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- // Copyright 2016 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <array>
- #include <functional>
- #include <memory>
- #include <string>
- #include <unordered_map>
- #include <QKeyEvent>
- #include <QWidget>
- #include <boost/optional.hpp>
- #include "common/param_package.h"
- #include "core/settings.h"
- #include "input_common/main.h"
- #include "ui_configure_input.h"
- class QPushButton;
- class QString;
- class QTimer;
- namespace Ui {
- class ConfigureInput;
- }
- class ConfigureInput : public QWidget {
- Q_OBJECT
- public:
- explicit ConfigureInput(QWidget* parent = nullptr);
- /// Save all button configurations to settings file
- void applyConfiguration();
- private:
- std::unique_ptr<Ui::ConfigureInput> ui;
- std::unique_ptr<QTimer> timeout_timer;
- std::unique_ptr<QTimer> poll_timer;
- /// This will be the the setting function when an input is awaiting configuration.
- boost::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
- std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
- std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
- static constexpr int ANALOG_SUB_BUTTONS_NUM = 5;
- /// Each button input is represented by a QPushButton.
- std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map;
- /// A group of five QPushButtons represent one analog input. The buttons each represent up,
- /// down, left, right, and modifier, respectively.
- std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs>
- analog_map_buttons;
- /// Analog inputs are also represented each with a single button, used to configure with an
- /// actual analog stick
- std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick;
- static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;
- std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers;
- /// A flag to indicate if keyboard keys are okay when configuring an input. If this is false,
- /// keyboard events are ignored.
- bool want_keyboard_keys = false;
- /// Load configuration settings.
- void loadConfiguration();
- /// Restore all buttons to their default values.
- void restoreDefaults();
- /// Clear all input configuration
- void ClearAll();
- /// Update UI to reflect current configuration.
- void updateButtonLabels();
- /// Called when the button was pressed.
- void handleClick(QPushButton* button,
- std::function<void(const Common::ParamPackage&)> new_input_setter,
- InputCommon::Polling::DeviceType type);
- /// Finish polling and configure input using the input_setter
- void setPollingResult(const Common::ParamPackage& params, bool abort);
- /// Handle key press events.
- void keyPressEvent(QKeyEvent* event) override;
- };
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