mipmap_filter.Assign(Tegra::Texture::TextureMipmapFilter::Linear);
  31. sampler_descriptor.cubemap_anisotropy.Assign(1);
  32. // These values were chosen based on typical peak swizzle data sizes seen in some titles
  33. static constexpr size_t SWIZZLE_DATA_BUFFER_INITIAL_CAPACITY = 8_MiB;
  34. static constexpr size_t UNSWIZZLE_DATA_BUFFER_INITIAL_CAPACITY = 1_MiB;
  35. swizzle_data_buffer.resize_destructive(SWIZZLE_DATA_BUFFER_INITIAL_CAPACITY);
  36. unswizzle_data_buffer.resize_destructive(UNSWIZZLE_DATA_BUFFER_INITIAL_CAPACITY);
  37. // Make sure the first index is reserved for the null resources
  38. // This way the null resource becomes a compile time constant
  39. void(slot_images.insert(NullImageParams{}));
  40. void(slot_image_views.insert(runtime, NullImageViewParams{}));
  41. void(slot_samplers.insert(runtime, sampler_descriptor));
  42. if constexpr (HAS_DEVICE_MEMORY_INFO) {
  43. const s64 device_memory = static_cast<s64>(runtime.GetDeviceLocalMemory());
  44. const s64 min_spacing_expected = device_memory - 1_GiB;
  45. const s64 min_spacing_critical = device_memory - 512_MiB;
  46. const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD);
  47. const s64 min_vacancy_expected = (6 * mem_threshold) / 10;
  48. const s64 min_vacancy_critical = (3 * mem_threshold) / 10;
  49. expected_memory = static_cast<u64>(
  50. std::max(std::min(device_memory - min_vacancy_expected, min_spacing_expected),
  51. DEFAULT_EXPECTED_MEMORY));
  52. critical_memory = static_cast<u64>(
  53. std::max(std::min(device_memory - min_vacancy_critical, min_spacing_critical),
  54. DEFAULT_CRITICAL_MEMORY));
  55. minimum_memory = static_cast<u64>((device_memory - mem_threshold) / 2);
  56. } else {
  57. expected_memory = DEFAULT_EXPECTED_MEMORY + 512_MiB;
  58. critical_memory = DEFAULT_CRITICAL_MEMORY + 1_GiB;
  59. minimum_memory = 0;
  60. }
  61. }
  62. template <class P>
  63. void TextureCache<P>::RunGarbageCollector() {
  64. bool high_priority_mode = total_used_memory >= expected_memory;
  65. bool aggressive_mode = total_used_memory >= critical_memory;
  66. const u64 ticks_to_destroy = aggressive_mode ? 10ULL : high_priority_mode ? 25ULL : 50ULL;
  67. size_t num_iterations = aggressive_mode ? 40 : (high_priority_mode ? 20 : 10);
  68. const auto clean_up = [this, &num_iterations, &high_priority_mode,
  69. &aggressive_mode](ImageId image_id) {
  70. if (num_iterations == 0) {
  71. return true;
  72. }
  73. --num_iterations;
  74. auto& image = slot_images[image_id];
  75. if (True(image.flags & ImageFlagBits::IsDecoding)) {
  76. // This image is still being decoded, deleting it will invalidate the slot
  77. // used by the async decoder thread.
  78. return false;
  79. }
  80. if (!aggressive_mode && True(image.flags & ImageFlagBits::CostlyLoad)) {
  81. return false;
  82. }
  83. const bool must_download =
  84. image.IsSafeDownload() && False(image.flags & ImageFlagBits::BadOverlap);
  85. if (!high_priority_mode && must_download) {
  86. return false;
  87. }
  88. if (must_download) {
  89. auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
  90. const auto copies = FullDownloadCopies(image.info);
  91. image.DownloadMemory(map, copies);
  92. runtime.Finish();
  93. SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span,
  94. swizzle_data_buffer);
  95. }
  96. if (True(image.flags & ImageFlagBits::Tracked)) {
  97. UntrackImage(image, image_id);
  98. }
  99. UnregisterImage(image_id);
  100. DeleteImage(image_id, image.scale_tick > frame_tick + 5);
  101. if (total_used_memory < critical_memory) {
  102. if (aggressive_mode) {
  103. // Sink the aggresiveness.
  104. num_iterations >>= 2;
  105. aggressive_mode = false;
  106. return false;
  107. }
  108. if (high_priority_mode && total_used_memory < expected_memory) {
  109. num_iterations >>= 1;
  110. high_priority_mode = false;
  111. }
  112. }
  113. return false;
  114. };
  115. lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, clean_up);
  116. }
  117. template <class P>
  118. void TextureCache<P>::TickFrame() {
  119. // If we can obtain the memory info, use it instead of the estimate.
  120. if (runtime.CanReportMemoryUsage()) {
  121. total_used_memory = runtime.GetDeviceMemoryUsage();
  122. }
  123. if (total_used_memory > minimum_memory) {
  124. RunGarbageCollector();
  125. }
  126. sentenced_images.Tick();
  127. sentenced_framebuffers.Tick();
  128. sentenced_image_view.Tick();
  129. TickAsyncDecode();
  130. runtime.TickFrame();
  131. ++frame_tick;
  132. if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
  133. for (auto& buffer : async_buffers_death_ring) {
  134. runtime.FreeDeferredStagingBuffer(buffer);
  135. }
  136. async_buffers_death_ring.clear();
  137. }
  138. }
  139. template <class P>
  140. const typename P::ImageView& TextureCache<P>::GetImageView(ImageViewId id) const noexcept {
  141. return slot_image_views[id];
  142. }
  143. template <class P>
  144. typename P::ImageView& TextureCache<P>::GetImageView(ImageViewId id) noexcept {
  145. return slot_image_views[id];
  146. }
  147. template <class P>
  148. typename P::ImageView& TextureCache<P>::GetImageView(u32 index) noexcept {
  149. const auto image_view_id = VisitImageView(channel_state->graphics_image_table,
  150. channel_state->graphics_image_view_ids, index);
  151. return slot_image_views[image_view_id];
  152. }
  153. template <class P>
  154. void TextureCache<P>::MarkModification(ImageId id) noexcept {
  155. MarkModification(slot_images[id]);
  156. }
  157. template <class P>
  158. template <bool has_blacklists>
  159. void TextureCache<P>::FillGraphicsImageViews(std::span<ImageViewInOut> views) {
  160. FillImageViews<has_blacklists>(channel_state->graphics_image_table,
  161. channel_state->graphics_image_view_ids, views);
  162. }
  163. template <class P>
  164. void TextureCache<P>::FillComputeImageViews(std::span<ImageViewInOut> views) {
  165. FillImageViews<true>(channel_state->compute_image_table, channel_state->compute_image_view_ids,
  166. views);
  167. }
  168. template <class P>
  169. void TextureCache<P>::CheckFeedbackLoop(std::span<const ImageViewInOut> views) {
  170. if (!Settings::values.barrier_feedback_loops.GetValue()) {
  171. return;
  172. }
  173. const bool requires_barrier = [&] {
  174. for (const auto& view : views) {
  175. if (!view.id) {
  176. continue;
  177. }
  178. auto& image_view = slot_image_views[view.id];
  179. // Check color targets
  180. for (const auto& ct_view_id : render_targets.color_buffer_ids) {
  181. if (ct_view_id) {
  182. auto& ct_view = slot_image_views[ct_view_id];
  183. if (image_view.image_id == ct_view.image_id) {
  184. return true;
  185. }
  186. }
  187. }
  188. // Check zeta target
  189. if (render_targets.depth_buffer_id) {
  190. auto& zt_view = slot_image_views[render_targets.depth_buffer_id];
  191. if (image_view.image_id == zt_view.image_id) {
  192. return true;
  193. }
  194. }
  195. }
  196. return false;
  197. }();
  198. if (requires_barrier) {
  199. runtime.BarrierFeedbackLoop();
  200. }
  201. }
  202. template <class P>
  203. typename P::Sampler* TextureCache<P>::GetGraphicsSampler(u32 index) {
  204. return &slot_samplers[GetGraphicsSamplerId(index)];
  205. }
  206. template <class P>
  207. typename P::Sampler* TextureCache<P>::GetComputeSampler(u32 index) {
  208. return &slot_samplers[GetComputeSamplerId(index)];
  209. }
  210. template <class P>
  211. SamplerId TextureCache<P>::GetGraphicsSamplerId(u32 index) {
  212. if (index > channel_state->graphics_sampler_table.Limit()) {
  213. LOG_DEBUG(HW_GPU, "Invalid sampler index={}", index);
  214. return NULL_SAMPLER_ID;
  215. }
  216. const auto [descriptor, is_new] = channel_state->graphics_sampler_table.Read(index);
  217. SamplerId& id = channel_state->graphics_sampler_ids[index];
  218. if (is_new) {
  219. id = FindSampler(descriptor);
  220. }
  221. return id;
  222. }
  223. template <class P>
  224. SamplerId TextureCache<P>::GetComputeSamplerId(u32 index) {
  225. if (index > channel_state->compute_sampler_table.Limit()) {
  226. LOG_DEBUG(HW_GPU, "Invalid sampler index={}", index);
  227. return NULL_SAMPLER_ID;
  228. }
  229. const auto [descriptor, is_new] = channel_state->compute_sampler_table.Read(index);
  230. SamplerId& id = channel_state->compute_sampler_ids[index];
  231. if (is_new) {
  232. id = FindSampler(descriptor);
  233. }
  234. return id;
  235. }
  236. template <class P>
  237. const typename P::Sampler& TextureCache<P>::GetSampler(SamplerId id) const noexcept {
  238. return slot_samplers[id];
  239. }
  240. template <class P>
  241. typename P::Sampler& TextureCache<P>::GetSampler(SamplerId id) noexcept {
  242. return slot_samplers[id];
  243. }
  244. template <class P>
  245. void TextureCache<P>::SynchronizeGraphicsDescriptors() {
  246. using SamplerBinding = Tegra::Engines::Maxwell3D::Regs::SamplerBinding;
  247. const bool linked_tsc = maxwell3d->regs.sampler_binding == SamplerBinding::ViaHeaderBinding;
  248. const u32 tic_limit = maxwell3d->regs.tex_header.limit;
  249. const u32 tsc_limit = linked_tsc ? tic_limit : maxwell3d->regs.tex_sampler.limit;
  250. if (channel_state->graphics_sampler_table.Synchronize(maxwell3d->regs.tex_sampler.Address(),
  251. tsc_limit)) {
  252. channel_state->graphics_sampler_ids.resize(tsc_limit + 1, CORRUPT_ID);
  253. }
  254. if (channel_state->graphics_image_table.Synchronize(maxwell3d->regs.tex_header.Address(),
  255. tic_limit)) {
  256. channel_state->graphics_image_view_ids.resize(tic_limit + 1, CORRUPT_ID);
  257. }
  258. }
  259. template <class P>
  260. void TextureCache<P>::SynchronizeComputeDescriptors() {
  261. const bool linked_tsc = kepler_compute->launch_description.linked_tsc;
  262. const u32 tic_limit = kepler_compute->regs.tic.limit;
  263. const u32 tsc_limit = linked_tsc ? tic_limit : kepler_compute->regs.tsc.limit;
  264. const GPUVAddr tsc_gpu_addr = kepler_compute->regs.tsc.Address();
  265. if (channel_state->compute_sampler_table.Synchronize(tsc_gpu_addr, tsc_limit)) {
  266. channel_state->compute_sampler_ids.resize(tsc_limit + 1, CORRUPT_ID);
  267. }
  268. if (channel_state->compute_image_table.Synchronize(kepler_compute->regs.tic.Address(),
  269. tic_limit)) {
  270. channel_state->compute_image_view_ids.resize(tic_limit + 1, CORRUPT_ID);
  271. }
  272. }
  273. template <class P>
  274. bool TextureCache<P>::RescaleRenderTargets() {
  275. auto& flags = maxwell3d->dirty.flags;
  276. u32 scale_rating = 0;
  277. bool rescaled = false;
  278. std::array<ImageId, NUM_RT> tmp_color_images{};
  279. ImageId tmp_depth_image{};
  280. do {
  281. flags[Dirty::RenderTargets] = false;
  282. has_deleted_images = false;
  283. // Render target control is used on all render targets, so force look ups when this one is
  284. // up
  285. const bool force = flags[Dirty::RenderTargetControl];
  286. flags[Dirty::RenderTargetControl] = false;
  287. scale_rating = 0;
  288. bool any_rescaled = false;
  289. bool can_rescale = true;
  290. const auto check_rescale = [&](ImageViewId view_id, ImageId& id_save) {
  291. if (view_id != NULL_IMAGE_VIEW_ID && view_id != ImageViewId{}) {
  292. const auto& view = slot_image_views[view_id];
  293. const auto image_id = view.image_id;
  294. id_save = image_id;
  295. auto& image = slot_images[image_id];
  296. can_rescale &= ImageCanRescale(image);
  297. any_rescaled |= True(image.flags & ImageFlagBits::Rescaled) ||
  298. GetFormatType(image.info.format) != SurfaceType::ColorTexture;
  299. scale_rating = std::max<u32>(scale_rating, image.scale_tick <= frame_tick
  300. ? image.scale_rating + 1U
  301. : image.scale_rating);
  302. } else {
  303. id_save = CORRUPT_ID;
  304. }
  305. };
  306. for (size_t index = 0; index < NUM_RT; ++index) {
  307. ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
  308. if (flags[Dirty::ColorBuffer0 + index] || force) {
  309. flags[Dirty::ColorBuffer0 + index] = false;
  310. BindRenderTarget(&color_buffer_id, FindColorBuffer(index));
  311. }
  312. check_rescale(color_buffer_id, tmp_color_images[index]);
  313. }
  314. if (flags[Dirty::ZetaBuffer] || force) {
  315. flags[Dirty::ZetaBuffer] = false;
  316. BindRenderTarget(&render_targets.depth_buffer_id, FindDepthBuffer());
  317. }
  318. check_rescale(render_targets.depth_buffer_id, tmp_depth_image);
  319. if (can_rescale) {
  320. rescaled = any_rescaled || scale_rating >= 2;
  321. const auto scale_up = [this](ImageId image_id) {
  322. if (image_id != CORRUPT_ID) {
  323. Image& image = slot_images[image_id];
  324. ScaleUp(image);
  325. }
  326. };
  327. if (rescaled) {
  328. for (size_t index = 0; index < NUM_RT; ++index) {
  329. scale_up(tmp_color_images[index]);
  330. }
  331. scale_up(tmp_depth_image);
  332. scale_rating = 2;
  333. }
  334. } else {
  335. rescaled = false;
  336. const auto scale_down = [this](ImageId image_id) {
  337. if (image_id != CORRUPT_ID) {
  338. Image& image = slot_images[image_id];
  339. ScaleDown(image);
  340. }
  341. };
  342. for (size_t index = 0; index < NUM_RT; ++index) {
  343. scale_down(tmp_color_images[index]);
  344. }
  345. scale_down(tmp_depth_image);
  346. scale_rating = 1;
  347. }
  348. } while (has_deleted_images);
  349. const auto set_rating = [this, scale_rating](ImageId image_id) {
  350. if (image_id != CORRUPT_ID) {
  351. Image& image = slot_images[image_id];
  352. image.scale_rating = scale_rating;
  353. if (image.scale_tick <= frame_tick) {
  354. image.scale_tick = frame_tick + 1;
  355. }
  356. }
  357. };
  358. for (size_t index = 0; index < NUM_RT; ++index) {
  359. set_rating(tmp_color_images[index]);
  360. }
  361. set_rating(tmp_depth_image);
  362. return rescaled;
  363. }
  364. template <class P>
  365. void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
  366. using namespace VideoCommon::Dirty;
  367. auto& flags = maxwell3d->dirty.flags;
  368. if (!flags[Dirty::RenderTargets]) {
  369. for (size_t index = 0; index < NUM_RT; ++index) {
  370. ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
  371. PrepareImageView(color_buffer_id, true, is_clear && IsFullClear(color_buffer_id));
  372. }
  373. const ImageViewId depth_buffer_id = render_targets.depth_buffer_id;
  374. PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id));
  375. return;
  376. }
  377. const bool rescaled = RescaleRenderTargets();
  378. if (is_rescaling != rescaled) {
  379. flags[Dirty::RescaleViewports] = true;
  380. flags[Dirty::RescaleScissors] = true;
  381. is_rescaling = rescaled;
  382. }
  383. for (size_t index = 0; index < NUM_RT; ++index) {
  384. ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
  385. PrepareImageView(color_buffer_id, true, is_clear && IsFullClear(color_buffer_id));
  386. }
  387. const ImageViewId depth_buffer_id = render_targets.depth_buffer_id;
  388. PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id));
  389. for (size_t index = 0; index < NUM_RT; ++index) {
  390. render_targets.draw_buffers[index] = static_cast<u8>(maxwell3d->regs.rt_control.Map(index));
  391. }
  392. u32 up_scale = 1;
  393. u32 down_shift = 0;
  394. if (is_rescaling) {
  395. up_scale = Settings::values.resolution_info.up_scale;
  396. down_shift = Settings::values.resolution_info.down_shift;
  397. }
  398. render_targets.size = Extent2D{
  399. (maxwell3d->regs.surface_clip.width * up_scale) >> down_shift,
  400. (maxwell3d->regs.surface_clip.height * up_scale) >> down_shift,
  401. };
  402. render_targets.is_rescaled = is_rescaling;
  403. flags[Dirty::DepthBiasGlobal] = true;
  404. }
  405. template <class P>
  406. typename P::Framebuffer* TextureCache<P>::GetFramebuffer() {
  407. return &slot_framebuffers[GetFramebufferId(render_targets)];
  408. }
  409. template <class P>
  410. template <bool has_blacklists>
  411. void TextureCache<P>::FillImageViews(DescriptorTable<TICEntry>& table,
  412. std::span<ImageViewId> cached_image_view_ids,
  413. std::span<ImageViewInOut> views) {
  414. bool has_blacklisted = false;
  415. do {
  416. has_deleted_images = false;
  417. if constexpr (has_blacklists) {
  418. has_blacklisted = false;
  419. }
  420. for (ImageViewInOut& view : views) {
  421. view.id = VisitImageView(table, cached_image_view_ids, view.index);
  422. if constexpr (has_blacklists) {
  423. if (view.blacklist && view.id != NULL_IMAGE_VIEW_ID) {
  424. const ImageViewBase& image_view{slot_image_views[view.id]};
  425. auto& image = slot_images[image_view.image_id];
  426. has_blacklisted |= ScaleDown(image);
  427. image.scale_rating = 0;
  428. }
  429. }
  430. }
  431. } while (has_deleted_images || (has_blacklists && has_blacklisted));
  432. }
  433. template <class P>
  434. ImageViewId TextureCache<P>::VisitImageView(DescriptorTable<TICEntry>& table,
  435. std::span<ImageViewId> cached_image_view_ids,
  436. u32 index) {
  437. if (index > table.Limit()) {
  438. LOG_DEBUG(HW_GPU, "Invalid image view index={}", index);
  439. return NULL_IMAGE_VIEW_ID;
  440. }
  441. const auto [descriptor, is_new] = table.Read(index);
  442. ImageViewId& image_view_id = cached_image_view_ids[index];
  443. if (is_new) {
  444. image_view_id = FindImageView(descriptor);
  445. }
  446. if (image_view_id != NULL_IMAGE_VIEW_ID) {
  447. PrepareImageView(image_view_id, false, false);
  448. }
  449. return image_view_id;
  450. }
  451. template <class P>
  452. FramebufferId TextureCache<P>::GetFramebufferId(const RenderTargets& key) {
  453. const auto [pair, is_new] = framebuffers.try_emplace(key);
  454. FramebufferId& framebuffer_id = pair->second;
  455. if (!is_new) {
  456. return framebuffer_id;
  457. }
  458. std::array<ImageView*, NUM_RT> color_buffers;
  459. std::ranges::transform(key.color_buffer_ids, color_buffers.begin(),
  460. [this](ImageViewId id) { return id ? &slot_image_views[id] : nullptr; });
  461. ImageView* const depth_buffer =
  462. key.depth_buffer_id ? &slot_image_views[key.depth_buffer_id] : nullptr;
  463. framebuffer_id = slot_framebuffers.insert(runtime, color_buffers, depth_buffer, key);
  464. return framebuffer_id;
  465. }
  466. template <class P>
  467. void TextureCache<P>::WriteMemory(VAddr cpu_addr, size_t size) {
  468. ForEachImageInRegion(cpu_addr, size, [this](ImageId image_id, Image& image) {
  469. if (True(image.flags & ImageFlagBits::CpuModified)) {
  470. return;
  471. }
  472. image.flags |= ImageFlagBits::CpuModified;
  473. if (True(image.flags & ImageFlagBits::Tracked)) {
  474. UntrackImage(image, image_id);
  475. }
  476. });
  477. }
  478. template <class P>
  479. void TextureCache<P>::DownloadMemory(VAddr cpu_addr, size_t size) {
  480. boost::container::small_vector<ImageId, 16> images;
  481. ForEachImageInRegion(cpu_addr, size, [&images](ImageId image_id, ImageBase& image) {
  482. if (!image.IsSafeDownload()) {
  483. return;
  484. }
  485. image.flags &= ~ImageFlagBits::GpuModified;
  486. images.push_back(image_id);
  487. });
  488. if (images.empty()) {
  489. return;
  490. }
  491. std::ranges::sort(images, [this](ImageId lhs, ImageId rhs) {
  492. return slot_images[lhs].modification_tick < slot_images[rhs].modification_tick;
  493. });
  494. for (const ImageId image_id : images) {
  495. Image& image = slot_images[image_id];
  496. auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
  497. const auto copies = FullDownloadCopies(image.info);
  498. image.DownloadMemory(map, copies);
  499. runtime.Finish();
  500. SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span,
  501. swizzle_data_buffer);
  502. }
  503. }
  504. template <class P>
  505. std::optional<VideoCore::RasterizerDownloadArea> TextureCache<P>::GetFlushArea(VAddr cpu_addr,
  506. u64 size) {
  507. std::optional<VideoCore::RasterizerDownloadArea> area{};
  508. ForEachImageInRegion(cpu_addr, size, [&](ImageId, ImageBase& image) {
  509. if (False(image.flags & ImageFlagBits::GpuModified)) {
  510. return;
  511. }
  512. if (!area) {
  513. area.emplace();
  514. area->start_address = cpu_addr;
  515. area->end_address = cpu_addr + size;
  516. area->preemtive = true;
  517. }
  518. area->start_address = std::min(area->start_address, image.cpu_addr);
  519. area->end_address = std::max(area->end_address, image.cpu_addr_end);
  520. for (auto image_view_id : image.image_view_ids) {
  521. auto& image_view = slot_image_views[image_view_id];
  522. image_view.flags |= ImageViewFlagBits::PreemtiveDownload;
  523. }
  524. area->preemtive &= image.info.forced_flushed;
  525. image.info.forced_flushed = true;
  526. });
  527. return area;
  528. }
  529. template <class P>
  530. void TextureCache<P>::UnmapMemory(VAddr cpu_addr, size_t size) {
  531. boost::container::small_vector<ImageId, 16> deleted_images;
  532. ForEachImageInRegion(cpu_addr, size, [&](ImageId id, Image&) { deleted_images.push_back(id); });
  533. for (const ImageId id : deleted_images) {
  534. Image& image = slot_images[id];
  535. if (True(image.flags & ImageFlagBits::Tracked)) {
  536. UntrackImage(image, id);
  537. }
  538. UnregisterImage(id);
  539. DeleteImage(id);
  540. }
  541. }
  542. template <class P>
  543. void TextureCache<P>::UnmapGPUMemory(size_t as_id, GPUVAddr gpu_addr, size_t size) {
  544. boost::container::small_vector<ImageId, 16> deleted_images;
  545. ForEachImageInRegionGPU(as_id, gpu_addr, size,
  546. [&](ImageId id, Image&) { deleted_images.push_back(id); });
  547. for (const ImageId id : deleted_images) {
  548. Image& image = slot_images[id];
  549. if (True(image.flags & ImageFlagBits::CpuModified)) {
  550. continue;
  551. }
  552. image.flags |= ImageFlagBits::CpuModified;
  553. if (True(image.flags & ImageFlagBits::Remapped)) {
  554. continue;
  555. }
  556. image.flags |= ImageFlagBits::Remapped;
  557. if (True(image.flags & ImageFlagBits::Tracked)) {
  558. UntrackImage(image, id);
  559. }
  560. }
  561. }
  562. template <class P>
  563. bool TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
  564. const Tegra::Engines::Fermi2D::Surface& src,
  565. const Tegra::Engines::Fermi2D::Config& copy) {
  566. const auto result = GetBlitImages(dst, src, copy);
  567. if (!result) {
  568. return false;
  569. }
  570. const BlitImages images = *result;
  571. const ImageId dst_id = images.dst_id;
  572. const ImageId src_id = images.src_id;
  573. PrepareImage(src_id, false, false);
  574. PrepareImage(dst_id, true, false);
  575. Image& dst_image = slot_images[dst_id];
  576. Image& src_image = slot_images[src_id];
  577. bool is_src_rescaled = True(src_image.flags & ImageFlagBits::Rescaled);
  578. bool is_dst_rescaled = True(dst_image.flags & ImageFlagBits::Rescaled);
  579. const bool is_resolve = src_image.info.num_samples != 1 && dst_image.info.num_samples == 1;
  580. if (is_src_rescaled != is_dst_rescaled) {
  581. if (ImageCanRescale(src_image)) {
  582. ScaleUp(src_image);
  583. is_src_rescaled = True(src_image.flags & ImageFlagBits::Rescaled);
  584. if (is_resolve) {
  585. dst_image.info.rescaleable = true;
  586. for (const auto& alias : dst_image.aliased_images) {
  587. Image& other_image = slot_images[alias.id];
  588. other_image.info.rescaleable = true;
  589. }
  590. }
  591. }
  592. if (ImageCanRescale(dst_image)) {
  593. ScaleUp(dst_image);
  594. is_dst_rescaled = True(dst_image.flags & ImageFlagBits::Rescaled);
  595. }
  596. }
  597. if (is_resolve && (is_src_rescaled != is_dst_rescaled)) {
  598. // A resolve requires both images to be the same dimensions. Resize down if needed.
  599. ScaleDown(src_image);
  600. ScaleDown(dst_image);
  601. is_src_rescaled = True(src_image.flags & ImageFlagBits::Rescaled);
  602. is_dst_rescaled = True(dst_image.flags & ImageFlagBits::Rescaled);
  603. }
  604. const auto& resolution = Settings::values.resolution_info;
  605. const auto scale_region = [&](Region2D& region) {
  606. region.start.x = resolution.ScaleUp(region.start.x);
  607. region.start.y = resolution.ScaleUp(region.start.y);
  608. region.end.x = resolution.ScaleUp(region.end.x);
  609. region.end.y = resolution.ScaleUp(region.end.y);
  610. };
  611. // TODO: Deduplicate
  612. const std::optional src_base = src_image.TryFindBase(src.Address());
  613. const SubresourceRange src_range{.base = src_base.value(), .extent = {1, 1}};
  614. const ImageViewInfo src_view_info(ImageViewType::e2D, images.src_format, src_range);
  615. const auto [src_framebuffer_id, src_view_id] = RenderTargetFromImage(src_id, src_view_info);
  616. const auto [src_samples_x, src_samples_y] = SamplesLog2(src_image.info.num_samples);
  617. Region2D src_region{
  618. Offset2D{.x = copy.src_x0 >> src_samples_x, .y = copy.src_y0 >> src_samples_y},
  619. Offset2D{.x = copy.src_x1 >> src_samples_x, .y = copy.src_y1 >> src_samples_y},
  620. };
  621. if (is_src_rescaled) {
  622. scale_region(src_region);
  623. }
  624. const std::optional dst_base = dst_image.TryFindBase(dst.Address());
  625. const SubresourceRange dst_range{.base = dst_base.value(), .extent = {1, 1}};
  626. const ImageViewInfo dst_view_info(ImageViewType::e2D, images.dst_format, dst_range);
  627. const auto [dst_framebuffer_id, dst_view_id] = RenderTargetFromImage(dst_id, dst_view_info);
  628. const auto [dst_samples_x, dst_samples_y] = SamplesLog2(dst_image.info.num_samples);
  629. Region2D dst_region{
  630. Offset2D{.x = copy.dst_x0 >> dst_samples_x, .y = copy.dst_y0 >> dst_samples_y},
  631. Offset2D{.x = copy.dst_x1 >> dst_samples_x, .y = copy.dst_y1 >> dst_samples_y},
  632. };
  633. if (is_dst_rescaled) {
  634. scale_region(dst_region);
  635. }
  636. // Always call this after src_framebuffer_id was queried, as the address might be invalidated.
  637. Framebuffer* const dst_framebuffer = &slot_framebuffers[dst_framebuffer_id];
  638. if constexpr (FRAMEBUFFER_BLITS) {
  639. // OpenGL blits from framebuffers, not images
  640. Framebuffer* const src_framebuffer = &slot_framebuffers[src_framebuffer_id];
  641. runtime.BlitFramebuffer(dst_framebuffer, src_framebuffer, dst_region, src_region,
  642. copy.filter, copy.operation);
  643. } else {
  644. // Vulkan can blit images, but it lacks format reinterpretations
  645. // Provide a framebuffer in case it's necessary
  646. ImageView& dst_view = slot_image_views[dst_view_id];
  647. ImageView& src_view = slot_image_views[src_view_id];
  648. runtime.BlitImage(dst_framebuffer, dst_view, src_view, dst_region, src_region, copy.filter,
  649. copy.operation);
  650. }
  651. return true;
  652. }
  653. template <class P>
  654. typename P::ImageView* TextureCache<P>::TryFindFramebufferImageView(
  655. const Tegra::FramebufferConfig& config, VAddr cpu_addr) {
  656. // TODO: Properly implement this
  657. const auto it = page_table.find(cpu_addr >> YUZU_PAGEBITS);
  658. if (it == page_table.end()) {
  659. return nullptr;
  660. }
  661. const auto& image_map_ids = it->second;
  662. boost::container::small_vector<ImageId, 4> valid_image_ids;
  663. for (const ImageMapId map_id : image_map_ids) {
  664. const ImageMapView& map = slot_map_views[map_id];
  665. const ImageBase& image = slot_images[map.image_id];
  666. if (image.cpu_addr != cpu_addr) {
  667. continue;
  668. }
  669. if (image.image_view_ids.empty()) {
  670. continue;
  671. }
  672. valid_image_ids.push_back(map.image_id);
  673. }
  674. const auto view_format = [&]() {
  675. switch (config.pixel_format) {
  676. case Service::android::PixelFormat::Rgb565:
  677. return PixelFormat::R5G6B5_UNORM;
  678. case Service::android::PixelFormat::Bgra8888:
  679. return PixelFormat::B8G8R8A8_UNORM;
  680. default:
  681. return PixelFormat::A8B8G8R8_UNORM;
  682. }
  683. }();
  684. const auto GetImageViewForFramebuffer = [&](ImageId image_id) {
  685. const ImageViewInfo info{ImageViewType::e2D, view_format};
  686. return &slot_image_views[FindOrEmplaceImageView(image_id, info)];
  687. };
  688. if (valid_image_ids.size() == 1) [[likely]] {
  689. return GetImageViewForFramebuffer(valid_image_ids.front());
  690. }
  691. if (valid_image_ids.size() > 0) [[unlikely]] {
  692. auto most_recent = std::ranges::max_element(valid_image_ids, [&](auto a, auto b) {
  693. return slot_images[a].modification_tick < slot_images[b].modification_tick;
  694. });
  695. return GetImageViewForFramebuffer(*most_recent);
  696. }
  697. return nullptr;
  698. }
  699. template <class P>
  700. bool TextureCache<P>::HasUncommittedFlushes() const noexcept {
  701. return !uncommitted_downloads.empty();
  702. }
  703. template <class P>
  704. bool TextureCache<P>::ShouldWaitAsyncFlushes() const noexcept {
  705. return !committed_downloads.empty() && !committed_downloads.front().empty();
  706. }
  707. template <class P>
  708. void TextureCache<P>::CommitAsyncFlushes() {
  709. // This is intentionally passing the value by copy
  710. if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
  711. auto& download_ids = uncommitted_downloads;
  712. if (download_ids.empty()) {
  713. committed_downloads.emplace_back(std::move(uncommitted_downloads));
  714. uncommitted_downloads.clear();
  715. async_buffers.emplace_back(std::move(uncommitted_async_buffers));
  716. uncommitted_async_buffers.clear();
  717. return;
  718. }
  719. size_t total_size_bytes = 0;
  720. size_t last_async_buffer_id = uncommitted_async_buffers.size();
  721. bool any_none_dma = false;
  722. for (PendingDownload& download_info : download_ids) {
  723. if (download_info.is_swizzle) {
  724. total_size_bytes +=
  725. Common::AlignUp(slot_images[download_info.object_id].unswizzled_size_bytes, 64);
  726. any_none_dma = true;
  727. download_info.async_buffer_id = last_async_buffer_id;
  728. }
  729. }
  730. if (any_none_dma) {
  731. auto download_map = runtime.DownloadStagingBuffer(total_size_bytes, true);
  732. for (const PendingDownload& download_info : download_ids) {
  733. if (download_info.is_swizzle) {
  734. Image& image = slot_images[download_info.object_id];
  735. const auto copies = FullDownloadCopies(image.info);
  736. image.DownloadMemory(download_map, copies);
  737. download_map.offset += Common::AlignUp(image.unswizzled_size_bytes, 64);
  738. }
  739. }
  740. uncommitted_async_buffers.emplace_back(download_map);
  741. }
  742. async_buffers.emplace_back(std::move(uncommitted_async_buffers));
  743. uncommitted_async_buffers.clear();
  744. }
  745. committed_downloads.emplace_back(std::move(uncommitted_downloads));
  746. uncommitted_downloads.clear();
  747. }
  748. template <class P>
  749. void TextureCache<P>::PopAsyncFlushes() {
  750. if (committed_downloads.empty()) {
  751. return;
  752. }
  753. if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
  754. const auto& download_ids = committed_downloads.front();
  755. if (download_ids.empty()) {
  756. committed_downloads.pop_front();
  757. async_buffers.pop_front();
  758. return;
  759. }
  760. auto download_map = std::move(async_buffers.front());
  761. for (size_t i = download_ids.size(); i > 0; i--) {
  762. auto& download_info = download_ids[i - 1];
  763. auto& download_buffer = download_map[download_info.async_buffer_id];
  764. if (download_info.is_swizzle) {
  765. const ImageBase& image = slot_images[download_info.object_id];
  766. const auto copies = FullDownloadCopies(image.info);
  767. download_buffer.offset -= Common::AlignUp(image.unswizzled_size_bytes, 64);
  768. std::span<u8> download_span =
  769. download_buffer.mapped_span.subspan(download_buffer.offset);
  770. SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, download_span,
  771. swizzle_data_buffer);
  772. } else {
  773. const BufferDownload& buffer_info = slot_buffer_downloads[download_info.object_id];
  774. std::span<u8> download_span =
  775. download_buffer.mapped_span.subspan(download_buffer.offset);
  776. gpu_memory->WriteBlockUnsafe(buffer_info.address, download_span.data(),
  777. buffer_info.size);
  778. slot_buffer_downloads.erase(download_info.object_id);
  779. }
  780. }
  781. for (auto& download_buffer : download_map) {
  782. async_buffers_death_ring.emplace_back(download_buffer);
  783. }
  784. committed_downloads.pop_front();
  785. async_buffers.pop_front();
  786. } else {
  787. const auto& download_ids = committed_downloads.front();
  788. if (download_ids.empty()) {
  789. committed_downloads.pop_front();
  790. return;
  791. }
  792. size_t total_size_bytes = 0;
  793. for (const PendingDownload& download_info : download_ids) {
  794. if (download_info.is_swizzle) {
  795. total_size_bytes += slot_images[download_info.object_id].unswizzled_size_bytes;
  796. }
  797. }
  798. auto download_map = runtime.DownloadStagingBuffer(total_size_bytes);
  799. const size_t original_offset = download_map.offset;
  800. for (const PendingDownload& download_info : download_ids) {
  801. if (!download_info.is_swizzle) {
  802. continue;
  803. }
  804. Image& image = slot_images[download_info.object_id];
  805. const auto copies = FullDownloadCopies(image.info);
  806. image.DownloadMemory(download_map, copies);
  807. download_map.offset += image.unswizzled_size_bytes;
  808. }
  809. // Wait for downloads to finish
  810. runtime.Finish();
  811. download_map.offset = original_offset;
  812. std::span<u8> download_span = download_map.mapped_span;
  813. for (const PendingDownload& download_info : download_ids) {
  814. if (!download_info.is_swizzle) {
  815. continue;
  816. }
  817. const ImageBase& image = slot_images[download_info.object_id];
  818. const auto copies = FullDownloadCopies(image.info);
  819. SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, download_span,
  820. swizzle_data_buffer);
  821. download_map.offset += image.unswizzled_size_bytes;
  822. download_span = download_span.subspan(image.unswizzled_size_bytes);
  823. }
  824. committed_downloads.pop_front();
  825. }
  826. }
  827. template <class P>
  828. ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand, bool is_upload) {
  829. const ImageInfo dst_info(operand);
  830. const ImageId dst_id = FindDMAImage(dst_info, operand.address);
  831. if (!dst_id) {
  832. return NULL_IMAGE_ID;
  833. }
  834. auto& image = slot_images[dst_id];
  835. if (False(image.flags & ImageFlagBits::GpuModified)) {
  836. // No need to waste time on an image that's synced with guest
  837. return NULL_IMAGE_ID;
  838. }
  839. if (image.info.type == ImageType::e3D) {
  840. // Don't accelerate 3D images.
  841. return NULL_IMAGE_ID;
  842. }
  843. if (!is_upload && !image.info.dma_downloaded) {
  844. // Force a full sync.
  845. image.info.dma_downloaded = true;
  846. return NULL_IMAGE_ID;
  847. }
  848. const auto base = image.TryFindBase(operand.address);
  849. if (!base) {
  850. return NULL_IMAGE_ID;
  851. }
  852. return dst_id;
  853. }
  854. template <class P>
  855. bool TextureCache<P>::IsRescaling() const noexcept {
  856. return is_rescaling;
  857. }
  858. template <class P>
  859. bool TextureCache<P>::IsRescaling(const ImageViewBase& image_view) const noexcept {
  860. if (image_view.type == ImageViewType::Buffer) {
  861. return false;
  862. }
  863. const ImageBase& image = slot_images[image_view.image_id];
  864. return True(image.flags & ImageFlagBits::Rescaled);
  865. }
  866. template <class P>
  867. bool TextureCache<P>::IsRegionGpuModified(VAddr addr, size_t size) {
  868. bool is_modified = false;
  869. ForEachImageInRegion(addr, size, [&is_modified](ImageId, ImageBase& image) {
  870. if (False(image.flags & ImageFlagBits::GpuModified)) {
  871. return false;
  872. }
  873. is_modified = true;
  874. return true;
  875. });
  876. return is_modified;
  877. }
  878. template <class P>
  879. std::pair<typename TextureCache<P>::Image*, BufferImageCopy> TextureCache<P>::DmaBufferImageCopy(
  880. const Tegra::DMA::ImageCopy& copy_info, const Tegra::DMA::BufferOperand& buffer_operand,
  881. const Tegra::DMA::ImageOperand& image_operand, ImageId image_id, bool modifies_image) {
  882. const auto [level, base] = PrepareDmaImage(image_id, image_operand.address, modifies_image);
  883. auto* image = &slot_images[image_id];
  884. const u32 buffer_size = static_cast<u32>(buffer_operand.pitch * buffer_operand.height);
  885. const u32 bpp = VideoCore::Surface::BytesPerBlock(image->info.format);
  886. const auto convert = [old_bpp = image_operand.bytes_per_pixel, bpp](u32 value) {
  887. return (old_bpp * value) / bpp;
  888. };
  889. const u32 base_x = convert(image_operand.params.origin.x.Value());
  890. const u32 base_y = image_operand.params.origin.y.Value();
  891. const u32 length_x = convert(copy_info.length_x);
  892. const u32 length_y = copy_info.length_y;
  893. const BufferImageCopy copy{
  894. .buffer_offset = 0,
  895. .buffer_size = buffer_size,
  896. .buffer_row_length = convert(buffer_operand.pitch),
  897. .buffer_image_height = buffer_operand.height,
  898. .image_subresource =
  899. {
  900. .base_level = static_cast<s32>(level),
  901. .base_layer = static_cast<s32>(base),
  902. .num_layers = 1,
  903. },
  904. .image_offset =
  905. {
  906. .x = static_cast<s32>(base_x),
  907. .y = static_cast<s32>(base_y),
  908. .z = 0,
  909. },
  910. .image_extent =
  911. {
  912. .width = length_x,
  913. .height = length_y,
  914. .depth = 1,
  915. },
  916. };
  917. return {image, copy};
  918. }
  919. template <class P>
  920. void TextureCache<P>::DownloadImageIntoBuffer(typename TextureCache<P>::Image* image,
  921. typename TextureCache<P>::BufferType buffer,
  922. size_t buffer_offset,
  923. std::span<const VideoCommon::BufferImageCopy> copies,
  924. GPUVAddr address, size_t size) {
  925. if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
  926. const BufferDownload new_buffer_download{address, size};
  927. auto slot = slot_buffer_downloads.insert(new_buffer_download);
  928. const PendingDownload new_download{false, uncommitted_async_buffers.size(), slot};
  929. uncommitted_downloads.emplace_back(new_download);
  930. auto download_map = runtime.DownloadStagingBuffer(size, true);
  931. uncommitted_async_buffers.emplace_back(download_map);
  932. std::array buffers{
  933. buffer,
  934. download_map.buffer,
  935. };
  936. std::array<size_t, 2> buffer_offsets{
  937. buffer_offset,
  938. download_map.offset,
  939. };
  940. image->DownloadMemory(buffers, buffer_offsets, copies);
  941. } else {
  942. image->DownloadMemory(buffer, buffer_offset, copies);
  943. }
  944. }
  945. template <class P>
  946. void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) {
  947. if (False(image.flags & ImageFlagBits::CpuModified)) {
  948. // Only upload modified images
  949. return;
  950. }
  951. image.flags &= ~ImageFlagBits::CpuModified;
  952. TrackImage(image, image_id);
  953. if (image.info.num_samples > 1 && !runtime.CanUploadMSAA()) {
  954. LOG_WARNING(HW_GPU, "MSAA image uploads are not implemented");
  955. runtime.TransitionImageLayout(image);
  956. return;
  957. }
  958. if (True(image.flags & ImageFlagBits::AsynchronousDecode)) {
  959. QueueAsyncDecode(image, image_id);
  960. return;
  961. }
  962. auto staging = runtime.UploadStagingBuffer(MapSizeBytes(image));
  963. UploadImageContents(image, staging);
  964. runtime.InsertUploadMemoryBarrier();
  965. }
  966. template <class P>
  967. template <typename StagingBuffer>
  968. void TextureCache<P>::UploadImageContents(Image& image, StagingBuffer& staging) {
  969. const std::span<u8> mapped_span = staging.mapped_span;
  970. const GPUVAddr gpu_addr = image.gpu_addr;
  971. if (True(image.flags & ImageFlagBits::AcceleratedUpload)) {
  972. gpu_memory->ReadBlock(gpu_addr, mapped_span.data(), mapped_span.size_bytes(),
  973. VideoCommon::CacheType::NoTextureCache);
  974. const auto uploads = FullUploadSwizzles(image.info);
  975. runtime.AccelerateImageUpload(image, staging, uploads);
  976. return;
  977. }
  978. Core::Memory::GpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::UnsafeRead> swizzle_data(
  979. *gpu_memory, gpu_addr, image.guest_size_bytes, &swizzle_data_buffer);
  980. if (True(image.flags & ImageFlagBits::Converted)) {
  981. unswizzle_data_buffer.resize_destructive(image.unswizzled_size_bytes);
  982. auto copies =
  983. UnswizzleImage(*gpu_memory, gpu_addr, image.info, swizzle_data, unswizzle_data_buffer);
  984. ConvertImage(unswizzle_data_buffer, image.info, mapped_span, copies);
  985. image.UploadMemory(staging, copies);
  986. } else {
  987. const auto copies =
  988. UnswizzleImage(*gpu_memory, gpu_addr, image.info, swizzle_data, mapped_span);
  989. image.UploadMemory(staging, copies);
  990. }
  991. }
  992. template <class P>
  993. ImageViewId TextureCache<P>::FindImageView(const TICEntry& config) {
  994. if (!IsValidEntry(*gpu_memory, config)) {
  995. return NULL_IMAGE_VIEW_ID;
  996. }
  997. const auto [pair, is_new] = channel_state->image_views.try_emplace(config);
  998. ImageViewId& image_view_id = pair->second;
  999. if (is_new) {
  1000. image_view_id = CreateImageView(config);
  1001. }
  1002. return image_view_id;
  1003. }
  1004. template <class P>
  1005. ImageViewId TextureCache<P>::CreateImageView(const TICEntry& config) {
  1006. const ImageInfo info(config);
  1007. if (info.type == ImageType::Buffer) {
  1008. const ImageViewInfo view_info(config, 0);
  1009. return slot_image_views.insert(runtime, info, view_info, config.Address());
  1010. }
  1011. const u32 layer_offset = config.BaseLayer() * info.layer_stride;
  1012. const GPUVAddr image_gpu_addr = config.Address() - layer_offset;
  1013. const ImageId image_id = FindOrInsertImage(info, image_gpu_addr);
  1014. if (!image_id) {
  1015. return NULL_IMAGE_VIEW_ID;
  1016. }
  1017. ImageBase& image = slot_images[image_id];
  1018. const SubresourceBase base = image.TryFindBase(config.Address()).value();
  1019. ASSERT(base.level == 0);
  1020. const ImageViewInfo view_info(config, base.layer);
  1021. const ImageViewId image_view_id = FindOrEmplaceImageView(image_id, view_info);
  1022. ImageViewBase& image_view = slot_image_views[image_view_id];
  1023. image_view.flags |= ImageViewFlagBits::Strong;
  1024. image.flags |= ImageFlagBits::Strong;
  1025. return image_view_id;
  1026. }
  1027. template <class P>
  1028. ImageId TextureCache<P>::FindOrInsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
  1029. RelaxedOptions options) {
  1030. if (const ImageId image_id = FindImage(info, gpu_addr, options); image_id) {
  1031. return image_id;
  1032. }
  1033. return InsertImage(info, gpu_addr, options);
  1034. }
  1035. template <class P>
  1036. ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
  1037. RelaxedOptions options) {
  1038. std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
  1039. if (!cpu_addr) {
  1040. cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr, CalculateGuestSizeInBytes(info));
  1041. if (!cpu_addr) {
  1042. return ImageId{};
  1043. }
  1044. }
  1045. const bool broken_views =
  1046. runtime.HasBrokenTextureViewFormats() || True(options & RelaxedOptions::ForceBrokenViews);
  1047. const bool native_bgr = runtime.HasNativeBgr();
  1048. const bool flexible_formats = True(options & RelaxedOptions::Format);
  1049. ImageId image_id{};
  1050. boost::container::small_vector<ImageId, 8> image_ids;
  1051. const auto lambda = [&](ImageId existing_image_id, ImageBase& existing_image) {
  1052. if (True(existing_image.flags & ImageFlagBits::Remapped)) {
  1053. return false;
  1054. }
  1055. if (info.type == ImageType::Linear || existing_image.info.type == ImageType::Linear)
  1056. [[unlikely]] {
  1057. const bool strict_size = False(options & RelaxedOptions::Size) &&
  1058. True(existing_image.flags & ImageFlagBits::Strong);
  1059. const ImageInfo& existing = existing_image.info;
  1060. if (existing_image.gpu_addr == gpu_addr && existing.type == info.type &&
  1061. existing.pitch == info.pitch &&
  1062. IsPitchLinearSameSize(existing, info, strict_size) &&
  1063. IsViewCompatible(existing.format, info.format, broken_views, native_bgr)) {
  1064. image_id = existing_image_id;
  1065. image_ids.push_back(existing_image_id);
  1066. return !flexible_formats && existing.format == info.format;
  1067. }
  1068. } else if (IsSubresource(info, existing_image, gpu_addr, options, broken_views,
  1069. native_bgr)) {
  1070. image_id = existing_image_id;
  1071. image_ids.push_back(existing_image_id);
  1072. return !flexible_formats && existing_image.info.format == info.format;
  1073. }
  1074. return false;
  1075. };
  1076. ForEachImageInRegion(*cpu_addr, CalculateGuestSizeInBytes(info), lambda);
  1077. if (image_ids.size() <= 1) [[likely]] {
  1078. return image_id;
  1079. }
  1080. auto image_ids_compare = [this](ImageId a, ImageId b) {
  1081. auto& image_a = slot_images[a];
  1082. auto& image_b = slot_images[b];
  1083. return image_a.modification_tick < image_b.modification_tick;
  1084. };
  1085. return *std::ranges::max_element(image_ids, image_ids_compare);
  1086. }
  1087. template <class P>
  1088. bool TextureCache<P>::ImageCanRescale(ImageBase& image) {
  1089. if (!image.info.rescaleable) {
  1090. return false;
  1091. }
  1092. if (Settings::values.resolution_info.downscale && !image.info.downscaleable) {
  1093. return false;
  1094. }
  1095. if (True(image.flags & (ImageFlagBits::Rescaled | ImageFlagBits::CheckingRescalable))) {
  1096. return true;
  1097. }
  1098. if (True(image.flags & ImageFlagBits::IsRescalable)) {
  1099. return true;
  1100. }
  1101. image.flags |= ImageFlagBits::CheckingRescalable;
  1102. for (const auto& alias : image.aliased_images) {
  1103. Image& other_image = slot_images[alias.id];
  1104. if (!ImageCanRescale(other_image)) {
  1105. image.flags &= ~ImageFlagBits::CheckingRescalable;
  1106. return false;
  1107. }
  1108. }
  1109. image.flags &= ~ImageFlagBits::CheckingRescalable;
  1110. image.flags |= ImageFlagBits::IsRescalable;
  1111. return true;
  1112. }
  1113. template <class P>
  1114. void TextureCache<P>::InvalidateScale(Image& image) {
  1115. if (image.scale_tick <= frame_tick) {
  1116. image.scale_tick = frame_tick + 1;
  1117. }
  1118. const std::span<const ImageViewId> image_view_ids = image.image_view_ids;
  1119. auto& dirty = maxwell3d->dirty.flags;
  1120. dirty[Dirty::RenderTargets] = true;
  1121. dirty[Dirty::ZetaBuffer] = true;
  1122. for (size_t rt = 0; rt < NUM_RT; ++rt) {
  1123. dirty[Dirty::ColorBuffer0 + rt] = true;
  1124. }
  1125. for (const ImageViewId image_view_id : image_view_ids) {
  1126. std::ranges::replace(render_targets.color_buffer_ids, image_view_id, ImageViewId{});
  1127. if (render_targets.depth_buffer_id == image_view_id) {
  1128. render_targets.depth_buffer_id = ImageViewId{};
  1129. }
  1130. }
  1131. RemoveImageViewReferences(image_view_ids);
  1132. RemoveFramebuffers(image_view_ids);
  1133. for (const ImageViewId image_view_id : image_view_ids) {
  1134. sentenced_image_view.Push(std::move(slot_image_views[image_view_id]));
  1135. slot_image_views.erase(image_view_id);
  1136. }
  1137. image.image_view_ids.clear();
  1138. image.image_view_infos.clear();
  1139. for (size_t c : active_channel_ids) {
  1140. auto& channel_info = channel_storage[c];
  1141. if constexpr (ENABLE_VALIDATION) {
  1142. std::ranges::fill(channel_info.graphics_image_view_ids, CORRUPT_ID);
  1143. std::ranges::fill(channel_info.compute_image_view_ids, CORRUPT_ID);
  1144. }
  1145. channel_info.graphics_image_table.Invalidate();
  1146. channel_info.compute_image_table.Invalidate();
  1147. }
  1148. has_deleted_images = true;
  1149. }
  1150. template <class P>
  1151. u64 TextureCache<P>::GetScaledImageSizeBytes(const ImageBase& image) {
  1152. const u64 scale_up = static_cast<u64>(Settings::values.resolution_info.up_scale *
  1153. Settings::values.resolution_info.up_scale);
  1154. const u64 down_shift = static_cast<u64>(Settings::values.resolution_info.down_shift +
  1155. Settings::values.resolution_info.down_shift);
  1156. const u64 image_size_bytes =
  1157. static_cast<u64>(std::max(image.guest_size_bytes, image.unswizzled_size_bytes));
  1158. const u64 tentative_size = (image_size_bytes * scale_up) >> down_shift;
  1159. const u64 fitted_size = Common::AlignUp(tentative_size, 1024);
  1160. return fitted_size;
  1161. }
  1162. template <class P>
  1163. void TextureCache<P>::QueueAsyncDecode(Image& image, ImageId image_id) {
  1164. UNIMPLEMENTED_IF(False(image.flags & ImageFlagBits::Converted));
  1165. LOG_INFO(HW_GPU, "Queuing async texture decode");
  1166. image.flags |= ImageFlagBits::IsDecoding;
  1167. auto decode = std::make_unique<AsyncDecodeContext>();
  1168. auto* decode_ptr = decode.get();
  1169. decode->image_id = image_id;
  1170. async_decodes.push_back(std::move(decode));
  1171. static Common::ScratchBuffer<u8> local_unswizzle_data_buffer;
  1172. local_unswizzle_data_buffer.resize_destructive(image.unswizzled_size_bytes);
  1173. Core::Memory::GpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::UnsafeRead> swizzle_data(
  1174. *gpu_memory, image.gpu_addr, image.guest_size_bytes, &swizzle_data_buffer);
  1175. auto copies = UnswizzleImage(*gpu_memory, image.gpu_addr, image.info, swizzle_data,
  1176. local_unswizzle_data_buffer);
  1177. const size_t out_size = MapSizeBytes(image);
  1178. auto func = [out_size, copies, info = image.info,
  1179. input = std::move(local_unswizzle_data_buffer),
  1180. async_decode = decode_ptr]() mutable {
  1181. async_decode->decoded_data.resize_destructive(out_size);
  1182. std::span copies_span{copies.data(), copies.size()};
  1183. ConvertImage(input, info, async_decode->decoded_data, copies_span);
  1184. // TODO: Do we need this lock?
  1185. std::unique_lock lock{async_decode->mutex};
  1186. async_decode->copies = std::move(copies);
  1187. async_decode->complete = true;
  1188. };
  1189. texture_decode_worker.QueueWork(std::move(func));
  1190. }
  1191. template <class P>
  1192. void TextureCache<P>::TickAsyncDecode() {
  1193. bool has_uploads{};
  1194. auto i = async_decodes.begin();
  1195. while (i != async_decodes.end()) {
  1196. auto* async_decode = i->get();
  1197. std::unique_lock lock{async_decode->mutex};
  1198. if (!async_decode->complete) {
  1199. ++i;
  1200. continue;
  1201. }
  1202. Image& image = slot_images[async_decode->image_id];
  1203. auto staging = runtime.UploadStagingBuffer(MapSizeBytes(image));
  1204. std::memcpy(staging.mapped_span.data(), async_decode->decoded_data.data(),
  1205. async_decode->decoded_data.size());
  1206. image.UploadMemory(staging, async_decode->copies);
  1207. image.flags &= ~ImageFlagBits::IsDecoding;
  1208. has_uploads = true;
  1209. i = async_decodes.erase(i);
  1210. }
  1211. if (has_uploads) {
  1212. runtime.InsertUploadMemoryBarrier();
  1213. }
  1214. }
  1215. template <class P>
  1216. bool TextureCache<P>::ScaleUp(Image& image) {
  1217. const bool has_copy = image.HasScaled();
  1218. const bool rescaled = image.ScaleUp();
  1219. if (!rescaled) {
  1220. return false;
  1221. }
  1222. if (!has_copy) {
  1223. total_used_memory += GetScaledImageSizeBytes(image);
  1224. }
  1225. InvalidateScale(image);
  1226. return true;
  1227. }
  1228. template <class P>
  1229. bool TextureCache<P>::ScaleDown(Image& image) {
  1230. const bool rescaled = image.ScaleDown();
  1231. if (!rescaled) {
  1232. return false;
  1233. }
  1234. InvalidateScale(image);
  1235. return true;
  1236. }
  1237. template <class P>
  1238. ImageId TextureCache<P>::InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
  1239. RelaxedOptions options) {
  1240. std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
  1241. if (!cpu_addr) {
  1242. const auto size = CalculateGuestSizeInBytes(info);
  1243. cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr, size);
  1244. if (!cpu_addr) {
  1245. const VAddr fake_addr = ~(1ULL << 40ULL) + virtual_invalid_space;
  1246. virtual_invalid_space += Common::AlignUp(size, 32);
  1247. cpu_addr = std::optional<VAddr>(fake_addr);
  1248. }
  1249. }
  1250. ASSERT_MSG(cpu_addr, "Tried to insert an image to an invalid gpu_addr=0x{:x}", gpu_addr);
  1251. const ImageId image_id = JoinImages(info, gpu_addr, *cpu_addr);
  1252. const Image& image = slot_images[image_id];
  1253. // Using "image.gpu_addr" instead of "gpu_addr" is important because it might be different
  1254. const auto [it, is_new] = image_allocs_table.try_emplace(image.gpu_addr);
  1255. if (is_new) {
  1256. it->second = slot_image_allocs.insert();
  1257. }
  1258. slot_image_allocs[it->second].images.push_back(image_id);
  1259. return image_id;
  1260. }
  1261. template <class P>
  1262. ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VAddr cpu_addr) {
  1263. ImageInfo new_info = info;
  1264. const size_t size_bytes = CalculateGuestSizeInBytes(new_info);
  1265. const bool broken_views = runtime.HasBrokenTextureViewFormats();
  1266. const bool native_bgr = runtime.HasNativeBgr();
  1267. join_overlap_ids.clear();
  1268. join_overlaps_found.clear();
  1269. join_left_aliased_ids.clear();
  1270. join_right_aliased_ids.clear();
  1271. join_ignore_textures.clear();
  1272. join_bad_overlap_ids.clear();
  1273. join_copies_to_do.clear();
  1274. join_alias_indices.clear();
  1275. const bool this_is_linear = info.type == ImageType::Linear;
  1276. const auto region_check = [&](ImageId overlap_id, ImageBase& overlap) {
  1277. if (True(overlap.flags & ImageFlagBits::Remapped)) {
  1278. join_ignore_textures.insert(overlap_id);
  1279. return;
  1280. }
  1281. const bool overlap_is_linear = overlap.info.type == ImageType::Linear;
  1282. if (this_is_linear != overlap_is_linear) {
  1283. return;
  1284. }
  1285. if (this_is_linear && overlap_is_linear) {
  1286. if (info.pitch == overlap.info.pitch && gpu_addr == overlap.gpu_addr) {
  1287. // Alias linear images with the same pitch
  1288. join_left_aliased_ids.push_back(overlap_id);
  1289. }
  1290. return;
  1291. }
  1292. join_overlaps_found.insert(overlap_id);
  1293. static constexpr bool strict_size = true;
  1294. const std::optional<OverlapResult> solution = ResolveOverlap(
  1295. new_info, gpu_addr, cpu_addr, overlap, strict_size, broken_views, native_bgr);
  1296. if (solution) {
  1297. gpu_addr = solution->gpu_addr;
  1298. cpu_addr = solution->cpu_addr;
  1299. new_info.resources = solution->resources;
  1300. join_overlap_ids.push_back(overlap_id);
  1301. join_copies_to_do.emplace_back(JoinCopy{false, overlap_id});
  1302. return;
  1303. }
  1304. static constexpr auto options = RelaxedOptions::Size | RelaxedOptions::Format;
  1305. const ImageBase new_image_base(new_info, gpu_addr, cpu_addr);
  1306. if (IsSubresource(new_info, overlap, gpu_addr, options, broken_views, native_bgr)) {
  1307. join_left_aliased_ids.push_back(overlap_id);
  1308. overlap.flags |= ImageFlagBits::Alias;
  1309. join_copies_to_do.emplace_back(JoinCopy{true, overlap_id});
  1310. } else if (IsSubresource(overlap.info, new_image_base, overlap.gpu_addr, options,
  1311. broken_views, native_bgr)) {
  1312. join_right_aliased_ids.push_back(overlap_id);
  1313. overlap.flags |= ImageFlagBits::Alias;
  1314. join_copies_to_do.emplace_back(JoinCopy{true, overlap_id});
  1315. } else {
  1316. join_bad_overlap_ids.push_back(overlap_id);
  1317. }
  1318. };
  1319. ForEachImageInRegion(cpu_addr, size_bytes, region_check);
  1320. const auto region_check_gpu = [&](ImageId overlap_id, ImageBase& overlap) {
  1321. if (!join_overlaps_found.contains(overlap_id)) {
  1322. if (True(overlap.flags & ImageFlagBits::Remapped)) {
  1323. join_ignore_textures.insert(overlap_id);
  1324. }
  1325. if (overlap.gpu_addr == gpu_addr && overlap.guest_size_bytes == size_bytes) {
  1326. join_ignore_textures.insert(overlap_id);
  1327. }
  1328. }
  1329. };
  1330. ForEachSparseImageInRegion(gpu_addr, size_bytes, region_check_gpu);
  1331. bool can_rescale = info.rescaleable;
  1332. bool any_rescaled = false;
  1333. for (const auto& copy : join_copies_to_do) {
  1334. if (!can_rescale) {
  1335. break;
  1336. }
  1337. Image& sibling = slot_images[copy.id];
  1338. can_rescale &= ImageCanRescale(sibling);
  1339. any_rescaled |= True(sibling.flags & ImageFlagBits::Rescaled);
  1340. }
  1341. can_rescale &= any_rescaled;
  1342. if (can_rescale) {
  1343. for (const auto& copy : join_copies_to_do) {
  1344. Image& sibling = slot_images[copy.id];
  1345. ScaleUp(sibling);
  1346. }
  1347. } else {
  1348. for (const auto& copy : join_copies_to_do) {
  1349. Image& sibling = slot_images[copy.id];
  1350. ScaleDown(sibling);
  1351. }
  1352. }
  1353. const ImageId new_image_id = slot_images.insert(runtime, new_info, gpu_addr, cpu_addr);
  1354. Image& new_image = slot_images[new_image_id];
  1355. if (!gpu_memory->IsContinuousRange(new_image.gpu_addr, new_image.guest_size_bytes)) {
  1356. new_image.flags |= ImageFlagBits::Sparse;
  1357. }
  1358. for (const ImageId overlap_id : join_ignore_textures) {
  1359. Image& overlap = slot_images[overlap_id];
  1360. if (True(overlap.flags & ImageFlagBits::GpuModified)) {
  1361. UNIMPLEMENTED();
  1362. }
  1363. if (True(overlap.flags & ImageFlagBits::Tracked)) {
  1364. UntrackImage(overlap, overlap_id);
  1365. }
  1366. UnregisterImage(overlap_id);
  1367. DeleteImage(overlap_id);
  1368. }
  1369. // TODO: Only upload what we need
  1370. RefreshContents(new_image, new_image_id);
  1371. if (can_rescale) {
  1372. ScaleUp(new_image);
  1373. } else {
  1374. ScaleDown(new_image);
  1375. }
  1376. std::ranges::sort(join_copies_to_do, [this](const JoinCopy& lhs, const JoinCopy& rhs) {
  1377. const ImageBase& lhs_image = slot_images[lhs.id];
  1378. const ImageBase& rhs_image = slot_images[rhs.id];
  1379. return lhs_image.modification_tick < rhs_image.modification_tick;
  1380. });
  1381. ImageBase& new_image_base = new_image;
  1382. for (const ImageId aliased_id : join_right_aliased_ids) {
  1383. ImageBase& aliased = slot_images[aliased_id];
  1384. size_t alias_index = new_image_base.aliased_images.size();
  1385. if (!AddImageAlias(new_image_base, aliased, new_image_id, aliased_id)) {
  1386. continue;
  1387. }
  1388. join_alias_indices.emplace(aliased_id, alias_index);
  1389. new_image.flags |= ImageFlagBits::Alias;
  1390. }
  1391. for (const ImageId aliased_id : join_left_aliased_ids) {
  1392. ImageBase& aliased = slot_images[aliased_id];
  1393. size_t alias_index = new_image_base.aliased_images.size();
  1394. if (!AddImageAlias(aliased, new_image_base, aliased_id, new_image_id)) {
  1395. continue;
  1396. }
  1397. join_alias_indices.emplace(aliased_id, alias_index);
  1398. new_image.flags |= ImageFlagBits::Alias;
  1399. }
  1400. for (const ImageId aliased_id : join_bad_overlap_ids) {
  1401. ImageBase& aliased = slot_images[aliased_id];
  1402. aliased.overlapping_images.push_back(new_image_id);
  1403. new_image.overlapping_images.push_back(aliased_id);
  1404. if (aliased.info.resources.levels == 1 && aliased.info.block.depth == 0 &&
  1405. aliased.overlapping_images.size() > 1) {
  1406. aliased.flags |= ImageFlagBits::BadOverlap;
  1407. }
  1408. if (new_image.info.resources.levels == 1 && new_image.info.block.depth == 0 &&
  1409. new_image.overlapping_images.size() > 1) {
  1410. new_image.flags |= ImageFlagBits::BadOverlap;
  1411. }
  1412. }
  1413. for (const auto& copy_object : join_copies_to_do) {
  1414. Image& overlap = slot_images[copy_object.id];
  1415. if (copy_object.is_alias) {
  1416. if (!overlap.IsSafeDownload()) {
  1417. continue;
  1418. }
  1419. const auto alias_pointer = join_alias_indices.find(copy_object.id);
  1420. if (alias_pointer == join_alias_indices.end()) {
  1421. continue;
  1422. }
  1423. const AliasedImage& aliased = new_image.aliased_images[alias_pointer->second];
  1424. CopyImage(new_image_id, aliased.id, aliased.copies);
  1425. new_image.modification_tick = overlap.modification_tick;
  1426. continue;
  1427. }
  1428. if (True(overlap.flags & ImageFlagBits::GpuModified)) {
  1429. new_image.flags |= ImageFlagBits::GpuModified;
  1430. const auto& resolution = Settings::values.resolution_info;
  1431. const SubresourceBase base = new_image.TryFindBase(overlap.gpu_addr).value();
  1432. const u32 up_scale = can_rescale ? resolution.up_scale : 1;
  1433. const u32 down_shift = can_rescale ? resolution.down_shift : 0;
  1434. auto copies = MakeShrinkImageCopies(new_info, overlap.info, base, up_scale, down_shift);
  1435. if (overlap.info.num_samples != new_image.info.num_samples) {
  1436. runtime.CopyImageMSAA(new_image, overlap, std::move(copies));
  1437. } else {
  1438. runtime.CopyImage(new_image, overlap, std::move(copies));
  1439. }
  1440. new_image.modification_tick = overlap.modification_tick;
  1441. }
  1442. if (True(overlap.flags & ImageFlagBits::Tracked)) {
  1443. UntrackImage(overlap, copy_object.id);
  1444. }
  1445. UnregisterImage(copy_object.id);
  1446. DeleteImage(copy_object.id);
  1447. }
  1448. RegisterImage(new_image_id);
  1449. return new_image_id;
  1450. }
  1451. template <class P>
  1452. std::optional<typename TextureCache<P>::BlitImages> TextureCache<P>::GetBlitImages(
  1453. const Tegra::Engines::Fermi2D::Surface& dst, const Tegra::Engines::Fermi2D::Surface& src,
  1454. const Tegra::Engines::Fermi2D::Config& copy) {
  1455. static constexpr auto FIND_OPTIONS = RelaxedOptions::Samples;
  1456. const GPUVAddr dst_addr = dst.Address();
  1457. const GPUVAddr src_addr = src.Address();
  1458. ImageInfo dst_info(dst);
  1459. ImageInfo src_info(src);
  1460. const bool can_be_depth_blit =
  1461. dst_info.format == src_info.format && copy.filter == Tegra::Engines::Fermi2D::Filter::Point;
  1462. ImageId dst_id;
  1463. ImageId src_id;
  1464. RelaxedOptions try_options = FIND_OPTIONS;
  1465. if (can_be_depth_blit) {
  1466. try_options |= RelaxedOptions::Format;
  1467. }
  1468. do {
  1469. has_deleted_images = false;
  1470. src_id = FindImage(src_info, src_addr, try_options);
  1471. dst_id = FindImage(dst_info, dst_addr, try_options);
  1472. if (!copy.must_accelerate) {
  1473. do {
  1474. if (!src_id && !dst_id) {
  1475. return std::nullopt;
  1476. }
  1477. if (src_id && True(slot_images[src_id].flags & ImageFlagBits::GpuModified)) {
  1478. break;
  1479. }
  1480. if (dst_id && True(slot_images[dst_id].flags & ImageFlagBits::GpuModified)) {
  1481. break;
  1482. }
  1483. return std::nullopt;
  1484. } while (false);
  1485. }
  1486. const ImageBase* const src_image = src_id ? &slot_images[src_id] : nullptr;
  1487. if (src_image && src_image->info.num_samples > 1) {
  1488. RelaxedOptions find_options{FIND_OPTIONS | RelaxedOptions::ForceBrokenViews};
  1489. src_id = FindOrInsertImage(src_info, src_addr, find_options);
  1490. dst_id = FindOrInsertImage(dst_info, dst_addr, find_options);
  1491. if (has_deleted_images) {
  1492. continue;
  1493. }
  1494. break;
  1495. }
  1496. if (can_be_depth_blit) {
  1497. const ImageBase* const dst_image = dst_id ? &slot_images[dst_id] : nullptr;
  1498. DeduceBlitImages(dst_info, src_info, dst_image, src_image);
  1499. if (GetFormatType(dst_info.format) != GetFormatType(src_info.format)) {
  1500. continue;
  1501. }
  1502. }
  1503. if (!src_id) {
  1504. src_id = InsertImage(src_info, src_addr, RelaxedOptions{});
  1505. }
  1506. if (!dst_id) {
  1507. dst_id = InsertImage(dst_info, dst_addr, RelaxedOptions{});
  1508. }
  1509. } while (has_deleted_images);
  1510. const ImageBase& src_image = slot_images[src_id];
  1511. const ImageBase& dst_image = slot_images[dst_id];
  1512. const bool native_bgr = runtime.HasNativeBgr();
  1513. if (GetFormatType(dst_info.format) != GetFormatType(dst_image.info.format) ||
  1514. GetFormatType(src_info.format) != GetFormatType(src_image.info.format) ||
  1515. !VideoCore::Surface::IsViewCompatible(dst_info.format, dst_image.info.format, false,
  1516. native_bgr) ||
  1517. !VideoCore::Surface::IsViewCompatible(src_info.format, src_image.info.format, false,
  1518. native_bgr)) {
  1519. // Make sure the images match the expected format.
  1520. do {
  1521. has_deleted_images = false;
  1522. src_id = FindOrInsertImage(src_info, src_addr, RelaxedOptions{});
  1523. dst_id = FindOrInsertImage(dst_info, dst_addr, RelaxedOptions{});
  1524. } while (has_deleted_images);
  1525. }
  1526. return {BlitImages{
  1527. .dst_id = dst_id,
  1528. .src_id = src_id,
  1529. .dst_format = dst_info.format,
  1530. .src_format = src_info.format,
  1531. }};
  1532. }
  1533. template <class P>
  1534. ImageId TextureCache<P>::FindDMAImage(const ImageInfo& info, GPUVAddr gpu_addr) {
  1535. std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
  1536. if (!cpu_addr) {
  1537. cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr, CalculateGuestSizeInBytes(info));
  1538. if (!cpu_addr) {
  1539. return ImageId{};
  1540. }
  1541. }
  1542. ImageId image_id{};
  1543. boost::container::small_vector<ImageId, 8> image_ids;
  1544. const auto lambda = [&](ImageId existing_image_id, ImageBase& existing_image) {
  1545. if (True(existing_image.flags & ImageFlagBits::Remapped)) {
  1546. return false;
  1547. }
  1548. if (info.type == ImageType::Linear || existing_image.info.type == ImageType::Linear)
  1549. [[unlikely]] {
  1550. const bool strict_size = True(existing_image.flags & ImageFlagBits::Strong);
  1551. const ImageInfo& existing = existing_image.info;
  1552. if (existing_image.gpu_addr == gpu_addr && existing.type == info.type &&
  1553. existing.pitch == info.pitch &&
  1554. IsPitchLinearSameSize(existing, info, strict_size) &&
  1555. IsViewCompatible(existing.format, info.format, false, true)) {
  1556. image_id = existing_image_id;
  1557. image_ids.push_back(existing_image_id);
  1558. return true;
  1559. }
  1560. } else if (IsSubCopy(info, existing_image, gpu_addr)) {
  1561. image_id = existing_image_id;
  1562. image_ids.push_back(existing_image_id);
  1563. return true;
  1564. }
  1565. return false;
  1566. };
  1567. ForEachImageInRegion(*cpu_addr, CalculateGuestSizeInBytes(info), lambda);
  1568. if (image_ids.size() <= 1) [[likely]] {
  1569. return image_id;
  1570. }
  1571. auto image_ids_compare = [this](ImageId a, ImageId b) {
  1572. auto& image_a = slot_images[a];
  1573. auto& image_b = slot_images[b];
  1574. return image_a.modification_tick < image_b.modification_tick;
  1575. };
  1576. return *std::ranges::max_element(image_ids, image_ids_compare);
  1577. }
  1578. template <class P>
  1579. std::pair<u32, u32> TextureCache<P>::PrepareDmaImage(ImageId dst_id, GPUVAddr base_addr,
  1580. bool mark_as_modified) {
  1581. const auto& image = slot_images[dst_id];
  1582. const auto base = image.TryFindBase(base_addr);
  1583. PrepareImage(dst_id, mark_as_modified, false);
  1584. const auto& new_image = slot_images[dst_id];
  1585. lru_cache.Touch(new_image.lru_index, frame_tick);
  1586. return std::make_pair(base->level, base->layer);
  1587. }
  1588. template <class P>
  1589. SamplerId TextureCache<P>::FindSampler(const TSCEntry& config) {
  1590. if (std::ranges::all_of(config.raw, [](u64 value) { return value == 0; })) {
  1591. return NULL_SAMPLER_ID;
  1592. }
  1593. const auto [pair, is_new] = channel_state->samplers.try_emplace(config);
  1594. if (is_new) {
  1595. pair->second = slot_samplers.insert(runtime, config);
  1596. }
  1597. return pair->second;
  1598. }
  1599. template <class P>
  1600. ImageViewId TextureCache<P>::FindColorBuffer(size_t index) {
  1601. const auto& regs = maxwell3d->regs;
  1602. if (index >= regs.rt_control.count) {
  1603. return ImageViewId{};
  1604. }
  1605. const auto& rt = regs.rt[index];
  1606. const GPUVAddr gpu_addr = rt.Address();
  1607. if (gpu_addr == 0) {
  1608. return ImageViewId{};
  1609. }
  1610. if (rt.format == Tegra::RenderTargetFormat::NONE) {
  1611. return ImageViewId{};
  1612. }
  1613. const ImageInfo info(regs.rt[index], regs.anti_alias_samples_mode);
  1614. return FindRenderTargetView(info, gpu_addr);
  1615. }
  1616. template <class P>
  1617. ImageViewId TextureCache<P>::FindDepthBuffer() {
  1618. const auto& regs = maxwell3d->regs;
  1619. if (!regs.zeta_enable) {
  1620. return ImageViewId{};
  1621. }
  1622. const GPUVAddr gpu_addr = regs.zeta.Address();
  1623. if (gpu_addr == 0) {
  1624. return ImageViewId{};
  1625. }
  1626. const ImageInfo info(regs.zeta, regs.zeta_size, regs.anti_alias_samples_mode);
  1627. return FindRenderTargetView(info, gpu_addr);
  1628. }
  1629. template <class P>
  1630. ImageViewId TextureCache<P>::FindRenderTargetView(const ImageInfo& info, GPUVAddr gpu_addr) {
  1631. ImageId image_id{};
  1632. bool delete_state = has_deleted_images;
  1633. do {
  1634. has_deleted_images = false;
  1635. image_id = FindOrInsertImage(info, gpu_addr);
  1636. delete_state |= has_deleted_images;
  1637. } while (has_deleted_images);
  1638. has_deleted_images = delete_state;
  1639. if (!image_id) {
  1640. return NULL_IMAGE_VIEW_ID;
  1641. }
  1642. Image& image = slot_images[image_id];
  1643. const ImageViewType view_type = RenderTargetImageViewType(info);
  1644. SubresourceBase base;
  1645. if (image.info.type == ImageType::Linear) {
  1646. base = SubresourceBase{.level = 0, .layer = 0};
  1647. } else {
  1648. base = image.TryFindBase(gpu_addr).value();
  1649. }
  1650. const s32 layers = image.info.type == ImageType::e3D ? info.size.depth : info.resources.layers;
  1651. const SubresourceRange range{
  1652. .base = base,
  1653. .extent = {.levels = 1, .layers = layers},
  1654. };
  1655. return FindOrEmplaceImageView(image_id, ImageViewInfo(view_type, info.format, range));
  1656. }
  1657. template <class P>
  1658. template <typename Func>
  1659. void TextureCache<P>::ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& func) {
  1660. using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
  1661. static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
  1662. boost::container::small_vector<ImageId, 32> images;
  1663. boost::container::small_vector<ImageMapId, 32> maps;
  1664. ForEachCPUPage(cpu_addr, size, [this, &images, &maps, cpu_addr, size, func](u64 page) {
  1665. const auto it = page_table.find(page);
  1666. if (it == page_table.end()) {
  1667. if constexpr (BOOL_BREAK) {
  1668. return false;
  1669. } else {
  1670. return;
  1671. }
  1672. }
  1673. for (const ImageMapId map_id : it->second) {
  1674. ImageMapView& map = slot_map_views[map_id];
  1675. if (map.picked) {
  1676. continue;
  1677. }
  1678. if (!map.Overlaps(cpu_addr, size)) {
  1679. continue;
  1680. }
  1681. map.picked = true;
  1682. maps.push_back(map_id);
  1683. Image& image = slot_images[map.image_id];
  1684. if (True(image.flags & ImageFlagBits::Picked)) {
  1685. continue;
  1686. }
  1687. image.flags |= ImageFlagBits::Picked;
  1688. images.push_back(map.image_id);
  1689. if constexpr (BOOL_BREAK) {
  1690. if (func(map.image_id, image)) {
  1691. return true;
  1692. }
  1693. } else {
  1694. func(map.image_id, image);
  1695. }
  1696. }
  1697. if constexpr (BOOL_BREAK) {
  1698. return false;
  1699. }
  1700. });
  1701. for (const ImageId image_id : images) {
  1702. slot_images[image_id].flags &= ~ImageFlagBits::Picked;
  1703. }
  1704. for (const ImageMapId map_id : maps) {
  1705. slot_map_views[map_id].picked = false;
  1706. }
  1707. }
  1708. template <class P>
  1709. template <typename Func>
  1710. void TextureCache<P>::ForEachImageInRegionGPU(size_t as_id, GPUVAddr gpu_addr, size_t size,
  1711. Func&& func) {
  1712. using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
  1713. static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
  1714. boost::container::small_vector<ImageId, 8> images;
  1715. auto storage_id = getStorageID(as_id);
  1716. if (!storage_id) {
  1717. return;
  1718. }
  1719. auto& gpu_page_table = gpu_page_table_storage[*storage_id];
  1720. ForEachGPUPage(gpu_addr, size,
  1721. [this, &gpu_page_table, &images, gpu_addr, size, func](u64 page) {
  1722. const auto it = gpu_page_table.find(page);
  1723. if (it == gpu_page_table.end()) {
  1724. if constexpr (BOOL_BREAK) {
  1725. return false;
  1726. } else {
  1727. return;
  1728. }
  1729. }
  1730. for (const ImageId image_id : it->second) {
  1731. Image& image = slot_images[image_id];
  1732. if (True(image.flags & ImageFlagBits::Picked)) {
  1733. continue;
  1734. }
  1735. if (!image.OverlapsGPU(gpu_addr, size)) {
  1736. continue;
  1737. }
  1738. image.flags |= ImageFlagBits::Picked;
  1739. images.push_back(image_id);
  1740. if constexpr (BOOL_BREAK) {
  1741. if (func(image_id, image)) {
  1742. return true;
  1743. }
  1744. } else {
  1745. func(image_id, image);
  1746. }
  1747. }
  1748. if constexpr (BOOL_BREAK) {
  1749. return false;
  1750. }
  1751. });
  1752. for (const ImageId image_id : images) {
  1753. slot_images[image_id].flags &= ~ImageFlagBits::Picked;
  1754. }
  1755. }
  1756. template <class P>
  1757. template <typename Func>
  1758. void TextureCache<P>::ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func) {
  1759. using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
  1760. static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
  1761. boost::container::small_vector<ImageId, 8> images;
  1762. ForEachGPUPage(gpu_addr, size, [this, &images, gpu_addr, size, func](u64 page) {
  1763. const auto it = sparse_page_table.find(page);
  1764. if (it == sparse_page_table.end()) {
  1765. if constexpr (BOOL_BREAK) {
  1766. return false;
  1767. } else {
  1768. return;
  1769. }
  1770. }
  1771. for (const ImageId image_id : it->second) {
  1772. Image& image = slot_images[image_id];
  1773. if (True(image.flags & ImageFlagBits::Picked)) {
  1774. continue;
  1775. }
  1776. if (!image.OverlapsGPU(gpu_addr, size)) {
  1777. continue;
  1778. }
  1779. image.flags |= ImageFlagBits::Picked;
  1780. images.push_back(image_id);
  1781. if constexpr (BOOL_BREAK) {
  1782. if (func(image_id, image)) {
  1783. return true;
  1784. }
  1785. } else {
  1786. func(image_id, image);
  1787. }
  1788. }
  1789. if constexpr (BOOL_BREAK) {
  1790. return false;
  1791. }
  1792. });
  1793. for (const ImageId image_id : images) {
  1794. slot_images[image_id].flags &= ~ImageFlagBits::Picked;
  1795. }
  1796. }
  1797. template <class P>
  1798. template <typename Func>
  1799. void TextureCache<P>::ForEachSparseSegment(ImageBase& image, Func&& func) {
  1800. using FuncReturn = typename std::invoke_result<Func, GPUVAddr, VAddr, size_t>::type;
  1801. static constexpr bool RETURNS_BOOL = std::is_same_v<FuncReturn, bool>;
  1802. const auto segments = gpu_memory->GetSubmappedRange(image.gpu_addr, image.guest_size_bytes);
  1803. for (const auto& [gpu_addr, size] : segments) {
  1804. std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
  1805. ASSERT(cpu_addr);
  1806. if constexpr (RETURNS_BOOL) {
  1807. if (func(gpu_addr, *cpu_addr, size)) {
  1808. break;
  1809. }
  1810. } else {
  1811. func(gpu_addr, *cpu_addr, size);
  1812. }
  1813. }
  1814. }
  1815. template <class P>
  1816. ImageViewId TextureCache<P>::FindOrEmplaceImageView(ImageId image_id, const ImageViewInfo& info) {
  1817. Image& image = slot_images[image_id];
  1818. if (const ImageViewId image_view_id = image.FindView(info); image_view_id) {
  1819. return image_view_id;
  1820. }
  1821. const ImageViewId image_view_id =
  1822. slot_image_views.insert(runtime, info, image_id, image, slot_images);
  1823. image.InsertView(info, image_view_id);
  1824. return image_view_id;
  1825. }
  1826. template <class P>
  1827. void TextureCache<P>::RegisterImage(ImageId image_id) {
  1828. ImageBase& image = slot_images[image_id];
  1829. ASSERT_MSG(False(image.flags & ImageFlagBits::Registered),
  1830. "Trying to register an already registered image");
  1831. image.flags |= ImageFlagBits::Registered;
  1832. u64 tentative_size = std::max(image.guest_size_bytes, image.unswizzled_size_bytes);
  1833. if ((IsPixelFormatASTC(image.info.format) &&
  1834. True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
  1835. True(image.flags & ImageFlagBits::Converted)) {
  1836. tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
  1837. }
  1838. total_used_memory += Common::AlignUp(tentative_size, 1024);
  1839. image.lru_index = lru_cache.Insert(image_id, frame_tick);
  1840. ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, image_id](u64 page) {
  1841. (*channel_state->gpu_page_table)[page].push_back(image_id);
  1842. });
  1843. if (False(image.flags & ImageFlagBits::Sparse)) {
  1844. auto map_id =
  1845. slot_map_views.insert(image.gpu_addr, image.cpu_addr, image.guest_size_bytes, image_id);
  1846. ForEachCPUPage(image.cpu_addr, image.guest_size_bytes,
  1847. [this, map_id](u64 page) { page_table[page].push_back(map_id); });
  1848. image.map_view_id = map_id;
  1849. return;
  1850. }
  1851. boost::container::small_vector<ImageViewId, 16> sparse_maps;
  1852. ForEachSparseSegment(
  1853. image, [this, image_id, &sparse_maps](GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) {
  1854. auto map_id = slot_map_views.insert(gpu_addr, cpu_addr, size, image_id);
  1855. ForEachCPUPage(cpu_addr, size,
  1856. [this, map_id](u64 page) { page_table[page].push_back(map_id); });
  1857. sparse_maps.push_back(map_id);
  1858. });
  1859. sparse_views.emplace(image_id, std::move(sparse_maps));
  1860. ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
  1861. [this, image_id](u64 page) { sparse_page_table[page].push_back(image_id); });
  1862. }
  1863. template <class P>
  1864. void TextureCache<P>::UnregisterImage(ImageId image_id) {
  1865. Image& image = slot_images[image_id];
  1866. ASSERT_MSG(True(image.flags & ImageFlagBits::Registered),
  1867. "Trying to unregister an already registered image");
  1868. image.flags &= ~ImageFlagBits::Registered;
  1869. image.flags &= ~ImageFlagBits::BadOverlap;
  1870. lru_cache.Free(image.lru_index);
  1871. const auto& clear_page_table =
  1872. [image_id](u64 page,
  1873. std::unordered_map<u64, std::vector<ImageId>, Common::IdentityHash<u64>>&
  1874. selected_page_table) {
  1875. const auto page_it = selected_page_table.find(page);
  1876. if (page_it == selected_page_table.end()) {
  1877. ASSERT_MSG(false, "Unregistering unregistered page=0x{:x}", page << YUZU_PAGEBITS);
  1878. return;
  1879. }
  1880. std::vector<ImageId>& image_ids = page_it->second;
  1881. const auto vector_it = std::ranges::find(image_ids, image_id);
  1882. if (vector_it == image_ids.end()) {
  1883. ASSERT_MSG(false, "Unregistering unregistered image in page=0x{:x}",
  1884. page << YUZU_PAGEBITS);
  1885. return;
  1886. }
  1887. image_ids.erase(vector_it);
  1888. };
  1889. ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, &clear_page_table](u64 page) {
  1890. clear_page_table(page, (*channel_state->gpu_page_table));
  1891. });
  1892. if (False(image.flags & ImageFlagBits::Sparse)) {
  1893. const auto map_id = image.map_view_id;
  1894. ForEachCPUPage(image.cpu_addr, image.guest_size_bytes, [this, map_id](u64 page) {
  1895. const auto page_it = page_table.find(page);
  1896. if (page_it == page_table.end()) {
  1897. ASSERT_MSG(false, "Unregistering unregistered page=0x{:x}", page << YUZU_PAGEBITS);
  1898. return;
  1899. }
  1900. std::vector<ImageMapId>& image_map_ids = page_it->second;
  1901. const auto vector_it = std::ranges::find(image_map_ids, map_id);
  1902. if (vector_it == image_map_ids.end()) {
  1903. ASSERT_MSG(false, "Unregistering unregistered image in page=0x{:x}",
  1904. page << YUZU_PAGEBITS);
  1905. return;
  1906. }
  1907. image_map_ids.erase(vector_it);
  1908. });
  1909. slot_map_views.erase(map_id);
  1910. return;
  1911. }
  1912. ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, &clear_page_table](u64 page) {
  1913. clear_page_table(page, sparse_page_table);
  1914. });
  1915. auto it = sparse_views.find(image_id);
  1916. ASSERT(it != sparse_views.end());
  1917. auto& sparse_maps = it->second;
  1918. for (auto& map_view_id : sparse_maps) {
  1919. const auto& map_range = slot_map_views[map_view_id];
  1920. const VAddr cpu_addr = map_range.cpu_addr;
  1921. const std::size_t size = map_range.size;
  1922. ForEachCPUPage(cpu_addr, size, [this, image_id](u64 page) {
  1923. const auto page_it = page_table.find(page);
  1924. if (page_it == page_table.end()) {
  1925. ASSERT_MSG(false, "Unregistering unregistered page=0x{:x}", page << YUZU_PAGEBITS);
  1926. return;
  1927. }
  1928. std::vector<ImageMapId>& image_map_ids = page_it->second;
  1929. auto vector_it = image_map_ids.begin();
  1930. while (vector_it != image_map_ids.end()) {
  1931. ImageMapView& map = slot_map_views[*vector_it];
  1932. if (map.image_id != image_id) {
  1933. vector_it++;
  1934. continue;
  1935. }
  1936. if (!map.picked) {
  1937. map.picked = true;
  1938. }
  1939. vector_it = image_map_ids.erase(vector_it);
  1940. }
  1941. });
  1942. slot_map_views.erase(map_view_id);
  1943. }
  1944. sparse_views.erase(it);
  1945. }
  1946. template <class P>
  1947. void TextureCache<P>::TrackImage(ImageBase& image, ImageId image_id) {
  1948. ASSERT(False(image.flags & ImageFlagBits::Tracked));
  1949. image.flags |= ImageFlagBits::Tracked;
  1950. if (False(image.flags & ImageFlagBits::Sparse)) {
  1951. rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1);
  1952. return;
  1953. }
  1954. if (True(image.flags & ImageFlagBits::Registered)) {
  1955. auto it = sparse_views.find(image_id);
  1956. ASSERT(it != sparse_views.end());
  1957. auto& sparse_maps = it->second;
  1958. for (auto& map_view_id : sparse_maps) {
  1959. const auto& map = slot_map_views[map_view_id];
  1960. const VAddr cpu_addr = map.cpu_addr;
  1961. const std::size_t size = map.size;
  1962. rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
  1963. }
  1964. return;
  1965. }
  1966. ForEachSparseSegment(image,
  1967. [this]([[maybe_unused]] GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) {
  1968. rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
  1969. });
  1970. }
  1971. template <class P>
  1972. void TextureCache<P>::UntrackImage(ImageBase& image, ImageId image_id) {
  1973. ASSERT(True(image.flags & ImageFlagBits::Tracked));
  1974. image.flags &= ~ImageFlagBits::Tracked;
  1975. if (False(image.flags & ImageFlagBits::Sparse)) {
  1976. rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, -1);
  1977. return;
  1978. }
  1979. ASSERT(True(image.flags & ImageFlagBits::Registered));
  1980. auto it = sparse_views.find(image_id);
  1981. ASSERT(it != sparse_views.end());
  1982. auto& sparse_maps = it->second;
  1983. for (auto& map_view_id : sparse_maps) {
  1984. const auto& map = slot_map_views[map_view_id];
  1985. const VAddr cpu_addr = map.cpu_addr;
  1986. const std::size_t size = map.size;
  1987. rasterizer.UpdatePagesCachedCount(cpu_addr, size, -1);
  1988. }
  1989. }
  1990. template <class P>
  1991. void TextureCache<P>::DeleteImage(ImageId image_id, bool immediate_delete) {
  1992. ImageBase& image = slot_images[image_id];
  1993. if (image.HasScaled()) {
  1994. total_used_memory -= GetScaledImageSizeBytes(image);
  1995. }
  1996. u64 tentative_size = std::max(image.guest_size_bytes, image.unswizzled_size_bytes);
  1997. if ((IsPixelFormatASTC(image.info.format) &&
  1998. True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
  1999. True(image.flags & ImageFlagBits::Converted)) {
  2000. tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
  2001. }
  2002. total_used_memory -= Common::AlignUp(tentative_size, 1024);
  2003. const GPUVAddr gpu_addr = image.gpu_addr;
  2004. const auto alloc_it = image_allocs_table.find(gpu_addr);
  2005. if (alloc_it == image_allocs_table.end()) {
  2006. ASSERT_MSG(false, "Trying to delete an image alloc that does not exist in address 0x{:x}",
  2007. gpu_addr);
  2008. return;
  2009. }
  2010. const ImageAllocId alloc_id = alloc_it->second;
  2011. std::vector<ImageId>& alloc_images = slot_image_allocs[alloc_id].images;
  2012. const auto alloc_image_it = std::ranges::find(alloc_images, image_id);
  2013. if (alloc_image_it == alloc_images.end()) {
  2014. ASSERT_MSG(false, "Trying to delete an image that does not exist");
  2015. return;
  2016. }
  2017. ASSERT_MSG(False(image.flags & ImageFlagBits::Tracked), "Image was not untracked");
  2018. ASSERT_MSG(False(image.flags & ImageFlagBits::Registered), "Image was not unregistered");
  2019. // Mark render targets as dirty
  2020. auto& dirty = maxwell3d->dirty.flags;
  2021. dirty[Dirty::RenderTargets] = true;
  2022. dirty[Dirty::ZetaBuffer] = true;
  2023. for (size_t rt = 0; rt < NUM_RT; ++rt) {
  2024. dirty[Dirty::ColorBuffer0 + rt] = true;
  2025. }
  2026. const std::span<const ImageViewId> image_view_ids = image.image_view_ids;
  2027. for (const ImageViewId image_view_id : image_view_ids) {
  2028. std::ranges::replace(render_targets.color_buffer_ids, image_view_id, ImageViewId{});
  2029. if (render_targets.depth_buffer_id == image_view_id) {
  2030. render_targets.depth_buffer_id = ImageViewId{};
  2031. }
  2032. }
  2033. RemoveImageViewReferences(image_view_ids);
  2034. RemoveFramebuffers(image_view_ids);
  2035. for (const AliasedImage& alias : image.aliased_images) {
  2036. ImageBase& other_image = slot_images[alias.id];
  2037. [[maybe_unused]] const size_t num_removed_aliases =
  2038. std::erase_if(other_image.aliased_images, [image_id](const AliasedImage& other_alias) {
  2039. return other_alias.id == image_id;
  2040. });
  2041. other_image.CheckAliasState();
  2042. ASSERT_MSG(num_removed_aliases == 1, "Invalid number of removed aliases: {}",
  2043. num_removed_aliases);
  2044. }
  2045. for (const ImageId overlap_id : image.overlapping_images) {
  2046. ImageBase& other_image = slot_images[overlap_id];
  2047. [[maybe_unused]] const size_t num_removed_overlaps = std::erase_if(
  2048. other_image.overlapping_images,
  2049. [image_id](const ImageId other_overlap_id) { return other_overlap_id == image_id; });
  2050. other_image.CheckBadOverlapState();
  2051. ASSERT_MSG(num_removed_overlaps == 1, "Invalid number of removed overlapps: {}",
  2052. num_removed_overlaps);
  2053. }
  2054. for (const ImageViewId image_view_id : image_view_ids) {
  2055. if (!immediate_delete) {
  2056. sentenced_image_view.Push(std::move(slot_image_views[image_view_id]));
  2057. }
  2058. slot_image_views.erase(image_view_id);
  2059. }
  2060. if (!immediate_delete) {
  2061. sentenced_images.Push(std::move(slot_images[image_id]));
  2062. }
  2063. slot_images.erase(image_id);
  2064. alloc_images.erase(alloc_image_it);
  2065. if (alloc_images.empty()) {
  2066. image_allocs_table.erase(alloc_it);
  2067. }
  2068. for (size_t c : active_channel_ids) {
  2069. auto& channel_info = channel_storage[c];
  2070. if constexpr (ENABLE_VALIDATION) {
  2071. std::ranges::fill(channel_info.graphics_image_view_ids, CORRUPT_ID);
  2072. std::ranges::fill(channel_info.compute_image_view_ids, CORRUPT_ID);
  2073. }
  2074. channel_info.graphics_image_table.Invalidate();
  2075. channel_info.compute_image_table.Invalidate();
  2076. }
  2077. has_deleted_images = true;
  2078. }
  2079. template <class P>
  2080. void TextureCache<P>::RemoveImageViewReferences(std::span<const ImageViewId> removed_views) {
  2081. for (size_t c : active_channel_ids) {
  2082. auto& channel_info = channel_storage[c];
  2083. auto it = channel_info.image_views.begin();
  2084. while (it != channel_info.image_views.end()) {
  2085. const auto found = std::ranges::find(removed_views, it->second);
  2086. if (found != removed_views.end()) {
  2087. it = channel_info.image_views.erase(it);
  2088. } else {
  2089. ++it;
  2090. }
  2091. }
  2092. }
  2093. }
  2094. template <class P>
  2095. void TextureCache<P>::RemoveFramebuffers(std::span<const ImageViewId> removed_views) {
  2096. auto it = framebuffers.begin();
  2097. while (it != framebuffers.end()) {
  2098. if (it->first.Contains(removed_views)) {
  2099. auto framebuffer_id = it->second;
  2100. ASSERT(framebuffer_id);
  2101. sentenced_framebuffers.Push(std::move(slot_framebuffers[framebuffer_id]));
  2102. it = framebuffers.erase(it);
  2103. } else {
  2104. ++it;
  2105. }
  2106. }
  2107. }
  2108. template <class P>
  2109. void TextureCache<P>::MarkModification(ImageBase& image) noexcept {
  2110. image.flags |= ImageFlagBits::GpuModified;
  2111. image.modification_tick = ++modification_tick;
  2112. }
  2113. template <class P>
  2114. void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
  2115. boost::container::small_vector<const AliasedImage*, 8> aliased_images;
  2116. Image& image = slot_images[image_id];
  2117. bool any_rescaled = True(image.flags & ImageFlagBits::Rescaled);
  2118. bool any_modified = True(image.flags & ImageFlagBits::GpuModified);
  2119. u64 most_recent_tick = image.modification_tick;
  2120. for (const AliasedImage& aliased : image.aliased_images) {
  2121. ImageBase& aliased_image = slot_images[aliased.id];
  2122. if (image.modification_tick < aliased_image.modification_tick) {
  2123. most_recent_tick = std::max(most_recent_tick, aliased_image.modification_tick);
  2124. aliased_images.push_back(&aliased);
  2125. any_rescaled |= True(aliased_image.flags & ImageFlagBits::Rescaled);
  2126. any_modified |= True(aliased_image.flags & ImageFlagBits::GpuModified);
  2127. }
  2128. }
  2129. if (aliased_images.empty()) {
  2130. return;
  2131. }
  2132. const bool can_rescale = ImageCanRescale(image);
  2133. if (any_rescaled) {
  2134. if (can_rescale) {
  2135. ScaleUp(image);
  2136. } else {
  2137. ScaleDown(image);
  2138. }
  2139. }
  2140. image.modification_tick = most_recent_tick;
  2141. if (any_modified) {
  2142. image.flags |= ImageFlagBits::GpuModified;
  2143. }
  2144. std::ranges::sort(aliased_images, [this](const AliasedImage* lhs, const AliasedImage* rhs) {
  2145. const ImageBase& lhs_image = slot_images[lhs->id];
  2146. const ImageBase& rhs_image = slot_images[rhs->id];
  2147. return lhs_image.modification_tick < rhs_image.modification_tick;
  2148. });
  2149. const auto& resolution = Settings::values.resolution_info;
  2150. for (const AliasedImage* const aliased : aliased_images) {
  2151. if (!resolution.active || !any_rescaled) {
  2152. CopyImage(image_id, aliased->id, aliased->copies);
  2153. continue;
  2154. }
  2155. Image& aliased_image = slot_images[aliased->id];
  2156. if (!can_rescale) {
  2157. ScaleDown(aliased_image);
  2158. CopyImage(image_id, aliased->id, aliased->copies);
  2159. continue;
  2160. }
  2161. ScaleUp(aliased_image);
  2162. CopyImage(image_id, aliased->id, aliased->copies);
  2163. }
  2164. }
  2165. template <class P>
  2166. void TextureCache<P>::PrepareImage(ImageId image_id, bool is_modification, bool invalidate) {
  2167. Image& image = slot_images[image_id];
  2168. if (invalidate) {
  2169. image.flags &= ~(ImageFlagBits::CpuModified | ImageFlagBits::GpuModified);
  2170. if (False(image.flags & ImageFlagBits::Tracked)) {
  2171. TrackImage(image, image_id);
  2172. }
  2173. } else {
  2174. RefreshContents(image, image_id);
  2175. SynchronizeAliases(image_id);
  2176. }
  2177. if (is_modification) {
  2178. MarkModification(image);
  2179. }
  2180. lru_cache.Touch(image.lru_index, frame_tick);
  2181. }
  2182. template <class P>
  2183. void TextureCache<P>::PrepareImageView(ImageViewId image_view_id, bool is_modification,
  2184. bool invalidate) {
  2185. if (!image_view_id) {
  2186. return;
  2187. }
  2188. const ImageViewBase& image_view = slot_image_views[image_view_id];
  2189. if (image_view.IsBuffer()) {
  2190. return;
  2191. }
  2192. PrepareImage(image_view.image_id, is_modification, invalidate);
  2193. }
  2194. template <class P>
  2195. void TextureCache<P>::CopyImage(ImageId dst_id, ImageId src_id, std::vector<ImageCopy> copies) {
  2196. Image& dst = slot_images[dst_id];
  2197. Image& src = slot_images[src_id];
  2198. const bool is_rescaled = True(src.flags & ImageFlagBits::Rescaled);
  2199. if (is_rescaled) {
  2200. ASSERT(True(dst.flags & ImageFlagBits::Rescaled));
  2201. const bool both_2d{src.info.type == ImageType::e2D && dst.info.type == ImageType::e2D};
  2202. const auto& resolution = Settings::values.resolution_info;
  2203. for (auto& copy : copies) {
  2204. copy.src_offset.x = resolution.ScaleUp(copy.src_offset.x);
  2205. copy.dst_offset.x = resolution.ScaleUp(copy.dst_offset.x);
  2206. copy.extent.width = resolution.ScaleUp(copy.extent.width);
  2207. if (both_2d) {
  2208. copy.src_offset.y = resolution.ScaleUp(copy.src_offset.y);
  2209. copy.dst_offset.y = resolution.ScaleUp(copy.dst_offset.y);
  2210. copy.extent.height = resolution.ScaleUp(copy.extent.height);
  2211. }
  2212. }
  2213. }
  2214. const auto dst_format_type = GetFormatType(dst.info.format);
  2215. const auto src_format_type = GetFormatType(src.info.format);
  2216. if (src_format_type == dst_format_type) {
  2217. if constexpr (HAS_EMULATED_COPIES) {
  2218. if (!runtime.CanImageBeCopied(dst, src)) {
  2219. return runtime.EmulateCopyImage(dst, src, copies);
  2220. }
  2221. }
  2222. return runtime.CopyImage(dst, src, copies);
  2223. }
  2224. UNIMPLEMENTED_IF(dst.info.type != ImageType::e2D);
  2225. UNIMPLEMENTED_IF(src.info.type != ImageType::e2D);
  2226. if (runtime.ShouldReinterpret(dst, src)) {
  2227. return runtime.ReinterpretImage(dst, src, copies);
  2228. }
  2229. for (const ImageCopy& copy : copies) {
  2230. UNIMPLEMENTED_IF(copy.dst_subresource.num_layers != 1);
  2231. UNIMPLEMENTED_IF(copy.src_subresource.num_layers != 1);
  2232. UNIMPLEMENTED_IF(copy.src_offset != Offset3D{});
  2233. UNIMPLEMENTED_IF(copy.dst_offset != Offset3D{});
  2234. const SubresourceBase dst_base{
  2235. .level = copy.dst_subresource.base_level,
  2236. .layer = copy.dst_subresource.base_layer,
  2237. };
  2238. const SubresourceBase src_base{
  2239. .level = copy.src_subresource.base_level,
  2240. .layer = copy.src_subresource.base_layer,
  2241. };
  2242. const SubresourceExtent dst_extent{.levels = 1, .layers = 1};
  2243. const SubresourceExtent src_extent{.levels = 1, .layers = 1};
  2244. const SubresourceRange dst_range{.base = dst_base, .extent = dst_extent};
  2245. const SubresourceRange src_range{.base = src_base, .extent = src_extent};
  2246. PixelFormat dst_format = dst.info.format;
  2247. if (GetFormatType(src.info.format) == SurfaceType::DepthStencil &&
  2248. GetFormatType(dst_format) == SurfaceType::ColorTexture &&
  2249. BytesPerBlock(dst_format) == 4) {
  2250. dst_format = PixelFormat::A8B8G8R8_UNORM;
  2251. }
  2252. const ImageViewInfo dst_view_info(ImageViewType::e2D, dst_format, dst_range);
  2253. const ImageViewInfo src_view_info(ImageViewType::e2D, src.info.format, src_range);
  2254. const auto [dst_framebuffer_id, dst_view_id] = RenderTargetFromImage(dst_id, dst_view_info);
  2255. Framebuffer* const dst_framebuffer = &slot_framebuffers[dst_framebuffer_id];
  2256. const ImageViewId src_view_id = FindOrEmplaceImageView(src_id, src_view_info);
  2257. ImageView& dst_view = slot_image_views[dst_view_id];
  2258. ImageView& src_view = slot_image_views[src_view_id];
  2259. [[maybe_unused]] const Extent3D expected_size{
  2260. .width = std::min(dst_view.size.width, src_view.size.width),
  2261. .height = std::min(dst_view.size.height, src_view.size.height),
  2262. .depth = std::min(dst_view.size.depth, src_view.size.depth),
  2263. };
  2264. const Extent3D scaled_extent = [is_rescaled, expected_size]() {
  2265. if (!is_rescaled) {
  2266. return expected_size;
  2267. }
  2268. const auto& resolution = Settings::values.resolution_info;
  2269. return Extent3D{
  2270. .width = resolution.ScaleUp(expected_size.width),
  2271. .height = resolution.ScaleUp(expected_size.height),
  2272. .depth = expected_size.depth,
  2273. };
  2274. }();
  2275. UNIMPLEMENTED_IF(copy.extent != scaled_extent);
  2276. runtime.ConvertImage(dst_framebuffer, dst_view, src_view);
  2277. }
  2278. }
  2279. template <class P>
  2280. void TextureCache<P>::BindRenderTarget(ImageViewId* old_id, ImageViewId new_id) {
  2281. if (*old_id == new_id) {
  2282. return;
  2283. }
  2284. if (new_id) {
  2285. const ImageViewBase& old_view = slot_image_views[new_id];
  2286. if (True(old_view.flags & ImageViewFlagBits::PreemtiveDownload)) {
  2287. const PendingDownload new_download{true, 0, old_view.image_id};
  2288. uncommitted_downloads.emplace_back(new_download);
  2289. }
  2290. }
  2291. *old_id = new_id;
  2292. }
  2293. template <class P>
  2294. std::pair<FramebufferId, ImageViewId> TextureCache<P>::RenderTargetFromImage(
  2295. ImageId image_id, const ImageViewInfo& view_info) {
  2296. const ImageViewId view_id = FindOrEmplaceImageView(image_id, view_info);
  2297. const ImageBase& image = slot_images[image_id];
  2298. const bool is_rescaled = True(image.flags & ImageFlagBits::Rescaled);
  2299. const bool is_color = GetFormatType(image.info.format) == SurfaceType::ColorTexture;
  2300. const ImageViewId color_view_id = is_color ? view_id : ImageViewId{};
  2301. const ImageViewId depth_view_id = is_color ? ImageViewId{} : view_id;
  2302. Extent3D extent = MipSize(image.info.size, view_info.range.base.level);
  2303. if (is_rescaled) {
  2304. const auto& resolution = Settings::values.resolution_info;
  2305. extent.width = resolution.ScaleUp(extent.width);
  2306. if (image.info.type == ImageType::e2D) {
  2307. extent.height = resolution.ScaleUp(extent.height);
  2308. }
  2309. }
  2310. const u32 num_samples = image.info.num_samples;
  2311. const auto [samples_x, samples_y] = SamplesLog2(num_samples);
  2312. const FramebufferId framebuffer_id = GetFramebufferId(RenderTargets{
  2313. .color_buffer_ids = {color_view_id},
  2314. .depth_buffer_id = depth_view_id,
  2315. .size = {extent.width >> samples_x, extent.height >> samples_y},
  2316. .is_rescaled = is_rescaled,
  2317. });
  2318. return {framebuffer_id, view_id};
  2319. }
  2320. template <class P>
  2321. bool TextureCache<P>::IsFullClear(ImageViewId id) {
  2322. if (!id) {
  2323. return true;
  2324. }
  2325. const ImageViewBase& image_view = slot_image_views[id];
  2326. const ImageBase& image = slot_images[image_view.image_id];
  2327. const Extent3D size = image_view.size;
  2328. const auto& regs = maxwell3d->regs;
  2329. const auto& scissor = regs.scissor_test[0];
  2330. if (image.info.resources.levels > 1 || image.info.resources.layers > 1) {
  2331. // Images with multiple resources can't be cleared in a single call
  2332. return false;
  2333. }
  2334. if (regs.clear_control.use_scissor == 0) {
  2335. // If scissor testing is disabled, the clear is always full
  2336. return true;
  2337. }
  2338. // Make sure the clear covers all texels in the subresource
  2339. return scissor.min_x == 0 && scissor.min_y == 0 && scissor.max_x >= size.width &&
  2340. scissor.max_y >= size.height;
  2341. }
  2342. template <class P>
  2343. void TextureCache<P>::CreateChannel(struct Tegra::Control::ChannelState& channel) {
  2344. VideoCommon::ChannelSetupCaches<TextureCacheChannelInfo>::CreateChannel(channel);
  2345. const auto it = channel_map.find(channel.bind_id);
  2346. auto* this_state = &channel_storage[it->second];
  2347. const auto& this_as_ref = address_spaces[channel.memory_manager->GetID()];
  2348. this_state->gpu_page_table = &gpu_page_table_storage[this_as_ref.storage_id];
  2349. }
  2350. /// Bind a channel for execution.
  2351. template <class P>
  2352. void TextureCache<P>::OnGPUASRegister([[maybe_unused]] size_t map_id) {
  2353. gpu_page_table_storage.emplace_back();
  2354. }
  2355. } // namespace VideoCommon