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- // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include "audio_core/audio_core.h"
- #include "audio_core/audio_in_manager.h"
- #include "audio_core/audio_manager.h"
- #include "audio_core/in/audio_in.h"
- #include "audio_core/sink/sink_details.h"
- #include "common/settings.h"
- #include "core/core.h"
- #include "core/hle/service/audio/errors.h"
- namespace AudioCore::AudioIn {
- Manager::Manager(Core::System& system_) : system{system_} {
- std::iota(session_ids.begin(), session_ids.end(), 0);
- num_free_sessions = MaxInSessions;
- }
- Result Manager::AcquireSessionId(size_t& session_id) {
- if (num_free_sessions == 0) {
- LOG_ERROR(Service_Audio, "All 4 AudioIn sessions are in use, cannot create any more");
- return Service::Audio::ResultOutOfSessions;
- }
- session_id = session_ids[next_session_id];
- next_session_id = (next_session_id + 1) % MaxInSessions;
- num_free_sessions--;
- return ResultSuccess;
- }
- void Manager::ReleaseSessionId(const size_t session_id) {
- std::scoped_lock l{mutex};
- LOG_DEBUG(Service_Audio, "Freeing AudioIn session {}", session_id);
- session_ids[free_session_id] = session_id;
- num_free_sessions++;
- free_session_id = (free_session_id + 1) % MaxInSessions;
- sessions[session_id].reset();
- applet_resource_user_ids[session_id] = 0;
- }
- Result Manager::LinkToManager() {
- std::scoped_lock l{mutex};
- if (!linked_to_manager) {
- AudioManager& manager{system.AudioCore().GetAudioManager()};
- manager.SetInManager(std::bind(&Manager::BufferReleaseAndRegister, this));
- linked_to_manager = true;
- }
- return ResultSuccess;
- }
- void Manager::Start() {
- if (sessions_started) {
- return;
- }
- std::scoped_lock l{mutex};
- for (auto& session : sessions) {
- if (session) {
- session->StartSession();
- }
- }
- sessions_started = true;
- }
- void Manager::BufferReleaseAndRegister() {
- std::scoped_lock l{mutex};
- for (auto& session : sessions) {
- if (session != nullptr) {
- session->ReleaseAndRegisterBuffers();
- }
- }
- }
- u32 Manager::GetDeviceNames(std::vector<Renderer::AudioDevice::AudioDeviceName>& names,
- [[maybe_unused]] const u32 max_count,
- [[maybe_unused]] const bool filter) {
- std::scoped_lock l{mutex};
- LinkToManager();
- auto input_devices{Sink::GetDeviceListForSink(Settings::values.sink_id.GetValue(), true)};
- if (input_devices.size() > 1) {
- names.emplace_back("Uac");
- return 1;
- }
- return 0;
- }
- } // namespace AudioCore::AudioIn
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