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- // Copyright 2020 yuzu emulator team
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <memory>
- #include <utility>
- #if defined(_WIN32)
- #include <winsock.h>
- #elif !YUZU_UNIX
- #error "Platform not implemented"
- #endif
- #include "common/common_types.h"
- #include "core/network/network.h"
- // TODO: C++20 Replace std::vector usages with std::span
- namespace Network {
- class Socket {
- public:
- struct AcceptResult {
- std::unique_ptr<Socket> socket;
- SockAddrIn sockaddr_in;
- };
- explicit Socket() = default;
- ~Socket();
- Socket(const Socket&) = delete;
- Socket& operator=(const Socket&) = delete;
- Socket(Socket&& rhs) noexcept;
- // Avoid closing sockets implicitly
- Socket& operator=(Socket&&) noexcept = delete;
- Errno Initialize(Domain domain, Type type, Protocol protocol);
- Errno Close();
- std::pair<AcceptResult, Errno> Accept();
- Errno Connect(SockAddrIn addr_in);
- std::pair<SockAddrIn, Errno> GetPeerName();
- std::pair<SockAddrIn, Errno> GetSockName();
- Errno Bind(SockAddrIn addr);
- Errno Listen(s32 backlog);
- Errno Shutdown(ShutdownHow how);
- std::pair<s32, Errno> Recv(int flags, std::vector<u8>& message);
- std::pair<s32, Errno> RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr);
- std::pair<s32, Errno> Send(const std::vector<u8>& message, int flags);
- std::pair<s32, Errno> SendTo(u32 flags, const std::vector<u8>& message, const SockAddrIn* addr);
- Errno SetLinger(bool enable, u32 linger);
- Errno SetReuseAddr(bool enable);
- Errno SetBroadcast(bool enable);
- Errno SetSndBuf(u32 value);
- Errno SetRcvBuf(u32 value);
- Errno SetSndTimeo(u32 value);
- Errno SetRcvTimeo(u32 value);
- Errno SetNonBlock(bool enable);
- bool IsOpened() const;
- #if defined(_WIN32)
- SOCKET fd = INVALID_SOCKET;
- #elif YUZU_UNIX
- int fd = -1;
- #endif
- };
- std::pair<s32, Errno> Poll(std::vector<PollFD>& poll_fds, s32 timeout);
- } // namespace Network
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