wait_tree.cpp 15 KB

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  1. // SPDX-FileCopyrightText: 2016 Citra Emulator Project
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #include <array>
  4. #include <fmt/format.h>
  5. #include "yuzu/debugger/wait_tree.h"
  6. #include "yuzu/uisettings.h"
  7. #include "core/arm/arm_interface.h"
  8. #include "core/core.h"
  9. #include "core/hle/kernel/k_class_token.h"
  10. #include "core/hle/kernel/k_handle_table.h"
  11. #include "core/hle/kernel/k_process.h"
  12. #include "core/hle/kernel/k_readable_event.h"
  13. #include "core/hle/kernel/k_scheduler.h"
  14. #include "core/hle/kernel/k_synchronization_object.h"
  15. #include "core/hle/kernel/k_thread.h"
  16. #include "core/hle/kernel/svc_common.h"
  17. #include "core/hle/kernel/svc_types.h"
  18. #include "core/memory.h"
  19. namespace {
  20. constexpr std::array<std::array<Qt::GlobalColor, 2>, 10> WaitTreeColors{{
  21. {Qt::GlobalColor::darkGreen, Qt::GlobalColor::green},
  22. {Qt::GlobalColor::darkBlue, Qt::GlobalColor::cyan},
  23. {Qt::GlobalColor::lightGray, Qt::GlobalColor::lightGray},
  24. {Qt::GlobalColor::lightGray, Qt::GlobalColor::lightGray},
  25. {Qt::GlobalColor::darkRed, Qt::GlobalColor::red},
  26. {Qt::GlobalColor::darkYellow, Qt::GlobalColor::yellow},
  27. {Qt::GlobalColor::red, Qt::GlobalColor::red},
  28. {Qt::GlobalColor::darkCyan, Qt::GlobalColor::cyan},
  29. {Qt::GlobalColor::gray, Qt::GlobalColor::gray},
  30. }};
  31. bool IsDarkTheme() {
  32. const auto& theme = UISettings::values.theme;
  33. return theme == QStringLiteral("qdarkstyle") ||
  34. theme == QStringLiteral("qdarkstyle_midnight_blue") ||
  35. theme == QStringLiteral("colorful_dark") ||
  36. theme == QStringLiteral("colorful_midnight_blue");
  37. }
  38. } // namespace
  39. WaitTreeItem::WaitTreeItem() = default;
  40. WaitTreeItem::~WaitTreeItem() = default;
  41. QColor WaitTreeItem::GetColor() const {
  42. if (IsDarkTheme()) {
  43. return QColor(Qt::GlobalColor::white);
  44. } else {
  45. return QColor(Qt::GlobalColor::black);
  46. }
  47. }
  48. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeItem::GetChildren() const {
  49. return {};
  50. }
  51. void WaitTreeItem::Expand() {
  52. if (IsExpandable() && !expanded) {
  53. children = GetChildren();
  54. for (std::size_t i = 0; i < children.size(); ++i) {
  55. children[i]->parent = this;
  56. children[i]->row = i;
  57. }
  58. expanded = true;
  59. }
  60. }
  61. WaitTreeItem* WaitTreeItem::Parent() const {
  62. return parent;
  63. }
  64. const std::vector<std::unique_ptr<WaitTreeItem>>& WaitTreeItem::Children() const {
  65. return children;
  66. }
  67. bool WaitTreeItem::IsExpandable() const {
  68. return false;
  69. }
  70. std::size_t WaitTreeItem::Row() const {
  71. return row;
  72. }
  73. std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList(
  74. Core::System& system) {
  75. std::vector<std::unique_ptr<WaitTreeThread>> item_list;
  76. std::size_t row = 0;
  77. auto add_threads = [&](const std::vector<Kernel::KThread*>& threads) {
  78. for (std::size_t i = 0; i < threads.size(); ++i) {
  79. if (threads[i]->GetThreadType() == Kernel::ThreadType::User) {
  80. item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i], system));
  81. item_list.back()->row = row;
  82. }
  83. ++row;
  84. }
  85. };
  86. add_threads(system.GlobalSchedulerContext().GetThreadList());
  87. return item_list;
  88. }
  89. WaitTreeText::WaitTreeText(QString t) : text(std::move(t)) {}
  90. WaitTreeText::~WaitTreeText() = default;
  91. QString WaitTreeText::GetText() const {
  92. return text;
  93. }
  94. WaitTreeCallstack::WaitTreeCallstack(const Kernel::KThread& thread_, Core::System& system_)
  95. : thread{thread_}, system{system_} {}
  96. WaitTreeCallstack::~WaitTreeCallstack() = default;
  97. QString WaitTreeCallstack::GetText() const {
  98. return tr("Call stack");
  99. }
  100. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() const {
  101. std::vector<std::unique_ptr<WaitTreeItem>> list;
  102. if (thread.GetThreadType() != Kernel::ThreadType::User) {
  103. return list;
  104. }
  105. if (thread.GetOwnerProcess() == nullptr || !thread.GetOwnerProcess()->Is64BitProcess()) {
  106. return list;
  107. }
  108. auto backtrace = Core::ARM_Interface::GetBacktraceFromContext(system, thread.GetContext64());
  109. for (auto& entry : backtrace) {
  110. std::string s = fmt::format("{:20}{:016X} {:016X} {:016X} {}", entry.module, entry.address,
  111. entry.original_address, entry.offset, entry.name);
  112. list.push_back(std::make_unique<WaitTreeText>(QString::fromStdString(s)));
  113. }
  114. return list;
  115. }
  116. WaitTreeSynchronizationObject::WaitTreeSynchronizationObject(
  117. const Kernel::KSynchronizationObject& object_, Core::System& system_)
  118. : object{object_}, system{system_} {}
  119. WaitTreeSynchronizationObject::~WaitTreeSynchronizationObject() = default;
  120. WaitTreeExpandableItem::WaitTreeExpandableItem() = default;
  121. WaitTreeExpandableItem::~WaitTreeExpandableItem() = default;
  122. bool WaitTreeExpandableItem::IsExpandable() const {
  123. return true;
  124. }
  125. QString WaitTreeSynchronizationObject::GetText() const {
  126. return tr("[%1] %2")
  127. .arg(object.GetId())
  128. .arg(QString::fromStdString(object.GetTypeObj().GetName()));
  129. }
  130. std::unique_ptr<WaitTreeSynchronizationObject> WaitTreeSynchronizationObject::make(
  131. const Kernel::KSynchronizationObject& object, Core::System& system) {
  132. const auto type =
  133. static_cast<Kernel::KClassTokenGenerator::ObjectType>(object.GetTypeObj().GetClassToken());
  134. switch (type) {
  135. case Kernel::KClassTokenGenerator::ObjectType::KReadableEvent:
  136. return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::KReadableEvent&>(object),
  137. system);
  138. case Kernel::KClassTokenGenerator::ObjectType::KThread:
  139. return std::make_unique<WaitTreeThread>(static_cast<const Kernel::KThread&>(object),
  140. system);
  141. default:
  142. return std::make_unique<WaitTreeSynchronizationObject>(object, system);
  143. }
  144. }
  145. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeSynchronizationObject::GetChildren() const {
  146. std::vector<std::unique_ptr<WaitTreeItem>> list;
  147. auto threads = object.GetWaitingThreadsForDebugging();
  148. if (threads.empty()) {
  149. list.push_back(std::make_unique<WaitTreeText>(tr("waited by no thread")));
  150. } else {
  151. list.push_back(std::make_unique<WaitTreeThreadList>(std::move(threads), system));
  152. }
  153. return list;
  154. }
  155. WaitTreeThread::WaitTreeThread(const Kernel::KThread& thread, Core::System& system_)
  156. : WaitTreeSynchronizationObject(thread, system_), system{system_} {}
  157. WaitTreeThread::~WaitTreeThread() = default;
  158. QString WaitTreeThread::GetText() const {
  159. const auto& thread = static_cast<const Kernel::KThread&>(object);
  160. QString status;
  161. switch (thread.GetState()) {
  162. case Kernel::ThreadState::Runnable:
  163. if (!thread.IsSuspended()) {
  164. status = tr("runnable");
  165. } else {
  166. status = tr("paused");
  167. }
  168. break;
  169. case Kernel::ThreadState::Waiting:
  170. switch (thread.GetWaitReasonForDebugging()) {
  171. case Kernel::ThreadWaitReasonForDebugging::Sleep:
  172. status = tr("sleeping");
  173. break;
  174. case Kernel::ThreadWaitReasonForDebugging::IPC:
  175. status = tr("waiting for IPC reply");
  176. break;
  177. case Kernel::ThreadWaitReasonForDebugging::Synchronization:
  178. status = tr("waiting for objects");
  179. break;
  180. case Kernel::ThreadWaitReasonForDebugging::ConditionVar:
  181. status = tr("waiting for condition variable");
  182. break;
  183. case Kernel::ThreadWaitReasonForDebugging::Arbitration:
  184. status = tr("waiting for address arbiter");
  185. break;
  186. case Kernel::ThreadWaitReasonForDebugging::Suspended:
  187. status = tr("waiting for suspend resume");
  188. break;
  189. default:
  190. status = tr("waiting");
  191. break;
  192. }
  193. break;
  194. case Kernel::ThreadState::Initialized:
  195. status = tr("initialized");
  196. break;
  197. case Kernel::ThreadState::Terminated:
  198. status = tr("terminated");
  199. break;
  200. default:
  201. status = tr("unknown");
  202. break;
  203. }
  204. const auto& context = thread.GetContext64();
  205. const QString pc_info = tr(" PC = 0x%1 LR = 0x%2")
  206. .arg(context.pc, 8, 16, QLatin1Char{'0'})
  207. .arg(context.cpu_registers[30], 8, 16, QLatin1Char{'0'});
  208. return QStringLiteral("%1%2 (%3) ")
  209. .arg(WaitTreeSynchronizationObject::GetText(), pc_info, status);
  210. }
  211. QColor WaitTreeThread::GetColor() const {
  212. const std::size_t color_index = IsDarkTheme() ? 1 : 0;
  213. const auto& thread = static_cast<const Kernel::KThread&>(object);
  214. switch (thread.GetState()) {
  215. case Kernel::ThreadState::Runnable:
  216. if (!thread.IsSuspended()) {
  217. return QColor(WaitTreeColors[0][color_index]);
  218. } else {
  219. return QColor(WaitTreeColors[2][color_index]);
  220. }
  221. case Kernel::ThreadState::Waiting:
  222. switch (thread.GetWaitReasonForDebugging()) {
  223. case Kernel::ThreadWaitReasonForDebugging::IPC:
  224. return QColor(WaitTreeColors[4][color_index]);
  225. case Kernel::ThreadWaitReasonForDebugging::Sleep:
  226. return QColor(WaitTreeColors[5][color_index]);
  227. case Kernel::ThreadWaitReasonForDebugging::Synchronization:
  228. case Kernel::ThreadWaitReasonForDebugging::ConditionVar:
  229. case Kernel::ThreadWaitReasonForDebugging::Arbitration:
  230. case Kernel::ThreadWaitReasonForDebugging::Suspended:
  231. return QColor(WaitTreeColors[6][color_index]);
  232. break;
  233. default:
  234. return QColor(WaitTreeColors[3][color_index]);
  235. }
  236. case Kernel::ThreadState::Initialized:
  237. return QColor(WaitTreeColors[7][color_index]);
  238. case Kernel::ThreadState::Terminated:
  239. return QColor(WaitTreeColors[8][color_index]);
  240. default:
  241. return WaitTreeItem::GetColor();
  242. }
  243. }
  244. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
  245. std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeSynchronizationObject::GetChildren());
  246. const auto& thread = static_cast<const Kernel::KThread&>(object);
  247. QString processor;
  248. switch (thread.GetActiveCore()) {
  249. case Kernel::Svc::IdealCoreUseProcessValue:
  250. processor = tr("ideal");
  251. break;
  252. default:
  253. processor = tr("core %1").arg(thread.GetActiveCore());
  254. break;
  255. }
  256. list.push_back(std::make_unique<WaitTreeText>(tr("processor = %1").arg(processor)));
  257. list.push_back(std::make_unique<WaitTreeText>(
  258. tr("affinity mask = %1").arg(thread.GetAffinityMask().GetAffinityMask())));
  259. list.push_back(std::make_unique<WaitTreeText>(tr("thread id = %1").arg(thread.GetThreadId())));
  260. list.push_back(std::make_unique<WaitTreeText>(tr("priority = %1(current) / %2(normal)")
  261. .arg(thread.GetPriority())
  262. .arg(thread.GetBasePriority())));
  263. list.push_back(std::make_unique<WaitTreeText>(
  264. tr("last running ticks = %1").arg(thread.GetLastScheduledTick())));
  265. list.push_back(std::make_unique<WaitTreeCallstack>(thread, system));
  266. return list;
  267. }
  268. WaitTreeEvent::WaitTreeEvent(const Kernel::KReadableEvent& object_, Core::System& system_)
  269. : WaitTreeSynchronizationObject(object_, system_) {}
  270. WaitTreeEvent::~WaitTreeEvent() = default;
  271. WaitTreeThreadList::WaitTreeThreadList(std::vector<Kernel::KThread*>&& list, Core::System& system_)
  272. : thread_list(std::move(list)), system{system_} {}
  273. WaitTreeThreadList::~WaitTreeThreadList() = default;
  274. QString WaitTreeThreadList::GetText() const {
  275. return tr("waited by thread");
  276. }
  277. std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThreadList::GetChildren() const {
  278. std::vector<std::unique_ptr<WaitTreeItem>> list(thread_list.size());
  279. std::transform(thread_list.begin(), thread_list.end(), list.begin(),
  280. [this](const auto& t) { return std::make_unique<WaitTreeThread>(*t, system); });
  281. return list;
  282. }
  283. WaitTreeModel::WaitTreeModel(Core::System& system_, QObject* parent)
  284. : QAbstractItemModel(parent), system{system_} {}
  285. WaitTreeModel::~WaitTreeModel() = default;
  286. QModelIndex WaitTreeModel::index(int row, int column, const QModelIndex& parent) const {
  287. if (!hasIndex(row, column, parent))
  288. return {};
  289. if (parent.isValid()) {
  290. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer());
  291. parent_item->Expand();
  292. return createIndex(row, column, parent_item->Children()[row].get());
  293. }
  294. return createIndex(row, column, thread_items[row].get());
  295. }
  296. QModelIndex WaitTreeModel::parent(const QModelIndex& index) const {
  297. if (!index.isValid())
  298. return {};
  299. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(index.internalPointer())->Parent();
  300. if (!parent_item) {
  301. return QModelIndex();
  302. }
  303. return createIndex(static_cast<int>(parent_item->Row()), 0, parent_item);
  304. }
  305. int WaitTreeModel::rowCount(const QModelIndex& parent) const {
  306. if (!parent.isValid())
  307. return static_cast<int>(thread_items.size());
  308. WaitTreeItem* parent_item = static_cast<WaitTreeItem*>(parent.internalPointer());
  309. parent_item->Expand();
  310. return static_cast<int>(parent_item->Children().size());
  311. }
  312. int WaitTreeModel::columnCount(const QModelIndex&) const {
  313. return 1;
  314. }
  315. QVariant WaitTreeModel::data(const QModelIndex& index, int role) const {
  316. if (!index.isValid())
  317. return {};
  318. switch (role) {
  319. case Qt::DisplayRole:
  320. return static_cast<WaitTreeItem*>(index.internalPointer())->GetText();
  321. case Qt::ForegroundRole:
  322. return static_cast<WaitTreeItem*>(index.internalPointer())->GetColor();
  323. default:
  324. return {};
  325. }
  326. }
  327. void WaitTreeModel::ClearItems() {
  328. thread_items.clear();
  329. }
  330. void WaitTreeModel::InitItems() {
  331. thread_items = WaitTreeItem::MakeThreadItemList(system);
  332. }
  333. WaitTreeWidget::WaitTreeWidget(Core::System& system_, QWidget* parent)
  334. : QDockWidget(tr("&Wait Tree"), parent), system{system_} {
  335. setObjectName(QStringLiteral("WaitTreeWidget"));
  336. view = new QTreeView(this);
  337. view->setHeaderHidden(true);
  338. setWidget(view);
  339. setEnabled(false);
  340. }
  341. WaitTreeWidget::~WaitTreeWidget() = default;
  342. void WaitTreeWidget::OnDebugModeEntered() {
  343. if (!system.IsPoweredOn())
  344. return;
  345. model->InitItems();
  346. view->setModel(model);
  347. setEnabled(true);
  348. }
  349. void WaitTreeWidget::OnDebugModeLeft() {
  350. setEnabled(false);
  351. view->setModel(nullptr);
  352. model->ClearItems();
  353. }
  354. void WaitTreeWidget::OnEmulationStarting(EmuThread* emu_thread) {
  355. model = new WaitTreeModel(system, this);
  356. view->setModel(model);
  357. setEnabled(false);
  358. }
  359. void WaitTreeWidget::OnEmulationStopping() {
  360. view->setModel(nullptr);
  361. delete model;
  362. setEnabled(false);
  363. }