memory_manager.cpp 21 KB

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  1. // Copyright 2018 yuzu emulator team
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "common/alignment.h"
  5. #include "common/assert.h"
  6. #include "common/logging/log.h"
  7. #include "core/core.h"
  8. #include "core/hle/kernel/process.h"
  9. #include "core/hle/kernel/vm_manager.h"
  10. #include "core/memory.h"
  11. #include "video_core/memory_manager.h"
  12. #include "video_core/rasterizer_interface.h"
  13. namespace Tegra {
  14. MemoryManager::MemoryManager(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {
  15. std::fill(page_table.pointers.begin(), page_table.pointers.end(), nullptr);
  16. std::fill(page_table.attributes.begin(), page_table.attributes.end(),
  17. Common::PageType::Unmapped);
  18. page_table.Resize(address_space_width);
  19. // Initialize the map with a single free region covering the entire managed space.
  20. VirtualMemoryArea initial_vma;
  21. initial_vma.size = address_space_end;
  22. vma_map.emplace(initial_vma.base, initial_vma);
  23. UpdatePageTableForVMA(initial_vma);
  24. }
  25. MemoryManager::~MemoryManager() = default;
  26. GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
  27. const u64 aligned_size{Common::AlignUp(size, page_size)};
  28. const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)};
  29. AllocateMemory(gpu_addr, 0, aligned_size);
  30. return gpu_addr;
  31. }
  32. GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) {
  33. const u64 aligned_size{Common::AlignUp(size, page_size)};
  34. AllocateMemory(gpu_addr, 0, aligned_size);
  35. return gpu_addr;
  36. }
  37. GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
  38. const u64 aligned_size{Common::AlignUp(size, page_size)};
  39. const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)};
  40. MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr);
  41. ASSERT(Core::System::GetInstance()
  42. .CurrentProcess()
  43. ->VMManager()
  44. .SetMemoryAttribute(cpu_addr, size, Kernel::MemoryAttribute::DeviceMapped,
  45. Kernel::MemoryAttribute::DeviceMapped)
  46. .IsSuccess());
  47. return gpu_addr;
  48. }
  49. GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) {
  50. ASSERT((gpu_addr & page_mask) == 0);
  51. const u64 aligned_size{Common::AlignUp(size, page_size)};
  52. MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr);
  53. ASSERT(Core::System::GetInstance()
  54. .CurrentProcess()
  55. ->VMManager()
  56. .SetMemoryAttribute(cpu_addr, size, Kernel::MemoryAttribute::DeviceMapped,
  57. Kernel::MemoryAttribute::DeviceMapped)
  58. .IsSuccess());
  59. return gpu_addr;
  60. }
  61. GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
  62. ASSERT((gpu_addr & page_mask) == 0);
  63. const u64 aligned_size{Common::AlignUp(size, page_size)};
  64. const CacheAddr cache_addr{ToCacheAddr(GetPointer(gpu_addr))};
  65. const auto cpu_addr = GpuToCpuAddress(gpu_addr);
  66. ASSERT(cpu_addr);
  67. rasterizer.FlushAndInvalidateRegion(cache_addr, aligned_size);
  68. UnmapRange(gpu_addr, aligned_size);
  69. ASSERT(Core::System::GetInstance()
  70. .CurrentProcess()
  71. ->VMManager()
  72. .SetMemoryAttribute(cpu_addr.value(), size, Kernel::MemoryAttribute::DeviceMapped,
  73. Kernel::MemoryAttribute::None)
  74. .IsSuccess());
  75. return gpu_addr;
  76. }
  77. GPUVAddr MemoryManager::FindFreeRegion(GPUVAddr region_start, u64 size) const {
  78. // Find the first Free VMA.
  79. const VMAHandle vma_handle{
  80. std::find_if(vma_map.begin(), vma_map.end(), [region_start, size](const auto& vma) {
  81. if (vma.second.type != VirtualMemoryArea::Type::Unmapped) {
  82. return false;
  83. }
  84. const VAddr vma_end{vma.second.base + vma.second.size};
  85. return vma_end > region_start && vma_end >= region_start + size;
  86. })};
  87. if (vma_handle == vma_map.end()) {
  88. return {};
  89. }
  90. return std::max(region_start, vma_handle->second.base);
  91. }
  92. bool MemoryManager::IsAddressValid(GPUVAddr addr) const {
  93. return (addr >> page_bits) < page_table.pointers.size();
  94. }
  95. std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr) const {
  96. if (!IsAddressValid(addr)) {
  97. return {};
  98. }
  99. const VAddr cpu_addr{page_table.backing_addr[addr >> page_bits]};
  100. if (cpu_addr) {
  101. return cpu_addr + (addr & page_mask);
  102. }
  103. return {};
  104. }
  105. template <typename T>
  106. T MemoryManager::Read(GPUVAddr addr) const {
  107. if (!IsAddressValid(addr)) {
  108. return {};
  109. }
  110. const u8* page_pointer{page_table.pointers[addr >> page_bits]};
  111. if (page_pointer) {
  112. // NOTE: Avoid adding any extra logic to this fast-path block
  113. T value;
  114. std::memcpy(&value, &page_pointer[addr & page_mask], sizeof(T));
  115. return value;
  116. }
  117. switch (page_table.attributes[addr >> page_bits]) {
  118. case Common::PageType::Unmapped:
  119. LOG_ERROR(HW_GPU, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, addr);
  120. return 0;
  121. case Common::PageType::Memory:
  122. ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", addr);
  123. break;
  124. default:
  125. UNREACHABLE();
  126. }
  127. return {};
  128. }
  129. template <typename T>
  130. void MemoryManager::Write(GPUVAddr addr, T data) {
  131. if (!IsAddressValid(addr)) {
  132. return;
  133. }
  134. u8* page_pointer{page_table.pointers[addr >> page_bits]};
  135. if (page_pointer) {
  136. // NOTE: Avoid adding any extra logic to this fast-path block
  137. std::memcpy(&page_pointer[addr & page_mask], &data, sizeof(T));
  138. return;
  139. }
  140. switch (page_table.attributes[addr >> page_bits]) {
  141. case Common::PageType::Unmapped:
  142. LOG_ERROR(HW_GPU, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
  143. static_cast<u32>(data), addr);
  144. return;
  145. case Common::PageType::Memory:
  146. ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", addr);
  147. break;
  148. default:
  149. UNREACHABLE();
  150. }
  151. }
  152. template u8 MemoryManager::Read<u8>(GPUVAddr addr) const;
  153. template u16 MemoryManager::Read<u16>(GPUVAddr addr) const;
  154. template u32 MemoryManager::Read<u32>(GPUVAddr addr) const;
  155. template u64 MemoryManager::Read<u64>(GPUVAddr addr) const;
  156. template void MemoryManager::Write<u8>(GPUVAddr addr, u8 data);
  157. template void MemoryManager::Write<u16>(GPUVAddr addr, u16 data);
  158. template void MemoryManager::Write<u32>(GPUVAddr addr, u32 data);
  159. template void MemoryManager::Write<u64>(GPUVAddr addr, u64 data);
  160. u8* MemoryManager::GetPointer(GPUVAddr addr) {
  161. if (!IsAddressValid(addr)) {
  162. return {};
  163. }
  164. u8* const page_pointer{page_table.pointers[addr >> page_bits]};
  165. if (page_pointer != nullptr) {
  166. return page_pointer + (addr & page_mask);
  167. }
  168. LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
  169. return {};
  170. }
  171. const u8* MemoryManager::GetPointer(GPUVAddr addr) const {
  172. if (!IsAddressValid(addr)) {
  173. return {};
  174. }
  175. const u8* const page_pointer{page_table.pointers[addr >> page_bits]};
  176. if (page_pointer != nullptr) {
  177. return page_pointer + (addr & page_mask);
  178. }
  179. LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
  180. return {};
  181. }
  182. bool MemoryManager::IsBlockContinuous(const GPUVAddr start, const std::size_t size) const {
  183. const std::size_t inner_size = size - 1;
  184. const GPUVAddr end = start + inner_size;
  185. const auto host_ptr_start = reinterpret_cast<std::uintptr_t>(GetPointer(start));
  186. const auto host_ptr_end = reinterpret_cast<std::uintptr_t>(GetPointer(end));
  187. const auto range = static_cast<std::size_t>(host_ptr_end - host_ptr_start);
  188. return range == inner_size;
  189. }
  190. void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::size_t size) const {
  191. std::size_t remaining_size{size};
  192. std::size_t page_index{src_addr >> page_bits};
  193. std::size_t page_offset{src_addr & page_mask};
  194. while (remaining_size > 0) {
  195. const std::size_t copy_amount{
  196. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  197. switch (page_table.attributes[page_index]) {
  198. case Common::PageType::Memory: {
  199. const u8* src_ptr{page_table.pointers[page_index] + page_offset};
  200. rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
  201. std::memcpy(dest_buffer, src_ptr, copy_amount);
  202. break;
  203. }
  204. default:
  205. UNREACHABLE();
  206. }
  207. page_index++;
  208. page_offset = 0;
  209. dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
  210. remaining_size -= copy_amount;
  211. }
  212. }
  213. void MemoryManager::ReadBlockUnsafe(GPUVAddr src_addr, void* dest_buffer,
  214. const std::size_t size) const {
  215. std::size_t remaining_size{size};
  216. std::size_t page_index{src_addr >> page_bits};
  217. std::size_t page_offset{src_addr & page_mask};
  218. while (remaining_size > 0) {
  219. const std::size_t copy_amount{
  220. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  221. const u8* page_pointer = page_table.pointers[page_index];
  222. if (page_pointer) {
  223. const u8* src_ptr{page_pointer + page_offset};
  224. std::memcpy(dest_buffer, src_ptr, copy_amount);
  225. } else {
  226. std::memset(dest_buffer, 0, copy_amount);
  227. }
  228. page_index++;
  229. page_offset = 0;
  230. dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
  231. remaining_size -= copy_amount;
  232. }
  233. }
  234. void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const std::size_t size) {
  235. std::size_t remaining_size{size};
  236. std::size_t page_index{dest_addr >> page_bits};
  237. std::size_t page_offset{dest_addr & page_mask};
  238. while (remaining_size > 0) {
  239. const std::size_t copy_amount{
  240. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  241. switch (page_table.attributes[page_index]) {
  242. case Common::PageType::Memory: {
  243. u8* dest_ptr{page_table.pointers[page_index] + page_offset};
  244. rasterizer.InvalidateRegion(ToCacheAddr(dest_ptr), copy_amount);
  245. std::memcpy(dest_ptr, src_buffer, copy_amount);
  246. break;
  247. }
  248. default:
  249. UNREACHABLE();
  250. }
  251. page_index++;
  252. page_offset = 0;
  253. src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
  254. remaining_size -= copy_amount;
  255. }
  256. }
  257. void MemoryManager::WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer,
  258. const std::size_t size) {
  259. std::size_t remaining_size{size};
  260. std::size_t page_index{dest_addr >> page_bits};
  261. std::size_t page_offset{dest_addr & page_mask};
  262. while (remaining_size > 0) {
  263. const std::size_t copy_amount{
  264. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  265. u8* page_pointer = page_table.pointers[page_index];
  266. if (page_pointer) {
  267. u8* dest_ptr{page_pointer + page_offset};
  268. std::memcpy(dest_ptr, src_buffer, copy_amount);
  269. }
  270. page_index++;
  271. page_offset = 0;
  272. src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
  273. remaining_size -= copy_amount;
  274. }
  275. }
  276. void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
  277. std::size_t remaining_size{size};
  278. std::size_t page_index{src_addr >> page_bits};
  279. std::size_t page_offset{src_addr & page_mask};
  280. while (remaining_size > 0) {
  281. const std::size_t copy_amount{
  282. std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
  283. switch (page_table.attributes[page_index]) {
  284. case Common::PageType::Memory: {
  285. const u8* src_ptr{page_table.pointers[page_index] + page_offset};
  286. rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
  287. WriteBlock(dest_addr, src_ptr, copy_amount);
  288. break;
  289. }
  290. default:
  291. UNREACHABLE();
  292. }
  293. page_index++;
  294. page_offset = 0;
  295. dest_addr += static_cast<VAddr>(copy_amount);
  296. src_addr += static_cast<VAddr>(copy_amount);
  297. remaining_size -= copy_amount;
  298. }
  299. }
  300. void MemoryManager::CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
  301. std::vector<u8> tmp_buffer(size);
  302. ReadBlockUnsafe(src_addr, tmp_buffer.data(), size);
  303. WriteBlockUnsafe(dest_addr, tmp_buffer.data(), size);
  304. }
  305. void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type,
  306. VAddr backing_addr) {
  307. LOG_DEBUG(HW_GPU, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * page_size,
  308. (base + size) * page_size);
  309. const VAddr end{base + size};
  310. ASSERT_MSG(end <= page_table.pointers.size(), "out of range mapping at {:016X}",
  311. base + page_table.pointers.size());
  312. std::fill(page_table.attributes.begin() + base, page_table.attributes.begin() + end, type);
  313. if (memory == nullptr) {
  314. std::fill(page_table.pointers.begin() + base, page_table.pointers.begin() + end, memory);
  315. std::fill(page_table.backing_addr.begin() + base, page_table.backing_addr.begin() + end,
  316. backing_addr);
  317. } else {
  318. while (base != end) {
  319. page_table.pointers[base] = memory;
  320. page_table.backing_addr[base] = backing_addr;
  321. base += 1;
  322. memory += page_size;
  323. backing_addr += page_size;
  324. }
  325. }
  326. }
  327. void MemoryManager::MapMemoryRegion(GPUVAddr base, u64 size, u8* target, VAddr backing_addr) {
  328. ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: {:016X}", size);
  329. ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: {:016X}", base);
  330. MapPages(base / page_size, size / page_size, target, Common::PageType::Memory, backing_addr);
  331. }
  332. void MemoryManager::UnmapRegion(GPUVAddr base, u64 size) {
  333. ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: {:016X}", size);
  334. ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: {:016X}", base);
  335. MapPages(base / page_size, size / page_size, nullptr, Common::PageType::Unmapped);
  336. }
  337. bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
  338. ASSERT(base + size == next.base);
  339. if (type != next.type) {
  340. return {};
  341. }
  342. if (type == VirtualMemoryArea::Type::Allocated && (offset + size != next.offset)) {
  343. return {};
  344. }
  345. if (type == VirtualMemoryArea::Type::Mapped && backing_memory + size != next.backing_memory) {
  346. return {};
  347. }
  348. return true;
  349. }
  350. MemoryManager::VMAHandle MemoryManager::FindVMA(GPUVAddr target) const {
  351. if (target >= address_space_end) {
  352. return vma_map.end();
  353. } else {
  354. return std::prev(vma_map.upper_bound(target));
  355. }
  356. }
  357. MemoryManager::VMAIter MemoryManager::Allocate(VMAIter vma_handle) {
  358. VirtualMemoryArea& vma{vma_handle->second};
  359. vma.type = VirtualMemoryArea::Type::Allocated;
  360. vma.backing_addr = 0;
  361. vma.backing_memory = {};
  362. UpdatePageTableForVMA(vma);
  363. return MergeAdjacent(vma_handle);
  364. }
  365. MemoryManager::VMAHandle MemoryManager::AllocateMemory(GPUVAddr target, std::size_t offset,
  366. u64 size) {
  367. // This is the appropriately sized VMA that will turn into our allocation.
  368. VMAIter vma_handle{CarveVMA(target, size)};
  369. VirtualMemoryArea& vma{vma_handle->second};
  370. ASSERT(vma.size == size);
  371. vma.offset = offset;
  372. return Allocate(vma_handle);
  373. }
  374. MemoryManager::VMAHandle MemoryManager::MapBackingMemory(GPUVAddr target, u8* memory, u64 size,
  375. VAddr backing_addr) {
  376. // This is the appropriately sized VMA that will turn into our allocation.
  377. VMAIter vma_handle{CarveVMA(target, size)};
  378. VirtualMemoryArea& vma{vma_handle->second};
  379. ASSERT(vma.size == size);
  380. vma.type = VirtualMemoryArea::Type::Mapped;
  381. vma.backing_memory = memory;
  382. vma.backing_addr = backing_addr;
  383. UpdatePageTableForVMA(vma);
  384. return MergeAdjacent(vma_handle);
  385. }
  386. void MemoryManager::UnmapRange(GPUVAddr target, u64 size) {
  387. VMAIter vma{CarveVMARange(target, size)};
  388. const VAddr target_end{target + size};
  389. const VMAIter end{vma_map.end()};
  390. // The comparison against the end of the range must be done using addresses since VMAs can be
  391. // merged during this process, causing invalidation of the iterators.
  392. while (vma != end && vma->second.base < target_end) {
  393. // Unmapped ranges return to allocated state and can be reused
  394. // This behavior is used by Super Mario Odyssey, Sonic Forces, and likely other games
  395. vma = std::next(Allocate(vma));
  396. }
  397. ASSERT(FindVMA(target)->second.size >= size);
  398. }
  399. MemoryManager::VMAIter MemoryManager::StripIterConstness(const VMAHandle& iter) {
  400. // This uses a neat C++ trick to convert a const_iterator to a regular iterator, given
  401. // non-const access to its container.
  402. return vma_map.erase(iter, iter); // Erases an empty range of elements
  403. }
  404. MemoryManager::VMAIter MemoryManager::CarveVMA(GPUVAddr base, u64 size) {
  405. ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: 0x{:016X}", size);
  406. ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: 0x{:016X}", base);
  407. VMAIter vma_handle{StripIterConstness(FindVMA(base))};
  408. if (vma_handle == vma_map.end()) {
  409. // Target address is outside the managed range
  410. return {};
  411. }
  412. const VirtualMemoryArea& vma{vma_handle->second};
  413. if (vma.type == VirtualMemoryArea::Type::Mapped) {
  414. // Region is already allocated
  415. return vma_handle;
  416. }
  417. const VAddr start_in_vma{base - vma.base};
  418. const VAddr end_in_vma{start_in_vma + size};
  419. ASSERT_MSG(end_in_vma <= vma.size, "region size 0x{:016X} is less than required size 0x{:016X}",
  420. vma.size, end_in_vma);
  421. if (end_in_vma < vma.size) {
  422. // Split VMA at the end of the allocated region
  423. SplitVMA(vma_handle, end_in_vma);
  424. }
  425. if (start_in_vma != 0) {
  426. // Split VMA at the start of the allocated region
  427. vma_handle = SplitVMA(vma_handle, start_in_vma);
  428. }
  429. return vma_handle;
  430. }
  431. MemoryManager::VMAIter MemoryManager::CarveVMARange(GPUVAddr target, u64 size) {
  432. ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: 0x{:016X}", size);
  433. ASSERT_MSG((target & page_mask) == 0, "non-page aligned base: 0x{:016X}", target);
  434. const VAddr target_end{target + size};
  435. ASSERT(target_end >= target);
  436. ASSERT(size > 0);
  437. VMAIter begin_vma{StripIterConstness(FindVMA(target))};
  438. const VMAIter i_end{vma_map.lower_bound(target_end)};
  439. if (std::any_of(begin_vma, i_end, [](const auto& entry) {
  440. return entry.second.type == VirtualMemoryArea::Type::Unmapped;
  441. })) {
  442. return {};
  443. }
  444. if (target != begin_vma->second.base) {
  445. begin_vma = SplitVMA(begin_vma, target - begin_vma->second.base);
  446. }
  447. VMAIter end_vma{StripIterConstness(FindVMA(target_end))};
  448. if (end_vma != vma_map.end() && target_end != end_vma->second.base) {
  449. end_vma = SplitVMA(end_vma, target_end - end_vma->second.base);
  450. }
  451. return begin_vma;
  452. }
  453. MemoryManager::VMAIter MemoryManager::SplitVMA(VMAIter vma_handle, u64 offset_in_vma) {
  454. VirtualMemoryArea& old_vma{vma_handle->second};
  455. VirtualMemoryArea new_vma{old_vma}; // Make a copy of the VMA
  456. // For now, don't allow no-op VMA splits (trying to split at a boundary) because it's probably
  457. // a bug. This restriction might be removed later.
  458. ASSERT(offset_in_vma < old_vma.size);
  459. ASSERT(offset_in_vma > 0);
  460. old_vma.size = offset_in_vma;
  461. new_vma.base += offset_in_vma;
  462. new_vma.size -= offset_in_vma;
  463. switch (new_vma.type) {
  464. case VirtualMemoryArea::Type::Unmapped:
  465. break;
  466. case VirtualMemoryArea::Type::Allocated:
  467. new_vma.offset += offset_in_vma;
  468. break;
  469. case VirtualMemoryArea::Type::Mapped:
  470. new_vma.backing_memory += offset_in_vma;
  471. break;
  472. }
  473. ASSERT(old_vma.CanBeMergedWith(new_vma));
  474. return vma_map.emplace_hint(std::next(vma_handle), new_vma.base, new_vma);
  475. }
  476. MemoryManager::VMAIter MemoryManager::MergeAdjacent(VMAIter iter) {
  477. const VMAIter next_vma{std::next(iter)};
  478. if (next_vma != vma_map.end() && iter->second.CanBeMergedWith(next_vma->second)) {
  479. iter->second.size += next_vma->second.size;
  480. vma_map.erase(next_vma);
  481. }
  482. if (iter != vma_map.begin()) {
  483. VMAIter prev_vma{std::prev(iter)};
  484. if (prev_vma->second.CanBeMergedWith(iter->second)) {
  485. prev_vma->second.size += iter->second.size;
  486. vma_map.erase(iter);
  487. iter = prev_vma;
  488. }
  489. }
  490. return iter;
  491. }
  492. void MemoryManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
  493. switch (vma.type) {
  494. case VirtualMemoryArea::Type::Unmapped:
  495. UnmapRegion(vma.base, vma.size);
  496. break;
  497. case VirtualMemoryArea::Type::Allocated:
  498. MapMemoryRegion(vma.base, vma.size, nullptr, vma.backing_addr);
  499. break;
  500. case VirtualMemoryArea::Type::Mapped:
  501. MapMemoryRegion(vma.base, vma.size, vma.backing_memory, vma.backing_addr);
  502. break;
  503. }
  504. }
  505. } // namespace Tegra