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- // Copyright 2019 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <array>
- #include <cstddef>
- #include <memory>
- #include <vector>
- #include <boost/intrusive/set_hook.hpp>
- #include "common/common_types.h"
- #include "video_core/gpu.h"
- namespace VideoCommon {
- struct MapInterval : public boost::intrusive::set_base_hook<boost::intrusive::optimize_size<true>> {
- MapInterval() = default;
- /*implicit*/ MapInterval(VAddr start_) noexcept : start{start_} {}
- explicit MapInterval(VAddr start_, VAddr end_, GPUVAddr gpu_addr_) noexcept
- : start{start_}, end{end_}, gpu_addr{gpu_addr_} {}
- bool IsInside(VAddr other_start, VAddr other_end) const noexcept {
- return start <= other_start && other_end <= end;
- }
- bool Overlaps(VAddr other_start, VAddr other_end) const noexcept {
- return start < other_end && other_start < end;
- }
- void MarkAsModified(bool is_modified_, u64 ticks_) noexcept {
- is_modified = is_modified_;
- ticks = ticks_;
- }
- boost::intrusive::set_member_hook<> member_hook_;
- VAddr start = 0;
- VAddr end = 0;
- GPUVAddr gpu_addr = 0;
- u64 ticks = 0;
- bool is_written = false;
- bool is_modified = false;
- bool is_registered = false;
- bool is_memory_marked = false;
- bool is_sync_pending = false;
- };
- struct MapIntervalCompare {
- constexpr bool operator()(const MapInterval& lhs, const MapInterval& rhs) const noexcept {
- return lhs.start < rhs.start;
- }
- };
- class MapIntervalAllocator {
- public:
- MapIntervalAllocator();
- ~MapIntervalAllocator();
- MapInterval* Allocate() {
- if (free_list.empty()) {
- AllocateNewChunk();
- }
- MapInterval* const interval = free_list.back();
- free_list.pop_back();
- return interval;
- }
- void Release(MapInterval* interval) {
- free_list.push_back(interval);
- }
- private:
- struct Chunk {
- std::unique_ptr<Chunk> next;
- std::array<MapInterval, 0x8000> data;
- };
- void AllocateNewChunk();
- void FillFreeList(Chunk& chunk);
- std::vector<MapInterval*> free_list;
- std::unique_ptr<Chunk>* new_chunk = &first_chunk.next;
- Chunk first_chunk;
- };
- } // namespace VideoCommon
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