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- // SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include <chrono>
- #include <ctime>
- #include "common/settings.h"
- #include "common/time_zone.h"
- #include "core/hle/service/time/ephemeral_network_system_clock_context_writer.h"
- #include "core/hle/service/time/ephemeral_network_system_clock_core.h"
- #include "core/hle/service/time/local_system_clock_context_writer.h"
- #include "core/hle/service/time/network_system_clock_context_writer.h"
- #include "core/hle/service/time/tick_based_steady_clock_core.h"
- #include "core/hle/service/time/time_manager.h"
- namespace Service::Time {
- namespace {
- constexpr Clock::TimeSpanType standard_network_clock_accuracy{0x0009356907420000ULL};
- s64 GetSecondsSinceEpoch() {
- const auto time_since_epoch = std::chrono::system_clock::now().time_since_epoch();
- return std::chrono::duration_cast<std::chrono::seconds>(time_since_epoch).count() +
- Settings::values.custom_rtc_differential;
- }
- } // Anonymous namespace
- struct TimeManager::Impl final {
- explicit Impl(Core::System& system)
- : shared_memory{system}, standard_local_system_clock_core{standard_steady_clock_core},
- standard_network_system_clock_core{standard_steady_clock_core},
- standard_user_system_clock_core{standard_local_system_clock_core,
- standard_network_system_clock_core, system},
- ephemeral_network_system_clock_core{tick_based_steady_clock_core},
- local_system_clock_context_writer{
- std::make_shared<Clock::LocalSystemClockContextWriter>(shared_memory)},
- network_system_clock_context_writer{
- std::make_shared<Clock::NetworkSystemClockContextWriter>(shared_memory)},
- ephemeral_network_system_clock_context_writer{
- std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()},
- time_zone_content_manager{system} {
- const auto system_time{Clock::TimeSpanType::FromSeconds(GetSecondsSinceEpoch())};
- SetupStandardSteadyClock(system, Common::UUID::MakeRandom(), system_time, {}, {});
- SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds());
- Clock::SystemClockContext clock_context{};
- standard_local_system_clock_core.GetClockContext(system, clock_context);
- SetupStandardNetworkSystemClock(clock_context, standard_network_clock_accuracy);
- SetupStandardUserSystemClock(system, {}, Clock::SteadyClockTimePoint::GetRandom());
- SetupEphemeralNetworkSystemClock();
- }
- ~Impl() = default;
- Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() {
- return standard_steady_clock_core;
- }
- const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const {
- return standard_steady_clock_core;
- }
- Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() {
- return standard_local_system_clock_core;
- }
- const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const {
- return standard_local_system_clock_core;
- }
- Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() {
- return standard_network_system_clock_core;
- }
- const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const {
- return standard_network_system_clock_core;
- }
- Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() {
- return standard_user_system_clock_core;
- }
- const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const {
- return standard_user_system_clock_core;
- }
- TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() {
- return time_zone_content_manager;
- }
- const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const {
- return time_zone_content_manager;
- }
- SharedMemory& GetSharedMemory() {
- return shared_memory;
- }
- const SharedMemory& GetSharedMemory() const {
- return shared_memory;
- }
- void SetupTimeZoneManager(std::string location_name,
- Clock::SteadyClockTimePoint time_zone_updated_time_point,
- std::vector<std::string> location_names, u128 time_zone_rule_version,
- FileSys::VirtualFile& vfs_file) {
- if (time_zone_content_manager.GetTimeZoneManager().SetDeviceLocationNameWithTimeZoneRule(
- location_name, vfs_file) != ResultSuccess) {
- ASSERT(false);
- return;
- }
- time_zone_content_manager.GetTimeZoneManager().SetUpdatedTime(time_zone_updated_time_point);
- time_zone_content_manager.GetTimeZoneManager().SetTotalLocationNameCount(
- location_names.size());
- time_zone_content_manager.GetTimeZoneManager().SetLocationNames(location_names);
- time_zone_content_manager.GetTimeZoneManager().SetTimeZoneRuleVersion(
- time_zone_rule_version);
- time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized();
- }
- void SetupStandardSteadyClock(Core::System& system_, Common::UUID clock_source_id,
- Clock::TimeSpanType setup_value,
- Clock::TimeSpanType internal_offset, bool is_rtc_reset_detected) {
- standard_steady_clock_core.SetClockSourceId(clock_source_id);
- standard_steady_clock_core.SetSetupValue(setup_value);
- standard_steady_clock_core.SetInternalOffset(internal_offset);
- standard_steady_clock_core.MarkAsInitialized();
- const auto current_time_point{standard_steady_clock_core.GetCurrentRawTimePoint(system_)};
- shared_memory.SetupStandardSteadyClock(clock_source_id, current_time_point);
- }
- void SetupStandardLocalSystemClock(Core::System& system_,
- Clock::SystemClockContext clock_context, s64 posix_time) {
- standard_local_system_clock_core.SetUpdateCallbackInstance(
- local_system_clock_context_writer);
- const auto current_time_point{
- standard_local_system_clock_core.GetSteadyClockCore().GetCurrentTimePoint(system_)};
- if (current_time_point.clock_source_id == clock_context.steady_time_point.clock_source_id) {
- standard_local_system_clock_core.SetSystemClockContext(clock_context);
- } else {
- if (standard_local_system_clock_core.SetCurrentTime(system_, posix_time) !=
- ResultSuccess) {
- ASSERT(false);
- return;
- }
- }
- standard_local_system_clock_core.MarkAsInitialized();
- }
- void SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
- Clock::TimeSpanType sufficient_accuracy) {
- standard_network_system_clock_core.SetUpdateCallbackInstance(
- network_system_clock_context_writer);
- if (standard_network_system_clock_core.SetSystemClockContext(clock_context) !=
- ResultSuccess) {
- ASSERT(false);
- return;
- }
- standard_network_system_clock_core.SetStandardNetworkClockSufficientAccuracy(
- sufficient_accuracy);
- standard_network_system_clock_core.MarkAsInitialized();
- }
- void SetupStandardUserSystemClock(Core::System& system_, bool is_automatic_correction_enabled,
- Clock::SteadyClockTimePoint steady_clock_time_point) {
- if (standard_user_system_clock_core.SetAutomaticCorrectionEnabled(
- system_, is_automatic_correction_enabled) != ResultSuccess) {
- ASSERT(false);
- return;
- }
- standard_user_system_clock_core.SetAutomaticCorrectionUpdatedTime(steady_clock_time_point);
- standard_user_system_clock_core.MarkAsInitialized();
- shared_memory.SetAutomaticCorrectionEnabled(is_automatic_correction_enabled);
- }
- void SetupEphemeralNetworkSystemClock() {
- ephemeral_network_system_clock_core.SetUpdateCallbackInstance(
- ephemeral_network_system_clock_context_writer);
- ephemeral_network_system_clock_core.MarkAsInitialized();
- }
- void UpdateLocalSystemClockTime(Core::System& system_, s64 posix_time) {
- const auto timespan{Clock::TimeSpanType::FromSeconds(posix_time)};
- if (GetStandardLocalSystemClockCore()
- .SetCurrentTime(system_, timespan.ToSeconds())
- .IsError()) {
- ASSERT(false);
- return;
- }
- }
- SharedMemory shared_memory;
- Clock::StandardSteadyClockCore standard_steady_clock_core;
- Clock::TickBasedSteadyClockCore tick_based_steady_clock_core;
- Clock::StandardLocalSystemClockCore standard_local_system_clock_core;
- Clock::StandardNetworkSystemClockCore standard_network_system_clock_core;
- Clock::StandardUserSystemClockCore standard_user_system_clock_core;
- Clock::EphemeralNetworkSystemClockCore ephemeral_network_system_clock_core;
- std::shared_ptr<Clock::LocalSystemClockContextWriter> local_system_clock_context_writer;
- std::shared_ptr<Clock::NetworkSystemClockContextWriter> network_system_clock_context_writer;
- std::shared_ptr<Clock::EphemeralNetworkSystemClockContextWriter>
- ephemeral_network_system_clock_context_writer;
- TimeZone::TimeZoneContentManager time_zone_content_manager;
- };
- TimeManager::TimeManager(Core::System& system_) : system{system_} {}
- TimeManager::~TimeManager() = default;
- void TimeManager::Initialize() {
- impl = std::make_unique<Impl>(system);
- // Time zones can only be initialized after impl is valid
- impl->time_zone_content_manager.Initialize(*this);
- }
- Clock::StandardSteadyClockCore& TimeManager::GetStandardSteadyClockCore() {
- return impl->standard_steady_clock_core;
- }
- const Clock::StandardSteadyClockCore& TimeManager::GetStandardSteadyClockCore() const {
- return impl->standard_steady_clock_core;
- }
- Clock::StandardLocalSystemClockCore& TimeManager::GetStandardLocalSystemClockCore() {
- return impl->standard_local_system_clock_core;
- }
- const Clock::StandardLocalSystemClockCore& TimeManager::GetStandardLocalSystemClockCore() const {
- return impl->standard_local_system_clock_core;
- }
- Clock::StandardNetworkSystemClockCore& TimeManager::GetStandardNetworkSystemClockCore() {
- return impl->standard_network_system_clock_core;
- }
- const Clock::StandardNetworkSystemClockCore& TimeManager::GetStandardNetworkSystemClockCore()
- const {
- return impl->standard_network_system_clock_core;
- }
- Clock::StandardUserSystemClockCore& TimeManager::GetStandardUserSystemClockCore() {
- return impl->standard_user_system_clock_core;
- }
- const Clock::StandardUserSystemClockCore& TimeManager::GetStandardUserSystemClockCore() const {
- return impl->standard_user_system_clock_core;
- }
- TimeZone::TimeZoneContentManager& TimeManager::GetTimeZoneContentManager() {
- return impl->time_zone_content_manager;
- }
- const TimeZone::TimeZoneContentManager& TimeManager::GetTimeZoneContentManager() const {
- return impl->time_zone_content_manager;
- }
- SharedMemory& TimeManager::GetSharedMemory() {
- return impl->shared_memory;
- }
- const SharedMemory& TimeManager::GetSharedMemory() const {
- return impl->shared_memory;
- }
- void TimeManager::Shutdown() {
- impl.reset();
- }
- void TimeManager::UpdateLocalSystemClockTime(s64 posix_time) {
- impl->UpdateLocalSystemClockTime(system, posix_time);
- }
- void TimeManager::SetupTimeZoneManager(std::string location_name,
- Clock::SteadyClockTimePoint time_zone_updated_time_point,
- std::vector<std::string> location_names,
- u128 time_zone_rule_version,
- FileSys::VirtualFile& vfs_file) {
- impl->SetupTimeZoneManager(location_name, time_zone_updated_time_point, location_names,
- time_zone_rule_version, vfs_file);
- }
- } // namespace Service::Time
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