glad.c 543 KB

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  1. /*
  2. OpenGL loader generated by glad 0.1.16a0 on Thu Dec 21 14:56:57 2017.
  3. Language/Generator: C/C++
  4. Specification: gl
  5. APIs: gl=3.3
  6. Profile: core
  7. Extensions:
  8. GL_3DFX_multisample,
  9. GL_3DFX_tbuffer,
  10. GL_3DFX_texture_compression_FXT1,
  11. GL_AMD_blend_minmax_factor,
  12. GL_AMD_conservative_depth,
  13. GL_AMD_debug_output,
  14. GL_AMD_depth_clamp_separate,
  15. GL_AMD_draw_buffers_blend,
  16. GL_AMD_framebuffer_sample_positions,
  17. GL_AMD_gcn_shader,
  18. GL_AMD_gpu_shader_half_float,
  19. GL_AMD_gpu_shader_int16,
  20. GL_AMD_gpu_shader_int64,
  21. GL_AMD_interleaved_elements,
  22. GL_AMD_multi_draw_indirect,
  23. GL_AMD_name_gen_delete,
  24. GL_AMD_occlusion_query_event,
  25. GL_AMD_performance_monitor,
  26. GL_AMD_pinned_memory,
  27. GL_AMD_query_buffer_object,
  28. GL_AMD_sample_positions,
  29. GL_AMD_seamless_cubemap_per_texture,
  30. GL_AMD_shader_atomic_counter_ops,
  31. GL_AMD_shader_ballot,
  32. GL_AMD_shader_explicit_vertex_parameter,
  33. GL_AMD_shader_image_load_store_lod,
  34. GL_AMD_shader_stencil_export,
  35. GL_AMD_shader_trinary_minmax,
  36. GL_AMD_sparse_texture,
  37. GL_AMD_stencil_operation_extended,
  38. GL_AMD_texture_gather_bias_lod,
  39. GL_AMD_texture_texture4,
  40. GL_AMD_transform_feedback3_lines_triangles,
  41. GL_AMD_transform_feedback4,
  42. GL_AMD_vertex_shader_layer,
  43. GL_AMD_vertex_shader_tessellator,
  44. GL_AMD_vertex_shader_viewport_index,
  45. GL_APPLE_aux_depth_stencil,
  46. GL_APPLE_client_storage,
  47. GL_APPLE_element_array,
  48. GL_APPLE_fence,
  49. GL_APPLE_float_pixels,
  50. GL_APPLE_flush_buffer_range,
  51. GL_APPLE_object_purgeable,
  52. GL_APPLE_rgb_422,
  53. GL_APPLE_row_bytes,
  54. GL_APPLE_specular_vector,
  55. GL_APPLE_texture_range,
  56. GL_APPLE_transform_hint,
  57. GL_APPLE_vertex_array_object,
  58. GL_APPLE_vertex_array_range,
  59. GL_APPLE_vertex_program_evaluators,
  60. GL_APPLE_ycbcr_422,
  61. GL_ARB_ES2_compatibility,
  62. GL_ARB_ES3_1_compatibility,
  63. GL_ARB_ES3_2_compatibility,
  64. GL_ARB_ES3_compatibility,
  65. GL_ARB_arrays_of_arrays,
  66. GL_ARB_base_instance,
  67. GL_ARB_bindless_texture,
  68. GL_ARB_blend_func_extended,
  69. GL_ARB_buffer_storage,
  70. GL_ARB_cl_event,
  71. GL_ARB_clear_buffer_object,
  72. GL_ARB_clear_texture,
  73. GL_ARB_clip_control,
  74. GL_ARB_color_buffer_float,
  75. GL_ARB_compatibility,
  76. GL_ARB_compressed_texture_pixel_storage,
  77. GL_ARB_compute_shader,
  78. GL_ARB_compute_variable_group_size,
  79. GL_ARB_conditional_render_inverted,
  80. GL_ARB_conservative_depth,
  81. GL_ARB_copy_buffer,
  82. GL_ARB_copy_image,
  83. GL_ARB_cull_distance,
  84. GL_ARB_debug_output,
  85. GL_ARB_depth_buffer_float,
  86. GL_ARB_depth_clamp,
  87. GL_ARB_depth_texture,
  88. GL_ARB_derivative_control,
  89. GL_ARB_direct_state_access,
  90. GL_ARB_draw_buffers,
  91. GL_ARB_draw_buffers_blend,
  92. GL_ARB_draw_elements_base_vertex,
  93. GL_ARB_draw_indirect,
  94. GL_ARB_draw_instanced,
  95. GL_ARB_enhanced_layouts,
  96. GL_ARB_explicit_attrib_location,
  97. GL_ARB_explicit_uniform_location,
  98. GL_ARB_fragment_coord_conventions,
  99. GL_ARB_fragment_layer_viewport,
  100. GL_ARB_fragment_program,
  101. GL_ARB_fragment_program_shadow,
  102. GL_ARB_fragment_shader,
  103. GL_ARB_fragment_shader_interlock,
  104. GL_ARB_framebuffer_no_attachments,
  105. GL_ARB_framebuffer_object,
  106. GL_ARB_framebuffer_sRGB,
  107. GL_ARB_geometry_shader4,
  108. GL_ARB_get_program_binary,
  109. GL_ARB_get_texture_sub_image,
  110. GL_ARB_gl_spirv,
  111. GL_ARB_gpu_shader5,
  112. GL_ARB_gpu_shader_fp64,
  113. GL_ARB_gpu_shader_int64,
  114. GL_ARB_half_float_pixel,
  115. GL_ARB_half_float_vertex,
  116. GL_ARB_imaging,
  117. GL_ARB_indirect_parameters,
  118. GL_ARB_instanced_arrays,
  119. GL_ARB_internalformat_query,
  120. GL_ARB_internalformat_query2,
  121. GL_ARB_invalidate_subdata,
  122. GL_ARB_map_buffer_alignment,
  123. GL_ARB_map_buffer_range,
  124. GL_ARB_matrix_palette,
  125. GL_ARB_multi_bind,
  126. GL_ARB_multi_draw_indirect,
  127. GL_ARB_multisample,
  128. GL_ARB_multitexture,
  129. GL_ARB_occlusion_query,
  130. GL_ARB_occlusion_query2,
  131. GL_ARB_parallel_shader_compile,
  132. GL_ARB_pipeline_statistics_query,
  133. GL_ARB_pixel_buffer_object,
  134. GL_ARB_point_parameters,
  135. GL_ARB_point_sprite,
  136. GL_ARB_polygon_offset_clamp,
  137. GL_ARB_post_depth_coverage,
  138. GL_ARB_program_interface_query,
  139. GL_ARB_provoking_vertex,
  140. GL_ARB_query_buffer_object,
  141. GL_ARB_robust_buffer_access_behavior,
  142. GL_ARB_robustness,
  143. GL_ARB_robustness_isolation,
  144. GL_ARB_sample_locations,
  145. GL_ARB_sample_shading,
  146. GL_ARB_sampler_objects,
  147. GL_ARB_seamless_cube_map,
  148. GL_ARB_seamless_cubemap_per_texture,
  149. GL_ARB_separate_shader_objects,
  150. GL_ARB_shader_atomic_counter_ops,
  151. GL_ARB_shader_atomic_counters,
  152. GL_ARB_shader_ballot,
  153. GL_ARB_shader_bit_encoding,
  154. GL_ARB_shader_clock,
  155. GL_ARB_shader_draw_parameters,
  156. GL_ARB_shader_group_vote,
  157. GL_ARB_shader_image_load_store,
  158. GL_ARB_shader_image_size,
  159. GL_ARB_shader_objects,
  160. GL_ARB_shader_precision,
  161. GL_ARB_shader_stencil_export,
  162. GL_ARB_shader_storage_buffer_object,
  163. GL_ARB_shader_subroutine,
  164. GL_ARB_shader_texture_image_samples,
  165. GL_ARB_shader_texture_lod,
  166. GL_ARB_shader_viewport_layer_array,
  167. GL_ARB_shading_language_100,
  168. GL_ARB_shading_language_420pack,
  169. GL_ARB_shading_language_include,
  170. GL_ARB_shading_language_packing,
  171. GL_ARB_shadow,
  172. GL_ARB_shadow_ambient,
  173. GL_ARB_sparse_buffer,
  174. GL_ARB_sparse_texture,
  175. GL_ARB_sparse_texture2,
  176. GL_ARB_sparse_texture_clamp,
  177. GL_ARB_spirv_extensions,
  178. GL_ARB_stencil_texturing,
  179. GL_ARB_sync,
  180. GL_ARB_tessellation_shader,
  181. GL_ARB_texture_barrier,
  182. GL_ARB_texture_border_clamp,
  183. GL_ARB_texture_buffer_object,
  184. GL_ARB_texture_buffer_object_rgb32,
  185. GL_ARB_texture_buffer_range,
  186. GL_ARB_texture_compression,
  187. GL_ARB_texture_compression_bptc,
  188. GL_ARB_texture_compression_rgtc,
  189. GL_ARB_texture_cube_map,
  190. GL_ARB_texture_cube_map_array,
  191. GL_ARB_texture_env_add,
  192. GL_ARB_texture_env_combine,
  193. GL_ARB_texture_env_crossbar,
  194. GL_ARB_texture_env_dot3,
  195. GL_ARB_texture_filter_anisotropic,
  196. GL_ARB_texture_filter_minmax,
  197. GL_ARB_texture_float,
  198. GL_ARB_texture_gather,
  199. GL_ARB_texture_mirror_clamp_to_edge,
  200. GL_ARB_texture_mirrored_repeat,
  201. GL_ARB_texture_multisample,
  202. GL_ARB_texture_non_power_of_two,
  203. GL_ARB_texture_query_levels,
  204. GL_ARB_texture_query_lod,
  205. GL_ARB_texture_rectangle,
  206. GL_ARB_texture_rg,
  207. GL_ARB_texture_rgb10_a2ui,
  208. GL_ARB_texture_stencil8,
  209. GL_ARB_texture_storage,
  210. GL_ARB_texture_storage_multisample,
  211. GL_ARB_texture_swizzle,
  212. GL_ARB_texture_view,
  213. GL_ARB_timer_query,
  214. GL_ARB_transform_feedback2,
  215. GL_ARB_transform_feedback3,
  216. GL_ARB_transform_feedback_instanced,
  217. GL_ARB_transform_feedback_overflow_query,
  218. GL_ARB_transpose_matrix,
  219. GL_ARB_uniform_buffer_object,
  220. GL_ARB_vertex_array_bgra,
  221. GL_ARB_vertex_array_object,
  222. GL_ARB_vertex_attrib_64bit,
  223. GL_ARB_vertex_attrib_binding,
  224. GL_ARB_vertex_blend,
  225. GL_ARB_vertex_buffer_object,
  226. GL_ARB_vertex_program,
  227. GL_ARB_vertex_shader,
  228. GL_ARB_vertex_type_10f_11f_11f_rev,
  229. GL_ARB_vertex_type_2_10_10_10_rev,
  230. GL_ARB_viewport_array,
  231. GL_ARB_window_pos,
  232. GL_ATI_draw_buffers,
  233. GL_ATI_element_array,
  234. GL_ATI_envmap_bumpmap,
  235. GL_ATI_fragment_shader,
  236. GL_ATI_map_object_buffer,
  237. GL_ATI_meminfo,
  238. GL_ATI_pixel_format_float,
  239. GL_ATI_pn_triangles,
  240. GL_ATI_separate_stencil,
  241. GL_ATI_text_fragment_shader,
  242. GL_ATI_texture_env_combine3,
  243. GL_ATI_texture_float,
  244. GL_ATI_texture_mirror_once,
  245. GL_ATI_vertex_array_object,
  246. GL_ATI_vertex_attrib_array_object,
  247. GL_ATI_vertex_streams,
  248. GL_EXT_422_pixels,
  249. GL_EXT_abgr,
  250. GL_EXT_bgra,
  251. GL_EXT_bindable_uniform,
  252. GL_EXT_blend_color,
  253. GL_EXT_blend_equation_separate,
  254. GL_EXT_blend_func_separate,
  255. GL_EXT_blend_logic_op,
  256. GL_EXT_blend_minmax,
  257. GL_EXT_blend_subtract,
  258. GL_EXT_clip_volume_hint,
  259. GL_EXT_cmyka,
  260. GL_EXT_color_subtable,
  261. GL_EXT_compiled_vertex_array,
  262. GL_EXT_convolution,
  263. GL_EXT_coordinate_frame,
  264. GL_EXT_copy_texture,
  265. GL_EXT_cull_vertex,
  266. GL_EXT_debug_label,
  267. GL_EXT_debug_marker,
  268. GL_EXT_depth_bounds_test,
  269. GL_EXT_direct_state_access,
  270. GL_EXT_draw_buffers2,
  271. GL_EXT_draw_instanced,
  272. GL_EXT_draw_range_elements,
  273. GL_EXT_external_buffer,
  274. GL_EXT_fog_coord,
  275. GL_EXT_framebuffer_blit,
  276. GL_EXT_framebuffer_multisample,
  277. GL_EXT_framebuffer_multisample_blit_scaled,
  278. GL_EXT_framebuffer_object,
  279. GL_EXT_framebuffer_sRGB,
  280. GL_EXT_geometry_shader4,
  281. GL_EXT_gpu_program_parameters,
  282. GL_EXT_gpu_shader4,
  283. GL_EXT_histogram,
  284. GL_EXT_index_array_formats,
  285. GL_EXT_index_func,
  286. GL_EXT_index_material,
  287. GL_EXT_index_texture,
  288. GL_EXT_light_texture,
  289. GL_EXT_memory_object,
  290. GL_EXT_memory_object_fd,
  291. GL_EXT_memory_object_win32,
  292. GL_EXT_misc_attribute,
  293. GL_EXT_multi_draw_arrays,
  294. GL_EXT_multisample,
  295. GL_EXT_packed_depth_stencil,
  296. GL_EXT_packed_float,
  297. GL_EXT_packed_pixels,
  298. GL_EXT_paletted_texture,
  299. GL_EXT_pixel_buffer_object,
  300. GL_EXT_pixel_transform,
  301. GL_EXT_pixel_transform_color_table,
  302. GL_EXT_point_parameters,
  303. GL_EXT_polygon_offset,
  304. GL_EXT_polygon_offset_clamp,
  305. GL_EXT_post_depth_coverage,
  306. GL_EXT_provoking_vertex,
  307. GL_EXT_raster_multisample,
  308. GL_EXT_rescale_normal,
  309. GL_EXT_secondary_color,
  310. GL_EXT_semaphore,
  311. GL_EXT_semaphore_fd,
  312. GL_EXT_semaphore_win32,
  313. GL_EXT_separate_shader_objects,
  314. GL_EXT_separate_specular_color,
  315. GL_EXT_shader_image_load_formatted,
  316. GL_EXT_shader_image_load_store,
  317. GL_EXT_shader_integer_mix,
  318. GL_EXT_shadow_funcs,
  319. GL_EXT_shared_texture_palette,
  320. GL_EXT_sparse_texture2,
  321. GL_EXT_stencil_clear_tag,
  322. GL_EXT_stencil_two_side,
  323. GL_EXT_stencil_wrap,
  324. GL_EXT_subtexture,
  325. GL_EXT_texture,
  326. GL_EXT_texture3D,
  327. GL_EXT_texture_array,
  328. GL_EXT_texture_buffer_object,
  329. GL_EXT_texture_compression_latc,
  330. GL_EXT_texture_compression_rgtc,
  331. GL_EXT_texture_compression_s3tc,
  332. GL_EXT_texture_cube_map,
  333. GL_EXT_texture_env_add,
  334. GL_EXT_texture_env_combine,
  335. GL_EXT_texture_env_dot3,
  336. GL_EXT_texture_filter_anisotropic,
  337. GL_EXT_texture_filter_minmax,
  338. GL_EXT_texture_integer,
  339. GL_EXT_texture_lod_bias,
  340. GL_EXT_texture_mirror_clamp,
  341. GL_EXT_texture_object,
  342. GL_EXT_texture_perturb_normal,
  343. GL_EXT_texture_sRGB,
  344. GL_EXT_texture_sRGB_decode,
  345. GL_EXT_texture_shared_exponent,
  346. GL_EXT_texture_snorm,
  347. GL_EXT_texture_swizzle,
  348. GL_EXT_timer_query,
  349. GL_EXT_transform_feedback,
  350. GL_EXT_vertex_array,
  351. GL_EXT_vertex_array_bgra,
  352. GL_EXT_vertex_attrib_64bit,
  353. GL_EXT_vertex_shader,
  354. GL_EXT_vertex_weighting,
  355. GL_EXT_win32_keyed_mutex,
  356. GL_EXT_window_rectangles,
  357. GL_EXT_x11_sync_object,
  358. GL_GREMEDY_frame_terminator,
  359. GL_GREMEDY_string_marker,
  360. GL_HP_convolution_border_modes,
  361. GL_HP_image_transform,
  362. GL_HP_occlusion_test,
  363. GL_HP_texture_lighting,
  364. GL_IBM_cull_vertex,
  365. GL_IBM_multimode_draw_arrays,
  366. GL_IBM_rasterpos_clip,
  367. GL_IBM_static_data,
  368. GL_IBM_texture_mirrored_repeat,
  369. GL_IBM_vertex_array_lists,
  370. GL_INGR_blend_func_separate,
  371. GL_INGR_color_clamp,
  372. GL_INGR_interlace_read,
  373. GL_INTEL_conservative_rasterization,
  374. GL_INTEL_fragment_shader_ordering,
  375. GL_INTEL_framebuffer_CMAA,
  376. GL_INTEL_map_texture,
  377. GL_INTEL_parallel_arrays,
  378. GL_INTEL_performance_query,
  379. GL_KHR_blend_equation_advanced,
  380. GL_KHR_blend_equation_advanced_coherent,
  381. GL_KHR_context_flush_control,
  382. GL_KHR_debug,
  383. GL_KHR_no_error,
  384. GL_KHR_parallel_shader_compile,
  385. GL_KHR_robust_buffer_access_behavior,
  386. GL_KHR_robustness,
  387. GL_KHR_texture_compression_astc_hdr,
  388. GL_KHR_texture_compression_astc_ldr,
  389. GL_KHR_texture_compression_astc_sliced_3d,
  390. GL_MESAX_texture_stack,
  391. GL_MESA_pack_invert,
  392. GL_MESA_program_binary_formats,
  393. GL_MESA_resize_buffers,
  394. GL_MESA_shader_integer_functions,
  395. GL_MESA_tile_raster_order,
  396. GL_MESA_window_pos,
  397. GL_MESA_ycbcr_texture,
  398. GL_NVX_blend_equation_advanced_multi_draw_buffers,
  399. GL_NVX_conditional_render,
  400. GL_NVX_gpu_memory_info,
  401. GL_NVX_linked_gpu_multicast,
  402. GL_NV_alpha_to_coverage_dither_control,
  403. GL_NV_bindless_multi_draw_indirect,
  404. GL_NV_bindless_multi_draw_indirect_count,
  405. GL_NV_bindless_texture,
  406. GL_NV_blend_equation_advanced,
  407. GL_NV_blend_equation_advanced_coherent,
  408. GL_NV_blend_minmax_factor,
  409. GL_NV_blend_square,
  410. GL_NV_clip_space_w_scaling,
  411. GL_NV_command_list,
  412. GL_NV_compute_program5,
  413. GL_NV_conditional_render,
  414. GL_NV_conservative_raster,
  415. GL_NV_conservative_raster_dilate,
  416. GL_NV_conservative_raster_pre_snap,
  417. GL_NV_conservative_raster_pre_snap_triangles,
  418. GL_NV_conservative_raster_underestimation,
  419. GL_NV_copy_depth_to_color,
  420. GL_NV_copy_image,
  421. GL_NV_deep_texture3D,
  422. GL_NV_depth_buffer_float,
  423. GL_NV_depth_clamp,
  424. GL_NV_draw_texture,
  425. GL_NV_draw_vulkan_image,
  426. GL_NV_evaluators,
  427. GL_NV_explicit_multisample,
  428. GL_NV_fence,
  429. GL_NV_fill_rectangle,
  430. GL_NV_float_buffer,
  431. GL_NV_fog_distance,
  432. GL_NV_fragment_coverage_to_color,
  433. GL_NV_fragment_program,
  434. GL_NV_fragment_program2,
  435. GL_NV_fragment_program4,
  436. GL_NV_fragment_program_option,
  437. GL_NV_fragment_shader_interlock,
  438. GL_NV_framebuffer_mixed_samples,
  439. GL_NV_framebuffer_multisample_coverage,
  440. GL_NV_geometry_program4,
  441. GL_NV_geometry_shader4,
  442. GL_NV_geometry_shader_passthrough,
  443. GL_NV_gpu_multicast,
  444. GL_NV_gpu_program4,
  445. GL_NV_gpu_program5,
  446. GL_NV_gpu_program5_mem_extended,
  447. GL_NV_gpu_shader5,
  448. GL_NV_half_float,
  449. GL_NV_internalformat_sample_query,
  450. GL_NV_light_max_exponent,
  451. GL_NV_multisample_coverage,
  452. GL_NV_multisample_filter_hint,
  453. GL_NV_occlusion_query,
  454. GL_NV_packed_depth_stencil,
  455. GL_NV_parameter_buffer_object,
  456. GL_NV_parameter_buffer_object2,
  457. GL_NV_path_rendering,
  458. GL_NV_path_rendering_shared_edge,
  459. GL_NV_pixel_data_range,
  460. GL_NV_point_sprite,
  461. GL_NV_present_video,
  462. GL_NV_primitive_restart,
  463. GL_NV_query_resource,
  464. GL_NV_query_resource_tag,
  465. GL_NV_register_combiners,
  466. GL_NV_register_combiners2,
  467. GL_NV_robustness_video_memory_purge,
  468. GL_NV_sample_locations,
  469. GL_NV_sample_mask_override_coverage,
  470. GL_NV_shader_atomic_counters,
  471. GL_NV_shader_atomic_float,
  472. GL_NV_shader_atomic_float64,
  473. GL_NV_shader_atomic_fp16_vector,
  474. GL_NV_shader_atomic_int64,
  475. GL_NV_shader_buffer_load,
  476. GL_NV_shader_buffer_store,
  477. GL_NV_shader_storage_buffer_object,
  478. GL_NV_shader_thread_group,
  479. GL_NV_shader_thread_shuffle,
  480. GL_NV_stereo_view_rendering,
  481. GL_NV_tessellation_program5,
  482. GL_NV_texgen_emboss,
  483. GL_NV_texgen_reflection,
  484. GL_NV_texture_barrier,
  485. GL_NV_texture_compression_vtc,
  486. GL_NV_texture_env_combine4,
  487. GL_NV_texture_expand_normal,
  488. GL_NV_texture_multisample,
  489. GL_NV_texture_rectangle,
  490. GL_NV_texture_rectangle_compressed,
  491. GL_NV_texture_shader,
  492. GL_NV_texture_shader2,
  493. GL_NV_texture_shader3,
  494. GL_NV_transform_feedback,
  495. GL_NV_transform_feedback2,
  496. GL_NV_uniform_buffer_unified_memory,
  497. GL_NV_vdpau_interop,
  498. GL_NV_vertex_array_range,
  499. GL_NV_vertex_array_range2,
  500. GL_NV_vertex_attrib_integer_64bit,
  501. GL_NV_vertex_buffer_unified_memory,
  502. GL_NV_vertex_program,
  503. GL_NV_vertex_program1_1,
  504. GL_NV_vertex_program2,
  505. GL_NV_vertex_program2_option,
  506. GL_NV_vertex_program3,
  507. GL_NV_vertex_program4,
  508. GL_NV_video_capture,
  509. GL_NV_viewport_array2,
  510. GL_NV_viewport_swizzle,
  511. GL_OES_byte_coordinates,
  512. GL_OES_compressed_paletted_texture,
  513. GL_OES_fixed_point,
  514. GL_OES_query_matrix,
  515. GL_OES_read_format,
  516. GL_OES_single_precision,
  517. GL_OML_interlace,
  518. GL_OML_resample,
  519. GL_OML_subsample,
  520. GL_OVR_multiview,
  521. GL_OVR_multiview2,
  522. GL_PGI_misc_hints,
  523. GL_PGI_vertex_hints,
  524. GL_REND_screen_coordinates,
  525. GL_S3_s3tc,
  526. GL_SGIS_detail_texture,
  527. GL_SGIS_fog_function,
  528. GL_SGIS_generate_mipmap,
  529. GL_SGIS_multisample,
  530. GL_SGIS_pixel_texture,
  531. GL_SGIS_point_line_texgen,
  532. GL_SGIS_point_parameters,
  533. GL_SGIS_sharpen_texture,
  534. GL_SGIS_texture4D,
  535. GL_SGIS_texture_border_clamp,
  536. GL_SGIS_texture_color_mask,
  537. GL_SGIS_texture_edge_clamp,
  538. GL_SGIS_texture_filter4,
  539. GL_SGIS_texture_lod,
  540. GL_SGIS_texture_select,
  541. GL_SGIX_async,
  542. GL_SGIX_async_histogram,
  543. GL_SGIX_async_pixel,
  544. GL_SGIX_blend_alpha_minmax,
  545. GL_SGIX_calligraphic_fragment,
  546. GL_SGIX_clipmap,
  547. GL_SGIX_convolution_accuracy,
  548. GL_SGIX_depth_pass_instrument,
  549. GL_SGIX_depth_texture,
  550. GL_SGIX_flush_raster,
  551. GL_SGIX_fog_offset,
  552. GL_SGIX_fragment_lighting,
  553. GL_SGIX_framezoom,
  554. GL_SGIX_igloo_interface,
  555. GL_SGIX_instruments,
  556. GL_SGIX_interlace,
  557. GL_SGIX_ir_instrument1,
  558. GL_SGIX_list_priority,
  559. GL_SGIX_pixel_texture,
  560. GL_SGIX_pixel_tiles,
  561. GL_SGIX_polynomial_ffd,
  562. GL_SGIX_reference_plane,
  563. GL_SGIX_resample,
  564. GL_SGIX_scalebias_hint,
  565. GL_SGIX_shadow,
  566. GL_SGIX_shadow_ambient,
  567. GL_SGIX_sprite,
  568. GL_SGIX_subsample,
  569. GL_SGIX_tag_sample_buffer,
  570. GL_SGIX_texture_add_env,
  571. GL_SGIX_texture_coordinate_clamp,
  572. GL_SGIX_texture_lod_bias,
  573. GL_SGIX_texture_multi_buffer,
  574. GL_SGIX_texture_scale_bias,
  575. GL_SGIX_vertex_preclip,
  576. GL_SGIX_ycrcb,
  577. GL_SGIX_ycrcb_subsample,
  578. GL_SGIX_ycrcba,
  579. GL_SGI_color_matrix,
  580. GL_SGI_color_table,
  581. GL_SGI_texture_color_table,
  582. GL_SUNX_constant_data,
  583. GL_SUN_convolution_border_modes,
  584. GL_SUN_global_alpha,
  585. GL_SUN_mesh_array,
  586. GL_SUN_slice_accum,
  587. GL_SUN_triangle_list,
  588. GL_SUN_vertex,
  589. GL_WIN_phong_shading,
  590. GL_WIN_specular_fog
  591. Loader: True
  592. Local files: False
  593. Omit khrplatform: False
  594. Commandline:
  595. --profile="core" --api="gl=3.3" --generator="c" --spec="gl" --extensions="GL_3DFX_multisample,GL_3DFX_tbuffer,GL_3DFX_texture_compression_FXT1,GL_AMD_blend_minmax_factor,GL_AMD_conservative_depth,GL_AMD_debug_output,GL_AMD_depth_clamp_separate,GL_AMD_draw_buffers_blend,GL_AMD_framebuffer_sample_positions,GL_AMD_gcn_shader,GL_AMD_gpu_shader_half_float,GL_AMD_gpu_shader_int16,GL_AMD_gpu_shader_int64,GL_AMD_interleaved_elements,GL_AMD_multi_draw_indirect,GL_AMD_name_gen_delete,GL_AMD_occlusion_query_event,GL_AMD_performance_monitor,GL_AMD_pinned_memory,GL_AMD_query_buffer_object,GL_AMD_sample_positions,GL_AMD_seamless_cubemap_per_texture,GL_AMD_shader_atomic_counter_ops,GL_AMD_shader_ballot,GL_AMD_shader_explicit_vertex_parameter,GL_AMD_shader_image_load_store_lod,GL_AMD_shader_stencil_export,GL_AMD_shader_trinary_minmax,GL_AMD_sparse_texture,GL_AMD_stencil_operation_extended,GL_AMD_texture_gather_bias_lod,GL_AMD_texture_texture4,GL_AMD_transform_feedback3_lines_triangles,GL_AMD_transform_feedback4,GL_AMD_vertex_shader_layer,GL_AMD_vertex_shader_tessellator,GL_AMD_vertex_shader_viewport_index,GL_APPLE_aux_depth_stencil,GL_APPLE_client_storage,GL_APPLE_element_array,GL_APPLE_fence,GL_APPLE_float_pixels,GL_APPLE_flush_buffer_range,GL_APPLE_object_purgeable,GL_APPLE_rgb_422,GL_APPLE_row_bytes,GL_APPLE_specular_vector,GL_APPLE_texture_range,GL_APPLE_transform_hint,GL_APPLE_vertex_array_object,GL_APPLE_vertex_array_range,GL_APPLE_vertex_program_evaluators,GL_APPLE_ycbcr_422,GL_ARB_ES2_compatibility,GL_ARB_ES3_1_compatibility,GL_ARB_ES3_2_compatibility,GL_ARB_ES3_compatibility,GL_ARB_arrays_of_arrays,GL_ARB_base_instance,GL_ARB_bindless_texture,GL_ARB_blend_func_extended,GL_ARB_buffer_storage,GL_ARB_cl_event,GL_ARB_clear_buffer_object,GL_ARB_clear_texture,GL_ARB_clip_control,GL_ARB_color_buffer_float,GL_ARB_compatibility,GL_ARB_compressed_texture_pixel_storage,GL_ARB_compute_shader,GL_ARB_compute_variable_group_size,GL_ARB_conditional_render_inverted,GL_ARB_conservative_depth,GL_ARB_copy_buffer,GL_ARB_copy_image,GL_ARB_cull_distance,GL_ARB_debug_output,GL_ARB_depth_buffer_float,GL_ARB_depth_clamp,GL_ARB_depth_texture,GL_ARB_derivative_control,GL_ARB_direct_state_access,GL_ARB_draw_buffers,GL_ARB_draw_buffers_blend,GL_ARB_draw_elements_base_vertex,GL_ARB_draw_indirect,GL_ARB_draw_instanced,GL_ARB_enhanced_layouts,GL_ARB_explicit_attrib_location,GL_ARB_explicit_uniform_location,GL_ARB_fragment_coord_conventions,GL_ARB_fragment_layer_viewport,GL_ARB_fragment_program,GL_ARB_fragment_program_shadow,GL_ARB_fragment_shader,GL_ARB_fragment_shader_interlock,GL_ARB_framebuffer_no_attachments,GL_ARB_framebuffer_object,GL_ARB_framebuffer_sRGB,GL_ARB_geometry_shader4,GL_ARB_get_program_binary,GL_ARB_get_texture_sub_image,GL_ARB_gl_spirv,GL_ARB_gpu_shader5,GL_ARB_gpu_shader_fp64,GL_ARB_gpu_shader_int64,GL_ARB_half_float_pixel,GL_ARB_half_float_vertex,GL_ARB_imaging,GL_ARB_indirect_parameters,GL_ARB_instanced_arrays,GL_ARB_internalformat_query,GL_ARB_internalformat_query2,GL_ARB_invalidate_subdata,GL_ARB_map_buffer_alignment,GL_ARB_map_buffer_range,GL_ARB_matrix_palette,GL_ARB_multi_bind,GL_ARB_multi_draw_indirect,GL_ARB_multisample,GL_ARB_multitexture,GL_ARB_occlusion_query,GL_ARB_occlusion_query2,GL_ARB_parallel_shader_compile,GL_ARB_pipeline_statistics_query,GL_ARB_pixel_buffer_object,GL_ARB_point_parameters,GL_ARB_point_sprite,GL_ARB_polygon_offset_clamp,GL_ARB_post_depth_coverage,GL_ARB_program_interface_query,GL_ARB_provoking_vertex,GL_ARB_query_buffer_object,GL_ARB_robust_buffer_access_behavior,GL_ARB_robustness,GL_ARB_robustness_isolation,GL_ARB_sample_locations,GL_ARB_sample_shading,GL_ARB_sampler_objects,GL_ARB_seamless_cube_map,GL_ARB_seamless_cubemap_per_texture,GL_ARB_separate_shader_objects,GL_ARB_shader_atomic_counter_ops,GL_ARB_shader_atomic_counters,GL_ARB_shader_ballot,GL_ARB_shader_bit_encoding,GL_ARB_shader_clock,GL_ARB_shader_draw_parameters,GL_ARB_shader_group_vote,GL_ARB_shader_image_load_store,GL_ARB_shader_image_size,GL_ARB_shader_objects,GL_ARB_shader_precision,GL_ARB_shader_stencil_export,GL_ARB_shader_storage_buffer_object,GL_ARB_shader_subroutine,GL_ARB_shader_texture_image_samples,GL_ARB_shader_texture_lod,GL_ARB_shader_viewport_layer_array,GL_ARB_shading_language_100,GL_ARB_shading_language_420pack,GL_ARB_shading_language_include,GL_ARB_shading_language_packing,GL_ARB_shadow,GL_ARB_shadow_ambient,GL_ARB_sparse_buffer,GL_ARB_sparse_texture,GL_ARB_sparse_texture2,GL_ARB_sparse_texture_clamp,GL_ARB_spirv_extensions,GL_ARB_stencil_texturing,GL_ARB_sync,GL_ARB_tessellation_shader,GL_ARB_texture_barrier,GL_ARB_texture_border_clamp,GL_ARB_texture_buffer_object,GL_ARB_texture_buffer_object_rgb32,GL_ARB_texture_buffer_range,GL_ARB_texture_compression,GL_ARB_texture_compression_bptc,GL_ARB_texture_compression_rgtc,GL_ARB_texture_cube_map,GL_ARB_texture_cube_map_array,GL_ARB_texture_env_add,GL_ARB_texture_env_combine,GL_ARB_texture_env_crossbar,GL_ARB_texture_env_dot3,GL_ARB_texture_filter_anisotropic,GL_ARB_texture_filter_minmax,GL_ARB_texture_float,GL_ARB_texture_gather,GL_ARB_texture_mirror_clamp_to_edge,GL_ARB_texture_mirrored_repeat,GL_ARB_texture_multisample,GL_ARB_texture_non_power_of_two,GL_ARB_texture_query_levels,GL_ARB_texture_query_lod,GL_ARB_texture_rectangle,GL_ARB_texture_rg,GL_ARB_texture_rgb10_a2ui,GL_ARB_texture_stencil8,GL_ARB_texture_storage,GL_ARB_texture_storage_multisample,GL_ARB_texture_swizzle,GL_ARB_texture_view,GL_ARB_timer_query,GL_ARB_transform_feedback2,GL_ARB_transform_feedback3,GL_ARB_transform_feedback_instanced,GL_ARB_transform_feedback_overflow_query,GL_ARB_transpose_matrix,GL_ARB_uniform_buffer_object,GL_ARB_vertex_array_bgra,GL_ARB_vertex_array_object,GL_ARB_vertex_attrib_64bit,GL_ARB_vertex_attrib_binding,GL_ARB_vertex_blend,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_ARB_vertex_type_10f_11f_11f_rev,GL_ARB_vertex_type_2_10_10_10_rev,GL_ARB_viewport_array,GL_ARB_window_pos,GL_ATI_draw_buffers,GL_ATI_element_array,GL_ATI_envmap_bumpmap,GL_ATI_fragment_shader,GL_ATI_map_object_buffer,GL_ATI_meminfo,GL_ATI_pixel_format_float,GL_ATI_pn_triangles,GL_ATI_separate_stencil,GL_ATI_text_fragment_shader,GL_ATI_texture_env_combine3,GL_ATI_texture_float,GL_ATI_texture_mirror_once,GL_ATI_vertex_array_object,GL_ATI_vertex_attrib_array_object,GL_ATI_vertex_streams,GL_EXT_422_pixels,GL_EXT_abgr,GL_EXT_bgra,GL_EXT_bindable_uniform,GL_EXT_blend_color,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_blend_logic_op,GL_EXT_blend_minmax,GL_EXT_blend_subtract,GL_EXT_clip_volume_hint,GL_EXT_cmyka,GL_EXT_color_subtable,GL_EXT_compiled_vertex_array,GL_EXT_convolution,GL_EXT_coordinate_frame,GL_EXT_copy_texture,GL_EXT_cull_vertex,GL_EXT_debug_label,GL_EXT_debug_marker,GL_EXT_depth_bounds_test,GL_EXT_direct_state_access,GL_EXT_draw_buffers2,GL_EXT_draw_instanced,GL_EXT_draw_range_elements,GL_EXT_external_buffer,GL_EXT_fog_coord,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_multisample_blit_scaled,GL_EXT_framebuffer_object,GL_EXT_framebuffer_sRGB,GL_EXT_geometry_shader4,GL_EXT_gpu_program_parameters,GL_EXT_gpu_shader4,GL_EXT_histogram,GL_EXT_index_array_formats,GL_EXT_index_func,GL_EXT_index_material,GL_EXT_index_texture,GL_EXT_light_texture,GL_EXT_memory_object,GL_EXT_memory_object_fd,GL_EXT_memory_object_win32,GL_EXT_misc_attribute,GL_EXT_multi_draw_arrays,GL_EXT_multisample,GL_EXT_packed_depth_stencil,GL_EXT_packed_float,GL_EXT_packed_pixels,GL_EXT_paletted_texture,GL_EXT_pixel_buffer_object,GL_EXT_pixel_transform,GL_EXT_pixel_transform_color_table,GL_EXT_point_parameters,GL_EXT_polygon_offset,GL_EXT_polygon_offset_clamp,GL_EXT_post_depth_coverage,GL_EXT_provoking_vertex,GL_EXT_raster_multisample,GL_EXT_rescale_normal,GL_EXT_secondary_color,GL_EXT_semaphore,GL_EXT_semaphore_fd,GL_EXT_semaphore_win32,GL_EXT_separate_shader_objects,GL_EXT_separate_specular_color,GL_EXT_shader_image_load_formatted,GL_EXT_shader_image_load_store,GL_EXT_shader_integer_mix,GL_EXT_shadow_funcs,GL_EXT_shared_texture_palette,GL_EXT_sparse_texture2,GL_EXT_stencil_clear_tag,GL_EXT_stencil_two_side,GL_EXT_stencil_wrap,GL_EXT_subtexture,GL_EXT_texture,GL_EXT_texture3D,GL_EXT_texture_array,GL_EXT_texture_buffer_object,GL_EXT_texture_compression_latc,GL_EXT_texture_compression_rgtc,GL_EXT_texture_compression_s3tc,GL_EXT_texture_cube_map,GL_EXT_texture_env_add,GL_EXT_texture_env_combine,GL_EXT_texture_env_dot3,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_filter_minmax,GL_EXT_texture_integer,GL_EXT_texture_lod_bias,GL_EXT_texture_mirror_clamp,GL_EXT_texture_object,GL_EXT_texture_perturb_normal,GL_EXT_texture_sRGB,GL_EXT_texture_sRGB_decode,GL_EXT_texture_shared_exponent,GL_EXT_texture_snorm,GL_EXT_texture_swizzle,GL_EXT_timer_query,GL_EXT_transform_feedback,GL_EXT_vertex_array,GL_EXT_vertex_array_bgra,GL_EXT_vertex_attrib_64bit,GL_EXT_vertex_shader,GL_EXT_vertex_weighting,GL_EXT_win32_keyed_mutex,GL_EXT_window_rectangles,GL_EXT_x11_sync_object,GL_GREMEDY_frame_terminator,GL_GREMEDY_string_marker,GL_HP_convolution_border_modes,GL_HP_image_transform,GL_HP_occlusion_test,GL_HP_texture_lighting,GL_IBM_cull_vertex,GL_IBM_multimode_draw_arrays,GL_IBM_rasterpos_clip,GL_IBM_static_data,GL_IBM_texture_mirrored_repeat,GL_IBM_vertex_array_lists,GL_INGR_blend_func_separate,GL_INGR_color_clamp,GL_INGR_interlace_read,GL_INTEL_conservative_rasterization,GL_INTEL_fragment_shader_ordering,GL_INTEL_framebuffer_CMAA,GL_INTEL_map_texture,GL_INTEL_parallel_arrays,GL_INTEL_performance_query,GL_KHR_blend_equation_advanced,GL_KHR_blend_equation_advanced_coherent,GL_KHR_context_flush_control,GL_KHR_debug,GL_KHR_no_error,GL_KHR_parallel_shader_compile,GL_KHR_robust_buffer_access_behavior,GL_KHR_robustness,GL_KHR_texture_compression_astc_hdr,GL_KHR_texture_compression_astc_ldr,GL_KHR_texture_compression_astc_sliced_3d,GL_MESAX_texture_stack,GL_MESA_pack_invert,GL_MESA_program_binary_formats,GL_MESA_resize_buffers,GL_MESA_shader_integer_functions,GL_MESA_tile_raster_order,GL_MESA_window_pos,GL_MESA_ycbcr_texture,GL_NVX_blend_equation_advanced_multi_draw_buffers,GL_NVX_conditional_render,GL_NVX_gpu_memory_info,GL_NVX_linked_gpu_multicast,GL_NV_alpha_to_coverage_dither_control,GL_NV_bindless_multi_draw_indirect,GL_NV_bindless_multi_draw_indirect_count,GL_NV_bindless_texture,GL_NV_blend_equation_advanced,GL_NV_blend_equation_advanced_coherent,GL_NV_blend_minmax_factor,GL_NV_blend_square,GL_NV_clip_space_w_scaling,GL_NV_command_list,GL_NV_compute_program5,GL_NV_conditional_render,GL_NV_conservative_raster,GL_NV_conservative_raster_dilate,GL_NV_conservative_raster_pre_snap,GL_NV_conservative_raster_pre_snap_triangles,GL_NV_conservative_raster_underestimation,GL_NV_copy_depth_to_color,GL_NV_copy_image,GL_NV_deep_texture3D,GL_NV_depth_buffer_float,GL_NV_depth_clamp,GL_NV_draw_texture,GL_NV_draw_vulkan_image,GL_NV_evaluators,GL_NV_explicit_multisample,GL_NV_fence,GL_NV_fill_rectangle,GL_NV_float_buffer,GL_NV_fog_distance,GL_NV_fragment_coverage_to_color,GL_NV_fragment_program,GL_NV_fragment_program2,GL_NV_fragment_program4,GL_NV_fragment_program_option,GL_NV_fragment_shader_interlock,GL_NV_framebuffer_mixed_samples,GL_NV_framebuffer_multisample_coverage,GL_NV_geometry_program4,GL_NV_geometry_shader4,GL_NV_geometry_shader_passthrough,GL_NV_gpu_multicast,GL_NV_gpu_program4,GL_NV_gpu_program5,GL_NV_gpu_program5_mem_extended,GL_NV_gpu_shader5,GL_NV_half_float,GL_NV_internalformat_sample_query,GL_NV_light_max_exponent,GL_NV_multisample_coverage,GL_NV_multisample_filter_hint,GL_NV_occlusion_query,GL_NV_packed_depth_stencil,GL_NV_parameter_buffer_object,GL_NV_parameter_buffer_object2,GL_NV_path_rendering,GL_NV_path_rendering_shared_edge,GL_NV_pixel_data_range,GL_NV_point_sprite,GL_NV_present_video,GL_NV_primitive_restart,GL_NV_query_resource,GL_NV_query_resource_tag,GL_NV_register_combiners,GL_NV_register_combiners2,GL_NV_robustness_video_memory_purge,GL_NV_sample_locations,GL_NV_sample_mask_override_coverage,GL_NV_shader_atomic_counters,GL_NV_shader_atomic_float,GL_NV_shader_atomic_float64,GL_NV_shader_atomic_fp16_vector,GL_NV_shader_atomic_int64,GL_NV_shader_buffer_load,GL_NV_shader_buffer_store,GL_NV_shader_storage_buffer_object,GL_NV_shader_thread_group,GL_NV_shader_thread_shuffle,GL_NV_stereo_view_rendering,GL_NV_tessellation_program5,GL_NV_texgen_emboss,GL_NV_texgen_reflection,GL_NV_texture_barrier,GL_NV_texture_compression_vtc,GL_NV_texture_env_combine4,GL_NV_texture_expand_normal,GL_NV_texture_multisample,GL_NV_texture_rectangle,GL_NV_texture_rectangle_compressed,GL_NV_texture_shader,GL_NV_texture_shader2,GL_NV_texture_shader3,GL_NV_transform_feedback,GL_NV_transform_feedback2,GL_NV_uniform_buffer_unified_memory,GL_NV_vdpau_interop,GL_NV_vertex_array_range,GL_NV_vertex_array_range2,GL_NV_vertex_attrib_integer_64bit,GL_NV_vertex_buffer_unified_memory,GL_NV_vertex_program,GL_NV_vertex_program1_1,GL_NV_vertex_program2,GL_NV_vertex_program2_option,GL_NV_vertex_program3,GL_NV_vertex_program4,GL_NV_video_capture,GL_NV_viewport_array2,GL_NV_viewport_swizzle,GL_OES_byte_coordinates,GL_OES_compressed_paletted_texture,GL_OES_fixed_point,GL_OES_query_matrix,GL_OES_read_format,GL_OES_single_precision,GL_OML_interlace,GL_OML_resample,GL_OML_subsample,GL_OVR_multiview,GL_OVR_multiview2,GL_PGI_misc_hints,GL_PGI_vertex_hints,GL_REND_screen_coordinates,GL_S3_s3tc,GL_SGIS_detail_texture,GL_SGIS_fog_function,GL_SGIS_generate_mipmap,GL_SGIS_multisample,GL_SGIS_pixel_texture,GL_SGIS_point_line_texgen,GL_SGIS_point_parameters,GL_SGIS_sharpen_texture,GL_SGIS_texture4D,GL_SGIS_texture_border_clamp,GL_SGIS_texture_color_mask,GL_SGIS_texture_edge_clamp,GL_SGIS_texture_filter4,GL_SGIS_texture_lod,GL_SGIS_texture_select,GL_SGIX_async,GL_SGIX_async_histogram,GL_SGIX_async_pixel,GL_SGIX_blend_alpha_minmax,GL_SGIX_calligraphic_fragment,GL_SGIX_clipmap,GL_SGIX_convolution_accuracy,GL_SGIX_depth_pass_instrument,GL_SGIX_depth_texture,GL_SGIX_flush_raster,GL_SGIX_fog_offset,GL_SGIX_fragment_lighting,GL_SGIX_framezoom,GL_SGIX_igloo_interface,GL_SGIX_instruments,GL_SGIX_interlace,GL_SGIX_ir_instrument1,GL_SGIX_list_priority,GL_SGIX_pixel_texture,GL_SGIX_pixel_tiles,GL_SGIX_polynomial_ffd,GL_SGIX_reference_plane,GL_SGIX_resample,GL_SGIX_scalebias_hint,GL_SGIX_shadow,GL_SGIX_shadow_ambient,GL_SGIX_sprite,GL_SGIX_subsample,GL_SGIX_tag_sample_buffer,GL_SGIX_texture_add_env,GL_SGIX_texture_coordinate_clamp,GL_SGIX_texture_lod_bias,GL_SGIX_texture_multi_buffer,GL_SGIX_texture_scale_bias,GL_SGIX_vertex_preclip,GL_SGIX_ycrcb,GL_SGIX_ycrcb_subsample,GL_SGIX_ycrcba,GL_SGI_color_matrix,GL_SGI_color_table,GL_SGI_texture_color_table,GL_SUNX_constant_data,GL_SUN_convolution_border_modes,GL_SUN_global_alpha,GL_SUN_mesh_array,GL_SUN_slice_accum,GL_SUN_triangle_list,GL_SUN_vertex,GL_WIN_phong_shading,GL_WIN_specular_fog"
  596. Online:
  597. Too many extensions
  598. */
  599. #include <stdio.h>
  600. #include <stdlib.h>
  601. #include <string.h>
  602. #include <glad/glad.h>
  603. static void* get_proc(const char *namez);
  604. #ifdef _WIN32
  605. #include <windows.h>
  606. static HMODULE libGL;
  607. typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
  608. static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
  609. static
  610. int open_gl(void) {
  611. libGL = LoadLibraryW(L"opengl32.dll");
  612. if(libGL != NULL) {
  613. gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE)GetProcAddress(
  614. libGL, "wglGetProcAddress");
  615. return gladGetProcAddressPtr != NULL;
  616. }
  617. return 0;
  618. }
  619. static
  620. void close_gl(void) {
  621. if(libGL != NULL) {
  622. FreeLibrary(libGL);
  623. libGL = NULL;
  624. }
  625. }
  626. #else
  627. #include <dlfcn.h>
  628. static void* libGL;
  629. #ifndef __APPLE__
  630. typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
  631. static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
  632. #endif
  633. static
  634. int open_gl(void) {
  635. #ifdef __APPLE__
  636. static const char *NAMES[] = {
  637. "../Frameworks/OpenGL.framework/OpenGL",
  638. "/Library/Frameworks/OpenGL.framework/OpenGL",
  639. "/System/Library/Frameworks/OpenGL.framework/OpenGL",
  640. "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
  641. };
  642. #else
  643. static const char *NAMES[] = {"libGL.so.1", "libGL.so"};
  644. #endif
  645. unsigned int index = 0;
  646. for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) {
  647. libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
  648. if(libGL != NULL) {
  649. #ifdef __APPLE__
  650. return 1;
  651. #else
  652. gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
  653. "glXGetProcAddressARB");
  654. return gladGetProcAddressPtr != NULL;
  655. #endif
  656. }
  657. }
  658. return 0;
  659. }
  660. static
  661. void close_gl(void) {
  662. if(libGL != NULL) {
  663. dlclose(libGL);
  664. libGL = NULL;
  665. }
  666. }
  667. #endif
  668. static
  669. void* get_proc(const char *namez) {
  670. void* result = NULL;
  671. if(libGL == NULL) return NULL;
  672. #ifndef __APPLE__
  673. if(gladGetProcAddressPtr != NULL) {
  674. result = gladGetProcAddressPtr(namez);
  675. }
  676. #endif
  677. if(result == NULL) {
  678. #ifdef _WIN32
  679. result = (void*)GetProcAddress(libGL, namez);
  680. #else
  681. result = dlsym(libGL, namez);
  682. #endif
  683. }
  684. return result;
  685. }
  686. int gladLoadGL(void) {
  687. int status = 0;
  688. if(open_gl()) {
  689. status = gladLoadGLLoader(&get_proc);
  690. close_gl();
  691. }
  692. return status;
  693. }
  694. struct gladGLversionStruct GLVersion;
  695. #if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
  696. #define _GLAD_IS_SOME_NEW_VERSION 1
  697. #endif
  698. static int max_loaded_major;
  699. static int max_loaded_minor;
  700. static const char *exts = NULL;
  701. static int num_exts_i = 0;
  702. static const char **exts_i = NULL;
  703. static int get_exts(void) {
  704. #ifdef _GLAD_IS_SOME_NEW_VERSION
  705. if(max_loaded_major < 3) {
  706. #endif
  707. exts = (const char *)glGetString(GL_EXTENSIONS);
  708. #ifdef _GLAD_IS_SOME_NEW_VERSION
  709. } else {
  710. unsigned int index;
  711. num_exts_i = 0;
  712. glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
  713. if (num_exts_i > 0) {
  714. exts_i = (const char **)realloc((void *)exts_i, (size_t)num_exts_i * (sizeof *exts_i));
  715. }
  716. if (exts_i == NULL) {
  717. return 0;
  718. }
  719. for(index = 0; index < (unsigned)num_exts_i; index++) {
  720. const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index);
  721. size_t len = strlen(gl_str_tmp);
  722. char *local_str = (char*)malloc((len+1) * sizeof(*exts_i));
  723. if(local_str != NULL) {
  724. #if _MSC_VER >= 1400
  725. strncpy_s(local_str, len+1, gl_str_tmp, len);
  726. #else
  727. strncpy(local_str, gl_str_tmp, len+1);
  728. #endif
  729. }
  730. exts_i[index] = local_str;
  731. }
  732. }
  733. #endif
  734. return 1;
  735. }
  736. static void free_exts(void) {
  737. if (exts_i != NULL) {
  738. int index;
  739. for(index = 0; index < num_exts_i; index++) {
  740. free((char *)exts_i[index]);
  741. }
  742. free((void *)exts_i);
  743. exts_i = NULL;
  744. }
  745. }
  746. static int has_ext(const char *ext) {
  747. #ifdef _GLAD_IS_SOME_NEW_VERSION
  748. if(max_loaded_major < 3) {
  749. #endif
  750. const char *extensions;
  751. const char *loc;
  752. const char *terminator;
  753. extensions = exts;
  754. if(extensions == NULL || ext == NULL) {
  755. return 0;
  756. }
  757. while(1) {
  758. loc = strstr(extensions, ext);
  759. if(loc == NULL) {
  760. return 0;
  761. }
  762. terminator = loc + strlen(ext);
  763. if((loc == extensions || *(loc - 1) == ' ') &&
  764. (*terminator == ' ' || *terminator == '\0')) {
  765. return 1;
  766. }
  767. extensions = terminator;
  768. }
  769. #ifdef _GLAD_IS_SOME_NEW_VERSION
  770. } else {
  771. int index;
  772. if(exts_i == NULL) return 0;
  773. for(index = 0; index < num_exts_i; index++) {
  774. const char *e = exts_i[index];
  775. if(exts_i[index] != NULL && strcmp(e, ext) == 0) {
  776. return 1;
  777. }
  778. }
  779. }
  780. #endif
  781. return 0;
  782. }
  783. int GLAD_GL_VERSION_1_0;
  784. int GLAD_GL_VERSION_1_1;
  785. int GLAD_GL_VERSION_1_2;
  786. int GLAD_GL_VERSION_1_3;
  787. int GLAD_GL_VERSION_1_4;
  788. int GLAD_GL_VERSION_1_5;
  789. int GLAD_GL_VERSION_2_0;
  790. int GLAD_GL_VERSION_2_1;
  791. int GLAD_GL_VERSION_3_0;
  792. int GLAD_GL_VERSION_3_1;
  793. int GLAD_GL_VERSION_3_2;
  794. int GLAD_GL_VERSION_3_3;
  795. PFNGLDISABLEPROC glad_glDisable;
  796. PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
  797. PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv;
  798. PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D;
  799. PFNGLCLEARDEPTHPROC glad_glClearDepth;
  800. PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui;
  801. PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui;
  802. PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f;
  803. PFNGLENABLEPROC glad_glEnable;
  804. PFNGLUSEPROGRAMPROC glad_glUseProgram;
  805. PFNGLSTENCILFUNCPROC glad_glStencilFunc;
  806. PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv;
  807. PFNGLFRONTFACEPROC glad_glFrontFace;
  808. PFNGLGETTEXIMAGEPROC glad_glGetTexImage;
  809. PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays;
  810. PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
  811. PFNGLUNIFORM4IVPROC glad_glUniform4iv;
  812. PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
  813. PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv;
  814. PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings;
  815. PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer;
  816. PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui;
  817. PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv;
  818. PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv;
  819. PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv;
  820. PFNGLUNIFORM1FVPROC glad_glUniform1fv;
  821. PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample;
  822. PFNGLUNIFORM1IPROC glad_glUniform1i;
  823. PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements;
  824. PFNGLUNIFORM4FPROC glad_glUniform4f;
  825. PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv;
  826. PFNGLGENTEXTURESPROC glad_glGenTextures;
  827. PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample;
  828. PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
  829. PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
  830. PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv;
  831. PFNGLGETERRORPROC glad_glGetError;
  832. PFNGLBINDBUFFERPROC glad_glBindBuffer;
  833. PFNGLISSYNCPROC glad_glIsSync;
  834. PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage;
  835. PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding;
  836. PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui;
  837. PFNGLCOLORP4UIVPROC glad_glColorP4uiv;
  838. PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData;
  839. PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv;
  840. PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
  841. PFNGLDEPTHMASKPROC glad_glDepthMask;
  842. PFNGLCREATESHADERPROC glad_glCreateShader;
  843. PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
  844. PFNGLDISABLEIPROC glad_glDisablei;
  845. PFNGLENDQUERYPROC glad_glEndQuery;
  846. PFNGLISSHADERPROC glad_glIsShader;
  847. PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers;
  848. PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog;
  849. PFNGLPIXELSTOREFPROC glad_glPixelStoref;
  850. PFNGLPOINTPARAMETERIPROC glad_glPointParameteri;
  851. PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv;
  852. PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer;
  853. PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample;
  854. PFNGLFENCESYNCPROC glad_glFenceSync;
  855. PFNGLDELETEQUERIESPROC glad_glDeleteQueries;
  856. PFNGLENABLEIPROC glad_glEnablei;
  857. PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv;
  858. PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv;
  859. PFNGLUNIFORM3UIPROC glad_glUniform3ui;
  860. PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D;
  861. PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv;
  862. PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex;
  863. PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate;
  864. PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d;
  865. PFNGLTEXIMAGE2DPROC glad_glTexImage2D;
  866. PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s;
  867. PFNGLUNIFORM2UIPROC glad_glUniform2ui;
  868. PFNGLFLUSHPROC glad_glFlush;
  869. PFNGLISTEXTUREPROC glad_glIsTexture;
  870. PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
  871. PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv;
  872. PFNGLISENABLEDIPROC glad_glIsEnabledi;
  873. PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
  874. PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer;
  875. PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer;
  876. PFNGLCOLORMASKIPROC glad_glColorMaski;
  877. PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv;
  878. PFNGLLINEWIDTHPROC glad_glLineWidth;
  879. PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri;
  880. PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D;
  881. PFNGLPOINTPARAMETERFPROC glad_glPointParameterf;
  882. PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv;
  883. PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv;
  884. PFNGLCLEARSTENCILPROC glad_glClearStencil;
  885. PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv;
  886. PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex;
  887. PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v;
  888. PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers;
  889. PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub;
  890. PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv;
  891. PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D;
  892. PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers;
  893. PFNGLATTACHSHADERPROC glad_glAttachShader;
  894. PFNGLNORMALP3UIPROC glad_glNormalP3ui;
  895. PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv;
  896. PFNGLBLENDFUNCPROC glad_glBlendFunc;
  897. PFNGLUNIFORM2IVPROC glad_glUniform2iv;
  898. PFNGLSTENCILOPPROC glad_glStencilOp;
  899. PFNGLUNIFORM1IVPROC glad_glUniform1iv;
  900. PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer;
  901. PFNGLSTENCILMASKPROC glad_glStencilMask;
  902. PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex;
  903. PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui;
  904. PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D;
  905. PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i;
  906. PFNGLFINISHPROC glad_glFinish;
  907. PFNGLVERTEXP3UIPROC glad_glVertexP3ui;
  908. PFNGLGETSTRINGPROC glad_glGetString;
  909. PFNGLUNIFORM3IPROC glad_glUniform3i;
  910. PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex;
  911. PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed;
  912. PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName;
  913. PFNGLTEXIMAGE3DPROC glad_glTexImage3D;
  914. PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex;
  915. PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays;
  916. PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
  917. PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv;
  918. PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv;
  919. PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv;
  920. PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv;
  921. PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
  922. PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv;
  923. PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv;
  924. PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui;
  925. PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements;
  926. PFNGLGETBOOLEANVPROC glad_glGetBooleanv;
  927. PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv;
  928. PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset;
  929. PFNGLGETSYNCIVPROC glad_glGetSynciv;
  930. PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture;
  931. PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv;
  932. PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
  933. PFNGLSAMPLEMASKIPROC glad_glSampleMaski;
  934. PFNGLISQUERYPROC glad_glIsQuery;
  935. PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv;
  936. PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D;
  937. PFNGLBUFFERSUBDATAPROC glad_glBufferSubData;
  938. PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv;
  939. PFNGLWAITSYNCPROC glad_glWaitSync;
  940. PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray;
  941. PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv;
  942. PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange;
  943. PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv;
  944. PFNGLTEXPARAMETERFPROC glad_glTexParameterf;
  945. PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer;
  946. PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor;
  947. PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D;
  948. PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i;
  949. PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui;
  950. PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex;
  951. PFNGLBLENDEQUATIONPROC glad_glBlendEquation;
  952. PFNGLCULLFACEPROC glad_glCullFace;
  953. PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui;
  954. PFNGLDELETEPROGRAMPROC glad_glDeleteProgram;
  955. PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D;
  956. PFNGLGENBUFFERSPROC glad_glGenBuffers;
  957. PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback;
  958. PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv;
  959. PFNGLCOLORP4UIPROC glad_glColorP4ui;
  960. PFNGLUNIFORM4FVPROC glad_glUniform4fv;
  961. PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
  962. PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv;
  963. PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv;
  964. PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange;
  965. PFNGLREADPIXELSPROC glad_glReadPixels;
  966. PFNGLGETSTRINGIPROC glad_glGetStringi;
  967. PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d;
  968. PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv;
  969. PFNGLSCISSORPROC glad_glScissor;
  970. PFNGLVERTEXP4UIPROC glad_glVertexP4ui;
  971. PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv;
  972. PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
  973. PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv;
  974. PFNGLBUFFERDATAPROC glad_glBufferData;
  975. PFNGLCOLORP3UIVPROC glad_glColorP3uiv;
  976. PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D;
  977. PFNGLDRAWBUFFERPROC glad_glDrawBuffer;
  978. PFNGLUNIFORM3FVPROC glad_glUniform3fv;
  979. PFNGLGETQUERYIVPROC glad_glGetQueryiv;
  980. PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv;
  981. PFNGLDRAWARRAYSPROC glad_glDrawArrays;
  982. PFNGLDRAWELEMENTSPROC glad_glDrawElements;
  983. PFNGLUNIFORM3FPROC glad_glUniform3f;
  984. PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage;
  985. PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers;
  986. PFNGLCOLORP3UIPROC glad_glColorP3ui;
  987. PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv;
  988. PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv;
  989. PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv;
  990. PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui;
  991. PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D;
  992. PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender;
  993. PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv;
  994. PFNGLCLEARPROC glad_glClear;
  995. PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv;
  996. PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D;
  997. PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation;
  998. PFNGLDELETESHADERPROC glad_glDeleteShader;
  999. PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv;
  1000. PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s;
  1001. PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange;
  1002. PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv;
  1003. PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer;
  1004. PFNGLQUERYCOUNTERPROC glad_glQueryCounter;
  1005. PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
  1006. PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv;
  1007. PFNGLUNIFORM2FVPROC glad_glUniform2fv;
  1008. PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation;
  1009. PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv;
  1010. PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv;
  1011. PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv;
  1012. PFNGLNORMALP3UIVPROC glad_glNormalP3uiv;
  1013. PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv;
  1014. PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv;
  1015. PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv;
  1016. PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d;
  1017. PFNGLTEXBUFFERPROC glad_glTexBuffer;
  1018. PFNGLUNIFORM3IVPROC glad_glUniform3iv;
  1019. PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName;
  1020. PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D;
  1021. PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays;
  1022. PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation;
  1023. PFNGLISENABLEDPROC glad_glIsEnabled;
  1024. PFNGLBEGINQUERYPROC glad_glBeginQuery;
  1025. PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
  1026. PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer;
  1027. PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv;
  1028. PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
  1029. PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource;
  1030. PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex;
  1031. PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv;
  1032. PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf;
  1033. PFNGLUNIFORM1UIVPROC glad_glUniform1uiv;
  1034. PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced;
  1035. PFNGLUNIFORM1UIPROC glad_glUniform1ui;
  1036. PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v;
  1037. PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
  1038. PFNGLDETACHSHADERPROC glad_glDetachShader;
  1039. PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv;
  1040. PFNGLISVERTEXARRAYPROC glad_glIsVertexArray;
  1041. PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv;
  1042. PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi;
  1043. PFNGLREADBUFFERPROC glad_glReadBuffer;
  1044. PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv;
  1045. PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender;
  1046. PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui;
  1047. PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate;
  1048. PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv;
  1049. PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation;
  1050. PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D;
  1051. PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s;
  1052. PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v;
  1053. PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv;
  1054. PFNGLDEPTHFUNCPROC glad_glDepthFunc;
  1055. PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv;
  1056. PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv;
  1057. PFNGLDELETESYNCPROC glad_glDeleteSync;
  1058. PFNGLUNIFORM4UIVPROC glad_glUniform4uiv;
  1059. PFNGLGETSHADERIVPROC glad_glGetShaderiv;
  1060. PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase;
  1061. PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv;
  1062. PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus;
  1063. PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv;
  1064. PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying;
  1065. PFNGLUNIFORM2UIVPROC glad_glUniform2uiv;
  1066. PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d;
  1067. PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData;
  1068. PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv;
  1069. PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync;
  1070. PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv;
  1071. PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced;
  1072. PFNGLGETINTEGERVPROC glad_glGetIntegerv;
  1073. PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv;
  1074. PFNGLUNIFORM3UIVPROC glad_glUniform3uiv;
  1075. PFNGLISBUFFERPROC glad_glIsBuffer;
  1076. PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv;
  1077. PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
  1078. PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
  1079. PFNGLUNIFORM2FPROC glad_glUniform2f;
  1080. PFNGLBINDTEXTUREPROC glad_glBindTexture;
  1081. PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices;
  1082. PFNGLCOMPILESHADERPROC glad_glCompileShader;
  1083. PFNGLUNIFORM1FPROC glad_glUniform1f;
  1084. PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv;
  1085. PFNGLCOLORMASKPROC glad_glColorMask;
  1086. PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv;
  1087. PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i;
  1088. PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv;
  1089. PFNGLISSAMPLERPROC glad_glIsSampler;
  1090. PFNGLACTIVETEXTUREPROC glad_glActiveTexture;
  1091. PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui;
  1092. PFNGLGENQUERIESPROC glad_glGenQueries;
  1093. PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers;
  1094. PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib;
  1095. PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui;
  1096. PFNGLBLENDCOLORPROC glad_glBlendColor;
  1097. PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv;
  1098. PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
  1099. PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex;
  1100. PFNGLCLAMPCOLORPROC glad_glClampColor;
  1101. PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv;
  1102. PFNGLDELETETEXTURESPROC glad_glDeleteTextures;
  1103. PFNGLUNIFORM4IPROC glad_glUniform4i;
  1104. PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv;
  1105. PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv;
  1106. PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv;
  1107. PFNGLGENSAMPLERSPROC glad_glGenSamplers;
  1108. PFNGLISPROGRAMPROC glad_glIsProgram;
  1109. PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv;
  1110. PFNGLHINTPROC glad_glHint;
  1111. PFNGLPOINTSIZEPROC glad_glPointSize;
  1112. PFNGLUNIFORM2IPROC glad_glUniform2i;
  1113. PFNGLLINKPROGRAMPROC glad_glLinkProgram;
  1114. PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
  1115. PFNGLGETINTEGER64VPROC glad_glGetInteger64v;
  1116. PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer;
  1117. PFNGLLOGICOPPROC glad_glLogicOp;
  1118. PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui;
  1119. PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui;
  1120. PFNGLTEXIMAGE1DPROC glad_glTexImage1D;
  1121. PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv;
  1122. PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv;
  1123. PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv;
  1124. PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv;
  1125. PFNGLMAPBUFFERPROC glad_glMapBuffer;
  1126. PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
  1127. PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui;
  1128. PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap;
  1129. PFNGLTEXPARAMETERIPROC glad_glTexParameteri;
  1130. PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui;
  1131. PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv;
  1132. PFNGLDRAWBUFFERSPROC glad_glDrawBuffers;
  1133. PFNGLPOLYGONMODEPROC glad_glPolygonMode;
  1134. PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D;
  1135. PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback;
  1136. PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv;
  1137. PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage;
  1138. PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D;
  1139. PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv;
  1140. PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv;
  1141. PFNGLBINDSAMPLERPROC glad_glBindSampler;
  1142. PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s;
  1143. PFNGLUNIFORM4UIPROC glad_glUniform4ui;
  1144. PFNGLDEPTHRANGEPROC glad_glDepthRange;
  1145. PFNGLPIXELSTOREIPROC glad_glPixelStorei;
  1146. PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui;
  1147. PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v;
  1148. PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv;
  1149. PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D;
  1150. PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv;
  1151. PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers;
  1152. PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv;
  1153. PFNGLVIEWPORTPROC glad_glViewport;
  1154. PFNGLGETFLOATVPROC glad_glGetFloatv;
  1155. PFNGLGETDOUBLEVPROC glad_glGetDoublev;
  1156. PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv;
  1157. PFNGLSHADERSOURCEPROC glad_glShaderSource;
  1158. PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v;
  1159. PFNGLCLEARCOLORPROC glad_glClearColor;
  1160. PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v;
  1161. PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate;
  1162. PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv;
  1163. PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
  1164. PFNGLVERTEXP2UIPROC glad_glVertexP2ui;
  1165. PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
  1166. PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D;
  1167. PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i;
  1168. PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv;
  1169. int GLAD_GL_EXT_texture_snorm;
  1170. int GLAD_GL_MESA_resize_buffers;
  1171. int GLAD_GL_NV_clip_space_w_scaling;
  1172. int GLAD_GL_SGIS_point_parameters;
  1173. int GLAD_GL_EXT_draw_range_elements;
  1174. int GLAD_GL_REND_screen_coordinates;
  1175. int GLAD_GL_AMD_gpu_shader_int16;
  1176. int GLAD_GL_NV_command_list;
  1177. int GLAD_GL_NV_stereo_view_rendering;
  1178. int GLAD_GL_ARB_instanced_arrays;
  1179. int GLAD_GL_ARB_pipeline_statistics_query;
  1180. int GLAD_GL_GREMEDY_frame_terminator;
  1181. int GLAD_GL_EXT_pixel_transform;
  1182. int GLAD_GL_ARB_fragment_program_shadow;
  1183. int GLAD_GL_MESA_window_pos;
  1184. int GLAD_GL_NV_texture_compression_vtc;
  1185. int GLAD_GL_ARB_point_parameters;
  1186. int GLAD_GL_MESA_pack_invert;
  1187. int GLAD_GL_ATI_texture_env_combine3;
  1188. int GLAD_GL_NV_transform_feedback;
  1189. int GLAD_GL_NV_viewport_array2;
  1190. int GLAD_GL_EXT_bindable_uniform;
  1191. int GLAD_GL_NV_primitive_restart;
  1192. int GLAD_GL_KHR_debug;
  1193. int GLAD_GL_ARB_shader_ballot;
  1194. int GLAD_GL_AMD_shader_stencil_export;
  1195. int GLAD_GL_NV_query_resource_tag;
  1196. int GLAD_GL_NV_shader_atomic_fp16_vector;
  1197. int GLAD_GL_NV_tessellation_program5;
  1198. int GLAD_GL_EXT_window_rectangles;
  1199. int GLAD_GL_NV_texture_multisample;
  1200. int GLAD_GL_HP_convolution_border_modes;
  1201. int GLAD_GL_NV_conservative_raster_pre_snap;
  1202. int GLAD_GL_EXT_shader_integer_mix;
  1203. int GLAD_GL_APPLE_aux_depth_stencil;
  1204. int GLAD_GL_ARB_fragment_shader;
  1205. int GLAD_GL_NV_framebuffer_multisample_coverage;
  1206. int GLAD_GL_ARB_multi_bind;
  1207. int GLAD_GL_AMD_shader_trinary_minmax;
  1208. int GLAD_GL_NV_sample_locations;
  1209. int GLAD_GL_NV_video_capture;
  1210. int GLAD_GL_AMD_transform_feedback4;
  1211. int GLAD_GL_NV_bindless_multi_draw_indirect;
  1212. int GLAD_GL_EXT_packed_float;
  1213. int GLAD_GL_EXT_shared_texture_palette;
  1214. int GLAD_GL_EXT_cmyka;
  1215. int GLAD_GL_AMD_sample_positions;
  1216. int GLAD_GL_NV_multisample_coverage;
  1217. int GLAD_GL_ARB_copy_buffer;
  1218. int GLAD_GL_EXT_sparse_texture2;
  1219. int GLAD_GL_EXT_index_array_formats;
  1220. int GLAD_GL_AMD_seamless_cubemap_per_texture;
  1221. int GLAD_GL_NV_texture_shader2;
  1222. int GLAD_GL_AMD_multi_draw_indirect;
  1223. int GLAD_GL_NV_shader_atomic_int64;
  1224. int GLAD_GL_ARB_program_interface_query;
  1225. int GLAD_GL_EXT_texture_shared_exponent;
  1226. int GLAD_GL_NV_depth_clamp;
  1227. int GLAD_GL_NV_shader_buffer_load;
  1228. int GLAD_GL_IBM_static_data;
  1229. int GLAD_GL_ARB_occlusion_query;
  1230. int GLAD_GL_EXT_raster_multisample;
  1231. int GLAD_GL_ARB_sparse_texture;
  1232. int GLAD_GL_ARB_conditional_render_inverted;
  1233. int GLAD_GL_KHR_context_flush_control;
  1234. int GLAD_GL_AMD_sparse_texture;
  1235. int GLAD_GL_NV_query_resource;
  1236. int GLAD_GL_ARB_cull_distance;
  1237. int GLAD_GL_EXT_texture_integer;
  1238. int GLAD_GL_EXT_separate_specular_color;
  1239. int GLAD_GL_SGIS_generate_mipmap;
  1240. int GLAD_GL_SUNX_constant_data;
  1241. int GLAD_GL_ARB_compute_variable_group_size;
  1242. int GLAD_GL_ARB_imaging;
  1243. int GLAD_GL_NV_bindless_multi_draw_indirect_count;
  1244. int GLAD_GL_OES_read_format;
  1245. int GLAD_GL_ARB_shader_draw_parameters;
  1246. int GLAD_GL_ATI_pn_triangles;
  1247. int GLAD_GL_EXT_framebuffer_object;
  1248. int GLAD_GL_MESA_ycbcr_texture;
  1249. int GLAD_GL_NV_shader_atomic_float64;
  1250. int GLAD_GL_NV_conditional_render;
  1251. int GLAD_GL_SGIS_texture_border_clamp;
  1252. int GLAD_GL_OES_fixed_point;
  1253. int GLAD_GL_ARB_robust_buffer_access_behavior;
  1254. int GLAD_GL_EXT_external_buffer;
  1255. int GLAD_GL_ARB_seamless_cube_map;
  1256. int GLAD_GL_ARB_depth_clamp;
  1257. int GLAD_GL_EXT_framebuffer_blit;
  1258. int GLAD_GL_AMD_gcn_shader;
  1259. int GLAD_GL_AMD_transform_feedback3_lines_triangles;
  1260. int GLAD_GL_EXT_timer_query;
  1261. int GLAD_GL_ARB_shader_subroutine;
  1262. int GLAD_GL_NV_vertex_program;
  1263. int GLAD_GL_ARB_texture_query_levels;
  1264. int GLAD_GL_IBM_rasterpos_clip;
  1265. int GLAD_GL_NV_gpu_program5_mem_extended;
  1266. int GLAD_GL_NV_draw_texture;
  1267. int GLAD_GL_SGIX_texture_lod_bias;
  1268. int GLAD_GL_ARB_transpose_matrix;
  1269. int GLAD_GL_ATI_map_object_buffer;
  1270. int GLAD_GL_SGIS_texture_edge_clamp;
  1271. int GLAD_GL_APPLE_rgb_422;
  1272. int GLAD_GL_NV_light_max_exponent;
  1273. int GLAD_GL_S3_s3tc;
  1274. int GLAD_GL_EXT_vertex_attrib_64bit;
  1275. int GLAD_GL_ARB_get_texture_sub_image;
  1276. int GLAD_GL_EXT_blend_minmax;
  1277. int GLAD_GL_ARB_query_buffer_object;
  1278. int GLAD_GL_MESA_shader_integer_functions;
  1279. int GLAD_GL_EXT_422_pixels;
  1280. int GLAD_GL_ARB_texture_cube_map;
  1281. int GLAD_GL_NV_pixel_data_range;
  1282. int GLAD_GL_ARB_invalidate_subdata;
  1283. int GLAD_GL_ARB_shader_texture_lod;
  1284. int GLAD_GL_KHR_no_error;
  1285. int GLAD_GL_NV_gpu_multicast;
  1286. int GLAD_GL_NV_fragment_program2;
  1287. int GLAD_GL_EXT_geometry_shader4;
  1288. int GLAD_GL_SGIX_scalebias_hint;
  1289. int GLAD_GL_AMD_blend_minmax_factor;
  1290. int GLAD_GL_NV_packed_depth_stencil;
  1291. int GLAD_GL_SGIX_shadow;
  1292. int GLAD_GL_EXT_post_depth_coverage;
  1293. int GLAD_GL_NV_half_float;
  1294. int GLAD_GL_NV_texture_shader;
  1295. int GLAD_GL_EXT_texture_cube_map;
  1296. int GLAD_GL_ARB_conservative_depth;
  1297. int GLAD_GL_SGIS_fog_function;
  1298. int GLAD_GL_ARB_map_buffer_range;
  1299. int GLAD_GL_ARB_uniform_buffer_object;
  1300. int GLAD_GL_ATI_draw_buffers;
  1301. int GLAD_GL_NV_geometry_shader4;
  1302. int GLAD_GL_EXT_histogram;
  1303. int GLAD_GL_AMD_vertex_shader_layer;
  1304. int GLAD_GL_SGIX_ir_instrument1;
  1305. int GLAD_GL_APPLE_object_purgeable;
  1306. int GLAD_GL_EXT_texture_env_dot3;
  1307. int GLAD_GL_EXT_packed_pixels;
  1308. int GLAD_GL_ARB_vertex_buffer_object;
  1309. int GLAD_GL_NV_fragment_program4;
  1310. int GLAD_GL_EXT_coordinate_frame;
  1311. int GLAD_GL_SGIX_subsample;
  1312. int GLAD_GL_3DFX_tbuffer;
  1313. int GLAD_GL_IBM_texture_mirrored_repeat;
  1314. int GLAD_GL_SGIX_ycrcba;
  1315. int GLAD_GL_SGIS_texture_color_mask;
  1316. int GLAD_GL_INTEL_parallel_arrays;
  1317. int GLAD_GL_ARB_depth_buffer_float;
  1318. int GLAD_GL_SGIX_interlace;
  1319. int GLAD_GL_ARB_internalformat_query;
  1320. int GLAD_GL_ARB_shader_atomic_counter_ops;
  1321. int GLAD_GL_ARB_spirv_extensions;
  1322. int GLAD_GL_NV_texgen_reflection;
  1323. int GLAD_GL_ARB_occlusion_query2;
  1324. int GLAD_GL_ARB_derivative_control;
  1325. int GLAD_GL_ARB_framebuffer_no_attachments;
  1326. int GLAD_GL_SGIX_fragment_lighting;
  1327. int GLAD_GL_ARB_vertex_array_object;
  1328. int GLAD_GL_EXT_cull_vertex;
  1329. int GLAD_GL_ARB_transform_feedback_instanced;
  1330. int GLAD_GL_ARB_texture_multisample;
  1331. int GLAD_GL_SGIS_texture_select;
  1332. int GLAD_GL_ARB_gpu_shader_int64;
  1333. int GLAD_GL_ARB_copy_image;
  1334. int GLAD_GL_ATI_vertex_attrib_array_object;
  1335. int GLAD_GL_EXT_win32_keyed_mutex;
  1336. int GLAD_GL_ARB_texture_border_clamp;
  1337. int GLAD_GL_ARB_shader_atomic_counters;
  1338. int GLAD_GL_ARB_separate_shader_objects;
  1339. int GLAD_GL_SGIX_pixel_texture;
  1340. int GLAD_GL_SGIX_async_histogram;
  1341. int GLAD_GL_NV_blend_minmax_factor;
  1342. int GLAD_GL_ARB_fragment_layer_viewport;
  1343. int GLAD_GL_EXT_index_texture;
  1344. int GLAD_GL_IBM_cull_vertex;
  1345. int GLAD_GL_IBM_vertex_array_lists;
  1346. int GLAD_GL_NV_framebuffer_mixed_samples;
  1347. int GLAD_GL_ARB_get_program_binary;
  1348. int GLAD_GL_EXT_direct_state_access;
  1349. int GLAD_GL_ATI_texture_float;
  1350. int GLAD_GL_EXT_texture_compression_s3tc;
  1351. int GLAD_GL_NV_viewport_swizzle;
  1352. int GLAD_GL_ARB_shading_language_include;
  1353. int GLAD_GL_EXT_texture_sRGB;
  1354. int GLAD_GL_ARB_texture_mirror_clamp_to_edge;
  1355. int GLAD_GL_SGIX_polynomial_ffd;
  1356. int GLAD_GL_NV_gpu_shader5;
  1357. int GLAD_GL_NV_path_rendering;
  1358. int GLAD_GL_ARB_framebuffer_sRGB;
  1359. int GLAD_GL_ARB_texture_float;
  1360. int GLAD_GL_ARB_draw_elements_base_vertex;
  1361. int GLAD_GL_ARB_vertex_program;
  1362. int GLAD_GL_SGIX_clipmap;
  1363. int GLAD_GL_NV_fence;
  1364. int GLAD_GL_HP_occlusion_test;
  1365. int GLAD_GL_ARB_clip_control;
  1366. int GLAD_GL_ARB_texture_stencil8;
  1367. int GLAD_GL_SUN_triangle_list;
  1368. int GLAD_GL_EXT_blend_logic_op;
  1369. int GLAD_GL_NV_present_video;
  1370. int GLAD_GL_NV_fill_rectangle;
  1371. int GLAD_GL_NV_parameter_buffer_object;
  1372. int GLAD_GL_NV_evaluators;
  1373. int GLAD_GL_NV_texgen_emboss;
  1374. int GLAD_GL_ARB_multisample;
  1375. int GLAD_GL_EXT_polygon_offset_clamp;
  1376. int GLAD_GL_SGI_color_table;
  1377. int GLAD_GL_SGIS_multisample;
  1378. int GLAD_GL_EXT_texture_env_add;
  1379. int GLAD_GL_NV_conservative_raster_underestimation;
  1380. int GLAD_GL_ARB_fragment_shader_interlock;
  1381. int GLAD_GL_ARB_gpu_shader_fp64;
  1382. int GLAD_GL_NV_gpu_program5;
  1383. int GLAD_GL_EXT_debug_label;
  1384. int GLAD_GL_ARB_shading_language_100;
  1385. int GLAD_GL_ARB_sparse_texture2;
  1386. int GLAD_GL_NV_vertex_program3;
  1387. int GLAD_GL_PGI_vertex_hints;
  1388. int GLAD_GL_INTEL_conservative_rasterization;
  1389. int GLAD_GL_EXT_paletted_texture;
  1390. int GLAD_GL_ATI_vertex_streams;
  1391. int GLAD_GL_NV_alpha_to_coverage_dither_control;
  1392. int GLAD_GL_EXT_shader_image_load_store;
  1393. int GLAD_GL_NV_bindless_texture;
  1394. int GLAD_GL_NV_occlusion_query;
  1395. int GLAD_GL_AMD_query_buffer_object;
  1396. int GLAD_GL_ARB_draw_buffers_blend;
  1397. int GLAD_GL_ARB_shader_image_size;
  1398. int GLAD_GL_ARB_transform_feedback_overflow_query;
  1399. int GLAD_GL_ARB_debug_output;
  1400. int GLAD_GL_ARB_shader_storage_buffer_object;
  1401. int GLAD_GL_SGIX_framezoom;
  1402. int GLAD_GL_APPLE_vertex_program_evaluators;
  1403. int GLAD_GL_NV_texture_env_combine4;
  1404. int GLAD_GL_AMD_gpu_shader_int64;
  1405. int GLAD_GL_ARB_shader_viewport_layer_array;
  1406. int GLAD_GL_ARB_window_pos;
  1407. int GLAD_GL_ARB_vertex_array_bgra;
  1408. int GLAD_GL_KHR_robust_buffer_access_behavior;
  1409. int GLAD_GL_ARB_sparse_texture_clamp;
  1410. int GLAD_GL_SGIX_instruments;
  1411. int GLAD_GL_SGIX_resample;
  1412. int GLAD_GL_EXT_stencil_wrap;
  1413. int GLAD_GL_NV_texture_expand_normal;
  1414. int GLAD_GL_EXT_texture_filter_anisotropic;
  1415. int GLAD_GL_INTEL_fragment_shader_ordering;
  1416. int GLAD_GL_ARB_texture_env_combine;
  1417. int GLAD_GL_ARB_fragment_coord_conventions;
  1418. int GLAD_GL_AMD_shader_image_load_store_lod;
  1419. int GLAD_GL_EXT_stencil_two_side;
  1420. int GLAD_GL_ARB_texture_rgb10_a2ui;
  1421. int GLAD_GL_APPLE_row_bytes;
  1422. int GLAD_GL_EXT_index_material;
  1423. int GLAD_GL_ARB_texture_rectangle;
  1424. int GLAD_GL_NV_explicit_multisample;
  1425. int GLAD_GL_ARB_texture_non_power_of_two;
  1426. int GLAD_GL_EXT_texture;
  1427. int GLAD_GL_SGIX_texture_multi_buffer;
  1428. int GLAD_GL_NV_transform_feedback2;
  1429. int GLAD_GL_APPLE_ycbcr_422;
  1430. int GLAD_GL_APPLE_client_storage;
  1431. int GLAD_GL_ARB_geometry_shader4;
  1432. int GLAD_GL_ARB_sample_shading;
  1433. int GLAD_GL_NV_fragment_shader_interlock;
  1434. int GLAD_GL_ARB_compressed_texture_pixel_storage;
  1435. int GLAD_GL_AMD_vertex_shader_viewport_index;
  1436. int GLAD_GL_AMD_shader_explicit_vertex_parameter;
  1437. int GLAD_GL_ARB_texture_storage;
  1438. int GLAD_GL_SGIX_flush_raster;
  1439. int GLAD_GL_ATI_texture_mirror_once;
  1440. int GLAD_GL_NV_robustness_video_memory_purge;
  1441. int GLAD_GL_ATI_vertex_array_object;
  1442. int GLAD_GL_ARB_arrays_of_arrays;
  1443. int GLAD_GL_EXT_texture_buffer_object;
  1444. int GLAD_GL_SGIS_pixel_texture;
  1445. int GLAD_GL_ARB_vertex_shader;
  1446. int GLAD_GL_EXT_texture_perturb_normal;
  1447. int GLAD_GL_ARB_multitexture;
  1448. int GLAD_GL_IBM_multimode_draw_arrays;
  1449. int GLAD_GL_OML_subsample;
  1450. int GLAD_GL_AMD_occlusion_query_event;
  1451. int GLAD_GL_NV_conservative_raster_pre_snap_triangles;
  1452. int GLAD_GL_ARB_texture_filter_minmax;
  1453. int GLAD_GL_ARB_sync;
  1454. int GLAD_GL_ARB_clear_buffer_object;
  1455. int GLAD_GL_EXT_gpu_shader4;
  1456. int GLAD_GL_ARB_transform_feedback3;
  1457. int GLAD_GL_KHR_blend_equation_advanced;
  1458. int GLAD_GL_SGIX_async;
  1459. int GLAD_GL_ARB_seamless_cubemap_per_texture;
  1460. int GLAD_GL_AMD_framebuffer_sample_positions;
  1461. int GLAD_GL_NV_uniform_buffer_unified_memory;
  1462. int GLAD_GL_NV_texture_barrier;
  1463. int GLAD_GL_ARB_buffer_storage;
  1464. int GLAD_GL_WIN_phong_shading;
  1465. int GLAD_GL_ARB_viewport_array;
  1466. int GLAD_GL_SGIX_pixel_tiles;
  1467. int GLAD_GL_ARB_draw_buffers;
  1468. int GLAD_GL_KHR_texture_compression_astc_hdr;
  1469. int GLAD_GL_PGI_misc_hints;
  1470. int GLAD_GL_NV_sample_mask_override_coverage;
  1471. int GLAD_GL_ARB_vertex_type_10f_11f_11f_rev;
  1472. int GLAD_GL_EXT_texture_object;
  1473. int GLAD_GL_NV_parameter_buffer_object2;
  1474. int GLAD_GL_EXT_provoking_vertex;
  1475. int GLAD_GL_OES_compressed_paletted_texture;
  1476. int GLAD_GL_SGIX_texture_add_env;
  1477. int GLAD_GL_EXT_texture_lod_bias;
  1478. int GLAD_GL_AMD_conservative_depth;
  1479. int GLAD_GL_AMD_performance_monitor;
  1480. int GLAD_GL_ARB_matrix_palette;
  1481. int GLAD_GL_OES_single_precision;
  1482. int GLAD_GL_SGIX_convolution_accuracy;
  1483. int GLAD_GL_NV_point_sprite;
  1484. int GLAD_GL_MESA_tile_raster_order;
  1485. int GLAD_GL_ARB_shadow;
  1486. int GLAD_GL_EXT_bgra;
  1487. int GLAD_GL_ARB_tessellation_shader;
  1488. int GLAD_GL_ARB_ES3_compatibility;
  1489. int GLAD_GL_NV_vdpau_interop;
  1490. int GLAD_GL_SGIX_texture_coordinate_clamp;
  1491. int GLAD_GL_EXT_debug_marker;
  1492. int GLAD_GL_HP_image_transform;
  1493. int GLAD_GL_EXT_blend_func_separate;
  1494. int GLAD_GL_EXT_blend_equation_separate;
  1495. int GLAD_GL_AMD_gpu_shader_half_float;
  1496. int GLAD_GL_ARB_bindless_texture;
  1497. int GLAD_GL_EXT_draw_instanced;
  1498. int GLAD_GL_ARB_sampler_objects;
  1499. int GLAD_GL_EXT_semaphore;
  1500. int GLAD_GL_ARB_texture_env_add;
  1501. int GLAD_GL_NV_fog_distance;
  1502. int GLAD_GL_SGIS_texture_filter4;
  1503. int GLAD_GL_EXT_stencil_clear_tag;
  1504. int GLAD_GL_ARB_texture_barrier;
  1505. int GLAD_GL_OVR_multiview;
  1506. int GLAD_GL_NV_shader_thread_shuffle;
  1507. int GLAD_GL_EXT_framebuffer_sRGB;
  1508. int GLAD_GL_NVX_linked_gpu_multicast;
  1509. int GLAD_GL_EXT_vertex_array_bgra;
  1510. int GLAD_GL_SGIX_vertex_preclip;
  1511. int GLAD_GL_EXT_x11_sync_object;
  1512. int GLAD_GL_ARB_ES3_2_compatibility;
  1513. int GLAD_GL_EXT_light_texture;
  1514. int GLAD_GL_ARB_texture_filter_anisotropic;
  1515. int GLAD_GL_ARB_shader_precision;
  1516. int GLAD_GL_INGR_blend_func_separate;
  1517. int GLAD_GL_ARB_texture_compression;
  1518. int GLAD_GL_NV_fragment_coverage_to_color;
  1519. int GLAD_GL_WIN_specular_fog;
  1520. int GLAD_GL_ARB_framebuffer_object;
  1521. int GLAD_GL_EXT_shader_image_load_formatted;
  1522. int GLAD_GL_NV_vertex_program1_1;
  1523. int GLAD_GL_ARB_color_buffer_float;
  1524. int GLAD_GL_NV_geometry_shader_passthrough;
  1525. int GLAD_GL_3DFX_multisample;
  1526. int GLAD_GL_SGIX_depth_pass_instrument;
  1527. int GLAD_GL_EXT_transform_feedback;
  1528. int GLAD_GL_ARB_shader_group_vote;
  1529. int GLAD_GL_EXT_draw_buffers2;
  1530. int GLAD_GL_AMD_shader_ballot;
  1531. int GLAD_GL_ARB_texture_mirrored_repeat;
  1532. int GLAD_GL_KHR_parallel_shader_compile;
  1533. int GLAD_GL_APPLE_fence;
  1534. int GLAD_GL_SGIX_reference_plane;
  1535. int GLAD_GL_SGIS_detail_texture;
  1536. int GLAD_GL_ARB_sparse_buffer;
  1537. int GLAD_GL_SGIX_texture_scale_bias;
  1538. int GLAD_GL_SGIS_sharpen_texture;
  1539. int GLAD_GL_EXT_compiled_vertex_array;
  1540. int GLAD_GL_ARB_depth_texture;
  1541. int GLAD_GL_APPLE_vertex_array_object;
  1542. int GLAD_GL_NV_shader_thread_group;
  1543. int GLAD_GL_ARB_compute_shader;
  1544. int GLAD_GL_SGIX_async_pixel;
  1545. int GLAD_GL_INTEL_framebuffer_CMAA;
  1546. int GLAD_GL_EXT_semaphore_win32;
  1547. int GLAD_GL_AMD_shader_atomic_counter_ops;
  1548. int GLAD_GL_ARB_gl_spirv;
  1549. int GLAD_GL_NV_vertex_program4;
  1550. int GLAD_GL_ARB_shader_clock;
  1551. int GLAD_GL_ARB_shader_image_load_store;
  1552. int GLAD_GL_ARB_vertex_attrib_binding;
  1553. int GLAD_GL_ARB_vertex_attrib_64bit;
  1554. int GLAD_GL_EXT_rescale_normal;
  1555. int GLAD_GL_ARB_shader_objects;
  1556. int GLAD_GL_ARB_texture_cube_map_array;
  1557. int GLAD_GL_ATI_separate_stencil;
  1558. int GLAD_GL_OES_byte_coordinates;
  1559. int GLAD_GL_EXT_memory_object_win32;
  1560. int GLAD_GL_SGIS_point_line_texgen;
  1561. int GLAD_GL_SUN_mesh_array;
  1562. int GLAD_GL_NV_shader_atomic_float;
  1563. int GLAD_GL_ARB_timer_query;
  1564. int GLAD_GL_ARB_texture_buffer_object;
  1565. int GLAD_GL_ARB_ES2_compatibility;
  1566. int GLAD_GL_NV_float_buffer;
  1567. int GLAD_GL_SGI_texture_color_table;
  1568. int GLAD_GL_SGIX_depth_texture;
  1569. int GLAD_GL_NV_path_rendering_shared_edge;
  1570. int GLAD_GL_ARB_vertex_blend;
  1571. int GLAD_GL_ARB_texture_buffer_range;
  1572. int GLAD_GL_ARB_robustness;
  1573. int GLAD_GL_ARB_gpu_shader5;
  1574. int GLAD_GL_NV_fragment_program_option;
  1575. int GLAD_GL_ARB_fragment_program;
  1576. int GLAD_GL_NV_texture_rectangle;
  1577. int GLAD_GL_ARB_direct_state_access;
  1578. int GLAD_GL_INGR_interlace_read;
  1579. int GLAD_GL_AMD_pinned_memory;
  1580. int GLAD_GL_APPLE_flush_buffer_range;
  1581. int GLAD_GL_ARB_parallel_shader_compile;
  1582. int GLAD_GL_ARB_blend_func_extended;
  1583. int GLAD_GL_ARB_pixel_buffer_object;
  1584. int GLAD_GL_EXT_blend_subtract;
  1585. int GLAD_GL_ARB_base_instance;
  1586. int GLAD_GL_INTEL_performance_query;
  1587. int GLAD_GL_APPLE_specular_vector;
  1588. int GLAD_GL_EXT_texture3D;
  1589. int GLAD_GL_EXT_gpu_program_parameters;
  1590. int GLAD_GL_SGIX_igloo_interface;
  1591. int GLAD_GL_AMD_depth_clamp_separate;
  1592. int GLAD_GL_ARB_stencil_texturing;
  1593. int GLAD_GL_EXT_vertex_array;
  1594. int GLAD_GL_SGIX_ycrcb;
  1595. int GLAD_GL_NVX_blend_equation_advanced_multi_draw_buffers;
  1596. int GLAD_GL_SUN_global_alpha;
  1597. int GLAD_GL_APPLE_element_array;
  1598. int GLAD_GL_ARB_internalformat_query2;
  1599. int GLAD_GL_AMD_interleaved_elements;
  1600. int GLAD_GL_INTEL_map_texture;
  1601. int GLAD_GL_INGR_color_clamp;
  1602. int GLAD_GL_SGIX_shadow_ambient;
  1603. int GLAD_GL_ARB_compatibility;
  1604. int GLAD_GL_NV_multisample_filter_hint;
  1605. int GLAD_GL_EXT_pixel_buffer_object;
  1606. int GLAD_GL_EXT_multisample;
  1607. int GLAD_GL_AMD_name_gen_delete;
  1608. int GLAD_GL_NV_internalformat_sample_query;
  1609. int GLAD_GL_ARB_robustness_isolation;
  1610. int GLAD_GL_ARB_enhanced_layouts;
  1611. int GLAD_GL_NV_vertex_array_range2;
  1612. int GLAD_GL_NV_texture_rectangle_compressed;
  1613. int GLAD_GL_SGIX_blend_alpha_minmax;
  1614. int GLAD_GL_EXT_memory_object;
  1615. int GLAD_GL_ARB_sample_locations;
  1616. int GLAD_GL_EXT_blend_color;
  1617. int GLAD_GL_ARB_post_depth_coverage;
  1618. int GLAD_GL_AMD_vertex_shader_tessellator;
  1619. int GLAD_GL_KHR_texture_compression_astc_ldr;
  1620. int GLAD_GL_NV_vertex_attrib_integer_64bit;
  1621. int GLAD_GL_SUN_convolution_border_modes;
  1622. int GLAD_GL_EXT_texture_env_combine;
  1623. int GLAD_GL_ATI_fragment_shader;
  1624. int GLAD_GL_NV_conservative_raster;
  1625. int GLAD_GL_SGIS_texture4D;
  1626. int GLAD_GL_EXT_separate_shader_objects;
  1627. int GLAD_GL_EXT_multi_draw_arrays;
  1628. int GLAD_GL_ARB_clear_texture;
  1629. int GLAD_GL_ARB_texture_gather;
  1630. int GLAD_GL_ATI_element_array;
  1631. int GLAD_GL_APPLE_vertex_array_range;
  1632. int GLAD_GL_NVX_conditional_render;
  1633. int GLAD_GL_EXT_memory_object_fd;
  1634. int GLAD_GL_EXT_pixel_transform_color_table;
  1635. int GLAD_GL_EXT_fog_coord;
  1636. int GLAD_GL_NV_draw_vulkan_image;
  1637. int GLAD_GL_ARB_shadow_ambient;
  1638. int GLAD_GL_ATI_meminfo;
  1639. int GLAD_GL_MESAX_texture_stack;
  1640. int GLAD_GL_EXT_framebuffer_multisample;
  1641. int GLAD_GL_AMD_draw_buffers_blend;
  1642. int GLAD_GL_ARB_draw_instanced;
  1643. int GLAD_GL_ARB_texture_compression_rgtc;
  1644. int GLAD_GL_EXT_polygon_offset;
  1645. int GLAD_GL_EXT_point_parameters;
  1646. int GLAD_GL_NV_shader_buffer_store;
  1647. int GLAD_GL_NV_register_combiners2;
  1648. int GLAD_GL_SUN_vertex;
  1649. int GLAD_GL_ARB_explicit_uniform_location;
  1650. int GLAD_GL_ARB_multi_draw_indirect;
  1651. int GLAD_GL_ARB_shader_bit_encoding;
  1652. int GLAD_GL_NV_vertex_array_range;
  1653. int GLAD_GL_ARB_texture_buffer_object_rgb32;
  1654. int GLAD_GL_ARB_map_buffer_alignment;
  1655. int GLAD_GL_EXT_texture_mirror_clamp;
  1656. int GLAD_GL_EXT_secondary_color;
  1657. int GLAD_GL_ARB_texture_view;
  1658. int GLAD_GL_EXT_texture_swizzle;
  1659. int GLAD_GL_EXT_packed_depth_stencil;
  1660. int GLAD_GL_EXT_copy_texture;
  1661. int GLAD_GL_NV_copy_image;
  1662. int GLAD_GL_ATI_envmap_bumpmap;
  1663. int GLAD_GL_SGIS_texture_lod;
  1664. int GLAD_GL_SGIX_sprite;
  1665. int GLAD_GL_ARB_texture_storage_multisample;
  1666. int GLAD_GL_EXT_color_subtable;
  1667. int GLAD_GL_AMD_debug_output;
  1668. int GLAD_GL_ARB_point_sprite;
  1669. int GLAD_GL_NV_gpu_program4;
  1670. int GLAD_GL_SGIX_tag_sample_buffer;
  1671. int GLAD_GL_HP_texture_lighting;
  1672. int GLAD_GL_EXT_clip_volume_hint;
  1673. int GLAD_GL_ARB_polygon_offset_clamp;
  1674. int GLAD_GL_ARB_shader_texture_image_samples;
  1675. int GLAD_GL_ARB_texture_swizzle;
  1676. int GLAD_GL_ARB_texture_env_crossbar;
  1677. int GLAD_GL_NV_compute_program5;
  1678. int GLAD_GL_EXT_texture_sRGB_decode;
  1679. int GLAD_GL_SGIX_calligraphic_fragment;
  1680. int GLAD_GL_NV_shader_atomic_counters;
  1681. int GLAD_GL_ARB_cl_event;
  1682. int GLAD_GL_ARB_transform_feedback2;
  1683. int GLAD_GL_EXT_convolution;
  1684. int GLAD_GL_NV_conservative_raster_dilate;
  1685. int GLAD_GL_APPLE_texture_range;
  1686. int GLAD_GL_OML_interlace;
  1687. int GLAD_GL_EXT_abgr;
  1688. int GLAD_GL_NV_register_combiners;
  1689. int GLAD_GL_ARB_texture_rg;
  1690. int GLAD_GL_ARB_ES3_1_compatibility;
  1691. int GLAD_GL_ARB_half_float_vertex;
  1692. int GLAD_GL_3DFX_texture_compression_FXT1;
  1693. int GLAD_GL_EXT_texture_compression_latc;
  1694. int GLAD_GL_ARB_draw_indirect;
  1695. int GLAD_GL_NV_copy_depth_to_color;
  1696. int GLAD_GL_SGIX_fog_offset;
  1697. int GLAD_GL_NV_blend_square;
  1698. int GLAD_GL_ARB_explicit_attrib_location;
  1699. int GLAD_GL_ATI_text_fragment_shader;
  1700. int GLAD_GL_SGIX_ycrcb_subsample;
  1701. int GLAD_GL_EXT_vertex_weighting;
  1702. int GLAD_GL_EXT_depth_bounds_test;
  1703. int GLAD_GL_EXT_misc_attribute;
  1704. int GLAD_GL_EXT_semaphore_fd;
  1705. int GLAD_GL_NV_vertex_buffer_unified_memory;
  1706. int GLAD_GL_ARB_texture_query_lod;
  1707. int GLAD_GL_EXT_vertex_shader;
  1708. int GLAD_GL_MESA_program_binary_formats;
  1709. int GLAD_GL_ARB_shading_language_packing;
  1710. int GLAD_GL_ATI_pixel_format_float;
  1711. int GLAD_GL_ARB_shading_language_420pack;
  1712. int GLAD_GL_EXT_index_func;
  1713. int GLAD_GL_NV_deep_texture3D;
  1714. int GLAD_GL_EXT_shadow_funcs;
  1715. int GLAD_GL_NV_blend_equation_advanced;
  1716. int GLAD_GL_EXT_texture_filter_minmax;
  1717. int GLAD_GL_NV_vertex_program2;
  1718. int GLAD_GL_AMD_texture_texture4;
  1719. int GLAD_GL_EXT_subtexture;
  1720. int GLAD_GL_AMD_stencil_operation_extended;
  1721. int GLAD_GL_NV_blend_equation_advanced_coherent;
  1722. int GLAD_GL_ARB_vertex_type_2_10_10_10_rev;
  1723. int GLAD_GL_GREMEDY_string_marker;
  1724. int GLAD_GL_OML_resample;
  1725. int GLAD_GL_KHR_robustness;
  1726. int GLAD_GL_EXT_texture_compression_rgtc;
  1727. int GLAD_GL_SGIX_list_priority;
  1728. int GLAD_GL_ARB_texture_env_dot3;
  1729. int GLAD_GL_APPLE_transform_hint;
  1730. int GLAD_GL_NV_geometry_program4;
  1731. int GLAD_GL_NV_texture_shader3;
  1732. int GLAD_GL_ARB_texture_compression_bptc;
  1733. int GLAD_GL_SGI_color_matrix;
  1734. int GLAD_GL_AMD_texture_gather_bias_lod;
  1735. int GLAD_GL_EXT_framebuffer_multisample_blit_scaled;
  1736. int GLAD_GL_APPLE_float_pixels;
  1737. int GLAD_GL_OVR_multiview2;
  1738. int GLAD_GL_SUN_slice_accum;
  1739. int GLAD_GL_NVX_gpu_memory_info;
  1740. int GLAD_GL_KHR_texture_compression_astc_sliced_3d;
  1741. int GLAD_GL_NV_depth_buffer_float;
  1742. int GLAD_GL_NV_vertex_program2_option;
  1743. int GLAD_GL_ARB_shader_stencil_export;
  1744. int GLAD_GL_ARB_half_float_pixel;
  1745. int GLAD_GL_EXT_texture_array;
  1746. int GLAD_GL_NV_shader_storage_buffer_object;
  1747. int GLAD_GL_ARB_indirect_parameters;
  1748. int GLAD_GL_OES_query_matrix;
  1749. int GLAD_GL_ARB_provoking_vertex;
  1750. int GLAD_GL_NV_fragment_program;
  1751. int GLAD_GL_KHR_blend_equation_advanced_coherent;
  1752. PFNGLTBUFFERMASK3DFXPROC glad_glTbufferMask3DFX;
  1753. PFNGLDEBUGMESSAGEENABLEAMDPROC glad_glDebugMessageEnableAMD;
  1754. PFNGLDEBUGMESSAGEINSERTAMDPROC glad_glDebugMessageInsertAMD;
  1755. PFNGLDEBUGMESSAGECALLBACKAMDPROC glad_glDebugMessageCallbackAMD;
  1756. PFNGLGETDEBUGMESSAGELOGAMDPROC glad_glGetDebugMessageLogAMD;
  1757. PFNGLBLENDFUNCINDEXEDAMDPROC glad_glBlendFuncIndexedAMD;
  1758. PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC glad_glBlendFuncSeparateIndexedAMD;
  1759. PFNGLBLENDEQUATIONINDEXEDAMDPROC glad_glBlendEquationIndexedAMD;
  1760. PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC glad_glBlendEquationSeparateIndexedAMD;
  1761. PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC glad_glFramebufferSamplePositionsfvAMD;
  1762. PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC glad_glNamedFramebufferSamplePositionsfvAMD;
  1763. PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC glad_glGetFramebufferParameterfvAMD;
  1764. PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC glad_glGetNamedFramebufferParameterfvAMD;
  1765. PFNGLUNIFORM1I64NVPROC glad_glUniform1i64NV;
  1766. PFNGLUNIFORM2I64NVPROC glad_glUniform2i64NV;
  1767. PFNGLUNIFORM3I64NVPROC glad_glUniform3i64NV;
  1768. PFNGLUNIFORM4I64NVPROC glad_glUniform4i64NV;
  1769. PFNGLUNIFORM1I64VNVPROC glad_glUniform1i64vNV;
  1770. PFNGLUNIFORM2I64VNVPROC glad_glUniform2i64vNV;
  1771. PFNGLUNIFORM3I64VNVPROC glad_glUniform3i64vNV;
  1772. PFNGLUNIFORM4I64VNVPROC glad_glUniform4i64vNV;
  1773. PFNGLUNIFORM1UI64NVPROC glad_glUniform1ui64NV;
  1774. PFNGLUNIFORM2UI64NVPROC glad_glUniform2ui64NV;
  1775. PFNGLUNIFORM3UI64NVPROC glad_glUniform3ui64NV;
  1776. PFNGLUNIFORM4UI64NVPROC glad_glUniform4ui64NV;
  1777. PFNGLUNIFORM1UI64VNVPROC glad_glUniform1ui64vNV;
  1778. PFNGLUNIFORM2UI64VNVPROC glad_glUniform2ui64vNV;
  1779. PFNGLUNIFORM3UI64VNVPROC glad_glUniform3ui64vNV;
  1780. PFNGLUNIFORM4UI64VNVPROC glad_glUniform4ui64vNV;
  1781. PFNGLGETUNIFORMI64VNVPROC glad_glGetUniformi64vNV;
  1782. PFNGLGETUNIFORMUI64VNVPROC glad_glGetUniformui64vNV;
  1783. PFNGLPROGRAMUNIFORM1I64NVPROC glad_glProgramUniform1i64NV;
  1784. PFNGLPROGRAMUNIFORM2I64NVPROC glad_glProgramUniform2i64NV;
  1785. PFNGLPROGRAMUNIFORM3I64NVPROC glad_glProgramUniform3i64NV;
  1786. PFNGLPROGRAMUNIFORM4I64NVPROC glad_glProgramUniform4i64NV;
  1787. PFNGLPROGRAMUNIFORM1I64VNVPROC glad_glProgramUniform1i64vNV;
  1788. PFNGLPROGRAMUNIFORM2I64VNVPROC glad_glProgramUniform2i64vNV;
  1789. PFNGLPROGRAMUNIFORM3I64VNVPROC glad_glProgramUniform3i64vNV;
  1790. PFNGLPROGRAMUNIFORM4I64VNVPROC glad_glProgramUniform4i64vNV;
  1791. PFNGLPROGRAMUNIFORM1UI64NVPROC glad_glProgramUniform1ui64NV;
  1792. PFNGLPROGRAMUNIFORM2UI64NVPROC glad_glProgramUniform2ui64NV;
  1793. PFNGLPROGRAMUNIFORM3UI64NVPROC glad_glProgramUniform3ui64NV;
  1794. PFNGLPROGRAMUNIFORM4UI64NVPROC glad_glProgramUniform4ui64NV;
  1795. PFNGLPROGRAMUNIFORM1UI64VNVPROC glad_glProgramUniform1ui64vNV;
  1796. PFNGLPROGRAMUNIFORM2UI64VNVPROC glad_glProgramUniform2ui64vNV;
  1797. PFNGLPROGRAMUNIFORM3UI64VNVPROC glad_glProgramUniform3ui64vNV;
  1798. PFNGLPROGRAMUNIFORM4UI64VNVPROC glad_glProgramUniform4ui64vNV;
  1799. PFNGLVERTEXATTRIBPARAMETERIAMDPROC glad_glVertexAttribParameteriAMD;
  1800. PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC glad_glMultiDrawArraysIndirectAMD;
  1801. PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC glad_glMultiDrawElementsIndirectAMD;
  1802. PFNGLGENNAMESAMDPROC glad_glGenNamesAMD;
  1803. PFNGLDELETENAMESAMDPROC glad_glDeleteNamesAMD;
  1804. PFNGLISNAMEAMDPROC glad_glIsNameAMD;
  1805. PFNGLQUERYOBJECTPARAMETERUIAMDPROC glad_glQueryObjectParameteruiAMD;
  1806. PFNGLGETPERFMONITORGROUPSAMDPROC glad_glGetPerfMonitorGroupsAMD;
  1807. PFNGLGETPERFMONITORCOUNTERSAMDPROC glad_glGetPerfMonitorCountersAMD;
  1808. PFNGLGETPERFMONITORGROUPSTRINGAMDPROC glad_glGetPerfMonitorGroupStringAMD;
  1809. PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC glad_glGetPerfMonitorCounterStringAMD;
  1810. PFNGLGETPERFMONITORCOUNTERINFOAMDPROC glad_glGetPerfMonitorCounterInfoAMD;
  1811. PFNGLGENPERFMONITORSAMDPROC glad_glGenPerfMonitorsAMD;
  1812. PFNGLDELETEPERFMONITORSAMDPROC glad_glDeletePerfMonitorsAMD;
  1813. PFNGLSELECTPERFMONITORCOUNTERSAMDPROC glad_glSelectPerfMonitorCountersAMD;
  1814. PFNGLBEGINPERFMONITORAMDPROC glad_glBeginPerfMonitorAMD;
  1815. PFNGLENDPERFMONITORAMDPROC glad_glEndPerfMonitorAMD;
  1816. PFNGLGETPERFMONITORCOUNTERDATAAMDPROC glad_glGetPerfMonitorCounterDataAMD;
  1817. PFNGLSETMULTISAMPLEFVAMDPROC glad_glSetMultisamplefvAMD;
  1818. PFNGLTEXSTORAGESPARSEAMDPROC glad_glTexStorageSparseAMD;
  1819. PFNGLTEXTURESTORAGESPARSEAMDPROC glad_glTextureStorageSparseAMD;
  1820. PFNGLSTENCILOPVALUEAMDPROC glad_glStencilOpValueAMD;
  1821. PFNGLTESSELLATIONFACTORAMDPROC glad_glTessellationFactorAMD;
  1822. PFNGLTESSELLATIONMODEAMDPROC glad_glTessellationModeAMD;
  1823. PFNGLELEMENTPOINTERAPPLEPROC glad_glElementPointerAPPLE;
  1824. PFNGLDRAWELEMENTARRAYAPPLEPROC glad_glDrawElementArrayAPPLE;
  1825. PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC glad_glDrawRangeElementArrayAPPLE;
  1826. PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC glad_glMultiDrawElementArrayAPPLE;
  1827. PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC glad_glMultiDrawRangeElementArrayAPPLE;
  1828. PFNGLGENFENCESAPPLEPROC glad_glGenFencesAPPLE;
  1829. PFNGLDELETEFENCESAPPLEPROC glad_glDeleteFencesAPPLE;
  1830. PFNGLSETFENCEAPPLEPROC glad_glSetFenceAPPLE;
  1831. PFNGLISFENCEAPPLEPROC glad_glIsFenceAPPLE;
  1832. PFNGLTESTFENCEAPPLEPROC glad_glTestFenceAPPLE;
  1833. PFNGLFINISHFENCEAPPLEPROC glad_glFinishFenceAPPLE;
  1834. PFNGLTESTOBJECTAPPLEPROC glad_glTestObjectAPPLE;
  1835. PFNGLFINISHOBJECTAPPLEPROC glad_glFinishObjectAPPLE;
  1836. PFNGLBUFFERPARAMETERIAPPLEPROC glad_glBufferParameteriAPPLE;
  1837. PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC glad_glFlushMappedBufferRangeAPPLE;
  1838. PFNGLOBJECTPURGEABLEAPPLEPROC glad_glObjectPurgeableAPPLE;
  1839. PFNGLOBJECTUNPURGEABLEAPPLEPROC glad_glObjectUnpurgeableAPPLE;
  1840. PFNGLGETOBJECTPARAMETERIVAPPLEPROC glad_glGetObjectParameterivAPPLE;
  1841. PFNGLTEXTURERANGEAPPLEPROC glad_glTextureRangeAPPLE;
  1842. PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC glad_glGetTexParameterPointervAPPLE;
  1843. PFNGLBINDVERTEXARRAYAPPLEPROC glad_glBindVertexArrayAPPLE;
  1844. PFNGLDELETEVERTEXARRAYSAPPLEPROC glad_glDeleteVertexArraysAPPLE;
  1845. PFNGLGENVERTEXARRAYSAPPLEPROC glad_glGenVertexArraysAPPLE;
  1846. PFNGLISVERTEXARRAYAPPLEPROC glad_glIsVertexArrayAPPLE;
  1847. PFNGLVERTEXARRAYRANGEAPPLEPROC glad_glVertexArrayRangeAPPLE;
  1848. PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC glad_glFlushVertexArrayRangeAPPLE;
  1849. PFNGLVERTEXARRAYPARAMETERIAPPLEPROC glad_glVertexArrayParameteriAPPLE;
  1850. PFNGLENABLEVERTEXATTRIBAPPLEPROC glad_glEnableVertexAttribAPPLE;
  1851. PFNGLDISABLEVERTEXATTRIBAPPLEPROC glad_glDisableVertexAttribAPPLE;
  1852. PFNGLISVERTEXATTRIBENABLEDAPPLEPROC glad_glIsVertexAttribEnabledAPPLE;
  1853. PFNGLMAPVERTEXATTRIB1DAPPLEPROC glad_glMapVertexAttrib1dAPPLE;
  1854. PFNGLMAPVERTEXATTRIB1FAPPLEPROC glad_glMapVertexAttrib1fAPPLE;
  1855. PFNGLMAPVERTEXATTRIB2DAPPLEPROC glad_glMapVertexAttrib2dAPPLE;
  1856. PFNGLMAPVERTEXATTRIB2FAPPLEPROC glad_glMapVertexAttrib2fAPPLE;
  1857. PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler;
  1858. PFNGLSHADERBINARYPROC glad_glShaderBinary;
  1859. PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat;
  1860. PFNGLDEPTHRANGEFPROC glad_glDepthRangef;
  1861. PFNGLCLEARDEPTHFPROC glad_glClearDepthf;
  1862. PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion;
  1863. PFNGLPRIMITIVEBOUNDINGBOXARBPROC glad_glPrimitiveBoundingBoxARB;
  1864. PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance;
  1865. PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance;
  1866. PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance;
  1867. PFNGLGETTEXTUREHANDLEARBPROC glad_glGetTextureHandleARB;
  1868. PFNGLGETTEXTURESAMPLERHANDLEARBPROC glad_glGetTextureSamplerHandleARB;
  1869. PFNGLMAKETEXTUREHANDLERESIDENTARBPROC glad_glMakeTextureHandleResidentARB;
  1870. PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC glad_glMakeTextureHandleNonResidentARB;
  1871. PFNGLGETIMAGEHANDLEARBPROC glad_glGetImageHandleARB;
  1872. PFNGLMAKEIMAGEHANDLERESIDENTARBPROC glad_glMakeImageHandleResidentARB;
  1873. PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC glad_glMakeImageHandleNonResidentARB;
  1874. PFNGLUNIFORMHANDLEUI64ARBPROC glad_glUniformHandleui64ARB;
  1875. PFNGLUNIFORMHANDLEUI64VARBPROC glad_glUniformHandleui64vARB;
  1876. PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC glad_glProgramUniformHandleui64ARB;
  1877. PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC glad_glProgramUniformHandleui64vARB;
  1878. PFNGLISTEXTUREHANDLERESIDENTARBPROC glad_glIsTextureHandleResidentARB;
  1879. PFNGLISIMAGEHANDLERESIDENTARBPROC glad_glIsImageHandleResidentARB;
  1880. PFNGLVERTEXATTRIBL1UI64ARBPROC glad_glVertexAttribL1ui64ARB;
  1881. PFNGLVERTEXATTRIBL1UI64VARBPROC glad_glVertexAttribL1ui64vARB;
  1882. PFNGLGETVERTEXATTRIBLUI64VARBPROC glad_glGetVertexAttribLui64vARB;
  1883. PFNGLBUFFERSTORAGEPROC glad_glBufferStorage;
  1884. PFNGLCREATESYNCFROMCLEVENTARBPROC glad_glCreateSyncFromCLeventARB;
  1885. PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData;
  1886. PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData;
  1887. PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage;
  1888. PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage;
  1889. PFNGLCLIPCONTROLPROC glad_glClipControl;
  1890. PFNGLCLAMPCOLORARBPROC glad_glClampColorARB;
  1891. PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute;
  1892. PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect;
  1893. PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC glad_glDispatchComputeGroupSizeARB;
  1894. PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData;
  1895. PFNGLDEBUGMESSAGECONTROLARBPROC glad_glDebugMessageControlARB;
  1896. PFNGLDEBUGMESSAGEINSERTARBPROC glad_glDebugMessageInsertARB;
  1897. PFNGLDEBUGMESSAGECALLBACKARBPROC glad_glDebugMessageCallbackARB;
  1898. PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB;
  1899. PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks;
  1900. PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase;
  1901. PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange;
  1902. PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv;
  1903. PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v;
  1904. PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v;
  1905. PFNGLCREATEBUFFERSPROC glad_glCreateBuffers;
  1906. PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage;
  1907. PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData;
  1908. PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData;
  1909. PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData;
  1910. PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData;
  1911. PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData;
  1912. PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer;
  1913. PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange;
  1914. PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer;
  1915. PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange;
  1916. PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv;
  1917. PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v;
  1918. PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv;
  1919. PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData;
  1920. PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers;
  1921. PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer;
  1922. PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri;
  1923. PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture;
  1924. PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer;
  1925. PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer;
  1926. PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers;
  1927. PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer;
  1928. PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData;
  1929. PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData;
  1930. PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv;
  1931. PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv;
  1932. PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv;
  1933. PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi;
  1934. PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer;
  1935. PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus;
  1936. PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv;
  1937. PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv;
  1938. PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers;
  1939. PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage;
  1940. PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample;
  1941. PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv;
  1942. PFNGLCREATETEXTURESPROC glad_glCreateTextures;
  1943. PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer;
  1944. PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange;
  1945. PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D;
  1946. PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D;
  1947. PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D;
  1948. PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample;
  1949. PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample;
  1950. PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D;
  1951. PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D;
  1952. PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D;
  1953. PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D;
  1954. PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D;
  1955. PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D;
  1956. PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D;
  1957. PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D;
  1958. PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D;
  1959. PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf;
  1960. PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv;
  1961. PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri;
  1962. PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv;
  1963. PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv;
  1964. PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv;
  1965. PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap;
  1966. PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit;
  1967. PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage;
  1968. PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage;
  1969. PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv;
  1970. PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv;
  1971. PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv;
  1972. PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv;
  1973. PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv;
  1974. PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv;
  1975. PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays;
  1976. PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib;
  1977. PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib;
  1978. PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer;
  1979. PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer;
  1980. PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers;
  1981. PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding;
  1982. PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat;
  1983. PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat;
  1984. PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat;
  1985. PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor;
  1986. PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv;
  1987. PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv;
  1988. PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv;
  1989. PFNGLCREATESAMPLERSPROC glad_glCreateSamplers;
  1990. PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines;
  1991. PFNGLCREATEQUERIESPROC glad_glCreateQueries;
  1992. PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v;
  1993. PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv;
  1994. PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v;
  1995. PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv;
  1996. PFNGLDRAWBUFFERSARBPROC glad_glDrawBuffersARB;
  1997. PFNGLBLENDEQUATIONIARBPROC glad_glBlendEquationiARB;
  1998. PFNGLBLENDEQUATIONSEPARATEIARBPROC glad_glBlendEquationSeparateiARB;
  1999. PFNGLBLENDFUNCIARBPROC glad_glBlendFunciARB;
  2000. PFNGLBLENDFUNCSEPARATEIARBPROC glad_glBlendFuncSeparateiARB;
  2001. PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect;
  2002. PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect;
  2003. PFNGLDRAWARRAYSINSTANCEDARBPROC glad_glDrawArraysInstancedARB;
  2004. PFNGLDRAWELEMENTSINSTANCEDARBPROC glad_glDrawElementsInstancedARB;
  2005. PFNGLPROGRAMSTRINGARBPROC glad_glProgramStringARB;
  2006. PFNGLBINDPROGRAMARBPROC glad_glBindProgramARB;
  2007. PFNGLDELETEPROGRAMSARBPROC glad_glDeleteProgramsARB;
  2008. PFNGLGENPROGRAMSARBPROC glad_glGenProgramsARB;
  2009. PFNGLPROGRAMENVPARAMETER4DARBPROC glad_glProgramEnvParameter4dARB;
  2010. PFNGLPROGRAMENVPARAMETER4DVARBPROC glad_glProgramEnvParameter4dvARB;
  2011. PFNGLPROGRAMENVPARAMETER4FARBPROC glad_glProgramEnvParameter4fARB;
  2012. PFNGLPROGRAMENVPARAMETER4FVARBPROC glad_glProgramEnvParameter4fvARB;
  2013. PFNGLPROGRAMLOCALPARAMETER4DARBPROC glad_glProgramLocalParameter4dARB;
  2014. PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glad_glProgramLocalParameter4dvARB;
  2015. PFNGLPROGRAMLOCALPARAMETER4FARBPROC glad_glProgramLocalParameter4fARB;
  2016. PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glad_glProgramLocalParameter4fvARB;
  2017. PFNGLGETPROGRAMENVPARAMETERDVARBPROC glad_glGetProgramEnvParameterdvARB;
  2018. PFNGLGETPROGRAMENVPARAMETERFVARBPROC glad_glGetProgramEnvParameterfvARB;
  2019. PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glad_glGetProgramLocalParameterdvARB;
  2020. PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glad_glGetProgramLocalParameterfvARB;
  2021. PFNGLGETPROGRAMIVARBPROC glad_glGetProgramivARB;
  2022. PFNGLGETPROGRAMSTRINGARBPROC glad_glGetProgramStringARB;
  2023. PFNGLISPROGRAMARBPROC glad_glIsProgramARB;
  2024. PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri;
  2025. PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv;
  2026. PFNGLPROGRAMPARAMETERIARBPROC glad_glProgramParameteriARB;
  2027. PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB;
  2028. PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB;
  2029. PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB;
  2030. PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary;
  2031. PFNGLPROGRAMBINARYPROC glad_glProgramBinary;
  2032. PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri;
  2033. PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage;
  2034. PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage;
  2035. PFNGLSPECIALIZESHADERARBPROC glad_glSpecializeShaderARB;
  2036. PFNGLUNIFORM1DPROC glad_glUniform1d;
  2037. PFNGLUNIFORM2DPROC glad_glUniform2d;
  2038. PFNGLUNIFORM3DPROC glad_glUniform3d;
  2039. PFNGLUNIFORM4DPROC glad_glUniform4d;
  2040. PFNGLUNIFORM1DVPROC glad_glUniform1dv;
  2041. PFNGLUNIFORM2DVPROC glad_glUniform2dv;
  2042. PFNGLUNIFORM3DVPROC glad_glUniform3dv;
  2043. PFNGLUNIFORM4DVPROC glad_glUniform4dv;
  2044. PFNGLUNIFORMMATRIX2DVPROC glad_glUniformMatrix2dv;
  2045. PFNGLUNIFORMMATRIX3DVPROC glad_glUniformMatrix3dv;
  2046. PFNGLUNIFORMMATRIX4DVPROC glad_glUniformMatrix4dv;
  2047. PFNGLUNIFORMMATRIX2X3DVPROC glad_glUniformMatrix2x3dv;
  2048. PFNGLUNIFORMMATRIX2X4DVPROC glad_glUniformMatrix2x4dv;
  2049. PFNGLUNIFORMMATRIX3X2DVPROC glad_glUniformMatrix3x2dv;
  2050. PFNGLUNIFORMMATRIX3X4DVPROC glad_glUniformMatrix3x4dv;
  2051. PFNGLUNIFORMMATRIX4X2DVPROC glad_glUniformMatrix4x2dv;
  2052. PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv;
  2053. PFNGLGETUNIFORMDVPROC glad_glGetUniformdv;
  2054. PFNGLUNIFORM1I64ARBPROC glad_glUniform1i64ARB;
  2055. PFNGLUNIFORM2I64ARBPROC glad_glUniform2i64ARB;
  2056. PFNGLUNIFORM3I64ARBPROC glad_glUniform3i64ARB;
  2057. PFNGLUNIFORM4I64ARBPROC glad_glUniform4i64ARB;
  2058. PFNGLUNIFORM1I64VARBPROC glad_glUniform1i64vARB;
  2059. PFNGLUNIFORM2I64VARBPROC glad_glUniform2i64vARB;
  2060. PFNGLUNIFORM3I64VARBPROC glad_glUniform3i64vARB;
  2061. PFNGLUNIFORM4I64VARBPROC glad_glUniform4i64vARB;
  2062. PFNGLUNIFORM1UI64ARBPROC glad_glUniform1ui64ARB;
  2063. PFNGLUNIFORM2UI64ARBPROC glad_glUniform2ui64ARB;
  2064. PFNGLUNIFORM3UI64ARBPROC glad_glUniform3ui64ARB;
  2065. PFNGLUNIFORM4UI64ARBPROC glad_glUniform4ui64ARB;
  2066. PFNGLUNIFORM1UI64VARBPROC glad_glUniform1ui64vARB;
  2067. PFNGLUNIFORM2UI64VARBPROC glad_glUniform2ui64vARB;
  2068. PFNGLUNIFORM3UI64VARBPROC glad_glUniform3ui64vARB;
  2069. PFNGLUNIFORM4UI64VARBPROC glad_glUniform4ui64vARB;
  2070. PFNGLGETUNIFORMI64VARBPROC glad_glGetUniformi64vARB;
  2071. PFNGLGETUNIFORMUI64VARBPROC glad_glGetUniformui64vARB;
  2072. PFNGLGETNUNIFORMI64VARBPROC glad_glGetnUniformi64vARB;
  2073. PFNGLGETNUNIFORMUI64VARBPROC glad_glGetnUniformui64vARB;
  2074. PFNGLPROGRAMUNIFORM1I64ARBPROC glad_glProgramUniform1i64ARB;
  2075. PFNGLPROGRAMUNIFORM2I64ARBPROC glad_glProgramUniform2i64ARB;
  2076. PFNGLPROGRAMUNIFORM3I64ARBPROC glad_glProgramUniform3i64ARB;
  2077. PFNGLPROGRAMUNIFORM4I64ARBPROC glad_glProgramUniform4i64ARB;
  2078. PFNGLPROGRAMUNIFORM1I64VARBPROC glad_glProgramUniform1i64vARB;
  2079. PFNGLPROGRAMUNIFORM2I64VARBPROC glad_glProgramUniform2i64vARB;
  2080. PFNGLPROGRAMUNIFORM3I64VARBPROC glad_glProgramUniform3i64vARB;
  2081. PFNGLPROGRAMUNIFORM4I64VARBPROC glad_glProgramUniform4i64vARB;
  2082. PFNGLPROGRAMUNIFORM1UI64ARBPROC glad_glProgramUniform1ui64ARB;
  2083. PFNGLPROGRAMUNIFORM2UI64ARBPROC glad_glProgramUniform2ui64ARB;
  2084. PFNGLPROGRAMUNIFORM3UI64ARBPROC glad_glProgramUniform3ui64ARB;
  2085. PFNGLPROGRAMUNIFORM4UI64ARBPROC glad_glProgramUniform4ui64ARB;
  2086. PFNGLPROGRAMUNIFORM1UI64VARBPROC glad_glProgramUniform1ui64vARB;
  2087. PFNGLPROGRAMUNIFORM2UI64VARBPROC glad_glProgramUniform2ui64vARB;
  2088. PFNGLPROGRAMUNIFORM3UI64VARBPROC glad_glProgramUniform3ui64vARB;
  2089. PFNGLPROGRAMUNIFORM4UI64VARBPROC glad_glProgramUniform4ui64vARB;
  2090. PFNGLCOLORTABLEPROC glad_glColorTable;
  2091. PFNGLCOLORTABLEPARAMETERFVPROC glad_glColorTableParameterfv;
  2092. PFNGLCOLORTABLEPARAMETERIVPROC glad_glColorTableParameteriv;
  2093. PFNGLCOPYCOLORTABLEPROC glad_glCopyColorTable;
  2094. PFNGLGETCOLORTABLEPROC glad_glGetColorTable;
  2095. PFNGLGETCOLORTABLEPARAMETERFVPROC glad_glGetColorTableParameterfv;
  2096. PFNGLGETCOLORTABLEPARAMETERIVPROC glad_glGetColorTableParameteriv;
  2097. PFNGLCOLORSUBTABLEPROC glad_glColorSubTable;
  2098. PFNGLCOPYCOLORSUBTABLEPROC glad_glCopyColorSubTable;
  2099. PFNGLCONVOLUTIONFILTER1DPROC glad_glConvolutionFilter1D;
  2100. PFNGLCONVOLUTIONFILTER2DPROC glad_glConvolutionFilter2D;
  2101. PFNGLCONVOLUTIONPARAMETERFPROC glad_glConvolutionParameterf;
  2102. PFNGLCONVOLUTIONPARAMETERFVPROC glad_glConvolutionParameterfv;
  2103. PFNGLCONVOLUTIONPARAMETERIPROC glad_glConvolutionParameteri;
  2104. PFNGLCONVOLUTIONPARAMETERIVPROC glad_glConvolutionParameteriv;
  2105. PFNGLCOPYCONVOLUTIONFILTER1DPROC glad_glCopyConvolutionFilter1D;
  2106. PFNGLCOPYCONVOLUTIONFILTER2DPROC glad_glCopyConvolutionFilter2D;
  2107. PFNGLGETCONVOLUTIONFILTERPROC glad_glGetConvolutionFilter;
  2108. PFNGLGETCONVOLUTIONPARAMETERFVPROC glad_glGetConvolutionParameterfv;
  2109. PFNGLGETCONVOLUTIONPARAMETERIVPROC glad_glGetConvolutionParameteriv;
  2110. PFNGLGETSEPARABLEFILTERPROC glad_glGetSeparableFilter;
  2111. PFNGLSEPARABLEFILTER2DPROC glad_glSeparableFilter2D;
  2112. PFNGLGETHISTOGRAMPROC glad_glGetHistogram;
  2113. PFNGLGETHISTOGRAMPARAMETERFVPROC glad_glGetHistogramParameterfv;
  2114. PFNGLGETHISTOGRAMPARAMETERIVPROC glad_glGetHistogramParameteriv;
  2115. PFNGLGETMINMAXPROC glad_glGetMinmax;
  2116. PFNGLGETMINMAXPARAMETERFVPROC glad_glGetMinmaxParameterfv;
  2117. PFNGLGETMINMAXPARAMETERIVPROC glad_glGetMinmaxParameteriv;
  2118. PFNGLHISTOGRAMPROC glad_glHistogram;
  2119. PFNGLMINMAXPROC glad_glMinmax;
  2120. PFNGLRESETHISTOGRAMPROC glad_glResetHistogram;
  2121. PFNGLRESETMINMAXPROC glad_glResetMinmax;
  2122. PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC glad_glMultiDrawArraysIndirectCountARB;
  2123. PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC glad_glMultiDrawElementsIndirectCountARB;
  2124. PFNGLVERTEXATTRIBDIVISORARBPROC glad_glVertexAttribDivisorARB;
  2125. PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ;
  2126. PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v;
  2127. PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage;
  2128. PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage;
  2129. PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData;
  2130. PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData;
  2131. PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer;
  2132. PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer;
  2133. PFNGLCURRENTPALETTEMATRIXARBPROC glad_glCurrentPaletteMatrixARB;
  2134. PFNGLMATRIXINDEXUBVARBPROC glad_glMatrixIndexubvARB;
  2135. PFNGLMATRIXINDEXUSVARBPROC glad_glMatrixIndexusvARB;
  2136. PFNGLMATRIXINDEXUIVARBPROC glad_glMatrixIndexuivARB;
  2137. PFNGLMATRIXINDEXPOINTERARBPROC glad_glMatrixIndexPointerARB;
  2138. PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase;
  2139. PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange;
  2140. PFNGLBINDTEXTURESPROC glad_glBindTextures;
  2141. PFNGLBINDSAMPLERSPROC glad_glBindSamplers;
  2142. PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures;
  2143. PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers;
  2144. PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect;
  2145. PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect;
  2146. PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB;
  2147. PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB;
  2148. PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB;
  2149. PFNGLMULTITEXCOORD1DARBPROC glad_glMultiTexCoord1dARB;
  2150. PFNGLMULTITEXCOORD1DVARBPROC glad_glMultiTexCoord1dvARB;
  2151. PFNGLMULTITEXCOORD1FARBPROC glad_glMultiTexCoord1fARB;
  2152. PFNGLMULTITEXCOORD1FVARBPROC glad_glMultiTexCoord1fvARB;
  2153. PFNGLMULTITEXCOORD1IARBPROC glad_glMultiTexCoord1iARB;
  2154. PFNGLMULTITEXCOORD1IVARBPROC glad_glMultiTexCoord1ivARB;
  2155. PFNGLMULTITEXCOORD1SARBPROC glad_glMultiTexCoord1sARB;
  2156. PFNGLMULTITEXCOORD1SVARBPROC glad_glMultiTexCoord1svARB;
  2157. PFNGLMULTITEXCOORD2DARBPROC glad_glMultiTexCoord2dARB;
  2158. PFNGLMULTITEXCOORD2DVARBPROC glad_glMultiTexCoord2dvARB;
  2159. PFNGLMULTITEXCOORD2FARBPROC glad_glMultiTexCoord2fARB;
  2160. PFNGLMULTITEXCOORD2FVARBPROC glad_glMultiTexCoord2fvARB;
  2161. PFNGLMULTITEXCOORD2IARBPROC glad_glMultiTexCoord2iARB;
  2162. PFNGLMULTITEXCOORD2IVARBPROC glad_glMultiTexCoord2ivARB;
  2163. PFNGLMULTITEXCOORD2SARBPROC glad_glMultiTexCoord2sARB;
  2164. PFNGLMULTITEXCOORD2SVARBPROC glad_glMultiTexCoord2svARB;
  2165. PFNGLMULTITEXCOORD3DARBPROC glad_glMultiTexCoord3dARB;
  2166. PFNGLMULTITEXCOORD3DVARBPROC glad_glMultiTexCoord3dvARB;
  2167. PFNGLMULTITEXCOORD3FARBPROC glad_glMultiTexCoord3fARB;
  2168. PFNGLMULTITEXCOORD3FVARBPROC glad_glMultiTexCoord3fvARB;
  2169. PFNGLMULTITEXCOORD3IARBPROC glad_glMultiTexCoord3iARB;
  2170. PFNGLMULTITEXCOORD3IVARBPROC glad_glMultiTexCoord3ivARB;
  2171. PFNGLMULTITEXCOORD3SARBPROC glad_glMultiTexCoord3sARB;
  2172. PFNGLMULTITEXCOORD3SVARBPROC glad_glMultiTexCoord3svARB;
  2173. PFNGLMULTITEXCOORD4DARBPROC glad_glMultiTexCoord4dARB;
  2174. PFNGLMULTITEXCOORD4DVARBPROC glad_glMultiTexCoord4dvARB;
  2175. PFNGLMULTITEXCOORD4FARBPROC glad_glMultiTexCoord4fARB;
  2176. PFNGLMULTITEXCOORD4FVARBPROC glad_glMultiTexCoord4fvARB;
  2177. PFNGLMULTITEXCOORD4IARBPROC glad_glMultiTexCoord4iARB;
  2178. PFNGLMULTITEXCOORD4IVARBPROC glad_glMultiTexCoord4ivARB;
  2179. PFNGLMULTITEXCOORD4SARBPROC glad_glMultiTexCoord4sARB;
  2180. PFNGLMULTITEXCOORD4SVARBPROC glad_glMultiTexCoord4svARB;
  2181. PFNGLGENQUERIESARBPROC glad_glGenQueriesARB;
  2182. PFNGLDELETEQUERIESARBPROC glad_glDeleteQueriesARB;
  2183. PFNGLISQUERYARBPROC glad_glIsQueryARB;
  2184. PFNGLBEGINQUERYARBPROC glad_glBeginQueryARB;
  2185. PFNGLENDQUERYARBPROC glad_glEndQueryARB;
  2186. PFNGLGETQUERYIVARBPROC glad_glGetQueryivARB;
  2187. PFNGLGETQUERYOBJECTIVARBPROC glad_glGetQueryObjectivARB;
  2188. PFNGLGETQUERYOBJECTUIVARBPROC glad_glGetQueryObjectuivARB;
  2189. PFNGLMAXSHADERCOMPILERTHREADSARBPROC glad_glMaxShaderCompilerThreadsARB;
  2190. PFNGLPOINTPARAMETERFARBPROC glad_glPointParameterfARB;
  2191. PFNGLPOINTPARAMETERFVARBPROC glad_glPointParameterfvARB;
  2192. PFNGLPOLYGONOFFSETCLAMPPROC glad_glPolygonOffsetClamp;
  2193. PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv;
  2194. PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex;
  2195. PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName;
  2196. PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv;
  2197. PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation;
  2198. PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glad_glGetProgramResourceLocationIndex;
  2199. PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB;
  2200. PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB;
  2201. PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB;
  2202. PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB;
  2203. PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB;
  2204. PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB;
  2205. PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB;
  2206. PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB;
  2207. PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB;
  2208. PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB;
  2209. PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB;
  2210. PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB;
  2211. PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB;
  2212. PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB;
  2213. PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB;
  2214. PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB;
  2215. PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB;
  2216. PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB;
  2217. PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB;
  2218. PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB;
  2219. PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glFramebufferSampleLocationsfvARB;
  2220. PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC glad_glNamedFramebufferSampleLocationsfvARB;
  2221. PFNGLEVALUATEDEPTHVALUESARBPROC glad_glEvaluateDepthValuesARB;
  2222. PFNGLMINSAMPLESHADINGARBPROC glad_glMinSampleShadingARB;
  2223. PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages;
  2224. PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram;
  2225. PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv;
  2226. PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline;
  2227. PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines;
  2228. PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines;
  2229. PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline;
  2230. PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv;
  2231. PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i;
  2232. PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv;
  2233. PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f;
  2234. PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv;
  2235. PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d;
  2236. PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv;
  2237. PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui;
  2238. PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv;
  2239. PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i;
  2240. PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv;
  2241. PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f;
  2242. PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv;
  2243. PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d;
  2244. PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv;
  2245. PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui;
  2246. PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv;
  2247. PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i;
  2248. PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv;
  2249. PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f;
  2250. PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv;
  2251. PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d;
  2252. PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv;
  2253. PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui;
  2254. PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv;
  2255. PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i;
  2256. PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv;
  2257. PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f;
  2258. PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv;
  2259. PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d;
  2260. PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv;
  2261. PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui;
  2262. PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv;
  2263. PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv;
  2264. PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv;
  2265. PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv;
  2266. PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv;
  2267. PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv;
  2268. PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv;
  2269. PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv;
  2270. PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv;
  2271. PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv;
  2272. PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv;
  2273. PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv;
  2274. PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv;
  2275. PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv;
  2276. PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv;
  2277. PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv;
  2278. PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv;
  2279. PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv;
  2280. PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv;
  2281. PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline;
  2282. PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog;
  2283. PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv;
  2284. PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture;
  2285. PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier;
  2286. PFNGLDELETEOBJECTARBPROC glad_glDeleteObjectARB;
  2287. PFNGLGETHANDLEARBPROC glad_glGetHandleARB;
  2288. PFNGLDETACHOBJECTARBPROC glad_glDetachObjectARB;
  2289. PFNGLCREATESHADEROBJECTARBPROC glad_glCreateShaderObjectARB;
  2290. PFNGLSHADERSOURCEARBPROC glad_glShaderSourceARB;
  2291. PFNGLCOMPILESHADERARBPROC glad_glCompileShaderARB;
  2292. PFNGLCREATEPROGRAMOBJECTARBPROC glad_glCreateProgramObjectARB;
  2293. PFNGLATTACHOBJECTARBPROC glad_glAttachObjectARB;
  2294. PFNGLLINKPROGRAMARBPROC glad_glLinkProgramARB;
  2295. PFNGLUSEPROGRAMOBJECTARBPROC glad_glUseProgramObjectARB;
  2296. PFNGLVALIDATEPROGRAMARBPROC glad_glValidateProgramARB;
  2297. PFNGLUNIFORM1FARBPROC glad_glUniform1fARB;
  2298. PFNGLUNIFORM2FARBPROC glad_glUniform2fARB;
  2299. PFNGLUNIFORM3FARBPROC glad_glUniform3fARB;
  2300. PFNGLUNIFORM4FARBPROC glad_glUniform4fARB;
  2301. PFNGLUNIFORM1IARBPROC glad_glUniform1iARB;
  2302. PFNGLUNIFORM2IARBPROC glad_glUniform2iARB;
  2303. PFNGLUNIFORM3IARBPROC glad_glUniform3iARB;
  2304. PFNGLUNIFORM4IARBPROC glad_glUniform4iARB;
  2305. PFNGLUNIFORM1FVARBPROC glad_glUniform1fvARB;
  2306. PFNGLUNIFORM2FVARBPROC glad_glUniform2fvARB;
  2307. PFNGLUNIFORM3FVARBPROC glad_glUniform3fvARB;
  2308. PFNGLUNIFORM4FVARBPROC glad_glUniform4fvARB;
  2309. PFNGLUNIFORM1IVARBPROC glad_glUniform1ivARB;
  2310. PFNGLUNIFORM2IVARBPROC glad_glUniform2ivARB;
  2311. PFNGLUNIFORM3IVARBPROC glad_glUniform3ivARB;
  2312. PFNGLUNIFORM4IVARBPROC glad_glUniform4ivARB;
  2313. PFNGLUNIFORMMATRIX2FVARBPROC glad_glUniformMatrix2fvARB;
  2314. PFNGLUNIFORMMATRIX3FVARBPROC glad_glUniformMatrix3fvARB;
  2315. PFNGLUNIFORMMATRIX4FVARBPROC glad_glUniformMatrix4fvARB;
  2316. PFNGLGETOBJECTPARAMETERFVARBPROC glad_glGetObjectParameterfvARB;
  2317. PFNGLGETOBJECTPARAMETERIVARBPROC glad_glGetObjectParameterivARB;
  2318. PFNGLGETINFOLOGARBPROC glad_glGetInfoLogARB;
  2319. PFNGLGETATTACHEDOBJECTSARBPROC glad_glGetAttachedObjectsARB;
  2320. PFNGLGETUNIFORMLOCATIONARBPROC glad_glGetUniformLocationARB;
  2321. PFNGLGETACTIVEUNIFORMARBPROC glad_glGetActiveUniformARB;
  2322. PFNGLGETUNIFORMFVARBPROC glad_glGetUniformfvARB;
  2323. PFNGLGETUNIFORMIVARBPROC glad_glGetUniformivARB;
  2324. PFNGLGETSHADERSOURCEARBPROC glad_glGetShaderSourceARB;
  2325. PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding;
  2326. PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation;
  2327. PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex;
  2328. PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glad_glGetActiveSubroutineUniformiv;
  2329. PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glad_glGetActiveSubroutineUniformName;
  2330. PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName;
  2331. PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv;
  2332. PFNGLGETUNIFORMSUBROUTINEUIVPROC glad_glGetUniformSubroutineuiv;
  2333. PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv;
  2334. PFNGLNAMEDSTRINGARBPROC glad_glNamedStringARB;
  2335. PFNGLDELETENAMEDSTRINGARBPROC glad_glDeleteNamedStringARB;
  2336. PFNGLCOMPILESHADERINCLUDEARBPROC glad_glCompileShaderIncludeARB;
  2337. PFNGLISNAMEDSTRINGARBPROC glad_glIsNamedStringARB;
  2338. PFNGLGETNAMEDSTRINGARBPROC glad_glGetNamedStringARB;
  2339. PFNGLGETNAMEDSTRINGIVARBPROC glad_glGetNamedStringivARB;
  2340. PFNGLBUFFERPAGECOMMITMENTARBPROC glad_glBufferPageCommitmentARB;
  2341. PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC glad_glNamedBufferPageCommitmentEXT;
  2342. PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC glad_glNamedBufferPageCommitmentARB;
  2343. PFNGLTEXPAGECOMMITMENTARBPROC glad_glTexPageCommitmentARB;
  2344. PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri;
  2345. PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv;
  2346. PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier;
  2347. PFNGLTEXBUFFERARBPROC glad_glTexBufferARB;
  2348. PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange;
  2349. PFNGLCOMPRESSEDTEXIMAGE3DARBPROC glad_glCompressedTexImage3DARB;
  2350. PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glad_glCompressedTexImage2DARB;
  2351. PFNGLCOMPRESSEDTEXIMAGE1DARBPROC glad_glCompressedTexImage1DARB;
  2352. PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC glad_glCompressedTexSubImage3DARB;
  2353. PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC glad_glCompressedTexSubImage2DARB;
  2354. PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC glad_glCompressedTexSubImage1DARB;
  2355. PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glad_glGetCompressedTexImageARB;
  2356. PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D;
  2357. PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D;
  2358. PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D;
  2359. PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample;
  2360. PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample;
  2361. PFNGLTEXTUREVIEWPROC glad_glTextureView;
  2362. PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback;
  2363. PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks;
  2364. PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks;
  2365. PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback;
  2366. PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback;
  2367. PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback;
  2368. PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback;
  2369. PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream;
  2370. PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed;
  2371. PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed;
  2372. PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv;
  2373. PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced;
  2374. PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced;
  2375. PFNGLLOADTRANSPOSEMATRIXFARBPROC glad_glLoadTransposeMatrixfARB;
  2376. PFNGLLOADTRANSPOSEMATRIXDARBPROC glad_glLoadTransposeMatrixdARB;
  2377. PFNGLMULTTRANSPOSEMATRIXFARBPROC glad_glMultTransposeMatrixfARB;
  2378. PFNGLMULTTRANSPOSEMATRIXDARBPROC glad_glMultTransposeMatrixdARB;
  2379. PFNGLVERTEXATTRIBL1DPROC glad_glVertexAttribL1d;
  2380. PFNGLVERTEXATTRIBL2DPROC glad_glVertexAttribL2d;
  2381. PFNGLVERTEXATTRIBL3DPROC glad_glVertexAttribL3d;
  2382. PFNGLVERTEXATTRIBL4DPROC glad_glVertexAttribL4d;
  2383. PFNGLVERTEXATTRIBL1DVPROC glad_glVertexAttribL1dv;
  2384. PFNGLVERTEXATTRIBL2DVPROC glad_glVertexAttribL2dv;
  2385. PFNGLVERTEXATTRIBL3DVPROC glad_glVertexAttribL3dv;
  2386. PFNGLVERTEXATTRIBL4DVPROC glad_glVertexAttribL4dv;
  2387. PFNGLVERTEXATTRIBLPOINTERPROC glad_glVertexAttribLPointer;
  2388. PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv;
  2389. PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer;
  2390. PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat;
  2391. PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat;
  2392. PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat;
  2393. PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding;
  2394. PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor;
  2395. PFNGLWEIGHTBVARBPROC glad_glWeightbvARB;
  2396. PFNGLWEIGHTSVARBPROC glad_glWeightsvARB;
  2397. PFNGLWEIGHTIVARBPROC glad_glWeightivARB;
  2398. PFNGLWEIGHTFVARBPROC glad_glWeightfvARB;
  2399. PFNGLWEIGHTDVARBPROC glad_glWeightdvARB;
  2400. PFNGLWEIGHTUBVARBPROC glad_glWeightubvARB;
  2401. PFNGLWEIGHTUSVARBPROC glad_glWeightusvARB;
  2402. PFNGLWEIGHTUIVARBPROC glad_glWeightuivARB;
  2403. PFNGLWEIGHTPOINTERARBPROC glad_glWeightPointerARB;
  2404. PFNGLVERTEXBLENDARBPROC glad_glVertexBlendARB;
  2405. PFNGLBINDBUFFERARBPROC glad_glBindBufferARB;
  2406. PFNGLDELETEBUFFERSARBPROC glad_glDeleteBuffersARB;
  2407. PFNGLGENBUFFERSARBPROC glad_glGenBuffersARB;
  2408. PFNGLISBUFFERARBPROC glad_glIsBufferARB;
  2409. PFNGLBUFFERDATAARBPROC glad_glBufferDataARB;
  2410. PFNGLBUFFERSUBDATAARBPROC glad_glBufferSubDataARB;
  2411. PFNGLGETBUFFERSUBDATAARBPROC glad_glGetBufferSubDataARB;
  2412. PFNGLMAPBUFFERARBPROC glad_glMapBufferARB;
  2413. PFNGLUNMAPBUFFERARBPROC glad_glUnmapBufferARB;
  2414. PFNGLGETBUFFERPARAMETERIVARBPROC glad_glGetBufferParameterivARB;
  2415. PFNGLGETBUFFERPOINTERVARBPROC glad_glGetBufferPointervARB;
  2416. PFNGLVERTEXATTRIB1DARBPROC glad_glVertexAttrib1dARB;
  2417. PFNGLVERTEXATTRIB1DVARBPROC glad_glVertexAttrib1dvARB;
  2418. PFNGLVERTEXATTRIB1FARBPROC glad_glVertexAttrib1fARB;
  2419. PFNGLVERTEXATTRIB1FVARBPROC glad_glVertexAttrib1fvARB;
  2420. PFNGLVERTEXATTRIB1SARBPROC glad_glVertexAttrib1sARB;
  2421. PFNGLVERTEXATTRIB1SVARBPROC glad_glVertexAttrib1svARB;
  2422. PFNGLVERTEXATTRIB2DARBPROC glad_glVertexAttrib2dARB;
  2423. PFNGLVERTEXATTRIB2DVARBPROC glad_glVertexAttrib2dvARB;
  2424. PFNGLVERTEXATTRIB2FARBPROC glad_glVertexAttrib2fARB;
  2425. PFNGLVERTEXATTRIB2FVARBPROC glad_glVertexAttrib2fvARB;
  2426. PFNGLVERTEXATTRIB2SARBPROC glad_glVertexAttrib2sARB;
  2427. PFNGLVERTEXATTRIB2SVARBPROC glad_glVertexAttrib2svARB;
  2428. PFNGLVERTEXATTRIB3DARBPROC glad_glVertexAttrib3dARB;
  2429. PFNGLVERTEXATTRIB3DVARBPROC glad_glVertexAttrib3dvARB;
  2430. PFNGLVERTEXATTRIB3FARBPROC glad_glVertexAttrib3fARB;
  2431. PFNGLVERTEXATTRIB3FVARBPROC glad_glVertexAttrib3fvARB;
  2432. PFNGLVERTEXATTRIB3SARBPROC glad_glVertexAttrib3sARB;
  2433. PFNGLVERTEXATTRIB3SVARBPROC glad_glVertexAttrib3svARB;
  2434. PFNGLVERTEXATTRIB4NBVARBPROC glad_glVertexAttrib4NbvARB;
  2435. PFNGLVERTEXATTRIB4NIVARBPROC glad_glVertexAttrib4NivARB;
  2436. PFNGLVERTEXATTRIB4NSVARBPROC glad_glVertexAttrib4NsvARB;
  2437. PFNGLVERTEXATTRIB4NUBARBPROC glad_glVertexAttrib4NubARB;
  2438. PFNGLVERTEXATTRIB4NUBVARBPROC glad_glVertexAttrib4NubvARB;
  2439. PFNGLVERTEXATTRIB4NUIVARBPROC glad_glVertexAttrib4NuivARB;
  2440. PFNGLVERTEXATTRIB4NUSVARBPROC glad_glVertexAttrib4NusvARB;
  2441. PFNGLVERTEXATTRIB4BVARBPROC glad_glVertexAttrib4bvARB;
  2442. PFNGLVERTEXATTRIB4DARBPROC glad_glVertexAttrib4dARB;
  2443. PFNGLVERTEXATTRIB4DVARBPROC glad_glVertexAttrib4dvARB;
  2444. PFNGLVERTEXATTRIB4FARBPROC glad_glVertexAttrib4fARB;
  2445. PFNGLVERTEXATTRIB4FVARBPROC glad_glVertexAttrib4fvARB;
  2446. PFNGLVERTEXATTRIB4IVARBPROC glad_glVertexAttrib4ivARB;
  2447. PFNGLVERTEXATTRIB4SARBPROC glad_glVertexAttrib4sARB;
  2448. PFNGLVERTEXATTRIB4SVARBPROC glad_glVertexAttrib4svARB;
  2449. PFNGLVERTEXATTRIB4UBVARBPROC glad_glVertexAttrib4ubvARB;
  2450. PFNGLVERTEXATTRIB4UIVARBPROC glad_glVertexAttrib4uivARB;
  2451. PFNGLVERTEXATTRIB4USVARBPROC glad_glVertexAttrib4usvARB;
  2452. PFNGLVERTEXATTRIBPOINTERARBPROC glad_glVertexAttribPointerARB;
  2453. PFNGLENABLEVERTEXATTRIBARRAYARBPROC glad_glEnableVertexAttribArrayARB;
  2454. PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glad_glDisableVertexAttribArrayARB;
  2455. PFNGLGETVERTEXATTRIBDVARBPROC glad_glGetVertexAttribdvARB;
  2456. PFNGLGETVERTEXATTRIBFVARBPROC glad_glGetVertexAttribfvARB;
  2457. PFNGLGETVERTEXATTRIBIVARBPROC glad_glGetVertexAttribivARB;
  2458. PFNGLGETVERTEXATTRIBPOINTERVARBPROC glad_glGetVertexAttribPointervARB;
  2459. PFNGLBINDATTRIBLOCATIONARBPROC glad_glBindAttribLocationARB;
  2460. PFNGLGETACTIVEATTRIBARBPROC glad_glGetActiveAttribARB;
  2461. PFNGLGETATTRIBLOCATIONARBPROC glad_glGetAttribLocationARB;
  2462. PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv;
  2463. PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf;
  2464. PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv;
  2465. PFNGLSCISSORARRAYVPROC glad_glScissorArrayv;
  2466. PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed;
  2467. PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv;
  2468. PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv;
  2469. PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed;
  2470. PFNGLGETFLOATI_VPROC glad_glGetFloati_v;
  2471. PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v;
  2472. PFNGLWINDOWPOS2DARBPROC glad_glWindowPos2dARB;
  2473. PFNGLWINDOWPOS2DVARBPROC glad_glWindowPos2dvARB;
  2474. PFNGLWINDOWPOS2FARBPROC glad_glWindowPos2fARB;
  2475. PFNGLWINDOWPOS2FVARBPROC glad_glWindowPos2fvARB;
  2476. PFNGLWINDOWPOS2IARBPROC glad_glWindowPos2iARB;
  2477. PFNGLWINDOWPOS2IVARBPROC glad_glWindowPos2ivARB;
  2478. PFNGLWINDOWPOS2SARBPROC glad_glWindowPos2sARB;
  2479. PFNGLWINDOWPOS2SVARBPROC glad_glWindowPos2svARB;
  2480. PFNGLWINDOWPOS3DARBPROC glad_glWindowPos3dARB;
  2481. PFNGLWINDOWPOS3DVARBPROC glad_glWindowPos3dvARB;
  2482. PFNGLWINDOWPOS3FARBPROC glad_glWindowPos3fARB;
  2483. PFNGLWINDOWPOS3FVARBPROC glad_glWindowPos3fvARB;
  2484. PFNGLWINDOWPOS3IARBPROC glad_glWindowPos3iARB;
  2485. PFNGLWINDOWPOS3IVARBPROC glad_glWindowPos3ivARB;
  2486. PFNGLWINDOWPOS3SARBPROC glad_glWindowPos3sARB;
  2487. PFNGLWINDOWPOS3SVARBPROC glad_glWindowPos3svARB;
  2488. PFNGLDRAWBUFFERSATIPROC glad_glDrawBuffersATI;
  2489. PFNGLELEMENTPOINTERATIPROC glad_glElementPointerATI;
  2490. PFNGLDRAWELEMENTARRAYATIPROC glad_glDrawElementArrayATI;
  2491. PFNGLDRAWRANGEELEMENTARRAYATIPROC glad_glDrawRangeElementArrayATI;
  2492. PFNGLTEXBUMPPARAMETERIVATIPROC glad_glTexBumpParameterivATI;
  2493. PFNGLTEXBUMPPARAMETERFVATIPROC glad_glTexBumpParameterfvATI;
  2494. PFNGLGETTEXBUMPPARAMETERIVATIPROC glad_glGetTexBumpParameterivATI;
  2495. PFNGLGETTEXBUMPPARAMETERFVATIPROC glad_glGetTexBumpParameterfvATI;
  2496. PFNGLGENFRAGMENTSHADERSATIPROC glad_glGenFragmentShadersATI;
  2497. PFNGLBINDFRAGMENTSHADERATIPROC glad_glBindFragmentShaderATI;
  2498. PFNGLDELETEFRAGMENTSHADERATIPROC glad_glDeleteFragmentShaderATI;
  2499. PFNGLBEGINFRAGMENTSHADERATIPROC glad_glBeginFragmentShaderATI;
  2500. PFNGLENDFRAGMENTSHADERATIPROC glad_glEndFragmentShaderATI;
  2501. PFNGLPASSTEXCOORDATIPROC glad_glPassTexCoordATI;
  2502. PFNGLSAMPLEMAPATIPROC glad_glSampleMapATI;
  2503. PFNGLCOLORFRAGMENTOP1ATIPROC glad_glColorFragmentOp1ATI;
  2504. PFNGLCOLORFRAGMENTOP2ATIPROC glad_glColorFragmentOp2ATI;
  2505. PFNGLCOLORFRAGMENTOP3ATIPROC glad_glColorFragmentOp3ATI;
  2506. PFNGLALPHAFRAGMENTOP1ATIPROC glad_glAlphaFragmentOp1ATI;
  2507. PFNGLALPHAFRAGMENTOP2ATIPROC glad_glAlphaFragmentOp2ATI;
  2508. PFNGLALPHAFRAGMENTOP3ATIPROC glad_glAlphaFragmentOp3ATI;
  2509. PFNGLSETFRAGMENTSHADERCONSTANTATIPROC glad_glSetFragmentShaderConstantATI;
  2510. PFNGLMAPOBJECTBUFFERATIPROC glad_glMapObjectBufferATI;
  2511. PFNGLUNMAPOBJECTBUFFERATIPROC glad_glUnmapObjectBufferATI;
  2512. PFNGLPNTRIANGLESIATIPROC glad_glPNTrianglesiATI;
  2513. PFNGLPNTRIANGLESFATIPROC glad_glPNTrianglesfATI;
  2514. PFNGLSTENCILOPSEPARATEATIPROC glad_glStencilOpSeparateATI;
  2515. PFNGLSTENCILFUNCSEPARATEATIPROC glad_glStencilFuncSeparateATI;
  2516. PFNGLNEWOBJECTBUFFERATIPROC glad_glNewObjectBufferATI;
  2517. PFNGLISOBJECTBUFFERATIPROC glad_glIsObjectBufferATI;
  2518. PFNGLUPDATEOBJECTBUFFERATIPROC glad_glUpdateObjectBufferATI;
  2519. PFNGLGETOBJECTBUFFERFVATIPROC glad_glGetObjectBufferfvATI;
  2520. PFNGLGETOBJECTBUFFERIVATIPROC glad_glGetObjectBufferivATI;
  2521. PFNGLFREEOBJECTBUFFERATIPROC glad_glFreeObjectBufferATI;
  2522. PFNGLARRAYOBJECTATIPROC glad_glArrayObjectATI;
  2523. PFNGLGETARRAYOBJECTFVATIPROC glad_glGetArrayObjectfvATI;
  2524. PFNGLGETARRAYOBJECTIVATIPROC glad_glGetArrayObjectivATI;
  2525. PFNGLVARIANTARRAYOBJECTATIPROC glad_glVariantArrayObjectATI;
  2526. PFNGLGETVARIANTARRAYOBJECTFVATIPROC glad_glGetVariantArrayObjectfvATI;
  2527. PFNGLGETVARIANTARRAYOBJECTIVATIPROC glad_glGetVariantArrayObjectivATI;
  2528. PFNGLVERTEXATTRIBARRAYOBJECTATIPROC glad_glVertexAttribArrayObjectATI;
  2529. PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC glad_glGetVertexAttribArrayObjectfvATI;
  2530. PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC glad_glGetVertexAttribArrayObjectivATI;
  2531. PFNGLVERTEXSTREAM1SATIPROC glad_glVertexStream1sATI;
  2532. PFNGLVERTEXSTREAM1SVATIPROC glad_glVertexStream1svATI;
  2533. PFNGLVERTEXSTREAM1IATIPROC glad_glVertexStream1iATI;
  2534. PFNGLVERTEXSTREAM1IVATIPROC glad_glVertexStream1ivATI;
  2535. PFNGLVERTEXSTREAM1FATIPROC glad_glVertexStream1fATI;
  2536. PFNGLVERTEXSTREAM1FVATIPROC glad_glVertexStream1fvATI;
  2537. PFNGLVERTEXSTREAM1DATIPROC glad_glVertexStream1dATI;
  2538. PFNGLVERTEXSTREAM1DVATIPROC glad_glVertexStream1dvATI;
  2539. PFNGLVERTEXSTREAM2SATIPROC glad_glVertexStream2sATI;
  2540. PFNGLVERTEXSTREAM2SVATIPROC glad_glVertexStream2svATI;
  2541. PFNGLVERTEXSTREAM2IATIPROC glad_glVertexStream2iATI;
  2542. PFNGLVERTEXSTREAM2IVATIPROC glad_glVertexStream2ivATI;
  2543. PFNGLVERTEXSTREAM2FATIPROC glad_glVertexStream2fATI;
  2544. PFNGLVERTEXSTREAM2FVATIPROC glad_glVertexStream2fvATI;
  2545. PFNGLVERTEXSTREAM2DATIPROC glad_glVertexStream2dATI;
  2546. PFNGLVERTEXSTREAM2DVATIPROC glad_glVertexStream2dvATI;
  2547. PFNGLVERTEXSTREAM3SATIPROC glad_glVertexStream3sATI;
  2548. PFNGLVERTEXSTREAM3SVATIPROC glad_glVertexStream3svATI;
  2549. PFNGLVERTEXSTREAM3IATIPROC glad_glVertexStream3iATI;
  2550. PFNGLVERTEXSTREAM3IVATIPROC glad_glVertexStream3ivATI;
  2551. PFNGLVERTEXSTREAM3FATIPROC glad_glVertexStream3fATI;
  2552. PFNGLVERTEXSTREAM3FVATIPROC glad_glVertexStream3fvATI;
  2553. PFNGLVERTEXSTREAM3DATIPROC glad_glVertexStream3dATI;
  2554. PFNGLVERTEXSTREAM3DVATIPROC glad_glVertexStream3dvATI;
  2555. PFNGLVERTEXSTREAM4SATIPROC glad_glVertexStream4sATI;
  2556. PFNGLVERTEXSTREAM4SVATIPROC glad_glVertexStream4svATI;
  2557. PFNGLVERTEXSTREAM4IATIPROC glad_glVertexStream4iATI;
  2558. PFNGLVERTEXSTREAM4IVATIPROC glad_glVertexStream4ivATI;
  2559. PFNGLVERTEXSTREAM4FATIPROC glad_glVertexStream4fATI;
  2560. PFNGLVERTEXSTREAM4FVATIPROC glad_glVertexStream4fvATI;
  2561. PFNGLVERTEXSTREAM4DATIPROC glad_glVertexStream4dATI;
  2562. PFNGLVERTEXSTREAM4DVATIPROC glad_glVertexStream4dvATI;
  2563. PFNGLNORMALSTREAM3BATIPROC glad_glNormalStream3bATI;
  2564. PFNGLNORMALSTREAM3BVATIPROC glad_glNormalStream3bvATI;
  2565. PFNGLNORMALSTREAM3SATIPROC glad_glNormalStream3sATI;
  2566. PFNGLNORMALSTREAM3SVATIPROC glad_glNormalStream3svATI;
  2567. PFNGLNORMALSTREAM3IATIPROC glad_glNormalStream3iATI;
  2568. PFNGLNORMALSTREAM3IVATIPROC glad_glNormalStream3ivATI;
  2569. PFNGLNORMALSTREAM3FATIPROC glad_glNormalStream3fATI;
  2570. PFNGLNORMALSTREAM3FVATIPROC glad_glNormalStream3fvATI;
  2571. PFNGLNORMALSTREAM3DATIPROC glad_glNormalStream3dATI;
  2572. PFNGLNORMALSTREAM3DVATIPROC glad_glNormalStream3dvATI;
  2573. PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC glad_glClientActiveVertexStreamATI;
  2574. PFNGLVERTEXBLENDENVIATIPROC glad_glVertexBlendEnviATI;
  2575. PFNGLVERTEXBLENDENVFATIPROC glad_glVertexBlendEnvfATI;
  2576. PFNGLUNIFORMBUFFEREXTPROC glad_glUniformBufferEXT;
  2577. PFNGLGETUNIFORMBUFFERSIZEEXTPROC glad_glGetUniformBufferSizeEXT;
  2578. PFNGLGETUNIFORMOFFSETEXTPROC glad_glGetUniformOffsetEXT;
  2579. PFNGLBLENDCOLOREXTPROC glad_glBlendColorEXT;
  2580. PFNGLBLENDEQUATIONSEPARATEEXTPROC glad_glBlendEquationSeparateEXT;
  2581. PFNGLBLENDFUNCSEPARATEEXTPROC glad_glBlendFuncSeparateEXT;
  2582. PFNGLBLENDEQUATIONEXTPROC glad_glBlendEquationEXT;
  2583. PFNGLCOLORSUBTABLEEXTPROC glad_glColorSubTableEXT;
  2584. PFNGLCOPYCOLORSUBTABLEEXTPROC glad_glCopyColorSubTableEXT;
  2585. PFNGLLOCKARRAYSEXTPROC glad_glLockArraysEXT;
  2586. PFNGLUNLOCKARRAYSEXTPROC glad_glUnlockArraysEXT;
  2587. PFNGLCONVOLUTIONFILTER1DEXTPROC glad_glConvolutionFilter1DEXT;
  2588. PFNGLCONVOLUTIONFILTER2DEXTPROC glad_glConvolutionFilter2DEXT;
  2589. PFNGLCONVOLUTIONPARAMETERFEXTPROC glad_glConvolutionParameterfEXT;
  2590. PFNGLCONVOLUTIONPARAMETERFVEXTPROC glad_glConvolutionParameterfvEXT;
  2591. PFNGLCONVOLUTIONPARAMETERIEXTPROC glad_glConvolutionParameteriEXT;
  2592. PFNGLCONVOLUTIONPARAMETERIVEXTPROC glad_glConvolutionParameterivEXT;
  2593. PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC glad_glCopyConvolutionFilter1DEXT;
  2594. PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC glad_glCopyConvolutionFilter2DEXT;
  2595. PFNGLGETCONVOLUTIONFILTEREXTPROC glad_glGetConvolutionFilterEXT;
  2596. PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC glad_glGetConvolutionParameterfvEXT;
  2597. PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC glad_glGetConvolutionParameterivEXT;
  2598. PFNGLGETSEPARABLEFILTEREXTPROC glad_glGetSeparableFilterEXT;
  2599. PFNGLSEPARABLEFILTER2DEXTPROC glad_glSeparableFilter2DEXT;
  2600. PFNGLTANGENT3BEXTPROC glad_glTangent3bEXT;
  2601. PFNGLTANGENT3BVEXTPROC glad_glTangent3bvEXT;
  2602. PFNGLTANGENT3DEXTPROC glad_glTangent3dEXT;
  2603. PFNGLTANGENT3DVEXTPROC glad_glTangent3dvEXT;
  2604. PFNGLTANGENT3FEXTPROC glad_glTangent3fEXT;
  2605. PFNGLTANGENT3FVEXTPROC glad_glTangent3fvEXT;
  2606. PFNGLTANGENT3IEXTPROC glad_glTangent3iEXT;
  2607. PFNGLTANGENT3IVEXTPROC glad_glTangent3ivEXT;
  2608. PFNGLTANGENT3SEXTPROC glad_glTangent3sEXT;
  2609. PFNGLTANGENT3SVEXTPROC glad_glTangent3svEXT;
  2610. PFNGLBINORMAL3BEXTPROC glad_glBinormal3bEXT;
  2611. PFNGLBINORMAL3BVEXTPROC glad_glBinormal3bvEXT;
  2612. PFNGLBINORMAL3DEXTPROC glad_glBinormal3dEXT;
  2613. PFNGLBINORMAL3DVEXTPROC glad_glBinormal3dvEXT;
  2614. PFNGLBINORMAL3FEXTPROC glad_glBinormal3fEXT;
  2615. PFNGLBINORMAL3FVEXTPROC glad_glBinormal3fvEXT;
  2616. PFNGLBINORMAL3IEXTPROC glad_glBinormal3iEXT;
  2617. PFNGLBINORMAL3IVEXTPROC glad_glBinormal3ivEXT;
  2618. PFNGLBINORMAL3SEXTPROC glad_glBinormal3sEXT;
  2619. PFNGLBINORMAL3SVEXTPROC glad_glBinormal3svEXT;
  2620. PFNGLTANGENTPOINTEREXTPROC glad_glTangentPointerEXT;
  2621. PFNGLBINORMALPOINTEREXTPROC glad_glBinormalPointerEXT;
  2622. PFNGLCOPYTEXIMAGE1DEXTPROC glad_glCopyTexImage1DEXT;
  2623. PFNGLCOPYTEXIMAGE2DEXTPROC glad_glCopyTexImage2DEXT;
  2624. PFNGLCOPYTEXSUBIMAGE1DEXTPROC glad_glCopyTexSubImage1DEXT;
  2625. PFNGLCOPYTEXSUBIMAGE2DEXTPROC glad_glCopyTexSubImage2DEXT;
  2626. PFNGLCOPYTEXSUBIMAGE3DEXTPROC glad_glCopyTexSubImage3DEXT;
  2627. PFNGLCULLPARAMETERDVEXTPROC glad_glCullParameterdvEXT;
  2628. PFNGLCULLPARAMETERFVEXTPROC glad_glCullParameterfvEXT;
  2629. PFNGLLABELOBJECTEXTPROC glad_glLabelObjectEXT;
  2630. PFNGLGETOBJECTLABELEXTPROC glad_glGetObjectLabelEXT;
  2631. PFNGLINSERTEVENTMARKEREXTPROC glad_glInsertEventMarkerEXT;
  2632. PFNGLPUSHGROUPMARKEREXTPROC glad_glPushGroupMarkerEXT;
  2633. PFNGLPOPGROUPMARKEREXTPROC glad_glPopGroupMarkerEXT;
  2634. PFNGLDEPTHBOUNDSEXTPROC glad_glDepthBoundsEXT;
  2635. PFNGLMATRIXLOADFEXTPROC glad_glMatrixLoadfEXT;
  2636. PFNGLMATRIXLOADDEXTPROC glad_glMatrixLoaddEXT;
  2637. PFNGLMATRIXMULTFEXTPROC glad_glMatrixMultfEXT;
  2638. PFNGLMATRIXMULTDEXTPROC glad_glMatrixMultdEXT;
  2639. PFNGLMATRIXLOADIDENTITYEXTPROC glad_glMatrixLoadIdentityEXT;
  2640. PFNGLMATRIXROTATEFEXTPROC glad_glMatrixRotatefEXT;
  2641. PFNGLMATRIXROTATEDEXTPROC glad_glMatrixRotatedEXT;
  2642. PFNGLMATRIXSCALEFEXTPROC glad_glMatrixScalefEXT;
  2643. PFNGLMATRIXSCALEDEXTPROC glad_glMatrixScaledEXT;
  2644. PFNGLMATRIXTRANSLATEFEXTPROC glad_glMatrixTranslatefEXT;
  2645. PFNGLMATRIXTRANSLATEDEXTPROC glad_glMatrixTranslatedEXT;
  2646. PFNGLMATRIXFRUSTUMEXTPROC glad_glMatrixFrustumEXT;
  2647. PFNGLMATRIXORTHOEXTPROC glad_glMatrixOrthoEXT;
  2648. PFNGLMATRIXPOPEXTPROC glad_glMatrixPopEXT;
  2649. PFNGLMATRIXPUSHEXTPROC glad_glMatrixPushEXT;
  2650. PFNGLCLIENTATTRIBDEFAULTEXTPROC glad_glClientAttribDefaultEXT;
  2651. PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC glad_glPushClientAttribDefaultEXT;
  2652. PFNGLTEXTUREPARAMETERFEXTPROC glad_glTextureParameterfEXT;
  2653. PFNGLTEXTUREPARAMETERFVEXTPROC glad_glTextureParameterfvEXT;
  2654. PFNGLTEXTUREPARAMETERIEXTPROC glad_glTextureParameteriEXT;
  2655. PFNGLTEXTUREPARAMETERIVEXTPROC glad_glTextureParameterivEXT;
  2656. PFNGLTEXTUREIMAGE1DEXTPROC glad_glTextureImage1DEXT;
  2657. PFNGLTEXTUREIMAGE2DEXTPROC glad_glTextureImage2DEXT;
  2658. PFNGLTEXTURESUBIMAGE1DEXTPROC glad_glTextureSubImage1DEXT;
  2659. PFNGLTEXTURESUBIMAGE2DEXTPROC glad_glTextureSubImage2DEXT;
  2660. PFNGLCOPYTEXTUREIMAGE1DEXTPROC glad_glCopyTextureImage1DEXT;
  2661. PFNGLCOPYTEXTUREIMAGE2DEXTPROC glad_glCopyTextureImage2DEXT;
  2662. PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC glad_glCopyTextureSubImage1DEXT;
  2663. PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC glad_glCopyTextureSubImage2DEXT;
  2664. PFNGLGETTEXTUREIMAGEEXTPROC glad_glGetTextureImageEXT;
  2665. PFNGLGETTEXTUREPARAMETERFVEXTPROC glad_glGetTextureParameterfvEXT;
  2666. PFNGLGETTEXTUREPARAMETERIVEXTPROC glad_glGetTextureParameterivEXT;
  2667. PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC glad_glGetTextureLevelParameterfvEXT;
  2668. PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC glad_glGetTextureLevelParameterivEXT;
  2669. PFNGLTEXTUREIMAGE3DEXTPROC glad_glTextureImage3DEXT;
  2670. PFNGLTEXTURESUBIMAGE3DEXTPROC glad_glTextureSubImage3DEXT;
  2671. PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC glad_glCopyTextureSubImage3DEXT;
  2672. PFNGLBINDMULTITEXTUREEXTPROC glad_glBindMultiTextureEXT;
  2673. PFNGLMULTITEXCOORDPOINTEREXTPROC glad_glMultiTexCoordPointerEXT;
  2674. PFNGLMULTITEXENVFEXTPROC glad_glMultiTexEnvfEXT;
  2675. PFNGLMULTITEXENVFVEXTPROC glad_glMultiTexEnvfvEXT;
  2676. PFNGLMULTITEXENVIEXTPROC glad_glMultiTexEnviEXT;
  2677. PFNGLMULTITEXENVIVEXTPROC glad_glMultiTexEnvivEXT;
  2678. PFNGLMULTITEXGENDEXTPROC glad_glMultiTexGendEXT;
  2679. PFNGLMULTITEXGENDVEXTPROC glad_glMultiTexGendvEXT;
  2680. PFNGLMULTITEXGENFEXTPROC glad_glMultiTexGenfEXT;
  2681. PFNGLMULTITEXGENFVEXTPROC glad_glMultiTexGenfvEXT;
  2682. PFNGLMULTITEXGENIEXTPROC glad_glMultiTexGeniEXT;
  2683. PFNGLMULTITEXGENIVEXTPROC glad_glMultiTexGenivEXT;
  2684. PFNGLGETMULTITEXENVFVEXTPROC glad_glGetMultiTexEnvfvEXT;
  2685. PFNGLGETMULTITEXENVIVEXTPROC glad_glGetMultiTexEnvivEXT;
  2686. PFNGLGETMULTITEXGENDVEXTPROC glad_glGetMultiTexGendvEXT;
  2687. PFNGLGETMULTITEXGENFVEXTPROC glad_glGetMultiTexGenfvEXT;
  2688. PFNGLGETMULTITEXGENIVEXTPROC glad_glGetMultiTexGenivEXT;
  2689. PFNGLMULTITEXPARAMETERIEXTPROC glad_glMultiTexParameteriEXT;
  2690. PFNGLMULTITEXPARAMETERIVEXTPROC glad_glMultiTexParameterivEXT;
  2691. PFNGLMULTITEXPARAMETERFEXTPROC glad_glMultiTexParameterfEXT;
  2692. PFNGLMULTITEXPARAMETERFVEXTPROC glad_glMultiTexParameterfvEXT;
  2693. PFNGLMULTITEXIMAGE1DEXTPROC glad_glMultiTexImage1DEXT;
  2694. PFNGLMULTITEXIMAGE2DEXTPROC glad_glMultiTexImage2DEXT;
  2695. PFNGLMULTITEXSUBIMAGE1DEXTPROC glad_glMultiTexSubImage1DEXT;
  2696. PFNGLMULTITEXSUBIMAGE2DEXTPROC glad_glMultiTexSubImage2DEXT;
  2697. PFNGLCOPYMULTITEXIMAGE1DEXTPROC glad_glCopyMultiTexImage1DEXT;
  2698. PFNGLCOPYMULTITEXIMAGE2DEXTPROC glad_glCopyMultiTexImage2DEXT;
  2699. PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC glad_glCopyMultiTexSubImage1DEXT;
  2700. PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC glad_glCopyMultiTexSubImage2DEXT;
  2701. PFNGLGETMULTITEXIMAGEEXTPROC glad_glGetMultiTexImageEXT;
  2702. PFNGLGETMULTITEXPARAMETERFVEXTPROC glad_glGetMultiTexParameterfvEXT;
  2703. PFNGLGETMULTITEXPARAMETERIVEXTPROC glad_glGetMultiTexParameterivEXT;
  2704. PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC glad_glGetMultiTexLevelParameterfvEXT;
  2705. PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC glad_glGetMultiTexLevelParameterivEXT;
  2706. PFNGLMULTITEXIMAGE3DEXTPROC glad_glMultiTexImage3DEXT;
  2707. PFNGLMULTITEXSUBIMAGE3DEXTPROC glad_glMultiTexSubImage3DEXT;
  2708. PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC glad_glCopyMultiTexSubImage3DEXT;
  2709. PFNGLENABLECLIENTSTATEINDEXEDEXTPROC glad_glEnableClientStateIndexedEXT;
  2710. PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC glad_glDisableClientStateIndexedEXT;
  2711. PFNGLGETFLOATINDEXEDVEXTPROC glad_glGetFloatIndexedvEXT;
  2712. PFNGLGETDOUBLEINDEXEDVEXTPROC glad_glGetDoubleIndexedvEXT;
  2713. PFNGLGETPOINTERINDEXEDVEXTPROC glad_glGetPointerIndexedvEXT;
  2714. PFNGLENABLEINDEXEDEXTPROC glad_glEnableIndexedEXT;
  2715. PFNGLDISABLEINDEXEDEXTPROC glad_glDisableIndexedEXT;
  2716. PFNGLISENABLEDINDEXEDEXTPROC glad_glIsEnabledIndexedEXT;
  2717. PFNGLGETINTEGERINDEXEDVEXTPROC glad_glGetIntegerIndexedvEXT;
  2718. PFNGLGETBOOLEANINDEXEDVEXTPROC glad_glGetBooleanIndexedvEXT;
  2719. PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC glad_glCompressedTextureImage3DEXT;
  2720. PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC glad_glCompressedTextureImage2DEXT;
  2721. PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC glad_glCompressedTextureImage1DEXT;
  2722. PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC glad_glCompressedTextureSubImage3DEXT;
  2723. PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC glad_glCompressedTextureSubImage2DEXT;
  2724. PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC glad_glCompressedTextureSubImage1DEXT;
  2725. PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC glad_glGetCompressedTextureImageEXT;
  2726. PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC glad_glCompressedMultiTexImage3DEXT;
  2727. PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC glad_glCompressedMultiTexImage2DEXT;
  2728. PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC glad_glCompressedMultiTexImage1DEXT;
  2729. PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC glad_glCompressedMultiTexSubImage3DEXT;
  2730. PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC glad_glCompressedMultiTexSubImage2DEXT;
  2731. PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC glad_glCompressedMultiTexSubImage1DEXT;
  2732. PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC glad_glGetCompressedMultiTexImageEXT;
  2733. PFNGLMATRIXLOADTRANSPOSEFEXTPROC glad_glMatrixLoadTransposefEXT;
  2734. PFNGLMATRIXLOADTRANSPOSEDEXTPROC glad_glMatrixLoadTransposedEXT;
  2735. PFNGLMATRIXMULTTRANSPOSEFEXTPROC glad_glMatrixMultTransposefEXT;
  2736. PFNGLMATRIXMULTTRANSPOSEDEXTPROC glad_glMatrixMultTransposedEXT;
  2737. PFNGLNAMEDBUFFERDATAEXTPROC glad_glNamedBufferDataEXT;
  2738. PFNGLNAMEDBUFFERSUBDATAEXTPROC glad_glNamedBufferSubDataEXT;
  2739. PFNGLMAPNAMEDBUFFEREXTPROC glad_glMapNamedBufferEXT;
  2740. PFNGLUNMAPNAMEDBUFFEREXTPROC glad_glUnmapNamedBufferEXT;
  2741. PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC glad_glGetNamedBufferParameterivEXT;
  2742. PFNGLGETNAMEDBUFFERPOINTERVEXTPROC glad_glGetNamedBufferPointervEXT;
  2743. PFNGLGETNAMEDBUFFERSUBDATAEXTPROC glad_glGetNamedBufferSubDataEXT;
  2744. PFNGLPROGRAMUNIFORM1FEXTPROC glad_glProgramUniform1fEXT;
  2745. PFNGLPROGRAMUNIFORM2FEXTPROC glad_glProgramUniform2fEXT;
  2746. PFNGLPROGRAMUNIFORM3FEXTPROC glad_glProgramUniform3fEXT;
  2747. PFNGLPROGRAMUNIFORM4FEXTPROC glad_glProgramUniform4fEXT;
  2748. PFNGLPROGRAMUNIFORM1IEXTPROC glad_glProgramUniform1iEXT;
  2749. PFNGLPROGRAMUNIFORM2IEXTPROC glad_glProgramUniform2iEXT;
  2750. PFNGLPROGRAMUNIFORM3IEXTPROC glad_glProgramUniform3iEXT;
  2751. PFNGLPROGRAMUNIFORM4IEXTPROC glad_glProgramUniform4iEXT;
  2752. PFNGLPROGRAMUNIFORM1FVEXTPROC glad_glProgramUniform1fvEXT;
  2753. PFNGLPROGRAMUNIFORM2FVEXTPROC glad_glProgramUniform2fvEXT;
  2754. PFNGLPROGRAMUNIFORM3FVEXTPROC glad_glProgramUniform3fvEXT;
  2755. PFNGLPROGRAMUNIFORM4FVEXTPROC glad_glProgramUniform4fvEXT;
  2756. PFNGLPROGRAMUNIFORM1IVEXTPROC glad_glProgramUniform1ivEXT;
  2757. PFNGLPROGRAMUNIFORM2IVEXTPROC glad_glProgramUniform2ivEXT;
  2758. PFNGLPROGRAMUNIFORM3IVEXTPROC glad_glProgramUniform3ivEXT;
  2759. PFNGLPROGRAMUNIFORM4IVEXTPROC glad_glProgramUniform4ivEXT;
  2760. PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC glad_glProgramUniformMatrix2fvEXT;
  2761. PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC glad_glProgramUniformMatrix3fvEXT;
  2762. PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC glad_glProgramUniformMatrix4fvEXT;
  2763. PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC glad_glProgramUniformMatrix2x3fvEXT;
  2764. PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC glad_glProgramUniformMatrix3x2fvEXT;
  2765. PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC glad_glProgramUniformMatrix2x4fvEXT;
  2766. PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC glad_glProgramUniformMatrix4x2fvEXT;
  2767. PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC glad_glProgramUniformMatrix3x4fvEXT;
  2768. PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC glad_glProgramUniformMatrix4x3fvEXT;
  2769. PFNGLTEXTUREBUFFEREXTPROC glad_glTextureBufferEXT;
  2770. PFNGLMULTITEXBUFFEREXTPROC glad_glMultiTexBufferEXT;
  2771. PFNGLTEXTUREPARAMETERIIVEXTPROC glad_glTextureParameterIivEXT;
  2772. PFNGLTEXTUREPARAMETERIUIVEXTPROC glad_glTextureParameterIuivEXT;
  2773. PFNGLGETTEXTUREPARAMETERIIVEXTPROC glad_glGetTextureParameterIivEXT;
  2774. PFNGLGETTEXTUREPARAMETERIUIVEXTPROC glad_glGetTextureParameterIuivEXT;
  2775. PFNGLMULTITEXPARAMETERIIVEXTPROC glad_glMultiTexParameterIivEXT;
  2776. PFNGLMULTITEXPARAMETERIUIVEXTPROC glad_glMultiTexParameterIuivEXT;
  2777. PFNGLGETMULTITEXPARAMETERIIVEXTPROC glad_glGetMultiTexParameterIivEXT;
  2778. PFNGLGETMULTITEXPARAMETERIUIVEXTPROC glad_glGetMultiTexParameterIuivEXT;
  2779. PFNGLPROGRAMUNIFORM1UIEXTPROC glad_glProgramUniform1uiEXT;
  2780. PFNGLPROGRAMUNIFORM2UIEXTPROC glad_glProgramUniform2uiEXT;
  2781. PFNGLPROGRAMUNIFORM3UIEXTPROC glad_glProgramUniform3uiEXT;
  2782. PFNGLPROGRAMUNIFORM4UIEXTPROC glad_glProgramUniform4uiEXT;
  2783. PFNGLPROGRAMUNIFORM1UIVEXTPROC glad_glProgramUniform1uivEXT;
  2784. PFNGLPROGRAMUNIFORM2UIVEXTPROC glad_glProgramUniform2uivEXT;
  2785. PFNGLPROGRAMUNIFORM3UIVEXTPROC glad_glProgramUniform3uivEXT;
  2786. PFNGLPROGRAMUNIFORM4UIVEXTPROC glad_glProgramUniform4uivEXT;
  2787. PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glNamedProgramLocalParameters4fvEXT;
  2788. PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC glad_glNamedProgramLocalParameterI4iEXT;
  2789. PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC glad_glNamedProgramLocalParameterI4ivEXT;
  2790. PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC glad_glNamedProgramLocalParametersI4ivEXT;
  2791. PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC glad_glNamedProgramLocalParameterI4uiEXT;
  2792. PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC glad_glNamedProgramLocalParameterI4uivEXT;
  2793. PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC glad_glNamedProgramLocalParametersI4uivEXT;
  2794. PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC glad_glGetNamedProgramLocalParameterIivEXT;
  2795. PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC glad_glGetNamedProgramLocalParameterIuivEXT;
  2796. PFNGLENABLECLIENTSTATEIEXTPROC glad_glEnableClientStateiEXT;
  2797. PFNGLDISABLECLIENTSTATEIEXTPROC glad_glDisableClientStateiEXT;
  2798. PFNGLGETFLOATI_VEXTPROC glad_glGetFloati_vEXT;
  2799. PFNGLGETDOUBLEI_VEXTPROC glad_glGetDoublei_vEXT;
  2800. PFNGLGETPOINTERI_VEXTPROC glad_glGetPointeri_vEXT;
  2801. PFNGLNAMEDPROGRAMSTRINGEXTPROC glad_glNamedProgramStringEXT;
  2802. PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC glad_glNamedProgramLocalParameter4dEXT;
  2803. PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC glad_glNamedProgramLocalParameter4dvEXT;
  2804. PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC glad_glNamedProgramLocalParameter4fEXT;
  2805. PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC glad_glNamedProgramLocalParameter4fvEXT;
  2806. PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC glad_glGetNamedProgramLocalParameterdvEXT;
  2807. PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC glad_glGetNamedProgramLocalParameterfvEXT;
  2808. PFNGLGETNAMEDPROGRAMIVEXTPROC glad_glGetNamedProgramivEXT;
  2809. PFNGLGETNAMEDPROGRAMSTRINGEXTPROC glad_glGetNamedProgramStringEXT;
  2810. PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC glad_glNamedRenderbufferStorageEXT;
  2811. PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC glad_glGetNamedRenderbufferParameterivEXT;
  2812. PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glNamedRenderbufferStorageMultisampleEXT;
  2813. PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC glad_glNamedRenderbufferStorageMultisampleCoverageEXT;
  2814. PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC glad_glCheckNamedFramebufferStatusEXT;
  2815. PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC glad_glNamedFramebufferTexture1DEXT;
  2816. PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC glad_glNamedFramebufferTexture2DEXT;
  2817. PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC glad_glNamedFramebufferTexture3DEXT;
  2818. PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC glad_glNamedFramebufferRenderbufferEXT;
  2819. PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetNamedFramebufferAttachmentParameterivEXT;
  2820. PFNGLGENERATETEXTUREMIPMAPEXTPROC glad_glGenerateTextureMipmapEXT;
  2821. PFNGLGENERATEMULTITEXMIPMAPEXTPROC glad_glGenerateMultiTexMipmapEXT;
  2822. PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC glad_glFramebufferDrawBufferEXT;
  2823. PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC glad_glFramebufferDrawBuffersEXT;
  2824. PFNGLFRAMEBUFFERREADBUFFEREXTPROC glad_glFramebufferReadBufferEXT;
  2825. PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetFramebufferParameterivEXT;
  2826. PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC glad_glNamedCopyBufferSubDataEXT;
  2827. PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC glad_glNamedFramebufferTextureEXT;
  2828. PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC glad_glNamedFramebufferTextureLayerEXT;
  2829. PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC glad_glNamedFramebufferTextureFaceEXT;
  2830. PFNGLTEXTURERENDERBUFFEREXTPROC glad_glTextureRenderbufferEXT;
  2831. PFNGLMULTITEXRENDERBUFFEREXTPROC glad_glMultiTexRenderbufferEXT;
  2832. PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC glad_glVertexArrayVertexOffsetEXT;
  2833. PFNGLVERTEXARRAYCOLOROFFSETEXTPROC glad_glVertexArrayColorOffsetEXT;
  2834. PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC glad_glVertexArrayEdgeFlagOffsetEXT;
  2835. PFNGLVERTEXARRAYINDEXOFFSETEXTPROC glad_glVertexArrayIndexOffsetEXT;
  2836. PFNGLVERTEXARRAYNORMALOFFSETEXTPROC glad_glVertexArrayNormalOffsetEXT;
  2837. PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC glad_glVertexArrayTexCoordOffsetEXT;
  2838. PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC glad_glVertexArrayMultiTexCoordOffsetEXT;
  2839. PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC glad_glVertexArrayFogCoordOffsetEXT;
  2840. PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC glad_glVertexArraySecondaryColorOffsetEXT;
  2841. PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC glad_glVertexArrayVertexAttribOffsetEXT;
  2842. PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC glad_glVertexArrayVertexAttribIOffsetEXT;
  2843. PFNGLENABLEVERTEXARRAYEXTPROC glad_glEnableVertexArrayEXT;
  2844. PFNGLDISABLEVERTEXARRAYEXTPROC glad_glDisableVertexArrayEXT;
  2845. PFNGLENABLEVERTEXARRAYATTRIBEXTPROC glad_glEnableVertexArrayAttribEXT;
  2846. PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC glad_glDisableVertexArrayAttribEXT;
  2847. PFNGLGETVERTEXARRAYINTEGERVEXTPROC glad_glGetVertexArrayIntegervEXT;
  2848. PFNGLGETVERTEXARRAYPOINTERVEXTPROC glad_glGetVertexArrayPointervEXT;
  2849. PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC glad_glGetVertexArrayIntegeri_vEXT;
  2850. PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC glad_glGetVertexArrayPointeri_vEXT;
  2851. PFNGLMAPNAMEDBUFFERRANGEEXTPROC glad_glMapNamedBufferRangeEXT;
  2852. PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC glad_glFlushMappedNamedBufferRangeEXT;
  2853. PFNGLNAMEDBUFFERSTORAGEEXTPROC glad_glNamedBufferStorageEXT;
  2854. PFNGLCLEARNAMEDBUFFERDATAEXTPROC glad_glClearNamedBufferDataEXT;
  2855. PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC glad_glClearNamedBufferSubDataEXT;
  2856. PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC glad_glNamedFramebufferParameteriEXT;
  2857. PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetNamedFramebufferParameterivEXT;
  2858. PFNGLPROGRAMUNIFORM1DEXTPROC glad_glProgramUniform1dEXT;
  2859. PFNGLPROGRAMUNIFORM2DEXTPROC glad_glProgramUniform2dEXT;
  2860. PFNGLPROGRAMUNIFORM3DEXTPROC glad_glProgramUniform3dEXT;
  2861. PFNGLPROGRAMUNIFORM4DEXTPROC glad_glProgramUniform4dEXT;
  2862. PFNGLPROGRAMUNIFORM1DVEXTPROC glad_glProgramUniform1dvEXT;
  2863. PFNGLPROGRAMUNIFORM2DVEXTPROC glad_glProgramUniform2dvEXT;
  2864. PFNGLPROGRAMUNIFORM3DVEXTPROC glad_glProgramUniform3dvEXT;
  2865. PFNGLPROGRAMUNIFORM4DVEXTPROC glad_glProgramUniform4dvEXT;
  2866. PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC glad_glProgramUniformMatrix2dvEXT;
  2867. PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC glad_glProgramUniformMatrix3dvEXT;
  2868. PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC glad_glProgramUniformMatrix4dvEXT;
  2869. PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC glad_glProgramUniformMatrix2x3dvEXT;
  2870. PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC glad_glProgramUniformMatrix2x4dvEXT;
  2871. PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC glad_glProgramUniformMatrix3x2dvEXT;
  2872. PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC glad_glProgramUniformMatrix3x4dvEXT;
  2873. PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC glad_glProgramUniformMatrix4x2dvEXT;
  2874. PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC glad_glProgramUniformMatrix4x3dvEXT;
  2875. PFNGLTEXTUREBUFFERRANGEEXTPROC glad_glTextureBufferRangeEXT;
  2876. PFNGLTEXTURESTORAGE1DEXTPROC glad_glTextureStorage1DEXT;
  2877. PFNGLTEXTURESTORAGE2DEXTPROC glad_glTextureStorage2DEXT;
  2878. PFNGLTEXTURESTORAGE3DEXTPROC glad_glTextureStorage3DEXT;
  2879. PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC glad_glTextureStorage2DMultisampleEXT;
  2880. PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC glad_glTextureStorage3DMultisampleEXT;
  2881. PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC glad_glVertexArrayBindVertexBufferEXT;
  2882. PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC glad_glVertexArrayVertexAttribFormatEXT;
  2883. PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC glad_glVertexArrayVertexAttribIFormatEXT;
  2884. PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC glad_glVertexArrayVertexAttribLFormatEXT;
  2885. PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC glad_glVertexArrayVertexAttribBindingEXT;
  2886. PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC glad_glVertexArrayVertexBindingDivisorEXT;
  2887. PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC glad_glVertexArrayVertexAttribLOffsetEXT;
  2888. PFNGLTEXTUREPAGECOMMITMENTEXTPROC glad_glTexturePageCommitmentEXT;
  2889. PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC glad_glVertexArrayVertexAttribDivisorEXT;
  2890. PFNGLCOLORMASKINDEXEDEXTPROC glad_glColorMaskIndexedEXT;
  2891. PFNGLDRAWARRAYSINSTANCEDEXTPROC glad_glDrawArraysInstancedEXT;
  2892. PFNGLDRAWELEMENTSINSTANCEDEXTPROC glad_glDrawElementsInstancedEXT;
  2893. PFNGLDRAWRANGEELEMENTSEXTPROC glad_glDrawRangeElementsEXT;
  2894. PFNGLBUFFERSTORAGEEXTERNALEXTPROC glad_glBufferStorageExternalEXT;
  2895. PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC glad_glNamedBufferStorageExternalEXT;
  2896. PFNGLFOGCOORDFEXTPROC glad_glFogCoordfEXT;
  2897. PFNGLFOGCOORDFVEXTPROC glad_glFogCoordfvEXT;
  2898. PFNGLFOGCOORDDEXTPROC glad_glFogCoorddEXT;
  2899. PFNGLFOGCOORDDVEXTPROC glad_glFogCoorddvEXT;
  2900. PFNGLFOGCOORDPOINTEREXTPROC glad_glFogCoordPointerEXT;
  2901. PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT;
  2902. PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT;
  2903. PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT;
  2904. PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT;
  2905. PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT;
  2906. PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT;
  2907. PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT;
  2908. PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT;
  2909. PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT;
  2910. PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT;
  2911. PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT;
  2912. PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT;
  2913. PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT;
  2914. PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT;
  2915. PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT;
  2916. PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT;
  2917. PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT;
  2918. PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT;
  2919. PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT;
  2920. PFNGLPROGRAMPARAMETERIEXTPROC glad_glProgramParameteriEXT;
  2921. PFNGLPROGRAMENVPARAMETERS4FVEXTPROC glad_glProgramEnvParameters4fvEXT;
  2922. PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glProgramLocalParameters4fvEXT;
  2923. PFNGLGETUNIFORMUIVEXTPROC glad_glGetUniformuivEXT;
  2924. PFNGLBINDFRAGDATALOCATIONEXTPROC glad_glBindFragDataLocationEXT;
  2925. PFNGLGETFRAGDATALOCATIONEXTPROC glad_glGetFragDataLocationEXT;
  2926. PFNGLUNIFORM1UIEXTPROC glad_glUniform1uiEXT;
  2927. PFNGLUNIFORM2UIEXTPROC glad_glUniform2uiEXT;
  2928. PFNGLUNIFORM3UIEXTPROC glad_glUniform3uiEXT;
  2929. PFNGLUNIFORM4UIEXTPROC glad_glUniform4uiEXT;
  2930. PFNGLUNIFORM1UIVEXTPROC glad_glUniform1uivEXT;
  2931. PFNGLUNIFORM2UIVEXTPROC glad_glUniform2uivEXT;
  2932. PFNGLUNIFORM3UIVEXTPROC glad_glUniform3uivEXT;
  2933. PFNGLUNIFORM4UIVEXTPROC glad_glUniform4uivEXT;
  2934. PFNGLGETHISTOGRAMEXTPROC glad_glGetHistogramEXT;
  2935. PFNGLGETHISTOGRAMPARAMETERFVEXTPROC glad_glGetHistogramParameterfvEXT;
  2936. PFNGLGETHISTOGRAMPARAMETERIVEXTPROC glad_glGetHistogramParameterivEXT;
  2937. PFNGLGETMINMAXEXTPROC glad_glGetMinmaxEXT;
  2938. PFNGLGETMINMAXPARAMETERFVEXTPROC glad_glGetMinmaxParameterfvEXT;
  2939. PFNGLGETMINMAXPARAMETERIVEXTPROC glad_glGetMinmaxParameterivEXT;
  2940. PFNGLHISTOGRAMEXTPROC glad_glHistogramEXT;
  2941. PFNGLMINMAXEXTPROC glad_glMinmaxEXT;
  2942. PFNGLRESETHISTOGRAMEXTPROC glad_glResetHistogramEXT;
  2943. PFNGLRESETMINMAXEXTPROC glad_glResetMinmaxEXT;
  2944. PFNGLINDEXFUNCEXTPROC glad_glIndexFuncEXT;
  2945. PFNGLINDEXMATERIALEXTPROC glad_glIndexMaterialEXT;
  2946. PFNGLAPPLYTEXTUREEXTPROC glad_glApplyTextureEXT;
  2947. PFNGLTEXTURELIGHTEXTPROC glad_glTextureLightEXT;
  2948. PFNGLTEXTUREMATERIALEXTPROC glad_glTextureMaterialEXT;
  2949. PFNGLGETUNSIGNEDBYTEVEXTPROC glad_glGetUnsignedBytevEXT;
  2950. PFNGLGETUNSIGNEDBYTEI_VEXTPROC glad_glGetUnsignedBytei_vEXT;
  2951. PFNGLDELETEMEMORYOBJECTSEXTPROC glad_glDeleteMemoryObjectsEXT;
  2952. PFNGLISMEMORYOBJECTEXTPROC glad_glIsMemoryObjectEXT;
  2953. PFNGLCREATEMEMORYOBJECTSEXTPROC glad_glCreateMemoryObjectsEXT;
  2954. PFNGLMEMORYOBJECTPARAMETERIVEXTPROC glad_glMemoryObjectParameterivEXT;
  2955. PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC glad_glGetMemoryObjectParameterivEXT;
  2956. PFNGLTEXSTORAGEMEM2DEXTPROC glad_glTexStorageMem2DEXT;
  2957. PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC glad_glTexStorageMem2DMultisampleEXT;
  2958. PFNGLTEXSTORAGEMEM3DEXTPROC glad_glTexStorageMem3DEXT;
  2959. PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC glad_glTexStorageMem3DMultisampleEXT;
  2960. PFNGLBUFFERSTORAGEMEMEXTPROC glad_glBufferStorageMemEXT;
  2961. PFNGLTEXTURESTORAGEMEM2DEXTPROC glad_glTextureStorageMem2DEXT;
  2962. PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC glad_glTextureStorageMem2DMultisampleEXT;
  2963. PFNGLTEXTURESTORAGEMEM3DEXTPROC glad_glTextureStorageMem3DEXT;
  2964. PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC glad_glTextureStorageMem3DMultisampleEXT;
  2965. PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC glad_glNamedBufferStorageMemEXT;
  2966. PFNGLTEXSTORAGEMEM1DEXTPROC glad_glTexStorageMem1DEXT;
  2967. PFNGLTEXTURESTORAGEMEM1DEXTPROC glad_glTextureStorageMem1DEXT;
  2968. PFNGLIMPORTMEMORYFDEXTPROC glad_glImportMemoryFdEXT;
  2969. PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC glad_glImportMemoryWin32HandleEXT;
  2970. PFNGLIMPORTMEMORYWIN32NAMEEXTPROC glad_glImportMemoryWin32NameEXT;
  2971. PFNGLMULTIDRAWARRAYSEXTPROC glad_glMultiDrawArraysEXT;
  2972. PFNGLMULTIDRAWELEMENTSEXTPROC glad_glMultiDrawElementsEXT;
  2973. PFNGLSAMPLEMASKEXTPROC glad_glSampleMaskEXT;
  2974. PFNGLSAMPLEPATTERNEXTPROC glad_glSamplePatternEXT;
  2975. PFNGLCOLORTABLEEXTPROC glad_glColorTableEXT;
  2976. PFNGLGETCOLORTABLEEXTPROC glad_glGetColorTableEXT;
  2977. PFNGLGETCOLORTABLEPARAMETERIVEXTPROC glad_glGetColorTableParameterivEXT;
  2978. PFNGLGETCOLORTABLEPARAMETERFVEXTPROC glad_glGetColorTableParameterfvEXT;
  2979. PFNGLPIXELTRANSFORMPARAMETERIEXTPROC glad_glPixelTransformParameteriEXT;
  2980. PFNGLPIXELTRANSFORMPARAMETERFEXTPROC glad_glPixelTransformParameterfEXT;
  2981. PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC glad_glPixelTransformParameterivEXT;
  2982. PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC glad_glPixelTransformParameterfvEXT;
  2983. PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC glad_glGetPixelTransformParameterivEXT;
  2984. PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC glad_glGetPixelTransformParameterfvEXT;
  2985. PFNGLPOINTPARAMETERFEXTPROC glad_glPointParameterfEXT;
  2986. PFNGLPOINTPARAMETERFVEXTPROC glad_glPointParameterfvEXT;
  2987. PFNGLPOLYGONOFFSETEXTPROC glad_glPolygonOffsetEXT;
  2988. PFNGLPOLYGONOFFSETCLAMPEXTPROC glad_glPolygonOffsetClampEXT;
  2989. PFNGLPROVOKINGVERTEXEXTPROC glad_glProvokingVertexEXT;
  2990. PFNGLRASTERSAMPLESEXTPROC glad_glRasterSamplesEXT;
  2991. PFNGLSECONDARYCOLOR3BEXTPROC glad_glSecondaryColor3bEXT;
  2992. PFNGLSECONDARYCOLOR3BVEXTPROC glad_glSecondaryColor3bvEXT;
  2993. PFNGLSECONDARYCOLOR3DEXTPROC glad_glSecondaryColor3dEXT;
  2994. PFNGLSECONDARYCOLOR3DVEXTPROC glad_glSecondaryColor3dvEXT;
  2995. PFNGLSECONDARYCOLOR3FEXTPROC glad_glSecondaryColor3fEXT;
  2996. PFNGLSECONDARYCOLOR3FVEXTPROC glad_glSecondaryColor3fvEXT;
  2997. PFNGLSECONDARYCOLOR3IEXTPROC glad_glSecondaryColor3iEXT;
  2998. PFNGLSECONDARYCOLOR3IVEXTPROC glad_glSecondaryColor3ivEXT;
  2999. PFNGLSECONDARYCOLOR3SEXTPROC glad_glSecondaryColor3sEXT;
  3000. PFNGLSECONDARYCOLOR3SVEXTPROC glad_glSecondaryColor3svEXT;
  3001. PFNGLSECONDARYCOLOR3UBEXTPROC glad_glSecondaryColor3ubEXT;
  3002. PFNGLSECONDARYCOLOR3UBVEXTPROC glad_glSecondaryColor3ubvEXT;
  3003. PFNGLSECONDARYCOLOR3UIEXTPROC glad_glSecondaryColor3uiEXT;
  3004. PFNGLSECONDARYCOLOR3UIVEXTPROC glad_glSecondaryColor3uivEXT;
  3005. PFNGLSECONDARYCOLOR3USEXTPROC glad_glSecondaryColor3usEXT;
  3006. PFNGLSECONDARYCOLOR3USVEXTPROC glad_glSecondaryColor3usvEXT;
  3007. PFNGLSECONDARYCOLORPOINTEREXTPROC glad_glSecondaryColorPointerEXT;
  3008. PFNGLGENSEMAPHORESEXTPROC glad_glGenSemaphoresEXT;
  3009. PFNGLDELETESEMAPHORESEXTPROC glad_glDeleteSemaphoresEXT;
  3010. PFNGLISSEMAPHOREEXTPROC glad_glIsSemaphoreEXT;
  3011. PFNGLSEMAPHOREPARAMETERUI64VEXTPROC glad_glSemaphoreParameterui64vEXT;
  3012. PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC glad_glGetSemaphoreParameterui64vEXT;
  3013. PFNGLWAITSEMAPHOREEXTPROC glad_glWaitSemaphoreEXT;
  3014. PFNGLSIGNALSEMAPHOREEXTPROC glad_glSignalSemaphoreEXT;
  3015. PFNGLIMPORTSEMAPHOREFDEXTPROC glad_glImportSemaphoreFdEXT;
  3016. PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC glad_glImportSemaphoreWin32HandleEXT;
  3017. PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC glad_glImportSemaphoreWin32NameEXT;
  3018. PFNGLUSESHADERPROGRAMEXTPROC glad_glUseShaderProgramEXT;
  3019. PFNGLACTIVEPROGRAMEXTPROC glad_glActiveProgramEXT;
  3020. PFNGLCREATESHADERPROGRAMEXTPROC glad_glCreateShaderProgramEXT;
  3021. PFNGLACTIVESHADERPROGRAMEXTPROC glad_glActiveShaderProgramEXT;
  3022. PFNGLBINDPROGRAMPIPELINEEXTPROC glad_glBindProgramPipelineEXT;
  3023. PFNGLCREATESHADERPROGRAMVEXTPROC glad_glCreateShaderProgramvEXT;
  3024. PFNGLDELETEPROGRAMPIPELINESEXTPROC glad_glDeleteProgramPipelinesEXT;
  3025. PFNGLGENPROGRAMPIPELINESEXTPROC glad_glGenProgramPipelinesEXT;
  3026. PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC glad_glGetProgramPipelineInfoLogEXT;
  3027. PFNGLGETPROGRAMPIPELINEIVEXTPROC glad_glGetProgramPipelineivEXT;
  3028. PFNGLISPROGRAMPIPELINEEXTPROC glad_glIsProgramPipelineEXT;
  3029. PFNGLUSEPROGRAMSTAGESEXTPROC glad_glUseProgramStagesEXT;
  3030. PFNGLVALIDATEPROGRAMPIPELINEEXTPROC glad_glValidateProgramPipelineEXT;
  3031. PFNGLBINDIMAGETEXTUREEXTPROC glad_glBindImageTextureEXT;
  3032. PFNGLMEMORYBARRIEREXTPROC glad_glMemoryBarrierEXT;
  3033. PFNGLSTENCILCLEARTAGEXTPROC glad_glStencilClearTagEXT;
  3034. PFNGLACTIVESTENCILFACEEXTPROC glad_glActiveStencilFaceEXT;
  3035. PFNGLTEXSUBIMAGE1DEXTPROC glad_glTexSubImage1DEXT;
  3036. PFNGLTEXSUBIMAGE2DEXTPROC glad_glTexSubImage2DEXT;
  3037. PFNGLTEXIMAGE3DEXTPROC glad_glTexImage3DEXT;
  3038. PFNGLTEXSUBIMAGE3DEXTPROC glad_glTexSubImage3DEXT;
  3039. PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC glad_glFramebufferTextureLayerEXT;
  3040. PFNGLTEXBUFFEREXTPROC glad_glTexBufferEXT;
  3041. PFNGLTEXPARAMETERIIVEXTPROC glad_glTexParameterIivEXT;
  3042. PFNGLTEXPARAMETERIUIVEXTPROC glad_glTexParameterIuivEXT;
  3043. PFNGLGETTEXPARAMETERIIVEXTPROC glad_glGetTexParameterIivEXT;
  3044. PFNGLGETTEXPARAMETERIUIVEXTPROC glad_glGetTexParameterIuivEXT;
  3045. PFNGLCLEARCOLORIIEXTPROC glad_glClearColorIiEXT;
  3046. PFNGLCLEARCOLORIUIEXTPROC glad_glClearColorIuiEXT;
  3047. PFNGLARETEXTURESRESIDENTEXTPROC glad_glAreTexturesResidentEXT;
  3048. PFNGLBINDTEXTUREEXTPROC glad_glBindTextureEXT;
  3049. PFNGLDELETETEXTURESEXTPROC glad_glDeleteTexturesEXT;
  3050. PFNGLGENTEXTURESEXTPROC glad_glGenTexturesEXT;
  3051. PFNGLISTEXTUREEXTPROC glad_glIsTextureEXT;
  3052. PFNGLPRIORITIZETEXTURESEXTPROC glad_glPrioritizeTexturesEXT;
  3053. PFNGLTEXTURENORMALEXTPROC glad_glTextureNormalEXT;
  3054. PFNGLGETQUERYOBJECTI64VEXTPROC glad_glGetQueryObjecti64vEXT;
  3055. PFNGLGETQUERYOBJECTUI64VEXTPROC glad_glGetQueryObjectui64vEXT;
  3056. PFNGLBEGINTRANSFORMFEEDBACKEXTPROC glad_glBeginTransformFeedbackEXT;
  3057. PFNGLENDTRANSFORMFEEDBACKEXTPROC glad_glEndTransformFeedbackEXT;
  3058. PFNGLBINDBUFFERRANGEEXTPROC glad_glBindBufferRangeEXT;
  3059. PFNGLBINDBUFFEROFFSETEXTPROC glad_glBindBufferOffsetEXT;
  3060. PFNGLBINDBUFFERBASEEXTPROC glad_glBindBufferBaseEXT;
  3061. PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC glad_glTransformFeedbackVaryingsEXT;
  3062. PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC glad_glGetTransformFeedbackVaryingEXT;
  3063. PFNGLARRAYELEMENTEXTPROC glad_glArrayElementEXT;
  3064. PFNGLCOLORPOINTEREXTPROC glad_glColorPointerEXT;
  3065. PFNGLDRAWARRAYSEXTPROC glad_glDrawArraysEXT;
  3066. PFNGLEDGEFLAGPOINTEREXTPROC glad_glEdgeFlagPointerEXT;
  3067. PFNGLGETPOINTERVEXTPROC glad_glGetPointervEXT;
  3068. PFNGLINDEXPOINTEREXTPROC glad_glIndexPointerEXT;
  3069. PFNGLNORMALPOINTEREXTPROC glad_glNormalPointerEXT;
  3070. PFNGLTEXCOORDPOINTEREXTPROC glad_glTexCoordPointerEXT;
  3071. PFNGLVERTEXPOINTEREXTPROC glad_glVertexPointerEXT;
  3072. PFNGLVERTEXATTRIBL1DEXTPROC glad_glVertexAttribL1dEXT;
  3073. PFNGLVERTEXATTRIBL2DEXTPROC glad_glVertexAttribL2dEXT;
  3074. PFNGLVERTEXATTRIBL3DEXTPROC glad_glVertexAttribL3dEXT;
  3075. PFNGLVERTEXATTRIBL4DEXTPROC glad_glVertexAttribL4dEXT;
  3076. PFNGLVERTEXATTRIBL1DVEXTPROC glad_glVertexAttribL1dvEXT;
  3077. PFNGLVERTEXATTRIBL2DVEXTPROC glad_glVertexAttribL2dvEXT;
  3078. PFNGLVERTEXATTRIBL3DVEXTPROC glad_glVertexAttribL3dvEXT;
  3079. PFNGLVERTEXATTRIBL4DVEXTPROC glad_glVertexAttribL4dvEXT;
  3080. PFNGLVERTEXATTRIBLPOINTEREXTPROC glad_glVertexAttribLPointerEXT;
  3081. PFNGLGETVERTEXATTRIBLDVEXTPROC glad_glGetVertexAttribLdvEXT;
  3082. PFNGLBEGINVERTEXSHADEREXTPROC glad_glBeginVertexShaderEXT;
  3083. PFNGLENDVERTEXSHADEREXTPROC glad_glEndVertexShaderEXT;
  3084. PFNGLBINDVERTEXSHADEREXTPROC glad_glBindVertexShaderEXT;
  3085. PFNGLGENVERTEXSHADERSEXTPROC glad_glGenVertexShadersEXT;
  3086. PFNGLDELETEVERTEXSHADEREXTPROC glad_glDeleteVertexShaderEXT;
  3087. PFNGLSHADEROP1EXTPROC glad_glShaderOp1EXT;
  3088. PFNGLSHADEROP2EXTPROC glad_glShaderOp2EXT;
  3089. PFNGLSHADEROP3EXTPROC glad_glShaderOp3EXT;
  3090. PFNGLSWIZZLEEXTPROC glad_glSwizzleEXT;
  3091. PFNGLWRITEMASKEXTPROC glad_glWriteMaskEXT;
  3092. PFNGLINSERTCOMPONENTEXTPROC glad_glInsertComponentEXT;
  3093. PFNGLEXTRACTCOMPONENTEXTPROC glad_glExtractComponentEXT;
  3094. PFNGLGENSYMBOLSEXTPROC glad_glGenSymbolsEXT;
  3095. PFNGLSETINVARIANTEXTPROC glad_glSetInvariantEXT;
  3096. PFNGLSETLOCALCONSTANTEXTPROC glad_glSetLocalConstantEXT;
  3097. PFNGLVARIANTBVEXTPROC glad_glVariantbvEXT;
  3098. PFNGLVARIANTSVEXTPROC glad_glVariantsvEXT;
  3099. PFNGLVARIANTIVEXTPROC glad_glVariantivEXT;
  3100. PFNGLVARIANTFVEXTPROC glad_glVariantfvEXT;
  3101. PFNGLVARIANTDVEXTPROC glad_glVariantdvEXT;
  3102. PFNGLVARIANTUBVEXTPROC glad_glVariantubvEXT;
  3103. PFNGLVARIANTUSVEXTPROC glad_glVariantusvEXT;
  3104. PFNGLVARIANTUIVEXTPROC glad_glVariantuivEXT;
  3105. PFNGLVARIANTPOINTEREXTPROC glad_glVariantPointerEXT;
  3106. PFNGLENABLEVARIANTCLIENTSTATEEXTPROC glad_glEnableVariantClientStateEXT;
  3107. PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC glad_glDisableVariantClientStateEXT;
  3108. PFNGLBINDLIGHTPARAMETEREXTPROC glad_glBindLightParameterEXT;
  3109. PFNGLBINDMATERIALPARAMETEREXTPROC glad_glBindMaterialParameterEXT;
  3110. PFNGLBINDTEXGENPARAMETEREXTPROC glad_glBindTexGenParameterEXT;
  3111. PFNGLBINDTEXTUREUNITPARAMETEREXTPROC glad_glBindTextureUnitParameterEXT;
  3112. PFNGLBINDPARAMETEREXTPROC glad_glBindParameterEXT;
  3113. PFNGLISVARIANTENABLEDEXTPROC glad_glIsVariantEnabledEXT;
  3114. PFNGLGETVARIANTBOOLEANVEXTPROC glad_glGetVariantBooleanvEXT;
  3115. PFNGLGETVARIANTINTEGERVEXTPROC glad_glGetVariantIntegervEXT;
  3116. PFNGLGETVARIANTFLOATVEXTPROC glad_glGetVariantFloatvEXT;
  3117. PFNGLGETVARIANTPOINTERVEXTPROC glad_glGetVariantPointervEXT;
  3118. PFNGLGETINVARIANTBOOLEANVEXTPROC glad_glGetInvariantBooleanvEXT;
  3119. PFNGLGETINVARIANTINTEGERVEXTPROC glad_glGetInvariantIntegervEXT;
  3120. PFNGLGETINVARIANTFLOATVEXTPROC glad_glGetInvariantFloatvEXT;
  3121. PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC glad_glGetLocalConstantBooleanvEXT;
  3122. PFNGLGETLOCALCONSTANTINTEGERVEXTPROC glad_glGetLocalConstantIntegervEXT;
  3123. PFNGLGETLOCALCONSTANTFLOATVEXTPROC glad_glGetLocalConstantFloatvEXT;
  3124. PFNGLVERTEXWEIGHTFEXTPROC glad_glVertexWeightfEXT;
  3125. PFNGLVERTEXWEIGHTFVEXTPROC glad_glVertexWeightfvEXT;
  3126. PFNGLVERTEXWEIGHTPOINTEREXTPROC glad_glVertexWeightPointerEXT;
  3127. PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC glad_glAcquireKeyedMutexWin32EXT;
  3128. PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC glad_glReleaseKeyedMutexWin32EXT;
  3129. PFNGLWINDOWRECTANGLESEXTPROC glad_glWindowRectanglesEXT;
  3130. PFNGLIMPORTSYNCEXTPROC glad_glImportSyncEXT;
  3131. PFNGLFRAMETERMINATORGREMEDYPROC glad_glFrameTerminatorGREMEDY;
  3132. PFNGLSTRINGMARKERGREMEDYPROC glad_glStringMarkerGREMEDY;
  3133. PFNGLIMAGETRANSFORMPARAMETERIHPPROC glad_glImageTransformParameteriHP;
  3134. PFNGLIMAGETRANSFORMPARAMETERFHPPROC glad_glImageTransformParameterfHP;
  3135. PFNGLIMAGETRANSFORMPARAMETERIVHPPROC glad_glImageTransformParameterivHP;
  3136. PFNGLIMAGETRANSFORMPARAMETERFVHPPROC glad_glImageTransformParameterfvHP;
  3137. PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC glad_glGetImageTransformParameterivHP;
  3138. PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC glad_glGetImageTransformParameterfvHP;
  3139. PFNGLMULTIMODEDRAWARRAYSIBMPROC glad_glMultiModeDrawArraysIBM;
  3140. PFNGLMULTIMODEDRAWELEMENTSIBMPROC glad_glMultiModeDrawElementsIBM;
  3141. PFNGLFLUSHSTATICDATAIBMPROC glad_glFlushStaticDataIBM;
  3142. PFNGLCOLORPOINTERLISTIBMPROC glad_glColorPointerListIBM;
  3143. PFNGLSECONDARYCOLORPOINTERLISTIBMPROC glad_glSecondaryColorPointerListIBM;
  3144. PFNGLEDGEFLAGPOINTERLISTIBMPROC glad_glEdgeFlagPointerListIBM;
  3145. PFNGLFOGCOORDPOINTERLISTIBMPROC glad_glFogCoordPointerListIBM;
  3146. PFNGLINDEXPOINTERLISTIBMPROC glad_glIndexPointerListIBM;
  3147. PFNGLNORMALPOINTERLISTIBMPROC glad_glNormalPointerListIBM;
  3148. PFNGLTEXCOORDPOINTERLISTIBMPROC glad_glTexCoordPointerListIBM;
  3149. PFNGLVERTEXPOINTERLISTIBMPROC glad_glVertexPointerListIBM;
  3150. PFNGLBLENDFUNCSEPARATEINGRPROC glad_glBlendFuncSeparateINGR;
  3151. PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC glad_glApplyFramebufferAttachmentCMAAINTEL;
  3152. PFNGLSYNCTEXTUREINTELPROC glad_glSyncTextureINTEL;
  3153. PFNGLUNMAPTEXTURE2DINTELPROC glad_glUnmapTexture2DINTEL;
  3154. PFNGLMAPTEXTURE2DINTELPROC glad_glMapTexture2DINTEL;
  3155. PFNGLVERTEXPOINTERVINTELPROC glad_glVertexPointervINTEL;
  3156. PFNGLNORMALPOINTERVINTELPROC glad_glNormalPointervINTEL;
  3157. PFNGLCOLORPOINTERVINTELPROC glad_glColorPointervINTEL;
  3158. PFNGLTEXCOORDPOINTERVINTELPROC glad_glTexCoordPointervINTEL;
  3159. PFNGLBEGINPERFQUERYINTELPROC glad_glBeginPerfQueryINTEL;
  3160. PFNGLCREATEPERFQUERYINTELPROC glad_glCreatePerfQueryINTEL;
  3161. PFNGLDELETEPERFQUERYINTELPROC glad_glDeletePerfQueryINTEL;
  3162. PFNGLENDPERFQUERYINTELPROC glad_glEndPerfQueryINTEL;
  3163. PFNGLGETFIRSTPERFQUERYIDINTELPROC glad_glGetFirstPerfQueryIdINTEL;
  3164. PFNGLGETNEXTPERFQUERYIDINTELPROC glad_glGetNextPerfQueryIdINTEL;
  3165. PFNGLGETPERFCOUNTERINFOINTELPROC glad_glGetPerfCounterInfoINTEL;
  3166. PFNGLGETPERFQUERYDATAINTELPROC glad_glGetPerfQueryDataINTEL;
  3167. PFNGLGETPERFQUERYIDBYNAMEINTELPROC glad_glGetPerfQueryIdByNameINTEL;
  3168. PFNGLGETPERFQUERYINFOINTELPROC glad_glGetPerfQueryInfoINTEL;
  3169. PFNGLBLENDBARRIERKHRPROC glad_glBlendBarrierKHR;
  3170. PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl;
  3171. PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert;
  3172. PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback;
  3173. PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog;
  3174. PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup;
  3175. PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup;
  3176. PFNGLOBJECTLABELPROC glad_glObjectLabel;
  3177. PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel;
  3178. PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel;
  3179. PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel;
  3180. PFNGLGETPOINTERVPROC glad_glGetPointerv;
  3181. PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR;
  3182. PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR;
  3183. PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR;
  3184. PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR;
  3185. PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR;
  3186. PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR;
  3187. PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR;
  3188. PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR;
  3189. PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR;
  3190. PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR;
  3191. PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR;
  3192. PFNGLMAXSHADERCOMPILERTHREADSKHRPROC glad_glMaxShaderCompilerThreadsKHR;
  3193. PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus;
  3194. PFNGLREADNPIXELSPROC glad_glReadnPixels;
  3195. PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv;
  3196. PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv;
  3197. PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv;
  3198. PFNGLGETGRAPHICSRESETSTATUSKHRPROC glad_glGetGraphicsResetStatusKHR;
  3199. PFNGLREADNPIXELSKHRPROC glad_glReadnPixelsKHR;
  3200. PFNGLGETNUNIFORMFVKHRPROC glad_glGetnUniformfvKHR;
  3201. PFNGLGETNUNIFORMIVKHRPROC glad_glGetnUniformivKHR;
  3202. PFNGLGETNUNIFORMUIVKHRPROC glad_glGetnUniformuivKHR;
  3203. PFNGLRESIZEBUFFERSMESAPROC glad_glResizeBuffersMESA;
  3204. PFNGLWINDOWPOS2DMESAPROC glad_glWindowPos2dMESA;
  3205. PFNGLWINDOWPOS2DVMESAPROC glad_glWindowPos2dvMESA;
  3206. PFNGLWINDOWPOS2FMESAPROC glad_glWindowPos2fMESA;
  3207. PFNGLWINDOWPOS2FVMESAPROC glad_glWindowPos2fvMESA;
  3208. PFNGLWINDOWPOS2IMESAPROC glad_glWindowPos2iMESA;
  3209. PFNGLWINDOWPOS2IVMESAPROC glad_glWindowPos2ivMESA;
  3210. PFNGLWINDOWPOS2SMESAPROC glad_glWindowPos2sMESA;
  3211. PFNGLWINDOWPOS2SVMESAPROC glad_glWindowPos2svMESA;
  3212. PFNGLWINDOWPOS3DMESAPROC glad_glWindowPos3dMESA;
  3213. PFNGLWINDOWPOS3DVMESAPROC glad_glWindowPos3dvMESA;
  3214. PFNGLWINDOWPOS3FMESAPROC glad_glWindowPos3fMESA;
  3215. PFNGLWINDOWPOS3FVMESAPROC glad_glWindowPos3fvMESA;
  3216. PFNGLWINDOWPOS3IMESAPROC glad_glWindowPos3iMESA;
  3217. PFNGLWINDOWPOS3IVMESAPROC glad_glWindowPos3ivMESA;
  3218. PFNGLWINDOWPOS3SMESAPROC glad_glWindowPos3sMESA;
  3219. PFNGLWINDOWPOS3SVMESAPROC glad_glWindowPos3svMESA;
  3220. PFNGLWINDOWPOS4DMESAPROC glad_glWindowPos4dMESA;
  3221. PFNGLWINDOWPOS4DVMESAPROC glad_glWindowPos4dvMESA;
  3222. PFNGLWINDOWPOS4FMESAPROC glad_glWindowPos4fMESA;
  3223. PFNGLWINDOWPOS4FVMESAPROC glad_glWindowPos4fvMESA;
  3224. PFNGLWINDOWPOS4IMESAPROC glad_glWindowPos4iMESA;
  3225. PFNGLWINDOWPOS4IVMESAPROC glad_glWindowPos4ivMESA;
  3226. PFNGLWINDOWPOS4SMESAPROC glad_glWindowPos4sMESA;
  3227. PFNGLWINDOWPOS4SVMESAPROC glad_glWindowPos4svMESA;
  3228. PFNGLBEGINCONDITIONALRENDERNVXPROC glad_glBeginConditionalRenderNVX;
  3229. PFNGLENDCONDITIONALRENDERNVXPROC glad_glEndConditionalRenderNVX;
  3230. PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC glad_glLGPUNamedBufferSubDataNVX;
  3231. PFNGLLGPUCOPYIMAGESUBDATANVXPROC glad_glLGPUCopyImageSubDataNVX;
  3232. PFNGLLGPUINTERLOCKNVXPROC glad_glLGPUInterlockNVX;
  3233. PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC glad_glAlphaToCoverageDitherControlNV;
  3234. PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC glad_glMultiDrawArraysIndirectBindlessNV;
  3235. PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC glad_glMultiDrawElementsIndirectBindlessNV;
  3236. PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC glad_glMultiDrawArraysIndirectBindlessCountNV;
  3237. PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC glad_glMultiDrawElementsIndirectBindlessCountNV;
  3238. PFNGLGETTEXTUREHANDLENVPROC glad_glGetTextureHandleNV;
  3239. PFNGLGETTEXTURESAMPLERHANDLENVPROC glad_glGetTextureSamplerHandleNV;
  3240. PFNGLMAKETEXTUREHANDLERESIDENTNVPROC glad_glMakeTextureHandleResidentNV;
  3241. PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC glad_glMakeTextureHandleNonResidentNV;
  3242. PFNGLGETIMAGEHANDLENVPROC glad_glGetImageHandleNV;
  3243. PFNGLMAKEIMAGEHANDLERESIDENTNVPROC glad_glMakeImageHandleResidentNV;
  3244. PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC glad_glMakeImageHandleNonResidentNV;
  3245. PFNGLUNIFORMHANDLEUI64NVPROC glad_glUniformHandleui64NV;
  3246. PFNGLUNIFORMHANDLEUI64VNVPROC glad_glUniformHandleui64vNV;
  3247. PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC glad_glProgramUniformHandleui64NV;
  3248. PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC glad_glProgramUniformHandleui64vNV;
  3249. PFNGLISTEXTUREHANDLERESIDENTNVPROC glad_glIsTextureHandleResidentNV;
  3250. PFNGLISIMAGEHANDLERESIDENTNVPROC glad_glIsImageHandleResidentNV;
  3251. PFNGLBLENDPARAMETERINVPROC glad_glBlendParameteriNV;
  3252. PFNGLBLENDBARRIERNVPROC glad_glBlendBarrierNV;
  3253. PFNGLVIEWPORTPOSITIONWSCALENVPROC glad_glViewportPositionWScaleNV;
  3254. PFNGLCREATESTATESNVPROC glad_glCreateStatesNV;
  3255. PFNGLDELETESTATESNVPROC glad_glDeleteStatesNV;
  3256. PFNGLISSTATENVPROC glad_glIsStateNV;
  3257. PFNGLSTATECAPTURENVPROC glad_glStateCaptureNV;
  3258. PFNGLGETCOMMANDHEADERNVPROC glad_glGetCommandHeaderNV;
  3259. PFNGLGETSTAGEINDEXNVPROC glad_glGetStageIndexNV;
  3260. PFNGLDRAWCOMMANDSNVPROC glad_glDrawCommandsNV;
  3261. PFNGLDRAWCOMMANDSADDRESSNVPROC glad_glDrawCommandsAddressNV;
  3262. PFNGLDRAWCOMMANDSSTATESNVPROC glad_glDrawCommandsStatesNV;
  3263. PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC glad_glDrawCommandsStatesAddressNV;
  3264. PFNGLCREATECOMMANDLISTSNVPROC glad_glCreateCommandListsNV;
  3265. PFNGLDELETECOMMANDLISTSNVPROC glad_glDeleteCommandListsNV;
  3266. PFNGLISCOMMANDLISTNVPROC glad_glIsCommandListNV;
  3267. PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC glad_glListDrawCommandsStatesClientNV;
  3268. PFNGLCOMMANDLISTSEGMENTSNVPROC glad_glCommandListSegmentsNV;
  3269. PFNGLCOMPILECOMMANDLISTNVPROC glad_glCompileCommandListNV;
  3270. PFNGLCALLCOMMANDLISTNVPROC glad_glCallCommandListNV;
  3271. PFNGLBEGINCONDITIONALRENDERNVPROC glad_glBeginConditionalRenderNV;
  3272. PFNGLENDCONDITIONALRENDERNVPROC glad_glEndConditionalRenderNV;
  3273. PFNGLSUBPIXELPRECISIONBIASNVPROC glad_glSubpixelPrecisionBiasNV;
  3274. PFNGLCONSERVATIVERASTERPARAMETERFNVPROC glad_glConservativeRasterParameterfNV;
  3275. PFNGLCONSERVATIVERASTERPARAMETERINVPROC glad_glConservativeRasterParameteriNV;
  3276. PFNGLCOPYIMAGESUBDATANVPROC glad_glCopyImageSubDataNV;
  3277. PFNGLDEPTHRANGEDNVPROC glad_glDepthRangedNV;
  3278. PFNGLCLEARDEPTHDNVPROC glad_glClearDepthdNV;
  3279. PFNGLDEPTHBOUNDSDNVPROC glad_glDepthBoundsdNV;
  3280. PFNGLDRAWTEXTURENVPROC glad_glDrawTextureNV;
  3281. PFNGLDRAWVKIMAGENVPROC glad_glDrawVkImageNV;
  3282. PFNGLGETVKPROCADDRNVPROC glad_glGetVkProcAddrNV;
  3283. PFNGLWAITVKSEMAPHORENVPROC glad_glWaitVkSemaphoreNV;
  3284. PFNGLSIGNALVKSEMAPHORENVPROC glad_glSignalVkSemaphoreNV;
  3285. PFNGLSIGNALVKFENCENVPROC glad_glSignalVkFenceNV;
  3286. PFNGLMAPCONTROLPOINTSNVPROC glad_glMapControlPointsNV;
  3287. PFNGLMAPPARAMETERIVNVPROC glad_glMapParameterivNV;
  3288. PFNGLMAPPARAMETERFVNVPROC glad_glMapParameterfvNV;
  3289. PFNGLGETMAPCONTROLPOINTSNVPROC glad_glGetMapControlPointsNV;
  3290. PFNGLGETMAPPARAMETERIVNVPROC glad_glGetMapParameterivNV;
  3291. PFNGLGETMAPPARAMETERFVNVPROC glad_glGetMapParameterfvNV;
  3292. PFNGLGETMAPATTRIBPARAMETERIVNVPROC glad_glGetMapAttribParameterivNV;
  3293. PFNGLGETMAPATTRIBPARAMETERFVNVPROC glad_glGetMapAttribParameterfvNV;
  3294. PFNGLEVALMAPSNVPROC glad_glEvalMapsNV;
  3295. PFNGLGETMULTISAMPLEFVNVPROC glad_glGetMultisamplefvNV;
  3296. PFNGLSAMPLEMASKINDEXEDNVPROC glad_glSampleMaskIndexedNV;
  3297. PFNGLTEXRENDERBUFFERNVPROC glad_glTexRenderbufferNV;
  3298. PFNGLDELETEFENCESNVPROC glad_glDeleteFencesNV;
  3299. PFNGLGENFENCESNVPROC glad_glGenFencesNV;
  3300. PFNGLISFENCENVPROC glad_glIsFenceNV;
  3301. PFNGLTESTFENCENVPROC glad_glTestFenceNV;
  3302. PFNGLGETFENCEIVNVPROC glad_glGetFenceivNV;
  3303. PFNGLFINISHFENCENVPROC glad_glFinishFenceNV;
  3304. PFNGLSETFENCENVPROC glad_glSetFenceNV;
  3305. PFNGLFRAGMENTCOVERAGECOLORNVPROC glad_glFragmentCoverageColorNV;
  3306. PFNGLPROGRAMNAMEDPARAMETER4FNVPROC glad_glProgramNamedParameter4fNV;
  3307. PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC glad_glProgramNamedParameter4fvNV;
  3308. PFNGLPROGRAMNAMEDPARAMETER4DNVPROC glad_glProgramNamedParameter4dNV;
  3309. PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC glad_glProgramNamedParameter4dvNV;
  3310. PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC glad_glGetProgramNamedParameterfvNV;
  3311. PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC glad_glGetProgramNamedParameterdvNV;
  3312. PFNGLCOVERAGEMODULATIONTABLENVPROC glad_glCoverageModulationTableNV;
  3313. PFNGLGETCOVERAGEMODULATIONTABLENVPROC glad_glGetCoverageModulationTableNV;
  3314. PFNGLCOVERAGEMODULATIONNVPROC glad_glCoverageModulationNV;
  3315. PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC glad_glRenderbufferStorageMultisampleCoverageNV;
  3316. PFNGLPROGRAMVERTEXLIMITNVPROC glad_glProgramVertexLimitNV;
  3317. PFNGLFRAMEBUFFERTEXTUREEXTPROC glad_glFramebufferTextureEXT;
  3318. PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC glad_glFramebufferTextureFaceEXT;
  3319. PFNGLRENDERGPUMASKNVPROC glad_glRenderGpuMaskNV;
  3320. PFNGLMULTICASTBUFFERSUBDATANVPROC glad_glMulticastBufferSubDataNV;
  3321. PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC glad_glMulticastCopyBufferSubDataNV;
  3322. PFNGLMULTICASTCOPYIMAGESUBDATANVPROC glad_glMulticastCopyImageSubDataNV;
  3323. PFNGLMULTICASTBLITFRAMEBUFFERNVPROC glad_glMulticastBlitFramebufferNV;
  3324. PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glMulticastFramebufferSampleLocationsfvNV;
  3325. PFNGLMULTICASTBARRIERNVPROC glad_glMulticastBarrierNV;
  3326. PFNGLMULTICASTWAITSYNCNVPROC glad_glMulticastWaitSyncNV;
  3327. PFNGLMULTICASTGETQUERYOBJECTIVNVPROC glad_glMulticastGetQueryObjectivNV;
  3328. PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC glad_glMulticastGetQueryObjectuivNV;
  3329. PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC glad_glMulticastGetQueryObjecti64vNV;
  3330. PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC glad_glMulticastGetQueryObjectui64vNV;
  3331. PFNGLPROGRAMLOCALPARAMETERI4INVPROC glad_glProgramLocalParameterI4iNV;
  3332. PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC glad_glProgramLocalParameterI4ivNV;
  3333. PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC glad_glProgramLocalParametersI4ivNV;
  3334. PFNGLPROGRAMLOCALPARAMETERI4UINVPROC glad_glProgramLocalParameterI4uiNV;
  3335. PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC glad_glProgramLocalParameterI4uivNV;
  3336. PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC glad_glProgramLocalParametersI4uivNV;
  3337. PFNGLPROGRAMENVPARAMETERI4INVPROC glad_glProgramEnvParameterI4iNV;
  3338. PFNGLPROGRAMENVPARAMETERI4IVNVPROC glad_glProgramEnvParameterI4ivNV;
  3339. PFNGLPROGRAMENVPARAMETERSI4IVNVPROC glad_glProgramEnvParametersI4ivNV;
  3340. PFNGLPROGRAMENVPARAMETERI4UINVPROC glad_glProgramEnvParameterI4uiNV;
  3341. PFNGLPROGRAMENVPARAMETERI4UIVNVPROC glad_glProgramEnvParameterI4uivNV;
  3342. PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC glad_glProgramEnvParametersI4uivNV;
  3343. PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC glad_glGetProgramLocalParameterIivNV;
  3344. PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC glad_glGetProgramLocalParameterIuivNV;
  3345. PFNGLGETPROGRAMENVPARAMETERIIVNVPROC glad_glGetProgramEnvParameterIivNV;
  3346. PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC glad_glGetProgramEnvParameterIuivNV;
  3347. PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC glad_glProgramSubroutineParametersuivNV;
  3348. PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC glad_glGetProgramSubroutineParameteruivNV;
  3349. PFNGLVERTEX2HNVPROC glad_glVertex2hNV;
  3350. PFNGLVERTEX2HVNVPROC glad_glVertex2hvNV;
  3351. PFNGLVERTEX3HNVPROC glad_glVertex3hNV;
  3352. PFNGLVERTEX3HVNVPROC glad_glVertex3hvNV;
  3353. PFNGLVERTEX4HNVPROC glad_glVertex4hNV;
  3354. PFNGLVERTEX4HVNVPROC glad_glVertex4hvNV;
  3355. PFNGLNORMAL3HNVPROC glad_glNormal3hNV;
  3356. PFNGLNORMAL3HVNVPROC glad_glNormal3hvNV;
  3357. PFNGLCOLOR3HNVPROC glad_glColor3hNV;
  3358. PFNGLCOLOR3HVNVPROC glad_glColor3hvNV;
  3359. PFNGLCOLOR4HNVPROC glad_glColor4hNV;
  3360. PFNGLCOLOR4HVNVPROC glad_glColor4hvNV;
  3361. PFNGLTEXCOORD1HNVPROC glad_glTexCoord1hNV;
  3362. PFNGLTEXCOORD1HVNVPROC glad_glTexCoord1hvNV;
  3363. PFNGLTEXCOORD2HNVPROC glad_glTexCoord2hNV;
  3364. PFNGLTEXCOORD2HVNVPROC glad_glTexCoord2hvNV;
  3365. PFNGLTEXCOORD3HNVPROC glad_glTexCoord3hNV;
  3366. PFNGLTEXCOORD3HVNVPROC glad_glTexCoord3hvNV;
  3367. PFNGLTEXCOORD4HNVPROC glad_glTexCoord4hNV;
  3368. PFNGLTEXCOORD4HVNVPROC glad_glTexCoord4hvNV;
  3369. PFNGLMULTITEXCOORD1HNVPROC glad_glMultiTexCoord1hNV;
  3370. PFNGLMULTITEXCOORD1HVNVPROC glad_glMultiTexCoord1hvNV;
  3371. PFNGLMULTITEXCOORD2HNVPROC glad_glMultiTexCoord2hNV;
  3372. PFNGLMULTITEXCOORD2HVNVPROC glad_glMultiTexCoord2hvNV;
  3373. PFNGLMULTITEXCOORD3HNVPROC glad_glMultiTexCoord3hNV;
  3374. PFNGLMULTITEXCOORD3HVNVPROC glad_glMultiTexCoord3hvNV;
  3375. PFNGLMULTITEXCOORD4HNVPROC glad_glMultiTexCoord4hNV;
  3376. PFNGLMULTITEXCOORD4HVNVPROC glad_glMultiTexCoord4hvNV;
  3377. PFNGLFOGCOORDHNVPROC glad_glFogCoordhNV;
  3378. PFNGLFOGCOORDHVNVPROC glad_glFogCoordhvNV;
  3379. PFNGLSECONDARYCOLOR3HNVPROC glad_glSecondaryColor3hNV;
  3380. PFNGLSECONDARYCOLOR3HVNVPROC glad_glSecondaryColor3hvNV;
  3381. PFNGLVERTEXWEIGHTHNVPROC glad_glVertexWeighthNV;
  3382. PFNGLVERTEXWEIGHTHVNVPROC glad_glVertexWeighthvNV;
  3383. PFNGLVERTEXATTRIB1HNVPROC glad_glVertexAttrib1hNV;
  3384. PFNGLVERTEXATTRIB1HVNVPROC glad_glVertexAttrib1hvNV;
  3385. PFNGLVERTEXATTRIB2HNVPROC glad_glVertexAttrib2hNV;
  3386. PFNGLVERTEXATTRIB2HVNVPROC glad_glVertexAttrib2hvNV;
  3387. PFNGLVERTEXATTRIB3HNVPROC glad_glVertexAttrib3hNV;
  3388. PFNGLVERTEXATTRIB3HVNVPROC glad_glVertexAttrib3hvNV;
  3389. PFNGLVERTEXATTRIB4HNVPROC glad_glVertexAttrib4hNV;
  3390. PFNGLVERTEXATTRIB4HVNVPROC glad_glVertexAttrib4hvNV;
  3391. PFNGLVERTEXATTRIBS1HVNVPROC glad_glVertexAttribs1hvNV;
  3392. PFNGLVERTEXATTRIBS2HVNVPROC glad_glVertexAttribs2hvNV;
  3393. PFNGLVERTEXATTRIBS3HVNVPROC glad_glVertexAttribs3hvNV;
  3394. PFNGLVERTEXATTRIBS4HVNVPROC glad_glVertexAttribs4hvNV;
  3395. PFNGLGETINTERNALFORMATSAMPLEIVNVPROC glad_glGetInternalformatSampleivNV;
  3396. PFNGLGENOCCLUSIONQUERIESNVPROC glad_glGenOcclusionQueriesNV;
  3397. PFNGLDELETEOCCLUSIONQUERIESNVPROC glad_glDeleteOcclusionQueriesNV;
  3398. PFNGLISOCCLUSIONQUERYNVPROC glad_glIsOcclusionQueryNV;
  3399. PFNGLBEGINOCCLUSIONQUERYNVPROC glad_glBeginOcclusionQueryNV;
  3400. PFNGLENDOCCLUSIONQUERYNVPROC glad_glEndOcclusionQueryNV;
  3401. PFNGLGETOCCLUSIONQUERYIVNVPROC glad_glGetOcclusionQueryivNV;
  3402. PFNGLGETOCCLUSIONQUERYUIVNVPROC glad_glGetOcclusionQueryuivNV;
  3403. PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC glad_glProgramBufferParametersfvNV;
  3404. PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC glad_glProgramBufferParametersIivNV;
  3405. PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC glad_glProgramBufferParametersIuivNV;
  3406. PFNGLGENPATHSNVPROC glad_glGenPathsNV;
  3407. PFNGLDELETEPATHSNVPROC glad_glDeletePathsNV;
  3408. PFNGLISPATHNVPROC glad_glIsPathNV;
  3409. PFNGLPATHCOMMANDSNVPROC glad_glPathCommandsNV;
  3410. PFNGLPATHCOORDSNVPROC glad_glPathCoordsNV;
  3411. PFNGLPATHSUBCOMMANDSNVPROC glad_glPathSubCommandsNV;
  3412. PFNGLPATHSUBCOORDSNVPROC glad_glPathSubCoordsNV;
  3413. PFNGLPATHSTRINGNVPROC glad_glPathStringNV;
  3414. PFNGLPATHGLYPHSNVPROC glad_glPathGlyphsNV;
  3415. PFNGLPATHGLYPHRANGENVPROC glad_glPathGlyphRangeNV;
  3416. PFNGLWEIGHTPATHSNVPROC glad_glWeightPathsNV;
  3417. PFNGLCOPYPATHNVPROC glad_glCopyPathNV;
  3418. PFNGLINTERPOLATEPATHSNVPROC glad_glInterpolatePathsNV;
  3419. PFNGLTRANSFORMPATHNVPROC glad_glTransformPathNV;
  3420. PFNGLPATHPARAMETERIVNVPROC glad_glPathParameterivNV;
  3421. PFNGLPATHPARAMETERINVPROC glad_glPathParameteriNV;
  3422. PFNGLPATHPARAMETERFVNVPROC glad_glPathParameterfvNV;
  3423. PFNGLPATHPARAMETERFNVPROC glad_glPathParameterfNV;
  3424. PFNGLPATHDASHARRAYNVPROC glad_glPathDashArrayNV;
  3425. PFNGLPATHSTENCILFUNCNVPROC glad_glPathStencilFuncNV;
  3426. PFNGLPATHSTENCILDEPTHOFFSETNVPROC glad_glPathStencilDepthOffsetNV;
  3427. PFNGLSTENCILFILLPATHNVPROC glad_glStencilFillPathNV;
  3428. PFNGLSTENCILSTROKEPATHNVPROC glad_glStencilStrokePathNV;
  3429. PFNGLSTENCILFILLPATHINSTANCEDNVPROC glad_glStencilFillPathInstancedNV;
  3430. PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC glad_glStencilStrokePathInstancedNV;
  3431. PFNGLPATHCOVERDEPTHFUNCNVPROC glad_glPathCoverDepthFuncNV;
  3432. PFNGLCOVERFILLPATHNVPROC glad_glCoverFillPathNV;
  3433. PFNGLCOVERSTROKEPATHNVPROC glad_glCoverStrokePathNV;
  3434. PFNGLCOVERFILLPATHINSTANCEDNVPROC glad_glCoverFillPathInstancedNV;
  3435. PFNGLCOVERSTROKEPATHINSTANCEDNVPROC glad_glCoverStrokePathInstancedNV;
  3436. PFNGLGETPATHPARAMETERIVNVPROC glad_glGetPathParameterivNV;
  3437. PFNGLGETPATHPARAMETERFVNVPROC glad_glGetPathParameterfvNV;
  3438. PFNGLGETPATHCOMMANDSNVPROC glad_glGetPathCommandsNV;
  3439. PFNGLGETPATHCOORDSNVPROC glad_glGetPathCoordsNV;
  3440. PFNGLGETPATHDASHARRAYNVPROC glad_glGetPathDashArrayNV;
  3441. PFNGLGETPATHMETRICSNVPROC glad_glGetPathMetricsNV;
  3442. PFNGLGETPATHMETRICRANGENVPROC glad_glGetPathMetricRangeNV;
  3443. PFNGLGETPATHSPACINGNVPROC glad_glGetPathSpacingNV;
  3444. PFNGLISPOINTINFILLPATHNVPROC glad_glIsPointInFillPathNV;
  3445. PFNGLISPOINTINSTROKEPATHNVPROC glad_glIsPointInStrokePathNV;
  3446. PFNGLGETPATHLENGTHNVPROC glad_glGetPathLengthNV;
  3447. PFNGLPOINTALONGPATHNVPROC glad_glPointAlongPathNV;
  3448. PFNGLMATRIXLOAD3X2FNVPROC glad_glMatrixLoad3x2fNV;
  3449. PFNGLMATRIXLOAD3X3FNVPROC glad_glMatrixLoad3x3fNV;
  3450. PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC glad_glMatrixLoadTranspose3x3fNV;
  3451. PFNGLMATRIXMULT3X2FNVPROC glad_glMatrixMult3x2fNV;
  3452. PFNGLMATRIXMULT3X3FNVPROC glad_glMatrixMult3x3fNV;
  3453. PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC glad_glMatrixMultTranspose3x3fNV;
  3454. PFNGLSTENCILTHENCOVERFILLPATHNVPROC glad_glStencilThenCoverFillPathNV;
  3455. PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC glad_glStencilThenCoverStrokePathNV;
  3456. PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC glad_glStencilThenCoverFillPathInstancedNV;
  3457. PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC glad_glStencilThenCoverStrokePathInstancedNV;
  3458. PFNGLPATHGLYPHINDEXRANGENVPROC glad_glPathGlyphIndexRangeNV;
  3459. PFNGLPATHGLYPHINDEXARRAYNVPROC glad_glPathGlyphIndexArrayNV;
  3460. PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC glad_glPathMemoryGlyphIndexArrayNV;
  3461. PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC glad_glProgramPathFragmentInputGenNV;
  3462. PFNGLGETPROGRAMRESOURCEFVNVPROC glad_glGetProgramResourcefvNV;
  3463. PFNGLPATHCOLORGENNVPROC glad_glPathColorGenNV;
  3464. PFNGLPATHTEXGENNVPROC glad_glPathTexGenNV;
  3465. PFNGLPATHFOGGENNVPROC glad_glPathFogGenNV;
  3466. PFNGLGETPATHCOLORGENIVNVPROC glad_glGetPathColorGenivNV;
  3467. PFNGLGETPATHCOLORGENFVNVPROC glad_glGetPathColorGenfvNV;
  3468. PFNGLGETPATHTEXGENIVNVPROC glad_glGetPathTexGenivNV;
  3469. PFNGLGETPATHTEXGENFVNVPROC glad_glGetPathTexGenfvNV;
  3470. PFNGLPIXELDATARANGENVPROC glad_glPixelDataRangeNV;
  3471. PFNGLFLUSHPIXELDATARANGENVPROC glad_glFlushPixelDataRangeNV;
  3472. PFNGLPOINTPARAMETERINVPROC glad_glPointParameteriNV;
  3473. PFNGLPOINTPARAMETERIVNVPROC glad_glPointParameterivNV;
  3474. PFNGLPRESENTFRAMEKEYEDNVPROC glad_glPresentFrameKeyedNV;
  3475. PFNGLPRESENTFRAMEDUALFILLNVPROC glad_glPresentFrameDualFillNV;
  3476. PFNGLGETVIDEOIVNVPROC glad_glGetVideoivNV;
  3477. PFNGLGETVIDEOUIVNVPROC glad_glGetVideouivNV;
  3478. PFNGLGETVIDEOI64VNVPROC glad_glGetVideoi64vNV;
  3479. PFNGLGETVIDEOUI64VNVPROC glad_glGetVideoui64vNV;
  3480. PFNGLPRIMITIVERESTARTNVPROC glad_glPrimitiveRestartNV;
  3481. PFNGLPRIMITIVERESTARTINDEXNVPROC glad_glPrimitiveRestartIndexNV;
  3482. PFNGLQUERYRESOURCENVPROC glad_glQueryResourceNV;
  3483. PFNGLGENQUERYRESOURCETAGNVPROC glad_glGenQueryResourceTagNV;
  3484. PFNGLDELETEQUERYRESOURCETAGNVPROC glad_glDeleteQueryResourceTagNV;
  3485. PFNGLQUERYRESOURCETAGNVPROC glad_glQueryResourceTagNV;
  3486. PFNGLCOMBINERPARAMETERFVNVPROC glad_glCombinerParameterfvNV;
  3487. PFNGLCOMBINERPARAMETERFNVPROC glad_glCombinerParameterfNV;
  3488. PFNGLCOMBINERPARAMETERIVNVPROC glad_glCombinerParameterivNV;
  3489. PFNGLCOMBINERPARAMETERINVPROC glad_glCombinerParameteriNV;
  3490. PFNGLCOMBINERINPUTNVPROC glad_glCombinerInputNV;
  3491. PFNGLCOMBINEROUTPUTNVPROC glad_glCombinerOutputNV;
  3492. PFNGLFINALCOMBINERINPUTNVPROC glad_glFinalCombinerInputNV;
  3493. PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC glad_glGetCombinerInputParameterfvNV;
  3494. PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC glad_glGetCombinerInputParameterivNV;
  3495. PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC glad_glGetCombinerOutputParameterfvNV;
  3496. PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC glad_glGetCombinerOutputParameterivNV;
  3497. PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC glad_glGetFinalCombinerInputParameterfvNV;
  3498. PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC glad_glGetFinalCombinerInputParameterivNV;
  3499. PFNGLCOMBINERSTAGEPARAMETERFVNVPROC glad_glCombinerStageParameterfvNV;
  3500. PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC glad_glGetCombinerStageParameterfvNV;
  3501. PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glFramebufferSampleLocationsfvNV;
  3502. PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC glad_glNamedFramebufferSampleLocationsfvNV;
  3503. PFNGLRESOLVEDEPTHVALUESNVPROC glad_glResolveDepthValuesNV;
  3504. PFNGLMAKEBUFFERRESIDENTNVPROC glad_glMakeBufferResidentNV;
  3505. PFNGLMAKEBUFFERNONRESIDENTNVPROC glad_glMakeBufferNonResidentNV;
  3506. PFNGLISBUFFERRESIDENTNVPROC glad_glIsBufferResidentNV;
  3507. PFNGLMAKENAMEDBUFFERRESIDENTNVPROC glad_glMakeNamedBufferResidentNV;
  3508. PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC glad_glMakeNamedBufferNonResidentNV;
  3509. PFNGLISNAMEDBUFFERRESIDENTNVPROC glad_glIsNamedBufferResidentNV;
  3510. PFNGLGETBUFFERPARAMETERUI64VNVPROC glad_glGetBufferParameterui64vNV;
  3511. PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC glad_glGetNamedBufferParameterui64vNV;
  3512. PFNGLGETINTEGERUI64VNVPROC glad_glGetIntegerui64vNV;
  3513. PFNGLUNIFORMUI64NVPROC glad_glUniformui64NV;
  3514. PFNGLUNIFORMUI64VNVPROC glad_glUniformui64vNV;
  3515. PFNGLPROGRAMUNIFORMUI64NVPROC glad_glProgramUniformui64NV;
  3516. PFNGLPROGRAMUNIFORMUI64VNVPROC glad_glProgramUniformui64vNV;
  3517. PFNGLTEXTUREBARRIERNVPROC glad_glTextureBarrierNV;
  3518. PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC glad_glTexImage2DMultisampleCoverageNV;
  3519. PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC glad_glTexImage3DMultisampleCoverageNV;
  3520. PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC glad_glTextureImage2DMultisampleNV;
  3521. PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC glad_glTextureImage3DMultisampleNV;
  3522. PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC glad_glTextureImage2DMultisampleCoverageNV;
  3523. PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC glad_glTextureImage3DMultisampleCoverageNV;
  3524. PFNGLBEGINTRANSFORMFEEDBACKNVPROC glad_glBeginTransformFeedbackNV;
  3525. PFNGLENDTRANSFORMFEEDBACKNVPROC glad_glEndTransformFeedbackNV;
  3526. PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC glad_glTransformFeedbackAttribsNV;
  3527. PFNGLBINDBUFFERRANGENVPROC glad_glBindBufferRangeNV;
  3528. PFNGLBINDBUFFEROFFSETNVPROC glad_glBindBufferOffsetNV;
  3529. PFNGLBINDBUFFERBASENVPROC glad_glBindBufferBaseNV;
  3530. PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC glad_glTransformFeedbackVaryingsNV;
  3531. PFNGLACTIVEVARYINGNVPROC glad_glActiveVaryingNV;
  3532. PFNGLGETVARYINGLOCATIONNVPROC glad_glGetVaryingLocationNV;
  3533. PFNGLGETACTIVEVARYINGNVPROC glad_glGetActiveVaryingNV;
  3534. PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC glad_glGetTransformFeedbackVaryingNV;
  3535. PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC glad_glTransformFeedbackStreamAttribsNV;
  3536. PFNGLBINDTRANSFORMFEEDBACKNVPROC glad_glBindTransformFeedbackNV;
  3537. PFNGLDELETETRANSFORMFEEDBACKSNVPROC glad_glDeleteTransformFeedbacksNV;
  3538. PFNGLGENTRANSFORMFEEDBACKSNVPROC glad_glGenTransformFeedbacksNV;
  3539. PFNGLISTRANSFORMFEEDBACKNVPROC glad_glIsTransformFeedbackNV;
  3540. PFNGLPAUSETRANSFORMFEEDBACKNVPROC glad_glPauseTransformFeedbackNV;
  3541. PFNGLRESUMETRANSFORMFEEDBACKNVPROC glad_glResumeTransformFeedbackNV;
  3542. PFNGLDRAWTRANSFORMFEEDBACKNVPROC glad_glDrawTransformFeedbackNV;
  3543. PFNGLVDPAUINITNVPROC glad_glVDPAUInitNV;
  3544. PFNGLVDPAUFININVPROC glad_glVDPAUFiniNV;
  3545. PFNGLVDPAUREGISTERVIDEOSURFACENVPROC glad_glVDPAURegisterVideoSurfaceNV;
  3546. PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC glad_glVDPAURegisterOutputSurfaceNV;
  3547. PFNGLVDPAUISSURFACENVPROC glad_glVDPAUIsSurfaceNV;
  3548. PFNGLVDPAUUNREGISTERSURFACENVPROC glad_glVDPAUUnregisterSurfaceNV;
  3549. PFNGLVDPAUGETSURFACEIVNVPROC glad_glVDPAUGetSurfaceivNV;
  3550. PFNGLVDPAUSURFACEACCESSNVPROC glad_glVDPAUSurfaceAccessNV;
  3551. PFNGLVDPAUMAPSURFACESNVPROC glad_glVDPAUMapSurfacesNV;
  3552. PFNGLVDPAUUNMAPSURFACESNVPROC glad_glVDPAUUnmapSurfacesNV;
  3553. PFNGLFLUSHVERTEXARRAYRANGENVPROC glad_glFlushVertexArrayRangeNV;
  3554. PFNGLVERTEXARRAYRANGENVPROC glad_glVertexArrayRangeNV;
  3555. PFNGLVERTEXATTRIBL1I64NVPROC glad_glVertexAttribL1i64NV;
  3556. PFNGLVERTEXATTRIBL2I64NVPROC glad_glVertexAttribL2i64NV;
  3557. PFNGLVERTEXATTRIBL3I64NVPROC glad_glVertexAttribL3i64NV;
  3558. PFNGLVERTEXATTRIBL4I64NVPROC glad_glVertexAttribL4i64NV;
  3559. PFNGLVERTEXATTRIBL1I64VNVPROC glad_glVertexAttribL1i64vNV;
  3560. PFNGLVERTEXATTRIBL2I64VNVPROC glad_glVertexAttribL2i64vNV;
  3561. PFNGLVERTEXATTRIBL3I64VNVPROC glad_glVertexAttribL3i64vNV;
  3562. PFNGLVERTEXATTRIBL4I64VNVPROC glad_glVertexAttribL4i64vNV;
  3563. PFNGLVERTEXATTRIBL1UI64NVPROC glad_glVertexAttribL1ui64NV;
  3564. PFNGLVERTEXATTRIBL2UI64NVPROC glad_glVertexAttribL2ui64NV;
  3565. PFNGLVERTEXATTRIBL3UI64NVPROC glad_glVertexAttribL3ui64NV;
  3566. PFNGLVERTEXATTRIBL4UI64NVPROC glad_glVertexAttribL4ui64NV;
  3567. PFNGLVERTEXATTRIBL1UI64VNVPROC glad_glVertexAttribL1ui64vNV;
  3568. PFNGLVERTEXATTRIBL2UI64VNVPROC glad_glVertexAttribL2ui64vNV;
  3569. PFNGLVERTEXATTRIBL3UI64VNVPROC glad_glVertexAttribL3ui64vNV;
  3570. PFNGLVERTEXATTRIBL4UI64VNVPROC glad_glVertexAttribL4ui64vNV;
  3571. PFNGLGETVERTEXATTRIBLI64VNVPROC glad_glGetVertexAttribLi64vNV;
  3572. PFNGLGETVERTEXATTRIBLUI64VNVPROC glad_glGetVertexAttribLui64vNV;
  3573. PFNGLVERTEXATTRIBLFORMATNVPROC glad_glVertexAttribLFormatNV;
  3574. PFNGLBUFFERADDRESSRANGENVPROC glad_glBufferAddressRangeNV;
  3575. PFNGLVERTEXFORMATNVPROC glad_glVertexFormatNV;
  3576. PFNGLNORMALFORMATNVPROC glad_glNormalFormatNV;
  3577. PFNGLCOLORFORMATNVPROC glad_glColorFormatNV;
  3578. PFNGLINDEXFORMATNVPROC glad_glIndexFormatNV;
  3579. PFNGLTEXCOORDFORMATNVPROC glad_glTexCoordFormatNV;
  3580. PFNGLEDGEFLAGFORMATNVPROC glad_glEdgeFlagFormatNV;
  3581. PFNGLSECONDARYCOLORFORMATNVPROC glad_glSecondaryColorFormatNV;
  3582. PFNGLFOGCOORDFORMATNVPROC glad_glFogCoordFormatNV;
  3583. PFNGLVERTEXATTRIBFORMATNVPROC glad_glVertexAttribFormatNV;
  3584. PFNGLVERTEXATTRIBIFORMATNVPROC glad_glVertexAttribIFormatNV;
  3585. PFNGLGETINTEGERUI64I_VNVPROC glad_glGetIntegerui64i_vNV;
  3586. PFNGLAREPROGRAMSRESIDENTNVPROC glad_glAreProgramsResidentNV;
  3587. PFNGLBINDPROGRAMNVPROC glad_glBindProgramNV;
  3588. PFNGLDELETEPROGRAMSNVPROC glad_glDeleteProgramsNV;
  3589. PFNGLEXECUTEPROGRAMNVPROC glad_glExecuteProgramNV;
  3590. PFNGLGENPROGRAMSNVPROC glad_glGenProgramsNV;
  3591. PFNGLGETPROGRAMPARAMETERDVNVPROC glad_glGetProgramParameterdvNV;
  3592. PFNGLGETPROGRAMPARAMETERFVNVPROC glad_glGetProgramParameterfvNV;
  3593. PFNGLGETPROGRAMIVNVPROC glad_glGetProgramivNV;
  3594. PFNGLGETPROGRAMSTRINGNVPROC glad_glGetProgramStringNV;
  3595. PFNGLGETTRACKMATRIXIVNVPROC glad_glGetTrackMatrixivNV;
  3596. PFNGLGETVERTEXATTRIBDVNVPROC glad_glGetVertexAttribdvNV;
  3597. PFNGLGETVERTEXATTRIBFVNVPROC glad_glGetVertexAttribfvNV;
  3598. PFNGLGETVERTEXATTRIBIVNVPROC glad_glGetVertexAttribivNV;
  3599. PFNGLGETVERTEXATTRIBPOINTERVNVPROC glad_glGetVertexAttribPointervNV;
  3600. PFNGLISPROGRAMNVPROC glad_glIsProgramNV;
  3601. PFNGLLOADPROGRAMNVPROC glad_glLoadProgramNV;
  3602. PFNGLPROGRAMPARAMETER4DNVPROC glad_glProgramParameter4dNV;
  3603. PFNGLPROGRAMPARAMETER4DVNVPROC glad_glProgramParameter4dvNV;
  3604. PFNGLPROGRAMPARAMETER4FNVPROC glad_glProgramParameter4fNV;
  3605. PFNGLPROGRAMPARAMETER4FVNVPROC glad_glProgramParameter4fvNV;
  3606. PFNGLPROGRAMPARAMETERS4DVNVPROC glad_glProgramParameters4dvNV;
  3607. PFNGLPROGRAMPARAMETERS4FVNVPROC glad_glProgramParameters4fvNV;
  3608. PFNGLREQUESTRESIDENTPROGRAMSNVPROC glad_glRequestResidentProgramsNV;
  3609. PFNGLTRACKMATRIXNVPROC glad_glTrackMatrixNV;
  3610. PFNGLVERTEXATTRIBPOINTERNVPROC glad_glVertexAttribPointerNV;
  3611. PFNGLVERTEXATTRIB1DNVPROC glad_glVertexAttrib1dNV;
  3612. PFNGLVERTEXATTRIB1DVNVPROC glad_glVertexAttrib1dvNV;
  3613. PFNGLVERTEXATTRIB1FNVPROC glad_glVertexAttrib1fNV;
  3614. PFNGLVERTEXATTRIB1FVNVPROC glad_glVertexAttrib1fvNV;
  3615. PFNGLVERTEXATTRIB1SNVPROC glad_glVertexAttrib1sNV;
  3616. PFNGLVERTEXATTRIB1SVNVPROC glad_glVertexAttrib1svNV;
  3617. PFNGLVERTEXATTRIB2DNVPROC glad_glVertexAttrib2dNV;
  3618. PFNGLVERTEXATTRIB2DVNVPROC glad_glVertexAttrib2dvNV;
  3619. PFNGLVERTEXATTRIB2FNVPROC glad_glVertexAttrib2fNV;
  3620. PFNGLVERTEXATTRIB2FVNVPROC glad_glVertexAttrib2fvNV;
  3621. PFNGLVERTEXATTRIB2SNVPROC glad_glVertexAttrib2sNV;
  3622. PFNGLVERTEXATTRIB2SVNVPROC glad_glVertexAttrib2svNV;
  3623. PFNGLVERTEXATTRIB3DNVPROC glad_glVertexAttrib3dNV;
  3624. PFNGLVERTEXATTRIB3DVNVPROC glad_glVertexAttrib3dvNV;
  3625. PFNGLVERTEXATTRIB3FNVPROC glad_glVertexAttrib3fNV;
  3626. PFNGLVERTEXATTRIB3FVNVPROC glad_glVertexAttrib3fvNV;
  3627. PFNGLVERTEXATTRIB3SNVPROC glad_glVertexAttrib3sNV;
  3628. PFNGLVERTEXATTRIB3SVNVPROC glad_glVertexAttrib3svNV;
  3629. PFNGLVERTEXATTRIB4DNVPROC glad_glVertexAttrib4dNV;
  3630. PFNGLVERTEXATTRIB4DVNVPROC glad_glVertexAttrib4dvNV;
  3631. PFNGLVERTEXATTRIB4FNVPROC glad_glVertexAttrib4fNV;
  3632. PFNGLVERTEXATTRIB4FVNVPROC glad_glVertexAttrib4fvNV;
  3633. PFNGLVERTEXATTRIB4SNVPROC glad_glVertexAttrib4sNV;
  3634. PFNGLVERTEXATTRIB4SVNVPROC glad_glVertexAttrib4svNV;
  3635. PFNGLVERTEXATTRIB4UBNVPROC glad_glVertexAttrib4ubNV;
  3636. PFNGLVERTEXATTRIB4UBVNVPROC glad_glVertexAttrib4ubvNV;
  3637. PFNGLVERTEXATTRIBS1DVNVPROC glad_glVertexAttribs1dvNV;
  3638. PFNGLVERTEXATTRIBS1FVNVPROC glad_glVertexAttribs1fvNV;
  3639. PFNGLVERTEXATTRIBS1SVNVPROC glad_glVertexAttribs1svNV;
  3640. PFNGLVERTEXATTRIBS2DVNVPROC glad_glVertexAttribs2dvNV;
  3641. PFNGLVERTEXATTRIBS2FVNVPROC glad_glVertexAttribs2fvNV;
  3642. PFNGLVERTEXATTRIBS2SVNVPROC glad_glVertexAttribs2svNV;
  3643. PFNGLVERTEXATTRIBS3DVNVPROC glad_glVertexAttribs3dvNV;
  3644. PFNGLVERTEXATTRIBS3FVNVPROC glad_glVertexAttribs3fvNV;
  3645. PFNGLVERTEXATTRIBS3SVNVPROC glad_glVertexAttribs3svNV;
  3646. PFNGLVERTEXATTRIBS4DVNVPROC glad_glVertexAttribs4dvNV;
  3647. PFNGLVERTEXATTRIBS4FVNVPROC glad_glVertexAttribs4fvNV;
  3648. PFNGLVERTEXATTRIBS4SVNVPROC glad_glVertexAttribs4svNV;
  3649. PFNGLVERTEXATTRIBS4UBVNVPROC glad_glVertexAttribs4ubvNV;
  3650. PFNGLVERTEXATTRIBI1IEXTPROC glad_glVertexAttribI1iEXT;
  3651. PFNGLVERTEXATTRIBI2IEXTPROC glad_glVertexAttribI2iEXT;
  3652. PFNGLVERTEXATTRIBI3IEXTPROC glad_glVertexAttribI3iEXT;
  3653. PFNGLVERTEXATTRIBI4IEXTPROC glad_glVertexAttribI4iEXT;
  3654. PFNGLVERTEXATTRIBI1UIEXTPROC glad_glVertexAttribI1uiEXT;
  3655. PFNGLVERTEXATTRIBI2UIEXTPROC glad_glVertexAttribI2uiEXT;
  3656. PFNGLVERTEXATTRIBI3UIEXTPROC glad_glVertexAttribI3uiEXT;
  3657. PFNGLVERTEXATTRIBI4UIEXTPROC glad_glVertexAttribI4uiEXT;
  3658. PFNGLVERTEXATTRIBI1IVEXTPROC glad_glVertexAttribI1ivEXT;
  3659. PFNGLVERTEXATTRIBI2IVEXTPROC glad_glVertexAttribI2ivEXT;
  3660. PFNGLVERTEXATTRIBI3IVEXTPROC glad_glVertexAttribI3ivEXT;
  3661. PFNGLVERTEXATTRIBI4IVEXTPROC glad_glVertexAttribI4ivEXT;
  3662. PFNGLVERTEXATTRIBI1UIVEXTPROC glad_glVertexAttribI1uivEXT;
  3663. PFNGLVERTEXATTRIBI2UIVEXTPROC glad_glVertexAttribI2uivEXT;
  3664. PFNGLVERTEXATTRIBI3UIVEXTPROC glad_glVertexAttribI3uivEXT;
  3665. PFNGLVERTEXATTRIBI4UIVEXTPROC glad_glVertexAttribI4uivEXT;
  3666. PFNGLVERTEXATTRIBI4BVEXTPROC glad_glVertexAttribI4bvEXT;
  3667. PFNGLVERTEXATTRIBI4SVEXTPROC glad_glVertexAttribI4svEXT;
  3668. PFNGLVERTEXATTRIBI4UBVEXTPROC glad_glVertexAttribI4ubvEXT;
  3669. PFNGLVERTEXATTRIBI4USVEXTPROC glad_glVertexAttribI4usvEXT;
  3670. PFNGLVERTEXATTRIBIPOINTEREXTPROC glad_glVertexAttribIPointerEXT;
  3671. PFNGLGETVERTEXATTRIBIIVEXTPROC glad_glGetVertexAttribIivEXT;
  3672. PFNGLGETVERTEXATTRIBIUIVEXTPROC glad_glGetVertexAttribIuivEXT;
  3673. PFNGLBEGINVIDEOCAPTURENVPROC glad_glBeginVideoCaptureNV;
  3674. PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC glad_glBindVideoCaptureStreamBufferNV;
  3675. PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC glad_glBindVideoCaptureStreamTextureNV;
  3676. PFNGLENDVIDEOCAPTURENVPROC glad_glEndVideoCaptureNV;
  3677. PFNGLGETVIDEOCAPTUREIVNVPROC glad_glGetVideoCaptureivNV;
  3678. PFNGLGETVIDEOCAPTURESTREAMIVNVPROC glad_glGetVideoCaptureStreamivNV;
  3679. PFNGLGETVIDEOCAPTURESTREAMFVNVPROC glad_glGetVideoCaptureStreamfvNV;
  3680. PFNGLGETVIDEOCAPTURESTREAMDVNVPROC glad_glGetVideoCaptureStreamdvNV;
  3681. PFNGLVIDEOCAPTURENVPROC glad_glVideoCaptureNV;
  3682. PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC glad_glVideoCaptureStreamParameterivNV;
  3683. PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC glad_glVideoCaptureStreamParameterfvNV;
  3684. PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC glad_glVideoCaptureStreamParameterdvNV;
  3685. PFNGLVIEWPORTSWIZZLENVPROC glad_glViewportSwizzleNV;
  3686. PFNGLMULTITEXCOORD1BOESPROC glad_glMultiTexCoord1bOES;
  3687. PFNGLMULTITEXCOORD1BVOESPROC glad_glMultiTexCoord1bvOES;
  3688. PFNGLMULTITEXCOORD2BOESPROC glad_glMultiTexCoord2bOES;
  3689. PFNGLMULTITEXCOORD2BVOESPROC glad_glMultiTexCoord2bvOES;
  3690. PFNGLMULTITEXCOORD3BOESPROC glad_glMultiTexCoord3bOES;
  3691. PFNGLMULTITEXCOORD3BVOESPROC glad_glMultiTexCoord3bvOES;
  3692. PFNGLMULTITEXCOORD4BOESPROC glad_glMultiTexCoord4bOES;
  3693. PFNGLMULTITEXCOORD4BVOESPROC glad_glMultiTexCoord4bvOES;
  3694. PFNGLTEXCOORD1BOESPROC glad_glTexCoord1bOES;
  3695. PFNGLTEXCOORD1BVOESPROC glad_glTexCoord1bvOES;
  3696. PFNGLTEXCOORD2BOESPROC glad_glTexCoord2bOES;
  3697. PFNGLTEXCOORD2BVOESPROC glad_glTexCoord2bvOES;
  3698. PFNGLTEXCOORD3BOESPROC glad_glTexCoord3bOES;
  3699. PFNGLTEXCOORD3BVOESPROC glad_glTexCoord3bvOES;
  3700. PFNGLTEXCOORD4BOESPROC glad_glTexCoord4bOES;
  3701. PFNGLTEXCOORD4BVOESPROC glad_glTexCoord4bvOES;
  3702. PFNGLVERTEX2BOESPROC glad_glVertex2bOES;
  3703. PFNGLVERTEX2BVOESPROC glad_glVertex2bvOES;
  3704. PFNGLVERTEX3BOESPROC glad_glVertex3bOES;
  3705. PFNGLVERTEX3BVOESPROC glad_glVertex3bvOES;
  3706. PFNGLVERTEX4BOESPROC glad_glVertex4bOES;
  3707. PFNGLVERTEX4BVOESPROC glad_glVertex4bvOES;
  3708. PFNGLALPHAFUNCXOESPROC glad_glAlphaFuncxOES;
  3709. PFNGLCLEARCOLORXOESPROC glad_glClearColorxOES;
  3710. PFNGLCLEARDEPTHXOESPROC glad_glClearDepthxOES;
  3711. PFNGLCLIPPLANEXOESPROC glad_glClipPlanexOES;
  3712. PFNGLCOLOR4XOESPROC glad_glColor4xOES;
  3713. PFNGLDEPTHRANGEXOESPROC glad_glDepthRangexOES;
  3714. PFNGLFOGXOESPROC glad_glFogxOES;
  3715. PFNGLFOGXVOESPROC glad_glFogxvOES;
  3716. PFNGLFRUSTUMXOESPROC glad_glFrustumxOES;
  3717. PFNGLGETCLIPPLANEXOESPROC glad_glGetClipPlanexOES;
  3718. PFNGLGETFIXEDVOESPROC glad_glGetFixedvOES;
  3719. PFNGLGETTEXENVXVOESPROC glad_glGetTexEnvxvOES;
  3720. PFNGLGETTEXPARAMETERXVOESPROC glad_glGetTexParameterxvOES;
  3721. PFNGLLIGHTMODELXOESPROC glad_glLightModelxOES;
  3722. PFNGLLIGHTMODELXVOESPROC glad_glLightModelxvOES;
  3723. PFNGLLIGHTXOESPROC glad_glLightxOES;
  3724. PFNGLLIGHTXVOESPROC glad_glLightxvOES;
  3725. PFNGLLINEWIDTHXOESPROC glad_glLineWidthxOES;
  3726. PFNGLLOADMATRIXXOESPROC glad_glLoadMatrixxOES;
  3727. PFNGLMATERIALXOESPROC glad_glMaterialxOES;
  3728. PFNGLMATERIALXVOESPROC glad_glMaterialxvOES;
  3729. PFNGLMULTMATRIXXOESPROC glad_glMultMatrixxOES;
  3730. PFNGLMULTITEXCOORD4XOESPROC glad_glMultiTexCoord4xOES;
  3731. PFNGLNORMAL3XOESPROC glad_glNormal3xOES;
  3732. PFNGLORTHOXOESPROC glad_glOrthoxOES;
  3733. PFNGLPOINTPARAMETERXVOESPROC glad_glPointParameterxvOES;
  3734. PFNGLPOINTSIZEXOESPROC glad_glPointSizexOES;
  3735. PFNGLPOLYGONOFFSETXOESPROC glad_glPolygonOffsetxOES;
  3736. PFNGLROTATEXOESPROC glad_glRotatexOES;
  3737. PFNGLSCALEXOESPROC glad_glScalexOES;
  3738. PFNGLTEXENVXOESPROC glad_glTexEnvxOES;
  3739. PFNGLTEXENVXVOESPROC glad_glTexEnvxvOES;
  3740. PFNGLTEXPARAMETERXOESPROC glad_glTexParameterxOES;
  3741. PFNGLTEXPARAMETERXVOESPROC glad_glTexParameterxvOES;
  3742. PFNGLTRANSLATEXOESPROC glad_glTranslatexOES;
  3743. PFNGLGETLIGHTXVOESPROC glad_glGetLightxvOES;
  3744. PFNGLGETMATERIALXVOESPROC glad_glGetMaterialxvOES;
  3745. PFNGLPOINTPARAMETERXOESPROC glad_glPointParameterxOES;
  3746. PFNGLSAMPLECOVERAGEXOESPROC glad_glSampleCoveragexOES;
  3747. PFNGLACCUMXOESPROC glad_glAccumxOES;
  3748. PFNGLBITMAPXOESPROC glad_glBitmapxOES;
  3749. PFNGLBLENDCOLORXOESPROC glad_glBlendColorxOES;
  3750. PFNGLCLEARACCUMXOESPROC glad_glClearAccumxOES;
  3751. PFNGLCOLOR3XOESPROC glad_glColor3xOES;
  3752. PFNGLCOLOR3XVOESPROC glad_glColor3xvOES;
  3753. PFNGLCOLOR4XVOESPROC glad_glColor4xvOES;
  3754. PFNGLCONVOLUTIONPARAMETERXOESPROC glad_glConvolutionParameterxOES;
  3755. PFNGLCONVOLUTIONPARAMETERXVOESPROC glad_glConvolutionParameterxvOES;
  3756. PFNGLEVALCOORD1XOESPROC glad_glEvalCoord1xOES;
  3757. PFNGLEVALCOORD1XVOESPROC glad_glEvalCoord1xvOES;
  3758. PFNGLEVALCOORD2XOESPROC glad_glEvalCoord2xOES;
  3759. PFNGLEVALCOORD2XVOESPROC glad_glEvalCoord2xvOES;
  3760. PFNGLFEEDBACKBUFFERXOESPROC glad_glFeedbackBufferxOES;
  3761. PFNGLGETCONVOLUTIONPARAMETERXVOESPROC glad_glGetConvolutionParameterxvOES;
  3762. PFNGLGETHISTOGRAMPARAMETERXVOESPROC glad_glGetHistogramParameterxvOES;
  3763. PFNGLGETLIGHTXOESPROC glad_glGetLightxOES;
  3764. PFNGLGETMAPXVOESPROC glad_glGetMapxvOES;
  3765. PFNGLGETMATERIALXOESPROC glad_glGetMaterialxOES;
  3766. PFNGLGETPIXELMAPXVPROC glad_glGetPixelMapxv;
  3767. PFNGLGETTEXGENXVOESPROC glad_glGetTexGenxvOES;
  3768. PFNGLGETTEXLEVELPARAMETERXVOESPROC glad_glGetTexLevelParameterxvOES;
  3769. PFNGLINDEXXOESPROC glad_glIndexxOES;
  3770. PFNGLINDEXXVOESPROC glad_glIndexxvOES;
  3771. PFNGLLOADTRANSPOSEMATRIXXOESPROC glad_glLoadTransposeMatrixxOES;
  3772. PFNGLMAP1XOESPROC glad_glMap1xOES;
  3773. PFNGLMAP2XOESPROC glad_glMap2xOES;
  3774. PFNGLMAPGRID1XOESPROC glad_glMapGrid1xOES;
  3775. PFNGLMAPGRID2XOESPROC glad_glMapGrid2xOES;
  3776. PFNGLMULTTRANSPOSEMATRIXXOESPROC glad_glMultTransposeMatrixxOES;
  3777. PFNGLMULTITEXCOORD1XOESPROC glad_glMultiTexCoord1xOES;
  3778. PFNGLMULTITEXCOORD1XVOESPROC glad_glMultiTexCoord1xvOES;
  3779. PFNGLMULTITEXCOORD2XOESPROC glad_glMultiTexCoord2xOES;
  3780. PFNGLMULTITEXCOORD2XVOESPROC glad_glMultiTexCoord2xvOES;
  3781. PFNGLMULTITEXCOORD3XOESPROC glad_glMultiTexCoord3xOES;
  3782. PFNGLMULTITEXCOORD3XVOESPROC glad_glMultiTexCoord3xvOES;
  3783. PFNGLMULTITEXCOORD4XVOESPROC glad_glMultiTexCoord4xvOES;
  3784. PFNGLNORMAL3XVOESPROC glad_glNormal3xvOES;
  3785. PFNGLPASSTHROUGHXOESPROC glad_glPassThroughxOES;
  3786. PFNGLPIXELMAPXPROC glad_glPixelMapx;
  3787. PFNGLPIXELSTOREXPROC glad_glPixelStorex;
  3788. PFNGLPIXELTRANSFERXOESPROC glad_glPixelTransferxOES;
  3789. PFNGLPIXELZOOMXOESPROC glad_glPixelZoomxOES;
  3790. PFNGLPRIORITIZETEXTURESXOESPROC glad_glPrioritizeTexturesxOES;
  3791. PFNGLRASTERPOS2XOESPROC glad_glRasterPos2xOES;
  3792. PFNGLRASTERPOS2XVOESPROC glad_glRasterPos2xvOES;
  3793. PFNGLRASTERPOS3XOESPROC glad_glRasterPos3xOES;
  3794. PFNGLRASTERPOS3XVOESPROC glad_glRasterPos3xvOES;
  3795. PFNGLRASTERPOS4XOESPROC glad_glRasterPos4xOES;
  3796. PFNGLRASTERPOS4XVOESPROC glad_glRasterPos4xvOES;
  3797. PFNGLRECTXOESPROC glad_glRectxOES;
  3798. PFNGLRECTXVOESPROC glad_glRectxvOES;
  3799. PFNGLTEXCOORD1XOESPROC glad_glTexCoord1xOES;
  3800. PFNGLTEXCOORD1XVOESPROC glad_glTexCoord1xvOES;
  3801. PFNGLTEXCOORD2XOESPROC glad_glTexCoord2xOES;
  3802. PFNGLTEXCOORD2XVOESPROC glad_glTexCoord2xvOES;
  3803. PFNGLTEXCOORD3XOESPROC glad_glTexCoord3xOES;
  3804. PFNGLTEXCOORD3XVOESPROC glad_glTexCoord3xvOES;
  3805. PFNGLTEXCOORD4XOESPROC glad_glTexCoord4xOES;
  3806. PFNGLTEXCOORD4XVOESPROC glad_glTexCoord4xvOES;
  3807. PFNGLTEXGENXOESPROC glad_glTexGenxOES;
  3808. PFNGLTEXGENXVOESPROC glad_glTexGenxvOES;
  3809. PFNGLVERTEX2XOESPROC glad_glVertex2xOES;
  3810. PFNGLVERTEX2XVOESPROC glad_glVertex2xvOES;
  3811. PFNGLVERTEX3XOESPROC glad_glVertex3xOES;
  3812. PFNGLVERTEX3XVOESPROC glad_glVertex3xvOES;
  3813. PFNGLVERTEX4XOESPROC glad_glVertex4xOES;
  3814. PFNGLVERTEX4XVOESPROC glad_glVertex4xvOES;
  3815. PFNGLQUERYMATRIXXOESPROC glad_glQueryMatrixxOES;
  3816. PFNGLCLEARDEPTHFOESPROC glad_glClearDepthfOES;
  3817. PFNGLCLIPPLANEFOESPROC glad_glClipPlanefOES;
  3818. PFNGLDEPTHRANGEFOESPROC glad_glDepthRangefOES;
  3819. PFNGLFRUSTUMFOESPROC glad_glFrustumfOES;
  3820. PFNGLGETCLIPPLANEFOESPROC glad_glGetClipPlanefOES;
  3821. PFNGLORTHOFOESPROC glad_glOrthofOES;
  3822. PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC glad_glFramebufferTextureMultiviewOVR;
  3823. PFNGLHINTPGIPROC glad_glHintPGI;
  3824. PFNGLDETAILTEXFUNCSGISPROC glad_glDetailTexFuncSGIS;
  3825. PFNGLGETDETAILTEXFUNCSGISPROC glad_glGetDetailTexFuncSGIS;
  3826. PFNGLFOGFUNCSGISPROC glad_glFogFuncSGIS;
  3827. PFNGLGETFOGFUNCSGISPROC glad_glGetFogFuncSGIS;
  3828. PFNGLSAMPLEMASKSGISPROC glad_glSampleMaskSGIS;
  3829. PFNGLSAMPLEPATTERNSGISPROC glad_glSamplePatternSGIS;
  3830. PFNGLPIXELTEXGENPARAMETERISGISPROC glad_glPixelTexGenParameteriSGIS;
  3831. PFNGLPIXELTEXGENPARAMETERIVSGISPROC glad_glPixelTexGenParameterivSGIS;
  3832. PFNGLPIXELTEXGENPARAMETERFSGISPROC glad_glPixelTexGenParameterfSGIS;
  3833. PFNGLPIXELTEXGENPARAMETERFVSGISPROC glad_glPixelTexGenParameterfvSGIS;
  3834. PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC glad_glGetPixelTexGenParameterivSGIS;
  3835. PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC glad_glGetPixelTexGenParameterfvSGIS;
  3836. PFNGLPOINTPARAMETERFSGISPROC glad_glPointParameterfSGIS;
  3837. PFNGLPOINTPARAMETERFVSGISPROC glad_glPointParameterfvSGIS;
  3838. PFNGLSHARPENTEXFUNCSGISPROC glad_glSharpenTexFuncSGIS;
  3839. PFNGLGETSHARPENTEXFUNCSGISPROC glad_glGetSharpenTexFuncSGIS;
  3840. PFNGLTEXIMAGE4DSGISPROC glad_glTexImage4DSGIS;
  3841. PFNGLTEXSUBIMAGE4DSGISPROC glad_glTexSubImage4DSGIS;
  3842. PFNGLTEXTURECOLORMASKSGISPROC glad_glTextureColorMaskSGIS;
  3843. PFNGLGETTEXFILTERFUNCSGISPROC glad_glGetTexFilterFuncSGIS;
  3844. PFNGLTEXFILTERFUNCSGISPROC glad_glTexFilterFuncSGIS;
  3845. PFNGLASYNCMARKERSGIXPROC glad_glAsyncMarkerSGIX;
  3846. PFNGLFINISHASYNCSGIXPROC glad_glFinishAsyncSGIX;
  3847. PFNGLPOLLASYNCSGIXPROC glad_glPollAsyncSGIX;
  3848. PFNGLGENASYNCMARKERSSGIXPROC glad_glGenAsyncMarkersSGIX;
  3849. PFNGLDELETEASYNCMARKERSSGIXPROC glad_glDeleteAsyncMarkersSGIX;
  3850. PFNGLISASYNCMARKERSGIXPROC glad_glIsAsyncMarkerSGIX;
  3851. PFNGLFLUSHRASTERSGIXPROC glad_glFlushRasterSGIX;
  3852. PFNGLFRAGMENTCOLORMATERIALSGIXPROC glad_glFragmentColorMaterialSGIX;
  3853. PFNGLFRAGMENTLIGHTFSGIXPROC glad_glFragmentLightfSGIX;
  3854. PFNGLFRAGMENTLIGHTFVSGIXPROC glad_glFragmentLightfvSGIX;
  3855. PFNGLFRAGMENTLIGHTISGIXPROC glad_glFragmentLightiSGIX;
  3856. PFNGLFRAGMENTLIGHTIVSGIXPROC glad_glFragmentLightivSGIX;
  3857. PFNGLFRAGMENTLIGHTMODELFSGIXPROC glad_glFragmentLightModelfSGIX;
  3858. PFNGLFRAGMENTLIGHTMODELFVSGIXPROC glad_glFragmentLightModelfvSGIX;
  3859. PFNGLFRAGMENTLIGHTMODELISGIXPROC glad_glFragmentLightModeliSGIX;
  3860. PFNGLFRAGMENTLIGHTMODELIVSGIXPROC glad_glFragmentLightModelivSGIX;
  3861. PFNGLFRAGMENTMATERIALFSGIXPROC glad_glFragmentMaterialfSGIX;
  3862. PFNGLFRAGMENTMATERIALFVSGIXPROC glad_glFragmentMaterialfvSGIX;
  3863. PFNGLFRAGMENTMATERIALISGIXPROC glad_glFragmentMaterialiSGIX;
  3864. PFNGLFRAGMENTMATERIALIVSGIXPROC glad_glFragmentMaterialivSGIX;
  3865. PFNGLGETFRAGMENTLIGHTFVSGIXPROC glad_glGetFragmentLightfvSGIX;
  3866. PFNGLGETFRAGMENTLIGHTIVSGIXPROC glad_glGetFragmentLightivSGIX;
  3867. PFNGLGETFRAGMENTMATERIALFVSGIXPROC glad_glGetFragmentMaterialfvSGIX;
  3868. PFNGLGETFRAGMENTMATERIALIVSGIXPROC glad_glGetFragmentMaterialivSGIX;
  3869. PFNGLLIGHTENVISGIXPROC glad_glLightEnviSGIX;
  3870. PFNGLFRAMEZOOMSGIXPROC glad_glFrameZoomSGIX;
  3871. PFNGLIGLOOINTERFACESGIXPROC glad_glIglooInterfaceSGIX;
  3872. PFNGLGETINSTRUMENTSSGIXPROC glad_glGetInstrumentsSGIX;
  3873. PFNGLINSTRUMENTSBUFFERSGIXPROC glad_glInstrumentsBufferSGIX;
  3874. PFNGLPOLLINSTRUMENTSSGIXPROC glad_glPollInstrumentsSGIX;
  3875. PFNGLREADINSTRUMENTSSGIXPROC glad_glReadInstrumentsSGIX;
  3876. PFNGLSTARTINSTRUMENTSSGIXPROC glad_glStartInstrumentsSGIX;
  3877. PFNGLSTOPINSTRUMENTSSGIXPROC glad_glStopInstrumentsSGIX;
  3878. PFNGLGETLISTPARAMETERFVSGIXPROC glad_glGetListParameterfvSGIX;
  3879. PFNGLGETLISTPARAMETERIVSGIXPROC glad_glGetListParameterivSGIX;
  3880. PFNGLLISTPARAMETERFSGIXPROC glad_glListParameterfSGIX;
  3881. PFNGLLISTPARAMETERFVSGIXPROC glad_glListParameterfvSGIX;
  3882. PFNGLLISTPARAMETERISGIXPROC glad_glListParameteriSGIX;
  3883. PFNGLLISTPARAMETERIVSGIXPROC glad_glListParameterivSGIX;
  3884. PFNGLPIXELTEXGENSGIXPROC glad_glPixelTexGenSGIX;
  3885. PFNGLDEFORMATIONMAP3DSGIXPROC glad_glDeformationMap3dSGIX;
  3886. PFNGLDEFORMATIONMAP3FSGIXPROC glad_glDeformationMap3fSGIX;
  3887. PFNGLDEFORMSGIXPROC glad_glDeformSGIX;
  3888. PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC glad_glLoadIdentityDeformationMapSGIX;
  3889. PFNGLREFERENCEPLANESGIXPROC glad_glReferencePlaneSGIX;
  3890. PFNGLSPRITEPARAMETERFSGIXPROC glad_glSpriteParameterfSGIX;
  3891. PFNGLSPRITEPARAMETERFVSGIXPROC glad_glSpriteParameterfvSGIX;
  3892. PFNGLSPRITEPARAMETERISGIXPROC glad_glSpriteParameteriSGIX;
  3893. PFNGLSPRITEPARAMETERIVSGIXPROC glad_glSpriteParameterivSGIX;
  3894. PFNGLTAGSAMPLEBUFFERSGIXPROC glad_glTagSampleBufferSGIX;
  3895. PFNGLCOLORTABLESGIPROC glad_glColorTableSGI;
  3896. PFNGLCOLORTABLEPARAMETERFVSGIPROC glad_glColorTableParameterfvSGI;
  3897. PFNGLCOLORTABLEPARAMETERIVSGIPROC glad_glColorTableParameterivSGI;
  3898. PFNGLCOPYCOLORTABLESGIPROC glad_glCopyColorTableSGI;
  3899. PFNGLGETCOLORTABLESGIPROC glad_glGetColorTableSGI;
  3900. PFNGLGETCOLORTABLEPARAMETERFVSGIPROC glad_glGetColorTableParameterfvSGI;
  3901. PFNGLGETCOLORTABLEPARAMETERIVSGIPROC glad_glGetColorTableParameterivSGI;
  3902. PFNGLFINISHTEXTURESUNXPROC glad_glFinishTextureSUNX;
  3903. PFNGLGLOBALALPHAFACTORBSUNPROC glad_glGlobalAlphaFactorbSUN;
  3904. PFNGLGLOBALALPHAFACTORSSUNPROC glad_glGlobalAlphaFactorsSUN;
  3905. PFNGLGLOBALALPHAFACTORISUNPROC glad_glGlobalAlphaFactoriSUN;
  3906. PFNGLGLOBALALPHAFACTORFSUNPROC glad_glGlobalAlphaFactorfSUN;
  3907. PFNGLGLOBALALPHAFACTORDSUNPROC glad_glGlobalAlphaFactordSUN;
  3908. PFNGLGLOBALALPHAFACTORUBSUNPROC glad_glGlobalAlphaFactorubSUN;
  3909. PFNGLGLOBALALPHAFACTORUSSUNPROC glad_glGlobalAlphaFactorusSUN;
  3910. PFNGLGLOBALALPHAFACTORUISUNPROC glad_glGlobalAlphaFactoruiSUN;
  3911. PFNGLDRAWMESHARRAYSSUNPROC glad_glDrawMeshArraysSUN;
  3912. PFNGLREPLACEMENTCODEUISUNPROC glad_glReplacementCodeuiSUN;
  3913. PFNGLREPLACEMENTCODEUSSUNPROC glad_glReplacementCodeusSUN;
  3914. PFNGLREPLACEMENTCODEUBSUNPROC glad_glReplacementCodeubSUN;
  3915. PFNGLREPLACEMENTCODEUIVSUNPROC glad_glReplacementCodeuivSUN;
  3916. PFNGLREPLACEMENTCODEUSVSUNPROC glad_glReplacementCodeusvSUN;
  3917. PFNGLREPLACEMENTCODEUBVSUNPROC glad_glReplacementCodeubvSUN;
  3918. PFNGLREPLACEMENTCODEPOINTERSUNPROC glad_glReplacementCodePointerSUN;
  3919. PFNGLCOLOR4UBVERTEX2FSUNPROC glad_glColor4ubVertex2fSUN;
  3920. PFNGLCOLOR4UBVERTEX2FVSUNPROC glad_glColor4ubVertex2fvSUN;
  3921. PFNGLCOLOR4UBVERTEX3FSUNPROC glad_glColor4ubVertex3fSUN;
  3922. PFNGLCOLOR4UBVERTEX3FVSUNPROC glad_glColor4ubVertex3fvSUN;
  3923. PFNGLCOLOR3FVERTEX3FSUNPROC glad_glColor3fVertex3fSUN;
  3924. PFNGLCOLOR3FVERTEX3FVSUNPROC glad_glColor3fVertex3fvSUN;
  3925. PFNGLNORMAL3FVERTEX3FSUNPROC glad_glNormal3fVertex3fSUN;
  3926. PFNGLNORMAL3FVERTEX3FVSUNPROC glad_glNormal3fVertex3fvSUN;
  3927. PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glColor4fNormal3fVertex3fSUN;
  3928. PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glColor4fNormal3fVertex3fvSUN;
  3929. PFNGLTEXCOORD2FVERTEX3FSUNPROC glad_glTexCoord2fVertex3fSUN;
  3930. PFNGLTEXCOORD2FVERTEX3FVSUNPROC glad_glTexCoord2fVertex3fvSUN;
  3931. PFNGLTEXCOORD4FVERTEX4FSUNPROC glad_glTexCoord4fVertex4fSUN;
  3932. PFNGLTEXCOORD4FVERTEX4FVSUNPROC glad_glTexCoord4fVertex4fvSUN;
  3933. PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC glad_glTexCoord2fColor4ubVertex3fSUN;
  3934. PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC glad_glTexCoord2fColor4ubVertex3fvSUN;
  3935. PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC glad_glTexCoord2fColor3fVertex3fSUN;
  3936. PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC glad_glTexCoord2fColor3fVertex3fvSUN;
  3937. PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC glad_glTexCoord2fNormal3fVertex3fSUN;
  3938. PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC glad_glTexCoord2fNormal3fVertex3fvSUN;
  3939. PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glTexCoord2fColor4fNormal3fVertex3fSUN;
  3940. PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glTexCoord2fColor4fNormal3fVertex3fvSUN;
  3941. PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC glad_glTexCoord4fColor4fNormal3fVertex4fSUN;
  3942. PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC glad_glTexCoord4fColor4fNormal3fVertex4fvSUN;
  3943. PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC glad_glReplacementCodeuiVertex3fSUN;
  3944. PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC glad_glReplacementCodeuiVertex3fvSUN;
  3945. PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC glad_glReplacementCodeuiColor4ubVertex3fSUN;
  3946. PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC glad_glReplacementCodeuiColor4ubVertex3fvSUN;
  3947. PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC glad_glReplacementCodeuiColor3fVertex3fSUN;
  3948. PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC glad_glReplacementCodeuiColor3fVertex3fvSUN;
  3949. PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiNormal3fVertex3fSUN;
  3950. PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiNormal3fVertex3fvSUN;
  3951. PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiColor4fNormal3fVertex3fSUN;
  3952. PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiColor4fNormal3fVertex3fvSUN;
  3953. PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fVertex3fSUN;
  3954. PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fVertex3fvSUN;
  3955. PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN;
  3956. PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN;
  3957. PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN;
  3958. PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN;
  3959. static void load_GL_VERSION_1_0(GLADloadproc load) {
  3960. if(!GLAD_GL_VERSION_1_0) return;
  3961. glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
  3962. glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace");
  3963. glad_glHint = (PFNGLHINTPROC)load("glHint");
  3964. glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth");
  3965. glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize");
  3966. glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode");
  3967. glad_glScissor = (PFNGLSCISSORPROC)load("glScissor");
  3968. glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf");
  3969. glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv");
  3970. glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri");
  3971. glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv");
  3972. glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D");
  3973. glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D");
  3974. glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer");
  3975. glad_glClear = (PFNGLCLEARPROC)load("glClear");
  3976. glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor");
  3977. glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil");
  3978. glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth");
  3979. glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask");
  3980. glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask");
  3981. glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask");
  3982. glad_glDisable = (PFNGLDISABLEPROC)load("glDisable");
  3983. glad_glEnable = (PFNGLENABLEPROC)load("glEnable");
  3984. glad_glFinish = (PFNGLFINISHPROC)load("glFinish");
  3985. glad_glFlush = (PFNGLFLUSHPROC)load("glFlush");
  3986. glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc");
  3987. glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp");
  3988. glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc");
  3989. glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp");
  3990. glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc");
  3991. glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref");
  3992. glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei");
  3993. glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer");
  3994. glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels");
  3995. glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv");
  3996. glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev");
  3997. glad_glGetError = (PFNGLGETERRORPROC)load("glGetError");
  3998. glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv");
  3999. glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv");
  4000. glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
  4001. glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage");
  4002. glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv");
  4003. glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv");
  4004. glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv");
  4005. glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv");
  4006. glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
  4007. glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange");
  4008. glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
  4009. }
  4010. static void load_GL_VERSION_1_1(GLADloadproc load) {
  4011. if(!GLAD_GL_VERSION_1_1) return;
  4012. glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
  4013. glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
  4014. glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
  4015. glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D");
  4016. glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
  4017. glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D");
  4018. glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D");
  4019. glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D");
  4020. glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D");
  4021. glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture");
  4022. glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
  4023. glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
  4024. glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
  4025. }
  4026. static void load_GL_VERSION_1_2(GLADloadproc load) {
  4027. if(!GLAD_GL_VERSION_1_2) return;
  4028. glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements");
  4029. glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D");
  4030. glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D");
  4031. glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D");
  4032. }
  4033. static void load_GL_VERSION_1_3(GLADloadproc load) {
  4034. if(!GLAD_GL_VERSION_1_3) return;
  4035. glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture");
  4036. glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage");
  4037. glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D");
  4038. glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D");
  4039. glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D");
  4040. glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D");
  4041. glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
  4042. glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D");
  4043. glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage");
  4044. }
  4045. static void load_GL_VERSION_1_4(GLADloadproc load) {
  4046. if(!GLAD_GL_VERSION_1_4) return;
  4047. glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate");
  4048. glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays");
  4049. glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements");
  4050. glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf");
  4051. glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv");
  4052. glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri");
  4053. glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv");
  4054. glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
  4055. glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
  4056. }
  4057. static void load_GL_VERSION_1_5(GLADloadproc load) {
  4058. if(!GLAD_GL_VERSION_1_5) return;
  4059. glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries");
  4060. glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries");
  4061. glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery");
  4062. glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery");
  4063. glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery");
  4064. glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv");
  4065. glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv");
  4066. glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv");
  4067. glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer");
  4068. glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers");
  4069. glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers");
  4070. glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer");
  4071. glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData");
  4072. glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData");
  4073. glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData");
  4074. glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer");
  4075. glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer");
  4076. glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
  4077. glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv");
  4078. }
  4079. static void load_GL_VERSION_2_0(GLADloadproc load) {
  4080. if(!GLAD_GL_VERSION_2_0) return;
  4081. glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate");
  4082. glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers");
  4083. glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate");
  4084. glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate");
  4085. glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate");
  4086. glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader");
  4087. glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation");
  4088. glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader");
  4089. glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram");
  4090. glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader");
  4091. glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram");
  4092. glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader");
  4093. glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
  4094. glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray");
  4095. glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray");
  4096. glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib");
  4097. glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform");
  4098. glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders");
  4099. glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation");
  4100. glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv");
  4101. glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog");
  4102. glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv");
  4103. glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog");
  4104. glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource");
  4105. glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation");
  4106. glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv");
  4107. glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv");
  4108. glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv");
  4109. glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv");
  4110. glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv");
  4111. glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv");
  4112. glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram");
  4113. glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader");
  4114. glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram");
  4115. glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource");
  4116. glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram");
  4117. glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f");
  4118. glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f");
  4119. glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f");
  4120. glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f");
  4121. glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i");
  4122. glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i");
  4123. glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i");
  4124. glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i");
  4125. glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv");
  4126. glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv");
  4127. glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv");
  4128. glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv");
  4129. glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv");
  4130. glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv");
  4131. glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv");
  4132. glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv");
  4133. glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv");
  4134. glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv");
  4135. glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv");
  4136. glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram");
  4137. glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d");
  4138. glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv");
  4139. glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f");
  4140. glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv");
  4141. glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s");
  4142. glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv");
  4143. glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d");
  4144. glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv");
  4145. glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f");
  4146. glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv");
  4147. glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s");
  4148. glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv");
  4149. glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d");
  4150. glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv");
  4151. glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f");
  4152. glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv");
  4153. glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s");
  4154. glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv");
  4155. glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv");
  4156. glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv");
  4157. glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv");
  4158. glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub");
  4159. glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv");
  4160. glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv");
  4161. glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv");
  4162. glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv");
  4163. glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d");
  4164. glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv");
  4165. glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f");
  4166. glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv");
  4167. glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv");
  4168. glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s");
  4169. glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv");
  4170. glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv");
  4171. glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv");
  4172. glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv");
  4173. glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer");
  4174. }
  4175. static void load_GL_VERSION_2_1(GLADloadproc load) {
  4176. if(!GLAD_GL_VERSION_2_1) return;
  4177. glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv");
  4178. glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv");
  4179. glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv");
  4180. glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv");
  4181. glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv");
  4182. glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv");
  4183. }
  4184. static void load_GL_VERSION_3_0(GLADloadproc load) {
  4185. if(!GLAD_GL_VERSION_3_0) return;
  4186. glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski");
  4187. glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v");
  4188. glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
  4189. glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei");
  4190. glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei");
  4191. glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi");
  4192. glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback");
  4193. glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback");
  4194. glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
  4195. glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
  4196. glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings");
  4197. glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying");
  4198. glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor");
  4199. glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender");
  4200. glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender");
  4201. glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer");
  4202. glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv");
  4203. glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv");
  4204. glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i");
  4205. glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i");
  4206. glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i");
  4207. glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i");
  4208. glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui");
  4209. glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui");
  4210. glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui");
  4211. glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui");
  4212. glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv");
  4213. glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv");
  4214. glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv");
  4215. glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv");
  4216. glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv");
  4217. glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv");
  4218. glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv");
  4219. glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv");
  4220. glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv");
  4221. glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv");
  4222. glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv");
  4223. glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv");
  4224. glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv");
  4225. glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation");
  4226. glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation");
  4227. glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui");
  4228. glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui");
  4229. glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui");
  4230. glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui");
  4231. glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv");
  4232. glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv");
  4233. glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv");
  4234. glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
  4235. glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv");
  4236. glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv");
  4237. glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv");
  4238. glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv");
  4239. glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv");
  4240. glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv");
  4241. glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv");
  4242. glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi");
  4243. glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi");
  4244. glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
  4245. glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
  4246. glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
  4247. glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
  4248. glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
  4249. glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
  4250. glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
  4251. glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
  4252. glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
  4253. glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
  4254. glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
  4255. glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
  4256. glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
  4257. glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
  4258. glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
  4259. glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
  4260. glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
  4261. glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
  4262. glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
  4263. glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
  4264. glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
  4265. glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
  4266. glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
  4267. glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
  4268. glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
  4269. glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
  4270. }
  4271. static void load_GL_VERSION_3_1(GLADloadproc load) {
  4272. if(!GLAD_GL_VERSION_3_1) return;
  4273. glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced");
  4274. glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced");
  4275. glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer");
  4276. glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex");
  4277. glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
  4278. glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
  4279. glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
  4280. glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
  4281. glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
  4282. glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
  4283. glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
  4284. glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
  4285. glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
  4286. glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
  4287. glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
  4288. }
  4289. static void load_GL_VERSION_3_2(GLADloadproc load) {
  4290. if(!GLAD_GL_VERSION_3_2) return;
  4291. glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
  4292. glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
  4293. glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
  4294. glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
  4295. glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
  4296. glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
  4297. glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
  4298. glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
  4299. glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
  4300. glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
  4301. glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
  4302. glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
  4303. glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v");
  4304. glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v");
  4305. glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture");
  4306. glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
  4307. glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
  4308. glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
  4309. glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
  4310. }
  4311. static void load_GL_VERSION_3_3(GLADloadproc load) {
  4312. if(!GLAD_GL_VERSION_3_3) return;
  4313. glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed");
  4314. glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex");
  4315. glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
  4316. glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
  4317. glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
  4318. glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
  4319. glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
  4320. glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
  4321. glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
  4322. glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
  4323. glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
  4324. glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
  4325. glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
  4326. glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv");
  4327. glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
  4328. glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv");
  4329. glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter");
  4330. glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v");
  4331. glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v");
  4332. glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor");
  4333. glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui");
  4334. glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv");
  4335. glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui");
  4336. glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv");
  4337. glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui");
  4338. glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv");
  4339. glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui");
  4340. glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv");
  4341. glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui");
  4342. glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv");
  4343. glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui");
  4344. glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv");
  4345. glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui");
  4346. glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv");
  4347. glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui");
  4348. glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv");
  4349. glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui");
  4350. glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv");
  4351. glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui");
  4352. glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv");
  4353. glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui");
  4354. glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv");
  4355. glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui");
  4356. glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv");
  4357. glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui");
  4358. glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv");
  4359. glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui");
  4360. glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv");
  4361. glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui");
  4362. glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv");
  4363. glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui");
  4364. glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv");
  4365. glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui");
  4366. glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv");
  4367. glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui");
  4368. glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv");
  4369. glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui");
  4370. glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv");
  4371. }
  4372. static void load_GL_3DFX_tbuffer(GLADloadproc load) {
  4373. if(!GLAD_GL_3DFX_tbuffer) return;
  4374. glad_glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)load("glTbufferMask3DFX");
  4375. }
  4376. static void load_GL_AMD_debug_output(GLADloadproc load) {
  4377. if(!GLAD_GL_AMD_debug_output) return;
  4378. glad_glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)load("glDebugMessageEnableAMD");
  4379. glad_glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)load("glDebugMessageInsertAMD");
  4380. glad_glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)load("glDebugMessageCallbackAMD");
  4381. glad_glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)load("glGetDebugMessageLogAMD");
  4382. }
  4383. static void load_GL_AMD_draw_buffers_blend(GLADloadproc load) {
  4384. if(!GLAD_GL_AMD_draw_buffers_blend) return;
  4385. glad_glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)load("glBlendFuncIndexedAMD");
  4386. glad_glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)load("glBlendFuncSeparateIndexedAMD");
  4387. glad_glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)load("glBlendEquationIndexedAMD");
  4388. glad_glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)load("glBlendEquationSeparateIndexedAMD");
  4389. }
  4390. static void load_GL_AMD_framebuffer_sample_positions(GLADloadproc load) {
  4391. if(!GLAD_GL_AMD_framebuffer_sample_positions) return;
  4392. glad_glFramebufferSamplePositionsfvAMD = (PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC)load("glFramebufferSamplePositionsfvAMD");
  4393. glad_glNamedFramebufferSamplePositionsfvAMD = (PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC)load("glNamedFramebufferSamplePositionsfvAMD");
  4394. glad_glGetFramebufferParameterfvAMD = (PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC)load("glGetFramebufferParameterfvAMD");
  4395. glad_glGetNamedFramebufferParameterfvAMD = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC)load("glGetNamedFramebufferParameterfvAMD");
  4396. }
  4397. static void load_GL_AMD_gpu_shader_int64(GLADloadproc load) {
  4398. if(!GLAD_GL_AMD_gpu_shader_int64) return;
  4399. glad_glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)load("glUniform1i64NV");
  4400. glad_glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)load("glUniform2i64NV");
  4401. glad_glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)load("glUniform3i64NV");
  4402. glad_glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)load("glUniform4i64NV");
  4403. glad_glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)load("glUniform1i64vNV");
  4404. glad_glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)load("glUniform2i64vNV");
  4405. glad_glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)load("glUniform3i64vNV");
  4406. glad_glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)load("glUniform4i64vNV");
  4407. glad_glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)load("glUniform1ui64NV");
  4408. glad_glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)load("glUniform2ui64NV");
  4409. glad_glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)load("glUniform3ui64NV");
  4410. glad_glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)load("glUniform4ui64NV");
  4411. glad_glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)load("glUniform1ui64vNV");
  4412. glad_glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)load("glUniform2ui64vNV");
  4413. glad_glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)load("glUniform3ui64vNV");
  4414. glad_glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)load("glUniform4ui64vNV");
  4415. glad_glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)load("glGetUniformi64vNV");
  4416. glad_glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)load("glGetUniformui64vNV");
  4417. glad_glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)load("glProgramUniform1i64NV");
  4418. glad_glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)load("glProgramUniform2i64NV");
  4419. glad_glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)load("glProgramUniform3i64NV");
  4420. glad_glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)load("glProgramUniform4i64NV");
  4421. glad_glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)load("glProgramUniform1i64vNV");
  4422. glad_glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)load("glProgramUniform2i64vNV");
  4423. glad_glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)load("glProgramUniform3i64vNV");
  4424. glad_glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)load("glProgramUniform4i64vNV");
  4425. glad_glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)load("glProgramUniform1ui64NV");
  4426. glad_glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)load("glProgramUniform2ui64NV");
  4427. glad_glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)load("glProgramUniform3ui64NV");
  4428. glad_glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)load("glProgramUniform4ui64NV");
  4429. glad_glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)load("glProgramUniform1ui64vNV");
  4430. glad_glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)load("glProgramUniform2ui64vNV");
  4431. glad_glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)load("glProgramUniform3ui64vNV");
  4432. glad_glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)load("glProgramUniform4ui64vNV");
  4433. }
  4434. static void load_GL_AMD_interleaved_elements(GLADloadproc load) {
  4435. if(!GLAD_GL_AMD_interleaved_elements) return;
  4436. glad_glVertexAttribParameteriAMD = (PFNGLVERTEXATTRIBPARAMETERIAMDPROC)load("glVertexAttribParameteriAMD");
  4437. }
  4438. static void load_GL_AMD_multi_draw_indirect(GLADloadproc load) {
  4439. if(!GLAD_GL_AMD_multi_draw_indirect) return;
  4440. glad_glMultiDrawArraysIndirectAMD = (PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)load("glMultiDrawArraysIndirectAMD");
  4441. glad_glMultiDrawElementsIndirectAMD = (PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)load("glMultiDrawElementsIndirectAMD");
  4442. }
  4443. static void load_GL_AMD_name_gen_delete(GLADloadproc load) {
  4444. if(!GLAD_GL_AMD_name_gen_delete) return;
  4445. glad_glGenNamesAMD = (PFNGLGENNAMESAMDPROC)load("glGenNamesAMD");
  4446. glad_glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)load("glDeleteNamesAMD");
  4447. glad_glIsNameAMD = (PFNGLISNAMEAMDPROC)load("glIsNameAMD");
  4448. }
  4449. static void load_GL_AMD_occlusion_query_event(GLADloadproc load) {
  4450. if(!GLAD_GL_AMD_occlusion_query_event) return;
  4451. glad_glQueryObjectParameteruiAMD = (PFNGLQUERYOBJECTPARAMETERUIAMDPROC)load("glQueryObjectParameteruiAMD");
  4452. }
  4453. static void load_GL_AMD_performance_monitor(GLADloadproc load) {
  4454. if(!GLAD_GL_AMD_performance_monitor) return;
  4455. glad_glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)load("glGetPerfMonitorGroupsAMD");
  4456. glad_glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)load("glGetPerfMonitorCountersAMD");
  4457. glad_glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)load("glGetPerfMonitorGroupStringAMD");
  4458. glad_glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)load("glGetPerfMonitorCounterStringAMD");
  4459. glad_glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)load("glGetPerfMonitorCounterInfoAMD");
  4460. glad_glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)load("glGenPerfMonitorsAMD");
  4461. glad_glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)load("glDeletePerfMonitorsAMD");
  4462. glad_glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)load("glSelectPerfMonitorCountersAMD");
  4463. glad_glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)load("glBeginPerfMonitorAMD");
  4464. glad_glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)load("glEndPerfMonitorAMD");
  4465. glad_glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)load("glGetPerfMonitorCounterDataAMD");
  4466. }
  4467. static void load_GL_AMD_sample_positions(GLADloadproc load) {
  4468. if(!GLAD_GL_AMD_sample_positions) return;
  4469. glad_glSetMultisamplefvAMD = (PFNGLSETMULTISAMPLEFVAMDPROC)load("glSetMultisamplefvAMD");
  4470. }
  4471. static void load_GL_AMD_sparse_texture(GLADloadproc load) {
  4472. if(!GLAD_GL_AMD_sparse_texture) return;
  4473. glad_glTexStorageSparseAMD = (PFNGLTEXSTORAGESPARSEAMDPROC)load("glTexStorageSparseAMD");
  4474. glad_glTextureStorageSparseAMD = (PFNGLTEXTURESTORAGESPARSEAMDPROC)load("glTextureStorageSparseAMD");
  4475. }
  4476. static void load_GL_AMD_stencil_operation_extended(GLADloadproc load) {
  4477. if(!GLAD_GL_AMD_stencil_operation_extended) return;
  4478. glad_glStencilOpValueAMD = (PFNGLSTENCILOPVALUEAMDPROC)load("glStencilOpValueAMD");
  4479. }
  4480. static void load_GL_AMD_vertex_shader_tessellator(GLADloadproc load) {
  4481. if(!GLAD_GL_AMD_vertex_shader_tessellator) return;
  4482. glad_glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)load("glTessellationFactorAMD");
  4483. glad_glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)load("glTessellationModeAMD");
  4484. }
  4485. static void load_GL_APPLE_element_array(GLADloadproc load) {
  4486. if(!GLAD_GL_APPLE_element_array) return;
  4487. glad_glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)load("glElementPointerAPPLE");
  4488. glad_glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)load("glDrawElementArrayAPPLE");
  4489. glad_glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)load("glDrawRangeElementArrayAPPLE");
  4490. glad_glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)load("glMultiDrawElementArrayAPPLE");
  4491. glad_glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)load("glMultiDrawRangeElementArrayAPPLE");
  4492. }
  4493. static void load_GL_APPLE_fence(GLADloadproc load) {
  4494. if(!GLAD_GL_APPLE_fence) return;
  4495. glad_glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)load("glGenFencesAPPLE");
  4496. glad_glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)load("glDeleteFencesAPPLE");
  4497. glad_glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)load("glSetFenceAPPLE");
  4498. glad_glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)load("glIsFenceAPPLE");
  4499. glad_glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)load("glTestFenceAPPLE");
  4500. glad_glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)load("glFinishFenceAPPLE");
  4501. glad_glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)load("glTestObjectAPPLE");
  4502. glad_glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)load("glFinishObjectAPPLE");
  4503. }
  4504. static void load_GL_APPLE_flush_buffer_range(GLADloadproc load) {
  4505. if(!GLAD_GL_APPLE_flush_buffer_range) return;
  4506. glad_glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)load("glBufferParameteriAPPLE");
  4507. glad_glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)load("glFlushMappedBufferRangeAPPLE");
  4508. }
  4509. static void load_GL_APPLE_object_purgeable(GLADloadproc load) {
  4510. if(!GLAD_GL_APPLE_object_purgeable) return;
  4511. glad_glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)load("glObjectPurgeableAPPLE");
  4512. glad_glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)load("glObjectUnpurgeableAPPLE");
  4513. glad_glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)load("glGetObjectParameterivAPPLE");
  4514. }
  4515. static void load_GL_APPLE_texture_range(GLADloadproc load) {
  4516. if(!GLAD_GL_APPLE_texture_range) return;
  4517. glad_glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)load("glTextureRangeAPPLE");
  4518. glad_glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)load("glGetTexParameterPointervAPPLE");
  4519. }
  4520. static void load_GL_APPLE_vertex_array_object(GLADloadproc load) {
  4521. if(!GLAD_GL_APPLE_vertex_array_object) return;
  4522. glad_glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)load("glBindVertexArrayAPPLE");
  4523. glad_glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)load("glDeleteVertexArraysAPPLE");
  4524. glad_glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)load("glGenVertexArraysAPPLE");
  4525. glad_glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)load("glIsVertexArrayAPPLE");
  4526. }
  4527. static void load_GL_APPLE_vertex_array_range(GLADloadproc load) {
  4528. if(!GLAD_GL_APPLE_vertex_array_range) return;
  4529. glad_glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)load("glVertexArrayRangeAPPLE");
  4530. glad_glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)load("glFlushVertexArrayRangeAPPLE");
  4531. glad_glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)load("glVertexArrayParameteriAPPLE");
  4532. }
  4533. static void load_GL_APPLE_vertex_program_evaluators(GLADloadproc load) {
  4534. if(!GLAD_GL_APPLE_vertex_program_evaluators) return;
  4535. glad_glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)load("glEnableVertexAttribAPPLE");
  4536. glad_glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)load("glDisableVertexAttribAPPLE");
  4537. glad_glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)load("glIsVertexAttribEnabledAPPLE");
  4538. glad_glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)load("glMapVertexAttrib1dAPPLE");
  4539. glad_glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)load("glMapVertexAttrib1fAPPLE");
  4540. glad_glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)load("glMapVertexAttrib2dAPPLE");
  4541. glad_glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)load("glMapVertexAttrib2fAPPLE");
  4542. }
  4543. static void load_GL_ARB_ES2_compatibility(GLADloadproc load) {
  4544. if(!GLAD_GL_ARB_ES2_compatibility) return;
  4545. glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler");
  4546. glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary");
  4547. glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat");
  4548. glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef");
  4549. glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf");
  4550. }
  4551. static void load_GL_ARB_ES3_1_compatibility(GLADloadproc load) {
  4552. if(!GLAD_GL_ARB_ES3_1_compatibility) return;
  4553. glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion");
  4554. }
  4555. static void load_GL_ARB_ES3_2_compatibility(GLADloadproc load) {
  4556. if(!GLAD_GL_ARB_ES3_2_compatibility) return;
  4557. glad_glPrimitiveBoundingBoxARB = (PFNGLPRIMITIVEBOUNDINGBOXARBPROC)load("glPrimitiveBoundingBoxARB");
  4558. }
  4559. static void load_GL_ARB_base_instance(GLADloadproc load) {
  4560. if(!GLAD_GL_ARB_base_instance) return;
  4561. glad_glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)load("glDrawArraysInstancedBaseInstance");
  4562. glad_glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)load("glDrawElementsInstancedBaseInstance");
  4563. glad_glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)load("glDrawElementsInstancedBaseVertexBaseInstance");
  4564. }
  4565. static void load_GL_ARB_bindless_texture(GLADloadproc load) {
  4566. if(!GLAD_GL_ARB_bindless_texture) return;
  4567. glad_glGetTextureHandleARB = (PFNGLGETTEXTUREHANDLEARBPROC)load("glGetTextureHandleARB");
  4568. glad_glGetTextureSamplerHandleARB = (PFNGLGETTEXTURESAMPLERHANDLEARBPROC)load("glGetTextureSamplerHandleARB");
  4569. glad_glMakeTextureHandleResidentARB = (PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)load("glMakeTextureHandleResidentARB");
  4570. glad_glMakeTextureHandleNonResidentARB = (PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)load("glMakeTextureHandleNonResidentARB");
  4571. glad_glGetImageHandleARB = (PFNGLGETIMAGEHANDLEARBPROC)load("glGetImageHandleARB");
  4572. glad_glMakeImageHandleResidentARB = (PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)load("glMakeImageHandleResidentARB");
  4573. glad_glMakeImageHandleNonResidentARB = (PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)load("glMakeImageHandleNonResidentARB");
  4574. glad_glUniformHandleui64ARB = (PFNGLUNIFORMHANDLEUI64ARBPROC)load("glUniformHandleui64ARB");
  4575. glad_glUniformHandleui64vARB = (PFNGLUNIFORMHANDLEUI64VARBPROC)load("glUniformHandleui64vARB");
  4576. glad_glProgramUniformHandleui64ARB = (PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)load("glProgramUniformHandleui64ARB");
  4577. glad_glProgramUniformHandleui64vARB = (PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)load("glProgramUniformHandleui64vARB");
  4578. glad_glIsTextureHandleResidentARB = (PFNGLISTEXTUREHANDLERESIDENTARBPROC)load("glIsTextureHandleResidentARB");
  4579. glad_glIsImageHandleResidentARB = (PFNGLISIMAGEHANDLERESIDENTARBPROC)load("glIsImageHandleResidentARB");
  4580. glad_glVertexAttribL1ui64ARB = (PFNGLVERTEXATTRIBL1UI64ARBPROC)load("glVertexAttribL1ui64ARB");
  4581. glad_glVertexAttribL1ui64vARB = (PFNGLVERTEXATTRIBL1UI64VARBPROC)load("glVertexAttribL1ui64vARB");
  4582. glad_glGetVertexAttribLui64vARB = (PFNGLGETVERTEXATTRIBLUI64VARBPROC)load("glGetVertexAttribLui64vARB");
  4583. }
  4584. static void load_GL_ARB_blend_func_extended(GLADloadproc load) {
  4585. if(!GLAD_GL_ARB_blend_func_extended) return;
  4586. glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed");
  4587. glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex");
  4588. }
  4589. static void load_GL_ARB_buffer_storage(GLADloadproc load) {
  4590. if(!GLAD_GL_ARB_buffer_storage) return;
  4591. glad_glBufferStorage = (PFNGLBUFFERSTORAGEPROC)load("glBufferStorage");
  4592. }
  4593. static void load_GL_ARB_cl_event(GLADloadproc load) {
  4594. if(!GLAD_GL_ARB_cl_event) return;
  4595. glad_glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)load("glCreateSyncFromCLeventARB");
  4596. }
  4597. static void load_GL_ARB_clear_buffer_object(GLADloadproc load) {
  4598. if(!GLAD_GL_ARB_clear_buffer_object) return;
  4599. glad_glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)load("glClearBufferData");
  4600. glad_glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)load("glClearBufferSubData");
  4601. }
  4602. static void load_GL_ARB_clear_texture(GLADloadproc load) {
  4603. if(!GLAD_GL_ARB_clear_texture) return;
  4604. glad_glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)load("glClearTexImage");
  4605. glad_glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)load("glClearTexSubImage");
  4606. }
  4607. static void load_GL_ARB_clip_control(GLADloadproc load) {
  4608. if(!GLAD_GL_ARB_clip_control) return;
  4609. glad_glClipControl = (PFNGLCLIPCONTROLPROC)load("glClipControl");
  4610. }
  4611. static void load_GL_ARB_color_buffer_float(GLADloadproc load) {
  4612. if(!GLAD_GL_ARB_color_buffer_float) return;
  4613. glad_glClampColorARB = (PFNGLCLAMPCOLORARBPROC)load("glClampColorARB");
  4614. }
  4615. static void load_GL_ARB_compute_shader(GLADloadproc load) {
  4616. if(!GLAD_GL_ARB_compute_shader) return;
  4617. glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute");
  4618. glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect");
  4619. }
  4620. static void load_GL_ARB_compute_variable_group_size(GLADloadproc load) {
  4621. if(!GLAD_GL_ARB_compute_variable_group_size) return;
  4622. glad_glDispatchComputeGroupSizeARB = (PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)load("glDispatchComputeGroupSizeARB");
  4623. }
  4624. static void load_GL_ARB_copy_buffer(GLADloadproc load) {
  4625. if(!GLAD_GL_ARB_copy_buffer) return;
  4626. glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
  4627. }
  4628. static void load_GL_ARB_copy_image(GLADloadproc load) {
  4629. if(!GLAD_GL_ARB_copy_image) return;
  4630. glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData");
  4631. }
  4632. static void load_GL_ARB_debug_output(GLADloadproc load) {
  4633. if(!GLAD_GL_ARB_debug_output) return;
  4634. glad_glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)load("glDebugMessageControlARB");
  4635. glad_glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)load("glDebugMessageInsertARB");
  4636. glad_glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)load("glDebugMessageCallbackARB");
  4637. glad_glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)load("glGetDebugMessageLogARB");
  4638. }
  4639. static void load_GL_ARB_direct_state_access(GLADloadproc load) {
  4640. if(!GLAD_GL_ARB_direct_state_access) return;
  4641. glad_glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)load("glCreateTransformFeedbacks");
  4642. glad_glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)load("glTransformFeedbackBufferBase");
  4643. glad_glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)load("glTransformFeedbackBufferRange");
  4644. glad_glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)load("glGetTransformFeedbackiv");
  4645. glad_glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)load("glGetTransformFeedbacki_v");
  4646. glad_glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)load("glGetTransformFeedbacki64_v");
  4647. glad_glCreateBuffers = (PFNGLCREATEBUFFERSPROC)load("glCreateBuffers");
  4648. glad_glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)load("glNamedBufferStorage");
  4649. glad_glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)load("glNamedBufferData");
  4650. glad_glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)load("glNamedBufferSubData");
  4651. glad_glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)load("glCopyNamedBufferSubData");
  4652. glad_glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)load("glClearNamedBufferData");
  4653. glad_glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)load("glClearNamedBufferSubData");
  4654. glad_glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)load("glMapNamedBuffer");
  4655. glad_glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)load("glMapNamedBufferRange");
  4656. glad_glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)load("glUnmapNamedBuffer");
  4657. glad_glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)load("glFlushMappedNamedBufferRange");
  4658. glad_glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)load("glGetNamedBufferParameteriv");
  4659. glad_glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)load("glGetNamedBufferParameteri64v");
  4660. glad_glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)load("glGetNamedBufferPointerv");
  4661. glad_glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)load("glGetNamedBufferSubData");
  4662. glad_glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)load("glCreateFramebuffers");
  4663. glad_glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)load("glNamedFramebufferRenderbuffer");
  4664. glad_glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)load("glNamedFramebufferParameteri");
  4665. glad_glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)load("glNamedFramebufferTexture");
  4666. glad_glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)load("glNamedFramebufferTextureLayer");
  4667. glad_glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)load("glNamedFramebufferDrawBuffer");
  4668. glad_glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)load("glNamedFramebufferDrawBuffers");
  4669. glad_glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)load("glNamedFramebufferReadBuffer");
  4670. glad_glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)load("glInvalidateNamedFramebufferData");
  4671. glad_glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)load("glInvalidateNamedFramebufferSubData");
  4672. glad_glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)load("glClearNamedFramebufferiv");
  4673. glad_glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)load("glClearNamedFramebufferuiv");
  4674. glad_glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)load("glClearNamedFramebufferfv");
  4675. glad_glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)load("glClearNamedFramebufferfi");
  4676. glad_glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)load("glBlitNamedFramebuffer");
  4677. glad_glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)load("glCheckNamedFramebufferStatus");
  4678. glad_glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)load("glGetNamedFramebufferParameteriv");
  4679. glad_glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetNamedFramebufferAttachmentParameteriv");
  4680. glad_glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)load("glCreateRenderbuffers");
  4681. glad_glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)load("glNamedRenderbufferStorage");
  4682. glad_glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glNamedRenderbufferStorageMultisample");
  4683. glad_glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)load("glGetNamedRenderbufferParameteriv");
  4684. glad_glCreateTextures = (PFNGLCREATETEXTURESPROC)load("glCreateTextures");
  4685. glad_glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)load("glTextureBuffer");
  4686. glad_glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)load("glTextureBufferRange");
  4687. glad_glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)load("glTextureStorage1D");
  4688. glad_glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)load("glTextureStorage2D");
  4689. glad_glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)load("glTextureStorage3D");
  4690. glad_glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)load("glTextureStorage2DMultisample");
  4691. glad_glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)load("glTextureStorage3DMultisample");
  4692. glad_glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)load("glTextureSubImage1D");
  4693. glad_glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)load("glTextureSubImage2D");
  4694. glad_glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)load("glTextureSubImage3D");
  4695. glad_glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)load("glCompressedTextureSubImage1D");
  4696. glad_glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)load("glCompressedTextureSubImage2D");
  4697. glad_glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)load("glCompressedTextureSubImage3D");
  4698. glad_glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)load("glCopyTextureSubImage1D");
  4699. glad_glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)load("glCopyTextureSubImage2D");
  4700. glad_glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)load("glCopyTextureSubImage3D");
  4701. glad_glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)load("glTextureParameterf");
  4702. glad_glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)load("glTextureParameterfv");
  4703. glad_glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)load("glTextureParameteri");
  4704. glad_glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)load("glTextureParameterIiv");
  4705. glad_glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)load("glTextureParameterIuiv");
  4706. glad_glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)load("glTextureParameteriv");
  4707. glad_glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)load("glGenerateTextureMipmap");
  4708. glad_glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)load("glBindTextureUnit");
  4709. glad_glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)load("glGetTextureImage");
  4710. glad_glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)load("glGetCompressedTextureImage");
  4711. glad_glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)load("glGetTextureLevelParameterfv");
  4712. glad_glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)load("glGetTextureLevelParameteriv");
  4713. glad_glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)load("glGetTextureParameterfv");
  4714. glad_glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)load("glGetTextureParameterIiv");
  4715. glad_glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)load("glGetTextureParameterIuiv");
  4716. glad_glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)load("glGetTextureParameteriv");
  4717. glad_glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)load("glCreateVertexArrays");
  4718. glad_glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)load("glDisableVertexArrayAttrib");
  4719. glad_glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)load("glEnableVertexArrayAttrib");
  4720. glad_glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)load("glVertexArrayElementBuffer");
  4721. glad_glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)load("glVertexArrayVertexBuffer");
  4722. glad_glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)load("glVertexArrayVertexBuffers");
  4723. glad_glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)load("glVertexArrayAttribBinding");
  4724. glad_glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)load("glVertexArrayAttribFormat");
  4725. glad_glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)load("glVertexArrayAttribIFormat");
  4726. glad_glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)load("glVertexArrayAttribLFormat");
  4727. glad_glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)load("glVertexArrayBindingDivisor");
  4728. glad_glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)load("glGetVertexArrayiv");
  4729. glad_glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)load("glGetVertexArrayIndexediv");
  4730. glad_glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)load("glGetVertexArrayIndexed64iv");
  4731. glad_glCreateSamplers = (PFNGLCREATESAMPLERSPROC)load("glCreateSamplers");
  4732. glad_glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)load("glCreateProgramPipelines");
  4733. glad_glCreateQueries = (PFNGLCREATEQUERIESPROC)load("glCreateQueries");
  4734. glad_glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)load("glGetQueryBufferObjecti64v");
  4735. glad_glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)load("glGetQueryBufferObjectiv");
  4736. glad_glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)load("glGetQueryBufferObjectui64v");
  4737. glad_glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)load("glGetQueryBufferObjectuiv");
  4738. }
  4739. static void load_GL_ARB_draw_buffers(GLADloadproc load) {
  4740. if(!GLAD_GL_ARB_draw_buffers) return;
  4741. glad_glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)load("glDrawBuffersARB");
  4742. }
  4743. static void load_GL_ARB_draw_buffers_blend(GLADloadproc load) {
  4744. if(!GLAD_GL_ARB_draw_buffers_blend) return;
  4745. glad_glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)load("glBlendEquationiARB");
  4746. glad_glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)load("glBlendEquationSeparateiARB");
  4747. glad_glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)load("glBlendFunciARB");
  4748. glad_glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)load("glBlendFuncSeparateiARB");
  4749. }
  4750. static void load_GL_ARB_draw_elements_base_vertex(GLADloadproc load) {
  4751. if(!GLAD_GL_ARB_draw_elements_base_vertex) return;
  4752. glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
  4753. glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
  4754. glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
  4755. glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
  4756. }
  4757. static void load_GL_ARB_draw_indirect(GLADloadproc load) {
  4758. if(!GLAD_GL_ARB_draw_indirect) return;
  4759. glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect");
  4760. glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect");
  4761. }
  4762. static void load_GL_ARB_draw_instanced(GLADloadproc load) {
  4763. if(!GLAD_GL_ARB_draw_instanced) return;
  4764. glad_glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)load("glDrawArraysInstancedARB");
  4765. glad_glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)load("glDrawElementsInstancedARB");
  4766. }
  4767. static void load_GL_ARB_fragment_program(GLADloadproc load) {
  4768. if(!GLAD_GL_ARB_fragment_program) return;
  4769. glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)load("glProgramStringARB");
  4770. glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)load("glBindProgramARB");
  4771. glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)load("glDeleteProgramsARB");
  4772. glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)load("glGenProgramsARB");
  4773. glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)load("glProgramEnvParameter4dARB");
  4774. glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)load("glProgramEnvParameter4dvARB");
  4775. glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)load("glProgramEnvParameter4fARB");
  4776. glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)load("glProgramEnvParameter4fvARB");
  4777. glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)load("glProgramLocalParameter4dARB");
  4778. glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)load("glProgramLocalParameter4dvARB");
  4779. glad_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)load("glProgramLocalParameter4fARB");
  4780. glad_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)load("glProgramLocalParameter4fvARB");
  4781. glad_glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)load("glGetProgramEnvParameterdvARB");
  4782. glad_glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)load("glGetProgramEnvParameterfvARB");
  4783. glad_glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)load("glGetProgramLocalParameterdvARB");
  4784. glad_glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)load("glGetProgramLocalParameterfvARB");
  4785. glad_glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)load("glGetProgramivARB");
  4786. glad_glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)load("glGetProgramStringARB");
  4787. glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)load("glIsProgramARB");
  4788. }
  4789. static void load_GL_ARB_framebuffer_no_attachments(GLADloadproc load) {
  4790. if(!GLAD_GL_ARB_framebuffer_no_attachments) return;
  4791. glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri");
  4792. glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv");
  4793. }
  4794. static void load_GL_ARB_framebuffer_object(GLADloadproc load) {
  4795. if(!GLAD_GL_ARB_framebuffer_object) return;
  4796. glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
  4797. glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
  4798. glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
  4799. glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
  4800. glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
  4801. glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
  4802. glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
  4803. glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
  4804. glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
  4805. glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
  4806. glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
  4807. glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
  4808. glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
  4809. glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
  4810. glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
  4811. glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
  4812. glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
  4813. glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
  4814. glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
  4815. glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
  4816. }
  4817. static void load_GL_ARB_geometry_shader4(GLADloadproc load) {
  4818. if(!GLAD_GL_ARB_geometry_shader4) return;
  4819. glad_glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)load("glProgramParameteriARB");
  4820. glad_glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)load("glFramebufferTextureARB");
  4821. glad_glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)load("glFramebufferTextureLayerARB");
  4822. glad_glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)load("glFramebufferTextureFaceARB");
  4823. }
  4824. static void load_GL_ARB_get_program_binary(GLADloadproc load) {
  4825. if(!GLAD_GL_ARB_get_program_binary) return;
  4826. glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary");
  4827. glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary");
  4828. glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
  4829. }
  4830. static void load_GL_ARB_get_texture_sub_image(GLADloadproc load) {
  4831. if(!GLAD_GL_ARB_get_texture_sub_image) return;
  4832. glad_glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)load("glGetTextureSubImage");
  4833. glad_glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)load("glGetCompressedTextureSubImage");
  4834. }
  4835. static void load_GL_ARB_gl_spirv(GLADloadproc load) {
  4836. if(!GLAD_GL_ARB_gl_spirv) return;
  4837. glad_glSpecializeShaderARB = (PFNGLSPECIALIZESHADERARBPROC)load("glSpecializeShaderARB");
  4838. }
  4839. static void load_GL_ARB_gpu_shader_fp64(GLADloadproc load) {
  4840. if(!GLAD_GL_ARB_gpu_shader_fp64) return;
  4841. glad_glUniform1d = (PFNGLUNIFORM1DPROC)load("glUniform1d");
  4842. glad_glUniform2d = (PFNGLUNIFORM2DPROC)load("glUniform2d");
  4843. glad_glUniform3d = (PFNGLUNIFORM3DPROC)load("glUniform3d");
  4844. glad_glUniform4d = (PFNGLUNIFORM4DPROC)load("glUniform4d");
  4845. glad_glUniform1dv = (PFNGLUNIFORM1DVPROC)load("glUniform1dv");
  4846. glad_glUniform2dv = (PFNGLUNIFORM2DVPROC)load("glUniform2dv");
  4847. glad_glUniform3dv = (PFNGLUNIFORM3DVPROC)load("glUniform3dv");
  4848. glad_glUniform4dv = (PFNGLUNIFORM4DVPROC)load("glUniform4dv");
  4849. glad_glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)load("glUniformMatrix2dv");
  4850. glad_glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)load("glUniformMatrix3dv");
  4851. glad_glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)load("glUniformMatrix4dv");
  4852. glad_glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)load("glUniformMatrix2x3dv");
  4853. glad_glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)load("glUniformMatrix2x4dv");
  4854. glad_glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)load("glUniformMatrix3x2dv");
  4855. glad_glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)load("glUniformMatrix3x4dv");
  4856. glad_glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)load("glUniformMatrix4x2dv");
  4857. glad_glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)load("glUniformMatrix4x3dv");
  4858. glad_glGetUniformdv = (PFNGLGETUNIFORMDVPROC)load("glGetUniformdv");
  4859. }
  4860. static void load_GL_ARB_gpu_shader_int64(GLADloadproc load) {
  4861. if(!GLAD_GL_ARB_gpu_shader_int64) return;
  4862. glad_glUniform1i64ARB = (PFNGLUNIFORM1I64ARBPROC)load("glUniform1i64ARB");
  4863. glad_glUniform2i64ARB = (PFNGLUNIFORM2I64ARBPROC)load("glUniform2i64ARB");
  4864. glad_glUniform3i64ARB = (PFNGLUNIFORM3I64ARBPROC)load("glUniform3i64ARB");
  4865. glad_glUniform4i64ARB = (PFNGLUNIFORM4I64ARBPROC)load("glUniform4i64ARB");
  4866. glad_glUniform1i64vARB = (PFNGLUNIFORM1I64VARBPROC)load("glUniform1i64vARB");
  4867. glad_glUniform2i64vARB = (PFNGLUNIFORM2I64VARBPROC)load("glUniform2i64vARB");
  4868. glad_glUniform3i64vARB = (PFNGLUNIFORM3I64VARBPROC)load("glUniform3i64vARB");
  4869. glad_glUniform4i64vARB = (PFNGLUNIFORM4I64VARBPROC)load("glUniform4i64vARB");
  4870. glad_glUniform1ui64ARB = (PFNGLUNIFORM1UI64ARBPROC)load("glUniform1ui64ARB");
  4871. glad_glUniform2ui64ARB = (PFNGLUNIFORM2UI64ARBPROC)load("glUniform2ui64ARB");
  4872. glad_glUniform3ui64ARB = (PFNGLUNIFORM3UI64ARBPROC)load("glUniform3ui64ARB");
  4873. glad_glUniform4ui64ARB = (PFNGLUNIFORM4UI64ARBPROC)load("glUniform4ui64ARB");
  4874. glad_glUniform1ui64vARB = (PFNGLUNIFORM1UI64VARBPROC)load("glUniform1ui64vARB");
  4875. glad_glUniform2ui64vARB = (PFNGLUNIFORM2UI64VARBPROC)load("glUniform2ui64vARB");
  4876. glad_glUniform3ui64vARB = (PFNGLUNIFORM3UI64VARBPROC)load("glUniform3ui64vARB");
  4877. glad_glUniform4ui64vARB = (PFNGLUNIFORM4UI64VARBPROC)load("glUniform4ui64vARB");
  4878. glad_glGetUniformi64vARB = (PFNGLGETUNIFORMI64VARBPROC)load("glGetUniformi64vARB");
  4879. glad_glGetUniformui64vARB = (PFNGLGETUNIFORMUI64VARBPROC)load("glGetUniformui64vARB");
  4880. glad_glGetnUniformi64vARB = (PFNGLGETNUNIFORMI64VARBPROC)load("glGetnUniformi64vARB");
  4881. glad_glGetnUniformui64vARB = (PFNGLGETNUNIFORMUI64VARBPROC)load("glGetnUniformui64vARB");
  4882. glad_glProgramUniform1i64ARB = (PFNGLPROGRAMUNIFORM1I64ARBPROC)load("glProgramUniform1i64ARB");
  4883. glad_glProgramUniform2i64ARB = (PFNGLPROGRAMUNIFORM2I64ARBPROC)load("glProgramUniform2i64ARB");
  4884. glad_glProgramUniform3i64ARB = (PFNGLPROGRAMUNIFORM3I64ARBPROC)load("glProgramUniform3i64ARB");
  4885. glad_glProgramUniform4i64ARB = (PFNGLPROGRAMUNIFORM4I64ARBPROC)load("glProgramUniform4i64ARB");
  4886. glad_glProgramUniform1i64vARB = (PFNGLPROGRAMUNIFORM1I64VARBPROC)load("glProgramUniform1i64vARB");
  4887. glad_glProgramUniform2i64vARB = (PFNGLPROGRAMUNIFORM2I64VARBPROC)load("glProgramUniform2i64vARB");
  4888. glad_glProgramUniform3i64vARB = (PFNGLPROGRAMUNIFORM3I64VARBPROC)load("glProgramUniform3i64vARB");
  4889. glad_glProgramUniform4i64vARB = (PFNGLPROGRAMUNIFORM4I64VARBPROC)load("glProgramUniform4i64vARB");
  4890. glad_glProgramUniform1ui64ARB = (PFNGLPROGRAMUNIFORM1UI64ARBPROC)load("glProgramUniform1ui64ARB");
  4891. glad_glProgramUniform2ui64ARB = (PFNGLPROGRAMUNIFORM2UI64ARBPROC)load("glProgramUniform2ui64ARB");
  4892. glad_glProgramUniform3ui64ARB = (PFNGLPROGRAMUNIFORM3UI64ARBPROC)load("glProgramUniform3ui64ARB");
  4893. glad_glProgramUniform4ui64ARB = (PFNGLPROGRAMUNIFORM4UI64ARBPROC)load("glProgramUniform4ui64ARB");
  4894. glad_glProgramUniform1ui64vARB = (PFNGLPROGRAMUNIFORM1UI64VARBPROC)load("glProgramUniform1ui64vARB");
  4895. glad_glProgramUniform2ui64vARB = (PFNGLPROGRAMUNIFORM2UI64VARBPROC)load("glProgramUniform2ui64vARB");
  4896. glad_glProgramUniform3ui64vARB = (PFNGLPROGRAMUNIFORM3UI64VARBPROC)load("glProgramUniform3ui64vARB");
  4897. glad_glProgramUniform4ui64vARB = (PFNGLPROGRAMUNIFORM4UI64VARBPROC)load("glProgramUniform4ui64vARB");
  4898. }
  4899. static void load_GL_ARB_imaging(GLADloadproc load) {
  4900. if(!GLAD_GL_ARB_imaging) return;
  4901. glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
  4902. glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
  4903. glad_glColorTable = (PFNGLCOLORTABLEPROC)load("glColorTable");
  4904. glad_glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)load("glColorTableParameterfv");
  4905. glad_glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)load("glColorTableParameteriv");
  4906. glad_glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)load("glCopyColorTable");
  4907. glad_glGetColorTable = (PFNGLGETCOLORTABLEPROC)load("glGetColorTable");
  4908. glad_glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)load("glGetColorTableParameterfv");
  4909. glad_glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)load("glGetColorTableParameteriv");
  4910. glad_glColorSubTable = (PFNGLCOLORSUBTABLEPROC)load("glColorSubTable");
  4911. glad_glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)load("glCopyColorSubTable");
  4912. glad_glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)load("glConvolutionFilter1D");
  4913. glad_glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)load("glConvolutionFilter2D");
  4914. glad_glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)load("glConvolutionParameterf");
  4915. glad_glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)load("glConvolutionParameterfv");
  4916. glad_glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)load("glConvolutionParameteri");
  4917. glad_glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)load("glConvolutionParameteriv");
  4918. glad_glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)load("glCopyConvolutionFilter1D");
  4919. glad_glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)load("glCopyConvolutionFilter2D");
  4920. glad_glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)load("glGetConvolutionFilter");
  4921. glad_glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)load("glGetConvolutionParameterfv");
  4922. glad_glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)load("glGetConvolutionParameteriv");
  4923. glad_glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)load("glGetSeparableFilter");
  4924. glad_glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)load("glSeparableFilter2D");
  4925. glad_glGetHistogram = (PFNGLGETHISTOGRAMPROC)load("glGetHistogram");
  4926. glad_glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)load("glGetHistogramParameterfv");
  4927. glad_glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)load("glGetHistogramParameteriv");
  4928. glad_glGetMinmax = (PFNGLGETMINMAXPROC)load("glGetMinmax");
  4929. glad_glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)load("glGetMinmaxParameterfv");
  4930. glad_glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)load("glGetMinmaxParameteriv");
  4931. glad_glHistogram = (PFNGLHISTOGRAMPROC)load("glHistogram");
  4932. glad_glMinmax = (PFNGLMINMAXPROC)load("glMinmax");
  4933. glad_glResetHistogram = (PFNGLRESETHISTOGRAMPROC)load("glResetHistogram");
  4934. glad_glResetMinmax = (PFNGLRESETMINMAXPROC)load("glResetMinmax");
  4935. }
  4936. static void load_GL_ARB_indirect_parameters(GLADloadproc load) {
  4937. if(!GLAD_GL_ARB_indirect_parameters) return;
  4938. glad_glMultiDrawArraysIndirectCountARB = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)load("glMultiDrawArraysIndirectCountARB");
  4939. glad_glMultiDrawElementsIndirectCountARB = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)load("glMultiDrawElementsIndirectCountARB");
  4940. }
  4941. static void load_GL_ARB_instanced_arrays(GLADloadproc load) {
  4942. if(!GLAD_GL_ARB_instanced_arrays) return;
  4943. glad_glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)load("glVertexAttribDivisorARB");
  4944. }
  4945. static void load_GL_ARB_internalformat_query(GLADloadproc load) {
  4946. if(!GLAD_GL_ARB_internalformat_query) return;
  4947. glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ");
  4948. }
  4949. static void load_GL_ARB_internalformat_query2(GLADloadproc load) {
  4950. if(!GLAD_GL_ARB_internalformat_query2) return;
  4951. glad_glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)load("glGetInternalformati64v");
  4952. }
  4953. static void load_GL_ARB_invalidate_subdata(GLADloadproc load) {
  4954. if(!GLAD_GL_ARB_invalidate_subdata) return;
  4955. glad_glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)load("glInvalidateTexSubImage");
  4956. glad_glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)load("glInvalidateTexImage");
  4957. glad_glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)load("glInvalidateBufferSubData");
  4958. glad_glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)load("glInvalidateBufferData");
  4959. glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer");
  4960. glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer");
  4961. }
  4962. static void load_GL_ARB_map_buffer_range(GLADloadproc load) {
  4963. if(!GLAD_GL_ARB_map_buffer_range) return;
  4964. glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
  4965. glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
  4966. }
  4967. static void load_GL_ARB_matrix_palette(GLADloadproc load) {
  4968. if(!GLAD_GL_ARB_matrix_palette) return;
  4969. glad_glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)load("glCurrentPaletteMatrixARB");
  4970. glad_glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)load("glMatrixIndexubvARB");
  4971. glad_glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)load("glMatrixIndexusvARB");
  4972. glad_glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)load("glMatrixIndexuivARB");
  4973. glad_glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)load("glMatrixIndexPointerARB");
  4974. }
  4975. static void load_GL_ARB_multi_bind(GLADloadproc load) {
  4976. if(!GLAD_GL_ARB_multi_bind) return;
  4977. glad_glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)load("glBindBuffersBase");
  4978. glad_glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)load("glBindBuffersRange");
  4979. glad_glBindTextures = (PFNGLBINDTEXTURESPROC)load("glBindTextures");
  4980. glad_glBindSamplers = (PFNGLBINDSAMPLERSPROC)load("glBindSamplers");
  4981. glad_glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)load("glBindImageTextures");
  4982. glad_glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)load("glBindVertexBuffers");
  4983. }
  4984. static void load_GL_ARB_multi_draw_indirect(GLADloadproc load) {
  4985. if(!GLAD_GL_ARB_multi_draw_indirect) return;
  4986. glad_glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)load("glMultiDrawArraysIndirect");
  4987. glad_glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)load("glMultiDrawElementsIndirect");
  4988. }
  4989. static void load_GL_ARB_multisample(GLADloadproc load) {
  4990. if(!GLAD_GL_ARB_multisample) return;
  4991. glad_glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)load("glSampleCoverageARB");
  4992. }
  4993. static void load_GL_ARB_multitexture(GLADloadproc load) {
  4994. if(!GLAD_GL_ARB_multitexture) return;
  4995. glad_glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)load("glActiveTextureARB");
  4996. glad_glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)load("glClientActiveTextureARB");
  4997. glad_glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)load("glMultiTexCoord1dARB");
  4998. glad_glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)load("glMultiTexCoord1dvARB");
  4999. glad_glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)load("glMultiTexCoord1fARB");
  5000. glad_glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)load("glMultiTexCoord1fvARB");
  5001. glad_glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)load("glMultiTexCoord1iARB");
  5002. glad_glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)load("glMultiTexCoord1ivARB");
  5003. glad_glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)load("glMultiTexCoord1sARB");
  5004. glad_glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)load("glMultiTexCoord1svARB");
  5005. glad_glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)load("glMultiTexCoord2dARB");
  5006. glad_glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)load("glMultiTexCoord2dvARB");
  5007. glad_glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)load("glMultiTexCoord2fARB");
  5008. glad_glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)load("glMultiTexCoord2fvARB");
  5009. glad_glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)load("glMultiTexCoord2iARB");
  5010. glad_glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)load("glMultiTexCoord2ivARB");
  5011. glad_glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)load("glMultiTexCoord2sARB");
  5012. glad_glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)load("glMultiTexCoord2svARB");
  5013. glad_glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)load("glMultiTexCoord3dARB");
  5014. glad_glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)load("glMultiTexCoord3dvARB");
  5015. glad_glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)load("glMultiTexCoord3fARB");
  5016. glad_glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)load("glMultiTexCoord3fvARB");
  5017. glad_glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)load("glMultiTexCoord3iARB");
  5018. glad_glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)load("glMultiTexCoord3ivARB");
  5019. glad_glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)load("glMultiTexCoord3sARB");
  5020. glad_glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)load("glMultiTexCoord3svARB");
  5021. glad_glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)load("glMultiTexCoord4dARB");
  5022. glad_glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)load("glMultiTexCoord4dvARB");
  5023. glad_glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)load("glMultiTexCoord4fARB");
  5024. glad_glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)load("glMultiTexCoord4fvARB");
  5025. glad_glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)load("glMultiTexCoord4iARB");
  5026. glad_glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)load("glMultiTexCoord4ivARB");
  5027. glad_glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)load("glMultiTexCoord4sARB");
  5028. glad_glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)load("glMultiTexCoord4svARB");
  5029. }
  5030. static void load_GL_ARB_occlusion_query(GLADloadproc load) {
  5031. if(!GLAD_GL_ARB_occlusion_query) return;
  5032. glad_glGenQueriesARB = (PFNGLGENQUERIESARBPROC)load("glGenQueriesARB");
  5033. glad_glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)load("glDeleteQueriesARB");
  5034. glad_glIsQueryARB = (PFNGLISQUERYARBPROC)load("glIsQueryARB");
  5035. glad_glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)load("glBeginQueryARB");
  5036. glad_glEndQueryARB = (PFNGLENDQUERYARBPROC)load("glEndQueryARB");
  5037. glad_glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)load("glGetQueryivARB");
  5038. glad_glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)load("glGetQueryObjectivARB");
  5039. glad_glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)load("glGetQueryObjectuivARB");
  5040. }
  5041. static void load_GL_ARB_parallel_shader_compile(GLADloadproc load) {
  5042. if(!GLAD_GL_ARB_parallel_shader_compile) return;
  5043. glad_glMaxShaderCompilerThreadsARB = (PFNGLMAXSHADERCOMPILERTHREADSARBPROC)load("glMaxShaderCompilerThreadsARB");
  5044. }
  5045. static void load_GL_ARB_point_parameters(GLADloadproc load) {
  5046. if(!GLAD_GL_ARB_point_parameters) return;
  5047. glad_glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)load("glPointParameterfARB");
  5048. glad_glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)load("glPointParameterfvARB");
  5049. }
  5050. static void load_GL_ARB_polygon_offset_clamp(GLADloadproc load) {
  5051. if(!GLAD_GL_ARB_polygon_offset_clamp) return;
  5052. glad_glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)load("glPolygonOffsetClamp");
  5053. }
  5054. static void load_GL_ARB_program_interface_query(GLADloadproc load) {
  5055. if(!GLAD_GL_ARB_program_interface_query) return;
  5056. glad_glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)load("glGetProgramInterfaceiv");
  5057. glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex");
  5058. glad_glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)load("glGetProgramResourceName");
  5059. glad_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)load("glGetProgramResourceiv");
  5060. glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation");
  5061. glad_glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)load("glGetProgramResourceLocationIndex");
  5062. }
  5063. static void load_GL_ARB_provoking_vertex(GLADloadproc load) {
  5064. if(!GLAD_GL_ARB_provoking_vertex) return;
  5065. glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
  5066. }
  5067. static void load_GL_ARB_robustness(GLADloadproc load) {
  5068. if(!GLAD_GL_ARB_robustness) return;
  5069. glad_glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC)load("glGetGraphicsResetStatusARB");
  5070. glad_glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)load("glGetnTexImageARB");
  5071. glad_glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)load("glReadnPixelsARB");
  5072. glad_glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)load("glGetnCompressedTexImageARB");
  5073. glad_glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)load("glGetnUniformfvARB");
  5074. glad_glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)load("glGetnUniformivARB");
  5075. glad_glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)load("glGetnUniformuivARB");
  5076. glad_glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)load("glGetnUniformdvARB");
  5077. glad_glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)load("glGetnMapdvARB");
  5078. glad_glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)load("glGetnMapfvARB");
  5079. glad_glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)load("glGetnMapivARB");
  5080. glad_glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)load("glGetnPixelMapfvARB");
  5081. glad_glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)load("glGetnPixelMapuivARB");
  5082. glad_glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)load("glGetnPixelMapusvARB");
  5083. glad_glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)load("glGetnPolygonStippleARB");
  5084. glad_glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)load("glGetnColorTableARB");
  5085. glad_glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)load("glGetnConvolutionFilterARB");
  5086. glad_glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)load("glGetnSeparableFilterARB");
  5087. glad_glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)load("glGetnHistogramARB");
  5088. glad_glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)load("glGetnMinmaxARB");
  5089. }
  5090. static void load_GL_ARB_sample_locations(GLADloadproc load) {
  5091. if(!GLAD_GL_ARB_sample_locations) return;
  5092. glad_glFramebufferSampleLocationsfvARB = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)load("glFramebufferSampleLocationsfvARB");
  5093. glad_glNamedFramebufferSampleLocationsfvARB = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC)load("glNamedFramebufferSampleLocationsfvARB");
  5094. glad_glEvaluateDepthValuesARB = (PFNGLEVALUATEDEPTHVALUESARBPROC)load("glEvaluateDepthValuesARB");
  5095. }
  5096. static void load_GL_ARB_sample_shading(GLADloadproc load) {
  5097. if(!GLAD_GL_ARB_sample_shading) return;
  5098. glad_glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)load("glMinSampleShadingARB");
  5099. }
  5100. static void load_GL_ARB_sampler_objects(GLADloadproc load) {
  5101. if(!GLAD_GL_ARB_sampler_objects) return;
  5102. glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
  5103. glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
  5104. glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
  5105. glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
  5106. glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
  5107. glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
  5108. glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
  5109. glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
  5110. glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
  5111. glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
  5112. glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
  5113. glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv");
  5114. glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
  5115. glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv");
  5116. }
  5117. static void load_GL_ARB_separate_shader_objects(GLADloadproc load) {
  5118. if(!GLAD_GL_ARB_separate_shader_objects) return;
  5119. glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)load("glUseProgramStages");
  5120. glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram");
  5121. glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv");
  5122. glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)load("glBindProgramPipeline");
  5123. glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)load("glDeleteProgramPipelines");
  5124. glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)load("glGenProgramPipelines");
  5125. glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)load("glIsProgramPipeline");
  5126. glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)load("glGetProgramPipelineiv");
  5127. glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
  5128. glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i");
  5129. glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv");
  5130. glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f");
  5131. glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)load("glProgramUniform1fv");
  5132. glad_glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)load("glProgramUniform1d");
  5133. glad_glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)load("glProgramUniform1dv");
  5134. glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)load("glProgramUniform1ui");
  5135. glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)load("glProgramUniform1uiv");
  5136. glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)load("glProgramUniform2i");
  5137. glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)load("glProgramUniform2iv");
  5138. glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)load("glProgramUniform2f");
  5139. glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)load("glProgramUniform2fv");
  5140. glad_glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)load("glProgramUniform2d");
  5141. glad_glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)load("glProgramUniform2dv");
  5142. glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)load("glProgramUniform2ui");
  5143. glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)load("glProgramUniform2uiv");
  5144. glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)load("glProgramUniform3i");
  5145. glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)load("glProgramUniform3iv");
  5146. glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)load("glProgramUniform3f");
  5147. glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv");
  5148. glad_glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)load("glProgramUniform3d");
  5149. glad_glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)load("glProgramUniform3dv");
  5150. glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui");
  5151. glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)load("glProgramUniform3uiv");
  5152. glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)load("glProgramUniform4i");
  5153. glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)load("glProgramUniform4iv");
  5154. glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)load("glProgramUniform4f");
  5155. glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv");
  5156. glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)load("glProgramUniform4d");
  5157. glad_glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)load("glProgramUniform4dv");
  5158. glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)load("glProgramUniform4ui");
  5159. glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)load("glProgramUniform4uiv");
  5160. glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv");
  5161. glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv");
  5162. glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv");
  5163. glad_glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)load("glProgramUniformMatrix2dv");
  5164. glad_glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)load("glProgramUniformMatrix3dv");
  5165. glad_glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)load("glProgramUniformMatrix4dv");
  5166. glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)load("glProgramUniformMatrix2x3fv");
  5167. glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)load("glProgramUniformMatrix3x2fv");
  5168. glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)load("glProgramUniformMatrix2x4fv");
  5169. glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)load("glProgramUniformMatrix4x2fv");
  5170. glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)load("glProgramUniformMatrix3x4fv");
  5171. glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)load("glProgramUniformMatrix4x3fv");
  5172. glad_glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)load("glProgramUniformMatrix2x3dv");
  5173. glad_glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)load("glProgramUniformMatrix3x2dv");
  5174. glad_glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)load("glProgramUniformMatrix2x4dv");
  5175. glad_glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)load("glProgramUniformMatrix4x2dv");
  5176. glad_glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)load("glProgramUniformMatrix3x4dv");
  5177. glad_glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)load("glProgramUniformMatrix4x3dv");
  5178. glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)load("glValidateProgramPipeline");
  5179. glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)load("glGetProgramPipelineInfoLog");
  5180. }
  5181. static void load_GL_ARB_shader_atomic_counters(GLADloadproc load) {
  5182. if(!GLAD_GL_ARB_shader_atomic_counters) return;
  5183. glad_glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)load("glGetActiveAtomicCounterBufferiv");
  5184. }
  5185. static void load_GL_ARB_shader_image_load_store(GLADloadproc load) {
  5186. if(!GLAD_GL_ARB_shader_image_load_store) return;
  5187. glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture");
  5188. glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier");
  5189. }
  5190. static void load_GL_ARB_shader_objects(GLADloadproc load) {
  5191. if(!GLAD_GL_ARB_shader_objects) return;
  5192. glad_glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)load("glDeleteObjectARB");
  5193. glad_glGetHandleARB = (PFNGLGETHANDLEARBPROC)load("glGetHandleARB");
  5194. glad_glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)load("glDetachObjectARB");
  5195. glad_glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)load("glCreateShaderObjectARB");
  5196. glad_glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)load("glShaderSourceARB");
  5197. glad_glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)load("glCompileShaderARB");
  5198. glad_glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)load("glCreateProgramObjectARB");
  5199. glad_glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)load("glAttachObjectARB");
  5200. glad_glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)load("glLinkProgramARB");
  5201. glad_glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)load("glUseProgramObjectARB");
  5202. glad_glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)load("glValidateProgramARB");
  5203. glad_glUniform1fARB = (PFNGLUNIFORM1FARBPROC)load("glUniform1fARB");
  5204. glad_glUniform2fARB = (PFNGLUNIFORM2FARBPROC)load("glUniform2fARB");
  5205. glad_glUniform3fARB = (PFNGLUNIFORM3FARBPROC)load("glUniform3fARB");
  5206. glad_glUniform4fARB = (PFNGLUNIFORM4FARBPROC)load("glUniform4fARB");
  5207. glad_glUniform1iARB = (PFNGLUNIFORM1IARBPROC)load("glUniform1iARB");
  5208. glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC)load("glUniform2iARB");
  5209. glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC)load("glUniform3iARB");
  5210. glad_glUniform4iARB = (PFNGLUNIFORM4IARBPROC)load("glUniform4iARB");
  5211. glad_glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)load("glUniform1fvARB");
  5212. glad_glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)load("glUniform2fvARB");
  5213. glad_glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)load("glUniform3fvARB");
  5214. glad_glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)load("glUniform4fvARB");
  5215. glad_glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)load("glUniform1ivARB");
  5216. glad_glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)load("glUniform2ivARB");
  5217. glad_glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)load("glUniform3ivARB");
  5218. glad_glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)load("glUniform4ivARB");
  5219. glad_glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)load("glUniformMatrix2fvARB");
  5220. glad_glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)load("glUniformMatrix3fvARB");
  5221. glad_glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)load("glUniformMatrix4fvARB");
  5222. glad_glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)load("glGetObjectParameterfvARB");
  5223. glad_glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)load("glGetObjectParameterivARB");
  5224. glad_glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)load("glGetInfoLogARB");
  5225. glad_glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)load("glGetAttachedObjectsARB");
  5226. glad_glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)load("glGetUniformLocationARB");
  5227. glad_glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)load("glGetActiveUniformARB");
  5228. glad_glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)load("glGetUniformfvARB");
  5229. glad_glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)load("glGetUniformivARB");
  5230. glad_glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)load("glGetShaderSourceARB");
  5231. }
  5232. static void load_GL_ARB_shader_storage_buffer_object(GLADloadproc load) {
  5233. if(!GLAD_GL_ARB_shader_storage_buffer_object) return;
  5234. glad_glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)load("glShaderStorageBlockBinding");
  5235. }
  5236. static void load_GL_ARB_shader_subroutine(GLADloadproc load) {
  5237. if(!GLAD_GL_ARB_shader_subroutine) return;
  5238. glad_glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)load("glGetSubroutineUniformLocation");
  5239. glad_glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)load("glGetSubroutineIndex");
  5240. glad_glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)load("glGetActiveSubroutineUniformiv");
  5241. glad_glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)load("glGetActiveSubroutineUniformName");
  5242. glad_glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)load("glGetActiveSubroutineName");
  5243. glad_glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)load("glUniformSubroutinesuiv");
  5244. glad_glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)load("glGetUniformSubroutineuiv");
  5245. glad_glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)load("glGetProgramStageiv");
  5246. }
  5247. static void load_GL_ARB_shading_language_include(GLADloadproc load) {
  5248. if(!GLAD_GL_ARB_shading_language_include) return;
  5249. glad_glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)load("glNamedStringARB");
  5250. glad_glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)load("glDeleteNamedStringARB");
  5251. glad_glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)load("glCompileShaderIncludeARB");
  5252. glad_glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)load("glIsNamedStringARB");
  5253. glad_glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)load("glGetNamedStringARB");
  5254. glad_glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)load("glGetNamedStringivARB");
  5255. }
  5256. static void load_GL_ARB_sparse_buffer(GLADloadproc load) {
  5257. if(!GLAD_GL_ARB_sparse_buffer) return;
  5258. glad_glBufferPageCommitmentARB = (PFNGLBUFFERPAGECOMMITMENTARBPROC)load("glBufferPageCommitmentARB");
  5259. glad_glNamedBufferPageCommitmentEXT = (PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC)load("glNamedBufferPageCommitmentEXT");
  5260. glad_glNamedBufferPageCommitmentARB = (PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC)load("glNamedBufferPageCommitmentARB");
  5261. }
  5262. static void load_GL_ARB_sparse_texture(GLADloadproc load) {
  5263. if(!GLAD_GL_ARB_sparse_texture) return;
  5264. glad_glTexPageCommitmentARB = (PFNGLTEXPAGECOMMITMENTARBPROC)load("glTexPageCommitmentARB");
  5265. }
  5266. static void load_GL_ARB_sync(GLADloadproc load) {
  5267. if(!GLAD_GL_ARB_sync) return;
  5268. glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
  5269. glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
  5270. glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
  5271. glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
  5272. glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
  5273. glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
  5274. glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
  5275. }
  5276. static void load_GL_ARB_tessellation_shader(GLADloadproc load) {
  5277. if(!GLAD_GL_ARB_tessellation_shader) return;
  5278. glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri");
  5279. glad_glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)load("glPatchParameterfv");
  5280. }
  5281. static void load_GL_ARB_texture_barrier(GLADloadproc load) {
  5282. if(!GLAD_GL_ARB_texture_barrier) return;
  5283. glad_glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)load("glTextureBarrier");
  5284. }
  5285. static void load_GL_ARB_texture_buffer_object(GLADloadproc load) {
  5286. if(!GLAD_GL_ARB_texture_buffer_object) return;
  5287. glad_glTexBufferARB = (PFNGLTEXBUFFERARBPROC)load("glTexBufferARB");
  5288. }
  5289. static void load_GL_ARB_texture_buffer_range(GLADloadproc load) {
  5290. if(!GLAD_GL_ARB_texture_buffer_range) return;
  5291. glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange");
  5292. }
  5293. static void load_GL_ARB_texture_compression(GLADloadproc load) {
  5294. if(!GLAD_GL_ARB_texture_compression) return;
  5295. glad_glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)load("glCompressedTexImage3DARB");
  5296. glad_glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)load("glCompressedTexImage2DARB");
  5297. glad_glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)load("glCompressedTexImage1DARB");
  5298. glad_glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)load("glCompressedTexSubImage3DARB");
  5299. glad_glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)load("glCompressedTexSubImage2DARB");
  5300. glad_glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)load("glCompressedTexSubImage1DARB");
  5301. glad_glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)load("glGetCompressedTexImageARB");
  5302. }
  5303. static void load_GL_ARB_texture_multisample(GLADloadproc load) {
  5304. if(!GLAD_GL_ARB_texture_multisample) return;
  5305. glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
  5306. glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
  5307. glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
  5308. glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
  5309. }
  5310. static void load_GL_ARB_texture_storage(GLADloadproc load) {
  5311. if(!GLAD_GL_ARB_texture_storage) return;
  5312. glad_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)load("glTexStorage1D");
  5313. glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D");
  5314. glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D");
  5315. }
  5316. static void load_GL_ARB_texture_storage_multisample(GLADloadproc load) {
  5317. if(!GLAD_GL_ARB_texture_storage_multisample) return;
  5318. glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample");
  5319. glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample");
  5320. }
  5321. static void load_GL_ARB_texture_view(GLADloadproc load) {
  5322. if(!GLAD_GL_ARB_texture_view) return;
  5323. glad_glTextureView = (PFNGLTEXTUREVIEWPROC)load("glTextureView");
  5324. }
  5325. static void load_GL_ARB_timer_query(GLADloadproc load) {
  5326. if(!GLAD_GL_ARB_timer_query) return;
  5327. glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter");
  5328. glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v");
  5329. glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v");
  5330. }
  5331. static void load_GL_ARB_transform_feedback2(GLADloadproc load) {
  5332. if(!GLAD_GL_ARB_transform_feedback2) return;
  5333. glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback");
  5334. glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks");
  5335. glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks");
  5336. glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback");
  5337. glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback");
  5338. glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback");
  5339. glad_glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)load("glDrawTransformFeedback");
  5340. }
  5341. static void load_GL_ARB_transform_feedback3(GLADloadproc load) {
  5342. if(!GLAD_GL_ARB_transform_feedback3) return;
  5343. glad_glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)load("glDrawTransformFeedbackStream");
  5344. glad_glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)load("glBeginQueryIndexed");
  5345. glad_glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)load("glEndQueryIndexed");
  5346. glad_glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)load("glGetQueryIndexediv");
  5347. }
  5348. static void load_GL_ARB_transform_feedback_instanced(GLADloadproc load) {
  5349. if(!GLAD_GL_ARB_transform_feedback_instanced) return;
  5350. glad_glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)load("glDrawTransformFeedbackInstanced");
  5351. glad_glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)load("glDrawTransformFeedbackStreamInstanced");
  5352. }
  5353. static void load_GL_ARB_transpose_matrix(GLADloadproc load) {
  5354. if(!GLAD_GL_ARB_transpose_matrix) return;
  5355. glad_glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)load("glLoadTransposeMatrixfARB");
  5356. glad_glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)load("glLoadTransposeMatrixdARB");
  5357. glad_glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)load("glMultTransposeMatrixfARB");
  5358. glad_glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)load("glMultTransposeMatrixdARB");
  5359. }
  5360. static void load_GL_ARB_uniform_buffer_object(GLADloadproc load) {
  5361. if(!GLAD_GL_ARB_uniform_buffer_object) return;
  5362. glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
  5363. glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
  5364. glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
  5365. glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
  5366. glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
  5367. glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
  5368. glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
  5369. glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
  5370. glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
  5371. glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
  5372. }
  5373. static void load_GL_ARB_vertex_array_object(GLADloadproc load) {
  5374. if(!GLAD_GL_ARB_vertex_array_object) return;
  5375. glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
  5376. glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
  5377. glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
  5378. glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
  5379. }
  5380. static void load_GL_ARB_vertex_attrib_64bit(GLADloadproc load) {
  5381. if(!GLAD_GL_ARB_vertex_attrib_64bit) return;
  5382. glad_glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)load("glVertexAttribL1d");
  5383. glad_glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)load("glVertexAttribL2d");
  5384. glad_glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)load("glVertexAttribL3d");
  5385. glad_glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)load("glVertexAttribL4d");
  5386. glad_glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)load("glVertexAttribL1dv");
  5387. glad_glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)load("glVertexAttribL2dv");
  5388. glad_glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)load("glVertexAttribL3dv");
  5389. glad_glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)load("glVertexAttribL4dv");
  5390. glad_glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)load("glVertexAttribLPointer");
  5391. glad_glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)load("glGetVertexAttribLdv");
  5392. }
  5393. static void load_GL_ARB_vertex_attrib_binding(GLADloadproc load) {
  5394. if(!GLAD_GL_ARB_vertex_attrib_binding) return;
  5395. glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer");
  5396. glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat");
  5397. glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat");
  5398. glad_glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)load("glVertexAttribLFormat");
  5399. glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding");
  5400. glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor");
  5401. }
  5402. static void load_GL_ARB_vertex_blend(GLADloadproc load) {
  5403. if(!GLAD_GL_ARB_vertex_blend) return;
  5404. glad_glWeightbvARB = (PFNGLWEIGHTBVARBPROC)load("glWeightbvARB");
  5405. glad_glWeightsvARB = (PFNGLWEIGHTSVARBPROC)load("glWeightsvARB");
  5406. glad_glWeightivARB = (PFNGLWEIGHTIVARBPROC)load("glWeightivARB");
  5407. glad_glWeightfvARB = (PFNGLWEIGHTFVARBPROC)load("glWeightfvARB");
  5408. glad_glWeightdvARB = (PFNGLWEIGHTDVARBPROC)load("glWeightdvARB");
  5409. glad_glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)load("glWeightubvARB");
  5410. glad_glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)load("glWeightusvARB");
  5411. glad_glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)load("glWeightuivARB");
  5412. glad_glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)load("glWeightPointerARB");
  5413. glad_glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)load("glVertexBlendARB");
  5414. }
  5415. static void load_GL_ARB_vertex_buffer_object(GLADloadproc load) {
  5416. if(!GLAD_GL_ARB_vertex_buffer_object) return;
  5417. glad_glBindBufferARB = (PFNGLBINDBUFFERARBPROC)load("glBindBufferARB");
  5418. glad_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)load("glDeleteBuffersARB");
  5419. glad_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)load("glGenBuffersARB");
  5420. glad_glIsBufferARB = (PFNGLISBUFFERARBPROC)load("glIsBufferARB");
  5421. glad_glBufferDataARB = (PFNGLBUFFERDATAARBPROC)load("glBufferDataARB");
  5422. glad_glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)load("glBufferSubDataARB");
  5423. glad_glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)load("glGetBufferSubDataARB");
  5424. glad_glMapBufferARB = (PFNGLMAPBUFFERARBPROC)load("glMapBufferARB");
  5425. glad_glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)load("glUnmapBufferARB");
  5426. glad_glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)load("glGetBufferParameterivARB");
  5427. glad_glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)load("glGetBufferPointervARB");
  5428. }
  5429. static void load_GL_ARB_vertex_program(GLADloadproc load) {
  5430. if(!GLAD_GL_ARB_vertex_program) return;
  5431. glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)load("glVertexAttrib1dARB");
  5432. glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)load("glVertexAttrib1dvARB");
  5433. glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)load("glVertexAttrib1fARB");
  5434. glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)load("glVertexAttrib1fvARB");
  5435. glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)load("glVertexAttrib1sARB");
  5436. glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)load("glVertexAttrib1svARB");
  5437. glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)load("glVertexAttrib2dARB");
  5438. glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)load("glVertexAttrib2dvARB");
  5439. glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)load("glVertexAttrib2fARB");
  5440. glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)load("glVertexAttrib2fvARB");
  5441. glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)load("glVertexAttrib2sARB");
  5442. glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)load("glVertexAttrib2svARB");
  5443. glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)load("glVertexAttrib3dARB");
  5444. glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)load("glVertexAttrib3dvARB");
  5445. glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)load("glVertexAttrib3fARB");
  5446. glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)load("glVertexAttrib3fvARB");
  5447. glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)load("glVertexAttrib3sARB");
  5448. glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)load("glVertexAttrib3svARB");
  5449. glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)load("glVertexAttrib4NbvARB");
  5450. glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)load("glVertexAttrib4NivARB");
  5451. glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)load("glVertexAttrib4NsvARB");
  5452. glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)load("glVertexAttrib4NubARB");
  5453. glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)load("glVertexAttrib4NubvARB");
  5454. glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)load("glVertexAttrib4NuivARB");
  5455. glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)load("glVertexAttrib4NusvARB");
  5456. glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)load("glVertexAttrib4bvARB");
  5457. glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)load("glVertexAttrib4dARB");
  5458. glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)load("glVertexAttrib4dvARB");
  5459. glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)load("glVertexAttrib4fARB");
  5460. glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)load("glVertexAttrib4fvARB");
  5461. glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)load("glVertexAttrib4ivARB");
  5462. glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)load("glVertexAttrib4sARB");
  5463. glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)load("glVertexAttrib4svARB");
  5464. glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)load("glVertexAttrib4ubvARB");
  5465. glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)load("glVertexAttrib4uivARB");
  5466. glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)load("glVertexAttrib4usvARB");
  5467. glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)load("glVertexAttribPointerARB");
  5468. glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)load("glEnableVertexAttribArrayARB");
  5469. glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)load("glDisableVertexAttribArrayARB");
  5470. glad_glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)load("glProgramStringARB");
  5471. glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)load("glBindProgramARB");
  5472. glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)load("glDeleteProgramsARB");
  5473. glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)load("glGenProgramsARB");
  5474. glad_glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)load("glProgramEnvParameter4dARB");
  5475. glad_glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)load("glProgramEnvParameter4dvARB");
  5476. glad_glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)load("glProgramEnvParameter4fARB");
  5477. glad_glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)load("glProgramEnvParameter4fvARB");
  5478. glad_glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)load("glProgramLocalParameter4dARB");
  5479. glad_glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)load("glProgramLocalParameter4dvARB");
  5480. glad_glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)load("glProgramLocalParameter4fARB");
  5481. glad_glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)load("glProgramLocalParameter4fvARB");
  5482. glad_glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)load("glGetProgramEnvParameterdvARB");
  5483. glad_glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)load("glGetProgramEnvParameterfvARB");
  5484. glad_glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)load("glGetProgramLocalParameterdvARB");
  5485. glad_glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)load("glGetProgramLocalParameterfvARB");
  5486. glad_glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)load("glGetProgramivARB");
  5487. glad_glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)load("glGetProgramStringARB");
  5488. glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)load("glGetVertexAttribdvARB");
  5489. glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)load("glGetVertexAttribfvARB");
  5490. glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)load("glGetVertexAttribivARB");
  5491. glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)load("glGetVertexAttribPointervARB");
  5492. glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)load("glIsProgramARB");
  5493. }
  5494. static void load_GL_ARB_vertex_shader(GLADloadproc load) {
  5495. if(!GLAD_GL_ARB_vertex_shader) return;
  5496. glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)load("glVertexAttrib1fARB");
  5497. glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)load("glVertexAttrib1sARB");
  5498. glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)load("glVertexAttrib1dARB");
  5499. glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)load("glVertexAttrib2fARB");
  5500. glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)load("glVertexAttrib2sARB");
  5501. glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)load("glVertexAttrib2dARB");
  5502. glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)load("glVertexAttrib3fARB");
  5503. glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)load("glVertexAttrib3sARB");
  5504. glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)load("glVertexAttrib3dARB");
  5505. glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)load("glVertexAttrib4fARB");
  5506. glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)load("glVertexAttrib4sARB");
  5507. glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)load("glVertexAttrib4dARB");
  5508. glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)load("glVertexAttrib4NubARB");
  5509. glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)load("glVertexAttrib1fvARB");
  5510. glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)load("glVertexAttrib1svARB");
  5511. glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)load("glVertexAttrib1dvARB");
  5512. glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)load("glVertexAttrib2fvARB");
  5513. glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)load("glVertexAttrib2svARB");
  5514. glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)load("glVertexAttrib2dvARB");
  5515. glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)load("glVertexAttrib3fvARB");
  5516. glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)load("glVertexAttrib3svARB");
  5517. glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)load("glVertexAttrib3dvARB");
  5518. glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)load("glVertexAttrib4fvARB");
  5519. glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)load("glVertexAttrib4svARB");
  5520. glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)load("glVertexAttrib4dvARB");
  5521. glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)load("glVertexAttrib4ivARB");
  5522. glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)load("glVertexAttrib4bvARB");
  5523. glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)load("glVertexAttrib4ubvARB");
  5524. glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)load("glVertexAttrib4usvARB");
  5525. glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)load("glVertexAttrib4uivARB");
  5526. glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)load("glVertexAttrib4NbvARB");
  5527. glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)load("glVertexAttrib4NsvARB");
  5528. glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)load("glVertexAttrib4NivARB");
  5529. glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)load("glVertexAttrib4NubvARB");
  5530. glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)load("glVertexAttrib4NusvARB");
  5531. glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)load("glVertexAttrib4NuivARB");
  5532. glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)load("glVertexAttribPointerARB");
  5533. glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)load("glEnableVertexAttribArrayARB");
  5534. glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)load("glDisableVertexAttribArrayARB");
  5535. glad_glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)load("glBindAttribLocationARB");
  5536. glad_glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)load("glGetActiveAttribARB");
  5537. glad_glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)load("glGetAttribLocationARB");
  5538. glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)load("glGetVertexAttribdvARB");
  5539. glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)load("glGetVertexAttribfvARB");
  5540. glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)load("glGetVertexAttribivARB");
  5541. glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)load("glGetVertexAttribPointervARB");
  5542. }
  5543. static void load_GL_ARB_vertex_type_2_10_10_10_rev(GLADloadproc load) {
  5544. if(!GLAD_GL_ARB_vertex_type_2_10_10_10_rev) return;
  5545. glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui");
  5546. glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv");
  5547. glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui");
  5548. glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv");
  5549. glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui");
  5550. glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv");
  5551. glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui");
  5552. glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv");
  5553. glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui");
  5554. glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv");
  5555. glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui");
  5556. glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv");
  5557. glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui");
  5558. glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv");
  5559. glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui");
  5560. glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv");
  5561. glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui");
  5562. glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv");
  5563. glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui");
  5564. glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv");
  5565. glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui");
  5566. glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv");
  5567. glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui");
  5568. glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv");
  5569. glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui");
  5570. glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv");
  5571. glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui");
  5572. glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv");
  5573. glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui");
  5574. glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv");
  5575. glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui");
  5576. glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv");
  5577. glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui");
  5578. glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv");
  5579. glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui");
  5580. glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv");
  5581. glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui");
  5582. glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv");
  5583. }
  5584. static void load_GL_ARB_viewport_array(GLADloadproc load) {
  5585. if(!GLAD_GL_ARB_viewport_array) return;
  5586. glad_glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)load("glViewportArrayv");
  5587. glad_glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)load("glViewportIndexedf");
  5588. glad_glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)load("glViewportIndexedfv");
  5589. glad_glScissorArrayv = (PFNGLSCISSORARRAYVPROC)load("glScissorArrayv");
  5590. glad_glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)load("glScissorIndexed");
  5591. glad_glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)load("glScissorIndexedv");
  5592. glad_glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)load("glDepthRangeArrayv");
  5593. glad_glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)load("glDepthRangeIndexed");
  5594. glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC)load("glGetFloati_v");
  5595. glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)load("glGetDoublei_v");
  5596. }
  5597. static void load_GL_ARB_window_pos(GLADloadproc load) {
  5598. if(!GLAD_GL_ARB_window_pos) return;
  5599. glad_glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)load("glWindowPos2dARB");
  5600. glad_glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)load("glWindowPos2dvARB");
  5601. glad_glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)load("glWindowPos2fARB");
  5602. glad_glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)load("glWindowPos2fvARB");
  5603. glad_glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)load("glWindowPos2iARB");
  5604. glad_glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)load("glWindowPos2ivARB");
  5605. glad_glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)load("glWindowPos2sARB");
  5606. glad_glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)load("glWindowPos2svARB");
  5607. glad_glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)load("glWindowPos3dARB");
  5608. glad_glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)load("glWindowPos3dvARB");
  5609. glad_glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)load("glWindowPos3fARB");
  5610. glad_glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)load("glWindowPos3fvARB");
  5611. glad_glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)load("glWindowPos3iARB");
  5612. glad_glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)load("glWindowPos3ivARB");
  5613. glad_glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)load("glWindowPos3sARB");
  5614. glad_glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)load("glWindowPos3svARB");
  5615. }
  5616. static void load_GL_ATI_draw_buffers(GLADloadproc load) {
  5617. if(!GLAD_GL_ATI_draw_buffers) return;
  5618. glad_glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)load("glDrawBuffersATI");
  5619. }
  5620. static void load_GL_ATI_element_array(GLADloadproc load) {
  5621. if(!GLAD_GL_ATI_element_array) return;
  5622. glad_glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)load("glElementPointerATI");
  5623. glad_glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)load("glDrawElementArrayATI");
  5624. glad_glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)load("glDrawRangeElementArrayATI");
  5625. }
  5626. static void load_GL_ATI_envmap_bumpmap(GLADloadproc load) {
  5627. if(!GLAD_GL_ATI_envmap_bumpmap) return;
  5628. glad_glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)load("glTexBumpParameterivATI");
  5629. glad_glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)load("glTexBumpParameterfvATI");
  5630. glad_glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)load("glGetTexBumpParameterivATI");
  5631. glad_glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)load("glGetTexBumpParameterfvATI");
  5632. }
  5633. static void load_GL_ATI_fragment_shader(GLADloadproc load) {
  5634. if(!GLAD_GL_ATI_fragment_shader) return;
  5635. glad_glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)load("glGenFragmentShadersATI");
  5636. glad_glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)load("glBindFragmentShaderATI");
  5637. glad_glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)load("glDeleteFragmentShaderATI");
  5638. glad_glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)load("glBeginFragmentShaderATI");
  5639. glad_glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)load("glEndFragmentShaderATI");
  5640. glad_glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)load("glPassTexCoordATI");
  5641. glad_glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)load("glSampleMapATI");
  5642. glad_glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)load("glColorFragmentOp1ATI");
  5643. glad_glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)load("glColorFragmentOp2ATI");
  5644. glad_glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)load("glColorFragmentOp3ATI");
  5645. glad_glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)load("glAlphaFragmentOp1ATI");
  5646. glad_glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)load("glAlphaFragmentOp2ATI");
  5647. glad_glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)load("glAlphaFragmentOp3ATI");
  5648. glad_glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)load("glSetFragmentShaderConstantATI");
  5649. }
  5650. static void load_GL_ATI_map_object_buffer(GLADloadproc load) {
  5651. if(!GLAD_GL_ATI_map_object_buffer) return;
  5652. glad_glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)load("glMapObjectBufferATI");
  5653. glad_glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)load("glUnmapObjectBufferATI");
  5654. }
  5655. static void load_GL_ATI_pn_triangles(GLADloadproc load) {
  5656. if(!GLAD_GL_ATI_pn_triangles) return;
  5657. glad_glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)load("glPNTrianglesiATI");
  5658. glad_glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)load("glPNTrianglesfATI");
  5659. }
  5660. static void load_GL_ATI_separate_stencil(GLADloadproc load) {
  5661. if(!GLAD_GL_ATI_separate_stencil) return;
  5662. glad_glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)load("glStencilOpSeparateATI");
  5663. glad_glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)load("glStencilFuncSeparateATI");
  5664. }
  5665. static void load_GL_ATI_vertex_array_object(GLADloadproc load) {
  5666. if(!GLAD_GL_ATI_vertex_array_object) return;
  5667. glad_glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)load("glNewObjectBufferATI");
  5668. glad_glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)load("glIsObjectBufferATI");
  5669. glad_glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)load("glUpdateObjectBufferATI");
  5670. glad_glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)load("glGetObjectBufferfvATI");
  5671. glad_glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)load("glGetObjectBufferivATI");
  5672. glad_glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)load("glFreeObjectBufferATI");
  5673. glad_glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)load("glArrayObjectATI");
  5674. glad_glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)load("glGetArrayObjectfvATI");
  5675. glad_glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)load("glGetArrayObjectivATI");
  5676. glad_glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)load("glVariantArrayObjectATI");
  5677. glad_glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)load("glGetVariantArrayObjectfvATI");
  5678. glad_glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)load("glGetVariantArrayObjectivATI");
  5679. }
  5680. static void load_GL_ATI_vertex_attrib_array_object(GLADloadproc load) {
  5681. if(!GLAD_GL_ATI_vertex_attrib_array_object) return;
  5682. glad_glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)load("glVertexAttribArrayObjectATI");
  5683. glad_glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)load("glGetVertexAttribArrayObjectfvATI");
  5684. glad_glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)load("glGetVertexAttribArrayObjectivATI");
  5685. }
  5686. static void load_GL_ATI_vertex_streams(GLADloadproc load) {
  5687. if(!GLAD_GL_ATI_vertex_streams) return;
  5688. glad_glVertexStream1sATI = (PFNGLVERTEXSTREAM1SATIPROC)load("glVertexStream1sATI");
  5689. glad_glVertexStream1svATI = (PFNGLVERTEXSTREAM1SVATIPROC)load("glVertexStream1svATI");
  5690. glad_glVertexStream1iATI = (PFNGLVERTEXSTREAM1IATIPROC)load("glVertexStream1iATI");
  5691. glad_glVertexStream1ivATI = (PFNGLVERTEXSTREAM1IVATIPROC)load("glVertexStream1ivATI");
  5692. glad_glVertexStream1fATI = (PFNGLVERTEXSTREAM1FATIPROC)load("glVertexStream1fATI");
  5693. glad_glVertexStream1fvATI = (PFNGLVERTEXSTREAM1FVATIPROC)load("glVertexStream1fvATI");
  5694. glad_glVertexStream1dATI = (PFNGLVERTEXSTREAM1DATIPROC)load("glVertexStream1dATI");
  5695. glad_glVertexStream1dvATI = (PFNGLVERTEXSTREAM1DVATIPROC)load("glVertexStream1dvATI");
  5696. glad_glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)load("glVertexStream2sATI");
  5697. glad_glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)load("glVertexStream2svATI");
  5698. glad_glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)load("glVertexStream2iATI");
  5699. glad_glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)load("glVertexStream2ivATI");
  5700. glad_glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)load("glVertexStream2fATI");
  5701. glad_glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)load("glVertexStream2fvATI");
  5702. glad_glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)load("glVertexStream2dATI");
  5703. glad_glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)load("glVertexStream2dvATI");
  5704. glad_glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)load("glVertexStream3sATI");
  5705. glad_glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)load("glVertexStream3svATI");
  5706. glad_glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)load("glVertexStream3iATI");
  5707. glad_glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)load("glVertexStream3ivATI");
  5708. glad_glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)load("glVertexStream3fATI");
  5709. glad_glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)load("glVertexStream3fvATI");
  5710. glad_glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)load("glVertexStream3dATI");
  5711. glad_glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)load("glVertexStream3dvATI");
  5712. glad_glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)load("glVertexStream4sATI");
  5713. glad_glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)load("glVertexStream4svATI");
  5714. glad_glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)load("glVertexStream4iATI");
  5715. glad_glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)load("glVertexStream4ivATI");
  5716. glad_glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)load("glVertexStream4fATI");
  5717. glad_glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)load("glVertexStream4fvATI");
  5718. glad_glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)load("glVertexStream4dATI");
  5719. glad_glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)load("glVertexStream4dvATI");
  5720. glad_glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)load("glNormalStream3bATI");
  5721. glad_glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)load("glNormalStream3bvATI");
  5722. glad_glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)load("glNormalStream3sATI");
  5723. glad_glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)load("glNormalStream3svATI");
  5724. glad_glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)load("glNormalStream3iATI");
  5725. glad_glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)load("glNormalStream3ivATI");
  5726. glad_glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)load("glNormalStream3fATI");
  5727. glad_glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)load("glNormalStream3fvATI");
  5728. glad_glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)load("glNormalStream3dATI");
  5729. glad_glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)load("glNormalStream3dvATI");
  5730. glad_glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)load("glClientActiveVertexStreamATI");
  5731. glad_glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)load("glVertexBlendEnviATI");
  5732. glad_glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)load("glVertexBlendEnvfATI");
  5733. }
  5734. static void load_GL_EXT_bindable_uniform(GLADloadproc load) {
  5735. if(!GLAD_GL_EXT_bindable_uniform) return;
  5736. glad_glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)load("glUniformBufferEXT");
  5737. glad_glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)load("glGetUniformBufferSizeEXT");
  5738. glad_glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)load("glGetUniformOffsetEXT");
  5739. }
  5740. static void load_GL_EXT_blend_color(GLADloadproc load) {
  5741. if(!GLAD_GL_EXT_blend_color) return;
  5742. glad_glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)load("glBlendColorEXT");
  5743. }
  5744. static void load_GL_EXT_blend_equation_separate(GLADloadproc load) {
  5745. if(!GLAD_GL_EXT_blend_equation_separate) return;
  5746. glad_glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)load("glBlendEquationSeparateEXT");
  5747. }
  5748. static void load_GL_EXT_blend_func_separate(GLADloadproc load) {
  5749. if(!GLAD_GL_EXT_blend_func_separate) return;
  5750. glad_glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)load("glBlendFuncSeparateEXT");
  5751. }
  5752. static void load_GL_EXT_blend_minmax(GLADloadproc load) {
  5753. if(!GLAD_GL_EXT_blend_minmax) return;
  5754. glad_glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)load("glBlendEquationEXT");
  5755. }
  5756. static void load_GL_EXT_color_subtable(GLADloadproc load) {
  5757. if(!GLAD_GL_EXT_color_subtable) return;
  5758. glad_glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)load("glColorSubTableEXT");
  5759. glad_glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)load("glCopyColorSubTableEXT");
  5760. }
  5761. static void load_GL_EXT_compiled_vertex_array(GLADloadproc load) {
  5762. if(!GLAD_GL_EXT_compiled_vertex_array) return;
  5763. glad_glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)load("glLockArraysEXT");
  5764. glad_glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)load("glUnlockArraysEXT");
  5765. }
  5766. static void load_GL_EXT_convolution(GLADloadproc load) {
  5767. if(!GLAD_GL_EXT_convolution) return;
  5768. glad_glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)load("glConvolutionFilter1DEXT");
  5769. glad_glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)load("glConvolutionFilter2DEXT");
  5770. glad_glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)load("glConvolutionParameterfEXT");
  5771. glad_glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)load("glConvolutionParameterfvEXT");
  5772. glad_glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)load("glConvolutionParameteriEXT");
  5773. glad_glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)load("glConvolutionParameterivEXT");
  5774. glad_glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)load("glCopyConvolutionFilter1DEXT");
  5775. glad_glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)load("glCopyConvolutionFilter2DEXT");
  5776. glad_glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)load("glGetConvolutionFilterEXT");
  5777. glad_glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)load("glGetConvolutionParameterfvEXT");
  5778. glad_glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)load("glGetConvolutionParameterivEXT");
  5779. glad_glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)load("glGetSeparableFilterEXT");
  5780. glad_glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)load("glSeparableFilter2DEXT");
  5781. }
  5782. static void load_GL_EXT_coordinate_frame(GLADloadproc load) {
  5783. if(!GLAD_GL_EXT_coordinate_frame) return;
  5784. glad_glTangent3bEXT = (PFNGLTANGENT3BEXTPROC)load("glTangent3bEXT");
  5785. glad_glTangent3bvEXT = (PFNGLTANGENT3BVEXTPROC)load("glTangent3bvEXT");
  5786. glad_glTangent3dEXT = (PFNGLTANGENT3DEXTPROC)load("glTangent3dEXT");
  5787. glad_glTangent3dvEXT = (PFNGLTANGENT3DVEXTPROC)load("glTangent3dvEXT");
  5788. glad_glTangent3fEXT = (PFNGLTANGENT3FEXTPROC)load("glTangent3fEXT");
  5789. glad_glTangent3fvEXT = (PFNGLTANGENT3FVEXTPROC)load("glTangent3fvEXT");
  5790. glad_glTangent3iEXT = (PFNGLTANGENT3IEXTPROC)load("glTangent3iEXT");
  5791. glad_glTangent3ivEXT = (PFNGLTANGENT3IVEXTPROC)load("glTangent3ivEXT");
  5792. glad_glTangent3sEXT = (PFNGLTANGENT3SEXTPROC)load("glTangent3sEXT");
  5793. glad_glTangent3svEXT = (PFNGLTANGENT3SVEXTPROC)load("glTangent3svEXT");
  5794. glad_glBinormal3bEXT = (PFNGLBINORMAL3BEXTPROC)load("glBinormal3bEXT");
  5795. glad_glBinormal3bvEXT = (PFNGLBINORMAL3BVEXTPROC)load("glBinormal3bvEXT");
  5796. glad_glBinormal3dEXT = (PFNGLBINORMAL3DEXTPROC)load("glBinormal3dEXT");
  5797. glad_glBinormal3dvEXT = (PFNGLBINORMAL3DVEXTPROC)load("glBinormal3dvEXT");
  5798. glad_glBinormal3fEXT = (PFNGLBINORMAL3FEXTPROC)load("glBinormal3fEXT");
  5799. glad_glBinormal3fvEXT = (PFNGLBINORMAL3FVEXTPROC)load("glBinormal3fvEXT");
  5800. glad_glBinormal3iEXT = (PFNGLBINORMAL3IEXTPROC)load("glBinormal3iEXT");
  5801. glad_glBinormal3ivEXT = (PFNGLBINORMAL3IVEXTPROC)load("glBinormal3ivEXT");
  5802. glad_glBinormal3sEXT = (PFNGLBINORMAL3SEXTPROC)load("glBinormal3sEXT");
  5803. glad_glBinormal3svEXT = (PFNGLBINORMAL3SVEXTPROC)load("glBinormal3svEXT");
  5804. glad_glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)load("glTangentPointerEXT");
  5805. glad_glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)load("glBinormalPointerEXT");
  5806. }
  5807. static void load_GL_EXT_copy_texture(GLADloadproc load) {
  5808. if(!GLAD_GL_EXT_copy_texture) return;
  5809. glad_glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)load("glCopyTexImage1DEXT");
  5810. glad_glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)load("glCopyTexImage2DEXT");
  5811. glad_glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)load("glCopyTexSubImage1DEXT");
  5812. glad_glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)load("glCopyTexSubImage2DEXT");
  5813. glad_glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)load("glCopyTexSubImage3DEXT");
  5814. }
  5815. static void load_GL_EXT_cull_vertex(GLADloadproc load) {
  5816. if(!GLAD_GL_EXT_cull_vertex) return;
  5817. glad_glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)load("glCullParameterdvEXT");
  5818. glad_glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)load("glCullParameterfvEXT");
  5819. }
  5820. static void load_GL_EXT_debug_label(GLADloadproc load) {
  5821. if(!GLAD_GL_EXT_debug_label) return;
  5822. glad_glLabelObjectEXT = (PFNGLLABELOBJECTEXTPROC)load("glLabelObjectEXT");
  5823. glad_glGetObjectLabelEXT = (PFNGLGETOBJECTLABELEXTPROC)load("glGetObjectLabelEXT");
  5824. }
  5825. static void load_GL_EXT_debug_marker(GLADloadproc load) {
  5826. if(!GLAD_GL_EXT_debug_marker) return;
  5827. glad_glInsertEventMarkerEXT = (PFNGLINSERTEVENTMARKEREXTPROC)load("glInsertEventMarkerEXT");
  5828. glad_glPushGroupMarkerEXT = (PFNGLPUSHGROUPMARKEREXTPROC)load("glPushGroupMarkerEXT");
  5829. glad_glPopGroupMarkerEXT = (PFNGLPOPGROUPMARKEREXTPROC)load("glPopGroupMarkerEXT");
  5830. }
  5831. static void load_GL_EXT_depth_bounds_test(GLADloadproc load) {
  5832. if(!GLAD_GL_EXT_depth_bounds_test) return;
  5833. glad_glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)load("glDepthBoundsEXT");
  5834. }
  5835. static void load_GL_EXT_direct_state_access(GLADloadproc load) {
  5836. if(!GLAD_GL_EXT_direct_state_access) return;
  5837. glad_glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)load("glMatrixLoadfEXT");
  5838. glad_glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)load("glMatrixLoaddEXT");
  5839. glad_glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)load("glMatrixMultfEXT");
  5840. glad_glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)load("glMatrixMultdEXT");
  5841. glad_glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)load("glMatrixLoadIdentityEXT");
  5842. glad_glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)load("glMatrixRotatefEXT");
  5843. glad_glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)load("glMatrixRotatedEXT");
  5844. glad_glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)load("glMatrixScalefEXT");
  5845. glad_glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)load("glMatrixScaledEXT");
  5846. glad_glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)load("glMatrixTranslatefEXT");
  5847. glad_glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)load("glMatrixTranslatedEXT");
  5848. glad_glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)load("glMatrixFrustumEXT");
  5849. glad_glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)load("glMatrixOrthoEXT");
  5850. glad_glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)load("glMatrixPopEXT");
  5851. glad_glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)load("glMatrixPushEXT");
  5852. glad_glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)load("glClientAttribDefaultEXT");
  5853. glad_glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)load("glPushClientAttribDefaultEXT");
  5854. glad_glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)load("glTextureParameterfEXT");
  5855. glad_glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)load("glTextureParameterfvEXT");
  5856. glad_glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)load("glTextureParameteriEXT");
  5857. glad_glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)load("glTextureParameterivEXT");
  5858. glad_glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)load("glTextureImage1DEXT");
  5859. glad_glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)load("glTextureImage2DEXT");
  5860. glad_glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)load("glTextureSubImage1DEXT");
  5861. glad_glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)load("glTextureSubImage2DEXT");
  5862. glad_glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)load("glCopyTextureImage1DEXT");
  5863. glad_glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)load("glCopyTextureImage2DEXT");
  5864. glad_glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)load("glCopyTextureSubImage1DEXT");
  5865. glad_glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)load("glCopyTextureSubImage2DEXT");
  5866. glad_glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)load("glGetTextureImageEXT");
  5867. glad_glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)load("glGetTextureParameterfvEXT");
  5868. glad_glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)load("glGetTextureParameterivEXT");
  5869. glad_glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)load("glGetTextureLevelParameterfvEXT");
  5870. glad_glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)load("glGetTextureLevelParameterivEXT");
  5871. glad_glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)load("glTextureImage3DEXT");
  5872. glad_glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)load("glTextureSubImage3DEXT");
  5873. glad_glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)load("glCopyTextureSubImage3DEXT");
  5874. glad_glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)load("glBindMultiTextureEXT");
  5875. glad_glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)load("glMultiTexCoordPointerEXT");
  5876. glad_glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)load("glMultiTexEnvfEXT");
  5877. glad_glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)load("glMultiTexEnvfvEXT");
  5878. glad_glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)load("glMultiTexEnviEXT");
  5879. glad_glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)load("glMultiTexEnvivEXT");
  5880. glad_glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)load("glMultiTexGendEXT");
  5881. glad_glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)load("glMultiTexGendvEXT");
  5882. glad_glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)load("glMultiTexGenfEXT");
  5883. glad_glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)load("glMultiTexGenfvEXT");
  5884. glad_glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)load("glMultiTexGeniEXT");
  5885. glad_glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)load("glMultiTexGenivEXT");
  5886. glad_glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)load("glGetMultiTexEnvfvEXT");
  5887. glad_glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)load("glGetMultiTexEnvivEXT");
  5888. glad_glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)load("glGetMultiTexGendvEXT");
  5889. glad_glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)load("glGetMultiTexGenfvEXT");
  5890. glad_glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)load("glGetMultiTexGenivEXT");
  5891. glad_glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)load("glMultiTexParameteriEXT");
  5892. glad_glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)load("glMultiTexParameterivEXT");
  5893. glad_glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)load("glMultiTexParameterfEXT");
  5894. glad_glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)load("glMultiTexParameterfvEXT");
  5895. glad_glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)load("glMultiTexImage1DEXT");
  5896. glad_glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)load("glMultiTexImage2DEXT");
  5897. glad_glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)load("glMultiTexSubImage1DEXT");
  5898. glad_glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)load("glMultiTexSubImage2DEXT");
  5899. glad_glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)load("glCopyMultiTexImage1DEXT");
  5900. glad_glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)load("glCopyMultiTexImage2DEXT");
  5901. glad_glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)load("glCopyMultiTexSubImage1DEXT");
  5902. glad_glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)load("glCopyMultiTexSubImage2DEXT");
  5903. glad_glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)load("glGetMultiTexImageEXT");
  5904. glad_glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)load("glGetMultiTexParameterfvEXT");
  5905. glad_glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)load("glGetMultiTexParameterivEXT");
  5906. glad_glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)load("glGetMultiTexLevelParameterfvEXT");
  5907. glad_glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)load("glGetMultiTexLevelParameterivEXT");
  5908. glad_glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)load("glMultiTexImage3DEXT");
  5909. glad_glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)load("glMultiTexSubImage3DEXT");
  5910. glad_glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)load("glCopyMultiTexSubImage3DEXT");
  5911. glad_glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)load("glEnableClientStateIndexedEXT");
  5912. glad_glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)load("glDisableClientStateIndexedEXT");
  5913. glad_glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)load("glGetFloatIndexedvEXT");
  5914. glad_glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)load("glGetDoubleIndexedvEXT");
  5915. glad_glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)load("glGetPointerIndexedvEXT");
  5916. glad_glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)load("glEnableIndexedEXT");
  5917. glad_glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)load("glDisableIndexedEXT");
  5918. glad_glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)load("glIsEnabledIndexedEXT");
  5919. glad_glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)load("glGetIntegerIndexedvEXT");
  5920. glad_glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)load("glGetBooleanIndexedvEXT");
  5921. glad_glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)load("glCompressedTextureImage3DEXT");
  5922. glad_glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)load("glCompressedTextureImage2DEXT");
  5923. glad_glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)load("glCompressedTextureImage1DEXT");
  5924. glad_glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)load("glCompressedTextureSubImage3DEXT");
  5925. glad_glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)load("glCompressedTextureSubImage2DEXT");
  5926. glad_glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)load("glCompressedTextureSubImage1DEXT");
  5927. glad_glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)load("glGetCompressedTextureImageEXT");
  5928. glad_glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)load("glCompressedMultiTexImage3DEXT");
  5929. glad_glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)load("glCompressedMultiTexImage2DEXT");
  5930. glad_glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)load("glCompressedMultiTexImage1DEXT");
  5931. glad_glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)load("glCompressedMultiTexSubImage3DEXT");
  5932. glad_glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)load("glCompressedMultiTexSubImage2DEXT");
  5933. glad_glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)load("glCompressedMultiTexSubImage1DEXT");
  5934. glad_glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)load("glGetCompressedMultiTexImageEXT");
  5935. glad_glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)load("glMatrixLoadTransposefEXT");
  5936. glad_glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)load("glMatrixLoadTransposedEXT");
  5937. glad_glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)load("glMatrixMultTransposefEXT");
  5938. glad_glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)load("glMatrixMultTransposedEXT");
  5939. glad_glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)load("glNamedBufferDataEXT");
  5940. glad_glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)load("glNamedBufferSubDataEXT");
  5941. glad_glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)load("glMapNamedBufferEXT");
  5942. glad_glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)load("glUnmapNamedBufferEXT");
  5943. glad_glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)load("glGetNamedBufferParameterivEXT");
  5944. glad_glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)load("glGetNamedBufferPointervEXT");
  5945. glad_glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)load("glGetNamedBufferSubDataEXT");
  5946. glad_glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)load("glProgramUniform1fEXT");
  5947. glad_glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)load("glProgramUniform2fEXT");
  5948. glad_glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)load("glProgramUniform3fEXT");
  5949. glad_glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)load("glProgramUniform4fEXT");
  5950. glad_glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)load("glProgramUniform1iEXT");
  5951. glad_glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)load("glProgramUniform2iEXT");
  5952. glad_glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)load("glProgramUniform3iEXT");
  5953. glad_glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)load("glProgramUniform4iEXT");
  5954. glad_glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)load("glProgramUniform1fvEXT");
  5955. glad_glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)load("glProgramUniform2fvEXT");
  5956. glad_glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)load("glProgramUniform3fvEXT");
  5957. glad_glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)load("glProgramUniform4fvEXT");
  5958. glad_glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)load("glProgramUniform1ivEXT");
  5959. glad_glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)load("glProgramUniform2ivEXT");
  5960. glad_glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)load("glProgramUniform3ivEXT");
  5961. glad_glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)load("glProgramUniform4ivEXT");
  5962. glad_glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)load("glProgramUniformMatrix2fvEXT");
  5963. glad_glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)load("glProgramUniformMatrix3fvEXT");
  5964. glad_glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)load("glProgramUniformMatrix4fvEXT");
  5965. glad_glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)load("glProgramUniformMatrix2x3fvEXT");
  5966. glad_glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)load("glProgramUniformMatrix3x2fvEXT");
  5967. glad_glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)load("glProgramUniformMatrix2x4fvEXT");
  5968. glad_glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)load("glProgramUniformMatrix4x2fvEXT");
  5969. glad_glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)load("glProgramUniformMatrix3x4fvEXT");
  5970. glad_glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)load("glProgramUniformMatrix4x3fvEXT");
  5971. glad_glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)load("glTextureBufferEXT");
  5972. glad_glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)load("glMultiTexBufferEXT");
  5973. glad_glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)load("glTextureParameterIivEXT");
  5974. glad_glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)load("glTextureParameterIuivEXT");
  5975. glad_glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)load("glGetTextureParameterIivEXT");
  5976. glad_glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)load("glGetTextureParameterIuivEXT");
  5977. glad_glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)load("glMultiTexParameterIivEXT");
  5978. glad_glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)load("glMultiTexParameterIuivEXT");
  5979. glad_glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)load("glGetMultiTexParameterIivEXT");
  5980. glad_glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)load("glGetMultiTexParameterIuivEXT");
  5981. glad_glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)load("glProgramUniform1uiEXT");
  5982. glad_glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)load("glProgramUniform2uiEXT");
  5983. glad_glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)load("glProgramUniform3uiEXT");
  5984. glad_glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)load("glProgramUniform4uiEXT");
  5985. glad_glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)load("glProgramUniform1uivEXT");
  5986. glad_glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)load("glProgramUniform2uivEXT");
  5987. glad_glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)load("glProgramUniform3uivEXT");
  5988. glad_glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)load("glProgramUniform4uivEXT");
  5989. glad_glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)load("glNamedProgramLocalParameters4fvEXT");
  5990. glad_glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)load("glNamedProgramLocalParameterI4iEXT");
  5991. glad_glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)load("glNamedProgramLocalParameterI4ivEXT");
  5992. glad_glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)load("glNamedProgramLocalParametersI4ivEXT");
  5993. glad_glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)load("glNamedProgramLocalParameterI4uiEXT");
  5994. glad_glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)load("glNamedProgramLocalParameterI4uivEXT");
  5995. glad_glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)load("glNamedProgramLocalParametersI4uivEXT");
  5996. glad_glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)load("glGetNamedProgramLocalParameterIivEXT");
  5997. glad_glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)load("glGetNamedProgramLocalParameterIuivEXT");
  5998. glad_glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)load("glEnableClientStateiEXT");
  5999. glad_glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)load("glDisableClientStateiEXT");
  6000. glad_glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)load("glGetFloati_vEXT");
  6001. glad_glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)load("glGetDoublei_vEXT");
  6002. glad_glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)load("glGetPointeri_vEXT");
  6003. glad_glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)load("glNamedProgramStringEXT");
  6004. glad_glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)load("glNamedProgramLocalParameter4dEXT");
  6005. glad_glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)load("glNamedProgramLocalParameter4dvEXT");
  6006. glad_glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)load("glNamedProgramLocalParameter4fEXT");
  6007. glad_glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)load("glNamedProgramLocalParameter4fvEXT");
  6008. glad_glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)load("glGetNamedProgramLocalParameterdvEXT");
  6009. glad_glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)load("glGetNamedProgramLocalParameterfvEXT");
  6010. glad_glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)load("glGetNamedProgramivEXT");
  6011. glad_glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)load("glGetNamedProgramStringEXT");
  6012. glad_glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)load("glNamedRenderbufferStorageEXT");
  6013. glad_glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)load("glGetNamedRenderbufferParameterivEXT");
  6014. glad_glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)load("glNamedRenderbufferStorageMultisampleEXT");
  6015. glad_glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)load("glNamedRenderbufferStorageMultisampleCoverageEXT");
  6016. glad_glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)load("glCheckNamedFramebufferStatusEXT");
  6017. glad_glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)load("glNamedFramebufferTexture1DEXT");
  6018. glad_glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)load("glNamedFramebufferTexture2DEXT");
  6019. glad_glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)load("glNamedFramebufferTexture3DEXT");
  6020. glad_glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)load("glNamedFramebufferRenderbufferEXT");
  6021. glad_glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)load("glGetNamedFramebufferAttachmentParameterivEXT");
  6022. glad_glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)load("glGenerateTextureMipmapEXT");
  6023. glad_glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)load("glGenerateMultiTexMipmapEXT");
  6024. glad_glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)load("glFramebufferDrawBufferEXT");
  6025. glad_glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)load("glFramebufferDrawBuffersEXT");
  6026. glad_glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)load("glFramebufferReadBufferEXT");
  6027. glad_glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)load("glGetFramebufferParameterivEXT");
  6028. glad_glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)load("glNamedCopyBufferSubDataEXT");
  6029. glad_glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)load("glNamedFramebufferTextureEXT");
  6030. glad_glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)load("glNamedFramebufferTextureLayerEXT");
  6031. glad_glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)load("glNamedFramebufferTextureFaceEXT");
  6032. glad_glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)load("glTextureRenderbufferEXT");
  6033. glad_glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)load("glMultiTexRenderbufferEXT");
  6034. glad_glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)load("glVertexArrayVertexOffsetEXT");
  6035. glad_glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)load("glVertexArrayColorOffsetEXT");
  6036. glad_glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)load("glVertexArrayEdgeFlagOffsetEXT");
  6037. glad_glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)load("glVertexArrayIndexOffsetEXT");
  6038. glad_glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)load("glVertexArrayNormalOffsetEXT");
  6039. glad_glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)load("glVertexArrayTexCoordOffsetEXT");
  6040. glad_glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)load("glVertexArrayMultiTexCoordOffsetEXT");
  6041. glad_glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)load("glVertexArrayFogCoordOffsetEXT");
  6042. glad_glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)load("glVertexArraySecondaryColorOffsetEXT");
  6043. glad_glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)load("glVertexArrayVertexAttribOffsetEXT");
  6044. glad_glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)load("glVertexArrayVertexAttribIOffsetEXT");
  6045. glad_glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)load("glEnableVertexArrayEXT");
  6046. glad_glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)load("glDisableVertexArrayEXT");
  6047. glad_glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)load("glEnableVertexArrayAttribEXT");
  6048. glad_glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)load("glDisableVertexArrayAttribEXT");
  6049. glad_glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)load("glGetVertexArrayIntegervEXT");
  6050. glad_glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)load("glGetVertexArrayPointervEXT");
  6051. glad_glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)load("glGetVertexArrayIntegeri_vEXT");
  6052. glad_glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)load("glGetVertexArrayPointeri_vEXT");
  6053. glad_glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)load("glMapNamedBufferRangeEXT");
  6054. glad_glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)load("glFlushMappedNamedBufferRangeEXT");
  6055. glad_glNamedBufferStorageEXT = (PFNGLNAMEDBUFFERSTORAGEEXTPROC)load("glNamedBufferStorageEXT");
  6056. glad_glClearNamedBufferDataEXT = (PFNGLCLEARNAMEDBUFFERDATAEXTPROC)load("glClearNamedBufferDataEXT");
  6057. glad_glClearNamedBufferSubDataEXT = (PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)load("glClearNamedBufferSubDataEXT");
  6058. glad_glNamedFramebufferParameteriEXT = (PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)load("glNamedFramebufferParameteriEXT");
  6059. glad_glGetNamedFramebufferParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)load("glGetNamedFramebufferParameterivEXT");
  6060. glad_glProgramUniform1dEXT = (PFNGLPROGRAMUNIFORM1DEXTPROC)load("glProgramUniform1dEXT");
  6061. glad_glProgramUniform2dEXT = (PFNGLPROGRAMUNIFORM2DEXTPROC)load("glProgramUniform2dEXT");
  6062. glad_glProgramUniform3dEXT = (PFNGLPROGRAMUNIFORM3DEXTPROC)load("glProgramUniform3dEXT");
  6063. glad_glProgramUniform4dEXT = (PFNGLPROGRAMUNIFORM4DEXTPROC)load("glProgramUniform4dEXT");
  6064. glad_glProgramUniform1dvEXT = (PFNGLPROGRAMUNIFORM1DVEXTPROC)load("glProgramUniform1dvEXT");
  6065. glad_glProgramUniform2dvEXT = (PFNGLPROGRAMUNIFORM2DVEXTPROC)load("glProgramUniform2dvEXT");
  6066. glad_glProgramUniform3dvEXT = (PFNGLPROGRAMUNIFORM3DVEXTPROC)load("glProgramUniform3dvEXT");
  6067. glad_glProgramUniform4dvEXT = (PFNGLPROGRAMUNIFORM4DVEXTPROC)load("glProgramUniform4dvEXT");
  6068. glad_glProgramUniformMatrix2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC)load("glProgramUniformMatrix2dvEXT");
  6069. glad_glProgramUniformMatrix3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC)load("glProgramUniformMatrix3dvEXT");
  6070. glad_glProgramUniformMatrix4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC)load("glProgramUniformMatrix4dvEXT");
  6071. glad_glProgramUniformMatrix2x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC)load("glProgramUniformMatrix2x3dvEXT");
  6072. glad_glProgramUniformMatrix2x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC)load("glProgramUniformMatrix2x4dvEXT");
  6073. glad_glProgramUniformMatrix3x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC)load("glProgramUniformMatrix3x2dvEXT");
  6074. glad_glProgramUniformMatrix3x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC)load("glProgramUniformMatrix3x4dvEXT");
  6075. glad_glProgramUniformMatrix4x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC)load("glProgramUniformMatrix4x2dvEXT");
  6076. glad_glProgramUniformMatrix4x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC)load("glProgramUniformMatrix4x3dvEXT");
  6077. glad_glTextureBufferRangeEXT = (PFNGLTEXTUREBUFFERRANGEEXTPROC)load("glTextureBufferRangeEXT");
  6078. glad_glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)load("glTextureStorage1DEXT");
  6079. glad_glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)load("glTextureStorage2DEXT");
  6080. glad_glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)load("glTextureStorage3DEXT");
  6081. glad_glTextureStorage2DMultisampleEXT = (PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)load("glTextureStorage2DMultisampleEXT");
  6082. glad_glTextureStorage3DMultisampleEXT = (PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)load("glTextureStorage3DMultisampleEXT");
  6083. glad_glVertexArrayBindVertexBufferEXT = (PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)load("glVertexArrayBindVertexBufferEXT");
  6084. glad_glVertexArrayVertexAttribFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)load("glVertexArrayVertexAttribFormatEXT");
  6085. glad_glVertexArrayVertexAttribIFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)load("glVertexArrayVertexAttribIFormatEXT");
  6086. glad_glVertexArrayVertexAttribLFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)load("glVertexArrayVertexAttribLFormatEXT");
  6087. glad_glVertexArrayVertexAttribBindingEXT = (PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)load("glVertexArrayVertexAttribBindingEXT");
  6088. glad_glVertexArrayVertexBindingDivisorEXT = (PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)load("glVertexArrayVertexBindingDivisorEXT");
  6089. glad_glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)load("glVertexArrayVertexAttribLOffsetEXT");
  6090. glad_glTexturePageCommitmentEXT = (PFNGLTEXTUREPAGECOMMITMENTEXTPROC)load("glTexturePageCommitmentEXT");
  6091. glad_glVertexArrayVertexAttribDivisorEXT = (PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)load("glVertexArrayVertexAttribDivisorEXT");
  6092. }
  6093. static void load_GL_EXT_draw_buffers2(GLADloadproc load) {
  6094. if(!GLAD_GL_EXT_draw_buffers2) return;
  6095. glad_glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)load("glColorMaskIndexedEXT");
  6096. glad_glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)load("glGetBooleanIndexedvEXT");
  6097. glad_glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)load("glGetIntegerIndexedvEXT");
  6098. glad_glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)load("glEnableIndexedEXT");
  6099. glad_glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)load("glDisableIndexedEXT");
  6100. glad_glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)load("glIsEnabledIndexedEXT");
  6101. }
  6102. static void load_GL_EXT_draw_instanced(GLADloadproc load) {
  6103. if(!GLAD_GL_EXT_draw_instanced) return;
  6104. glad_glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)load("glDrawArraysInstancedEXT");
  6105. glad_glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)load("glDrawElementsInstancedEXT");
  6106. }
  6107. static void load_GL_EXT_draw_range_elements(GLADloadproc load) {
  6108. if(!GLAD_GL_EXT_draw_range_elements) return;
  6109. glad_glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)load("glDrawRangeElementsEXT");
  6110. }
  6111. static void load_GL_EXT_external_buffer(GLADloadproc load) {
  6112. if(!GLAD_GL_EXT_external_buffer) return;
  6113. glad_glBufferStorageExternalEXT = (PFNGLBUFFERSTORAGEEXTERNALEXTPROC)load("glBufferStorageExternalEXT");
  6114. glad_glNamedBufferStorageExternalEXT = (PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC)load("glNamedBufferStorageExternalEXT");
  6115. }
  6116. static void load_GL_EXT_fog_coord(GLADloadproc load) {
  6117. if(!GLAD_GL_EXT_fog_coord) return;
  6118. glad_glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)load("glFogCoordfEXT");
  6119. glad_glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)load("glFogCoordfvEXT");
  6120. glad_glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)load("glFogCoorddEXT");
  6121. glad_glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)load("glFogCoorddvEXT");
  6122. glad_glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)load("glFogCoordPointerEXT");
  6123. }
  6124. static void load_GL_EXT_framebuffer_blit(GLADloadproc load) {
  6125. if(!GLAD_GL_EXT_framebuffer_blit) return;
  6126. glad_glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)load("glBlitFramebufferEXT");
  6127. }
  6128. static void load_GL_EXT_framebuffer_multisample(GLADloadproc load) {
  6129. if(!GLAD_GL_EXT_framebuffer_multisample) return;
  6130. glad_glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)load("glRenderbufferStorageMultisampleEXT");
  6131. }
  6132. static void load_GL_EXT_framebuffer_object(GLADloadproc load) {
  6133. if(!GLAD_GL_EXT_framebuffer_object) return;
  6134. glad_glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)load("glIsRenderbufferEXT");
  6135. glad_glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)load("glBindRenderbufferEXT");
  6136. glad_glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)load("glDeleteRenderbuffersEXT");
  6137. glad_glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)load("glGenRenderbuffersEXT");
  6138. glad_glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)load("glRenderbufferStorageEXT");
  6139. glad_glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)load("glGetRenderbufferParameterivEXT");
  6140. glad_glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)load("glIsFramebufferEXT");
  6141. glad_glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)load("glBindFramebufferEXT");
  6142. glad_glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)load("glDeleteFramebuffersEXT");
  6143. glad_glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)load("glGenFramebuffersEXT");
  6144. glad_glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)load("glCheckFramebufferStatusEXT");
  6145. glad_glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)load("glFramebufferTexture1DEXT");
  6146. glad_glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)load("glFramebufferTexture2DEXT");
  6147. glad_glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)load("glFramebufferTexture3DEXT");
  6148. glad_glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)load("glFramebufferRenderbufferEXT");
  6149. glad_glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)load("glGetFramebufferAttachmentParameterivEXT");
  6150. glad_glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)load("glGenerateMipmapEXT");
  6151. }
  6152. static void load_GL_EXT_geometry_shader4(GLADloadproc load) {
  6153. if(!GLAD_GL_EXT_geometry_shader4) return;
  6154. glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)load("glProgramParameteriEXT");
  6155. }
  6156. static void load_GL_EXT_gpu_program_parameters(GLADloadproc load) {
  6157. if(!GLAD_GL_EXT_gpu_program_parameters) return;
  6158. glad_glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)load("glProgramEnvParameters4fvEXT");
  6159. glad_glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)load("glProgramLocalParameters4fvEXT");
  6160. }
  6161. static void load_GL_EXT_gpu_shader4(GLADloadproc load) {
  6162. if(!GLAD_GL_EXT_gpu_shader4) return;
  6163. glad_glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)load("glGetUniformuivEXT");
  6164. glad_glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)load("glBindFragDataLocationEXT");
  6165. glad_glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)load("glGetFragDataLocationEXT");
  6166. glad_glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)load("glUniform1uiEXT");
  6167. glad_glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)load("glUniform2uiEXT");
  6168. glad_glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)load("glUniform3uiEXT");
  6169. glad_glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)load("glUniform4uiEXT");
  6170. glad_glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)load("glUniform1uivEXT");
  6171. glad_glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)load("glUniform2uivEXT");
  6172. glad_glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)load("glUniform3uivEXT");
  6173. glad_glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)load("glUniform4uivEXT");
  6174. }
  6175. static void load_GL_EXT_histogram(GLADloadproc load) {
  6176. if(!GLAD_GL_EXT_histogram) return;
  6177. glad_glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)load("glGetHistogramEXT");
  6178. glad_glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)load("glGetHistogramParameterfvEXT");
  6179. glad_glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)load("glGetHistogramParameterivEXT");
  6180. glad_glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)load("glGetMinmaxEXT");
  6181. glad_glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)load("glGetMinmaxParameterfvEXT");
  6182. glad_glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)load("glGetMinmaxParameterivEXT");
  6183. glad_glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)load("glHistogramEXT");
  6184. glad_glMinmaxEXT = (PFNGLMINMAXEXTPROC)load("glMinmaxEXT");
  6185. glad_glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)load("glResetHistogramEXT");
  6186. glad_glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)load("glResetMinmaxEXT");
  6187. }
  6188. static void load_GL_EXT_index_func(GLADloadproc load) {
  6189. if(!GLAD_GL_EXT_index_func) return;
  6190. glad_glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)load("glIndexFuncEXT");
  6191. }
  6192. static void load_GL_EXT_index_material(GLADloadproc load) {
  6193. if(!GLAD_GL_EXT_index_material) return;
  6194. glad_glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)load("glIndexMaterialEXT");
  6195. }
  6196. static void load_GL_EXT_light_texture(GLADloadproc load) {
  6197. if(!GLAD_GL_EXT_light_texture) return;
  6198. glad_glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)load("glApplyTextureEXT");
  6199. glad_glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)load("glTextureLightEXT");
  6200. glad_glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)load("glTextureMaterialEXT");
  6201. }
  6202. static void load_GL_EXT_memory_object(GLADloadproc load) {
  6203. if(!GLAD_GL_EXT_memory_object) return;
  6204. glad_glGetUnsignedBytevEXT = (PFNGLGETUNSIGNEDBYTEVEXTPROC)load("glGetUnsignedBytevEXT");
  6205. glad_glGetUnsignedBytei_vEXT = (PFNGLGETUNSIGNEDBYTEI_VEXTPROC)load("glGetUnsignedBytei_vEXT");
  6206. glad_glDeleteMemoryObjectsEXT = (PFNGLDELETEMEMORYOBJECTSEXTPROC)load("glDeleteMemoryObjectsEXT");
  6207. glad_glIsMemoryObjectEXT = (PFNGLISMEMORYOBJECTEXTPROC)load("glIsMemoryObjectEXT");
  6208. glad_glCreateMemoryObjectsEXT = (PFNGLCREATEMEMORYOBJECTSEXTPROC)load("glCreateMemoryObjectsEXT");
  6209. glad_glMemoryObjectParameterivEXT = (PFNGLMEMORYOBJECTPARAMETERIVEXTPROC)load("glMemoryObjectParameterivEXT");
  6210. glad_glGetMemoryObjectParameterivEXT = (PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC)load("glGetMemoryObjectParameterivEXT");
  6211. glad_glTexStorageMem2DEXT = (PFNGLTEXSTORAGEMEM2DEXTPROC)load("glTexStorageMem2DEXT");
  6212. glad_glTexStorageMem2DMultisampleEXT = (PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC)load("glTexStorageMem2DMultisampleEXT");
  6213. glad_glTexStorageMem3DEXT = (PFNGLTEXSTORAGEMEM3DEXTPROC)load("glTexStorageMem3DEXT");
  6214. glad_glTexStorageMem3DMultisampleEXT = (PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC)load("glTexStorageMem3DMultisampleEXT");
  6215. glad_glBufferStorageMemEXT = (PFNGLBUFFERSTORAGEMEMEXTPROC)load("glBufferStorageMemEXT");
  6216. glad_glTextureStorageMem2DEXT = (PFNGLTEXTURESTORAGEMEM2DEXTPROC)load("glTextureStorageMem2DEXT");
  6217. glad_glTextureStorageMem2DMultisampleEXT = (PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC)load("glTextureStorageMem2DMultisampleEXT");
  6218. glad_glTextureStorageMem3DEXT = (PFNGLTEXTURESTORAGEMEM3DEXTPROC)load("glTextureStorageMem3DEXT");
  6219. glad_glTextureStorageMem3DMultisampleEXT = (PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC)load("glTextureStorageMem3DMultisampleEXT");
  6220. glad_glNamedBufferStorageMemEXT = (PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC)load("glNamedBufferStorageMemEXT");
  6221. glad_glTexStorageMem1DEXT = (PFNGLTEXSTORAGEMEM1DEXTPROC)load("glTexStorageMem1DEXT");
  6222. glad_glTextureStorageMem1DEXT = (PFNGLTEXTURESTORAGEMEM1DEXTPROC)load("glTextureStorageMem1DEXT");
  6223. }
  6224. static void load_GL_EXT_memory_object_fd(GLADloadproc load) {
  6225. if(!GLAD_GL_EXT_memory_object_fd) return;
  6226. glad_glImportMemoryFdEXT = (PFNGLIMPORTMEMORYFDEXTPROC)load("glImportMemoryFdEXT");
  6227. }
  6228. static void load_GL_EXT_memory_object_win32(GLADloadproc load) {
  6229. if(!GLAD_GL_EXT_memory_object_win32) return;
  6230. glad_glImportMemoryWin32HandleEXT = (PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC)load("glImportMemoryWin32HandleEXT");
  6231. glad_glImportMemoryWin32NameEXT = (PFNGLIMPORTMEMORYWIN32NAMEEXTPROC)load("glImportMemoryWin32NameEXT");
  6232. }
  6233. static void load_GL_EXT_multi_draw_arrays(GLADloadproc load) {
  6234. if(!GLAD_GL_EXT_multi_draw_arrays) return;
  6235. glad_glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)load("glMultiDrawArraysEXT");
  6236. glad_glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)load("glMultiDrawElementsEXT");
  6237. }
  6238. static void load_GL_EXT_multisample(GLADloadproc load) {
  6239. if(!GLAD_GL_EXT_multisample) return;
  6240. glad_glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)load("glSampleMaskEXT");
  6241. glad_glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)load("glSamplePatternEXT");
  6242. }
  6243. static void load_GL_EXT_paletted_texture(GLADloadproc load) {
  6244. if(!GLAD_GL_EXT_paletted_texture) return;
  6245. glad_glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)load("glColorTableEXT");
  6246. glad_glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)load("glGetColorTableEXT");
  6247. glad_glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)load("glGetColorTableParameterivEXT");
  6248. glad_glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)load("glGetColorTableParameterfvEXT");
  6249. }
  6250. static void load_GL_EXT_pixel_transform(GLADloadproc load) {
  6251. if(!GLAD_GL_EXT_pixel_transform) return;
  6252. glad_glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)load("glPixelTransformParameteriEXT");
  6253. glad_glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)load("glPixelTransformParameterfEXT");
  6254. glad_glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)load("glPixelTransformParameterivEXT");
  6255. glad_glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)load("glPixelTransformParameterfvEXT");
  6256. glad_glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)load("glGetPixelTransformParameterivEXT");
  6257. glad_glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)load("glGetPixelTransformParameterfvEXT");
  6258. }
  6259. static void load_GL_EXT_point_parameters(GLADloadproc load) {
  6260. if(!GLAD_GL_EXT_point_parameters) return;
  6261. glad_glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)load("glPointParameterfEXT");
  6262. glad_glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)load("glPointParameterfvEXT");
  6263. }
  6264. static void load_GL_EXT_polygon_offset(GLADloadproc load) {
  6265. if(!GLAD_GL_EXT_polygon_offset) return;
  6266. glad_glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)load("glPolygonOffsetEXT");
  6267. }
  6268. static void load_GL_EXT_polygon_offset_clamp(GLADloadproc load) {
  6269. if(!GLAD_GL_EXT_polygon_offset_clamp) return;
  6270. glad_glPolygonOffsetClampEXT = (PFNGLPOLYGONOFFSETCLAMPEXTPROC)load("glPolygonOffsetClampEXT");
  6271. }
  6272. static void load_GL_EXT_provoking_vertex(GLADloadproc load) {
  6273. if(!GLAD_GL_EXT_provoking_vertex) return;
  6274. glad_glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)load("glProvokingVertexEXT");
  6275. }
  6276. static void load_GL_EXT_raster_multisample(GLADloadproc load) {
  6277. if(!GLAD_GL_EXT_raster_multisample) return;
  6278. glad_glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)load("glRasterSamplesEXT");
  6279. }
  6280. static void load_GL_EXT_secondary_color(GLADloadproc load) {
  6281. if(!GLAD_GL_EXT_secondary_color) return;
  6282. glad_glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)load("glSecondaryColor3bEXT");
  6283. glad_glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)load("glSecondaryColor3bvEXT");
  6284. glad_glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)load("glSecondaryColor3dEXT");
  6285. glad_glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)load("glSecondaryColor3dvEXT");
  6286. glad_glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)load("glSecondaryColor3fEXT");
  6287. glad_glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)load("glSecondaryColor3fvEXT");
  6288. glad_glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)load("glSecondaryColor3iEXT");
  6289. glad_glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)load("glSecondaryColor3ivEXT");
  6290. glad_glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)load("glSecondaryColor3sEXT");
  6291. glad_glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)load("glSecondaryColor3svEXT");
  6292. glad_glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)load("glSecondaryColor3ubEXT");
  6293. glad_glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)load("glSecondaryColor3ubvEXT");
  6294. glad_glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)load("glSecondaryColor3uiEXT");
  6295. glad_glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)load("glSecondaryColor3uivEXT");
  6296. glad_glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)load("glSecondaryColor3usEXT");
  6297. glad_glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)load("glSecondaryColor3usvEXT");
  6298. glad_glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)load("glSecondaryColorPointerEXT");
  6299. }
  6300. static void load_GL_EXT_semaphore(GLADloadproc load) {
  6301. if(!GLAD_GL_EXT_semaphore) return;
  6302. glad_glGetUnsignedBytevEXT = (PFNGLGETUNSIGNEDBYTEVEXTPROC)load("glGetUnsignedBytevEXT");
  6303. glad_glGetUnsignedBytei_vEXT = (PFNGLGETUNSIGNEDBYTEI_VEXTPROC)load("glGetUnsignedBytei_vEXT");
  6304. glad_glGenSemaphoresEXT = (PFNGLGENSEMAPHORESEXTPROC)load("glGenSemaphoresEXT");
  6305. glad_glDeleteSemaphoresEXT = (PFNGLDELETESEMAPHORESEXTPROC)load("glDeleteSemaphoresEXT");
  6306. glad_glIsSemaphoreEXT = (PFNGLISSEMAPHOREEXTPROC)load("glIsSemaphoreEXT");
  6307. glad_glSemaphoreParameterui64vEXT = (PFNGLSEMAPHOREPARAMETERUI64VEXTPROC)load("glSemaphoreParameterui64vEXT");
  6308. glad_glGetSemaphoreParameterui64vEXT = (PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC)load("glGetSemaphoreParameterui64vEXT");
  6309. glad_glWaitSemaphoreEXT = (PFNGLWAITSEMAPHOREEXTPROC)load("glWaitSemaphoreEXT");
  6310. glad_glSignalSemaphoreEXT = (PFNGLSIGNALSEMAPHOREEXTPROC)load("glSignalSemaphoreEXT");
  6311. }
  6312. static void load_GL_EXT_semaphore_fd(GLADloadproc load) {
  6313. if(!GLAD_GL_EXT_semaphore_fd) return;
  6314. glad_glImportSemaphoreFdEXT = (PFNGLIMPORTSEMAPHOREFDEXTPROC)load("glImportSemaphoreFdEXT");
  6315. }
  6316. static void load_GL_EXT_semaphore_win32(GLADloadproc load) {
  6317. if(!GLAD_GL_EXT_semaphore_win32) return;
  6318. glad_glImportSemaphoreWin32HandleEXT = (PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC)load("glImportSemaphoreWin32HandleEXT");
  6319. glad_glImportSemaphoreWin32NameEXT = (PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC)load("glImportSemaphoreWin32NameEXT");
  6320. }
  6321. static void load_GL_EXT_separate_shader_objects(GLADloadproc load) {
  6322. if(!GLAD_GL_EXT_separate_shader_objects) return;
  6323. glad_glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)load("glUseShaderProgramEXT");
  6324. glad_glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)load("glActiveProgramEXT");
  6325. glad_glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)load("glCreateShaderProgramEXT");
  6326. glad_glActiveShaderProgramEXT = (PFNGLACTIVESHADERPROGRAMEXTPROC)load("glActiveShaderProgramEXT");
  6327. glad_glBindProgramPipelineEXT = (PFNGLBINDPROGRAMPIPELINEEXTPROC)load("glBindProgramPipelineEXT");
  6328. glad_glCreateShaderProgramvEXT = (PFNGLCREATESHADERPROGRAMVEXTPROC)load("glCreateShaderProgramvEXT");
  6329. glad_glDeleteProgramPipelinesEXT = (PFNGLDELETEPROGRAMPIPELINESEXTPROC)load("glDeleteProgramPipelinesEXT");
  6330. glad_glGenProgramPipelinesEXT = (PFNGLGENPROGRAMPIPELINESEXTPROC)load("glGenProgramPipelinesEXT");
  6331. glad_glGetProgramPipelineInfoLogEXT = (PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC)load("glGetProgramPipelineInfoLogEXT");
  6332. glad_glGetProgramPipelineivEXT = (PFNGLGETPROGRAMPIPELINEIVEXTPROC)load("glGetProgramPipelineivEXT");
  6333. glad_glIsProgramPipelineEXT = (PFNGLISPROGRAMPIPELINEEXTPROC)load("glIsProgramPipelineEXT");
  6334. glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)load("glProgramParameteriEXT");
  6335. glad_glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)load("glProgramUniform1fEXT");
  6336. glad_glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)load("glProgramUniform1fvEXT");
  6337. glad_glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)load("glProgramUniform1iEXT");
  6338. glad_glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)load("glProgramUniform1ivEXT");
  6339. glad_glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)load("glProgramUniform2fEXT");
  6340. glad_glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)load("glProgramUniform2fvEXT");
  6341. glad_glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)load("glProgramUniform2iEXT");
  6342. glad_glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)load("glProgramUniform2ivEXT");
  6343. glad_glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)load("glProgramUniform3fEXT");
  6344. glad_glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)load("glProgramUniform3fvEXT");
  6345. glad_glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)load("glProgramUniform3iEXT");
  6346. glad_glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)load("glProgramUniform3ivEXT");
  6347. glad_glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)load("glProgramUniform4fEXT");
  6348. glad_glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)load("glProgramUniform4fvEXT");
  6349. glad_glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)load("glProgramUniform4iEXT");
  6350. glad_glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)load("glProgramUniform4ivEXT");
  6351. glad_glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)load("glProgramUniformMatrix2fvEXT");
  6352. glad_glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)load("glProgramUniformMatrix3fvEXT");
  6353. glad_glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)load("glProgramUniformMatrix4fvEXT");
  6354. glad_glUseProgramStagesEXT = (PFNGLUSEPROGRAMSTAGESEXTPROC)load("glUseProgramStagesEXT");
  6355. glad_glValidateProgramPipelineEXT = (PFNGLVALIDATEPROGRAMPIPELINEEXTPROC)load("glValidateProgramPipelineEXT");
  6356. glad_glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)load("glProgramUniform1uiEXT");
  6357. glad_glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)load("glProgramUniform2uiEXT");
  6358. glad_glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)load("glProgramUniform3uiEXT");
  6359. glad_glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)load("glProgramUniform4uiEXT");
  6360. glad_glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)load("glProgramUniform1uivEXT");
  6361. glad_glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)load("glProgramUniform2uivEXT");
  6362. glad_glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)load("glProgramUniform3uivEXT");
  6363. glad_glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)load("glProgramUniform4uivEXT");
  6364. glad_glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)load("glProgramUniformMatrix4fvEXT");
  6365. glad_glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)load("glProgramUniformMatrix2x3fvEXT");
  6366. glad_glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)load("glProgramUniformMatrix3x2fvEXT");
  6367. glad_glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)load("glProgramUniformMatrix2x4fvEXT");
  6368. glad_glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)load("glProgramUniformMatrix4x2fvEXT");
  6369. glad_glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)load("glProgramUniformMatrix3x4fvEXT");
  6370. glad_glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)load("glProgramUniformMatrix4x3fvEXT");
  6371. }
  6372. static void load_GL_EXT_shader_image_load_store(GLADloadproc load) {
  6373. if(!GLAD_GL_EXT_shader_image_load_store) return;
  6374. glad_glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)load("glBindImageTextureEXT");
  6375. glad_glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)load("glMemoryBarrierEXT");
  6376. }
  6377. static void load_GL_EXT_stencil_clear_tag(GLADloadproc load) {
  6378. if(!GLAD_GL_EXT_stencil_clear_tag) return;
  6379. glad_glStencilClearTagEXT = (PFNGLSTENCILCLEARTAGEXTPROC)load("glStencilClearTagEXT");
  6380. }
  6381. static void load_GL_EXT_stencil_two_side(GLADloadproc load) {
  6382. if(!GLAD_GL_EXT_stencil_two_side) return;
  6383. glad_glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)load("glActiveStencilFaceEXT");
  6384. }
  6385. static void load_GL_EXT_subtexture(GLADloadproc load) {
  6386. if(!GLAD_GL_EXT_subtexture) return;
  6387. glad_glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)load("glTexSubImage1DEXT");
  6388. glad_glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)load("glTexSubImage2DEXT");
  6389. }
  6390. static void load_GL_EXT_texture3D(GLADloadproc load) {
  6391. if(!GLAD_GL_EXT_texture3D) return;
  6392. glad_glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)load("glTexImage3DEXT");
  6393. glad_glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)load("glTexSubImage3DEXT");
  6394. }
  6395. static void load_GL_EXT_texture_array(GLADloadproc load) {
  6396. if(!GLAD_GL_EXT_texture_array) return;
  6397. glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)load("glFramebufferTextureLayerEXT");
  6398. }
  6399. static void load_GL_EXT_texture_buffer_object(GLADloadproc load) {
  6400. if(!GLAD_GL_EXT_texture_buffer_object) return;
  6401. glad_glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)load("glTexBufferEXT");
  6402. }
  6403. static void load_GL_EXT_texture_filter_minmax(GLADloadproc load) {
  6404. if(!GLAD_GL_EXT_texture_filter_minmax) return;
  6405. glad_glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)load("glRasterSamplesEXT");
  6406. }
  6407. static void load_GL_EXT_texture_integer(GLADloadproc load) {
  6408. if(!GLAD_GL_EXT_texture_integer) return;
  6409. glad_glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)load("glTexParameterIivEXT");
  6410. glad_glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)load("glTexParameterIuivEXT");
  6411. glad_glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)load("glGetTexParameterIivEXT");
  6412. glad_glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)load("glGetTexParameterIuivEXT");
  6413. glad_glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)load("glClearColorIiEXT");
  6414. glad_glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)load("glClearColorIuiEXT");
  6415. }
  6416. static void load_GL_EXT_texture_object(GLADloadproc load) {
  6417. if(!GLAD_GL_EXT_texture_object) return;
  6418. glad_glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)load("glAreTexturesResidentEXT");
  6419. glad_glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)load("glBindTextureEXT");
  6420. glad_glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)load("glDeleteTexturesEXT");
  6421. glad_glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)load("glGenTexturesEXT");
  6422. glad_glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)load("glIsTextureEXT");
  6423. glad_glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)load("glPrioritizeTexturesEXT");
  6424. }
  6425. static void load_GL_EXT_texture_perturb_normal(GLADloadproc load) {
  6426. if(!GLAD_GL_EXT_texture_perturb_normal) return;
  6427. glad_glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)load("glTextureNormalEXT");
  6428. }
  6429. static void load_GL_EXT_timer_query(GLADloadproc load) {
  6430. if(!GLAD_GL_EXT_timer_query) return;
  6431. glad_glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)load("glGetQueryObjecti64vEXT");
  6432. glad_glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)load("glGetQueryObjectui64vEXT");
  6433. }
  6434. static void load_GL_EXT_transform_feedback(GLADloadproc load) {
  6435. if(!GLAD_GL_EXT_transform_feedback) return;
  6436. glad_glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)load("glBeginTransformFeedbackEXT");
  6437. glad_glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)load("glEndTransformFeedbackEXT");
  6438. glad_glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)load("glBindBufferRangeEXT");
  6439. glad_glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)load("glBindBufferOffsetEXT");
  6440. glad_glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)load("glBindBufferBaseEXT");
  6441. glad_glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)load("glTransformFeedbackVaryingsEXT");
  6442. glad_glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)load("glGetTransformFeedbackVaryingEXT");
  6443. }
  6444. static void load_GL_EXT_vertex_array(GLADloadproc load) {
  6445. if(!GLAD_GL_EXT_vertex_array) return;
  6446. glad_glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)load("glArrayElementEXT");
  6447. glad_glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)load("glColorPointerEXT");
  6448. glad_glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)load("glDrawArraysEXT");
  6449. glad_glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)load("glEdgeFlagPointerEXT");
  6450. glad_glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC)load("glGetPointervEXT");
  6451. glad_glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)load("glIndexPointerEXT");
  6452. glad_glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)load("glNormalPointerEXT");
  6453. glad_glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)load("glTexCoordPointerEXT");
  6454. glad_glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)load("glVertexPointerEXT");
  6455. }
  6456. static void load_GL_EXT_vertex_attrib_64bit(GLADloadproc load) {
  6457. if(!GLAD_GL_EXT_vertex_attrib_64bit) return;
  6458. glad_glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)load("glVertexAttribL1dEXT");
  6459. glad_glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)load("glVertexAttribL2dEXT");
  6460. glad_glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)load("glVertexAttribL3dEXT");
  6461. glad_glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)load("glVertexAttribL4dEXT");
  6462. glad_glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)load("glVertexAttribL1dvEXT");
  6463. glad_glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)load("glVertexAttribL2dvEXT");
  6464. glad_glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)load("glVertexAttribL3dvEXT");
  6465. glad_glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)load("glVertexAttribL4dvEXT");
  6466. glad_glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)load("glVertexAttribLPointerEXT");
  6467. glad_glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)load("glGetVertexAttribLdvEXT");
  6468. }
  6469. static void load_GL_EXT_vertex_shader(GLADloadproc load) {
  6470. if(!GLAD_GL_EXT_vertex_shader) return;
  6471. glad_glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)load("glBeginVertexShaderEXT");
  6472. glad_glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)load("glEndVertexShaderEXT");
  6473. glad_glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)load("glBindVertexShaderEXT");
  6474. glad_glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)load("glGenVertexShadersEXT");
  6475. glad_glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)load("glDeleteVertexShaderEXT");
  6476. glad_glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)load("glShaderOp1EXT");
  6477. glad_glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)load("glShaderOp2EXT");
  6478. glad_glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)load("glShaderOp3EXT");
  6479. glad_glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)load("glSwizzleEXT");
  6480. glad_glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)load("glWriteMaskEXT");
  6481. glad_glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)load("glInsertComponentEXT");
  6482. glad_glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)load("glExtractComponentEXT");
  6483. glad_glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)load("glGenSymbolsEXT");
  6484. glad_glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)load("glSetInvariantEXT");
  6485. glad_glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)load("glSetLocalConstantEXT");
  6486. glad_glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)load("glVariantbvEXT");
  6487. glad_glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)load("glVariantsvEXT");
  6488. glad_glVariantivEXT = (PFNGLVARIANTIVEXTPROC)load("glVariantivEXT");
  6489. glad_glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)load("glVariantfvEXT");
  6490. glad_glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)load("glVariantdvEXT");
  6491. glad_glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)load("glVariantubvEXT");
  6492. glad_glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)load("glVariantusvEXT");
  6493. glad_glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)load("glVariantuivEXT");
  6494. glad_glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)load("glVariantPointerEXT");
  6495. glad_glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)load("glEnableVariantClientStateEXT");
  6496. glad_glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)load("glDisableVariantClientStateEXT");
  6497. glad_glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)load("glBindLightParameterEXT");
  6498. glad_glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)load("glBindMaterialParameterEXT");
  6499. glad_glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)load("glBindTexGenParameterEXT");
  6500. glad_glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)load("glBindTextureUnitParameterEXT");
  6501. glad_glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)load("glBindParameterEXT");
  6502. glad_glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)load("glIsVariantEnabledEXT");
  6503. glad_glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)load("glGetVariantBooleanvEXT");
  6504. glad_glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)load("glGetVariantIntegervEXT");
  6505. glad_glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)load("glGetVariantFloatvEXT");
  6506. glad_glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)load("glGetVariantPointervEXT");
  6507. glad_glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)load("glGetInvariantBooleanvEXT");
  6508. glad_glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)load("glGetInvariantIntegervEXT");
  6509. glad_glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)load("glGetInvariantFloatvEXT");
  6510. glad_glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)load("glGetLocalConstantBooleanvEXT");
  6511. glad_glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)load("glGetLocalConstantIntegervEXT");
  6512. glad_glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)load("glGetLocalConstantFloatvEXT");
  6513. }
  6514. static void load_GL_EXT_vertex_weighting(GLADloadproc load) {
  6515. if(!GLAD_GL_EXT_vertex_weighting) return;
  6516. glad_glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)load("glVertexWeightfEXT");
  6517. glad_glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)load("glVertexWeightfvEXT");
  6518. glad_glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)load("glVertexWeightPointerEXT");
  6519. }
  6520. static void load_GL_EXT_win32_keyed_mutex(GLADloadproc load) {
  6521. if(!GLAD_GL_EXT_win32_keyed_mutex) return;
  6522. glad_glAcquireKeyedMutexWin32EXT = (PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC)load("glAcquireKeyedMutexWin32EXT");
  6523. glad_glReleaseKeyedMutexWin32EXT = (PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC)load("glReleaseKeyedMutexWin32EXT");
  6524. }
  6525. static void load_GL_EXT_window_rectangles(GLADloadproc load) {
  6526. if(!GLAD_GL_EXT_window_rectangles) return;
  6527. glad_glWindowRectanglesEXT = (PFNGLWINDOWRECTANGLESEXTPROC)load("glWindowRectanglesEXT");
  6528. }
  6529. static void load_GL_EXT_x11_sync_object(GLADloadproc load) {
  6530. if(!GLAD_GL_EXT_x11_sync_object) return;
  6531. glad_glImportSyncEXT = (PFNGLIMPORTSYNCEXTPROC)load("glImportSyncEXT");
  6532. }
  6533. static void load_GL_GREMEDY_frame_terminator(GLADloadproc load) {
  6534. if(!GLAD_GL_GREMEDY_frame_terminator) return;
  6535. glad_glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)load("glFrameTerminatorGREMEDY");
  6536. }
  6537. static void load_GL_GREMEDY_string_marker(GLADloadproc load) {
  6538. if(!GLAD_GL_GREMEDY_string_marker) return;
  6539. glad_glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)load("glStringMarkerGREMEDY");
  6540. }
  6541. static void load_GL_HP_image_transform(GLADloadproc load) {
  6542. if(!GLAD_GL_HP_image_transform) return;
  6543. glad_glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)load("glImageTransformParameteriHP");
  6544. glad_glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)load("glImageTransformParameterfHP");
  6545. glad_glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)load("glImageTransformParameterivHP");
  6546. glad_glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)load("glImageTransformParameterfvHP");
  6547. glad_glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)load("glGetImageTransformParameterivHP");
  6548. glad_glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)load("glGetImageTransformParameterfvHP");
  6549. }
  6550. static void load_GL_IBM_multimode_draw_arrays(GLADloadproc load) {
  6551. if(!GLAD_GL_IBM_multimode_draw_arrays) return;
  6552. glad_glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)load("glMultiModeDrawArraysIBM");
  6553. glad_glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)load("glMultiModeDrawElementsIBM");
  6554. }
  6555. static void load_GL_IBM_static_data(GLADloadproc load) {
  6556. if(!GLAD_GL_IBM_static_data) return;
  6557. glad_glFlushStaticDataIBM = (PFNGLFLUSHSTATICDATAIBMPROC)load("glFlushStaticDataIBM");
  6558. }
  6559. static void load_GL_IBM_vertex_array_lists(GLADloadproc load) {
  6560. if(!GLAD_GL_IBM_vertex_array_lists) return;
  6561. glad_glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)load("glColorPointerListIBM");
  6562. glad_glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)load("glSecondaryColorPointerListIBM");
  6563. glad_glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)load("glEdgeFlagPointerListIBM");
  6564. glad_glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)load("glFogCoordPointerListIBM");
  6565. glad_glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)load("glIndexPointerListIBM");
  6566. glad_glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)load("glNormalPointerListIBM");
  6567. glad_glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)load("glTexCoordPointerListIBM");
  6568. glad_glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)load("glVertexPointerListIBM");
  6569. }
  6570. static void load_GL_INGR_blend_func_separate(GLADloadproc load) {
  6571. if(!GLAD_GL_INGR_blend_func_separate) return;
  6572. glad_glBlendFuncSeparateINGR = (PFNGLBLENDFUNCSEPARATEINGRPROC)load("glBlendFuncSeparateINGR");
  6573. }
  6574. static void load_GL_INTEL_framebuffer_CMAA(GLADloadproc load) {
  6575. if(!GLAD_GL_INTEL_framebuffer_CMAA) return;
  6576. glad_glApplyFramebufferAttachmentCMAAINTEL = (PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC)load("glApplyFramebufferAttachmentCMAAINTEL");
  6577. }
  6578. static void load_GL_INTEL_map_texture(GLADloadproc load) {
  6579. if(!GLAD_GL_INTEL_map_texture) return;
  6580. glad_glSyncTextureINTEL = (PFNGLSYNCTEXTUREINTELPROC)load("glSyncTextureINTEL");
  6581. glad_glUnmapTexture2DINTEL = (PFNGLUNMAPTEXTURE2DINTELPROC)load("glUnmapTexture2DINTEL");
  6582. glad_glMapTexture2DINTEL = (PFNGLMAPTEXTURE2DINTELPROC)load("glMapTexture2DINTEL");
  6583. }
  6584. static void load_GL_INTEL_parallel_arrays(GLADloadproc load) {
  6585. if(!GLAD_GL_INTEL_parallel_arrays) return;
  6586. glad_glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)load("glVertexPointervINTEL");
  6587. glad_glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)load("glNormalPointervINTEL");
  6588. glad_glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)load("glColorPointervINTEL");
  6589. glad_glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)load("glTexCoordPointervINTEL");
  6590. }
  6591. static void load_GL_INTEL_performance_query(GLADloadproc load) {
  6592. if(!GLAD_GL_INTEL_performance_query) return;
  6593. glad_glBeginPerfQueryINTEL = (PFNGLBEGINPERFQUERYINTELPROC)load("glBeginPerfQueryINTEL");
  6594. glad_glCreatePerfQueryINTEL = (PFNGLCREATEPERFQUERYINTELPROC)load("glCreatePerfQueryINTEL");
  6595. glad_glDeletePerfQueryINTEL = (PFNGLDELETEPERFQUERYINTELPROC)load("glDeletePerfQueryINTEL");
  6596. glad_glEndPerfQueryINTEL = (PFNGLENDPERFQUERYINTELPROC)load("glEndPerfQueryINTEL");
  6597. glad_glGetFirstPerfQueryIdINTEL = (PFNGLGETFIRSTPERFQUERYIDINTELPROC)load("glGetFirstPerfQueryIdINTEL");
  6598. glad_glGetNextPerfQueryIdINTEL = (PFNGLGETNEXTPERFQUERYIDINTELPROC)load("glGetNextPerfQueryIdINTEL");
  6599. glad_glGetPerfCounterInfoINTEL = (PFNGLGETPERFCOUNTERINFOINTELPROC)load("glGetPerfCounterInfoINTEL");
  6600. glad_glGetPerfQueryDataINTEL = (PFNGLGETPERFQUERYDATAINTELPROC)load("glGetPerfQueryDataINTEL");
  6601. glad_glGetPerfQueryIdByNameINTEL = (PFNGLGETPERFQUERYIDBYNAMEINTELPROC)load("glGetPerfQueryIdByNameINTEL");
  6602. glad_glGetPerfQueryInfoINTEL = (PFNGLGETPERFQUERYINFOINTELPROC)load("glGetPerfQueryInfoINTEL");
  6603. }
  6604. static void load_GL_KHR_blend_equation_advanced(GLADloadproc load) {
  6605. if(!GLAD_GL_KHR_blend_equation_advanced) return;
  6606. glad_glBlendBarrierKHR = (PFNGLBLENDBARRIERKHRPROC)load("glBlendBarrierKHR");
  6607. }
  6608. static void load_GL_KHR_debug(GLADloadproc load) {
  6609. if(!GLAD_GL_KHR_debug) return;
  6610. glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl");
  6611. glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert");
  6612. glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback");
  6613. glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog");
  6614. glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup");
  6615. glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup");
  6616. glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel");
  6617. glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel");
  6618. glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel");
  6619. glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel");
  6620. glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
  6621. glad_glDebugMessageControlKHR = (PFNGLDEBUGMESSAGECONTROLKHRPROC)load("glDebugMessageControlKHR");
  6622. glad_glDebugMessageInsertKHR = (PFNGLDEBUGMESSAGEINSERTKHRPROC)load("glDebugMessageInsertKHR");
  6623. glad_glDebugMessageCallbackKHR = (PFNGLDEBUGMESSAGECALLBACKKHRPROC)load("glDebugMessageCallbackKHR");
  6624. glad_glGetDebugMessageLogKHR = (PFNGLGETDEBUGMESSAGELOGKHRPROC)load("glGetDebugMessageLogKHR");
  6625. glad_glPushDebugGroupKHR = (PFNGLPUSHDEBUGGROUPKHRPROC)load("glPushDebugGroupKHR");
  6626. glad_glPopDebugGroupKHR = (PFNGLPOPDEBUGGROUPKHRPROC)load("glPopDebugGroupKHR");
  6627. glad_glObjectLabelKHR = (PFNGLOBJECTLABELKHRPROC)load("glObjectLabelKHR");
  6628. glad_glGetObjectLabelKHR = (PFNGLGETOBJECTLABELKHRPROC)load("glGetObjectLabelKHR");
  6629. glad_glObjectPtrLabelKHR = (PFNGLOBJECTPTRLABELKHRPROC)load("glObjectPtrLabelKHR");
  6630. glad_glGetObjectPtrLabelKHR = (PFNGLGETOBJECTPTRLABELKHRPROC)load("glGetObjectPtrLabelKHR");
  6631. glad_glGetPointervKHR = (PFNGLGETPOINTERVKHRPROC)load("glGetPointervKHR");
  6632. }
  6633. static void load_GL_KHR_parallel_shader_compile(GLADloadproc load) {
  6634. if(!GLAD_GL_KHR_parallel_shader_compile) return;
  6635. glad_glMaxShaderCompilerThreadsKHR = (PFNGLMAXSHADERCOMPILERTHREADSKHRPROC)load("glMaxShaderCompilerThreadsKHR");
  6636. }
  6637. static void load_GL_KHR_robustness(GLADloadproc load) {
  6638. if(!GLAD_GL_KHR_robustness) return;
  6639. glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus");
  6640. glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels");
  6641. glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv");
  6642. glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv");
  6643. glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv");
  6644. glad_glGetGraphicsResetStatusKHR = (PFNGLGETGRAPHICSRESETSTATUSKHRPROC)load("glGetGraphicsResetStatusKHR");
  6645. glad_glReadnPixelsKHR = (PFNGLREADNPIXELSKHRPROC)load("glReadnPixelsKHR");
  6646. glad_glGetnUniformfvKHR = (PFNGLGETNUNIFORMFVKHRPROC)load("glGetnUniformfvKHR");
  6647. glad_glGetnUniformivKHR = (PFNGLGETNUNIFORMIVKHRPROC)load("glGetnUniformivKHR");
  6648. glad_glGetnUniformuivKHR = (PFNGLGETNUNIFORMUIVKHRPROC)load("glGetnUniformuivKHR");
  6649. }
  6650. static void load_GL_MESA_resize_buffers(GLADloadproc load) {
  6651. if(!GLAD_GL_MESA_resize_buffers) return;
  6652. glad_glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)load("glResizeBuffersMESA");
  6653. }
  6654. static void load_GL_MESA_window_pos(GLADloadproc load) {
  6655. if(!GLAD_GL_MESA_window_pos) return;
  6656. glad_glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)load("glWindowPos2dMESA");
  6657. glad_glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)load("glWindowPos2dvMESA");
  6658. glad_glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)load("glWindowPos2fMESA");
  6659. glad_glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)load("glWindowPos2fvMESA");
  6660. glad_glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)load("glWindowPos2iMESA");
  6661. glad_glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)load("glWindowPos2ivMESA");
  6662. glad_glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)load("glWindowPos2sMESA");
  6663. glad_glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)load("glWindowPos2svMESA");
  6664. glad_glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)load("glWindowPos3dMESA");
  6665. glad_glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)load("glWindowPos3dvMESA");
  6666. glad_glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)load("glWindowPos3fMESA");
  6667. glad_glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)load("glWindowPos3fvMESA");
  6668. glad_glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)load("glWindowPos3iMESA");
  6669. glad_glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)load("glWindowPos3ivMESA");
  6670. glad_glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)load("glWindowPos3sMESA");
  6671. glad_glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)load("glWindowPos3svMESA");
  6672. glad_glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)load("glWindowPos4dMESA");
  6673. glad_glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)load("glWindowPos4dvMESA");
  6674. glad_glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)load("glWindowPos4fMESA");
  6675. glad_glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)load("glWindowPos4fvMESA");
  6676. glad_glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)load("glWindowPos4iMESA");
  6677. glad_glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)load("glWindowPos4ivMESA");
  6678. glad_glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)load("glWindowPos4sMESA");
  6679. glad_glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)load("glWindowPos4svMESA");
  6680. }
  6681. static void load_GL_NVX_conditional_render(GLADloadproc load) {
  6682. if(!GLAD_GL_NVX_conditional_render) return;
  6683. glad_glBeginConditionalRenderNVX = (PFNGLBEGINCONDITIONALRENDERNVXPROC)load("glBeginConditionalRenderNVX");
  6684. glad_glEndConditionalRenderNVX = (PFNGLENDCONDITIONALRENDERNVXPROC)load("glEndConditionalRenderNVX");
  6685. }
  6686. static void load_GL_NVX_linked_gpu_multicast(GLADloadproc load) {
  6687. if(!GLAD_GL_NVX_linked_gpu_multicast) return;
  6688. glad_glLGPUNamedBufferSubDataNVX = (PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC)load("glLGPUNamedBufferSubDataNVX");
  6689. glad_glLGPUCopyImageSubDataNVX = (PFNGLLGPUCOPYIMAGESUBDATANVXPROC)load("glLGPUCopyImageSubDataNVX");
  6690. glad_glLGPUInterlockNVX = (PFNGLLGPUINTERLOCKNVXPROC)load("glLGPUInterlockNVX");
  6691. }
  6692. static void load_GL_NV_alpha_to_coverage_dither_control(GLADloadproc load) {
  6693. if(!GLAD_GL_NV_alpha_to_coverage_dither_control) return;
  6694. glad_glAlphaToCoverageDitherControlNV = (PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC)load("glAlphaToCoverageDitherControlNV");
  6695. }
  6696. static void load_GL_NV_bindless_multi_draw_indirect(GLADloadproc load) {
  6697. if(!GLAD_GL_NV_bindless_multi_draw_indirect) return;
  6698. glad_glMultiDrawArraysIndirectBindlessNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)load("glMultiDrawArraysIndirectBindlessNV");
  6699. glad_glMultiDrawElementsIndirectBindlessNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)load("glMultiDrawElementsIndirectBindlessNV");
  6700. }
  6701. static void load_GL_NV_bindless_multi_draw_indirect_count(GLADloadproc load) {
  6702. if(!GLAD_GL_NV_bindless_multi_draw_indirect_count) return;
  6703. glad_glMultiDrawArraysIndirectBindlessCountNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC)load("glMultiDrawArraysIndirectBindlessCountNV");
  6704. glad_glMultiDrawElementsIndirectBindlessCountNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC)load("glMultiDrawElementsIndirectBindlessCountNV");
  6705. }
  6706. static void load_GL_NV_bindless_texture(GLADloadproc load) {
  6707. if(!GLAD_GL_NV_bindless_texture) return;
  6708. glad_glGetTextureHandleNV = (PFNGLGETTEXTUREHANDLENVPROC)load("glGetTextureHandleNV");
  6709. glad_glGetTextureSamplerHandleNV = (PFNGLGETTEXTURESAMPLERHANDLENVPROC)load("glGetTextureSamplerHandleNV");
  6710. glad_glMakeTextureHandleResidentNV = (PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)load("glMakeTextureHandleResidentNV");
  6711. glad_glMakeTextureHandleNonResidentNV = (PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)load("glMakeTextureHandleNonResidentNV");
  6712. glad_glGetImageHandleNV = (PFNGLGETIMAGEHANDLENVPROC)load("glGetImageHandleNV");
  6713. glad_glMakeImageHandleResidentNV = (PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)load("glMakeImageHandleResidentNV");
  6714. glad_glMakeImageHandleNonResidentNV = (PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)load("glMakeImageHandleNonResidentNV");
  6715. glad_glUniformHandleui64NV = (PFNGLUNIFORMHANDLEUI64NVPROC)load("glUniformHandleui64NV");
  6716. glad_glUniformHandleui64vNV = (PFNGLUNIFORMHANDLEUI64VNVPROC)load("glUniformHandleui64vNV");
  6717. glad_glProgramUniformHandleui64NV = (PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)load("glProgramUniformHandleui64NV");
  6718. glad_glProgramUniformHandleui64vNV = (PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)load("glProgramUniformHandleui64vNV");
  6719. glad_glIsTextureHandleResidentNV = (PFNGLISTEXTUREHANDLERESIDENTNVPROC)load("glIsTextureHandleResidentNV");
  6720. glad_glIsImageHandleResidentNV = (PFNGLISIMAGEHANDLERESIDENTNVPROC)load("glIsImageHandleResidentNV");
  6721. }
  6722. static void load_GL_NV_blend_equation_advanced(GLADloadproc load) {
  6723. if(!GLAD_GL_NV_blend_equation_advanced) return;
  6724. glad_glBlendParameteriNV = (PFNGLBLENDPARAMETERINVPROC)load("glBlendParameteriNV");
  6725. glad_glBlendBarrierNV = (PFNGLBLENDBARRIERNVPROC)load("glBlendBarrierNV");
  6726. }
  6727. static void load_GL_NV_clip_space_w_scaling(GLADloadproc load) {
  6728. if(!GLAD_GL_NV_clip_space_w_scaling) return;
  6729. glad_glViewportPositionWScaleNV = (PFNGLVIEWPORTPOSITIONWSCALENVPROC)load("glViewportPositionWScaleNV");
  6730. }
  6731. static void load_GL_NV_command_list(GLADloadproc load) {
  6732. if(!GLAD_GL_NV_command_list) return;
  6733. glad_glCreateStatesNV = (PFNGLCREATESTATESNVPROC)load("glCreateStatesNV");
  6734. glad_glDeleteStatesNV = (PFNGLDELETESTATESNVPROC)load("glDeleteStatesNV");
  6735. glad_glIsStateNV = (PFNGLISSTATENVPROC)load("glIsStateNV");
  6736. glad_glStateCaptureNV = (PFNGLSTATECAPTURENVPROC)load("glStateCaptureNV");
  6737. glad_glGetCommandHeaderNV = (PFNGLGETCOMMANDHEADERNVPROC)load("glGetCommandHeaderNV");
  6738. glad_glGetStageIndexNV = (PFNGLGETSTAGEINDEXNVPROC)load("glGetStageIndexNV");
  6739. glad_glDrawCommandsNV = (PFNGLDRAWCOMMANDSNVPROC)load("glDrawCommandsNV");
  6740. glad_glDrawCommandsAddressNV = (PFNGLDRAWCOMMANDSADDRESSNVPROC)load("glDrawCommandsAddressNV");
  6741. glad_glDrawCommandsStatesNV = (PFNGLDRAWCOMMANDSSTATESNVPROC)load("glDrawCommandsStatesNV");
  6742. glad_glDrawCommandsStatesAddressNV = (PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC)load("glDrawCommandsStatesAddressNV");
  6743. glad_glCreateCommandListsNV = (PFNGLCREATECOMMANDLISTSNVPROC)load("glCreateCommandListsNV");
  6744. glad_glDeleteCommandListsNV = (PFNGLDELETECOMMANDLISTSNVPROC)load("glDeleteCommandListsNV");
  6745. glad_glIsCommandListNV = (PFNGLISCOMMANDLISTNVPROC)load("glIsCommandListNV");
  6746. glad_glListDrawCommandsStatesClientNV = (PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC)load("glListDrawCommandsStatesClientNV");
  6747. glad_glCommandListSegmentsNV = (PFNGLCOMMANDLISTSEGMENTSNVPROC)load("glCommandListSegmentsNV");
  6748. glad_glCompileCommandListNV = (PFNGLCOMPILECOMMANDLISTNVPROC)load("glCompileCommandListNV");
  6749. glad_glCallCommandListNV = (PFNGLCALLCOMMANDLISTNVPROC)load("glCallCommandListNV");
  6750. }
  6751. static void load_GL_NV_conditional_render(GLADloadproc load) {
  6752. if(!GLAD_GL_NV_conditional_render) return;
  6753. glad_glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)load("glBeginConditionalRenderNV");
  6754. glad_glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)load("glEndConditionalRenderNV");
  6755. }
  6756. static void load_GL_NV_conservative_raster(GLADloadproc load) {
  6757. if(!GLAD_GL_NV_conservative_raster) return;
  6758. glad_glSubpixelPrecisionBiasNV = (PFNGLSUBPIXELPRECISIONBIASNVPROC)load("glSubpixelPrecisionBiasNV");
  6759. }
  6760. static void load_GL_NV_conservative_raster_dilate(GLADloadproc load) {
  6761. if(!GLAD_GL_NV_conservative_raster_dilate) return;
  6762. glad_glConservativeRasterParameterfNV = (PFNGLCONSERVATIVERASTERPARAMETERFNVPROC)load("glConservativeRasterParameterfNV");
  6763. }
  6764. static void load_GL_NV_conservative_raster_pre_snap_triangles(GLADloadproc load) {
  6765. if(!GLAD_GL_NV_conservative_raster_pre_snap_triangles) return;
  6766. glad_glConservativeRasterParameteriNV = (PFNGLCONSERVATIVERASTERPARAMETERINVPROC)load("glConservativeRasterParameteriNV");
  6767. }
  6768. static void load_GL_NV_copy_image(GLADloadproc load) {
  6769. if(!GLAD_GL_NV_copy_image) return;
  6770. glad_glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)load("glCopyImageSubDataNV");
  6771. }
  6772. static void load_GL_NV_depth_buffer_float(GLADloadproc load) {
  6773. if(!GLAD_GL_NV_depth_buffer_float) return;
  6774. glad_glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)load("glDepthRangedNV");
  6775. glad_glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)load("glClearDepthdNV");
  6776. glad_glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)load("glDepthBoundsdNV");
  6777. }
  6778. static void load_GL_NV_draw_texture(GLADloadproc load) {
  6779. if(!GLAD_GL_NV_draw_texture) return;
  6780. glad_glDrawTextureNV = (PFNGLDRAWTEXTURENVPROC)load("glDrawTextureNV");
  6781. }
  6782. static void load_GL_NV_draw_vulkan_image(GLADloadproc load) {
  6783. if(!GLAD_GL_NV_draw_vulkan_image) return;
  6784. glad_glDrawVkImageNV = (PFNGLDRAWVKIMAGENVPROC)load("glDrawVkImageNV");
  6785. glad_glGetVkProcAddrNV = (PFNGLGETVKPROCADDRNVPROC)load("glGetVkProcAddrNV");
  6786. glad_glWaitVkSemaphoreNV = (PFNGLWAITVKSEMAPHORENVPROC)load("glWaitVkSemaphoreNV");
  6787. glad_glSignalVkSemaphoreNV = (PFNGLSIGNALVKSEMAPHORENVPROC)load("glSignalVkSemaphoreNV");
  6788. glad_glSignalVkFenceNV = (PFNGLSIGNALVKFENCENVPROC)load("glSignalVkFenceNV");
  6789. }
  6790. static void load_GL_NV_evaluators(GLADloadproc load) {
  6791. if(!GLAD_GL_NV_evaluators) return;
  6792. glad_glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)load("glMapControlPointsNV");
  6793. glad_glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)load("glMapParameterivNV");
  6794. glad_glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)load("glMapParameterfvNV");
  6795. glad_glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)load("glGetMapControlPointsNV");
  6796. glad_glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)load("glGetMapParameterivNV");
  6797. glad_glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)load("glGetMapParameterfvNV");
  6798. glad_glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)load("glGetMapAttribParameterivNV");
  6799. glad_glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)load("glGetMapAttribParameterfvNV");
  6800. glad_glEvalMapsNV = (PFNGLEVALMAPSNVPROC)load("glEvalMapsNV");
  6801. }
  6802. static void load_GL_NV_explicit_multisample(GLADloadproc load) {
  6803. if(!GLAD_GL_NV_explicit_multisample) return;
  6804. glad_glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)load("glGetMultisamplefvNV");
  6805. glad_glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)load("glSampleMaskIndexedNV");
  6806. glad_glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)load("glTexRenderbufferNV");
  6807. }
  6808. static void load_GL_NV_fence(GLADloadproc load) {
  6809. if(!GLAD_GL_NV_fence) return;
  6810. glad_glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)load("glDeleteFencesNV");
  6811. glad_glGenFencesNV = (PFNGLGENFENCESNVPROC)load("glGenFencesNV");
  6812. glad_glIsFenceNV = (PFNGLISFENCENVPROC)load("glIsFenceNV");
  6813. glad_glTestFenceNV = (PFNGLTESTFENCENVPROC)load("glTestFenceNV");
  6814. glad_glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)load("glGetFenceivNV");
  6815. glad_glFinishFenceNV = (PFNGLFINISHFENCENVPROC)load("glFinishFenceNV");
  6816. glad_glSetFenceNV = (PFNGLSETFENCENVPROC)load("glSetFenceNV");
  6817. }
  6818. static void load_GL_NV_fragment_coverage_to_color(GLADloadproc load) {
  6819. if(!GLAD_GL_NV_fragment_coverage_to_color) return;
  6820. glad_glFragmentCoverageColorNV = (PFNGLFRAGMENTCOVERAGECOLORNVPROC)load("glFragmentCoverageColorNV");
  6821. }
  6822. static void load_GL_NV_fragment_program(GLADloadproc load) {
  6823. if(!GLAD_GL_NV_fragment_program) return;
  6824. glad_glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)load("glProgramNamedParameter4fNV");
  6825. glad_glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)load("glProgramNamedParameter4fvNV");
  6826. glad_glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)load("glProgramNamedParameter4dNV");
  6827. glad_glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)load("glProgramNamedParameter4dvNV");
  6828. glad_glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)load("glGetProgramNamedParameterfvNV");
  6829. glad_glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)load("glGetProgramNamedParameterdvNV");
  6830. }
  6831. static void load_GL_NV_framebuffer_mixed_samples(GLADloadproc load) {
  6832. if(!GLAD_GL_NV_framebuffer_mixed_samples) return;
  6833. glad_glRasterSamplesEXT = (PFNGLRASTERSAMPLESEXTPROC)load("glRasterSamplesEXT");
  6834. glad_glCoverageModulationTableNV = (PFNGLCOVERAGEMODULATIONTABLENVPROC)load("glCoverageModulationTableNV");
  6835. glad_glGetCoverageModulationTableNV = (PFNGLGETCOVERAGEMODULATIONTABLENVPROC)load("glGetCoverageModulationTableNV");
  6836. glad_glCoverageModulationNV = (PFNGLCOVERAGEMODULATIONNVPROC)load("glCoverageModulationNV");
  6837. }
  6838. static void load_GL_NV_framebuffer_multisample_coverage(GLADloadproc load) {
  6839. if(!GLAD_GL_NV_framebuffer_multisample_coverage) return;
  6840. glad_glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)load("glRenderbufferStorageMultisampleCoverageNV");
  6841. }
  6842. static void load_GL_NV_geometry_program4(GLADloadproc load) {
  6843. if(!GLAD_GL_NV_geometry_program4) return;
  6844. glad_glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)load("glProgramVertexLimitNV");
  6845. glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)load("glFramebufferTextureEXT");
  6846. glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)load("glFramebufferTextureLayerEXT");
  6847. glad_glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)load("glFramebufferTextureFaceEXT");
  6848. }
  6849. static void load_GL_NV_gpu_multicast(GLADloadproc load) {
  6850. if(!GLAD_GL_NV_gpu_multicast) return;
  6851. glad_glRenderGpuMaskNV = (PFNGLRENDERGPUMASKNVPROC)load("glRenderGpuMaskNV");
  6852. glad_glMulticastBufferSubDataNV = (PFNGLMULTICASTBUFFERSUBDATANVPROC)load("glMulticastBufferSubDataNV");
  6853. glad_glMulticastCopyBufferSubDataNV = (PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC)load("glMulticastCopyBufferSubDataNV");
  6854. glad_glMulticastCopyImageSubDataNV = (PFNGLMULTICASTCOPYIMAGESUBDATANVPROC)load("glMulticastCopyImageSubDataNV");
  6855. glad_glMulticastBlitFramebufferNV = (PFNGLMULTICASTBLITFRAMEBUFFERNVPROC)load("glMulticastBlitFramebufferNV");
  6856. glad_glMulticastFramebufferSampleLocationsfvNV = (PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glMulticastFramebufferSampleLocationsfvNV");
  6857. glad_glMulticastBarrierNV = (PFNGLMULTICASTBARRIERNVPROC)load("glMulticastBarrierNV");
  6858. glad_glMulticastWaitSyncNV = (PFNGLMULTICASTWAITSYNCNVPROC)load("glMulticastWaitSyncNV");
  6859. glad_glMulticastGetQueryObjectivNV = (PFNGLMULTICASTGETQUERYOBJECTIVNVPROC)load("glMulticastGetQueryObjectivNV");
  6860. glad_glMulticastGetQueryObjectuivNV = (PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC)load("glMulticastGetQueryObjectuivNV");
  6861. glad_glMulticastGetQueryObjecti64vNV = (PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC)load("glMulticastGetQueryObjecti64vNV");
  6862. glad_glMulticastGetQueryObjectui64vNV = (PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC)load("glMulticastGetQueryObjectui64vNV");
  6863. }
  6864. static void load_GL_NV_gpu_program4(GLADloadproc load) {
  6865. if(!GLAD_GL_NV_gpu_program4) return;
  6866. glad_glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)load("glProgramLocalParameterI4iNV");
  6867. glad_glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)load("glProgramLocalParameterI4ivNV");
  6868. glad_glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)load("glProgramLocalParametersI4ivNV");
  6869. glad_glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)load("glProgramLocalParameterI4uiNV");
  6870. glad_glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)load("glProgramLocalParameterI4uivNV");
  6871. glad_glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)load("glProgramLocalParametersI4uivNV");
  6872. glad_glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)load("glProgramEnvParameterI4iNV");
  6873. glad_glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)load("glProgramEnvParameterI4ivNV");
  6874. glad_glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)load("glProgramEnvParametersI4ivNV");
  6875. glad_glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)load("glProgramEnvParameterI4uiNV");
  6876. glad_glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)load("glProgramEnvParameterI4uivNV");
  6877. glad_glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)load("glProgramEnvParametersI4uivNV");
  6878. glad_glGetProgramLocalParameterIivNV = (PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC)load("glGetProgramLocalParameterIivNV");
  6879. glad_glGetProgramLocalParameterIuivNV = (PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC)load("glGetProgramLocalParameterIuivNV");
  6880. glad_glGetProgramEnvParameterIivNV = (PFNGLGETPROGRAMENVPARAMETERIIVNVPROC)load("glGetProgramEnvParameterIivNV");
  6881. glad_glGetProgramEnvParameterIuivNV = (PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC)load("glGetProgramEnvParameterIuivNV");
  6882. }
  6883. static void load_GL_NV_gpu_program5(GLADloadproc load) {
  6884. if(!GLAD_GL_NV_gpu_program5) return;
  6885. glad_glProgramSubroutineParametersuivNV = (PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC)load("glProgramSubroutineParametersuivNV");
  6886. glad_glGetProgramSubroutineParameteruivNV = (PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC)load("glGetProgramSubroutineParameteruivNV");
  6887. }
  6888. static void load_GL_NV_gpu_shader5(GLADloadproc load) {
  6889. if(!GLAD_GL_NV_gpu_shader5) return;
  6890. glad_glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)load("glUniform1i64NV");
  6891. glad_glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)load("glUniform2i64NV");
  6892. glad_glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)load("glUniform3i64NV");
  6893. glad_glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)load("glUniform4i64NV");
  6894. glad_glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)load("glUniform1i64vNV");
  6895. glad_glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)load("glUniform2i64vNV");
  6896. glad_glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)load("glUniform3i64vNV");
  6897. glad_glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)load("glUniform4i64vNV");
  6898. glad_glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)load("glUniform1ui64NV");
  6899. glad_glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)load("glUniform2ui64NV");
  6900. glad_glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)load("glUniform3ui64NV");
  6901. glad_glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)load("glUniform4ui64NV");
  6902. glad_glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)load("glUniform1ui64vNV");
  6903. glad_glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)load("glUniform2ui64vNV");
  6904. glad_glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)load("glUniform3ui64vNV");
  6905. glad_glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)load("glUniform4ui64vNV");
  6906. glad_glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)load("glGetUniformi64vNV");
  6907. glad_glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)load("glProgramUniform1i64NV");
  6908. glad_glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)load("glProgramUniform2i64NV");
  6909. glad_glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)load("glProgramUniform3i64NV");
  6910. glad_glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)load("glProgramUniform4i64NV");
  6911. glad_glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)load("glProgramUniform1i64vNV");
  6912. glad_glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)load("glProgramUniform2i64vNV");
  6913. glad_glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)load("glProgramUniform3i64vNV");
  6914. glad_glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)load("glProgramUniform4i64vNV");
  6915. glad_glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)load("glProgramUniform1ui64NV");
  6916. glad_glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)load("glProgramUniform2ui64NV");
  6917. glad_glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)load("glProgramUniform3ui64NV");
  6918. glad_glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)load("glProgramUniform4ui64NV");
  6919. glad_glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)load("glProgramUniform1ui64vNV");
  6920. glad_glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)load("glProgramUniform2ui64vNV");
  6921. glad_glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)load("glProgramUniform3ui64vNV");
  6922. glad_glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)load("glProgramUniform4ui64vNV");
  6923. }
  6924. static void load_GL_NV_half_float(GLADloadproc load) {
  6925. if(!GLAD_GL_NV_half_float) return;
  6926. glad_glVertex2hNV = (PFNGLVERTEX2HNVPROC)load("glVertex2hNV");
  6927. glad_glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)load("glVertex2hvNV");
  6928. glad_glVertex3hNV = (PFNGLVERTEX3HNVPROC)load("glVertex3hNV");
  6929. glad_glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)load("glVertex3hvNV");
  6930. glad_glVertex4hNV = (PFNGLVERTEX4HNVPROC)load("glVertex4hNV");
  6931. glad_glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)load("glVertex4hvNV");
  6932. glad_glNormal3hNV = (PFNGLNORMAL3HNVPROC)load("glNormal3hNV");
  6933. glad_glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)load("glNormal3hvNV");
  6934. glad_glColor3hNV = (PFNGLCOLOR3HNVPROC)load("glColor3hNV");
  6935. glad_glColor3hvNV = (PFNGLCOLOR3HVNVPROC)load("glColor3hvNV");
  6936. glad_glColor4hNV = (PFNGLCOLOR4HNVPROC)load("glColor4hNV");
  6937. glad_glColor4hvNV = (PFNGLCOLOR4HVNVPROC)load("glColor4hvNV");
  6938. glad_glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)load("glTexCoord1hNV");
  6939. glad_glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)load("glTexCoord1hvNV");
  6940. glad_glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)load("glTexCoord2hNV");
  6941. glad_glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)load("glTexCoord2hvNV");
  6942. glad_glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)load("glTexCoord3hNV");
  6943. glad_glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)load("glTexCoord3hvNV");
  6944. glad_glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)load("glTexCoord4hNV");
  6945. glad_glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)load("glTexCoord4hvNV");
  6946. glad_glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)load("glMultiTexCoord1hNV");
  6947. glad_glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)load("glMultiTexCoord1hvNV");
  6948. glad_glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)load("glMultiTexCoord2hNV");
  6949. glad_glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)load("glMultiTexCoord2hvNV");
  6950. glad_glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)load("glMultiTexCoord3hNV");
  6951. glad_glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)load("glMultiTexCoord3hvNV");
  6952. glad_glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)load("glMultiTexCoord4hNV");
  6953. glad_glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)load("glMultiTexCoord4hvNV");
  6954. glad_glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)load("glFogCoordhNV");
  6955. glad_glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)load("glFogCoordhvNV");
  6956. glad_glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)load("glSecondaryColor3hNV");
  6957. glad_glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)load("glSecondaryColor3hvNV");
  6958. glad_glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)load("glVertexWeighthNV");
  6959. glad_glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)load("glVertexWeighthvNV");
  6960. glad_glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)load("glVertexAttrib1hNV");
  6961. glad_glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)load("glVertexAttrib1hvNV");
  6962. glad_glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)load("glVertexAttrib2hNV");
  6963. glad_glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)load("glVertexAttrib2hvNV");
  6964. glad_glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)load("glVertexAttrib3hNV");
  6965. glad_glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)load("glVertexAttrib3hvNV");
  6966. glad_glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)load("glVertexAttrib4hNV");
  6967. glad_glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)load("glVertexAttrib4hvNV");
  6968. glad_glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)load("glVertexAttribs1hvNV");
  6969. glad_glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)load("glVertexAttribs2hvNV");
  6970. glad_glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)load("glVertexAttribs3hvNV");
  6971. glad_glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)load("glVertexAttribs4hvNV");
  6972. }
  6973. static void load_GL_NV_internalformat_sample_query(GLADloadproc load) {
  6974. if(!GLAD_GL_NV_internalformat_sample_query) return;
  6975. glad_glGetInternalformatSampleivNV = (PFNGLGETINTERNALFORMATSAMPLEIVNVPROC)load("glGetInternalformatSampleivNV");
  6976. }
  6977. static void load_GL_NV_occlusion_query(GLADloadproc load) {
  6978. if(!GLAD_GL_NV_occlusion_query) return;
  6979. glad_glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)load("glGenOcclusionQueriesNV");
  6980. glad_glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)load("glDeleteOcclusionQueriesNV");
  6981. glad_glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)load("glIsOcclusionQueryNV");
  6982. glad_glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)load("glBeginOcclusionQueryNV");
  6983. glad_glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)load("glEndOcclusionQueryNV");
  6984. glad_glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)load("glGetOcclusionQueryivNV");
  6985. glad_glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)load("glGetOcclusionQueryuivNV");
  6986. }
  6987. static void load_GL_NV_parameter_buffer_object(GLADloadproc load) {
  6988. if(!GLAD_GL_NV_parameter_buffer_object) return;
  6989. glad_glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)load("glProgramBufferParametersfvNV");
  6990. glad_glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)load("glProgramBufferParametersIivNV");
  6991. glad_glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)load("glProgramBufferParametersIuivNV");
  6992. }
  6993. static void load_GL_NV_path_rendering(GLADloadproc load) {
  6994. if(!GLAD_GL_NV_path_rendering) return;
  6995. glad_glGenPathsNV = (PFNGLGENPATHSNVPROC)load("glGenPathsNV");
  6996. glad_glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)load("glDeletePathsNV");
  6997. glad_glIsPathNV = (PFNGLISPATHNVPROC)load("glIsPathNV");
  6998. glad_glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)load("glPathCommandsNV");
  6999. glad_glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)load("glPathCoordsNV");
  7000. glad_glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)load("glPathSubCommandsNV");
  7001. glad_glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)load("glPathSubCoordsNV");
  7002. glad_glPathStringNV = (PFNGLPATHSTRINGNVPROC)load("glPathStringNV");
  7003. glad_glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)load("glPathGlyphsNV");
  7004. glad_glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)load("glPathGlyphRangeNV");
  7005. glad_glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)load("glWeightPathsNV");
  7006. glad_glCopyPathNV = (PFNGLCOPYPATHNVPROC)load("glCopyPathNV");
  7007. glad_glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)load("glInterpolatePathsNV");
  7008. glad_glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)load("glTransformPathNV");
  7009. glad_glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)load("glPathParameterivNV");
  7010. glad_glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)load("glPathParameteriNV");
  7011. glad_glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)load("glPathParameterfvNV");
  7012. glad_glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)load("glPathParameterfNV");
  7013. glad_glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)load("glPathDashArrayNV");
  7014. glad_glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)load("glPathStencilFuncNV");
  7015. glad_glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)load("glPathStencilDepthOffsetNV");
  7016. glad_glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)load("glStencilFillPathNV");
  7017. glad_glStencilStrokePathNV = (PFNGLSTENCILSTROKEPATHNVPROC)load("glStencilStrokePathNV");
  7018. glad_glStencilFillPathInstancedNV = (PFNGLSTENCILFILLPATHINSTANCEDNVPROC)load("glStencilFillPathInstancedNV");
  7019. glad_glStencilStrokePathInstancedNV = (PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)load("glStencilStrokePathInstancedNV");
  7020. glad_glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)load("glPathCoverDepthFuncNV");
  7021. glad_glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)load("glCoverFillPathNV");
  7022. glad_glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)load("glCoverStrokePathNV");
  7023. glad_glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)load("glCoverFillPathInstancedNV");
  7024. glad_glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)load("glCoverStrokePathInstancedNV");
  7025. glad_glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)load("glGetPathParameterivNV");
  7026. glad_glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)load("glGetPathParameterfvNV");
  7027. glad_glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)load("glGetPathCommandsNV");
  7028. glad_glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)load("glGetPathCoordsNV");
  7029. glad_glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)load("glGetPathDashArrayNV");
  7030. glad_glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)load("glGetPathMetricsNV");
  7031. glad_glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)load("glGetPathMetricRangeNV");
  7032. glad_glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)load("glGetPathSpacingNV");
  7033. glad_glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)load("glIsPointInFillPathNV");
  7034. glad_glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)load("glIsPointInStrokePathNV");
  7035. glad_glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)load("glGetPathLengthNV");
  7036. glad_glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)load("glPointAlongPathNV");
  7037. glad_glMatrixLoad3x2fNV = (PFNGLMATRIXLOAD3X2FNVPROC)load("glMatrixLoad3x2fNV");
  7038. glad_glMatrixLoad3x3fNV = (PFNGLMATRIXLOAD3X3FNVPROC)load("glMatrixLoad3x3fNV");
  7039. glad_glMatrixLoadTranspose3x3fNV = (PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC)load("glMatrixLoadTranspose3x3fNV");
  7040. glad_glMatrixMult3x2fNV = (PFNGLMATRIXMULT3X2FNVPROC)load("glMatrixMult3x2fNV");
  7041. glad_glMatrixMult3x3fNV = (PFNGLMATRIXMULT3X3FNVPROC)load("glMatrixMult3x3fNV");
  7042. glad_glMatrixMultTranspose3x3fNV = (PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC)load("glMatrixMultTranspose3x3fNV");
  7043. glad_glStencilThenCoverFillPathNV = (PFNGLSTENCILTHENCOVERFILLPATHNVPROC)load("glStencilThenCoverFillPathNV");
  7044. glad_glStencilThenCoverStrokePathNV = (PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC)load("glStencilThenCoverStrokePathNV");
  7045. glad_glStencilThenCoverFillPathInstancedNV = (PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC)load("glStencilThenCoverFillPathInstancedNV");
  7046. glad_glStencilThenCoverStrokePathInstancedNV = (PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC)load("glStencilThenCoverStrokePathInstancedNV");
  7047. glad_glPathGlyphIndexRangeNV = (PFNGLPATHGLYPHINDEXRANGENVPROC)load("glPathGlyphIndexRangeNV");
  7048. glad_glPathGlyphIndexArrayNV = (PFNGLPATHGLYPHINDEXARRAYNVPROC)load("glPathGlyphIndexArrayNV");
  7049. glad_glPathMemoryGlyphIndexArrayNV = (PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC)load("glPathMemoryGlyphIndexArrayNV");
  7050. glad_glProgramPathFragmentInputGenNV = (PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC)load("glProgramPathFragmentInputGenNV");
  7051. glad_glGetProgramResourcefvNV = (PFNGLGETPROGRAMRESOURCEFVNVPROC)load("glGetProgramResourcefvNV");
  7052. glad_glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)load("glPathColorGenNV");
  7053. glad_glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)load("glPathTexGenNV");
  7054. glad_glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)load("glPathFogGenNV");
  7055. glad_glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)load("glGetPathColorGenivNV");
  7056. glad_glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)load("glGetPathColorGenfvNV");
  7057. glad_glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)load("glGetPathTexGenivNV");
  7058. glad_glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)load("glGetPathTexGenfvNV");
  7059. glad_glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)load("glMatrixFrustumEXT");
  7060. glad_glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)load("glMatrixLoadIdentityEXT");
  7061. glad_glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)load("glMatrixLoadTransposefEXT");
  7062. glad_glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)load("glMatrixLoadTransposedEXT");
  7063. glad_glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)load("glMatrixLoadfEXT");
  7064. glad_glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)load("glMatrixLoaddEXT");
  7065. glad_glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)load("glMatrixMultTransposefEXT");
  7066. glad_glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)load("glMatrixMultTransposedEXT");
  7067. glad_glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)load("glMatrixMultfEXT");
  7068. glad_glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)load("glMatrixMultdEXT");
  7069. glad_glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)load("glMatrixOrthoEXT");
  7070. glad_glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)load("glMatrixPopEXT");
  7071. glad_glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)load("glMatrixPushEXT");
  7072. glad_glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)load("glMatrixRotatefEXT");
  7073. glad_glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)load("glMatrixRotatedEXT");
  7074. glad_glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)load("glMatrixScalefEXT");
  7075. glad_glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)load("glMatrixScaledEXT");
  7076. glad_glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)load("glMatrixTranslatefEXT");
  7077. glad_glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)load("glMatrixTranslatedEXT");
  7078. }
  7079. static void load_GL_NV_pixel_data_range(GLADloadproc load) {
  7080. if(!GLAD_GL_NV_pixel_data_range) return;
  7081. glad_glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)load("glPixelDataRangeNV");
  7082. glad_glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)load("glFlushPixelDataRangeNV");
  7083. }
  7084. static void load_GL_NV_point_sprite(GLADloadproc load) {
  7085. if(!GLAD_GL_NV_point_sprite) return;
  7086. glad_glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)load("glPointParameteriNV");
  7087. glad_glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)load("glPointParameterivNV");
  7088. }
  7089. static void load_GL_NV_present_video(GLADloadproc load) {
  7090. if(!GLAD_GL_NV_present_video) return;
  7091. glad_glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)load("glPresentFrameKeyedNV");
  7092. glad_glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)load("glPresentFrameDualFillNV");
  7093. glad_glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)load("glGetVideoivNV");
  7094. glad_glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)load("glGetVideouivNV");
  7095. glad_glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)load("glGetVideoi64vNV");
  7096. glad_glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)load("glGetVideoui64vNV");
  7097. }
  7098. static void load_GL_NV_primitive_restart(GLADloadproc load) {
  7099. if(!GLAD_GL_NV_primitive_restart) return;
  7100. glad_glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)load("glPrimitiveRestartNV");
  7101. glad_glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)load("glPrimitiveRestartIndexNV");
  7102. }
  7103. static void load_GL_NV_query_resource(GLADloadproc load) {
  7104. if(!GLAD_GL_NV_query_resource) return;
  7105. glad_glQueryResourceNV = (PFNGLQUERYRESOURCENVPROC)load("glQueryResourceNV");
  7106. }
  7107. static void load_GL_NV_query_resource_tag(GLADloadproc load) {
  7108. if(!GLAD_GL_NV_query_resource_tag) return;
  7109. glad_glGenQueryResourceTagNV = (PFNGLGENQUERYRESOURCETAGNVPROC)load("glGenQueryResourceTagNV");
  7110. glad_glDeleteQueryResourceTagNV = (PFNGLDELETEQUERYRESOURCETAGNVPROC)load("glDeleteQueryResourceTagNV");
  7111. glad_glQueryResourceTagNV = (PFNGLQUERYRESOURCETAGNVPROC)load("glQueryResourceTagNV");
  7112. }
  7113. static void load_GL_NV_register_combiners(GLADloadproc load) {
  7114. if(!GLAD_GL_NV_register_combiners) return;
  7115. glad_glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)load("glCombinerParameterfvNV");
  7116. glad_glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)load("glCombinerParameterfNV");
  7117. glad_glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)load("glCombinerParameterivNV");
  7118. glad_glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)load("glCombinerParameteriNV");
  7119. glad_glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)load("glCombinerInputNV");
  7120. glad_glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)load("glCombinerOutputNV");
  7121. glad_glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)load("glFinalCombinerInputNV");
  7122. glad_glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)load("glGetCombinerInputParameterfvNV");
  7123. glad_glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)load("glGetCombinerInputParameterivNV");
  7124. glad_glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)load("glGetCombinerOutputParameterfvNV");
  7125. glad_glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)load("glGetCombinerOutputParameterivNV");
  7126. glad_glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)load("glGetFinalCombinerInputParameterfvNV");
  7127. glad_glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)load("glGetFinalCombinerInputParameterivNV");
  7128. }
  7129. static void load_GL_NV_register_combiners2(GLADloadproc load) {
  7130. if(!GLAD_GL_NV_register_combiners2) return;
  7131. glad_glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)load("glCombinerStageParameterfvNV");
  7132. glad_glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)load("glGetCombinerStageParameterfvNV");
  7133. }
  7134. static void load_GL_NV_sample_locations(GLADloadproc load) {
  7135. if(!GLAD_GL_NV_sample_locations) return;
  7136. glad_glFramebufferSampleLocationsfvNV = (PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glFramebufferSampleLocationsfvNV");
  7137. glad_glNamedFramebufferSampleLocationsfvNV = (PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC)load("glNamedFramebufferSampleLocationsfvNV");
  7138. glad_glResolveDepthValuesNV = (PFNGLRESOLVEDEPTHVALUESNVPROC)load("glResolveDepthValuesNV");
  7139. }
  7140. static void load_GL_NV_shader_buffer_load(GLADloadproc load) {
  7141. if(!GLAD_GL_NV_shader_buffer_load) return;
  7142. glad_glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)load("glMakeBufferResidentNV");
  7143. glad_glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)load("glMakeBufferNonResidentNV");
  7144. glad_glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)load("glIsBufferResidentNV");
  7145. glad_glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)load("glMakeNamedBufferResidentNV");
  7146. glad_glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)load("glMakeNamedBufferNonResidentNV");
  7147. glad_glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)load("glIsNamedBufferResidentNV");
  7148. glad_glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)load("glGetBufferParameterui64vNV");
  7149. glad_glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)load("glGetNamedBufferParameterui64vNV");
  7150. glad_glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)load("glGetIntegerui64vNV");
  7151. glad_glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)load("glUniformui64NV");
  7152. glad_glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)load("glUniformui64vNV");
  7153. glad_glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)load("glGetUniformui64vNV");
  7154. glad_glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)load("glProgramUniformui64NV");
  7155. glad_glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)load("glProgramUniformui64vNV");
  7156. }
  7157. static void load_GL_NV_texture_barrier(GLADloadproc load) {
  7158. if(!GLAD_GL_NV_texture_barrier) return;
  7159. glad_glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)load("glTextureBarrierNV");
  7160. }
  7161. static void load_GL_NV_texture_multisample(GLADloadproc load) {
  7162. if(!GLAD_GL_NV_texture_multisample) return;
  7163. glad_glTexImage2DMultisampleCoverageNV = (PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)load("glTexImage2DMultisampleCoverageNV");
  7164. glad_glTexImage3DMultisampleCoverageNV = (PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)load("glTexImage3DMultisampleCoverageNV");
  7165. glad_glTextureImage2DMultisampleNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)load("glTextureImage2DMultisampleNV");
  7166. glad_glTextureImage3DMultisampleNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)load("glTextureImage3DMultisampleNV");
  7167. glad_glTextureImage2DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)load("glTextureImage2DMultisampleCoverageNV");
  7168. glad_glTextureImage3DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)load("glTextureImage3DMultisampleCoverageNV");
  7169. }
  7170. static void load_GL_NV_transform_feedback(GLADloadproc load) {
  7171. if(!GLAD_GL_NV_transform_feedback) return;
  7172. glad_glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)load("glBeginTransformFeedbackNV");
  7173. glad_glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)load("glEndTransformFeedbackNV");
  7174. glad_glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)load("glTransformFeedbackAttribsNV");
  7175. glad_glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)load("glBindBufferRangeNV");
  7176. glad_glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)load("glBindBufferOffsetNV");
  7177. glad_glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)load("glBindBufferBaseNV");
  7178. glad_glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)load("glTransformFeedbackVaryingsNV");
  7179. glad_glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)load("glActiveVaryingNV");
  7180. glad_glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)load("glGetVaryingLocationNV");
  7181. glad_glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)load("glGetActiveVaryingNV");
  7182. glad_glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)load("glGetTransformFeedbackVaryingNV");
  7183. glad_glTransformFeedbackStreamAttribsNV = (PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC)load("glTransformFeedbackStreamAttribsNV");
  7184. }
  7185. static void load_GL_NV_transform_feedback2(GLADloadproc load) {
  7186. if(!GLAD_GL_NV_transform_feedback2) return;
  7187. glad_glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)load("glBindTransformFeedbackNV");
  7188. glad_glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)load("glDeleteTransformFeedbacksNV");
  7189. glad_glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)load("glGenTransformFeedbacksNV");
  7190. glad_glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)load("glIsTransformFeedbackNV");
  7191. glad_glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)load("glPauseTransformFeedbackNV");
  7192. glad_glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)load("glResumeTransformFeedbackNV");
  7193. glad_glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)load("glDrawTransformFeedbackNV");
  7194. }
  7195. static void load_GL_NV_vdpau_interop(GLADloadproc load) {
  7196. if(!GLAD_GL_NV_vdpau_interop) return;
  7197. glad_glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)load("glVDPAUInitNV");
  7198. glad_glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)load("glVDPAUFiniNV");
  7199. glad_glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)load("glVDPAURegisterVideoSurfaceNV");
  7200. glad_glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)load("glVDPAURegisterOutputSurfaceNV");
  7201. glad_glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)load("glVDPAUIsSurfaceNV");
  7202. glad_glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)load("glVDPAUUnregisterSurfaceNV");
  7203. glad_glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)load("glVDPAUGetSurfaceivNV");
  7204. glad_glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)load("glVDPAUSurfaceAccessNV");
  7205. glad_glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)load("glVDPAUMapSurfacesNV");
  7206. glad_glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)load("glVDPAUUnmapSurfacesNV");
  7207. }
  7208. static void load_GL_NV_vertex_array_range(GLADloadproc load) {
  7209. if(!GLAD_GL_NV_vertex_array_range) return;
  7210. glad_glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)load("glFlushVertexArrayRangeNV");
  7211. glad_glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)load("glVertexArrayRangeNV");
  7212. }
  7213. static void load_GL_NV_vertex_attrib_integer_64bit(GLADloadproc load) {
  7214. if(!GLAD_GL_NV_vertex_attrib_integer_64bit) return;
  7215. glad_glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)load("glVertexAttribL1i64NV");
  7216. glad_glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)load("glVertexAttribL2i64NV");
  7217. glad_glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)load("glVertexAttribL3i64NV");
  7218. glad_glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)load("glVertexAttribL4i64NV");
  7219. glad_glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)load("glVertexAttribL1i64vNV");
  7220. glad_glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)load("glVertexAttribL2i64vNV");
  7221. glad_glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)load("glVertexAttribL3i64vNV");
  7222. glad_glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)load("glVertexAttribL4i64vNV");
  7223. glad_glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)load("glVertexAttribL1ui64NV");
  7224. glad_glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)load("glVertexAttribL2ui64NV");
  7225. glad_glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)load("glVertexAttribL3ui64NV");
  7226. glad_glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)load("glVertexAttribL4ui64NV");
  7227. glad_glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)load("glVertexAttribL1ui64vNV");
  7228. glad_glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)load("glVertexAttribL2ui64vNV");
  7229. glad_glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)load("glVertexAttribL3ui64vNV");
  7230. glad_glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)load("glVertexAttribL4ui64vNV");
  7231. glad_glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)load("glGetVertexAttribLi64vNV");
  7232. glad_glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)load("glGetVertexAttribLui64vNV");
  7233. glad_glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)load("glVertexAttribLFormatNV");
  7234. }
  7235. static void load_GL_NV_vertex_buffer_unified_memory(GLADloadproc load) {
  7236. if(!GLAD_GL_NV_vertex_buffer_unified_memory) return;
  7237. glad_glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)load("glBufferAddressRangeNV");
  7238. glad_glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)load("glVertexFormatNV");
  7239. glad_glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)load("glNormalFormatNV");
  7240. glad_glColorFormatNV = (PFNGLCOLORFORMATNVPROC)load("glColorFormatNV");
  7241. glad_glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)load("glIndexFormatNV");
  7242. glad_glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)load("glTexCoordFormatNV");
  7243. glad_glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)load("glEdgeFlagFormatNV");
  7244. glad_glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)load("glSecondaryColorFormatNV");
  7245. glad_glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)load("glFogCoordFormatNV");
  7246. glad_glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)load("glVertexAttribFormatNV");
  7247. glad_glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)load("glVertexAttribIFormatNV");
  7248. glad_glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)load("glGetIntegerui64i_vNV");
  7249. }
  7250. static void load_GL_NV_vertex_program(GLADloadproc load) {
  7251. if(!GLAD_GL_NV_vertex_program) return;
  7252. glad_glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)load("glAreProgramsResidentNV");
  7253. glad_glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)load("glBindProgramNV");
  7254. glad_glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)load("glDeleteProgramsNV");
  7255. glad_glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)load("glExecuteProgramNV");
  7256. glad_glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)load("glGenProgramsNV");
  7257. glad_glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)load("glGetProgramParameterdvNV");
  7258. glad_glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)load("glGetProgramParameterfvNV");
  7259. glad_glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)load("glGetProgramivNV");
  7260. glad_glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)load("glGetProgramStringNV");
  7261. glad_glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)load("glGetTrackMatrixivNV");
  7262. glad_glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)load("glGetVertexAttribdvNV");
  7263. glad_glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)load("glGetVertexAttribfvNV");
  7264. glad_glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)load("glGetVertexAttribivNV");
  7265. glad_glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)load("glGetVertexAttribPointervNV");
  7266. glad_glIsProgramNV = (PFNGLISPROGRAMNVPROC)load("glIsProgramNV");
  7267. glad_glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)load("glLoadProgramNV");
  7268. glad_glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)load("glProgramParameter4dNV");
  7269. glad_glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)load("glProgramParameter4dvNV");
  7270. glad_glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)load("glProgramParameter4fNV");
  7271. glad_glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)load("glProgramParameter4fvNV");
  7272. glad_glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)load("glProgramParameters4dvNV");
  7273. glad_glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)load("glProgramParameters4fvNV");
  7274. glad_glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)load("glRequestResidentProgramsNV");
  7275. glad_glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)load("glTrackMatrixNV");
  7276. glad_glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)load("glVertexAttribPointerNV");
  7277. glad_glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)load("glVertexAttrib1dNV");
  7278. glad_glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)load("glVertexAttrib1dvNV");
  7279. glad_glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)load("glVertexAttrib1fNV");
  7280. glad_glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)load("glVertexAttrib1fvNV");
  7281. glad_glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)load("glVertexAttrib1sNV");
  7282. glad_glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)load("glVertexAttrib1svNV");
  7283. glad_glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)load("glVertexAttrib2dNV");
  7284. glad_glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)load("glVertexAttrib2dvNV");
  7285. glad_glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)load("glVertexAttrib2fNV");
  7286. glad_glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)load("glVertexAttrib2fvNV");
  7287. glad_glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)load("glVertexAttrib2sNV");
  7288. glad_glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)load("glVertexAttrib2svNV");
  7289. glad_glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)load("glVertexAttrib3dNV");
  7290. glad_glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)load("glVertexAttrib3dvNV");
  7291. glad_glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)load("glVertexAttrib3fNV");
  7292. glad_glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)load("glVertexAttrib3fvNV");
  7293. glad_glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)load("glVertexAttrib3sNV");
  7294. glad_glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)load("glVertexAttrib3svNV");
  7295. glad_glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)load("glVertexAttrib4dNV");
  7296. glad_glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)load("glVertexAttrib4dvNV");
  7297. glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)load("glVertexAttrib4fNV");
  7298. glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)load("glVertexAttrib4fvNV");
  7299. glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)load("glVertexAttrib4sNV");
  7300. glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)load("glVertexAttrib4svNV");
  7301. glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)load("glVertexAttrib4ubNV");
  7302. glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)load("glVertexAttrib4ubvNV");
  7303. glad_glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)load("glVertexAttribs1dvNV");
  7304. glad_glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)load("glVertexAttribs1fvNV");
  7305. glad_glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)load("glVertexAttribs1svNV");
  7306. glad_glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)load("glVertexAttribs2dvNV");
  7307. glad_glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)load("glVertexAttribs2fvNV");
  7308. glad_glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)load("glVertexAttribs2svNV");
  7309. glad_glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)load("glVertexAttribs3dvNV");
  7310. glad_glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)load("glVertexAttribs3fvNV");
  7311. glad_glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)load("glVertexAttribs3svNV");
  7312. glad_glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)load("glVertexAttribs4dvNV");
  7313. glad_glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)load("glVertexAttribs4fvNV");
  7314. glad_glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)load("glVertexAttribs4svNV");
  7315. glad_glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)load("glVertexAttribs4ubvNV");
  7316. }
  7317. static void load_GL_NV_vertex_program4(GLADloadproc load) {
  7318. if(!GLAD_GL_NV_vertex_program4) return;
  7319. glad_glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)load("glVertexAttribI1iEXT");
  7320. glad_glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)load("glVertexAttribI2iEXT");
  7321. glad_glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)load("glVertexAttribI3iEXT");
  7322. glad_glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)load("glVertexAttribI4iEXT");
  7323. glad_glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)load("glVertexAttribI1uiEXT");
  7324. glad_glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)load("glVertexAttribI2uiEXT");
  7325. glad_glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)load("glVertexAttribI3uiEXT");
  7326. glad_glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)load("glVertexAttribI4uiEXT");
  7327. glad_glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)load("glVertexAttribI1ivEXT");
  7328. glad_glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)load("glVertexAttribI2ivEXT");
  7329. glad_glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)load("glVertexAttribI3ivEXT");
  7330. glad_glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)load("glVertexAttribI4ivEXT");
  7331. glad_glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)load("glVertexAttribI1uivEXT");
  7332. glad_glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)load("glVertexAttribI2uivEXT");
  7333. glad_glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)load("glVertexAttribI3uivEXT");
  7334. glad_glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)load("glVertexAttribI4uivEXT");
  7335. glad_glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)load("glVertexAttribI4bvEXT");
  7336. glad_glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)load("glVertexAttribI4svEXT");
  7337. glad_glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)load("glVertexAttribI4ubvEXT");
  7338. glad_glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)load("glVertexAttribI4usvEXT");
  7339. glad_glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)load("glVertexAttribIPointerEXT");
  7340. glad_glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)load("glGetVertexAttribIivEXT");
  7341. glad_glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)load("glGetVertexAttribIuivEXT");
  7342. }
  7343. static void load_GL_NV_video_capture(GLADloadproc load) {
  7344. if(!GLAD_GL_NV_video_capture) return;
  7345. glad_glBeginVideoCaptureNV = (PFNGLBEGINVIDEOCAPTURENVPROC)load("glBeginVideoCaptureNV");
  7346. glad_glBindVideoCaptureStreamBufferNV = (PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)load("glBindVideoCaptureStreamBufferNV");
  7347. glad_glBindVideoCaptureStreamTextureNV = (PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)load("glBindVideoCaptureStreamTextureNV");
  7348. glad_glEndVideoCaptureNV = (PFNGLENDVIDEOCAPTURENVPROC)load("glEndVideoCaptureNV");
  7349. glad_glGetVideoCaptureivNV = (PFNGLGETVIDEOCAPTUREIVNVPROC)load("glGetVideoCaptureivNV");
  7350. glad_glGetVideoCaptureStreamivNV = (PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)load("glGetVideoCaptureStreamivNV");
  7351. glad_glGetVideoCaptureStreamfvNV = (PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)load("glGetVideoCaptureStreamfvNV");
  7352. glad_glGetVideoCaptureStreamdvNV = (PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)load("glGetVideoCaptureStreamdvNV");
  7353. glad_glVideoCaptureNV = (PFNGLVIDEOCAPTURENVPROC)load("glVideoCaptureNV");
  7354. glad_glVideoCaptureStreamParameterivNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)load("glVideoCaptureStreamParameterivNV");
  7355. glad_glVideoCaptureStreamParameterfvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)load("glVideoCaptureStreamParameterfvNV");
  7356. glad_glVideoCaptureStreamParameterdvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)load("glVideoCaptureStreamParameterdvNV");
  7357. }
  7358. static void load_GL_NV_viewport_swizzle(GLADloadproc load) {
  7359. if(!GLAD_GL_NV_viewport_swizzle) return;
  7360. glad_glViewportSwizzleNV = (PFNGLVIEWPORTSWIZZLENVPROC)load("glViewportSwizzleNV");
  7361. }
  7362. static void load_GL_OES_byte_coordinates(GLADloadproc load) {
  7363. if(!GLAD_GL_OES_byte_coordinates) return;
  7364. glad_glMultiTexCoord1bOES = (PFNGLMULTITEXCOORD1BOESPROC)load("glMultiTexCoord1bOES");
  7365. glad_glMultiTexCoord1bvOES = (PFNGLMULTITEXCOORD1BVOESPROC)load("glMultiTexCoord1bvOES");
  7366. glad_glMultiTexCoord2bOES = (PFNGLMULTITEXCOORD2BOESPROC)load("glMultiTexCoord2bOES");
  7367. glad_glMultiTexCoord2bvOES = (PFNGLMULTITEXCOORD2BVOESPROC)load("glMultiTexCoord2bvOES");
  7368. glad_glMultiTexCoord3bOES = (PFNGLMULTITEXCOORD3BOESPROC)load("glMultiTexCoord3bOES");
  7369. glad_glMultiTexCoord3bvOES = (PFNGLMULTITEXCOORD3BVOESPROC)load("glMultiTexCoord3bvOES");
  7370. glad_glMultiTexCoord4bOES = (PFNGLMULTITEXCOORD4BOESPROC)load("glMultiTexCoord4bOES");
  7371. glad_glMultiTexCoord4bvOES = (PFNGLMULTITEXCOORD4BVOESPROC)load("glMultiTexCoord4bvOES");
  7372. glad_glTexCoord1bOES = (PFNGLTEXCOORD1BOESPROC)load("glTexCoord1bOES");
  7373. glad_glTexCoord1bvOES = (PFNGLTEXCOORD1BVOESPROC)load("glTexCoord1bvOES");
  7374. glad_glTexCoord2bOES = (PFNGLTEXCOORD2BOESPROC)load("glTexCoord2bOES");
  7375. glad_glTexCoord2bvOES = (PFNGLTEXCOORD2BVOESPROC)load("glTexCoord2bvOES");
  7376. glad_glTexCoord3bOES = (PFNGLTEXCOORD3BOESPROC)load("glTexCoord3bOES");
  7377. glad_glTexCoord3bvOES = (PFNGLTEXCOORD3BVOESPROC)load("glTexCoord3bvOES");
  7378. glad_glTexCoord4bOES = (PFNGLTEXCOORD4BOESPROC)load("glTexCoord4bOES");
  7379. glad_glTexCoord4bvOES = (PFNGLTEXCOORD4BVOESPROC)load("glTexCoord4bvOES");
  7380. glad_glVertex2bOES = (PFNGLVERTEX2BOESPROC)load("glVertex2bOES");
  7381. glad_glVertex2bvOES = (PFNGLVERTEX2BVOESPROC)load("glVertex2bvOES");
  7382. glad_glVertex3bOES = (PFNGLVERTEX3BOESPROC)load("glVertex3bOES");
  7383. glad_glVertex3bvOES = (PFNGLVERTEX3BVOESPROC)load("glVertex3bvOES");
  7384. glad_glVertex4bOES = (PFNGLVERTEX4BOESPROC)load("glVertex4bOES");
  7385. glad_glVertex4bvOES = (PFNGLVERTEX4BVOESPROC)load("glVertex4bvOES");
  7386. }
  7387. static void load_GL_OES_fixed_point(GLADloadproc load) {
  7388. if(!GLAD_GL_OES_fixed_point) return;
  7389. glad_glAlphaFuncxOES = (PFNGLALPHAFUNCXOESPROC)load("glAlphaFuncxOES");
  7390. glad_glClearColorxOES = (PFNGLCLEARCOLORXOESPROC)load("glClearColorxOES");
  7391. glad_glClearDepthxOES = (PFNGLCLEARDEPTHXOESPROC)load("glClearDepthxOES");
  7392. glad_glClipPlanexOES = (PFNGLCLIPPLANEXOESPROC)load("glClipPlanexOES");
  7393. glad_glColor4xOES = (PFNGLCOLOR4XOESPROC)load("glColor4xOES");
  7394. glad_glDepthRangexOES = (PFNGLDEPTHRANGEXOESPROC)load("glDepthRangexOES");
  7395. glad_glFogxOES = (PFNGLFOGXOESPROC)load("glFogxOES");
  7396. glad_glFogxvOES = (PFNGLFOGXVOESPROC)load("glFogxvOES");
  7397. glad_glFrustumxOES = (PFNGLFRUSTUMXOESPROC)load("glFrustumxOES");
  7398. glad_glGetClipPlanexOES = (PFNGLGETCLIPPLANEXOESPROC)load("glGetClipPlanexOES");
  7399. glad_glGetFixedvOES = (PFNGLGETFIXEDVOESPROC)load("glGetFixedvOES");
  7400. glad_glGetTexEnvxvOES = (PFNGLGETTEXENVXVOESPROC)load("glGetTexEnvxvOES");
  7401. glad_glGetTexParameterxvOES = (PFNGLGETTEXPARAMETERXVOESPROC)load("glGetTexParameterxvOES");
  7402. glad_glLightModelxOES = (PFNGLLIGHTMODELXOESPROC)load("glLightModelxOES");
  7403. glad_glLightModelxvOES = (PFNGLLIGHTMODELXVOESPROC)load("glLightModelxvOES");
  7404. glad_glLightxOES = (PFNGLLIGHTXOESPROC)load("glLightxOES");
  7405. glad_glLightxvOES = (PFNGLLIGHTXVOESPROC)load("glLightxvOES");
  7406. glad_glLineWidthxOES = (PFNGLLINEWIDTHXOESPROC)load("glLineWidthxOES");
  7407. glad_glLoadMatrixxOES = (PFNGLLOADMATRIXXOESPROC)load("glLoadMatrixxOES");
  7408. glad_glMaterialxOES = (PFNGLMATERIALXOESPROC)load("glMaterialxOES");
  7409. glad_glMaterialxvOES = (PFNGLMATERIALXVOESPROC)load("glMaterialxvOES");
  7410. glad_glMultMatrixxOES = (PFNGLMULTMATRIXXOESPROC)load("glMultMatrixxOES");
  7411. glad_glMultiTexCoord4xOES = (PFNGLMULTITEXCOORD4XOESPROC)load("glMultiTexCoord4xOES");
  7412. glad_glNormal3xOES = (PFNGLNORMAL3XOESPROC)load("glNormal3xOES");
  7413. glad_glOrthoxOES = (PFNGLORTHOXOESPROC)load("glOrthoxOES");
  7414. glad_glPointParameterxvOES = (PFNGLPOINTPARAMETERXVOESPROC)load("glPointParameterxvOES");
  7415. glad_glPointSizexOES = (PFNGLPOINTSIZEXOESPROC)load("glPointSizexOES");
  7416. glad_glPolygonOffsetxOES = (PFNGLPOLYGONOFFSETXOESPROC)load("glPolygonOffsetxOES");
  7417. glad_glRotatexOES = (PFNGLROTATEXOESPROC)load("glRotatexOES");
  7418. glad_glScalexOES = (PFNGLSCALEXOESPROC)load("glScalexOES");
  7419. glad_glTexEnvxOES = (PFNGLTEXENVXOESPROC)load("glTexEnvxOES");
  7420. glad_glTexEnvxvOES = (PFNGLTEXENVXVOESPROC)load("glTexEnvxvOES");
  7421. glad_glTexParameterxOES = (PFNGLTEXPARAMETERXOESPROC)load("glTexParameterxOES");
  7422. glad_glTexParameterxvOES = (PFNGLTEXPARAMETERXVOESPROC)load("glTexParameterxvOES");
  7423. glad_glTranslatexOES = (PFNGLTRANSLATEXOESPROC)load("glTranslatexOES");
  7424. glad_glGetLightxvOES = (PFNGLGETLIGHTXVOESPROC)load("glGetLightxvOES");
  7425. glad_glGetMaterialxvOES = (PFNGLGETMATERIALXVOESPROC)load("glGetMaterialxvOES");
  7426. glad_glPointParameterxOES = (PFNGLPOINTPARAMETERXOESPROC)load("glPointParameterxOES");
  7427. glad_glSampleCoveragexOES = (PFNGLSAMPLECOVERAGEXOESPROC)load("glSampleCoveragexOES");
  7428. glad_glAccumxOES = (PFNGLACCUMXOESPROC)load("glAccumxOES");
  7429. glad_glBitmapxOES = (PFNGLBITMAPXOESPROC)load("glBitmapxOES");
  7430. glad_glBlendColorxOES = (PFNGLBLENDCOLORXOESPROC)load("glBlendColorxOES");
  7431. glad_glClearAccumxOES = (PFNGLCLEARACCUMXOESPROC)load("glClearAccumxOES");
  7432. glad_glColor3xOES = (PFNGLCOLOR3XOESPROC)load("glColor3xOES");
  7433. glad_glColor3xvOES = (PFNGLCOLOR3XVOESPROC)load("glColor3xvOES");
  7434. glad_glColor4xvOES = (PFNGLCOLOR4XVOESPROC)load("glColor4xvOES");
  7435. glad_glConvolutionParameterxOES = (PFNGLCONVOLUTIONPARAMETERXOESPROC)load("glConvolutionParameterxOES");
  7436. glad_glConvolutionParameterxvOES = (PFNGLCONVOLUTIONPARAMETERXVOESPROC)load("glConvolutionParameterxvOES");
  7437. glad_glEvalCoord1xOES = (PFNGLEVALCOORD1XOESPROC)load("glEvalCoord1xOES");
  7438. glad_glEvalCoord1xvOES = (PFNGLEVALCOORD1XVOESPROC)load("glEvalCoord1xvOES");
  7439. glad_glEvalCoord2xOES = (PFNGLEVALCOORD2XOESPROC)load("glEvalCoord2xOES");
  7440. glad_glEvalCoord2xvOES = (PFNGLEVALCOORD2XVOESPROC)load("glEvalCoord2xvOES");
  7441. glad_glFeedbackBufferxOES = (PFNGLFEEDBACKBUFFERXOESPROC)load("glFeedbackBufferxOES");
  7442. glad_glGetConvolutionParameterxvOES = (PFNGLGETCONVOLUTIONPARAMETERXVOESPROC)load("glGetConvolutionParameterxvOES");
  7443. glad_glGetHistogramParameterxvOES = (PFNGLGETHISTOGRAMPARAMETERXVOESPROC)load("glGetHistogramParameterxvOES");
  7444. glad_glGetLightxOES = (PFNGLGETLIGHTXOESPROC)load("glGetLightxOES");
  7445. glad_glGetMapxvOES = (PFNGLGETMAPXVOESPROC)load("glGetMapxvOES");
  7446. glad_glGetMaterialxOES = (PFNGLGETMATERIALXOESPROC)load("glGetMaterialxOES");
  7447. glad_glGetPixelMapxv = (PFNGLGETPIXELMAPXVPROC)load("glGetPixelMapxv");
  7448. glad_glGetTexGenxvOES = (PFNGLGETTEXGENXVOESPROC)load("glGetTexGenxvOES");
  7449. glad_glGetTexLevelParameterxvOES = (PFNGLGETTEXLEVELPARAMETERXVOESPROC)load("glGetTexLevelParameterxvOES");
  7450. glad_glIndexxOES = (PFNGLINDEXXOESPROC)load("glIndexxOES");
  7451. glad_glIndexxvOES = (PFNGLINDEXXVOESPROC)load("glIndexxvOES");
  7452. glad_glLoadTransposeMatrixxOES = (PFNGLLOADTRANSPOSEMATRIXXOESPROC)load("glLoadTransposeMatrixxOES");
  7453. glad_glMap1xOES = (PFNGLMAP1XOESPROC)load("glMap1xOES");
  7454. glad_glMap2xOES = (PFNGLMAP2XOESPROC)load("glMap2xOES");
  7455. glad_glMapGrid1xOES = (PFNGLMAPGRID1XOESPROC)load("glMapGrid1xOES");
  7456. glad_glMapGrid2xOES = (PFNGLMAPGRID2XOESPROC)load("glMapGrid2xOES");
  7457. glad_glMultTransposeMatrixxOES = (PFNGLMULTTRANSPOSEMATRIXXOESPROC)load("glMultTransposeMatrixxOES");
  7458. glad_glMultiTexCoord1xOES = (PFNGLMULTITEXCOORD1XOESPROC)load("glMultiTexCoord1xOES");
  7459. glad_glMultiTexCoord1xvOES = (PFNGLMULTITEXCOORD1XVOESPROC)load("glMultiTexCoord1xvOES");
  7460. glad_glMultiTexCoord2xOES = (PFNGLMULTITEXCOORD2XOESPROC)load("glMultiTexCoord2xOES");
  7461. glad_glMultiTexCoord2xvOES = (PFNGLMULTITEXCOORD2XVOESPROC)load("glMultiTexCoord2xvOES");
  7462. glad_glMultiTexCoord3xOES = (PFNGLMULTITEXCOORD3XOESPROC)load("glMultiTexCoord3xOES");
  7463. glad_glMultiTexCoord3xvOES = (PFNGLMULTITEXCOORD3XVOESPROC)load("glMultiTexCoord3xvOES");
  7464. glad_glMultiTexCoord4xvOES = (PFNGLMULTITEXCOORD4XVOESPROC)load("glMultiTexCoord4xvOES");
  7465. glad_glNormal3xvOES = (PFNGLNORMAL3XVOESPROC)load("glNormal3xvOES");
  7466. glad_glPassThroughxOES = (PFNGLPASSTHROUGHXOESPROC)load("glPassThroughxOES");
  7467. glad_glPixelMapx = (PFNGLPIXELMAPXPROC)load("glPixelMapx");
  7468. glad_glPixelStorex = (PFNGLPIXELSTOREXPROC)load("glPixelStorex");
  7469. glad_glPixelTransferxOES = (PFNGLPIXELTRANSFERXOESPROC)load("glPixelTransferxOES");
  7470. glad_glPixelZoomxOES = (PFNGLPIXELZOOMXOESPROC)load("glPixelZoomxOES");
  7471. glad_glPrioritizeTexturesxOES = (PFNGLPRIORITIZETEXTURESXOESPROC)load("glPrioritizeTexturesxOES");
  7472. glad_glRasterPos2xOES = (PFNGLRASTERPOS2XOESPROC)load("glRasterPos2xOES");
  7473. glad_glRasterPos2xvOES = (PFNGLRASTERPOS2XVOESPROC)load("glRasterPos2xvOES");
  7474. glad_glRasterPos3xOES = (PFNGLRASTERPOS3XOESPROC)load("glRasterPos3xOES");
  7475. glad_glRasterPos3xvOES = (PFNGLRASTERPOS3XVOESPROC)load("glRasterPos3xvOES");
  7476. glad_glRasterPos4xOES = (PFNGLRASTERPOS4XOESPROC)load("glRasterPos4xOES");
  7477. glad_glRasterPos4xvOES = (PFNGLRASTERPOS4XVOESPROC)load("glRasterPos4xvOES");
  7478. glad_glRectxOES = (PFNGLRECTXOESPROC)load("glRectxOES");
  7479. glad_glRectxvOES = (PFNGLRECTXVOESPROC)load("glRectxvOES");
  7480. glad_glTexCoord1xOES = (PFNGLTEXCOORD1XOESPROC)load("glTexCoord1xOES");
  7481. glad_glTexCoord1xvOES = (PFNGLTEXCOORD1XVOESPROC)load("glTexCoord1xvOES");
  7482. glad_glTexCoord2xOES = (PFNGLTEXCOORD2XOESPROC)load("glTexCoord2xOES");
  7483. glad_glTexCoord2xvOES = (PFNGLTEXCOORD2XVOESPROC)load("glTexCoord2xvOES");
  7484. glad_glTexCoord3xOES = (PFNGLTEXCOORD3XOESPROC)load("glTexCoord3xOES");
  7485. glad_glTexCoord3xvOES = (PFNGLTEXCOORD3XVOESPROC)load("glTexCoord3xvOES");
  7486. glad_glTexCoord4xOES = (PFNGLTEXCOORD4XOESPROC)load("glTexCoord4xOES");
  7487. glad_glTexCoord4xvOES = (PFNGLTEXCOORD4XVOESPROC)load("glTexCoord4xvOES");
  7488. glad_glTexGenxOES = (PFNGLTEXGENXOESPROC)load("glTexGenxOES");
  7489. glad_glTexGenxvOES = (PFNGLTEXGENXVOESPROC)load("glTexGenxvOES");
  7490. glad_glVertex2xOES = (PFNGLVERTEX2XOESPROC)load("glVertex2xOES");
  7491. glad_glVertex2xvOES = (PFNGLVERTEX2XVOESPROC)load("glVertex2xvOES");
  7492. glad_glVertex3xOES = (PFNGLVERTEX3XOESPROC)load("glVertex3xOES");
  7493. glad_glVertex3xvOES = (PFNGLVERTEX3XVOESPROC)load("glVertex3xvOES");
  7494. glad_glVertex4xOES = (PFNGLVERTEX4XOESPROC)load("glVertex4xOES");
  7495. glad_glVertex4xvOES = (PFNGLVERTEX4XVOESPROC)load("glVertex4xvOES");
  7496. }
  7497. static void load_GL_OES_query_matrix(GLADloadproc load) {
  7498. if(!GLAD_GL_OES_query_matrix) return;
  7499. glad_glQueryMatrixxOES = (PFNGLQUERYMATRIXXOESPROC)load("glQueryMatrixxOES");
  7500. }
  7501. static void load_GL_OES_single_precision(GLADloadproc load) {
  7502. if(!GLAD_GL_OES_single_precision) return;
  7503. glad_glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)load("glClearDepthfOES");
  7504. glad_glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)load("glClipPlanefOES");
  7505. glad_glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)load("glDepthRangefOES");
  7506. glad_glFrustumfOES = (PFNGLFRUSTUMFOESPROC)load("glFrustumfOES");
  7507. glad_glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)load("glGetClipPlanefOES");
  7508. glad_glOrthofOES = (PFNGLORTHOFOESPROC)load("glOrthofOES");
  7509. }
  7510. static void load_GL_OVR_multiview(GLADloadproc load) {
  7511. if(!GLAD_GL_OVR_multiview) return;
  7512. glad_glFramebufferTextureMultiviewOVR = (PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)load("glFramebufferTextureMultiviewOVR");
  7513. }
  7514. static void load_GL_PGI_misc_hints(GLADloadproc load) {
  7515. if(!GLAD_GL_PGI_misc_hints) return;
  7516. glad_glHintPGI = (PFNGLHINTPGIPROC)load("glHintPGI");
  7517. }
  7518. static void load_GL_SGIS_detail_texture(GLADloadproc load) {
  7519. if(!GLAD_GL_SGIS_detail_texture) return;
  7520. glad_glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)load("glDetailTexFuncSGIS");
  7521. glad_glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)load("glGetDetailTexFuncSGIS");
  7522. }
  7523. static void load_GL_SGIS_fog_function(GLADloadproc load) {
  7524. if(!GLAD_GL_SGIS_fog_function) return;
  7525. glad_glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)load("glFogFuncSGIS");
  7526. glad_glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)load("glGetFogFuncSGIS");
  7527. }
  7528. static void load_GL_SGIS_multisample(GLADloadproc load) {
  7529. if(!GLAD_GL_SGIS_multisample) return;
  7530. glad_glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)load("glSampleMaskSGIS");
  7531. glad_glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)load("glSamplePatternSGIS");
  7532. }
  7533. static void load_GL_SGIS_pixel_texture(GLADloadproc load) {
  7534. if(!GLAD_GL_SGIS_pixel_texture) return;
  7535. glad_glPixelTexGenParameteriSGIS = (PFNGLPIXELTEXGENPARAMETERISGISPROC)load("glPixelTexGenParameteriSGIS");
  7536. glad_glPixelTexGenParameterivSGIS = (PFNGLPIXELTEXGENPARAMETERIVSGISPROC)load("glPixelTexGenParameterivSGIS");
  7537. glad_glPixelTexGenParameterfSGIS = (PFNGLPIXELTEXGENPARAMETERFSGISPROC)load("glPixelTexGenParameterfSGIS");
  7538. glad_glPixelTexGenParameterfvSGIS = (PFNGLPIXELTEXGENPARAMETERFVSGISPROC)load("glPixelTexGenParameterfvSGIS");
  7539. glad_glGetPixelTexGenParameterivSGIS = (PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC)load("glGetPixelTexGenParameterivSGIS");
  7540. glad_glGetPixelTexGenParameterfvSGIS = (PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC)load("glGetPixelTexGenParameterfvSGIS");
  7541. }
  7542. static void load_GL_SGIS_point_parameters(GLADloadproc load) {
  7543. if(!GLAD_GL_SGIS_point_parameters) return;
  7544. glad_glPointParameterfSGIS = (PFNGLPOINTPARAMETERFSGISPROC)load("glPointParameterfSGIS");
  7545. glad_glPointParameterfvSGIS = (PFNGLPOINTPARAMETERFVSGISPROC)load("glPointParameterfvSGIS");
  7546. }
  7547. static void load_GL_SGIS_sharpen_texture(GLADloadproc load) {
  7548. if(!GLAD_GL_SGIS_sharpen_texture) return;
  7549. glad_glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)load("glSharpenTexFuncSGIS");
  7550. glad_glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)load("glGetSharpenTexFuncSGIS");
  7551. }
  7552. static void load_GL_SGIS_texture4D(GLADloadproc load) {
  7553. if(!GLAD_GL_SGIS_texture4D) return;
  7554. glad_glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)load("glTexImage4DSGIS");
  7555. glad_glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)load("glTexSubImage4DSGIS");
  7556. }
  7557. static void load_GL_SGIS_texture_color_mask(GLADloadproc load) {
  7558. if(!GLAD_GL_SGIS_texture_color_mask) return;
  7559. glad_glTextureColorMaskSGIS = (PFNGLTEXTURECOLORMASKSGISPROC)load("glTextureColorMaskSGIS");
  7560. }
  7561. static void load_GL_SGIS_texture_filter4(GLADloadproc load) {
  7562. if(!GLAD_GL_SGIS_texture_filter4) return;
  7563. glad_glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)load("glGetTexFilterFuncSGIS");
  7564. glad_glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)load("glTexFilterFuncSGIS");
  7565. }
  7566. static void load_GL_SGIX_async(GLADloadproc load) {
  7567. if(!GLAD_GL_SGIX_async) return;
  7568. glad_glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)load("glAsyncMarkerSGIX");
  7569. glad_glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)load("glFinishAsyncSGIX");
  7570. glad_glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)load("glPollAsyncSGIX");
  7571. glad_glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)load("glGenAsyncMarkersSGIX");
  7572. glad_glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)load("glDeleteAsyncMarkersSGIX");
  7573. glad_glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)load("glIsAsyncMarkerSGIX");
  7574. }
  7575. static void load_GL_SGIX_flush_raster(GLADloadproc load) {
  7576. if(!GLAD_GL_SGIX_flush_raster) return;
  7577. glad_glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)load("glFlushRasterSGIX");
  7578. }
  7579. static void load_GL_SGIX_fragment_lighting(GLADloadproc load) {
  7580. if(!GLAD_GL_SGIX_fragment_lighting) return;
  7581. glad_glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)load("glFragmentColorMaterialSGIX");
  7582. glad_glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)load("glFragmentLightfSGIX");
  7583. glad_glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)load("glFragmentLightfvSGIX");
  7584. glad_glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)load("glFragmentLightiSGIX");
  7585. glad_glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)load("glFragmentLightivSGIX");
  7586. glad_glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)load("glFragmentLightModelfSGIX");
  7587. glad_glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)load("glFragmentLightModelfvSGIX");
  7588. glad_glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)load("glFragmentLightModeliSGIX");
  7589. glad_glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)load("glFragmentLightModelivSGIX");
  7590. glad_glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)load("glFragmentMaterialfSGIX");
  7591. glad_glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)load("glFragmentMaterialfvSGIX");
  7592. glad_glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)load("glFragmentMaterialiSGIX");
  7593. glad_glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)load("glFragmentMaterialivSGIX");
  7594. glad_glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)load("glGetFragmentLightfvSGIX");
  7595. glad_glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)load("glGetFragmentLightivSGIX");
  7596. glad_glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)load("glGetFragmentMaterialfvSGIX");
  7597. glad_glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)load("glGetFragmentMaterialivSGIX");
  7598. glad_glLightEnviSGIX = (PFNGLLIGHTENVISGIXPROC)load("glLightEnviSGIX");
  7599. }
  7600. static void load_GL_SGIX_framezoom(GLADloadproc load) {
  7601. if(!GLAD_GL_SGIX_framezoom) return;
  7602. glad_glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)load("glFrameZoomSGIX");
  7603. }
  7604. static void load_GL_SGIX_igloo_interface(GLADloadproc load) {
  7605. if(!GLAD_GL_SGIX_igloo_interface) return;
  7606. glad_glIglooInterfaceSGIX = (PFNGLIGLOOINTERFACESGIXPROC)load("glIglooInterfaceSGIX");
  7607. }
  7608. static void load_GL_SGIX_instruments(GLADloadproc load) {
  7609. if(!GLAD_GL_SGIX_instruments) return;
  7610. glad_glGetInstrumentsSGIX = (PFNGLGETINSTRUMENTSSGIXPROC)load("glGetInstrumentsSGIX");
  7611. glad_glInstrumentsBufferSGIX = (PFNGLINSTRUMENTSBUFFERSGIXPROC)load("glInstrumentsBufferSGIX");
  7612. glad_glPollInstrumentsSGIX = (PFNGLPOLLINSTRUMENTSSGIXPROC)load("glPollInstrumentsSGIX");
  7613. glad_glReadInstrumentsSGIX = (PFNGLREADINSTRUMENTSSGIXPROC)load("glReadInstrumentsSGIX");
  7614. glad_glStartInstrumentsSGIX = (PFNGLSTARTINSTRUMENTSSGIXPROC)load("glStartInstrumentsSGIX");
  7615. glad_glStopInstrumentsSGIX = (PFNGLSTOPINSTRUMENTSSGIXPROC)load("glStopInstrumentsSGIX");
  7616. }
  7617. static void load_GL_SGIX_list_priority(GLADloadproc load) {
  7618. if(!GLAD_GL_SGIX_list_priority) return;
  7619. glad_glGetListParameterfvSGIX = (PFNGLGETLISTPARAMETERFVSGIXPROC)load("glGetListParameterfvSGIX");
  7620. glad_glGetListParameterivSGIX = (PFNGLGETLISTPARAMETERIVSGIXPROC)load("glGetListParameterivSGIX");
  7621. glad_glListParameterfSGIX = (PFNGLLISTPARAMETERFSGIXPROC)load("glListParameterfSGIX");
  7622. glad_glListParameterfvSGIX = (PFNGLLISTPARAMETERFVSGIXPROC)load("glListParameterfvSGIX");
  7623. glad_glListParameteriSGIX = (PFNGLLISTPARAMETERISGIXPROC)load("glListParameteriSGIX");
  7624. glad_glListParameterivSGIX = (PFNGLLISTPARAMETERIVSGIXPROC)load("glListParameterivSGIX");
  7625. }
  7626. static void load_GL_SGIX_pixel_texture(GLADloadproc load) {
  7627. if(!GLAD_GL_SGIX_pixel_texture) return;
  7628. glad_glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)load("glPixelTexGenSGIX");
  7629. }
  7630. static void load_GL_SGIX_polynomial_ffd(GLADloadproc load) {
  7631. if(!GLAD_GL_SGIX_polynomial_ffd) return;
  7632. glad_glDeformationMap3dSGIX = (PFNGLDEFORMATIONMAP3DSGIXPROC)load("glDeformationMap3dSGIX");
  7633. glad_glDeformationMap3fSGIX = (PFNGLDEFORMATIONMAP3FSGIXPROC)load("glDeformationMap3fSGIX");
  7634. glad_glDeformSGIX = (PFNGLDEFORMSGIXPROC)load("glDeformSGIX");
  7635. glad_glLoadIdentityDeformationMapSGIX = (PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC)load("glLoadIdentityDeformationMapSGIX");
  7636. }
  7637. static void load_GL_SGIX_reference_plane(GLADloadproc load) {
  7638. if(!GLAD_GL_SGIX_reference_plane) return;
  7639. glad_glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)load("glReferencePlaneSGIX");
  7640. }
  7641. static void load_GL_SGIX_sprite(GLADloadproc load) {
  7642. if(!GLAD_GL_SGIX_sprite) return;
  7643. glad_glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)load("glSpriteParameterfSGIX");
  7644. glad_glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)load("glSpriteParameterfvSGIX");
  7645. glad_glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)load("glSpriteParameteriSGIX");
  7646. glad_glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)load("glSpriteParameterivSGIX");
  7647. }
  7648. static void load_GL_SGIX_tag_sample_buffer(GLADloadproc load) {
  7649. if(!GLAD_GL_SGIX_tag_sample_buffer) return;
  7650. glad_glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)load("glTagSampleBufferSGIX");
  7651. }
  7652. static void load_GL_SGI_color_table(GLADloadproc load) {
  7653. if(!GLAD_GL_SGI_color_table) return;
  7654. glad_glColorTableSGI = (PFNGLCOLORTABLESGIPROC)load("glColorTableSGI");
  7655. glad_glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)load("glColorTableParameterfvSGI");
  7656. glad_glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)load("glColorTableParameterivSGI");
  7657. glad_glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)load("glCopyColorTableSGI");
  7658. glad_glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)load("glGetColorTableSGI");
  7659. glad_glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)load("glGetColorTableParameterfvSGI");
  7660. glad_glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)load("glGetColorTableParameterivSGI");
  7661. }
  7662. static void load_GL_SUNX_constant_data(GLADloadproc load) {
  7663. if(!GLAD_GL_SUNX_constant_data) return;
  7664. glad_glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)load("glFinishTextureSUNX");
  7665. }
  7666. static void load_GL_SUN_global_alpha(GLADloadproc load) {
  7667. if(!GLAD_GL_SUN_global_alpha) return;
  7668. glad_glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)load("glGlobalAlphaFactorbSUN");
  7669. glad_glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)load("glGlobalAlphaFactorsSUN");
  7670. glad_glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)load("glGlobalAlphaFactoriSUN");
  7671. glad_glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)load("glGlobalAlphaFactorfSUN");
  7672. glad_glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)load("glGlobalAlphaFactordSUN");
  7673. glad_glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)load("glGlobalAlphaFactorubSUN");
  7674. glad_glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)load("glGlobalAlphaFactorusSUN");
  7675. glad_glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)load("glGlobalAlphaFactoruiSUN");
  7676. }
  7677. static void load_GL_SUN_mesh_array(GLADloadproc load) {
  7678. if(!GLAD_GL_SUN_mesh_array) return;
  7679. glad_glDrawMeshArraysSUN = (PFNGLDRAWMESHARRAYSSUNPROC)load("glDrawMeshArraysSUN");
  7680. }
  7681. static void load_GL_SUN_triangle_list(GLADloadproc load) {
  7682. if(!GLAD_GL_SUN_triangle_list) return;
  7683. glad_glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)load("glReplacementCodeuiSUN");
  7684. glad_glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)load("glReplacementCodeusSUN");
  7685. glad_glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)load("glReplacementCodeubSUN");
  7686. glad_glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)load("glReplacementCodeuivSUN");
  7687. glad_glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)load("glReplacementCodeusvSUN");
  7688. glad_glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)load("glReplacementCodeubvSUN");
  7689. glad_glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)load("glReplacementCodePointerSUN");
  7690. }
  7691. static void load_GL_SUN_vertex(GLADloadproc load) {
  7692. if(!GLAD_GL_SUN_vertex) return;
  7693. glad_glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)load("glColor4ubVertex2fSUN");
  7694. glad_glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)load("glColor4ubVertex2fvSUN");
  7695. glad_glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)load("glColor4ubVertex3fSUN");
  7696. glad_glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)load("glColor4ubVertex3fvSUN");
  7697. glad_glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)load("glColor3fVertex3fSUN");
  7698. glad_glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)load("glColor3fVertex3fvSUN");
  7699. glad_glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)load("glNormal3fVertex3fSUN");
  7700. glad_glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)load("glNormal3fVertex3fvSUN");
  7701. glad_glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glColor4fNormal3fVertex3fSUN");
  7702. glad_glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glColor4fNormal3fVertex3fvSUN");
  7703. glad_glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)load("glTexCoord2fVertex3fSUN");
  7704. glad_glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)load("glTexCoord2fVertex3fvSUN");
  7705. glad_glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)load("glTexCoord4fVertex4fSUN");
  7706. glad_glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)load("glTexCoord4fVertex4fvSUN");
  7707. glad_glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)load("glTexCoord2fColor4ubVertex3fSUN");
  7708. glad_glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)load("glTexCoord2fColor4ubVertex3fvSUN");
  7709. glad_glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)load("glTexCoord2fColor3fVertex3fSUN");
  7710. glad_glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)load("glTexCoord2fColor3fVertex3fvSUN");
  7711. glad_glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)load("glTexCoord2fNormal3fVertex3fSUN");
  7712. glad_glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)load("glTexCoord2fNormal3fVertex3fvSUN");
  7713. glad_glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glTexCoord2fColor4fNormal3fVertex3fSUN");
  7714. glad_glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glTexCoord2fColor4fNormal3fVertex3fvSUN");
  7715. glad_glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)load("glTexCoord4fColor4fNormal3fVertex4fSUN");
  7716. glad_glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)load("glTexCoord4fColor4fNormal3fVertex4fvSUN");
  7717. glad_glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)load("glReplacementCodeuiVertex3fSUN");
  7718. glad_glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)load("glReplacementCodeuiVertex3fvSUN");
  7719. glad_glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)load("glReplacementCodeuiColor4ubVertex3fSUN");
  7720. glad_glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)load("glReplacementCodeuiColor4ubVertex3fvSUN");
  7721. glad_glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)load("glReplacementCodeuiColor3fVertex3fSUN");
  7722. glad_glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)load("glReplacementCodeuiColor3fVertex3fvSUN");
  7723. glad_glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiNormal3fVertex3fSUN");
  7724. glad_glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiNormal3fVertex3fvSUN");
  7725. glad_glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiColor4fNormal3fVertex3fSUN");
  7726. glad_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiColor4fNormal3fVertex3fvSUN");
  7727. glad_glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)load("glReplacementCodeuiTexCoord2fVertex3fSUN");
  7728. glad_glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)load("glReplacementCodeuiTexCoord2fVertex3fvSUN");
  7729. glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN");
  7730. glad_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN");
  7731. glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)load("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN");
  7732. glad_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)load("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN");
  7733. }
  7734. static int find_extensionsGL(void) {
  7735. if (!get_exts()) return 0;
  7736. GLAD_GL_3DFX_multisample = has_ext("GL_3DFX_multisample");
  7737. GLAD_GL_3DFX_tbuffer = has_ext("GL_3DFX_tbuffer");
  7738. GLAD_GL_3DFX_texture_compression_FXT1 = has_ext("GL_3DFX_texture_compression_FXT1");
  7739. GLAD_GL_AMD_blend_minmax_factor = has_ext("GL_AMD_blend_minmax_factor");
  7740. GLAD_GL_AMD_conservative_depth = has_ext("GL_AMD_conservative_depth");
  7741. GLAD_GL_AMD_debug_output = has_ext("GL_AMD_debug_output");
  7742. GLAD_GL_AMD_depth_clamp_separate = has_ext("GL_AMD_depth_clamp_separate");
  7743. GLAD_GL_AMD_draw_buffers_blend = has_ext("GL_AMD_draw_buffers_blend");
  7744. GLAD_GL_AMD_framebuffer_sample_positions = has_ext("GL_AMD_framebuffer_sample_positions");
  7745. GLAD_GL_AMD_gcn_shader = has_ext("GL_AMD_gcn_shader");
  7746. GLAD_GL_AMD_gpu_shader_half_float = has_ext("GL_AMD_gpu_shader_half_float");
  7747. GLAD_GL_AMD_gpu_shader_int16 = has_ext("GL_AMD_gpu_shader_int16");
  7748. GLAD_GL_AMD_gpu_shader_int64 = has_ext("GL_AMD_gpu_shader_int64");
  7749. GLAD_GL_AMD_interleaved_elements = has_ext("GL_AMD_interleaved_elements");
  7750. GLAD_GL_AMD_multi_draw_indirect = has_ext("GL_AMD_multi_draw_indirect");
  7751. GLAD_GL_AMD_name_gen_delete = has_ext("GL_AMD_name_gen_delete");
  7752. GLAD_GL_AMD_occlusion_query_event = has_ext("GL_AMD_occlusion_query_event");
  7753. GLAD_GL_AMD_performance_monitor = has_ext("GL_AMD_performance_monitor");
  7754. GLAD_GL_AMD_pinned_memory = has_ext("GL_AMD_pinned_memory");
  7755. GLAD_GL_AMD_query_buffer_object = has_ext("GL_AMD_query_buffer_object");
  7756. GLAD_GL_AMD_sample_positions = has_ext("GL_AMD_sample_positions");
  7757. GLAD_GL_AMD_seamless_cubemap_per_texture = has_ext("GL_AMD_seamless_cubemap_per_texture");
  7758. GLAD_GL_AMD_shader_atomic_counter_ops = has_ext("GL_AMD_shader_atomic_counter_ops");
  7759. GLAD_GL_AMD_shader_ballot = has_ext("GL_AMD_shader_ballot");
  7760. GLAD_GL_AMD_shader_explicit_vertex_parameter = has_ext("GL_AMD_shader_explicit_vertex_parameter");
  7761. GLAD_GL_AMD_shader_image_load_store_lod = has_ext("GL_AMD_shader_image_load_store_lod");
  7762. GLAD_GL_AMD_shader_stencil_export = has_ext("GL_AMD_shader_stencil_export");
  7763. GLAD_GL_AMD_shader_trinary_minmax = has_ext("GL_AMD_shader_trinary_minmax");
  7764. GLAD_GL_AMD_sparse_texture = has_ext("GL_AMD_sparse_texture");
  7765. GLAD_GL_AMD_stencil_operation_extended = has_ext("GL_AMD_stencil_operation_extended");
  7766. GLAD_GL_AMD_texture_gather_bias_lod = has_ext("GL_AMD_texture_gather_bias_lod");
  7767. GLAD_GL_AMD_texture_texture4 = has_ext("GL_AMD_texture_texture4");
  7768. GLAD_GL_AMD_transform_feedback3_lines_triangles = has_ext("GL_AMD_transform_feedback3_lines_triangles");
  7769. GLAD_GL_AMD_transform_feedback4 = has_ext("GL_AMD_transform_feedback4");
  7770. GLAD_GL_AMD_vertex_shader_layer = has_ext("GL_AMD_vertex_shader_layer");
  7771. GLAD_GL_AMD_vertex_shader_tessellator = has_ext("GL_AMD_vertex_shader_tessellator");
  7772. GLAD_GL_AMD_vertex_shader_viewport_index = has_ext("GL_AMD_vertex_shader_viewport_index");
  7773. GLAD_GL_APPLE_aux_depth_stencil = has_ext("GL_APPLE_aux_depth_stencil");
  7774. GLAD_GL_APPLE_client_storage = has_ext("GL_APPLE_client_storage");
  7775. GLAD_GL_APPLE_element_array = has_ext("GL_APPLE_element_array");
  7776. GLAD_GL_APPLE_fence = has_ext("GL_APPLE_fence");
  7777. GLAD_GL_APPLE_float_pixels = has_ext("GL_APPLE_float_pixels");
  7778. GLAD_GL_APPLE_flush_buffer_range = has_ext("GL_APPLE_flush_buffer_range");
  7779. GLAD_GL_APPLE_object_purgeable = has_ext("GL_APPLE_object_purgeable");
  7780. GLAD_GL_APPLE_rgb_422 = has_ext("GL_APPLE_rgb_422");
  7781. GLAD_GL_APPLE_row_bytes = has_ext("GL_APPLE_row_bytes");
  7782. GLAD_GL_APPLE_specular_vector = has_ext("GL_APPLE_specular_vector");
  7783. GLAD_GL_APPLE_texture_range = has_ext("GL_APPLE_texture_range");
  7784. GLAD_GL_APPLE_transform_hint = has_ext("GL_APPLE_transform_hint");
  7785. GLAD_GL_APPLE_vertex_array_object = has_ext("GL_APPLE_vertex_array_object");
  7786. GLAD_GL_APPLE_vertex_array_range = has_ext("GL_APPLE_vertex_array_range");
  7787. GLAD_GL_APPLE_vertex_program_evaluators = has_ext("GL_APPLE_vertex_program_evaluators");
  7788. GLAD_GL_APPLE_ycbcr_422 = has_ext("GL_APPLE_ycbcr_422");
  7789. GLAD_GL_ARB_ES2_compatibility = has_ext("GL_ARB_ES2_compatibility");
  7790. GLAD_GL_ARB_ES3_1_compatibility = has_ext("GL_ARB_ES3_1_compatibility");
  7791. GLAD_GL_ARB_ES3_2_compatibility = has_ext("GL_ARB_ES3_2_compatibility");
  7792. GLAD_GL_ARB_ES3_compatibility = has_ext("GL_ARB_ES3_compatibility");
  7793. GLAD_GL_ARB_arrays_of_arrays = has_ext("GL_ARB_arrays_of_arrays");
  7794. GLAD_GL_ARB_base_instance = has_ext("GL_ARB_base_instance");
  7795. GLAD_GL_ARB_bindless_texture = has_ext("GL_ARB_bindless_texture");
  7796. GLAD_GL_ARB_blend_func_extended = has_ext("GL_ARB_blend_func_extended");
  7797. GLAD_GL_ARB_buffer_storage = has_ext("GL_ARB_buffer_storage");
  7798. GLAD_GL_ARB_cl_event = has_ext("GL_ARB_cl_event");
  7799. GLAD_GL_ARB_clear_buffer_object = has_ext("GL_ARB_clear_buffer_object");
  7800. GLAD_GL_ARB_clear_texture = has_ext("GL_ARB_clear_texture");
  7801. GLAD_GL_ARB_clip_control = has_ext("GL_ARB_clip_control");
  7802. GLAD_GL_ARB_color_buffer_float = has_ext("GL_ARB_color_buffer_float");
  7803. GLAD_GL_ARB_compatibility = has_ext("GL_ARB_compatibility");
  7804. GLAD_GL_ARB_compressed_texture_pixel_storage = has_ext("GL_ARB_compressed_texture_pixel_storage");
  7805. GLAD_GL_ARB_compute_shader = has_ext("GL_ARB_compute_shader");
  7806. GLAD_GL_ARB_compute_variable_group_size = has_ext("GL_ARB_compute_variable_group_size");
  7807. GLAD_GL_ARB_conditional_render_inverted = has_ext("GL_ARB_conditional_render_inverted");
  7808. GLAD_GL_ARB_conservative_depth = has_ext("GL_ARB_conservative_depth");
  7809. GLAD_GL_ARB_copy_buffer = has_ext("GL_ARB_copy_buffer");
  7810. GLAD_GL_ARB_copy_image = has_ext("GL_ARB_copy_image");
  7811. GLAD_GL_ARB_cull_distance = has_ext("GL_ARB_cull_distance");
  7812. GLAD_GL_ARB_debug_output = has_ext("GL_ARB_debug_output");
  7813. GLAD_GL_ARB_depth_buffer_float = has_ext("GL_ARB_depth_buffer_float");
  7814. GLAD_GL_ARB_depth_clamp = has_ext("GL_ARB_depth_clamp");
  7815. GLAD_GL_ARB_depth_texture = has_ext("GL_ARB_depth_texture");
  7816. GLAD_GL_ARB_derivative_control = has_ext("GL_ARB_derivative_control");
  7817. GLAD_GL_ARB_direct_state_access = has_ext("GL_ARB_direct_state_access");
  7818. GLAD_GL_ARB_draw_buffers = has_ext("GL_ARB_draw_buffers");
  7819. GLAD_GL_ARB_draw_buffers_blend = has_ext("GL_ARB_draw_buffers_blend");
  7820. GLAD_GL_ARB_draw_elements_base_vertex = has_ext("GL_ARB_draw_elements_base_vertex");
  7821. GLAD_GL_ARB_draw_indirect = has_ext("GL_ARB_draw_indirect");
  7822. GLAD_GL_ARB_draw_instanced = has_ext("GL_ARB_draw_instanced");
  7823. GLAD_GL_ARB_enhanced_layouts = has_ext("GL_ARB_enhanced_layouts");
  7824. GLAD_GL_ARB_explicit_attrib_location = has_ext("GL_ARB_explicit_attrib_location");
  7825. GLAD_GL_ARB_explicit_uniform_location = has_ext("GL_ARB_explicit_uniform_location");
  7826. GLAD_GL_ARB_fragment_coord_conventions = has_ext("GL_ARB_fragment_coord_conventions");
  7827. GLAD_GL_ARB_fragment_layer_viewport = has_ext("GL_ARB_fragment_layer_viewport");
  7828. GLAD_GL_ARB_fragment_program = has_ext("GL_ARB_fragment_program");
  7829. GLAD_GL_ARB_fragment_program_shadow = has_ext("GL_ARB_fragment_program_shadow");
  7830. GLAD_GL_ARB_fragment_shader = has_ext("GL_ARB_fragment_shader");
  7831. GLAD_GL_ARB_fragment_shader_interlock = has_ext("GL_ARB_fragment_shader_interlock");
  7832. GLAD_GL_ARB_framebuffer_no_attachments = has_ext("GL_ARB_framebuffer_no_attachments");
  7833. GLAD_GL_ARB_framebuffer_object = has_ext("GL_ARB_framebuffer_object");
  7834. GLAD_GL_ARB_framebuffer_sRGB = has_ext("GL_ARB_framebuffer_sRGB");
  7835. GLAD_GL_ARB_geometry_shader4 = has_ext("GL_ARB_geometry_shader4");
  7836. GLAD_GL_ARB_get_program_binary = has_ext("GL_ARB_get_program_binary");
  7837. GLAD_GL_ARB_get_texture_sub_image = has_ext("GL_ARB_get_texture_sub_image");
  7838. GLAD_GL_ARB_gl_spirv = has_ext("GL_ARB_gl_spirv");
  7839. GLAD_GL_ARB_gpu_shader5 = has_ext("GL_ARB_gpu_shader5");
  7840. GLAD_GL_ARB_gpu_shader_fp64 = has_ext("GL_ARB_gpu_shader_fp64");
  7841. GLAD_GL_ARB_gpu_shader_int64 = has_ext("GL_ARB_gpu_shader_int64");
  7842. GLAD_GL_ARB_half_float_pixel = has_ext("GL_ARB_half_float_pixel");
  7843. GLAD_GL_ARB_half_float_vertex = has_ext("GL_ARB_half_float_vertex");
  7844. GLAD_GL_ARB_imaging = has_ext("GL_ARB_imaging");
  7845. GLAD_GL_ARB_indirect_parameters = has_ext("GL_ARB_indirect_parameters");
  7846. GLAD_GL_ARB_instanced_arrays = has_ext("GL_ARB_instanced_arrays");
  7847. GLAD_GL_ARB_internalformat_query = has_ext("GL_ARB_internalformat_query");
  7848. GLAD_GL_ARB_internalformat_query2 = has_ext("GL_ARB_internalformat_query2");
  7849. GLAD_GL_ARB_invalidate_subdata = has_ext("GL_ARB_invalidate_subdata");
  7850. GLAD_GL_ARB_map_buffer_alignment = has_ext("GL_ARB_map_buffer_alignment");
  7851. GLAD_GL_ARB_map_buffer_range = has_ext("GL_ARB_map_buffer_range");
  7852. GLAD_GL_ARB_matrix_palette = has_ext("GL_ARB_matrix_palette");
  7853. GLAD_GL_ARB_multi_bind = has_ext("GL_ARB_multi_bind");
  7854. GLAD_GL_ARB_multi_draw_indirect = has_ext("GL_ARB_multi_draw_indirect");
  7855. GLAD_GL_ARB_multisample = has_ext("GL_ARB_multisample");
  7856. GLAD_GL_ARB_multitexture = has_ext("GL_ARB_multitexture");
  7857. GLAD_GL_ARB_occlusion_query = has_ext("GL_ARB_occlusion_query");
  7858. GLAD_GL_ARB_occlusion_query2 = has_ext("GL_ARB_occlusion_query2");
  7859. GLAD_GL_ARB_parallel_shader_compile = has_ext("GL_ARB_parallel_shader_compile");
  7860. GLAD_GL_ARB_pipeline_statistics_query = has_ext("GL_ARB_pipeline_statistics_query");
  7861. GLAD_GL_ARB_pixel_buffer_object = has_ext("GL_ARB_pixel_buffer_object");
  7862. GLAD_GL_ARB_point_parameters = has_ext("GL_ARB_point_parameters");
  7863. GLAD_GL_ARB_point_sprite = has_ext("GL_ARB_point_sprite");
  7864. GLAD_GL_ARB_polygon_offset_clamp = has_ext("GL_ARB_polygon_offset_clamp");
  7865. GLAD_GL_ARB_post_depth_coverage = has_ext("GL_ARB_post_depth_coverage");
  7866. GLAD_GL_ARB_program_interface_query = has_ext("GL_ARB_program_interface_query");
  7867. GLAD_GL_ARB_provoking_vertex = has_ext("GL_ARB_provoking_vertex");
  7868. GLAD_GL_ARB_query_buffer_object = has_ext("GL_ARB_query_buffer_object");
  7869. GLAD_GL_ARB_robust_buffer_access_behavior = has_ext("GL_ARB_robust_buffer_access_behavior");
  7870. GLAD_GL_ARB_robustness = has_ext("GL_ARB_robustness");
  7871. GLAD_GL_ARB_robustness_isolation = has_ext("GL_ARB_robustness_isolation");
  7872. GLAD_GL_ARB_sample_locations = has_ext("GL_ARB_sample_locations");
  7873. GLAD_GL_ARB_sample_shading = has_ext("GL_ARB_sample_shading");
  7874. GLAD_GL_ARB_sampler_objects = has_ext("GL_ARB_sampler_objects");
  7875. GLAD_GL_ARB_seamless_cube_map = has_ext("GL_ARB_seamless_cube_map");
  7876. GLAD_GL_ARB_seamless_cubemap_per_texture = has_ext("GL_ARB_seamless_cubemap_per_texture");
  7877. GLAD_GL_ARB_separate_shader_objects = has_ext("GL_ARB_separate_shader_objects");
  7878. GLAD_GL_ARB_shader_atomic_counter_ops = has_ext("GL_ARB_shader_atomic_counter_ops");
  7879. GLAD_GL_ARB_shader_atomic_counters = has_ext("GL_ARB_shader_atomic_counters");
  7880. GLAD_GL_ARB_shader_ballot = has_ext("GL_ARB_shader_ballot");
  7881. GLAD_GL_ARB_shader_bit_encoding = has_ext("GL_ARB_shader_bit_encoding");
  7882. GLAD_GL_ARB_shader_clock = has_ext("GL_ARB_shader_clock");
  7883. GLAD_GL_ARB_shader_draw_parameters = has_ext("GL_ARB_shader_draw_parameters");
  7884. GLAD_GL_ARB_shader_group_vote = has_ext("GL_ARB_shader_group_vote");
  7885. GLAD_GL_ARB_shader_image_load_store = has_ext("GL_ARB_shader_image_load_store");
  7886. GLAD_GL_ARB_shader_image_size = has_ext("GL_ARB_shader_image_size");
  7887. GLAD_GL_ARB_shader_objects = has_ext("GL_ARB_shader_objects");
  7888. GLAD_GL_ARB_shader_precision = has_ext("GL_ARB_shader_precision");
  7889. GLAD_GL_ARB_shader_stencil_export = has_ext("GL_ARB_shader_stencil_export");
  7890. GLAD_GL_ARB_shader_storage_buffer_object = has_ext("GL_ARB_shader_storage_buffer_object");
  7891. GLAD_GL_ARB_shader_subroutine = has_ext("GL_ARB_shader_subroutine");
  7892. GLAD_GL_ARB_shader_texture_image_samples = has_ext("GL_ARB_shader_texture_image_samples");
  7893. GLAD_GL_ARB_shader_texture_lod = has_ext("GL_ARB_shader_texture_lod");
  7894. GLAD_GL_ARB_shader_viewport_layer_array = has_ext("GL_ARB_shader_viewport_layer_array");
  7895. GLAD_GL_ARB_shading_language_100 = has_ext("GL_ARB_shading_language_100");
  7896. GLAD_GL_ARB_shading_language_420pack = has_ext("GL_ARB_shading_language_420pack");
  7897. GLAD_GL_ARB_shading_language_include = has_ext("GL_ARB_shading_language_include");
  7898. GLAD_GL_ARB_shading_language_packing = has_ext("GL_ARB_shading_language_packing");
  7899. GLAD_GL_ARB_shadow = has_ext("GL_ARB_shadow");
  7900. GLAD_GL_ARB_shadow_ambient = has_ext("GL_ARB_shadow_ambient");
  7901. GLAD_GL_ARB_sparse_buffer = has_ext("GL_ARB_sparse_buffer");
  7902. GLAD_GL_ARB_sparse_texture = has_ext("GL_ARB_sparse_texture");
  7903. GLAD_GL_ARB_sparse_texture2 = has_ext("GL_ARB_sparse_texture2");
  7904. GLAD_GL_ARB_sparse_texture_clamp = has_ext("GL_ARB_sparse_texture_clamp");
  7905. GLAD_GL_ARB_spirv_extensions = has_ext("GL_ARB_spirv_extensions");
  7906. GLAD_GL_ARB_stencil_texturing = has_ext("GL_ARB_stencil_texturing");
  7907. GLAD_GL_ARB_sync = has_ext("GL_ARB_sync");
  7908. GLAD_GL_ARB_tessellation_shader = has_ext("GL_ARB_tessellation_shader");
  7909. GLAD_GL_ARB_texture_barrier = has_ext("GL_ARB_texture_barrier");
  7910. GLAD_GL_ARB_texture_border_clamp = has_ext("GL_ARB_texture_border_clamp");
  7911. GLAD_GL_ARB_texture_buffer_object = has_ext("GL_ARB_texture_buffer_object");
  7912. GLAD_GL_ARB_texture_buffer_object_rgb32 = has_ext("GL_ARB_texture_buffer_object_rgb32");
  7913. GLAD_GL_ARB_texture_buffer_range = has_ext("GL_ARB_texture_buffer_range");
  7914. GLAD_GL_ARB_texture_compression = has_ext("GL_ARB_texture_compression");
  7915. GLAD_GL_ARB_texture_compression_bptc = has_ext("GL_ARB_texture_compression_bptc");
  7916. GLAD_GL_ARB_texture_compression_rgtc = has_ext("GL_ARB_texture_compression_rgtc");
  7917. GLAD_GL_ARB_texture_cube_map = has_ext("GL_ARB_texture_cube_map");
  7918. GLAD_GL_ARB_texture_cube_map_array = has_ext("GL_ARB_texture_cube_map_array");
  7919. GLAD_GL_ARB_texture_env_add = has_ext("GL_ARB_texture_env_add");
  7920. GLAD_GL_ARB_texture_env_combine = has_ext("GL_ARB_texture_env_combine");
  7921. GLAD_GL_ARB_texture_env_crossbar = has_ext("GL_ARB_texture_env_crossbar");
  7922. GLAD_GL_ARB_texture_env_dot3 = has_ext("GL_ARB_texture_env_dot3");
  7923. GLAD_GL_ARB_texture_filter_anisotropic = has_ext("GL_ARB_texture_filter_anisotropic");
  7924. GLAD_GL_ARB_texture_filter_minmax = has_ext("GL_ARB_texture_filter_minmax");
  7925. GLAD_GL_ARB_texture_float = has_ext("GL_ARB_texture_float");
  7926. GLAD_GL_ARB_texture_gather = has_ext("GL_ARB_texture_gather");
  7927. GLAD_GL_ARB_texture_mirror_clamp_to_edge = has_ext("GL_ARB_texture_mirror_clamp_to_edge");
  7928. GLAD_GL_ARB_texture_mirrored_repeat = has_ext("GL_ARB_texture_mirrored_repeat");
  7929. GLAD_GL_ARB_texture_multisample = has_ext("GL_ARB_texture_multisample");
  7930. GLAD_GL_ARB_texture_non_power_of_two = has_ext("GL_ARB_texture_non_power_of_two");
  7931. GLAD_GL_ARB_texture_query_levels = has_ext("GL_ARB_texture_query_levels");
  7932. GLAD_GL_ARB_texture_query_lod = has_ext("GL_ARB_texture_query_lod");
  7933. GLAD_GL_ARB_texture_rectangle = has_ext("GL_ARB_texture_rectangle");
  7934. GLAD_GL_ARB_texture_rg = has_ext("GL_ARB_texture_rg");
  7935. GLAD_GL_ARB_texture_rgb10_a2ui = has_ext("GL_ARB_texture_rgb10_a2ui");
  7936. GLAD_GL_ARB_texture_stencil8 = has_ext("GL_ARB_texture_stencil8");
  7937. GLAD_GL_ARB_texture_storage = has_ext("GL_ARB_texture_storage");
  7938. GLAD_GL_ARB_texture_storage_multisample = has_ext("GL_ARB_texture_storage_multisample");
  7939. GLAD_GL_ARB_texture_swizzle = has_ext("GL_ARB_texture_swizzle");
  7940. GLAD_GL_ARB_texture_view = has_ext("GL_ARB_texture_view");
  7941. GLAD_GL_ARB_timer_query = has_ext("GL_ARB_timer_query");
  7942. GLAD_GL_ARB_transform_feedback2 = has_ext("GL_ARB_transform_feedback2");
  7943. GLAD_GL_ARB_transform_feedback3 = has_ext("GL_ARB_transform_feedback3");
  7944. GLAD_GL_ARB_transform_feedback_instanced = has_ext("GL_ARB_transform_feedback_instanced");
  7945. GLAD_GL_ARB_transform_feedback_overflow_query = has_ext("GL_ARB_transform_feedback_overflow_query");
  7946. GLAD_GL_ARB_transpose_matrix = has_ext("GL_ARB_transpose_matrix");
  7947. GLAD_GL_ARB_uniform_buffer_object = has_ext("GL_ARB_uniform_buffer_object");
  7948. GLAD_GL_ARB_vertex_array_bgra = has_ext("GL_ARB_vertex_array_bgra");
  7949. GLAD_GL_ARB_vertex_array_object = has_ext("GL_ARB_vertex_array_object");
  7950. GLAD_GL_ARB_vertex_attrib_64bit = has_ext("GL_ARB_vertex_attrib_64bit");
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  8189. GLAD_GL_NV_present_video = has_ext("GL_NV_present_video");
  8190. GLAD_GL_NV_primitive_restart = has_ext("GL_NV_primitive_restart");
  8191. GLAD_GL_NV_query_resource = has_ext("GL_NV_query_resource");
  8192. GLAD_GL_NV_query_resource_tag = has_ext("GL_NV_query_resource_tag");
  8193. GLAD_GL_NV_register_combiners = has_ext("GL_NV_register_combiners");
  8194. GLAD_GL_NV_register_combiners2 = has_ext("GL_NV_register_combiners2");
  8195. GLAD_GL_NV_robustness_video_memory_purge = has_ext("GL_NV_robustness_video_memory_purge");
  8196. GLAD_GL_NV_sample_locations = has_ext("GL_NV_sample_locations");
  8197. GLAD_GL_NV_sample_mask_override_coverage = has_ext("GL_NV_sample_mask_override_coverage");
  8198. GLAD_GL_NV_shader_atomic_counters = has_ext("GL_NV_shader_atomic_counters");
  8199. GLAD_GL_NV_shader_atomic_float = has_ext("GL_NV_shader_atomic_float");
  8200. GLAD_GL_NV_shader_atomic_float64 = has_ext("GL_NV_shader_atomic_float64");
  8201. GLAD_GL_NV_shader_atomic_fp16_vector = has_ext("GL_NV_shader_atomic_fp16_vector");
  8202. GLAD_GL_NV_shader_atomic_int64 = has_ext("GL_NV_shader_atomic_int64");
  8203. GLAD_GL_NV_shader_buffer_load = has_ext("GL_NV_shader_buffer_load");
  8204. GLAD_GL_NV_shader_buffer_store = has_ext("GL_NV_shader_buffer_store");
  8205. GLAD_GL_NV_shader_storage_buffer_object = has_ext("GL_NV_shader_storage_buffer_object");
  8206. GLAD_GL_NV_shader_thread_group = has_ext("GL_NV_shader_thread_group");
  8207. GLAD_GL_NV_shader_thread_shuffle = has_ext("GL_NV_shader_thread_shuffle");
  8208. GLAD_GL_NV_stereo_view_rendering = has_ext("GL_NV_stereo_view_rendering");
  8209. GLAD_GL_NV_tessellation_program5 = has_ext("GL_NV_tessellation_program5");
  8210. GLAD_GL_NV_texgen_emboss = has_ext("GL_NV_texgen_emboss");
  8211. GLAD_GL_NV_texgen_reflection = has_ext("GL_NV_texgen_reflection");
  8212. GLAD_GL_NV_texture_barrier = has_ext("GL_NV_texture_barrier");
  8213. GLAD_GL_NV_texture_compression_vtc = has_ext("GL_NV_texture_compression_vtc");
  8214. GLAD_GL_NV_texture_env_combine4 = has_ext("GL_NV_texture_env_combine4");
  8215. GLAD_GL_NV_texture_expand_normal = has_ext("GL_NV_texture_expand_normal");
  8216. GLAD_GL_NV_texture_multisample = has_ext("GL_NV_texture_multisample");
  8217. GLAD_GL_NV_texture_rectangle = has_ext("GL_NV_texture_rectangle");
  8218. GLAD_GL_NV_texture_rectangle_compressed = has_ext("GL_NV_texture_rectangle_compressed");
  8219. GLAD_GL_NV_texture_shader = has_ext("GL_NV_texture_shader");
  8220. GLAD_GL_NV_texture_shader2 = has_ext("GL_NV_texture_shader2");
  8221. GLAD_GL_NV_texture_shader3 = has_ext("GL_NV_texture_shader3");
  8222. GLAD_GL_NV_transform_feedback = has_ext("GL_NV_transform_feedback");
  8223. GLAD_GL_NV_transform_feedback2 = has_ext("GL_NV_transform_feedback2");
  8224. GLAD_GL_NV_uniform_buffer_unified_memory = has_ext("GL_NV_uniform_buffer_unified_memory");
  8225. GLAD_GL_NV_vdpau_interop = has_ext("GL_NV_vdpau_interop");
  8226. GLAD_GL_NV_vertex_array_range = has_ext("GL_NV_vertex_array_range");
  8227. GLAD_GL_NV_vertex_array_range2 = has_ext("GL_NV_vertex_array_range2");
  8228. GLAD_GL_NV_vertex_attrib_integer_64bit = has_ext("GL_NV_vertex_attrib_integer_64bit");
  8229. GLAD_GL_NV_vertex_buffer_unified_memory = has_ext("GL_NV_vertex_buffer_unified_memory");
  8230. GLAD_GL_NV_vertex_program = has_ext("GL_NV_vertex_program");
  8231. GLAD_GL_NV_vertex_program1_1 = has_ext("GL_NV_vertex_program1_1");
  8232. GLAD_GL_NV_vertex_program2 = has_ext("GL_NV_vertex_program2");
  8233. GLAD_GL_NV_vertex_program2_option = has_ext("GL_NV_vertex_program2_option");
  8234. GLAD_GL_NV_vertex_program3 = has_ext("GL_NV_vertex_program3");
  8235. GLAD_GL_NV_vertex_program4 = has_ext("GL_NV_vertex_program4");
  8236. GLAD_GL_NV_video_capture = has_ext("GL_NV_video_capture");
  8237. GLAD_GL_NV_viewport_array2 = has_ext("GL_NV_viewport_array2");
  8238. GLAD_GL_NV_viewport_swizzle = has_ext("GL_NV_viewport_swizzle");
  8239. GLAD_GL_OES_byte_coordinates = has_ext("GL_OES_byte_coordinates");
  8240. GLAD_GL_OES_compressed_paletted_texture = has_ext("GL_OES_compressed_paletted_texture");
  8241. GLAD_GL_OES_fixed_point = has_ext("GL_OES_fixed_point");
  8242. GLAD_GL_OES_query_matrix = has_ext("GL_OES_query_matrix");
  8243. GLAD_GL_OES_read_format = has_ext("GL_OES_read_format");
  8244. GLAD_GL_OES_single_precision = has_ext("GL_OES_single_precision");
  8245. GLAD_GL_OML_interlace = has_ext("GL_OML_interlace");
  8246. GLAD_GL_OML_resample = has_ext("GL_OML_resample");
  8247. GLAD_GL_OML_subsample = has_ext("GL_OML_subsample");
  8248. GLAD_GL_OVR_multiview = has_ext("GL_OVR_multiview");
  8249. GLAD_GL_OVR_multiview2 = has_ext("GL_OVR_multiview2");
  8250. GLAD_GL_PGI_misc_hints = has_ext("GL_PGI_misc_hints");
  8251. GLAD_GL_PGI_vertex_hints = has_ext("GL_PGI_vertex_hints");
  8252. GLAD_GL_REND_screen_coordinates = has_ext("GL_REND_screen_coordinates");
  8253. GLAD_GL_S3_s3tc = has_ext("GL_S3_s3tc");
  8254. GLAD_GL_SGIS_detail_texture = has_ext("GL_SGIS_detail_texture");
  8255. GLAD_GL_SGIS_fog_function = has_ext("GL_SGIS_fog_function");
  8256. GLAD_GL_SGIS_generate_mipmap = has_ext("GL_SGIS_generate_mipmap");
  8257. GLAD_GL_SGIS_multisample = has_ext("GL_SGIS_multisample");
  8258. GLAD_GL_SGIS_pixel_texture = has_ext("GL_SGIS_pixel_texture");
  8259. GLAD_GL_SGIS_point_line_texgen = has_ext("GL_SGIS_point_line_texgen");
  8260. GLAD_GL_SGIS_point_parameters = has_ext("GL_SGIS_point_parameters");
  8261. GLAD_GL_SGIS_sharpen_texture = has_ext("GL_SGIS_sharpen_texture");
  8262. GLAD_GL_SGIS_texture4D = has_ext("GL_SGIS_texture4D");
  8263. GLAD_GL_SGIS_texture_border_clamp = has_ext("GL_SGIS_texture_border_clamp");
  8264. GLAD_GL_SGIS_texture_color_mask = has_ext("GL_SGIS_texture_color_mask");
  8265. GLAD_GL_SGIS_texture_edge_clamp = has_ext("GL_SGIS_texture_edge_clamp");
  8266. GLAD_GL_SGIS_texture_filter4 = has_ext("GL_SGIS_texture_filter4");
  8267. GLAD_GL_SGIS_texture_lod = has_ext("GL_SGIS_texture_lod");
  8268. GLAD_GL_SGIS_texture_select = has_ext("GL_SGIS_texture_select");
  8269. GLAD_GL_SGIX_async = has_ext("GL_SGIX_async");
  8270. GLAD_GL_SGIX_async_histogram = has_ext("GL_SGIX_async_histogram");
  8271. GLAD_GL_SGIX_async_pixel = has_ext("GL_SGIX_async_pixel");
  8272. GLAD_GL_SGIX_blend_alpha_minmax = has_ext("GL_SGIX_blend_alpha_minmax");
  8273. GLAD_GL_SGIX_calligraphic_fragment = has_ext("GL_SGIX_calligraphic_fragment");
  8274. GLAD_GL_SGIX_clipmap = has_ext("GL_SGIX_clipmap");
  8275. GLAD_GL_SGIX_convolution_accuracy = has_ext("GL_SGIX_convolution_accuracy");
  8276. GLAD_GL_SGIX_depth_pass_instrument = has_ext("GL_SGIX_depth_pass_instrument");
  8277. GLAD_GL_SGIX_depth_texture = has_ext("GL_SGIX_depth_texture");
  8278. GLAD_GL_SGIX_flush_raster = has_ext("GL_SGIX_flush_raster");
  8279. GLAD_GL_SGIX_fog_offset = has_ext("GL_SGIX_fog_offset");
  8280. GLAD_GL_SGIX_fragment_lighting = has_ext("GL_SGIX_fragment_lighting");
  8281. GLAD_GL_SGIX_framezoom = has_ext("GL_SGIX_framezoom");
  8282. GLAD_GL_SGIX_igloo_interface = has_ext("GL_SGIX_igloo_interface");
  8283. GLAD_GL_SGIX_instruments = has_ext("GL_SGIX_instruments");
  8284. GLAD_GL_SGIX_interlace = has_ext("GL_SGIX_interlace");
  8285. GLAD_GL_SGIX_ir_instrument1 = has_ext("GL_SGIX_ir_instrument1");
  8286. GLAD_GL_SGIX_list_priority = has_ext("GL_SGIX_list_priority");
  8287. GLAD_GL_SGIX_pixel_texture = has_ext("GL_SGIX_pixel_texture");
  8288. GLAD_GL_SGIX_pixel_tiles = has_ext("GL_SGIX_pixel_tiles");
  8289. GLAD_GL_SGIX_polynomial_ffd = has_ext("GL_SGIX_polynomial_ffd");
  8290. GLAD_GL_SGIX_reference_plane = has_ext("GL_SGIX_reference_plane");
  8291. GLAD_GL_SGIX_resample = has_ext("GL_SGIX_resample");
  8292. GLAD_GL_SGIX_scalebias_hint = has_ext("GL_SGIX_scalebias_hint");
  8293. GLAD_GL_SGIX_shadow = has_ext("GL_SGIX_shadow");
  8294. GLAD_GL_SGIX_shadow_ambient = has_ext("GL_SGIX_shadow_ambient");
  8295. GLAD_GL_SGIX_sprite = has_ext("GL_SGIX_sprite");
  8296. GLAD_GL_SGIX_subsample = has_ext("GL_SGIX_subsample");
  8297. GLAD_GL_SGIX_tag_sample_buffer = has_ext("GL_SGIX_tag_sample_buffer");
  8298. GLAD_GL_SGIX_texture_add_env = has_ext("GL_SGIX_texture_add_env");
  8299. GLAD_GL_SGIX_texture_coordinate_clamp = has_ext("GL_SGIX_texture_coordinate_clamp");
  8300. GLAD_GL_SGIX_texture_lod_bias = has_ext("GL_SGIX_texture_lod_bias");
  8301. GLAD_GL_SGIX_texture_multi_buffer = has_ext("GL_SGIX_texture_multi_buffer");
  8302. GLAD_GL_SGIX_texture_scale_bias = has_ext("GL_SGIX_texture_scale_bias");
  8303. GLAD_GL_SGIX_vertex_preclip = has_ext("GL_SGIX_vertex_preclip");
  8304. GLAD_GL_SGIX_ycrcb = has_ext("GL_SGIX_ycrcb");
  8305. GLAD_GL_SGIX_ycrcb_subsample = has_ext("GL_SGIX_ycrcb_subsample");
  8306. GLAD_GL_SGIX_ycrcba = has_ext("GL_SGIX_ycrcba");
  8307. GLAD_GL_SGI_color_matrix = has_ext("GL_SGI_color_matrix");
  8308. GLAD_GL_SGI_color_table = has_ext("GL_SGI_color_table");
  8309. GLAD_GL_SGI_texture_color_table = has_ext("GL_SGI_texture_color_table");
  8310. GLAD_GL_SUNX_constant_data = has_ext("GL_SUNX_constant_data");
  8311. GLAD_GL_SUN_convolution_border_modes = has_ext("GL_SUN_convolution_border_modes");
  8312. GLAD_GL_SUN_global_alpha = has_ext("GL_SUN_global_alpha");
  8313. GLAD_GL_SUN_mesh_array = has_ext("GL_SUN_mesh_array");
  8314. GLAD_GL_SUN_slice_accum = has_ext("GL_SUN_slice_accum");
  8315. GLAD_GL_SUN_triangle_list = has_ext("GL_SUN_triangle_list");
  8316. GLAD_GL_SUN_vertex = has_ext("GL_SUN_vertex");
  8317. GLAD_GL_WIN_phong_shading = has_ext("GL_WIN_phong_shading");
  8318. GLAD_GL_WIN_specular_fog = has_ext("GL_WIN_specular_fog");
  8319. free_exts();
  8320. return 1;
  8321. }
  8322. static void find_coreGL(void) {
  8323. /* Thank you @elmindreda
  8324. * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
  8325. * https://github.com/glfw/glfw/blob/master/src/context.c#L36
  8326. */
  8327. int i, major, minor;
  8328. const char* version;
  8329. const char* prefixes[] = {
  8330. "OpenGL ES-CM ",
  8331. "OpenGL ES-CL ",
  8332. "OpenGL ES ",
  8333. NULL
  8334. };
  8335. version = (const char*) glGetString(GL_VERSION);
  8336. if (!version) return;
  8337. for (i = 0; prefixes[i]; i++) {
  8338. const size_t length = strlen(prefixes[i]);
  8339. if (strncmp(version, prefixes[i], length) == 0) {
  8340. version += length;
  8341. break;
  8342. }
  8343. }
  8344. /* PR #18 */
  8345. #ifdef _MSC_VER
  8346. sscanf_s(version, "%d.%d", &major, &minor);
  8347. #else
  8348. sscanf(version, "%d.%d", &major, &minor);
  8349. #endif
  8350. GLVersion.major = major; GLVersion.minor = minor;
  8351. max_loaded_major = major; max_loaded_minor = minor;
  8352. GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
  8353. GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
  8354. GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
  8355. GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
  8356. GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
  8357. GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
  8358. GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
  8359. GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
  8360. GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
  8361. GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
  8362. GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
  8363. GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3;
  8364. if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 3)) {
  8365. max_loaded_major = 3;
  8366. max_loaded_minor = 3;
  8367. }
  8368. }
  8369. int gladLoadGLLoader(GLADloadproc load) {
  8370. GLVersion.major = 0; GLVersion.minor = 0;
  8371. glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
  8372. if(glGetString == NULL) return 0;
  8373. if(glGetString(GL_VERSION) == NULL) return 0;
  8374. find_coreGL();
  8375. load_GL_VERSION_1_0(load);
  8376. load_GL_VERSION_1_1(load);
  8377. load_GL_VERSION_1_2(load);
  8378. load_GL_VERSION_1_3(load);
  8379. load_GL_VERSION_1_4(load);
  8380. load_GL_VERSION_1_5(load);
  8381. load_GL_VERSION_2_0(load);
  8382. load_GL_VERSION_2_1(load);
  8383. load_GL_VERSION_3_0(load);
  8384. load_GL_VERSION_3_1(load);
  8385. load_GL_VERSION_3_2(load);
  8386. load_GL_VERSION_3_3(load);
  8387. if (!find_extensionsGL()) return 0;
  8388. load_GL_3DFX_tbuffer(load);
  8389. load_GL_AMD_debug_output(load);
  8390. load_GL_AMD_draw_buffers_blend(load);
  8391. load_GL_AMD_framebuffer_sample_positions(load);
  8392. load_GL_AMD_gpu_shader_int64(load);
  8393. load_GL_AMD_interleaved_elements(load);
  8394. load_GL_AMD_multi_draw_indirect(load);
  8395. load_GL_AMD_name_gen_delete(load);
  8396. load_GL_AMD_occlusion_query_event(load);
  8397. load_GL_AMD_performance_monitor(load);
  8398. load_GL_AMD_sample_positions(load);
  8399. load_GL_AMD_sparse_texture(load);
  8400. load_GL_AMD_stencil_operation_extended(load);
  8401. load_GL_AMD_vertex_shader_tessellator(load);
  8402. load_GL_APPLE_element_array(load);
  8403. load_GL_APPLE_fence(load);
  8404. load_GL_APPLE_flush_buffer_range(load);
  8405. load_GL_APPLE_object_purgeable(load);
  8406. load_GL_APPLE_texture_range(load);
  8407. load_GL_APPLE_vertex_array_object(load);
  8408. load_GL_APPLE_vertex_array_range(load);
  8409. load_GL_APPLE_vertex_program_evaluators(load);
  8410. load_GL_ARB_ES2_compatibility(load);
  8411. load_GL_ARB_ES3_1_compatibility(load);
  8412. load_GL_ARB_ES3_2_compatibility(load);
  8413. load_GL_ARB_base_instance(load);
  8414. load_GL_ARB_bindless_texture(load);
  8415. load_GL_ARB_blend_func_extended(load);
  8416. load_GL_ARB_buffer_storage(load);
  8417. load_GL_ARB_cl_event(load);
  8418. load_GL_ARB_clear_buffer_object(load);
  8419. load_GL_ARB_clear_texture(load);
  8420. load_GL_ARB_clip_control(load);
  8421. load_GL_ARB_color_buffer_float(load);
  8422. load_GL_ARB_compute_shader(load);
  8423. load_GL_ARB_compute_variable_group_size(load);
  8424. load_GL_ARB_copy_buffer(load);
  8425. load_GL_ARB_copy_image(load);
  8426. load_GL_ARB_debug_output(load);
  8427. load_GL_ARB_direct_state_access(load);
  8428. load_GL_ARB_draw_buffers(load);
  8429. load_GL_ARB_draw_buffers_blend(load);
  8430. load_GL_ARB_draw_elements_base_vertex(load);
  8431. load_GL_ARB_draw_indirect(load);
  8432. load_GL_ARB_draw_instanced(load);
  8433. load_GL_ARB_fragment_program(load);
  8434. load_GL_ARB_framebuffer_no_attachments(load);
  8435. load_GL_ARB_framebuffer_object(load);
  8436. load_GL_ARB_geometry_shader4(load);
  8437. load_GL_ARB_get_program_binary(load);
  8438. load_GL_ARB_get_texture_sub_image(load);
  8439. load_GL_ARB_gl_spirv(load);
  8440. load_GL_ARB_gpu_shader_fp64(load);
  8441. load_GL_ARB_gpu_shader_int64(load);
  8442. load_GL_ARB_imaging(load);
  8443. load_GL_ARB_indirect_parameters(load);
  8444. load_GL_ARB_instanced_arrays(load);
  8445. load_GL_ARB_internalformat_query(load);
  8446. load_GL_ARB_internalformat_query2(load);
  8447. load_GL_ARB_invalidate_subdata(load);
  8448. load_GL_ARB_map_buffer_range(load);
  8449. load_GL_ARB_matrix_palette(load);
  8450. load_GL_ARB_multi_bind(load);
  8451. load_GL_ARB_multi_draw_indirect(load);
  8452. load_GL_ARB_multisample(load);
  8453. load_GL_ARB_multitexture(load);
  8454. load_GL_ARB_occlusion_query(load);
  8455. load_GL_ARB_parallel_shader_compile(load);
  8456. load_GL_ARB_point_parameters(load);
  8457. load_GL_ARB_polygon_offset_clamp(load);
  8458. load_GL_ARB_program_interface_query(load);
  8459. load_GL_ARB_provoking_vertex(load);
  8460. load_GL_ARB_robustness(load);
  8461. load_GL_ARB_sample_locations(load);
  8462. load_GL_ARB_sample_shading(load);
  8463. load_GL_ARB_sampler_objects(load);
  8464. load_GL_ARB_separate_shader_objects(load);
  8465. load_GL_ARB_shader_atomic_counters(load);
  8466. load_GL_ARB_shader_image_load_store(load);
  8467. load_GL_ARB_shader_objects(load);
  8468. load_GL_ARB_shader_storage_buffer_object(load);
  8469. load_GL_ARB_shader_subroutine(load);
  8470. load_GL_ARB_shading_language_include(load);
  8471. load_GL_ARB_sparse_buffer(load);
  8472. load_GL_ARB_sparse_texture(load);
  8473. load_GL_ARB_sync(load);
  8474. load_GL_ARB_tessellation_shader(load);
  8475. load_GL_ARB_texture_barrier(load);
  8476. load_GL_ARB_texture_buffer_object(load);
  8477. load_GL_ARB_texture_buffer_range(load);
  8478. load_GL_ARB_texture_compression(load);
  8479. load_GL_ARB_texture_multisample(load);
  8480. load_GL_ARB_texture_storage(load);
  8481. load_GL_ARB_texture_storage_multisample(load);
  8482. load_GL_ARB_texture_view(load);
  8483. load_GL_ARB_timer_query(load);
  8484. load_GL_ARB_transform_feedback2(load);
  8485. load_GL_ARB_transform_feedback3(load);
  8486. load_GL_ARB_transform_feedback_instanced(load);
  8487. load_GL_ARB_transpose_matrix(load);
  8488. load_GL_ARB_uniform_buffer_object(load);
  8489. load_GL_ARB_vertex_array_object(load);
  8490. load_GL_ARB_vertex_attrib_64bit(load);
  8491. load_GL_ARB_vertex_attrib_binding(load);
  8492. load_GL_ARB_vertex_blend(load);
  8493. load_GL_ARB_vertex_buffer_object(load);
  8494. load_GL_ARB_vertex_program(load);
  8495. load_GL_ARB_vertex_shader(load);
  8496. load_GL_ARB_vertex_type_2_10_10_10_rev(load);
  8497. load_GL_ARB_viewport_array(load);
  8498. load_GL_ARB_window_pos(load);
  8499. load_GL_ATI_draw_buffers(load);
  8500. load_GL_ATI_element_array(load);
  8501. load_GL_ATI_envmap_bumpmap(load);
  8502. load_GL_ATI_fragment_shader(load);
  8503. load_GL_ATI_map_object_buffer(load);
  8504. load_GL_ATI_pn_triangles(load);
  8505. load_GL_ATI_separate_stencil(load);
  8506. load_GL_ATI_vertex_array_object(load);
  8507. load_GL_ATI_vertex_attrib_array_object(load);
  8508. load_GL_ATI_vertex_streams(load);
  8509. load_GL_EXT_bindable_uniform(load);
  8510. load_GL_EXT_blend_color(load);
  8511. load_GL_EXT_blend_equation_separate(load);
  8512. load_GL_EXT_blend_func_separate(load);
  8513. load_GL_EXT_blend_minmax(load);
  8514. load_GL_EXT_color_subtable(load);
  8515. load_GL_EXT_compiled_vertex_array(load);
  8516. load_GL_EXT_convolution(load);
  8517. load_GL_EXT_coordinate_frame(load);
  8518. load_GL_EXT_copy_texture(load);
  8519. load_GL_EXT_cull_vertex(load);
  8520. load_GL_EXT_debug_label(load);
  8521. load_GL_EXT_debug_marker(load);
  8522. load_GL_EXT_depth_bounds_test(load);
  8523. load_GL_EXT_direct_state_access(load);
  8524. load_GL_EXT_draw_buffers2(load);
  8525. load_GL_EXT_draw_instanced(load);
  8526. load_GL_EXT_draw_range_elements(load);
  8527. load_GL_EXT_external_buffer(load);
  8528. load_GL_EXT_fog_coord(load);
  8529. load_GL_EXT_framebuffer_blit(load);
  8530. load_GL_EXT_framebuffer_multisample(load);
  8531. load_GL_EXT_framebuffer_object(load);
  8532. load_GL_EXT_geometry_shader4(load);
  8533. load_GL_EXT_gpu_program_parameters(load);
  8534. load_GL_EXT_gpu_shader4(load);
  8535. load_GL_EXT_histogram(load);
  8536. load_GL_EXT_index_func(load);
  8537. load_GL_EXT_index_material(load);
  8538. load_GL_EXT_light_texture(load);
  8539. load_GL_EXT_memory_object(load);
  8540. load_GL_EXT_memory_object_fd(load);
  8541. load_GL_EXT_memory_object_win32(load);
  8542. load_GL_EXT_multi_draw_arrays(load);
  8543. load_GL_EXT_multisample(load);
  8544. load_GL_EXT_paletted_texture(load);
  8545. load_GL_EXT_pixel_transform(load);
  8546. load_GL_EXT_point_parameters(load);
  8547. load_GL_EXT_polygon_offset(load);
  8548. load_GL_EXT_polygon_offset_clamp(load);
  8549. load_GL_EXT_provoking_vertex(load);
  8550. load_GL_EXT_raster_multisample(load);
  8551. load_GL_EXT_secondary_color(load);
  8552. load_GL_EXT_semaphore(load);
  8553. load_GL_EXT_semaphore_fd(load);
  8554. load_GL_EXT_semaphore_win32(load);
  8555. load_GL_EXT_separate_shader_objects(load);
  8556. load_GL_EXT_shader_image_load_store(load);
  8557. load_GL_EXT_stencil_clear_tag(load);
  8558. load_GL_EXT_stencil_two_side(load);
  8559. load_GL_EXT_subtexture(load);
  8560. load_GL_EXT_texture3D(load);
  8561. load_GL_EXT_texture_array(load);
  8562. load_GL_EXT_texture_buffer_object(load);
  8563. load_GL_EXT_texture_filter_minmax(load);
  8564. load_GL_EXT_texture_integer(load);
  8565. load_GL_EXT_texture_object(load);
  8566. load_GL_EXT_texture_perturb_normal(load);
  8567. load_GL_EXT_timer_query(load);
  8568. load_GL_EXT_transform_feedback(load);
  8569. load_GL_EXT_vertex_array(load);
  8570. load_GL_EXT_vertex_attrib_64bit(load);
  8571. load_GL_EXT_vertex_shader(load);
  8572. load_GL_EXT_vertex_weighting(load);
  8573. load_GL_EXT_win32_keyed_mutex(load);
  8574. load_GL_EXT_window_rectangles(load);
  8575. load_GL_EXT_x11_sync_object(load);
  8576. load_GL_GREMEDY_frame_terminator(load);
  8577. load_GL_GREMEDY_string_marker(load);
  8578. load_GL_HP_image_transform(load);
  8579. load_GL_IBM_multimode_draw_arrays(load);
  8580. load_GL_IBM_static_data(load);
  8581. load_GL_IBM_vertex_array_lists(load);
  8582. load_GL_INGR_blend_func_separate(load);
  8583. load_GL_INTEL_framebuffer_CMAA(load);
  8584. load_GL_INTEL_map_texture(load);
  8585. load_GL_INTEL_parallel_arrays(load);
  8586. load_GL_INTEL_performance_query(load);
  8587. load_GL_KHR_blend_equation_advanced(load);
  8588. load_GL_KHR_debug(load);
  8589. load_GL_KHR_parallel_shader_compile(load);
  8590. load_GL_KHR_robustness(load);
  8591. load_GL_MESA_resize_buffers(load);
  8592. load_GL_MESA_window_pos(load);
  8593. load_GL_NVX_conditional_render(load);
  8594. load_GL_NVX_linked_gpu_multicast(load);
  8595. load_GL_NV_alpha_to_coverage_dither_control(load);
  8596. load_GL_NV_bindless_multi_draw_indirect(load);
  8597. load_GL_NV_bindless_multi_draw_indirect_count(load);
  8598. load_GL_NV_bindless_texture(load);
  8599. load_GL_NV_blend_equation_advanced(load);
  8600. load_GL_NV_clip_space_w_scaling(load);
  8601. load_GL_NV_command_list(load);
  8602. load_GL_NV_conditional_render(load);
  8603. load_GL_NV_conservative_raster(load);
  8604. load_GL_NV_conservative_raster_dilate(load);
  8605. load_GL_NV_conservative_raster_pre_snap_triangles(load);
  8606. load_GL_NV_copy_image(load);
  8607. load_GL_NV_depth_buffer_float(load);
  8608. load_GL_NV_draw_texture(load);
  8609. load_GL_NV_draw_vulkan_image(load);
  8610. load_GL_NV_evaluators(load);
  8611. load_GL_NV_explicit_multisample(load);
  8612. load_GL_NV_fence(load);
  8613. load_GL_NV_fragment_coverage_to_color(load);
  8614. load_GL_NV_fragment_program(load);
  8615. load_GL_NV_framebuffer_mixed_samples(load);
  8616. load_GL_NV_framebuffer_multisample_coverage(load);
  8617. load_GL_NV_geometry_program4(load);
  8618. load_GL_NV_gpu_multicast(load);
  8619. load_GL_NV_gpu_program4(load);
  8620. load_GL_NV_gpu_program5(load);
  8621. load_GL_NV_gpu_shader5(load);
  8622. load_GL_NV_half_float(load);
  8623. load_GL_NV_internalformat_sample_query(load);
  8624. load_GL_NV_occlusion_query(load);
  8625. load_GL_NV_parameter_buffer_object(load);
  8626. load_GL_NV_path_rendering(load);
  8627. load_GL_NV_pixel_data_range(load);
  8628. load_GL_NV_point_sprite(load);
  8629. load_GL_NV_present_video(load);
  8630. load_GL_NV_primitive_restart(load);
  8631. load_GL_NV_query_resource(load);
  8632. load_GL_NV_query_resource_tag(load);
  8633. load_GL_NV_register_combiners(load);
  8634. load_GL_NV_register_combiners2(load);
  8635. load_GL_NV_sample_locations(load);
  8636. load_GL_NV_shader_buffer_load(load);
  8637. load_GL_NV_texture_barrier(load);
  8638. load_GL_NV_texture_multisample(load);
  8639. load_GL_NV_transform_feedback(load);
  8640. load_GL_NV_transform_feedback2(load);
  8641. load_GL_NV_vdpau_interop(load);
  8642. load_GL_NV_vertex_array_range(load);
  8643. load_GL_NV_vertex_attrib_integer_64bit(load);
  8644. load_GL_NV_vertex_buffer_unified_memory(load);
  8645. load_GL_NV_vertex_program(load);
  8646. load_GL_NV_vertex_program4(load);
  8647. load_GL_NV_video_capture(load);
  8648. load_GL_NV_viewport_swizzle(load);
  8649. load_GL_OES_byte_coordinates(load);
  8650. load_GL_OES_fixed_point(load);
  8651. load_GL_OES_query_matrix(load);
  8652. load_GL_OES_single_precision(load);
  8653. load_GL_OVR_multiview(load);
  8654. load_GL_PGI_misc_hints(load);
  8655. load_GL_SGIS_detail_texture(load);
  8656. load_GL_SGIS_fog_function(load);
  8657. load_GL_SGIS_multisample(load);
  8658. load_GL_SGIS_pixel_texture(load);
  8659. load_GL_SGIS_point_parameters(load);
  8660. load_GL_SGIS_sharpen_texture(load);
  8661. load_GL_SGIS_texture4D(load);
  8662. load_GL_SGIS_texture_color_mask(load);
  8663. load_GL_SGIS_texture_filter4(load);
  8664. load_GL_SGIX_async(load);
  8665. load_GL_SGIX_flush_raster(load);
  8666. load_GL_SGIX_fragment_lighting(load);
  8667. load_GL_SGIX_framezoom(load);
  8668. load_GL_SGIX_igloo_interface(load);
  8669. load_GL_SGIX_instruments(load);
  8670. load_GL_SGIX_list_priority(load);
  8671. load_GL_SGIX_pixel_texture(load);
  8672. load_GL_SGIX_polynomial_ffd(load);
  8673. load_GL_SGIX_reference_plane(load);
  8674. load_GL_SGIX_sprite(load);
  8675. load_GL_SGIX_tag_sample_buffer(load);
  8676. load_GL_SGI_color_table(load);
  8677. load_GL_SUNX_constant_data(load);
  8678. load_GL_SUN_global_alpha(load);
  8679. load_GL_SUN_mesh_array(load);
  8680. load_GL_SUN_triangle_list(load);
  8681. load_GL_SUN_vertex(load);
  8682. return GLVersion.major != 0 || GLVersion.minor != 0;
  8683. }