config.cpp 64 KB

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  1. // Copyright 2014 Citra Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include <array>
  5. #include <QKeySequence>
  6. #include <QSettings>
  7. #include "common/fs/fs.h"
  8. #include "common/fs/path_util.h"
  9. #include "core/core.h"
  10. #include "core/hle/service/acc/profile_manager.h"
  11. #include "core/hle/service/hid/controllers/npad.h"
  12. #include "input_common/main.h"
  13. #include "yuzu/configuration/config.h"
  14. namespace FS = Common::FS;
  15. Config::Config(Core::System& system_, const std::string& config_name, ConfigType config_type)
  16. : type(config_type), system{system_} {
  17. global = config_type == ConfigType::GlobalConfig;
  18. Initialize(config_name);
  19. }
  20. Config::~Config() {
  21. if (global) {
  22. Save();
  23. }
  24. }
  25. const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
  26. Qt::Key_C, Qt::Key_X, Qt::Key_V, Qt::Key_Z, Qt::Key_F,
  27. Qt::Key_G, Qt::Key_Q, Qt::Key_E, Qt::Key_R, Qt::Key_T,
  28. Qt::Key_M, Qt::Key_N, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right,
  29. Qt::Key_Down, Qt::Key_Q, Qt::Key_E, 0, 0,
  30. };
  31. const std::array<int, Settings::NativeMotion::NumMotions> Config::default_motions = {
  32. Qt::Key_7,
  33. Qt::Key_8,
  34. };
  35. const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
  36. {
  37. Qt::Key_W,
  38. Qt::Key_S,
  39. Qt::Key_A,
  40. Qt::Key_D,
  41. },
  42. {
  43. Qt::Key_I,
  44. Qt::Key_K,
  45. Qt::Key_J,
  46. Qt::Key_L,
  47. },
  48. }};
  49. const std::array<int, 2> Config::default_stick_mod = {
  50. Qt::Key_Shift,
  51. 0,
  52. };
  53. const std::array<int, 2> Config::default_ringcon_analogs{{
  54. Qt::Key_A,
  55. Qt::Key_D,
  56. }};
  57. // This shouldn't have anything except static initializers (no functions). So
  58. // QKeySequence(...).toString() is NOT ALLOWED HERE.
  59. // This must be in alphabetical order according to action name as it must have the same order as
  60. // UISetting::values.shortcuts, which is alphabetically ordered.
  61. // clang-format off
  62. const std::array<UISettings::Shortcut, 22> Config::default_hotkeys{{
  63. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+M"), QStringLiteral("Home+Dpad_Right"), Qt::WindowShortcut}},
  64. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("-"), QStringLiteral("Home+Dpad_Down"), Qt::ApplicationShortcut}},
  65. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("+"), QStringLiteral("Home+Dpad_Up"), Qt::ApplicationShortcut}},
  66. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Capture Screenshot")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+P"), QStringLiteral("Screenshot"), Qt::WidgetWithChildrenShortcut}},
  67. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Adapting Filter")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F8"), QStringLiteral("Home+L"), Qt::ApplicationShortcut}},
  68. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Docked Mode")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F10"), QStringLiteral("Home+X"), Qt::ApplicationShortcut}},
  69. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change GPU Accuracy")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F9"), QStringLiteral("Home+R"), Qt::ApplicationShortcut}},
  70. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Continue/Pause Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F4"), QStringLiteral("Home+Plus"), Qt::WindowShortcut}},
  71. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Esc"), QStringLiteral(""), Qt::WindowShortcut}},
  72. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit yuzu")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+Q"), QStringLiteral("Home+Minus"), Qt::WindowShortcut}},
  73. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F11"), QStringLiteral("Home+B"), Qt::WindowShortcut}},
  74. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut}},
  75. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut}},
  76. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F6"), QStringLiteral(""), Qt::WindowShortcut}},
  77. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F5"), QStringLiteral(""), Qt::WindowShortcut}},
  78. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F7"), QStringLiteral(""), Qt::ApplicationShortcut}},
  79. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Reset")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut}},
  80. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Start/Stop")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut}},
  81. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Filter Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F"), QStringLiteral(""), Qt::WindowShortcut}},
  82. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Framerate Limit")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+U"), QStringLiteral("Home+Y"), Qt::ApplicationShortcut}},
  83. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Mouse Panning")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F9"), QStringLiteral(""), Qt::ApplicationShortcut}},
  84. {QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Status Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+S"), QStringLiteral(""), Qt::WindowShortcut}},
  85. }};
  86. // clang-format on
  87. void Config::Initialize(const std::string& config_name) {
  88. const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
  89. const auto config_file = fmt::format("{}.ini", config_name);
  90. switch (type) {
  91. case ConfigType::GlobalConfig:
  92. qt_config_loc = FS::PathToUTF8String(fs_config_loc / config_file);
  93. void(FS::CreateParentDir(qt_config_loc));
  94. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  95. QSettings::IniFormat);
  96. Reload();
  97. break;
  98. case ConfigType::PerGameConfig:
  99. qt_config_loc =
  100. FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
  101. void(FS::CreateParentDir(qt_config_loc));
  102. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  103. QSettings::IniFormat);
  104. Reload();
  105. break;
  106. case ConfigType::InputProfile:
  107. qt_config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file);
  108. void(FS::CreateParentDir(qt_config_loc));
  109. qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
  110. QSettings::IniFormat);
  111. break;
  112. }
  113. }
  114. /* {Read,Write}BasicSetting and WriteGlobalSetting templates must be defined here before their
  115. * usages later in this file. This allows explicit definition of some types that don't work
  116. * nicely with the general version.
  117. */
  118. // Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant, nor
  119. // can it implicitly convert a QVariant back to a {std::,Q}string
  120. template <>
  121. void Config::ReadBasicSetting(Settings::BasicSetting<std::string>& setting) {
  122. const QString name = QString::fromStdString(setting.GetLabel());
  123. const auto default_value = QString::fromStdString(setting.GetDefault());
  124. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  125. setting.SetValue(default_value.toStdString());
  126. } else {
  127. setting.SetValue(qt_config->value(name, default_value).toString().toStdString());
  128. }
  129. }
  130. template <typename Type>
  131. void Config::ReadBasicSetting(Settings::BasicSetting<Type>& setting) {
  132. const QString name = QString::fromStdString(setting.GetLabel());
  133. const Type default_value = setting.GetDefault();
  134. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  135. setting.SetValue(default_value);
  136. } else {
  137. setting.SetValue(
  138. static_cast<QVariant>(qt_config->value(name, default_value)).value<Type>());
  139. }
  140. }
  141. // Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant
  142. template <>
  143. void Config::WriteBasicSetting(const Settings::BasicSetting<std::string>& setting) {
  144. const QString name = QString::fromStdString(setting.GetLabel());
  145. const std::string& value = setting.GetValue();
  146. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  147. qt_config->setValue(name, QString::fromStdString(value));
  148. }
  149. template <typename Type>
  150. void Config::WriteBasicSetting(const Settings::BasicSetting<Type>& setting) {
  151. const QString name = QString::fromStdString(setting.GetLabel());
  152. const Type value = setting.GetValue();
  153. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  154. qt_config->setValue(name, value);
  155. }
  156. template <typename Type>
  157. void Config::WriteGlobalSetting(const Settings::Setting<Type>& setting) {
  158. const QString name = QString::fromStdString(setting.GetLabel());
  159. const Type& value = setting.GetValue(global);
  160. if (!global) {
  161. qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
  162. }
  163. if (global || !setting.UsingGlobal()) {
  164. qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
  165. qt_config->setValue(name, value);
  166. }
  167. }
  168. void Config::ReadPlayerValue(std::size_t player_index) {
  169. const QString player_prefix = [this, player_index] {
  170. if (type == ConfigType::InputProfile) {
  171. return QString{};
  172. } else {
  173. return QStringLiteral("player_%1_").arg(player_index);
  174. }
  175. }();
  176. auto& player = Settings::values.players.GetValue()[player_index];
  177. if (player_prefix.isEmpty()) {
  178. const auto controller = static_cast<Settings::ControllerType>(
  179. qt_config
  180. ->value(QStringLiteral("%1type").arg(player_prefix),
  181. static_cast<u8>(Settings::ControllerType::ProController))
  182. .toUInt());
  183. if (controller == Settings::ControllerType::LeftJoycon ||
  184. controller == Settings::ControllerType::RightJoycon) {
  185. player.controller_type = controller;
  186. }
  187. } else {
  188. player.connected =
  189. ReadSetting(QStringLiteral("%1connected").arg(player_prefix), player_index == 0)
  190. .toBool();
  191. player.controller_type = static_cast<Settings::ControllerType>(
  192. qt_config
  193. ->value(QStringLiteral("%1type").arg(player_prefix),
  194. static_cast<u8>(Settings::ControllerType::ProController))
  195. .toUInt());
  196. player.vibration_enabled =
  197. qt_config->value(QStringLiteral("%1vibration_enabled").arg(player_prefix), true)
  198. .toBool();
  199. player.vibration_strength =
  200. qt_config->value(QStringLiteral("%1vibration_strength").arg(player_prefix), 100)
  201. .toInt();
  202. player.body_color_left = qt_config
  203. ->value(QStringLiteral("%1body_color_left").arg(player_prefix),
  204. Settings::JOYCON_BODY_NEON_BLUE)
  205. .toUInt();
  206. player.body_color_right =
  207. qt_config
  208. ->value(QStringLiteral("%1body_color_right").arg(player_prefix),
  209. Settings::JOYCON_BODY_NEON_RED)
  210. .toUInt();
  211. player.button_color_left =
  212. qt_config
  213. ->value(QStringLiteral("%1button_color_left").arg(player_prefix),
  214. Settings::JOYCON_BUTTONS_NEON_BLUE)
  215. .toUInt();
  216. player.button_color_right =
  217. qt_config
  218. ->value(QStringLiteral("%1button_color_right").arg(player_prefix),
  219. Settings::JOYCON_BUTTONS_NEON_RED)
  220. .toUInt();
  221. }
  222. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  223. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  224. auto& player_buttons = player.buttons[i];
  225. player_buttons = qt_config
  226. ->value(QStringLiteral("%1").arg(player_prefix) +
  227. QString::fromUtf8(Settings::NativeButton::mapping[i]),
  228. QString::fromStdString(default_param))
  229. .toString()
  230. .toStdString();
  231. if (player_buttons.empty()) {
  232. player_buttons = default_param;
  233. }
  234. }
  235. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  236. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  237. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  238. default_analogs[i][3], default_stick_mod[i], 0.5f);
  239. auto& player_analogs = player.analogs[i];
  240. player_analogs = qt_config
  241. ->value(QStringLiteral("%1").arg(player_prefix) +
  242. QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
  243. QString::fromStdString(default_param))
  244. .toString()
  245. .toStdString();
  246. if (player_analogs.empty()) {
  247. player_analogs = default_param;
  248. }
  249. }
  250. for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
  251. const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
  252. auto& player_motions = player.motions[i];
  253. player_motions = qt_config
  254. ->value(QStringLiteral("%1").arg(player_prefix) +
  255. QString::fromUtf8(Settings::NativeMotion::mapping[i]),
  256. QString::fromStdString(default_param))
  257. .toString()
  258. .toStdString();
  259. if (player_motions.empty()) {
  260. player_motions = default_param;
  261. }
  262. }
  263. }
  264. void Config::ReadDebugValues() {
  265. ReadBasicSetting(Settings::values.debug_pad_enabled);
  266. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  267. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  268. auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i];
  269. debug_pad_buttons = qt_config
  270. ->value(QStringLiteral("debug_pad_") +
  271. QString::fromUtf8(Settings::NativeButton::mapping[i]),
  272. QString::fromStdString(default_param))
  273. .toString()
  274. .toStdString();
  275. if (debug_pad_buttons.empty()) {
  276. debug_pad_buttons = default_param;
  277. }
  278. }
  279. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  280. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  281. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  282. default_analogs[i][3], default_stick_mod[i], 0.5f);
  283. auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
  284. debug_pad_analogs = qt_config
  285. ->value(QStringLiteral("debug_pad_") +
  286. QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
  287. QString::fromStdString(default_param))
  288. .toString()
  289. .toStdString();
  290. if (debug_pad_analogs.empty()) {
  291. debug_pad_analogs = default_param;
  292. }
  293. }
  294. }
  295. void Config::ReadKeyboardValues() {
  296. ReadBasicSetting(Settings::values.keyboard_enabled);
  297. }
  298. void Config::ReadMouseValues() {
  299. ReadBasicSetting(Settings::values.mouse_enabled);
  300. }
  301. void Config::ReadTouchscreenValues() {
  302. Settings::values.touchscreen.enabled =
  303. ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
  304. Settings::values.touchscreen.rotation_angle =
  305. ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt();
  306. Settings::values.touchscreen.diameter_x =
  307. ReadSetting(QStringLiteral("touchscreen_diameter_x"), 15).toUInt();
  308. Settings::values.touchscreen.diameter_y =
  309. ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt();
  310. }
  311. void Config::ReadHidbusValues() {
  312. Settings::values.enable_ring_controller =
  313. ReadSetting(QStringLiteral("enable_ring_controller"), true).toBool();
  314. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  315. 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
  316. auto& ringcon_analogs = Settings::values.ringcon_analogs;
  317. ringcon_analogs =
  318. qt_config->value(QStringLiteral("ring_controller"), QString::fromStdString(default_param))
  319. .toString()
  320. .toStdString();
  321. if (ringcon_analogs.empty()) {
  322. ringcon_analogs = default_param;
  323. }
  324. }
  325. void Config::ReadAudioValues() {
  326. qt_config->beginGroup(QStringLiteral("Audio"));
  327. if (global) {
  328. ReadBasicSetting(Settings::values.audio_device_id);
  329. ReadBasicSetting(Settings::values.sink_id);
  330. }
  331. ReadGlobalSetting(Settings::values.volume);
  332. qt_config->endGroup();
  333. }
  334. void Config::ReadControlValues() {
  335. qt_config->beginGroup(QStringLiteral("Controls"));
  336. for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
  337. ReadPlayerValue(p);
  338. }
  339. ReadDebugValues();
  340. ReadKeyboardValues();
  341. ReadMouseValues();
  342. ReadTouchscreenValues();
  343. ReadMotionTouchValues();
  344. ReadHidbusValues();
  345. #ifdef _WIN32
  346. ReadBasicSetting(Settings::values.enable_raw_input);
  347. #else
  348. Settings::values.enable_raw_input = false;
  349. #endif
  350. ReadBasicSetting(Settings::values.emulate_analog_keyboard);
  351. Settings::values.mouse_panning = false;
  352. ReadBasicSetting(Settings::values.mouse_panning_sensitivity);
  353. ReadBasicSetting(Settings::values.tas_enable);
  354. ReadBasicSetting(Settings::values.tas_loop);
  355. ReadBasicSetting(Settings::values.pause_tas_on_load);
  356. ReadGlobalSetting(Settings::values.use_docked_mode);
  357. // Disable docked mode if handheld is selected
  358. const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
  359. if (controller_type == Settings::ControllerType::Handheld) {
  360. Settings::values.use_docked_mode.SetValue(false);
  361. }
  362. ReadGlobalSetting(Settings::values.vibration_enabled);
  363. ReadGlobalSetting(Settings::values.enable_accurate_vibrations);
  364. ReadGlobalSetting(Settings::values.motion_enabled);
  365. ReadBasicSetting(Settings::values.controller_navigation);
  366. qt_config->endGroup();
  367. }
  368. void Config::ReadMotionTouchValues() {
  369. int num_touch_from_button_maps =
  370. qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
  371. if (num_touch_from_button_maps > 0) {
  372. const auto append_touch_from_button_map = [this] {
  373. Settings::TouchFromButtonMap map;
  374. map.name = ReadSetting(QStringLiteral("name"), QStringLiteral("default"))
  375. .toString()
  376. .toStdString();
  377. const int num_touch_maps = qt_config->beginReadArray(QStringLiteral("entries"));
  378. map.buttons.reserve(num_touch_maps);
  379. for (int i = 0; i < num_touch_maps; i++) {
  380. qt_config->setArrayIndex(i);
  381. std::string touch_mapping =
  382. ReadSetting(QStringLiteral("bind")).toString().toStdString();
  383. map.buttons.emplace_back(std::move(touch_mapping));
  384. }
  385. qt_config->endArray(); // entries
  386. Settings::values.touch_from_button_maps.emplace_back(std::move(map));
  387. };
  388. for (int i = 0; i < num_touch_from_button_maps; ++i) {
  389. qt_config->setArrayIndex(i);
  390. append_touch_from_button_map();
  391. }
  392. } else {
  393. Settings::values.touch_from_button_maps.emplace_back(
  394. Settings::TouchFromButtonMap{"default", {}});
  395. num_touch_from_button_maps = 1;
  396. }
  397. qt_config->endArray();
  398. ReadBasicSetting(Settings::values.touch_device);
  399. ReadBasicSetting(Settings::values.touch_from_button_map_index);
  400. Settings::values.touch_from_button_map_index = std::clamp(
  401. Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
  402. ReadBasicSetting(Settings::values.udp_input_servers);
  403. ReadBasicSetting(Settings::values.enable_udp_controller);
  404. }
  405. void Config::ReadCoreValues() {
  406. qt_config->beginGroup(QStringLiteral("Core"));
  407. ReadGlobalSetting(Settings::values.use_multi_core);
  408. ReadGlobalSetting(Settings::values.use_extended_memory_layout);
  409. qt_config->endGroup();
  410. }
  411. void Config::ReadDataStorageValues() {
  412. qt_config->beginGroup(QStringLiteral("Data Storage"));
  413. ReadBasicSetting(Settings::values.use_virtual_sd);
  414. FS::SetYuzuPath(
  415. FS::YuzuPath::NANDDir,
  416. qt_config
  417. ->value(QStringLiteral("nand_directory"),
  418. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)))
  419. .toString()
  420. .toStdString());
  421. FS::SetYuzuPath(
  422. FS::YuzuPath::SDMCDir,
  423. qt_config
  424. ->value(QStringLiteral("sdmc_directory"),
  425. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)))
  426. .toString()
  427. .toStdString());
  428. FS::SetYuzuPath(
  429. FS::YuzuPath::LoadDir,
  430. qt_config
  431. ->value(QStringLiteral("load_directory"),
  432. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)))
  433. .toString()
  434. .toStdString());
  435. FS::SetYuzuPath(
  436. FS::YuzuPath::DumpDir,
  437. qt_config
  438. ->value(QStringLiteral("dump_directory"),
  439. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)))
  440. .toString()
  441. .toStdString());
  442. FS::SetYuzuPath(FS::YuzuPath::TASDir,
  443. qt_config
  444. ->value(QStringLiteral("tas_directory"),
  445. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)))
  446. .toString()
  447. .toStdString());
  448. ReadBasicSetting(Settings::values.gamecard_inserted);
  449. ReadBasicSetting(Settings::values.gamecard_current_game);
  450. ReadBasicSetting(Settings::values.gamecard_path);
  451. qt_config->endGroup();
  452. }
  453. void Config::ReadDebuggingValues() {
  454. qt_config->beginGroup(QStringLiteral("Debugging"));
  455. // Intentionally not using the QT default setting as this is intended to be changed in the ini
  456. Settings::values.record_frame_times =
  457. qt_config->value(QStringLiteral("record_frame_times"), false).toBool();
  458. ReadBasicSetting(Settings::values.program_args);
  459. ReadBasicSetting(Settings::values.dump_exefs);
  460. ReadBasicSetting(Settings::values.dump_nso);
  461. ReadBasicSetting(Settings::values.enable_fs_access_log);
  462. ReadBasicSetting(Settings::values.reporting_services);
  463. ReadBasicSetting(Settings::values.quest_flag);
  464. ReadBasicSetting(Settings::values.disable_macro_jit);
  465. ReadBasicSetting(Settings::values.extended_logging);
  466. ReadBasicSetting(Settings::values.use_debug_asserts);
  467. ReadBasicSetting(Settings::values.use_auto_stub);
  468. ReadBasicSetting(Settings::values.enable_all_controllers);
  469. qt_config->endGroup();
  470. }
  471. void Config::ReadServiceValues() {
  472. qt_config->beginGroup(QStringLiteral("Services"));
  473. ReadBasicSetting(Settings::values.network_interface);
  474. qt_config->endGroup();
  475. }
  476. void Config::ReadDisabledAddOnValues() {
  477. const auto size = qt_config->beginReadArray(QStringLiteral("DisabledAddOns"));
  478. for (int i = 0; i < size; ++i) {
  479. qt_config->setArrayIndex(i);
  480. const auto title_id = ReadSetting(QStringLiteral("title_id"), 0).toULongLong();
  481. std::vector<std::string> out;
  482. const auto d_size = qt_config->beginReadArray(QStringLiteral("disabled"));
  483. for (int j = 0; j < d_size; ++j) {
  484. qt_config->setArrayIndex(j);
  485. out.push_back(ReadSetting(QStringLiteral("d"), QString{}).toString().toStdString());
  486. }
  487. qt_config->endArray();
  488. Settings::values.disabled_addons.insert_or_assign(title_id, out);
  489. }
  490. qt_config->endArray();
  491. }
  492. void Config::ReadMiscellaneousValues() {
  493. qt_config->beginGroup(QStringLiteral("Miscellaneous"));
  494. ReadBasicSetting(Settings::values.log_filter);
  495. ReadBasicSetting(Settings::values.use_dev_keys);
  496. qt_config->endGroup();
  497. }
  498. void Config::ReadPathValues() {
  499. qt_config->beginGroup(QStringLiteral("Paths"));
  500. UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
  501. UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
  502. UISettings::values.game_dir_deprecated =
  503. ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
  504. UISettings::values.game_dir_deprecated_deepscan =
  505. ReadSetting(QStringLiteral("gameListDeepScan"), false).toBool();
  506. const int gamedirs_size = qt_config->beginReadArray(QStringLiteral("gamedirs"));
  507. for (int i = 0; i < gamedirs_size; ++i) {
  508. qt_config->setArrayIndex(i);
  509. UISettings::GameDir game_dir;
  510. game_dir.path = ReadSetting(QStringLiteral("path")).toString();
  511. game_dir.deep_scan = ReadSetting(QStringLiteral("deep_scan"), false).toBool();
  512. game_dir.expanded = ReadSetting(QStringLiteral("expanded"), true).toBool();
  513. UISettings::values.game_dirs.append(game_dir);
  514. }
  515. qt_config->endArray();
  516. // create NAND and SD card directories if empty, these are not removable through the UI,
  517. // also carries over old game list settings if present
  518. if (UISettings::values.game_dirs.isEmpty()) {
  519. UISettings::GameDir game_dir;
  520. game_dir.path = QStringLiteral("SDMC");
  521. game_dir.expanded = true;
  522. UISettings::values.game_dirs.append(game_dir);
  523. game_dir.path = QStringLiteral("UserNAND");
  524. UISettings::values.game_dirs.append(game_dir);
  525. game_dir.path = QStringLiteral("SysNAND");
  526. UISettings::values.game_dirs.append(game_dir);
  527. if (UISettings::values.game_dir_deprecated != QStringLiteral(".")) {
  528. game_dir.path = UISettings::values.game_dir_deprecated;
  529. game_dir.deep_scan = UISettings::values.game_dir_deprecated_deepscan;
  530. UISettings::values.game_dirs.append(game_dir);
  531. }
  532. }
  533. UISettings::values.recent_files = ReadSetting(QStringLiteral("recentFiles")).toStringList();
  534. UISettings::values.language = ReadSetting(QStringLiteral("language"), QString{}).toString();
  535. qt_config->endGroup();
  536. }
  537. void Config::ReadCpuValues() {
  538. qt_config->beginGroup(QStringLiteral("Cpu"));
  539. ReadBasicSetting(Settings::values.cpu_accuracy_first_time);
  540. if (Settings::values.cpu_accuracy_first_time) {
  541. Settings::values.cpu_accuracy.SetValue(Settings::values.cpu_accuracy.GetDefault());
  542. Settings::values.cpu_accuracy_first_time.SetValue(false);
  543. } else {
  544. ReadGlobalSetting(Settings::values.cpu_accuracy);
  545. }
  546. ReadGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
  547. ReadGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
  548. ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
  549. ReadGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
  550. ReadGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
  551. ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_global_monitor);
  552. if (global) {
  553. ReadBasicSetting(Settings::values.cpu_debug_mode);
  554. ReadBasicSetting(Settings::values.cpuopt_page_tables);
  555. ReadBasicSetting(Settings::values.cpuopt_block_linking);
  556. ReadBasicSetting(Settings::values.cpuopt_return_stack_buffer);
  557. ReadBasicSetting(Settings::values.cpuopt_fast_dispatcher);
  558. ReadBasicSetting(Settings::values.cpuopt_context_elimination);
  559. ReadBasicSetting(Settings::values.cpuopt_const_prop);
  560. ReadBasicSetting(Settings::values.cpuopt_misc_ir);
  561. ReadBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
  562. ReadBasicSetting(Settings::values.cpuopt_fastmem);
  563. ReadBasicSetting(Settings::values.cpuopt_fastmem_exclusives);
  564. ReadBasicSetting(Settings::values.cpuopt_recompile_exclusives);
  565. }
  566. qt_config->endGroup();
  567. }
  568. void Config::ReadRendererValues() {
  569. qt_config->beginGroup(QStringLiteral("Renderer"));
  570. ReadGlobalSetting(Settings::values.renderer_backend);
  571. ReadGlobalSetting(Settings::values.vulkan_device);
  572. ReadGlobalSetting(Settings::values.fullscreen_mode);
  573. ReadGlobalSetting(Settings::values.aspect_ratio);
  574. ReadGlobalSetting(Settings::values.resolution_setup);
  575. ReadGlobalSetting(Settings::values.scaling_filter);
  576. ReadGlobalSetting(Settings::values.anti_aliasing);
  577. ReadGlobalSetting(Settings::values.max_anisotropy);
  578. ReadGlobalSetting(Settings::values.use_speed_limit);
  579. ReadGlobalSetting(Settings::values.speed_limit);
  580. ReadGlobalSetting(Settings::values.fps_cap);
  581. ReadGlobalSetting(Settings::values.use_disk_shader_cache);
  582. ReadGlobalSetting(Settings::values.gpu_accuracy);
  583. ReadGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
  584. ReadGlobalSetting(Settings::values.nvdec_emulation);
  585. ReadGlobalSetting(Settings::values.accelerate_astc);
  586. ReadGlobalSetting(Settings::values.use_vsync);
  587. ReadGlobalSetting(Settings::values.shader_backend);
  588. ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
  589. ReadGlobalSetting(Settings::values.use_fast_gpu_time);
  590. ReadGlobalSetting(Settings::values.bg_red);
  591. ReadGlobalSetting(Settings::values.bg_green);
  592. ReadGlobalSetting(Settings::values.bg_blue);
  593. if (global) {
  594. ReadBasicSetting(Settings::values.renderer_debug);
  595. ReadBasicSetting(Settings::values.renderer_shader_feedback);
  596. ReadBasicSetting(Settings::values.enable_nsight_aftermath);
  597. ReadBasicSetting(Settings::values.disable_shader_loop_safety_checks);
  598. }
  599. qt_config->endGroup();
  600. }
  601. void Config::ReadScreenshotValues() {
  602. qt_config->beginGroup(QStringLiteral("Screenshots"));
  603. UISettings::values.enable_screenshot_save_as =
  604. ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool();
  605. FS::SetYuzuPath(
  606. FS::YuzuPath::ScreenshotsDir,
  607. qt_config
  608. ->value(QStringLiteral("screenshot_path"),
  609. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)))
  610. .toString()
  611. .toStdString());
  612. qt_config->endGroup();
  613. }
  614. void Config::ReadShortcutValues() {
  615. qt_config->beginGroup(QStringLiteral("Shortcuts"));
  616. for (const auto& [name, group, shortcut] : default_hotkeys) {
  617. qt_config->beginGroup(group);
  618. qt_config->beginGroup(name);
  619. // No longer using ReadSetting for shortcut.second as it innacurately returns a value of 1
  620. // for WidgetWithChildrenShortcut which is a value of 3. Needed to fix shortcuts the open
  621. // a file dialog in windowed mode
  622. UISettings::values.shortcuts.push_back(
  623. {name,
  624. group,
  625. {ReadSetting(QStringLiteral("KeySeq"), shortcut.keyseq).toString(),
  626. ReadSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq)
  627. .toString(),
  628. shortcut.context}});
  629. qt_config->endGroup();
  630. qt_config->endGroup();
  631. }
  632. qt_config->endGroup();
  633. }
  634. void Config::ReadSystemValues() {
  635. qt_config->beginGroup(QStringLiteral("System"));
  636. ReadGlobalSetting(Settings::values.language_index);
  637. ReadGlobalSetting(Settings::values.region_index);
  638. ReadGlobalSetting(Settings::values.time_zone_index);
  639. bool rng_seed_enabled;
  640. ReadSettingGlobal(rng_seed_enabled, QStringLiteral("rng_seed_enabled"), false);
  641. bool rng_seed_global =
  642. global || qt_config->value(QStringLiteral("rng_seed/use_global"), true).toBool();
  643. Settings::values.rng_seed.SetGlobal(rng_seed_global);
  644. if (global || !rng_seed_global) {
  645. if (rng_seed_enabled) {
  646. Settings::values.rng_seed.SetValue(ReadSetting(QStringLiteral("rng_seed"), 0).toUInt());
  647. } else {
  648. Settings::values.rng_seed.SetValue(std::nullopt);
  649. }
  650. }
  651. if (global) {
  652. ReadBasicSetting(Settings::values.current_user);
  653. Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
  654. Service::Account::MAX_USERS - 1);
  655. const auto custom_rtc_enabled =
  656. ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
  657. if (custom_rtc_enabled) {
  658. Settings::values.custom_rtc = ReadSetting(QStringLiteral("custom_rtc"), 0).toLongLong();
  659. } else {
  660. Settings::values.custom_rtc = std::nullopt;
  661. }
  662. }
  663. ReadGlobalSetting(Settings::values.sound_index);
  664. qt_config->endGroup();
  665. }
  666. void Config::ReadUIValues() {
  667. qt_config->beginGroup(QStringLiteral("UI"));
  668. UISettings::values.theme =
  669. ReadSetting(
  670. QStringLiteral("theme"),
  671. QString::fromUtf8(UISettings::themes[static_cast<size_t>(default_theme)].second))
  672. .toString();
  673. ReadBasicSetting(UISettings::values.enable_discord_presence);
  674. ReadBasicSetting(UISettings::values.select_user_on_boot);
  675. ReadUIGamelistValues();
  676. ReadUILayoutValues();
  677. ReadPathValues();
  678. ReadScreenshotValues();
  679. ReadShortcutValues();
  680. ReadBasicSetting(UISettings::values.single_window_mode);
  681. ReadBasicSetting(UISettings::values.fullscreen);
  682. ReadBasicSetting(UISettings::values.display_titlebar);
  683. ReadBasicSetting(UISettings::values.show_filter_bar);
  684. ReadBasicSetting(UISettings::values.show_status_bar);
  685. ReadBasicSetting(UISettings::values.confirm_before_closing);
  686. ReadBasicSetting(UISettings::values.first_start);
  687. ReadBasicSetting(UISettings::values.callout_flags);
  688. ReadBasicSetting(UISettings::values.show_console);
  689. ReadBasicSetting(UISettings::values.pause_when_in_background);
  690. ReadBasicSetting(UISettings::values.mute_when_in_background);
  691. ReadBasicSetting(UISettings::values.hide_mouse);
  692. ReadBasicSetting(UISettings::values.disable_web_applet);
  693. qt_config->endGroup();
  694. }
  695. void Config::ReadUIGamelistValues() {
  696. qt_config->beginGroup(QStringLiteral("UIGameList"));
  697. ReadBasicSetting(UISettings::values.show_add_ons);
  698. ReadBasicSetting(UISettings::values.game_icon_size);
  699. ReadBasicSetting(UISettings::values.folder_icon_size);
  700. ReadBasicSetting(UISettings::values.row_1_text_id);
  701. ReadBasicSetting(UISettings::values.row_2_text_id);
  702. ReadBasicSetting(UISettings::values.cache_game_list);
  703. ReadBasicSetting(UISettings::values.favorites_expanded);
  704. const int favorites_size = qt_config->beginReadArray(QStringLiteral("favorites"));
  705. for (int i = 0; i < favorites_size; i++) {
  706. qt_config->setArrayIndex(i);
  707. UISettings::values.favorited_ids.append(
  708. ReadSetting(QStringLiteral("program_id")).toULongLong());
  709. }
  710. qt_config->endArray();
  711. qt_config->endGroup();
  712. }
  713. void Config::ReadUILayoutValues() {
  714. qt_config->beginGroup(QStringLiteral("UILayout"));
  715. UISettings::values.geometry = ReadSetting(QStringLiteral("geometry")).toByteArray();
  716. UISettings::values.state = ReadSetting(QStringLiteral("state")).toByteArray();
  717. UISettings::values.renderwindow_geometry =
  718. ReadSetting(QStringLiteral("geometryRenderWindow")).toByteArray();
  719. UISettings::values.gamelist_header_state =
  720. ReadSetting(QStringLiteral("gameListHeaderState")).toByteArray();
  721. UISettings::values.microprofile_geometry =
  722. ReadSetting(QStringLiteral("microProfileDialogGeometry")).toByteArray();
  723. ReadBasicSetting(UISettings::values.microprofile_visible);
  724. qt_config->endGroup();
  725. }
  726. void Config::ReadWebServiceValues() {
  727. qt_config->beginGroup(QStringLiteral("WebService"));
  728. ReadBasicSetting(Settings::values.enable_telemetry);
  729. ReadBasicSetting(Settings::values.web_api_url);
  730. ReadBasicSetting(Settings::values.yuzu_username);
  731. ReadBasicSetting(Settings::values.yuzu_token);
  732. qt_config->endGroup();
  733. }
  734. void Config::ReadValues() {
  735. if (global) {
  736. ReadControlValues();
  737. ReadDataStorageValues();
  738. ReadDebuggingValues();
  739. ReadDisabledAddOnValues();
  740. ReadServiceValues();
  741. ReadUIValues();
  742. ReadWebServiceValues();
  743. ReadMiscellaneousValues();
  744. }
  745. ReadCoreValues();
  746. ReadCpuValues();
  747. ReadRendererValues();
  748. ReadAudioValues();
  749. ReadSystemValues();
  750. }
  751. void Config::SavePlayerValue(std::size_t player_index) {
  752. const QString player_prefix = [this, player_index] {
  753. if (type == ConfigType::InputProfile) {
  754. return QString{};
  755. } else {
  756. return QStringLiteral("player_%1_").arg(player_index);
  757. }
  758. }();
  759. const auto& player = Settings::values.players.GetValue()[player_index];
  760. WriteSetting(QStringLiteral("%1type").arg(player_prefix),
  761. static_cast<u8>(player.controller_type),
  762. static_cast<u8>(Settings::ControllerType::ProController));
  763. if (!player_prefix.isEmpty()) {
  764. WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected,
  765. player_index == 0);
  766. WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix),
  767. player.vibration_enabled, true);
  768. WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix),
  769. player.vibration_strength, 100);
  770. WriteSetting(QStringLiteral("%1body_color_left").arg(player_prefix), player.body_color_left,
  771. Settings::JOYCON_BODY_NEON_BLUE);
  772. WriteSetting(QStringLiteral("%1body_color_right").arg(player_prefix),
  773. player.body_color_right, Settings::JOYCON_BODY_NEON_RED);
  774. WriteSetting(QStringLiteral("%1button_color_left").arg(player_prefix),
  775. player.button_color_left, Settings::JOYCON_BUTTONS_NEON_BLUE);
  776. WriteSetting(QStringLiteral("%1button_color_right").arg(player_prefix),
  777. player.button_color_right, Settings::JOYCON_BUTTONS_NEON_RED);
  778. }
  779. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  780. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  781. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  782. QString::fromStdString(Settings::NativeButton::mapping[i]),
  783. QString::fromStdString(player.buttons[i]),
  784. QString::fromStdString(default_param));
  785. }
  786. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  787. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  788. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  789. default_analogs[i][3], default_stick_mod[i], 0.5f);
  790. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  791. QString::fromStdString(Settings::NativeAnalog::mapping[i]),
  792. QString::fromStdString(player.analogs[i]),
  793. QString::fromStdString(default_param));
  794. }
  795. for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
  796. const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
  797. WriteSetting(QStringLiteral("%1").arg(player_prefix) +
  798. QString::fromStdString(Settings::NativeMotion::mapping[i]),
  799. QString::fromStdString(player.motions[i]),
  800. QString::fromStdString(default_param));
  801. }
  802. }
  803. void Config::SaveDebugValues() {
  804. WriteBasicSetting(Settings::values.debug_pad_enabled);
  805. for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
  806. const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
  807. WriteSetting(QStringLiteral("debug_pad_") +
  808. QString::fromStdString(Settings::NativeButton::mapping[i]),
  809. QString::fromStdString(Settings::values.debug_pad_buttons[i]),
  810. QString::fromStdString(default_param));
  811. }
  812. for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
  813. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  814. default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
  815. default_analogs[i][3], default_stick_mod[i], 0.5f);
  816. WriteSetting(QStringLiteral("debug_pad_") +
  817. QString::fromStdString(Settings::NativeAnalog::mapping[i]),
  818. QString::fromStdString(Settings::values.debug_pad_analogs[i]),
  819. QString::fromStdString(default_param));
  820. }
  821. }
  822. void Config::SaveMouseValues() {
  823. WriteBasicSetting(Settings::values.mouse_enabled);
  824. }
  825. void Config::SaveTouchscreenValues() {
  826. const auto& touchscreen = Settings::values.touchscreen;
  827. WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true);
  828. WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0);
  829. WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15);
  830. WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
  831. }
  832. void Config::SaveMotionTouchValues() {
  833. WriteBasicSetting(Settings::values.touch_device);
  834. WriteBasicSetting(Settings::values.touch_from_button_map_index);
  835. WriteBasicSetting(Settings::values.udp_input_servers);
  836. WriteBasicSetting(Settings::values.enable_udp_controller);
  837. qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps"));
  838. for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
  839. qt_config->setArrayIndex(static_cast<int>(p));
  840. WriteSetting(QStringLiteral("name"),
  841. QString::fromStdString(Settings::values.touch_from_button_maps[p].name),
  842. QStringLiteral("default"));
  843. qt_config->beginWriteArray(QStringLiteral("entries"));
  844. for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size();
  845. ++q) {
  846. qt_config->setArrayIndex(static_cast<int>(q));
  847. WriteSetting(
  848. QStringLiteral("bind"),
  849. QString::fromStdString(Settings::values.touch_from_button_maps[p].buttons[q]));
  850. }
  851. qt_config->endArray();
  852. }
  853. qt_config->endArray();
  854. }
  855. void Config::SaveHidbusValues() {
  856. WriteBasicSetting(Settings::values.enable_ring_controller);
  857. const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
  858. 0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
  859. WriteSetting(QStringLiteral("ring_controller"),
  860. QString::fromStdString(Settings::values.ringcon_analogs),
  861. QString::fromStdString(default_param));
  862. }
  863. void Config::SaveValues() {
  864. if (global) {
  865. SaveControlValues();
  866. SaveDataStorageValues();
  867. SaveDebuggingValues();
  868. SaveDisabledAddOnValues();
  869. SaveNetworkValues();
  870. SaveUIValues();
  871. SaveWebServiceValues();
  872. SaveMiscellaneousValues();
  873. }
  874. SaveCoreValues();
  875. SaveCpuValues();
  876. SaveRendererValues();
  877. SaveAudioValues();
  878. SaveSystemValues();
  879. }
  880. void Config::SaveAudioValues() {
  881. qt_config->beginGroup(QStringLiteral("Audio"));
  882. if (global) {
  883. WriteBasicSetting(Settings::values.sink_id);
  884. WriteBasicSetting(Settings::values.audio_device_id);
  885. }
  886. WriteGlobalSetting(Settings::values.volume);
  887. qt_config->endGroup();
  888. }
  889. void Config::SaveControlValues() {
  890. qt_config->beginGroup(QStringLiteral("Controls"));
  891. for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
  892. SavePlayerValue(p);
  893. }
  894. SaveDebugValues();
  895. SaveMouseValues();
  896. SaveTouchscreenValues();
  897. SaveMotionTouchValues();
  898. SaveHidbusValues();
  899. WriteGlobalSetting(Settings::values.use_docked_mode);
  900. WriteGlobalSetting(Settings::values.vibration_enabled);
  901. WriteGlobalSetting(Settings::values.enable_accurate_vibrations);
  902. WriteGlobalSetting(Settings::values.motion_enabled);
  903. WriteBasicSetting(Settings::values.enable_raw_input);
  904. WriteBasicSetting(Settings::values.keyboard_enabled);
  905. WriteBasicSetting(Settings::values.emulate_analog_keyboard);
  906. WriteBasicSetting(Settings::values.mouse_panning_sensitivity);
  907. WriteBasicSetting(Settings::values.controller_navigation);
  908. WriteBasicSetting(Settings::values.tas_enable);
  909. WriteBasicSetting(Settings::values.tas_loop);
  910. WriteBasicSetting(Settings::values.pause_tas_on_load);
  911. qt_config->endGroup();
  912. }
  913. void Config::SaveCoreValues() {
  914. qt_config->beginGroup(QStringLiteral("Core"));
  915. WriteGlobalSetting(Settings::values.use_multi_core);
  916. WriteGlobalSetting(Settings::values.use_extended_memory_layout);
  917. qt_config->endGroup();
  918. }
  919. void Config::SaveDataStorageValues() {
  920. qt_config->beginGroup(QStringLiteral("Data Storage"));
  921. WriteBasicSetting(Settings::values.use_virtual_sd);
  922. WriteSetting(QStringLiteral("nand_directory"),
  923. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)),
  924. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
  925. WriteSetting(QStringLiteral("sdmc_directory"),
  926. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)),
  927. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
  928. WriteSetting(QStringLiteral("load_directory"),
  929. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)),
  930. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
  931. WriteSetting(QStringLiteral("dump_directory"),
  932. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)),
  933. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
  934. WriteSetting(QStringLiteral("tas_directory"),
  935. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)),
  936. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)));
  937. WriteBasicSetting(Settings::values.gamecard_inserted);
  938. WriteBasicSetting(Settings::values.gamecard_current_game);
  939. WriteBasicSetting(Settings::values.gamecard_path);
  940. qt_config->endGroup();
  941. }
  942. void Config::SaveDebuggingValues() {
  943. qt_config->beginGroup(QStringLiteral("Debugging"));
  944. // Intentionally not using the QT default setting as this is intended to be changed in the ini
  945. qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times);
  946. WriteBasicSetting(Settings::values.program_args);
  947. WriteBasicSetting(Settings::values.dump_exefs);
  948. WriteBasicSetting(Settings::values.dump_nso);
  949. WriteBasicSetting(Settings::values.enable_fs_access_log);
  950. WriteBasicSetting(Settings::values.quest_flag);
  951. WriteBasicSetting(Settings::values.use_debug_asserts);
  952. WriteBasicSetting(Settings::values.disable_macro_jit);
  953. WriteBasicSetting(Settings::values.enable_all_controllers);
  954. qt_config->endGroup();
  955. }
  956. void Config::SaveNetworkValues() {
  957. qt_config->beginGroup(QStringLiteral("Services"));
  958. WriteBasicSetting(Settings::values.network_interface);
  959. qt_config->endGroup();
  960. }
  961. void Config::SaveDisabledAddOnValues() {
  962. qt_config->beginWriteArray(QStringLiteral("DisabledAddOns"));
  963. int i = 0;
  964. for (const auto& elem : Settings::values.disabled_addons) {
  965. qt_config->setArrayIndex(i);
  966. WriteSetting(QStringLiteral("title_id"), QVariant::fromValue<u64>(elem.first), 0);
  967. qt_config->beginWriteArray(QStringLiteral("disabled"));
  968. for (std::size_t j = 0; j < elem.second.size(); ++j) {
  969. qt_config->setArrayIndex(static_cast<int>(j));
  970. WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]), QString{});
  971. }
  972. qt_config->endArray();
  973. ++i;
  974. }
  975. qt_config->endArray();
  976. }
  977. void Config::SaveMiscellaneousValues() {
  978. qt_config->beginGroup(QStringLiteral("Miscellaneous"));
  979. WriteBasicSetting(Settings::values.log_filter);
  980. WriteBasicSetting(Settings::values.use_dev_keys);
  981. qt_config->endGroup();
  982. }
  983. void Config::SavePathValues() {
  984. qt_config->beginGroup(QStringLiteral("Paths"));
  985. WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path);
  986. WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path);
  987. qt_config->beginWriteArray(QStringLiteral("gamedirs"));
  988. for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
  989. qt_config->setArrayIndex(i);
  990. const auto& game_dir = UISettings::values.game_dirs[i];
  991. WriteSetting(QStringLiteral("path"), game_dir.path);
  992. WriteSetting(QStringLiteral("deep_scan"), game_dir.deep_scan, false);
  993. WriteSetting(QStringLiteral("expanded"), game_dir.expanded, true);
  994. }
  995. qt_config->endArray();
  996. WriteSetting(QStringLiteral("recentFiles"), UISettings::values.recent_files);
  997. WriteSetting(QStringLiteral("language"), UISettings::values.language, QString{});
  998. qt_config->endGroup();
  999. }
  1000. void Config::SaveCpuValues() {
  1001. qt_config->beginGroup(QStringLiteral("Cpu"));
  1002. WriteBasicSetting(Settings::values.cpu_accuracy_first_time);
  1003. WriteSetting(QStringLiteral("cpu_accuracy"),
  1004. static_cast<u32>(Settings::values.cpu_accuracy.GetValue(global)),
  1005. static_cast<u32>(Settings::values.cpu_accuracy.GetDefault()),
  1006. Settings::values.cpu_accuracy.UsingGlobal());
  1007. WriteGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
  1008. WriteGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
  1009. WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
  1010. WriteGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
  1011. WriteGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
  1012. WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_global_monitor);
  1013. if (global) {
  1014. WriteBasicSetting(Settings::values.cpu_debug_mode);
  1015. WriteBasicSetting(Settings::values.cpuopt_page_tables);
  1016. WriteBasicSetting(Settings::values.cpuopt_block_linking);
  1017. WriteBasicSetting(Settings::values.cpuopt_return_stack_buffer);
  1018. WriteBasicSetting(Settings::values.cpuopt_fast_dispatcher);
  1019. WriteBasicSetting(Settings::values.cpuopt_context_elimination);
  1020. WriteBasicSetting(Settings::values.cpuopt_const_prop);
  1021. WriteBasicSetting(Settings::values.cpuopt_misc_ir);
  1022. WriteBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
  1023. WriteBasicSetting(Settings::values.cpuopt_fastmem);
  1024. WriteBasicSetting(Settings::values.cpuopt_fastmem_exclusives);
  1025. WriteBasicSetting(Settings::values.cpuopt_recompile_exclusives);
  1026. }
  1027. qt_config->endGroup();
  1028. }
  1029. void Config::SaveRendererValues() {
  1030. qt_config->beginGroup(QStringLiteral("Renderer"));
  1031. WriteSetting(QString::fromStdString(Settings::values.renderer_backend.GetLabel()),
  1032. static_cast<u32>(Settings::values.renderer_backend.GetValue(global)),
  1033. static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
  1034. Settings::values.renderer_backend.UsingGlobal());
  1035. WriteGlobalSetting(Settings::values.vulkan_device);
  1036. WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()),
  1037. static_cast<u32>(Settings::values.fullscreen_mode.GetValue(global)),
  1038. static_cast<u32>(Settings::values.fullscreen_mode.GetDefault()),
  1039. Settings::values.fullscreen_mode.UsingGlobal());
  1040. WriteGlobalSetting(Settings::values.aspect_ratio);
  1041. WriteSetting(QString::fromStdString(Settings::values.resolution_setup.GetLabel()),
  1042. static_cast<u32>(Settings::values.resolution_setup.GetValue(global)),
  1043. static_cast<u32>(Settings::values.resolution_setup.GetDefault()),
  1044. Settings::values.resolution_setup.UsingGlobal());
  1045. WriteSetting(QString::fromStdString(Settings::values.scaling_filter.GetLabel()),
  1046. static_cast<u32>(Settings::values.scaling_filter.GetValue(global)),
  1047. static_cast<u32>(Settings::values.scaling_filter.GetDefault()),
  1048. Settings::values.scaling_filter.UsingGlobal());
  1049. WriteSetting(QString::fromStdString(Settings::values.anti_aliasing.GetLabel()),
  1050. static_cast<u32>(Settings::values.anti_aliasing.GetValue(global)),
  1051. static_cast<u32>(Settings::values.anti_aliasing.GetDefault()),
  1052. Settings::values.anti_aliasing.UsingGlobal());
  1053. WriteGlobalSetting(Settings::values.max_anisotropy);
  1054. WriteGlobalSetting(Settings::values.use_speed_limit);
  1055. WriteGlobalSetting(Settings::values.speed_limit);
  1056. WriteGlobalSetting(Settings::values.fps_cap);
  1057. WriteGlobalSetting(Settings::values.use_disk_shader_cache);
  1058. WriteSetting(QString::fromStdString(Settings::values.gpu_accuracy.GetLabel()),
  1059. static_cast<u32>(Settings::values.gpu_accuracy.GetValue(global)),
  1060. static_cast<u32>(Settings::values.gpu_accuracy.GetDefault()),
  1061. Settings::values.gpu_accuracy.UsingGlobal());
  1062. WriteGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
  1063. WriteSetting(QString::fromStdString(Settings::values.nvdec_emulation.GetLabel()),
  1064. static_cast<u32>(Settings::values.nvdec_emulation.GetValue(global)),
  1065. static_cast<u32>(Settings::values.nvdec_emulation.GetDefault()),
  1066. Settings::values.nvdec_emulation.UsingGlobal());
  1067. WriteGlobalSetting(Settings::values.accelerate_astc);
  1068. WriteGlobalSetting(Settings::values.use_vsync);
  1069. WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
  1070. static_cast<u32>(Settings::values.shader_backend.GetValue(global)),
  1071. static_cast<u32>(Settings::values.shader_backend.GetDefault()),
  1072. Settings::values.shader_backend.UsingGlobal());
  1073. WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
  1074. WriteGlobalSetting(Settings::values.use_fast_gpu_time);
  1075. WriteGlobalSetting(Settings::values.bg_red);
  1076. WriteGlobalSetting(Settings::values.bg_green);
  1077. WriteGlobalSetting(Settings::values.bg_blue);
  1078. if (global) {
  1079. WriteBasicSetting(Settings::values.renderer_debug);
  1080. WriteBasicSetting(Settings::values.renderer_shader_feedback);
  1081. WriteBasicSetting(Settings::values.enable_nsight_aftermath);
  1082. WriteBasicSetting(Settings::values.disable_shader_loop_safety_checks);
  1083. }
  1084. qt_config->endGroup();
  1085. }
  1086. void Config::SaveScreenshotValues() {
  1087. qt_config->beginGroup(QStringLiteral("Screenshots"));
  1088. WriteBasicSetting(UISettings::values.enable_screenshot_save_as);
  1089. WriteSetting(QStringLiteral("screenshot_path"),
  1090. QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)));
  1091. qt_config->endGroup();
  1092. }
  1093. void Config::SaveShortcutValues() {
  1094. qt_config->beginGroup(QStringLiteral("Shortcuts"));
  1095. // Lengths of UISettings::values.shortcuts & default_hotkeys are same.
  1096. // However, their ordering must also be the same.
  1097. for (std::size_t i = 0; i < default_hotkeys.size(); i++) {
  1098. const auto& [name, group, shortcut] = UISettings::values.shortcuts[i];
  1099. const auto& default_hotkey = default_hotkeys[i].shortcut;
  1100. qt_config->beginGroup(group);
  1101. qt_config->beginGroup(name);
  1102. WriteSetting(QStringLiteral("KeySeq"), shortcut.keyseq, default_hotkey.keyseq);
  1103. WriteSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq,
  1104. default_hotkey.controller_keyseq);
  1105. WriteSetting(QStringLiteral("Context"), shortcut.context, default_hotkey.context);
  1106. qt_config->endGroup();
  1107. qt_config->endGroup();
  1108. }
  1109. qt_config->endGroup();
  1110. }
  1111. void Config::SaveSystemValues() {
  1112. qt_config->beginGroup(QStringLiteral("System"));
  1113. WriteGlobalSetting(Settings::values.language_index);
  1114. WriteGlobalSetting(Settings::values.region_index);
  1115. WriteGlobalSetting(Settings::values.time_zone_index);
  1116. WriteSetting(QStringLiteral("rng_seed_enabled"),
  1117. Settings::values.rng_seed.GetValue(global).has_value(), false,
  1118. Settings::values.rng_seed.UsingGlobal());
  1119. WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.GetValue(global).value_or(0),
  1120. 0, Settings::values.rng_seed.UsingGlobal());
  1121. if (global) {
  1122. WriteBasicSetting(Settings::values.current_user);
  1123. WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
  1124. false);
  1125. WriteSetting(QStringLiteral("custom_rtc"),
  1126. QVariant::fromValue<long long>(Settings::values.custom_rtc.value_or(0)), 0);
  1127. }
  1128. WriteGlobalSetting(Settings::values.sound_index);
  1129. qt_config->endGroup();
  1130. }
  1131. void Config::SaveUIValues() {
  1132. qt_config->beginGroup(QStringLiteral("UI"));
  1133. WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
  1134. QString::fromUtf8(UISettings::themes[static_cast<size_t>(default_theme)].second));
  1135. WriteBasicSetting(UISettings::values.enable_discord_presence);
  1136. WriteBasicSetting(UISettings::values.select_user_on_boot);
  1137. SaveUIGamelistValues();
  1138. SaveUILayoutValues();
  1139. SavePathValues();
  1140. SaveScreenshotValues();
  1141. SaveShortcutValues();
  1142. WriteBasicSetting(UISettings::values.single_window_mode);
  1143. WriteBasicSetting(UISettings::values.fullscreen);
  1144. WriteBasicSetting(UISettings::values.display_titlebar);
  1145. WriteBasicSetting(UISettings::values.show_filter_bar);
  1146. WriteBasicSetting(UISettings::values.show_status_bar);
  1147. WriteBasicSetting(UISettings::values.confirm_before_closing);
  1148. WriteBasicSetting(UISettings::values.first_start);
  1149. WriteBasicSetting(UISettings::values.callout_flags);
  1150. WriteBasicSetting(UISettings::values.show_console);
  1151. WriteBasicSetting(UISettings::values.pause_when_in_background);
  1152. WriteBasicSetting(UISettings::values.mute_when_in_background);
  1153. WriteBasicSetting(UISettings::values.hide_mouse);
  1154. WriteBasicSetting(UISettings::values.disable_web_applet);
  1155. qt_config->endGroup();
  1156. }
  1157. void Config::SaveUIGamelistValues() {
  1158. qt_config->beginGroup(QStringLiteral("UIGameList"));
  1159. WriteBasicSetting(UISettings::values.show_add_ons);
  1160. WriteBasicSetting(UISettings::values.game_icon_size);
  1161. WriteBasicSetting(UISettings::values.folder_icon_size);
  1162. WriteBasicSetting(UISettings::values.row_1_text_id);
  1163. WriteBasicSetting(UISettings::values.row_2_text_id);
  1164. WriteBasicSetting(UISettings::values.cache_game_list);
  1165. WriteBasicSetting(UISettings::values.favorites_expanded);
  1166. qt_config->beginWriteArray(QStringLiteral("favorites"));
  1167. for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) {
  1168. qt_config->setArrayIndex(i);
  1169. WriteSetting(QStringLiteral("program_id"),
  1170. QVariant::fromValue(UISettings::values.favorited_ids[i]));
  1171. }
  1172. qt_config->endArray();
  1173. qt_config->endGroup();
  1174. }
  1175. void Config::SaveUILayoutValues() {
  1176. qt_config->beginGroup(QStringLiteral("UILayout"));
  1177. WriteSetting(QStringLiteral("geometry"), UISettings::values.geometry);
  1178. WriteSetting(QStringLiteral("state"), UISettings::values.state);
  1179. WriteSetting(QStringLiteral("geometryRenderWindow"), UISettings::values.renderwindow_geometry);
  1180. WriteSetting(QStringLiteral("gameListHeaderState"), UISettings::values.gamelist_header_state);
  1181. WriteSetting(QStringLiteral("microProfileDialogGeometry"),
  1182. UISettings::values.microprofile_geometry);
  1183. WriteBasicSetting(UISettings::values.microprofile_visible);
  1184. qt_config->endGroup();
  1185. }
  1186. void Config::SaveWebServiceValues() {
  1187. qt_config->beginGroup(QStringLiteral("WebService"));
  1188. WriteBasicSetting(Settings::values.enable_telemetry);
  1189. WriteBasicSetting(Settings::values.web_api_url);
  1190. WriteBasicSetting(Settings::values.yuzu_username);
  1191. WriteBasicSetting(Settings::values.yuzu_token);
  1192. qt_config->endGroup();
  1193. }
  1194. QVariant Config::ReadSetting(const QString& name) const {
  1195. return qt_config->value(name);
  1196. }
  1197. QVariant Config::ReadSetting(const QString& name, const QVariant& default_value) const {
  1198. QVariant result;
  1199. if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
  1200. result = default_value;
  1201. } else {
  1202. result = qt_config->value(name, default_value);
  1203. }
  1204. return result;
  1205. }
  1206. template <typename Type>
  1207. void Config::ReadGlobalSetting(Settings::Setting<Type>& setting) {
  1208. QString name = QString::fromStdString(setting.GetLabel());
  1209. const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
  1210. setting.SetGlobal(use_global);
  1211. if (global || !use_global) {
  1212. setting.SetValue(static_cast<QVariant>(
  1213. ReadSetting(name, QVariant::fromValue<Type>(setting.GetDefault())))
  1214. .value<Type>());
  1215. }
  1216. }
  1217. template <typename Type>
  1218. void Config::ReadSettingGlobal(Type& setting, const QString& name,
  1219. const QVariant& default_value) const {
  1220. const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
  1221. if (global || !use_global) {
  1222. setting = ReadSetting(name, default_value).value<Type>();
  1223. }
  1224. }
  1225. void Config::WriteSetting(const QString& name, const QVariant& value) {
  1226. qt_config->setValue(name, value);
  1227. }
  1228. void Config::WriteSetting(const QString& name, const QVariant& value,
  1229. const QVariant& default_value) {
  1230. qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
  1231. qt_config->setValue(name, value);
  1232. }
  1233. void Config::WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value,
  1234. bool use_global) {
  1235. if (!global) {
  1236. qt_config->setValue(name + QStringLiteral("/use_global"), use_global);
  1237. }
  1238. if (global || !use_global) {
  1239. qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
  1240. qt_config->setValue(name, value);
  1241. }
  1242. }
  1243. void Config::Reload() {
  1244. ReadValues();
  1245. // To apply default value changes
  1246. SaveValues();
  1247. system.ApplySettings();
  1248. }
  1249. void Config::Save() {
  1250. SaveValues();
  1251. }
  1252. void Config::ReadControlPlayerValue(std::size_t player_index) {
  1253. qt_config->beginGroup(QStringLiteral("Controls"));
  1254. ReadPlayerValue(player_index);
  1255. qt_config->endGroup();
  1256. }
  1257. void Config::SaveControlPlayerValue(std::size_t player_index) {
  1258. qt_config->beginGroup(QStringLiteral("Controls"));
  1259. SavePlayerValue(player_index);
  1260. qt_config->endGroup();
  1261. }
  1262. const std::string& Config::GetConfigFilePath() const {
  1263. return qt_config_loc;
  1264. }