config.cpp 62 KB

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  1. // Copyright 2014 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include <array>
  5. #include <QKeySequence>
  6. #include <QSettings>
  7. #include "common/fs/fs.h"
  8. #include "common/fs/path_util.h"
  9. #include "core/core.h"
  10. #include "core/hle/service/acc/profile_manager.h"
  11. #include "core/hle/service/hid/controllers/npad.h"
  12. #include "input_common/main.h"
  13. #include "input_common/udp/client.h"
  14. #include "yuzu/configuration/config.h"
  15. namespace FS = Common::FS;
  16. Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
  17. global = config_type == ConfigType::GlobalConfig;
  18. Initialize(config_name);
  19. }
  20. Config::~Config() {
  21. if (global) {
  22. Save();
  23. }
  24. }
  25. const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
  26. Qt::Key_C, Qt::Key_X, Qt::Key_V, Qt::Key_Z, Qt::Key_F,
  27. Qt::Key_G, Qt::Key_Q, Qt::Key_E, Qt::Key_R, Qt::Key_T,
  28. Qt::Key_M, Qt::Key_N, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right,
  29. Qt::Key_Down, Qt::Key_Q, Qt::Key_E, 0, 0,
  30. };
  31. const std::array<int, Settings::NativeMotion::NumMotions> Config::default_motions = {
  32. Qt::Key_7,
  33. Qt::Key_8,
  34. };
  35. const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
  36. {
  37. Qt::Key_W,
  38. Qt::Key_S,
  39. Qt::Key_A,
  40. Qt::Key_D,
  41. },
  42. {
  43. Qt::Key_I,
  44. Qt::Key_K,
  45. Qt::Key_J,
  46. Qt::Key_L,
  47. },
  48. }};
  49. const std::array<int, 2> Config::default_stick_mod = {
  50. Qt::Key_Shift,
  51. 0,
  52. };
  53. const std::array<int, Settings::NativeMouseButton::NumMouseButtons> Config::default_mouse_buttons =
  54. {
  55. Qt::Key_BracketLeft, Qt::Key_BracketRight, Qt::Key_Apostrophe, Qt::Key_Minus, Qt::Key_Equal,
  56. };
  57. const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> Config::default_keyboard_keys = {
  58. 0,
  59. 0,
  60. 0,
  61. 0,
  62. Qt::Key_A,
  63. Qt::Key_B,
  64. Qt::Key_C,
  65. Qt::Key_D,
  66. Qt::Key_E,
  67. Qt::Key_F,
  68. Qt::Key_G,
  69. Qt::Key_H,
  70. Qt::Key_I,
  71. Qt::Key_J,
  72. Qt::Key_K,
  73. Qt::Key_L,
  74. Qt::Key_M,
  75. Qt::Key_N,
  76. Qt::Key_O,
  77. Qt::Key_P,
  78. Qt::Key_Q,
  79. Qt::Key_R,
  80. Qt::Key_S,
  81. Qt::Key_T,
  82. Qt::Key_U,
  83. Qt::Key_V,
  84. Qt::Key_W,
  85. Qt::Key_X,
  86. Qt::Key_Y,
  87. Qt::Key_Z,
  88. Qt::Key_1,
  89. Qt::Key_2,
  90. Qt::Key_3,
  91. Qt::Key_4,
  92. Qt::Key_5,
  93. Qt::Key_6,
  94. Qt::Key_7,
  95. Qt::Key_8,
  96. Qt::Key_9,
  97. Qt::Key_0,
  98. Qt::Key_Enter,
  99. Qt::Key_Escape,
  100. Qt::Key_Backspace,
  101. Qt::Key_Tab,
  102. Qt::Key_Space,
  103. Qt::Key_Minus,
  104. Qt::Key_Equal,
  105. Qt::Key_BracketLeft,
  106. Qt::Key_BracketRight,
  107. Qt::Key_Backslash,
  108. Qt::Key_Dead_Tilde,
  109. Qt::Key_Semicolon,
  110. Qt::Key_Apostrophe,
  111. Qt::Key_Dead_Grave,
  112. Qt::Key_Comma,
  113. Qt::Key_Period,
  114. Qt::Key_Slash,
  115. Qt::Key_CapsLock,
  116. Qt::Key_F1,
  117. Qt::Key_F2,
  118. Qt::Key_F3,
  119. Qt::Key_F4,
  120. Qt::Key_F5,
  121. Qt::Key_F6,
  122. Qt::Key_F7,
  123. Qt::Key_F8,
  124. Qt::Key_F9,
  125. Qt::Key_F10,
  126. Qt::Key_F11,
  127. Qt::Key_F12,
  128. Qt::Key_SysReq,
  129. Qt::Key_ScrollLock,
  130. Qt::Key_Pause,
  131. Qt::Key_Insert,
  132. Qt::Key_Home,
  133. Qt::Key_PageUp,
  134. Qt::Key_Delete,
  135. Qt::Key_End,
  136. Qt::Key_PageDown,
  137. Qt::Key_Right,
  138. Qt::Key_Left,
  139. Qt::Key_Down,
  140. Qt::Key_Up,
  141. Qt::Key_NumLock,
  142. Qt::Key_Slash,
  143. Qt::Key_Asterisk,
  144. Qt::Key_Minus,
  145. Qt::Key_Plus,
  146. Qt::Key_Enter,
  147. Qt::Key_1,
  148. Qt::Key_2,
  149. Qt::Key_3,
  150. Qt::Key_4,
  151. Qt::Key_5,
  152. Qt::Key_6,
  153. Qt::Key_7,
  154. Qt::Key_8,
  155. Qt::Key_9,
  156. Qt::Key_0,
  157. Qt::Key_Period,
  158. 0,
  159. 0,
  160. Qt::Key_PowerOff,
  161. Qt::Key_Equal,
  162. Qt::Key_F13,
  163. Qt::Key_F14,
  164. Qt::Key_F15,
  165. Qt::Key_F16,
  166. Qt::Key_F17,
  167. Qt::Key_F18,
  168. Qt::Key_F19,
  169. Qt::Key_F20,
  170. Qt::Key_F21,
  171. Qt::Key_F22,
  172. Qt::Key_F23,
  173. Qt::Key_F24,
  174. Qt::Key_Open,
  175. Qt::Key_Help,
  176. Qt::Key_Menu,
  177. 0,
  178. Qt::Key_Stop,
  179. Qt::Key_AudioRepeat,
  180. Qt::Key_Undo,
  181. Qt::Key_Cut,
  182. Qt::Key_Copy,
  183. Qt::Key_Paste,
  184. Qt::Key_Find,
  185. Qt::Key_VolumeMute,
  186. Qt::Key_VolumeUp,
  187. Qt::Key_VolumeDown,
  188. Qt::Key_CapsLock,
  189. Qt::Key_NumLock,
  190. Qt::Key_ScrollLock,
  191. Qt::Key_Comma,
  192. Qt::Key_ParenLeft,
  193. Qt::Key_ParenRight,
  194. };
  195. const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default_keyboard_mods = {
  196. Qt::Key_Control, Qt::Key_Shift, Qt::Key_Alt, Qt::Key_ApplicationLeft,
  197. Qt::Key_Control, Qt::Key_Shift, Qt::Key_AltGr, Qt::Key_ApplicationRight,
  198. };
  199. // This shouldn't have anything except static initializers (no functions). So
  200. // QKeySequence(...).toString() is NOT ALLOWED HERE.
  201. // This must be in alphabetical order according to action name as it must have the same order as
  202. // UISetting::values.shortcuts, which is alphabetically ordered.
  203. // clang-format off
  204. const std::array<UISettings::Shortcut, 18> Config::default_hotkeys{{
  205. {QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
  206. {QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
  207. {QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
  208. {QStringLiteral("Decrease Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("-"), Qt::ApplicationShortcut}},
  209. {QStringLiteral("Exit Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("Esc"), Qt::WindowShortcut}},
  210. {QStringLiteral("Exit yuzu"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Q"), Qt::WindowShortcut}},
  211. {QStringLiteral("Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("F11"), Qt::WindowShortcut}},
  212. {QStringLiteral("Increase Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("+"), Qt::ApplicationShortcut}},
  213. {QStringLiteral("Load Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), Qt::WidgetWithChildrenShortcut}},
  214. {QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), Qt::WidgetWithChildrenShortcut}},
  215. {QStringLiteral("Mute Audio"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), Qt::WindowShortcut}},
  216. {QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
  217. {QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
  218. {QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
  219. {QStringLiteral("Toggle Framerate Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), Qt::ApplicationShortcut}},
  220. {QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), Qt::ApplicationShortcut}},
  221. {QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}},
  222. {QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}},
  223. }};
  224. // clang-format on
  225. void Config::Initialize(const std::string& config_name) {
  226. const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
  227. const auto config_file = fmt::format("{}.ini", config_name);
  228. switch (type) {
  229. case ConfigType::GlobalConfig:
  230. qt_config_loc = FS::PathToUTF8String(fs_config_loc / config_file);
  231. void(FS::CreateParentDir(qt_config_loc));
  232. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  233. QSettings::IniFormat);
  234. Reload();
  235. break;
  236. case ConfigType::PerGameConfig:
  237. qt_config_loc =
  238. FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
  239. void(FS::CreateParentDir(qt_config_loc));
  240. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  241. QSettings::IniFormat);
  242. Reload();
  243. break;
  244. case ConfigType::InputProfile:
  245. qt_config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file);
  246. void(FS::CreateParentDir(qt_config_loc));
  247. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  248. QSettings::IniFormat);
  249. break;
  250. }
  251. }
  252. /* {Read,Write}BasicSetting and WriteGlobalSetting templates must be defined here before their
  253. * usages later in this file. This allows explicit definition of some types that don't work
  254. * nicely with the general version.
  255. */
  256. // Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant, nor
  257. // can it implicitly convert a QVariant back to a {std::,Q}string
  258. template <>
  259. void Config::ReadBasicSetting(Settings::BasicSetting<std::string>& setting) {
  260. const QString name = QString::fromStdString(setting.GetLabel());
  261. const auto default_value = QString::fromStdString(setting.GetDefault());
  262. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  263. setting.SetValue(default_value.toStdString());
  264. } else {
  265. setting.SetValue(qt_config->value(name, default_value).toString().toStdString());
  266. }
  267. }
  268. template <typename Type>
  269. void Config::ReadBasicSetting(Settings::BasicSetting<Type>& setting) {
  270. const QString name = QString::fromStdString(setting.GetLabel());
  271. const Type default_value = setting.GetDefault();
  272. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  273. setting.SetValue(default_value);
  274. } else {
  275. setting.SetValue(
  276. static_cast<QVariant>(qt_config->value(name, default_value)).value<Type>());
  277. }
  278. }
  279. // Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant
  280. template <>
  281. void Config::WriteBasicSetting(const Settings::BasicSetting<std::string>& setting) {
  282. const QString name = QString::fromStdString(setting.GetLabel());
  283. const std::string& value = setting.GetValue();
  284. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  285. qt_config->setValue(name, QString::fromStdString(value));
  286. }
  287. template <typename Type>
  288. void Config::WriteBasicSetting(const Settings::BasicSetting<Type>& setting) {
  289. const QString name = QString::fromStdString(setting.GetLabel());
  290. const Type value = setting.GetValue();
  291. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  292. qt_config->setValue(name, value);
  293. }
  294. template <typename Type>
  295. void Config::WriteGlobalSetting(const Settings::Setting<Type>& setting) {
  296. const QString name = QString::fromStdString(setting.GetLabel());
  297. const Type& value = setting.GetValue(global);
  298. if (!global) {
  299. qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
  300. }
  301. if (global || !setting.UsingGlobal()) {
  302. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  303. qt_config->setValue(name, value);
  304. }
  305. }
  306. void Config::ReadPlayerValue(std::size_t player_index) {
  307. const QString player_prefix = [this, player_index] {
  308. if (type == ConfigType::InputProfile) {
  309. return QString{};
  310. } else {
  311. return QStringLiteral("player_%1_").arg(player_index);
  312. }
  313. }();
  314. auto& player = Settings::values.players.GetValue()[player_index];
  315. if (player_prefix.isEmpty()) {
  316. const auto controller = static_cast<Settings::ControllerType>(
  317. qt_config
  318. ->value(QStringLiteral("%1type").arg(player_prefix),
  319. static_cast<u8>(Settings::ControllerType::ProController))
  320. .toUInt());
  321. if (controller == Settings::ControllerType::LeftJoycon ||
  322. controller == Settings::ControllerType::RightJoycon) {
  323. player.controller_type = controller;
  324. }
  325. } else {
  326. player.connected =
  327. ReadSetting(QStringLiteral("%1connected").arg(player_prefix), player_index == 0)
  328. .toBool();
  329. player.controller_type = static_cast<Settings::ControllerType>(
  330. qt_config
  331. ->value(QStringLiteral("%1type").arg(player_prefix),
  332. static_cast<u8>(Settings::ControllerType::ProController))
  333. .toUInt());
  334. player.vibration_enabled =
  335. qt_config->value(QStringLiteral("%1vibration_enabled").arg(player_prefix), true)
  336. .toBool();
  337. player.vibration_strength =
  338. qt_config->value(QStringLiteral("%1vibration_strength").arg(player_prefix), 100)
  339. .toInt();
  340. player.body_color_left = qt_config
  341. ->value(QStringLiteral("%1body_color_left").arg(player_prefix),
  342. Settings::JOYCON_BODY_NEON_BLUE)
  343. .toUInt();
  344. player.body_color_right =
  345. qt_config
  346. ->value(QStringLiteral("%1body_color_right").arg(player_prefix),
  347. Settings::JOYCON_BODY_NEON_RED)
  348. .toUInt();
  349. player.button_color_left =
  350. qt_config
  351. ->value(QStringLiteral("%1button_color_left").arg(player_prefix),
  352. Settings::JOYCON_BUTTONS_NEON_BLUE)
  353. .toUInt();
  354. player.button_color_right =
  355. qt_config
  356. ->value(QStringLiteral("%1button_color_right").arg(player_prefix),
  357. Settings::JOYCON_BUTTONS_NEON_RED)
  358. .toUInt();
  359. }
  360. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  361. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  362. auto& player_buttons = player.buttons[i];
  363. player_buttons = qt_config
  364. ->value(QStringLiteral("%1").arg(player_prefix) +
  365. QString::fromUtf8(Settings::NativeButton::mapping[i]),
  366. QString::fromStdString(default_param))
  367. .toString()
  368. .toStdString();
  369. if (player_buttons.empty()) {
  370. player_buttons = default_param;
  371. }
  372. }
  373. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  374. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  375. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  376. default_analogs[i][3], default_stick_mod[i], 0.5f);
  377. auto& player_analogs = player.analogs[i];
  378. player_analogs = qt_config
  379. ->value(QStringLiteral("%1").arg(player_prefix) +
  380. QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
  381. QString::fromStdString(default_param))
  382. .toString()
  383. .toStdString();
  384. if (player_analogs.empty()) {
  385. player_analogs = default_param;
  386. }
  387. }
  388. for (int i = 0; i < Settings::NativeVibration::NumVibrations; ++i) {
  389. auto& player_vibrations = player.vibrations[i];
  390. player_vibrations =
  391. qt_config
  392. ->value(QStringLiteral("%1").arg(player_prefix) +
  393. QString::fromUtf8(Settings::NativeVibration::mapping[i]),
  394. QString{})
  395. .toString()
  396. .toStdString();
  397. }
  398. for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
  399. const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
  400. auto& player_motions = player.motions[i];
  401. player_motions = qt_config
  402. ->value(QStringLiteral("%1").arg(player_prefix) +
  403. QString::fromUtf8(Settings::NativeMotion::mapping[i]),
  404. QString::fromStdString(default_param))
  405. .toString()
  406. .toStdString();
  407. if (player_motions.empty()) {
  408. player_motions = default_param;
  409. }
  410. }
  411. }
  412. void Config::ReadDebugValues() {
  413. ReadBasicSetting(Settings::values.debug_pad_enabled);
  414. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  415. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  416. auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i];
  417. debug_pad_buttons = qt_config
  418. ->value(QStringLiteral("debug_pad_") +
  419. QString::fromUtf8(Settings::NativeButton::mapping[i]),
  420. QString::fromStdString(default_param))
  421. .toString()
  422. .toStdString();
  423. if (debug_pad_buttons.empty()) {
  424. debug_pad_buttons = default_param;
  425. }
  426. }
  427. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  428. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  429. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  430. default_analogs[i][3], default_stick_mod[i], 0.5f);
  431. auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
  432. debug_pad_analogs = qt_config
  433. ->value(QStringLiteral("debug_pad_") +
  434. QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
  435. QString::fromStdString(default_param))
  436. .toString()
  437. .toStdString();
  438. if (debug_pad_analogs.empty()) {
  439. debug_pad_analogs = default_param;
  440. }
  441. }
  442. }
  443. void Config::ReadKeyboardValues() {
  444. ReadBasicSetting(Settings::values.keyboard_enabled);
  445. std::transform(default_keyboard_keys.begin(), default_keyboard_keys.end(),
  446. Settings::values.keyboard_keys.begin(), InputCommon::GenerateKeyboardParam);
  447. std::transform(default_keyboard_mods.begin(), default_keyboard_mods.end(),
  448. Settings::values.keyboard_keys.begin() +
  449. Settings::NativeKeyboard::LeftControlKey,
  450. InputCommon::GenerateKeyboardParam);
  451. std::transform(default_keyboard_mods.begin(), default_keyboard_mods.end(),
  452. Settings::values.keyboard_mods.begin(), InputCommon::GenerateKeyboardParam);
  453. }
  454. void Config::ReadMouseValues() {
  455. ReadBasicSetting(Settings::values.mouse_enabled);
  456. for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
  457. const std::string default_param =
  458. InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]);
  459. auto& mouse_buttons = Settings::values.mouse_buttons[i];
  460. mouse_buttons = qt_config
  461. ->value(QStringLiteral("mouse_") +
  462. QString::fromUtf8(Settings::NativeMouseButton::mapping[i]),
  463. QString::fromStdString(default_param))
  464. .toString()
  465. .toStdString();
  466. if (mouse_buttons.empty()) {
  467. mouse_buttons = default_param;
  468. }
  469. }
  470. }
  471. void Config::ReadTouchscreenValues() {
  472. Settings::values.touchscreen.enabled =
  473. ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
  474. Settings::values.touchscreen.rotation_angle =
  475. ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt();
  476. Settings::values.touchscreen.diameter_x =
  477. ReadSetting(QStringLiteral("touchscreen_diameter_x"), 15).toUInt();
  478. Settings::values.touchscreen.diameter_y =
  479. ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt();
  480. }
  481. void Config::ReadAudioValues() {
  482. qt_config->beginGroup(QStringLiteral("Audio"));
  483. if (global) {
  484. ReadBasicSetting(Settings::values.audio_device_id);
  485. ReadBasicSetting(Settings::values.sink_id);
  486. }
  487. ReadGlobalSetting(Settings::values.enable_audio_stretching);
  488. ReadGlobalSetting(Settings::values.volume);
  489. qt_config->endGroup();
  490. }
  491. void Config::ReadControlValues() {
  492. qt_config->beginGroup(QStringLiteral("Controls"));
  493. for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
  494. ReadPlayerValue(p);
  495. }
  496. ReadDebugValues();
  497. ReadKeyboardValues();
  498. ReadMouseValues();
  499. ReadTouchscreenValues();
  500. ReadMotionTouchValues();
  501. ReadBasicSetting(Settings::values.emulate_analog_keyboard);
  502. Settings::values.mouse_panning = false;
  503. ReadBasicSetting(Settings::values.mouse_panning_sensitivity);
  504. ReadGlobalSetting(Settings::values.use_docked_mode);
  505. // Disable docked mode if handheld is selected
  506. const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
  507. if (controller_type == Settings::ControllerType::Handheld) {
  508. Settings::values.use_docked_mode.SetValue(false);
  509. }
  510. ReadGlobalSetting(Settings::values.vibration_enabled);
  511. ReadGlobalSetting(Settings::values.enable_accurate_vibrations);
  512. ReadGlobalSetting(Settings::values.motion_enabled);
  513. qt_config->endGroup();
  514. }
  515. void Config::ReadMotionTouchValues() {
  516. int num_touch_from_button_maps =
  517. qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
  518. if (num_touch_from_button_maps > 0) {
  519. const auto append_touch_from_button_map = [this] {
  520. Settings::TouchFromButtonMap map;
  521. map.name = ReadSetting(QStringLiteral("name"), QStringLiteral("default"))
  522. .toString()
  523. .toStdString();
  524. const int num_touch_maps = qt_config->beginReadArray(QStringLiteral("entries"));
  525. map.buttons.reserve(num_touch_maps);
  526. for (int i = 0; i < num_touch_maps; i++) {
  527. qt_config->setArrayIndex(i);
  528. std::string touch_mapping =
  529. ReadSetting(QStringLiteral("bind")).toString().toStdString();
  530. map.buttons.emplace_back(std::move(touch_mapping));
  531. }
  532. qt_config->endArray(); // entries
  533. Settings::values.touch_from_button_maps.emplace_back(std::move(map));
  534. };
  535. for (int i = 0; i < num_touch_from_button_maps; ++i) {
  536. qt_config->setArrayIndex(i);
  537. append_touch_from_button_map();
  538. }
  539. } else {
  540. Settings::values.touch_from_button_maps.emplace_back(
  541. Settings::TouchFromButtonMap{"default", {}});
  542. num_touch_from_button_maps = 1;
  543. }
  544. qt_config->endArray();
  545. ReadBasicSetting(Settings::values.motion_device);
  546. ReadBasicSetting(Settings::values.touch_device);
  547. ReadBasicSetting(Settings::values.use_touch_from_button);
  548. ReadBasicSetting(Settings::values.touch_from_button_map_index);
  549. Settings::values.touch_from_button_map_index = std::clamp(
  550. Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
  551. ReadBasicSetting(Settings::values.udp_input_servers);
  552. }
  553. void Config::ReadCoreValues() {
  554. qt_config->beginGroup(QStringLiteral("Core"));
  555. ReadGlobalSetting(Settings::values.use_multi_core);
  556. qt_config->endGroup();
  557. }
  558. void Config::ReadDataStorageValues() {
  559. qt_config->beginGroup(QStringLiteral("Data Storage"));
  560. ReadBasicSetting(Settings::values.use_virtual_sd);
  561. FS::SetYuzuPath(
  562. FS::YuzuPath::NANDDir,
  563. qt_config
  564. ->value(QStringLiteral("nand_directory"),
  565. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)))
  566. .toString()
  567. .toStdString());
  568. FS::SetYuzuPath(
  569. FS::YuzuPath::SDMCDir,
  570. qt_config
  571. ->value(QStringLiteral("sdmc_directory"),
  572. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)))
  573. .toString()
  574. .toStdString());
  575. FS::SetYuzuPath(
  576. FS::YuzuPath::LoadDir,
  577. qt_config
  578. ->value(QStringLiteral("load_directory"),
  579. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)))
  580. .toString()
  581. .toStdString());
  582. FS::SetYuzuPath(
  583. FS::YuzuPath::DumpDir,
  584. qt_config
  585. ->value(QStringLiteral("dump_directory"),
  586. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)))
  587. .toString()
  588. .toStdString());
  589. ReadBasicSetting(Settings::values.gamecard_inserted);
  590. ReadBasicSetting(Settings::values.gamecard_current_game);
  591. ReadBasicSetting(Settings::values.gamecard_path);
  592. qt_config->endGroup();
  593. }
  594. void Config::ReadDebuggingValues() {
  595. qt_config->beginGroup(QStringLiteral("Debugging"));
  596. // Intentionally not using the QT default setting as this is intended to be changed in the ini
  597. Settings::values.record_frame_times =
  598. qt_config->value(QStringLiteral("record_frame_times"), false).toBool();
  599. ReadBasicSetting(Settings::values.program_args);
  600. ReadBasicSetting(Settings::values.dump_exefs);
  601. ReadBasicSetting(Settings::values.dump_nso);
  602. ReadBasicSetting(Settings::values.enable_fs_access_log);
  603. ReadBasicSetting(Settings::values.reporting_services);
  604. ReadBasicSetting(Settings::values.quest_flag);
  605. ReadBasicSetting(Settings::values.disable_macro_jit);
  606. ReadBasicSetting(Settings::values.extended_logging);
  607. ReadBasicSetting(Settings::values.use_debug_asserts);
  608. ReadBasicSetting(Settings::values.use_auto_stub);
  609. qt_config->endGroup();
  610. }
  611. void Config::ReadServiceValues() {
  612. qt_config->beginGroup(QStringLiteral("Services"));
  613. ReadBasicSetting(Settings::values.bcat_backend);
  614. ReadBasicSetting(Settings::values.bcat_boxcat_local);
  615. qt_config->endGroup();
  616. }
  617. void Config::ReadDisabledAddOnValues() {
  618. const auto size = qt_config->beginReadArray(QStringLiteral("DisabledAddOns"));
  619. for (int i = 0; i < size; ++i) {
  620. qt_config->setArrayIndex(i);
  621. const auto title_id = ReadSetting(QStringLiteral("title_id"), 0).toULongLong();
  622. std::vector<std::string> out;
  623. const auto d_size = qt_config->beginReadArray(QStringLiteral("disabled"));
  624. for (int j = 0; j < d_size; ++j) {
  625. qt_config->setArrayIndex(j);
  626. out.push_back(ReadSetting(QStringLiteral("d"), QString{}).toString().toStdString());
  627. }
  628. qt_config->endArray();
  629. Settings::values.disabled_addons.insert_or_assign(title_id, out);
  630. }
  631. qt_config->endArray();
  632. }
  633. void Config::ReadMiscellaneousValues() {
  634. qt_config->beginGroup(QStringLiteral("Miscellaneous"));
  635. ReadBasicSetting(Settings::values.log_filter);
  636. ReadBasicSetting(Settings::values.use_dev_keys);
  637. qt_config->endGroup();
  638. }
  639. void Config::ReadPathValues() {
  640. qt_config->beginGroup(QStringLiteral("Paths"));
  641. UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
  642. UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
  643. UISettings::values.game_dir_deprecated =
  644. ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
  645. UISettings::values.game_dir_deprecated_deepscan =
  646. ReadSetting(QStringLiteral("gameListDeepScan"), false).toBool();
  647. const int gamedirs_size = qt_config->beginReadArray(QStringLiteral("gamedirs"));
  648. for (int i = 0; i < gamedirs_size; ++i) {
  649. qt_config->setArrayIndex(i);
  650. UISettings::GameDir game_dir;
  651. game_dir.path = ReadSetting(QStringLiteral("path")).toString();
  652. game_dir.deep_scan = ReadSetting(QStringLiteral("deep_scan"), false).toBool();
  653. game_dir.expanded = ReadSetting(QStringLiteral("expanded"), true).toBool();
  654. UISettings::values.game_dirs.append(game_dir);
  655. }
  656. qt_config->endArray();
  657. // create NAND and SD card directories if empty, these are not removable through the UI,
  658. // also carries over old game list settings if present
  659. if (UISettings::values.game_dirs.isEmpty()) {
  660. UISettings::GameDir game_dir;
  661. game_dir.path = QStringLiteral("SDMC");
  662. game_dir.expanded = true;
  663. UISettings::values.game_dirs.append(game_dir);
  664. game_dir.path = QStringLiteral("UserNAND");
  665. UISettings::values.game_dirs.append(game_dir);
  666. game_dir.path = QStringLiteral("SysNAND");
  667. UISettings::values.game_dirs.append(game_dir);
  668. if (UISettings::values.game_dir_deprecated != QStringLiteral(".")) {
  669. game_dir.path = UISettings::values.game_dir_deprecated;
  670. game_dir.deep_scan = UISettings::values.game_dir_deprecated_deepscan;
  671. UISettings::values.game_dirs.append(game_dir);
  672. }
  673. }
  674. UISettings::values.recent_files = ReadSetting(QStringLiteral("recentFiles")).toStringList();
  675. UISettings::values.language = ReadSetting(QStringLiteral("language"), QString{}).toString();
  676. qt_config->endGroup();
  677. }
  678. void Config::ReadCpuValues() {
  679. qt_config->beginGroup(QStringLiteral("Cpu"));
  680. ReadBasicSetting(Settings::values.cpu_accuracy_first_time);
  681. if (Settings::values.cpu_accuracy_first_time) {
  682. Settings::values.cpu_accuracy.SetValue(Settings::values.cpu_accuracy.GetDefault());
  683. Settings::values.cpu_accuracy_first_time.SetValue(false);
  684. } else {
  685. ReadGlobalSetting(Settings::values.cpu_accuracy);
  686. }
  687. ReadGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
  688. ReadGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
  689. ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
  690. ReadGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
  691. ReadGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
  692. if (global) {
  693. ReadBasicSetting(Settings::values.cpu_debug_mode);
  694. ReadBasicSetting(Settings::values.cpuopt_page_tables);
  695. ReadBasicSetting(Settings::values.cpuopt_block_linking);
  696. ReadBasicSetting(Settings::values.cpuopt_return_stack_buffer);
  697. ReadBasicSetting(Settings::values.cpuopt_fast_dispatcher);
  698. ReadBasicSetting(Settings::values.cpuopt_context_elimination);
  699. ReadBasicSetting(Settings::values.cpuopt_const_prop);
  700. ReadBasicSetting(Settings::values.cpuopt_misc_ir);
  701. ReadBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
  702. ReadBasicSetting(Settings::values.cpuopt_fastmem);
  703. }
  704. qt_config->endGroup();
  705. }
  706. void Config::ReadRendererValues() {
  707. qt_config->beginGroup(QStringLiteral("Renderer"));
  708. ReadGlobalSetting(Settings::values.renderer_backend);
  709. ReadGlobalSetting(Settings::values.vulkan_device);
  710. ReadGlobalSetting(Settings::values.fullscreen_mode);
  711. ReadGlobalSetting(Settings::values.aspect_ratio);
  712. ReadGlobalSetting(Settings::values.max_anisotropy);
  713. ReadGlobalSetting(Settings::values.use_speed_limit);
  714. ReadGlobalSetting(Settings::values.speed_limit);
  715. ReadGlobalSetting(Settings::values.use_disk_shader_cache);
  716. ReadGlobalSetting(Settings::values.gpu_accuracy);
  717. ReadGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
  718. ReadGlobalSetting(Settings::values.use_nvdec_emulation);
  719. ReadGlobalSetting(Settings::values.accelerate_astc);
  720. ReadGlobalSetting(Settings::values.use_vsync);
  721. ReadGlobalSetting(Settings::values.shader_backend);
  722. ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
  723. ReadGlobalSetting(Settings::values.use_fast_gpu_time);
  724. ReadGlobalSetting(Settings::values.use_caches_gc);
  725. ReadGlobalSetting(Settings::values.bg_red);
  726. ReadGlobalSetting(Settings::values.bg_green);
  727. ReadGlobalSetting(Settings::values.bg_blue);
  728. if (global) {
  729. ReadBasicSetting(Settings::values.fps_cap);
  730. ReadBasicSetting(Settings::values.renderer_debug);
  731. ReadBasicSetting(Settings::values.renderer_shader_feedback);
  732. ReadBasicSetting(Settings::values.enable_nsight_aftermath);
  733. ReadBasicSetting(Settings::values.disable_shader_loop_safety_checks);
  734. }
  735. qt_config->endGroup();
  736. }
  737. void Config::ReadScreenshotValues() {
  738. qt_config->beginGroup(QStringLiteral("Screenshots"));
  739. UISettings::values.enable_screenshot_save_as =
  740. ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool();
  741. FS::SetYuzuPath(
  742. FS::YuzuPath::ScreenshotsDir,
  743. qt_config
  744. ->value(QStringLiteral("screenshot_path"),
  745. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)))
  746. .toString()
  747. .toStdString());
  748. qt_config->endGroup();
  749. }
  750. void Config::ReadShortcutValues() {
  751. qt_config->beginGroup(QStringLiteral("Shortcuts"));
  752. for (const auto& [name, group, shortcut] : default_hotkeys) {
  753. const auto& [keyseq, context] = shortcut;
  754. qt_config->beginGroup(group);
  755. qt_config->beginGroup(name);
  756. // No longer using ReadSetting for shortcut.second as it innacurately returns a value of 1
  757. // for WidgetWithChildrenShortcut which is a value of 3. Needed to fix shortcuts the open
  758. // a file dialog in windowed mode
  759. UISettings::values.shortcuts.push_back(
  760. {name,
  761. group,
  762. {ReadSetting(QStringLiteral("KeySeq"), keyseq).toString(), shortcut.second}});
  763. qt_config->endGroup();
  764. qt_config->endGroup();
  765. }
  766. qt_config->endGroup();
  767. }
  768. void Config::ReadSystemValues() {
  769. qt_config->beginGroup(QStringLiteral("System"));
  770. ReadGlobalSetting(Settings::values.language_index);
  771. ReadGlobalSetting(Settings::values.region_index);
  772. ReadGlobalSetting(Settings::values.time_zone_index);
  773. bool rng_seed_enabled;
  774. ReadSettingGlobal(rng_seed_enabled, QStringLiteral("rng_seed_enabled"), false);
  775. bool rng_seed_global =
  776. global || qt_config->value(QStringLiteral("rng_seed/use_global"), true).toBool();
  777. Settings::values.rng_seed.SetGlobal(rng_seed_global);
  778. if (global || !rng_seed_global) {
  779. if (rng_seed_enabled) {
  780. Settings::values.rng_seed.SetValue(ReadSetting(QStringLiteral("rng_seed"), 0).toUInt());
  781. } else {
  782. Settings::values.rng_seed.SetValue(std::nullopt);
  783. }
  784. }
  785. if (global) {
  786. ReadBasicSetting(Settings::values.current_user);
  787. Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
  788. Service::Account::MAX_USERS - 1);
  789. const auto custom_rtc_enabled =
  790. ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
  791. if (custom_rtc_enabled) {
  792. Settings::values.custom_rtc =
  793. std::chrono::seconds(ReadSetting(QStringLiteral("custom_rtc"), 0).toULongLong());
  794. } else {
  795. Settings::values.custom_rtc = std::nullopt;
  796. }
  797. }
  798. ReadGlobalSetting(Settings::values.sound_index);
  799. qt_config->endGroup();
  800. }
  801. void Config::ReadUIValues() {
  802. qt_config->beginGroup(QStringLiteral("UI"));
  803. UISettings::values.theme =
  804. ReadSetting(QStringLiteral("theme"), QString::fromUtf8(UISettings::themes[0].second))
  805. .toString();
  806. ReadBasicSetting(UISettings::values.enable_discord_presence);
  807. ReadBasicSetting(UISettings::values.select_user_on_boot);
  808. ReadUIGamelistValues();
  809. ReadUILayoutValues();
  810. ReadPathValues();
  811. ReadScreenshotValues();
  812. ReadShortcutValues();
  813. ReadBasicSetting(UISettings::values.single_window_mode);
  814. ReadBasicSetting(UISettings::values.fullscreen);
  815. ReadBasicSetting(UISettings::values.display_titlebar);
  816. ReadBasicSetting(UISettings::values.show_filter_bar);
  817. ReadBasicSetting(UISettings::values.show_status_bar);
  818. ReadBasicSetting(UISettings::values.confirm_before_closing);
  819. ReadBasicSetting(UISettings::values.first_start);
  820. ReadBasicSetting(UISettings::values.callout_flags);
  821. ReadBasicSetting(UISettings::values.show_console);
  822. ReadBasicSetting(UISettings::values.pause_when_in_background);
  823. ReadBasicSetting(UISettings::values.hide_mouse);
  824. qt_config->endGroup();
  825. }
  826. void Config::ReadUIGamelistValues() {
  827. qt_config->beginGroup(QStringLiteral("UIGameList"));
  828. ReadBasicSetting(UISettings::values.show_add_ons);
  829. ReadBasicSetting(UISettings::values.game_icon_size);
  830. ReadBasicSetting(UISettings::values.folder_icon_size);
  831. ReadBasicSetting(UISettings::values.row_1_text_id);
  832. ReadBasicSetting(UISettings::values.row_2_text_id);
  833. ReadBasicSetting(UISettings::values.cache_game_list);
  834. const int favorites_size = qt_config->beginReadArray(QStringLiteral("favorites"));
  835. for (int i = 0; i < favorites_size; i++) {
  836. qt_config->setArrayIndex(i);
  837. UISettings::values.favorited_ids.append(
  838. ReadSetting(QStringLiteral("program_id")).toULongLong());
  839. }
  840. qt_config->endArray();
  841. qt_config->endGroup();
  842. }
  843. void Config::ReadUILayoutValues() {
  844. qt_config->beginGroup(QStringLiteral("UILayout"));
  845. UISettings::values.geometry = ReadSetting(QStringLiteral("geometry")).toByteArray();
  846. UISettings::values.state = ReadSetting(QStringLiteral("state")).toByteArray();
  847. UISettings::values.renderwindow_geometry =
  848. ReadSetting(QStringLiteral("geometryRenderWindow")).toByteArray();
  849. UISettings::values.gamelist_header_state =
  850. ReadSetting(QStringLiteral("gameListHeaderState")).toByteArray();
  851. UISettings::values.microprofile_geometry =
  852. ReadSetting(QStringLiteral("microProfileDialogGeometry")).toByteArray();
  853. ReadBasicSetting(UISettings::values.microprofile_visible);
  854. qt_config->endGroup();
  855. }
  856. void Config::ReadWebServiceValues() {
  857. qt_config->beginGroup(QStringLiteral("WebService"));
  858. ReadBasicSetting(Settings::values.enable_telemetry);
  859. ReadBasicSetting(Settings::values.web_api_url);
  860. ReadBasicSetting(Settings::values.yuzu_username);
  861. ReadBasicSetting(Settings::values.yuzu_token);
  862. qt_config->endGroup();
  863. }
  864. void Config::ReadValues() {
  865. if (global) {
  866. ReadControlValues();
  867. ReadDataStorageValues();
  868. ReadDebuggingValues();
  869. ReadDisabledAddOnValues();
  870. ReadServiceValues();
  871. ReadUIValues();
  872. ReadWebServiceValues();
  873. ReadMiscellaneousValues();
  874. }
  875. ReadCoreValues();
  876. ReadCpuValues();
  877. ReadRendererValues();
  878. ReadAudioValues();
  879. ReadSystemValues();
  880. }
  881. void Config::SavePlayerValue(std::size_t player_index) {
  882. const QString player_prefix = [this, player_index] {
  883. if (type == ConfigType::InputProfile) {
  884. return QString{};
  885. } else {
  886. return QStringLiteral("player_%1_").arg(player_index);
  887. }
  888. }();
  889. const auto& player = Settings::values.players.GetValue()[player_index];
  890. WriteSetting(QStringLiteral("%1type").arg(player_prefix),
  891. static_cast<u8>(player.controller_type),
  892. static_cast<u8>(Settings::ControllerType::ProController));
  893. if (!player_prefix.isEmpty()) {
  894. WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected,
  895. player_index == 0);
  896. WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix),
  897. player.vibration_enabled, true);
  898. WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix),
  899. player.vibration_strength, 100);
  900. WriteSetting(QStringLiteral("%1body_color_left").arg(player_prefix), player.body_color_left,
  901. Settings::JOYCON_BODY_NEON_BLUE);
  902. WriteSetting(QStringLiteral("%1body_color_right").arg(player_prefix),
  903. player.body_color_right, Settings::JOYCON_BODY_NEON_RED);
  904. WriteSetting(QStringLiteral("%1button_color_left").arg(player_prefix),
  905. player.button_color_left, Settings::JOYCON_BUTTONS_NEON_BLUE);
  906. WriteSetting(QStringLiteral("%1button_color_right").arg(player_prefix),
  907. player.button_color_right, Settings::JOYCON_BUTTONS_NEON_RED);
  908. }
  909. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  910. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  911. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  912. QString::fromStdString(Settings::NativeButton::mapping[i]),
  913. QString::fromStdString(player.buttons[i]),
  914. QString::fromStdString(default_param));
  915. }
  916. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  917. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  918. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  919. default_analogs[i][3], default_stick_mod[i], 0.5f);
  920. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  921. QString::fromStdString(Settings::NativeAnalog::mapping[i]),
  922. QString::fromStdString(player.analogs[i]),
  923. QString::fromStdString(default_param));
  924. }
  925. for (int i = 0; i < Settings::NativeVibration::NumVibrations; ++i) {
  926. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  927. QString::fromStdString(Settings::NativeVibration::mapping[i]),
  928. QString::fromStdString(player.vibrations[i]), QString{});
  929. }
  930. for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
  931. const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
  932. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  933. QString::fromStdString(Settings::NativeMotion::mapping[i]),
  934. QString::fromStdString(player.motions[i]),
  935. QString::fromStdString(default_param));
  936. }
  937. }
  938. void Config::SaveDebugValues() {
  939. WriteBasicSetting(Settings::values.debug_pad_enabled);
  940. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  941. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  942. WriteSetting(QStringLiteral("debug_pad_") +
  943. QString::fromStdString(Settings::NativeButton::mapping[i]),
  944. QString::fromStdString(Settings::values.debug_pad_buttons[i]),
  945. QString::fromStdString(default_param));
  946. }
  947. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  948. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  949. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  950. default_analogs[i][3], default_stick_mod[i], 0.5f);
  951. WriteSetting(QStringLiteral("debug_pad_") +
  952. QString::fromStdString(Settings::NativeAnalog::mapping[i]),
  953. QString::fromStdString(Settings::values.debug_pad_analogs[i]),
  954. QString::fromStdString(default_param));
  955. }
  956. }
  957. void Config::SaveMouseValues() {
  958. WriteBasicSetting(Settings::values.mouse_enabled);
  959. for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
  960. const std::string default_param =
  961. InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]);
  962. WriteSetting(QStringLiteral("mouse_") +
  963. QString::fromStdString(Settings::NativeMouseButton::mapping[i]),
  964. QString::fromStdString(Settings::values.mouse_buttons[i]),
  965. QString::fromStdString(default_param));
  966. }
  967. }
  968. void Config::SaveTouchscreenValues() {
  969. const auto& touchscreen = Settings::values.touchscreen;
  970. WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true);
  971. WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0);
  972. WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15);
  973. WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
  974. }
  975. void Config::SaveMotionTouchValues() {
  976. WriteBasicSetting(Settings::values.motion_device);
  977. WriteBasicSetting(Settings::values.touch_device);
  978. WriteBasicSetting(Settings::values.use_touch_from_button);
  979. WriteBasicSetting(Settings::values.touch_from_button_map_index);
  980. WriteBasicSetting(Settings::values.udp_input_servers);
  981. qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps"));
  982. for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
  983. qt_config->setArrayIndex(static_cast<int>(p));
  984. WriteSetting(QStringLiteral("name"),
  985. QString::fromStdString(Settings::values.touch_from_button_maps[p].name),
  986. QStringLiteral("default"));
  987. qt_config->beginWriteArray(QStringLiteral("entries"));
  988. for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size();
  989. ++q) {
  990. qt_config->setArrayIndex(static_cast<int>(q));
  991. WriteSetting(
  992. QStringLiteral("bind"),
  993. QString::fromStdString(Settings::values.touch_from_button_maps[p].buttons[q]));
  994. }
  995. qt_config->endArray();
  996. }
  997. qt_config->endArray();
  998. }
  999. void Config::SaveValues() {
  1000. if (global) {
  1001. SaveControlValues();
  1002. SaveDataStorageValues();
  1003. SaveDebuggingValues();
  1004. SaveDisabledAddOnValues();
  1005. SaveServiceValues();
  1006. SaveUIValues();
  1007. SaveWebServiceValues();
  1008. SaveMiscellaneousValues();
  1009. }
  1010. SaveCoreValues();
  1011. SaveCpuValues();
  1012. SaveRendererValues();
  1013. SaveAudioValues();
  1014. SaveSystemValues();
  1015. }
  1016. void Config::SaveAudioValues() {
  1017. qt_config->beginGroup(QStringLiteral("Audio"));
  1018. if (global) {
  1019. WriteBasicSetting(Settings::values.sink_id);
  1020. WriteBasicSetting(Settings::values.audio_device_id);
  1021. }
  1022. WriteGlobalSetting(Settings::values.enable_audio_stretching);
  1023. WriteGlobalSetting(Settings::values.volume);
  1024. qt_config->endGroup();
  1025. }
  1026. void Config::SaveControlValues() {
  1027. qt_config->beginGroup(QStringLiteral("Controls"));
  1028. for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
  1029. SavePlayerValue(p);
  1030. }
  1031. SaveDebugValues();
  1032. SaveMouseValues();
  1033. SaveTouchscreenValues();
  1034. SaveMotionTouchValues();
  1035. WriteGlobalSetting(Settings::values.use_docked_mode);
  1036. WriteGlobalSetting(Settings::values.vibration_enabled);
  1037. WriteGlobalSetting(Settings::values.enable_accurate_vibrations);
  1038. WriteGlobalSetting(Settings::values.motion_enabled);
  1039. WriteBasicSetting(Settings::values.keyboard_enabled);
  1040. WriteBasicSetting(Settings::values.emulate_analog_keyboard);
  1041. WriteBasicSetting(Settings::values.mouse_panning_sensitivity);
  1042. qt_config->endGroup();
  1043. }
  1044. void Config::SaveCoreValues() {
  1045. qt_config->beginGroup(QStringLiteral("Core"));
  1046. WriteGlobalSetting(Settings::values.use_multi_core);
  1047. qt_config->endGroup();
  1048. }
  1049. void Config::SaveDataStorageValues() {
  1050. qt_config->beginGroup(QStringLiteral("Data Storage"));
  1051. WriteBasicSetting(Settings::values.use_virtual_sd);
  1052. WriteSetting(QStringLiteral("nand_directory"),
  1053. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)),
  1054. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
  1055. WriteSetting(QStringLiteral("sdmc_directory"),
  1056. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)),
  1057. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
  1058. WriteSetting(QStringLiteral("load_directory"),
  1059. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)),
  1060. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
  1061. WriteSetting(QStringLiteral("dump_directory"),
  1062. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)),
  1063. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
  1064. WriteBasicSetting(Settings::values.gamecard_inserted);
  1065. WriteBasicSetting(Settings::values.gamecard_current_game);
  1066. WriteBasicSetting(Settings::values.gamecard_path);
  1067. qt_config->endGroup();
  1068. }
  1069. void Config::SaveDebuggingValues() {
  1070. qt_config->beginGroup(QStringLiteral("Debugging"));
  1071. // Intentionally not using the QT default setting as this is intended to be changed in the ini
  1072. qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times);
  1073. WriteBasicSetting(Settings::values.program_args);
  1074. WriteBasicSetting(Settings::values.dump_exefs);
  1075. WriteBasicSetting(Settings::values.dump_nso);
  1076. WriteBasicSetting(Settings::values.enable_fs_access_log);
  1077. WriteBasicSetting(Settings::values.quest_flag);
  1078. WriteBasicSetting(Settings::values.use_debug_asserts);
  1079. WriteBasicSetting(Settings::values.disable_macro_jit);
  1080. qt_config->endGroup();
  1081. }
  1082. void Config::SaveServiceValues() {
  1083. qt_config->beginGroup(QStringLiteral("Services"));
  1084. WriteBasicSetting(Settings::values.bcat_backend);
  1085. WriteBasicSetting(Settings::values.bcat_boxcat_local);
  1086. qt_config->endGroup();
  1087. }
  1088. void Config::SaveDisabledAddOnValues() {
  1089. qt_config->beginWriteArray(QStringLiteral("DisabledAddOns"));
  1090. int i = 0;
  1091. for (const auto& elem : Settings::values.disabled_addons) {
  1092. qt_config->setArrayIndex(i);
  1093. WriteSetting(QStringLiteral("title_id"), QVariant::fromValue<u64>(elem.first), 0);
  1094. qt_config->beginWriteArray(QStringLiteral("disabled"));
  1095. for (std::size_t j = 0; j < elem.second.size(); ++j) {
  1096. qt_config->setArrayIndex(static_cast<int>(j));
  1097. WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]), QString{});
  1098. }
  1099. qt_config->endArray();
  1100. ++i;
  1101. }
  1102. qt_config->endArray();
  1103. }
  1104. void Config::SaveMiscellaneousValues() {
  1105. qt_config->beginGroup(QStringLiteral("Miscellaneous"));
  1106. WriteBasicSetting(Settings::values.log_filter);
  1107. WriteBasicSetting(Settings::values.use_dev_keys);
  1108. qt_config->endGroup();
  1109. }
  1110. void Config::SavePathValues() {
  1111. qt_config->beginGroup(QStringLiteral("Paths"));
  1112. WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path);
  1113. WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path);
  1114. qt_config->beginWriteArray(QStringLiteral("gamedirs"));
  1115. for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
  1116. qt_config->setArrayIndex(i);
  1117. const auto& game_dir = UISettings::values.game_dirs[i];
  1118. WriteSetting(QStringLiteral("path"), game_dir.path);
  1119. WriteSetting(QStringLiteral("deep_scan"), game_dir.deep_scan, false);
  1120. WriteSetting(QStringLiteral("expanded"), game_dir.expanded, true);
  1121. }
  1122. qt_config->endArray();
  1123. WriteSetting(QStringLiteral("recentFiles"), UISettings::values.recent_files);
  1124. WriteSetting(QStringLiteral("language"), UISettings::values.language, QString{});
  1125. qt_config->endGroup();
  1126. }
  1127. void Config::SaveCpuValues() {
  1128. qt_config->beginGroup(QStringLiteral("Cpu"));
  1129. WriteBasicSetting(Settings::values.cpu_accuracy_first_time);
  1130. WriteSetting(QStringLiteral("cpu_accuracy"),
  1131. static_cast<u32>(Settings::values.cpu_accuracy.GetValue(global)),
  1132. static_cast<u32>(Settings::values.cpu_accuracy.GetDefault()),
  1133. Settings::values.cpu_accuracy.UsingGlobal());
  1134. WriteGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
  1135. WriteGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
  1136. WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
  1137. WriteGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
  1138. WriteGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
  1139. if (global) {
  1140. WriteBasicSetting(Settings::values.cpu_debug_mode);
  1141. WriteBasicSetting(Settings::values.cpuopt_page_tables);
  1142. WriteBasicSetting(Settings::values.cpuopt_block_linking);
  1143. WriteBasicSetting(Settings::values.cpuopt_return_stack_buffer);
  1144. WriteBasicSetting(Settings::values.cpuopt_fast_dispatcher);
  1145. WriteBasicSetting(Settings::values.cpuopt_context_elimination);
  1146. WriteBasicSetting(Settings::values.cpuopt_const_prop);
  1147. WriteBasicSetting(Settings::values.cpuopt_misc_ir);
  1148. WriteBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
  1149. WriteBasicSetting(Settings::values.cpuopt_fastmem);
  1150. }
  1151. qt_config->endGroup();
  1152. }
  1153. void Config::SaveRendererValues() {
  1154. qt_config->beginGroup(QStringLiteral("Renderer"));
  1155. WriteSetting(QString::fromStdString(Settings::values.renderer_backend.GetLabel()),
  1156. static_cast<u32>(Settings::values.renderer_backend.GetValue(global)),
  1157. static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
  1158. Settings::values.renderer_backend.UsingGlobal());
  1159. WriteGlobalSetting(Settings::values.vulkan_device);
  1160. WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()),
  1161. static_cast<u32>(Settings::values.fullscreen_mode.GetValue(global)),
  1162. static_cast<u32>(Settings::values.fullscreen_mode.GetDefault()),
  1163. Settings::values.fullscreen_mode.UsingGlobal());
  1164. WriteGlobalSetting(Settings::values.aspect_ratio);
  1165. WriteGlobalSetting(Settings::values.max_anisotropy);
  1166. WriteGlobalSetting(Settings::values.use_speed_limit);
  1167. WriteGlobalSetting(Settings::values.speed_limit);
  1168. WriteGlobalSetting(Settings::values.use_disk_shader_cache);
  1169. WriteSetting(QString::fromStdString(Settings::values.gpu_accuracy.GetLabel()),
  1170. static_cast<u32>(Settings::values.gpu_accuracy.GetValue(global)),
  1171. static_cast<u32>(Settings::values.gpu_accuracy.GetDefault()),
  1172. Settings::values.gpu_accuracy.UsingGlobal());
  1173. WriteGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
  1174. WriteGlobalSetting(Settings::values.use_nvdec_emulation);
  1175. WriteGlobalSetting(Settings::values.accelerate_astc);
  1176. WriteGlobalSetting(Settings::values.use_vsync);
  1177. WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
  1178. static_cast<u32>(Settings::values.shader_backend.GetValue(global)),
  1179. static_cast<u32>(Settings::values.shader_backend.GetDefault()),
  1180. Settings::values.shader_backend.UsingGlobal());
  1181. WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
  1182. WriteGlobalSetting(Settings::values.use_fast_gpu_time);
  1183. WriteGlobalSetting(Settings::values.use_caches_gc);
  1184. WriteGlobalSetting(Settings::values.bg_red);
  1185. WriteGlobalSetting(Settings::values.bg_green);
  1186. WriteGlobalSetting(Settings::values.bg_blue);
  1187. if (global) {
  1188. WriteBasicSetting(Settings::values.fps_cap);
  1189. WriteBasicSetting(Settings::values.renderer_debug);
  1190. WriteBasicSetting(Settings::values.renderer_shader_feedback);
  1191. WriteBasicSetting(Settings::values.enable_nsight_aftermath);
  1192. WriteBasicSetting(Settings::values.disable_shader_loop_safety_checks);
  1193. }
  1194. qt_config->endGroup();
  1195. }
  1196. void Config::SaveScreenshotValues() {
  1197. qt_config->beginGroup(QStringLiteral("Screenshots"));
  1198. WriteBasicSetting(UISettings::values.enable_screenshot_save_as);
  1199. WriteSetting(QStringLiteral("screenshot_path"),
  1200. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)));
  1201. qt_config->endGroup();
  1202. }
  1203. void Config::SaveShortcutValues() {
  1204. qt_config->beginGroup(QStringLiteral("Shortcuts"));
  1205. // Lengths of UISettings::values.shortcuts & default_hotkeys are same.
  1206. // However, their ordering must also be the same.
  1207. for (std::size_t i = 0; i < default_hotkeys.size(); i++) {
  1208. const auto& [name, group, shortcut] = UISettings::values.shortcuts[i];
  1209. const auto& default_hotkey = default_hotkeys[i].shortcut;
  1210. qt_config->beginGroup(group);
  1211. qt_config->beginGroup(name);
  1212. WriteSetting(QStringLiteral("KeySeq"), shortcut.first, default_hotkey.first);
  1213. WriteSetting(QStringLiteral("Context"), shortcut.second, default_hotkey.second);
  1214. qt_config->endGroup();
  1215. qt_config->endGroup();
  1216. }
  1217. qt_config->endGroup();
  1218. }
  1219. void Config::SaveSystemValues() {
  1220. qt_config->beginGroup(QStringLiteral("System"));
  1221. WriteGlobalSetting(Settings::values.language_index);
  1222. WriteGlobalSetting(Settings::values.region_index);
  1223. WriteGlobalSetting(Settings::values.time_zone_index);
  1224. WriteSetting(QStringLiteral("rng_seed_enabled"),
  1225. Settings::values.rng_seed.GetValue(global).has_value(), false,
  1226. Settings::values.rng_seed.UsingGlobal());
  1227. WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.GetValue(global).value_or(0),
  1228. 0, Settings::values.rng_seed.UsingGlobal());
  1229. if (global) {
  1230. WriteBasicSetting(Settings::values.current_user);
  1231. WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
  1232. false);
  1233. WriteSetting(QStringLiteral("custom_rtc"),
  1234. QVariant::fromValue<long long>(
  1235. Settings::values.custom_rtc.value_or(std::chrono::seconds{}).count()),
  1236. 0);
  1237. }
  1238. WriteGlobalSetting(Settings::values.sound_index);
  1239. qt_config->endGroup();
  1240. }
  1241. void Config::SaveUIValues() {
  1242. qt_config->beginGroup(QStringLiteral("UI"));
  1243. WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
  1244. QString::fromUtf8(UISettings::themes[0].second));
  1245. WriteBasicSetting(UISettings::values.enable_discord_presence);
  1246. WriteBasicSetting(UISettings::values.select_user_on_boot);
  1247. SaveUIGamelistValues();
  1248. SaveUILayoutValues();
  1249. SavePathValues();
  1250. SaveScreenshotValues();
  1251. SaveShortcutValues();
  1252. WriteBasicSetting(UISettings::values.single_window_mode);
  1253. WriteBasicSetting(UISettings::values.fullscreen);
  1254. WriteBasicSetting(UISettings::values.display_titlebar);
  1255. WriteBasicSetting(UISettings::values.show_filter_bar);
  1256. WriteBasicSetting(UISettings::values.show_status_bar);
  1257. WriteBasicSetting(UISettings::values.confirm_before_closing);
  1258. WriteBasicSetting(UISettings::values.first_start);
  1259. WriteBasicSetting(UISettings::values.callout_flags);
  1260. WriteBasicSetting(UISettings::values.show_console);
  1261. WriteBasicSetting(UISettings::values.pause_when_in_background);
  1262. WriteBasicSetting(UISettings::values.hide_mouse);
  1263. qt_config->endGroup();
  1264. }
  1265. void Config::SaveUIGamelistValues() {
  1266. qt_config->beginGroup(QStringLiteral("UIGameList"));
  1267. WriteBasicSetting(UISettings::values.show_add_ons);
  1268. WriteBasicSetting(UISettings::values.game_icon_size);
  1269. WriteBasicSetting(UISettings::values.folder_icon_size);
  1270. WriteBasicSetting(UISettings::values.row_1_text_id);
  1271. WriteBasicSetting(UISettings::values.row_2_text_id);
  1272. WriteBasicSetting(UISettings::values.cache_game_list);
  1273. qt_config->beginWriteArray(QStringLiteral("favorites"));
  1274. for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) {
  1275. qt_config->setArrayIndex(i);
  1276. WriteSetting(QStringLiteral("program_id"),
  1277. QVariant::fromValue(UISettings::values.favorited_ids[i]));
  1278. }
  1279. qt_config->endArray();
  1280. qt_config->endGroup();
  1281. }
  1282. void Config::SaveUILayoutValues() {
  1283. qt_config->beginGroup(QStringLiteral("UILayout"));
  1284. WriteSetting(QStringLiteral("geometry"), UISettings::values.geometry);
  1285. WriteSetting(QStringLiteral("state"), UISettings::values.state);
  1286. WriteSetting(QStringLiteral("geometryRenderWindow"), UISettings::values.renderwindow_geometry);
  1287. WriteSetting(QStringLiteral("gameListHeaderState"), UISettings::values.gamelist_header_state);
  1288. WriteSetting(QStringLiteral("microProfileDialogGeometry"),
  1289. UISettings::values.microprofile_geometry);
  1290. WriteBasicSetting(UISettings::values.microprofile_visible);
  1291. qt_config->endGroup();
  1292. }
  1293. void Config::SaveWebServiceValues() {
  1294. qt_config->beginGroup(QStringLiteral("WebService"));
  1295. WriteBasicSetting(Settings::values.enable_telemetry);
  1296. WriteBasicSetting(Settings::values.web_api_url);
  1297. WriteBasicSetting(Settings::values.yuzu_username);
  1298. WriteBasicSetting(Settings::values.yuzu_token);
  1299. qt_config->endGroup();
  1300. }
  1301. QVariant Config::ReadSetting(const QString& name) const {
  1302. return qt_config->value(name);
  1303. }
  1304. QVariant Config::ReadSetting(const QString& name, const QVariant& default_value) const {
  1305. QVariant result;
  1306. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  1307. result = default_value;
  1308. } else {
  1309. result = qt_config->value(name, default_value);
  1310. }
  1311. return result;
  1312. }
  1313. template <typename Type>
  1314. void Config::ReadGlobalSetting(Settings::Setting<Type>& setting) {
  1315. QString name = QString::fromStdString(setting.GetLabel());
  1316. const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
  1317. setting.SetGlobal(use_global);
  1318. if (global || !use_global) {
  1319. setting.SetValue(static_cast<QVariant>(
  1320. ReadSetting(name, QVariant::fromValue<Type>(setting.GetDefault())))
  1321. .value<Type>());
  1322. }
  1323. }
  1324. template <typename Type>
  1325. void Config::ReadSettingGlobal(Type& setting, const QString& name,
  1326. const QVariant& default_value) const {
  1327. const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
  1328. if (global || !use_global) {
  1329. setting = ReadSetting(name, default_value).value<Type>();
  1330. }
  1331. }
  1332. void Config::WriteSetting(const QString& name, const QVariant& value) {
  1333. qt_config->setValue(name, value);
  1334. }
  1335. void Config::WriteSetting(const QString& name, const QVariant& value,
  1336. const QVariant& default_value) {
  1337. qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
  1338. qt_config->setValue(name, value);
  1339. }
  1340. void Config::WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value,
  1341. bool use_global) {
  1342. if (!global) {
  1343. qt_config->setValue(name + QStringLiteral("/use_global"), use_global);
  1344. }
  1345. if (global || !use_global) {
  1346. qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
  1347. qt_config->setValue(name, value);
  1348. }
  1349. }
  1350. void Config::Reload() {
  1351. ReadValues();
  1352. // To apply default value changes
  1353. SaveValues();
  1354. Core::System::GetInstance().ApplySettings();
  1355. }
  1356. void Config::Save() {
  1357. SaveValues();
  1358. }
  1359. void Config::ReadControlPlayerValue(std::size_t player_index) {
  1360. qt_config->beginGroup(QStringLiteral("Controls"));
  1361. ReadPlayerValue(player_index);
  1362. qt_config->endGroup();
  1363. }
  1364. void Config::SaveControlPlayerValue(std::size_t player_index) {
  1365. qt_config->beginGroup(QStringLiteral("Controls"));
  1366. SavePlayerValue(player_index);
  1367. qt_config->endGroup();
  1368. }
  1369. const std::string& Config::GetConfigFilePath() const {
  1370. return qt_config_loc;
  1371. }