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- // Copyright 2018 yuzu emulator team
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include "common/alignment.h"
- #include "common/assert.h"
- #include "common/logging/log.h"
- #include "core/core.h"
- #include "core/hle/kernel/process.h"
- #include "core/hle/kernel/vm_manager.h"
- #include "core/memory.h"
- #include "video_core/memory_manager.h"
- #include "video_core/rasterizer_interface.h"
- namespace Tegra {
- MemoryManager::MemoryManager(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {
- std::fill(page_table.pointers.begin(), page_table.pointers.end(), nullptr);
- std::fill(page_table.attributes.begin(), page_table.attributes.end(),
- Common::PageType::Unmapped);
- page_table.Resize(address_space_width);
- // Initialize the map with a single free region covering the entire managed space.
- VirtualMemoryArea initial_vma;
- initial_vma.size = address_space_end;
- vma_map.emplace(initial_vma.base, initial_vma);
- UpdatePageTableForVMA(initial_vma);
- }
- MemoryManager::~MemoryManager() = default;
- GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
- const u64 aligned_size{Common::AlignUp(size, page_size)};
- const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)};
- AllocateMemory(gpu_addr, 0, aligned_size);
- return gpu_addr;
- }
- GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) {
- const u64 aligned_size{Common::AlignUp(size, page_size)};
- AllocateMemory(gpu_addr, 0, aligned_size);
- return gpu_addr;
- }
- GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
- const u64 aligned_size{Common::AlignUp(size, page_size)};
- const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)};
- MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr);
- ASSERT(Core::System::GetInstance()
- .CurrentProcess()
- ->VMManager()
- .SetMemoryAttribute(cpu_addr, size, Kernel::MemoryAttribute::DeviceMapped,
- Kernel::MemoryAttribute::DeviceMapped)
- .IsSuccess());
- return gpu_addr;
- }
- GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) {
- ASSERT((gpu_addr & page_mask) == 0);
- const u64 aligned_size{Common::AlignUp(size, page_size)};
- MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr);
- ASSERT(Core::System::GetInstance()
- .CurrentProcess()
- ->VMManager()
- .SetMemoryAttribute(cpu_addr, size, Kernel::MemoryAttribute::DeviceMapped,
- Kernel::MemoryAttribute::DeviceMapped)
- .IsSuccess());
- return gpu_addr;
- }
- GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
- ASSERT((gpu_addr & page_mask) == 0);
- const u64 aligned_size{Common::AlignUp(size, page_size)};
- const CacheAddr cache_addr{ToCacheAddr(GetPointer(gpu_addr))};
- const auto cpu_addr = GpuToCpuAddress(gpu_addr);
- ASSERT(cpu_addr);
- rasterizer.FlushAndInvalidateRegion(cache_addr, aligned_size);
- UnmapRange(gpu_addr, aligned_size);
- ASSERT(Core::System::GetInstance()
- .CurrentProcess()
- ->VMManager()
- .SetMemoryAttribute(cpu_addr.value(), size, Kernel::MemoryAttribute::DeviceMapped,
- Kernel::MemoryAttribute::None)
- .IsSuccess());
- return gpu_addr;
- }
- GPUVAddr MemoryManager::FindFreeRegion(GPUVAddr region_start, u64 size) const {
- // Find the first Free VMA.
- const VMAHandle vma_handle{
- std::find_if(vma_map.begin(), vma_map.end(), [region_start, size](const auto& vma) {
- if (vma.second.type != VirtualMemoryArea::Type::Unmapped) {
- return false;
- }
- const VAddr vma_end{vma.second.base + vma.second.size};
- return vma_end > region_start && vma_end >= region_start + size;
- })};
- if (vma_handle == vma_map.end()) {
- return {};
- }
- return std::max(region_start, vma_handle->second.base);
- }
- bool MemoryManager::IsAddressValid(GPUVAddr addr) const {
- return (addr >> page_bits) < page_table.pointers.size();
- }
- std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr) const {
- if (!IsAddressValid(addr)) {
- return {};
- }
- const VAddr cpu_addr{page_table.backing_addr[addr >> page_bits]};
- if (cpu_addr) {
- return cpu_addr + (addr & page_mask);
- }
- return {};
- }
- template <typename T>
- T MemoryManager::Read(GPUVAddr addr) const {
- if (!IsAddressValid(addr)) {
- return {};
- }
- const u8* page_pointer{page_table.pointers[addr >> page_bits]};
- if (page_pointer) {
- // NOTE: Avoid adding any extra logic to this fast-path block
- T value;
- std::memcpy(&value, &page_pointer[addr & page_mask], sizeof(T));
- return value;
- }
- switch (page_table.attributes[addr >> page_bits]) {
- case Common::PageType::Unmapped:
- LOG_ERROR(HW_GPU, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, addr);
- return 0;
- case Common::PageType::Memory:
- ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", addr);
- break;
- default:
- UNREACHABLE();
- }
- return {};
- }
- template <typename T>
- void MemoryManager::Write(GPUVAddr addr, T data) {
- if (!IsAddressValid(addr)) {
- return;
- }
- u8* page_pointer{page_table.pointers[addr >> page_bits]};
- if (page_pointer) {
- // NOTE: Avoid adding any extra logic to this fast-path block
- std::memcpy(&page_pointer[addr & page_mask], &data, sizeof(T));
- return;
- }
- switch (page_table.attributes[addr >> page_bits]) {
- case Common::PageType::Unmapped:
- LOG_ERROR(HW_GPU, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
- static_cast<u32>(data), addr);
- return;
- case Common::PageType::Memory:
- ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", addr);
- break;
- default:
- UNREACHABLE();
- }
- }
- template u8 MemoryManager::Read<u8>(GPUVAddr addr) const;
- template u16 MemoryManager::Read<u16>(GPUVAddr addr) const;
- template u32 MemoryManager::Read<u32>(GPUVAddr addr) const;
- template u64 MemoryManager::Read<u64>(GPUVAddr addr) const;
- template void MemoryManager::Write<u8>(GPUVAddr addr, u8 data);
- template void MemoryManager::Write<u16>(GPUVAddr addr, u16 data);
- template void MemoryManager::Write<u32>(GPUVAddr addr, u32 data);
- template void MemoryManager::Write<u64>(GPUVAddr addr, u64 data);
- u8* MemoryManager::GetPointer(GPUVAddr addr) {
- if (!IsAddressValid(addr)) {
- return {};
- }
- u8* const page_pointer{page_table.pointers[addr >> page_bits]};
- if (page_pointer != nullptr) {
- return page_pointer + (addr & page_mask);
- }
- LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
- return {};
- }
- const u8* MemoryManager::GetPointer(GPUVAddr addr) const {
- if (!IsAddressValid(addr)) {
- return {};
- }
- const u8* const page_pointer{page_table.pointers[addr >> page_bits]};
- if (page_pointer != nullptr) {
- return page_pointer + (addr & page_mask);
- }
- LOG_ERROR(HW_GPU, "Unknown GetPointer @ 0x{:016X}", addr);
- return {};
- }
- bool MemoryManager::IsBlockContinuous(const GPUVAddr start, const std::size_t size) const {
- const std::size_t inner_size = size - 1;
- const GPUVAddr end = start + inner_size;
- const auto host_ptr_start = reinterpret_cast<std::uintptr_t>(GetPointer(start));
- const auto host_ptr_end = reinterpret_cast<std::uintptr_t>(GetPointer(end));
- const auto range = static_cast<std::size_t>(host_ptr_end - host_ptr_start);
- return range == inner_size;
- }
- void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::size_t size) const {
- std::size_t remaining_size{size};
- std::size_t page_index{src_addr >> page_bits};
- std::size_t page_offset{src_addr & page_mask};
- while (remaining_size > 0) {
- const std::size_t copy_amount{
- std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
- switch (page_table.attributes[page_index]) {
- case Common::PageType::Memory: {
- const u8* src_ptr{page_table.pointers[page_index] + page_offset};
- rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
- std::memcpy(dest_buffer, src_ptr, copy_amount);
- break;
- }
- default:
- UNREACHABLE();
- }
- page_index++;
- page_offset = 0;
- dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
- remaining_size -= copy_amount;
- }
- }
- void MemoryManager::ReadBlockUnsafe(GPUVAddr src_addr, void* dest_buffer,
- const std::size_t size) const {
- std::size_t remaining_size{size};
- std::size_t page_index{src_addr >> page_bits};
- std::size_t page_offset{src_addr & page_mask};
- while (remaining_size > 0) {
- const std::size_t copy_amount{
- std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
- const u8* page_pointer = page_table.pointers[page_index];
- if (page_pointer) {
- const u8* src_ptr{page_pointer + page_offset};
- std::memcpy(dest_buffer, src_ptr, copy_amount);
- } else {
- std::memset(dest_buffer, 0, copy_amount);
- }
- page_index++;
- page_offset = 0;
- dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
- remaining_size -= copy_amount;
- }
- }
- void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const std::size_t size) {
- std::size_t remaining_size{size};
- std::size_t page_index{dest_addr >> page_bits};
- std::size_t page_offset{dest_addr & page_mask};
- while (remaining_size > 0) {
- const std::size_t copy_amount{
- std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
- switch (page_table.attributes[page_index]) {
- case Common::PageType::Memory: {
- u8* dest_ptr{page_table.pointers[page_index] + page_offset};
- rasterizer.InvalidateRegion(ToCacheAddr(dest_ptr), copy_amount);
- std::memcpy(dest_ptr, src_buffer, copy_amount);
- break;
- }
- default:
- UNREACHABLE();
- }
- page_index++;
- page_offset = 0;
- src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
- remaining_size -= copy_amount;
- }
- }
- void MemoryManager::WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer,
- const std::size_t size) {
- std::size_t remaining_size{size};
- std::size_t page_index{dest_addr >> page_bits};
- std::size_t page_offset{dest_addr & page_mask};
- while (remaining_size > 0) {
- const std::size_t copy_amount{
- std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
- u8* page_pointer = page_table.pointers[page_index];
- if (page_pointer) {
- u8* dest_ptr{page_pointer + page_offset};
- std::memcpy(dest_ptr, src_buffer, copy_amount);
- }
- page_index++;
- page_offset = 0;
- src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
- remaining_size -= copy_amount;
- }
- }
- void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
- std::size_t remaining_size{size};
- std::size_t page_index{src_addr >> page_bits};
- std::size_t page_offset{src_addr & page_mask};
- while (remaining_size > 0) {
- const std::size_t copy_amount{
- std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
- switch (page_table.attributes[page_index]) {
- case Common::PageType::Memory: {
- const u8* src_ptr{page_table.pointers[page_index] + page_offset};
- rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
- WriteBlock(dest_addr, src_ptr, copy_amount);
- break;
- }
- default:
- UNREACHABLE();
- }
- page_index++;
- page_offset = 0;
- dest_addr += static_cast<VAddr>(copy_amount);
- src_addr += static_cast<VAddr>(copy_amount);
- remaining_size -= copy_amount;
- }
- }
- void MemoryManager::CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
- std::vector<u8> tmp_buffer(size);
- ReadBlockUnsafe(src_addr, tmp_buffer.data(), size);
- WriteBlockUnsafe(dest_addr, tmp_buffer.data(), size);
- }
- void MemoryManager::MapPages(GPUVAddr base, u64 size, u8* memory, Common::PageType type,
- VAddr backing_addr) {
- LOG_DEBUG(HW_GPU, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * page_size,
- (base + size) * page_size);
- const VAddr end{base + size};
- ASSERT_MSG(end <= page_table.pointers.size(), "out of range mapping at {:016X}",
- base + page_table.pointers.size());
- std::fill(page_table.attributes.begin() + base, page_table.attributes.begin() + end, type);
- if (memory == nullptr) {
- std::fill(page_table.pointers.begin() + base, page_table.pointers.begin() + end, memory);
- std::fill(page_table.backing_addr.begin() + base, page_table.backing_addr.begin() + end,
- backing_addr);
- } else {
- while (base != end) {
- page_table.pointers[base] = memory;
- page_table.backing_addr[base] = backing_addr;
- base += 1;
- memory += page_size;
- backing_addr += page_size;
- }
- }
- }
- void MemoryManager::MapMemoryRegion(GPUVAddr base, u64 size, u8* target, VAddr backing_addr) {
- ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: {:016X}", size);
- ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: {:016X}", base);
- MapPages(base / page_size, size / page_size, target, Common::PageType::Memory, backing_addr);
- }
- void MemoryManager::UnmapRegion(GPUVAddr base, u64 size) {
- ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: {:016X}", size);
- ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: {:016X}", base);
- MapPages(base / page_size, size / page_size, nullptr, Common::PageType::Unmapped);
- }
- bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
- ASSERT(base + size == next.base);
- if (type != next.type) {
- return {};
- }
- if (type == VirtualMemoryArea::Type::Allocated && (offset + size != next.offset)) {
- return {};
- }
- if (type == VirtualMemoryArea::Type::Mapped && backing_memory + size != next.backing_memory) {
- return {};
- }
- return true;
- }
- MemoryManager::VMAHandle MemoryManager::FindVMA(GPUVAddr target) const {
- if (target >= address_space_end) {
- return vma_map.end();
- } else {
- return std::prev(vma_map.upper_bound(target));
- }
- }
- MemoryManager::VMAIter MemoryManager::Allocate(VMAIter vma_handle) {
- VirtualMemoryArea& vma{vma_handle->second};
- vma.type = VirtualMemoryArea::Type::Allocated;
- vma.backing_addr = 0;
- vma.backing_memory = {};
- UpdatePageTableForVMA(vma);
- return MergeAdjacent(vma_handle);
- }
- MemoryManager::VMAHandle MemoryManager::AllocateMemory(GPUVAddr target, std::size_t offset,
- u64 size) {
- // This is the appropriately sized VMA that will turn into our allocation.
- VMAIter vma_handle{CarveVMA(target, size)};
- VirtualMemoryArea& vma{vma_handle->second};
- ASSERT(vma.size == size);
- vma.offset = offset;
- return Allocate(vma_handle);
- }
- MemoryManager::VMAHandle MemoryManager::MapBackingMemory(GPUVAddr target, u8* memory, u64 size,
- VAddr backing_addr) {
- // This is the appropriately sized VMA that will turn into our allocation.
- VMAIter vma_handle{CarveVMA(target, size)};
- VirtualMemoryArea& vma{vma_handle->second};
- ASSERT(vma.size == size);
- vma.type = VirtualMemoryArea::Type::Mapped;
- vma.backing_memory = memory;
- vma.backing_addr = backing_addr;
- UpdatePageTableForVMA(vma);
- return MergeAdjacent(vma_handle);
- }
- void MemoryManager::UnmapRange(GPUVAddr target, u64 size) {
- VMAIter vma{CarveVMARange(target, size)};
- const VAddr target_end{target + size};
- const VMAIter end{vma_map.end()};
- // The comparison against the end of the range must be done using addresses since VMAs can be
- // merged during this process, causing invalidation of the iterators.
- while (vma != end && vma->second.base < target_end) {
- // Unmapped ranges return to allocated state and can be reused
- // This behavior is used by Super Mario Odyssey, Sonic Forces, and likely other games
- vma = std::next(Allocate(vma));
- }
- ASSERT(FindVMA(target)->second.size >= size);
- }
- MemoryManager::VMAIter MemoryManager::StripIterConstness(const VMAHandle& iter) {
- // This uses a neat C++ trick to convert a const_iterator to a regular iterator, given
- // non-const access to its container.
- return vma_map.erase(iter, iter); // Erases an empty range of elements
- }
- MemoryManager::VMAIter MemoryManager::CarveVMA(GPUVAddr base, u64 size) {
- ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: 0x{:016X}", size);
- ASSERT_MSG((base & page_mask) == 0, "non-page aligned base: 0x{:016X}", base);
- VMAIter vma_handle{StripIterConstness(FindVMA(base))};
- if (vma_handle == vma_map.end()) {
- // Target address is outside the managed range
- return {};
- }
- const VirtualMemoryArea& vma{vma_handle->second};
- if (vma.type == VirtualMemoryArea::Type::Mapped) {
- // Region is already allocated
- return vma_handle;
- }
- const VAddr start_in_vma{base - vma.base};
- const VAddr end_in_vma{start_in_vma + size};
- ASSERT_MSG(end_in_vma <= vma.size, "region size 0x{:016X} is less than required size 0x{:016X}",
- vma.size, end_in_vma);
- if (end_in_vma < vma.size) {
- // Split VMA at the end of the allocated region
- SplitVMA(vma_handle, end_in_vma);
- }
- if (start_in_vma != 0) {
- // Split VMA at the start of the allocated region
- vma_handle = SplitVMA(vma_handle, start_in_vma);
- }
- return vma_handle;
- }
- MemoryManager::VMAIter MemoryManager::CarveVMARange(GPUVAddr target, u64 size) {
- ASSERT_MSG((size & page_mask) == 0, "non-page aligned size: 0x{:016X}", size);
- ASSERT_MSG((target & page_mask) == 0, "non-page aligned base: 0x{:016X}", target);
- const VAddr target_end{target + size};
- ASSERT(target_end >= target);
- ASSERT(size > 0);
- VMAIter begin_vma{StripIterConstness(FindVMA(target))};
- const VMAIter i_end{vma_map.lower_bound(target_end)};
- if (std::any_of(begin_vma, i_end, [](const auto& entry) {
- return entry.second.type == VirtualMemoryArea::Type::Unmapped;
- })) {
- return {};
- }
- if (target != begin_vma->second.base) {
- begin_vma = SplitVMA(begin_vma, target - begin_vma->second.base);
- }
- VMAIter end_vma{StripIterConstness(FindVMA(target_end))};
- if (end_vma != vma_map.end() && target_end != end_vma->second.base) {
- end_vma = SplitVMA(end_vma, target_end - end_vma->second.base);
- }
- return begin_vma;
- }
- MemoryManager::VMAIter MemoryManager::SplitVMA(VMAIter vma_handle, u64 offset_in_vma) {
- VirtualMemoryArea& old_vma{vma_handle->second};
- VirtualMemoryArea new_vma{old_vma}; // Make a copy of the VMA
- // For now, don't allow no-op VMA splits (trying to split at a boundary) because it's probably
- // a bug. This restriction might be removed later.
- ASSERT(offset_in_vma < old_vma.size);
- ASSERT(offset_in_vma > 0);
- old_vma.size = offset_in_vma;
- new_vma.base += offset_in_vma;
- new_vma.size -= offset_in_vma;
- switch (new_vma.type) {
- case VirtualMemoryArea::Type::Unmapped:
- break;
- case VirtualMemoryArea::Type::Allocated:
- new_vma.offset += offset_in_vma;
- break;
- case VirtualMemoryArea::Type::Mapped:
- new_vma.backing_memory += offset_in_vma;
- break;
- }
- ASSERT(old_vma.CanBeMergedWith(new_vma));
- return vma_map.emplace_hint(std::next(vma_handle), new_vma.base, new_vma);
- }
- MemoryManager::VMAIter MemoryManager::MergeAdjacent(VMAIter iter) {
- const VMAIter next_vma{std::next(iter)};
- if (next_vma != vma_map.end() && iter->second.CanBeMergedWith(next_vma->second)) {
- iter->second.size += next_vma->second.size;
- vma_map.erase(next_vma);
- }
- if (iter != vma_map.begin()) {
- VMAIter prev_vma{std::prev(iter)};
- if (prev_vma->second.CanBeMergedWith(iter->second)) {
- prev_vma->second.size += iter->second.size;
- vma_map.erase(iter);
- iter = prev_vma;
- }
- }
- return iter;
- }
- void MemoryManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
- switch (vma.type) {
- case VirtualMemoryArea::Type::Unmapped:
- UnmapRegion(vma.base, vma.size);
- break;
- case VirtualMemoryArea::Type::Allocated:
- MapMemoryRegion(vma.base, vma.size, nullptr, vma.backing_addr);
- break;
- case VirtualMemoryArea::Type::Mapped:
- MapMemoryRegion(vma.base, vma.size, vma.backing_memory, vma.backing_addr);
- break;
- }
- }
- } // namespace Tegra
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