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- // Copyright 2021 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <array>
- #include <algorithm>
- #include <string_view>
- #include <fmt/format.h>
- #include "shader_recompiler/frontend/ir/type.h"
- namespace Shader::IR {
- enum class Opcode {
- #define OPCODE(name, ...) name,
- #include "opcodes.inc"
- #undef OPCODE
- };
- namespace Detail {
- struct OpcodeMeta {
- std::string_view name;
- Type type;
- std::array<Type, 5> arg_types;
- };
- // using enum Type;
- constexpr Type Void{Type::Void};
- constexpr Type Opaque{Type::Opaque};
- constexpr Type Label{Type::Label};
- constexpr Type Reg{Type::Reg};
- constexpr Type Pred{Type::Pred};
- constexpr Type Attribute{Type::Attribute};
- constexpr Type Patch{Type::Patch};
- constexpr Type U1{Type::U1};
- constexpr Type U8{Type::U8};
- constexpr Type U16{Type::U16};
- constexpr Type U32{Type::U32};
- constexpr Type U64{Type::U64};
- constexpr Type F16{Type::F16};
- constexpr Type F32{Type::F32};
- constexpr Type F64{Type::F64};
- constexpr Type U32x2{Type::U32x2};
- constexpr Type U32x3{Type::U32x3};
- constexpr Type U32x4{Type::U32x4};
- constexpr Type F16x2{Type::F16x2};
- constexpr Type F16x3{Type::F16x3};
- constexpr Type F16x4{Type::F16x4};
- constexpr Type F32x2{Type::F32x2};
- constexpr Type F32x3{Type::F32x3};
- constexpr Type F32x4{Type::F32x4};
- constexpr Type F64x2{Type::F64x2};
- constexpr Type F64x3{Type::F64x3};
- constexpr Type F64x4{Type::F64x4};
- constexpr std::array META_TABLE{
- #define OPCODE(name_token, type_token, ...) \
- OpcodeMeta{ \
- .name{#name_token}, \
- .type = type_token, \
- .arg_types{__VA_ARGS__}, \
- },
- #include "opcodes.inc"
- #undef OPCODE
- };
- constexpr size_t CalculateNumArgsOf(Opcode op) {
- const auto& arg_types{META_TABLE[static_cast<size_t>(op)].arg_types};
- return std::distance(arg_types.begin(), std::ranges::find(arg_types, Type::Void));
- }
- constexpr std::array NUM_ARGS{
- #define OPCODE(name_token, type_token, ...) CalculateNumArgsOf(Opcode::name_token),
- #include "opcodes.inc"
- #undef OPCODE
- };
- } // namespace Detail
- /// Get return type of an opcode
- [[nodiscard]] inline Type TypeOf(Opcode op) noexcept {
- return Detail::META_TABLE[static_cast<size_t>(op)].type;
- }
- /// Get the number of arguments an opcode accepts
- [[nodiscard]] inline size_t NumArgsOf(Opcode op) noexcept {
- return Detail::NUM_ARGS[static_cast<size_t>(op)];
- }
- /// Get the required type of an argument of an opcode
- [[nodiscard]] inline Type ArgTypeOf(Opcode op, size_t arg_index) noexcept {
- return Detail::META_TABLE[static_cast<size_t>(op)].arg_types[arg_index];
- }
- /// Get the name of an opcode
- [[nodiscard]] std::string_view NameOf(Opcode op);
- } // namespace Shader::IR
- template <>
- struct fmt::formatter<Shader::IR::Opcode> {
- constexpr auto parse(format_parse_context& ctx) {
- return ctx.begin();
- }
- template <typename FormatContext>
- auto format(const Shader::IR::Opcode& op, FormatContext& ctx) {
- return format_to(ctx.out(), "{}", Shader::IR::NameOf(op));
- }
- };
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