puller.cpp 11 KB

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  1. // Copyright 2021 yuzu Emulator Project
  2. // Licensed under GPLv2 or any later version
  3. // Refer to the license.txt file included.
  4. #include "common/assert.h"
  5. #include "common/logging/log.h"
  6. #include "common/settings.h"
  7. #include "core/core.h"
  8. #include "video_core/control/channel_state.h"
  9. #include "video_core/dma_pusher.h"
  10. #include "video_core/engines/fermi_2d.h"
  11. #include "video_core/engines/kepler_compute.h"
  12. #include "video_core/engines/kepler_memory.h"
  13. #include "video_core/engines/maxwell_3d.h"
  14. #include "video_core/engines/maxwell_dma.h"
  15. #include "video_core/engines/puller.h"
  16. #include "video_core/gpu.h"
  17. #include "video_core/memory_manager.h"
  18. #include "video_core/rasterizer_interface.h"
  19. namespace Tegra::Engines {
  20. Puller::Puller(GPU& gpu_, MemoryManager& memory_manager_, DmaPusher& dma_pusher_,
  21. Control::ChannelState& channel_state_)
  22. : gpu{gpu_}, memory_manager{memory_manager_}, dma_pusher{dma_pusher_}, channel_state{
  23. channel_state_} {}
  24. Puller::~Puller() = default;
  25. void Puller::ProcessBindMethod(const MethodCall& method_call) {
  26. // Bind the current subchannel to the desired engine id.
  27. LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel,
  28. method_call.argument);
  29. const auto engine_id = static_cast<EngineID>(method_call.argument);
  30. bound_engines[method_call.subchannel] = static_cast<EngineID>(engine_id);
  31. switch (engine_id) {
  32. case EngineID::FERMI_TWOD_A:
  33. dma_pusher.BindSubchannel(channel_state.fermi_2d.get(), method_call.subchannel);
  34. break;
  35. case EngineID::MAXWELL_B:
  36. dma_pusher.BindSubchannel(channel_state.maxwell_3d.get(), method_call.subchannel);
  37. break;
  38. case EngineID::KEPLER_COMPUTE_B:
  39. dma_pusher.BindSubchannel(channel_state.kepler_compute.get(), method_call.subchannel);
  40. break;
  41. case EngineID::MAXWELL_DMA_COPY_A:
  42. dma_pusher.BindSubchannel(channel_state.maxwell_dma.get(), method_call.subchannel);
  43. break;
  44. case EngineID::KEPLER_INLINE_TO_MEMORY_B:
  45. dma_pusher.BindSubchannel(channel_state.kepler_memory.get(), method_call.subchannel);
  46. break;
  47. default:
  48. UNIMPLEMENTED_MSG("Unimplemented engine {:04X}", engine_id);
  49. }
  50. }
  51. void Puller::ProcessFenceActionMethod() {
  52. switch (regs.fence_action.op) {
  53. case Puller::FenceOperation::Acquire:
  54. // UNIMPLEMENTED_MSG("Channel Scheduling pending.");
  55. // WaitFence(regs.fence_action.syncpoint_id, regs.fence_value);
  56. break;
  57. case Puller::FenceOperation::Increment:
  58. rasterizer->SignalSyncPoint(regs.fence_action.syncpoint_id);
  59. break;
  60. default:
  61. UNIMPLEMENTED_MSG("Unimplemented operation {}", regs.fence_action.op.Value());
  62. }
  63. }
  64. void Puller::ProcessSemaphoreTriggerMethod() {
  65. const auto semaphoreOperationMask = 0xF;
  66. const auto op =
  67. static_cast<GpuSemaphoreOperation>(regs.semaphore_trigger & semaphoreOperationMask);
  68. if (op == GpuSemaphoreOperation::WriteLong) {
  69. struct Block {
  70. u32 sequence;
  71. u32 zeros = 0;
  72. u64 timestamp;
  73. };
  74. Block block{};
  75. block.sequence = regs.semaphore_sequence;
  76. // TODO(Kmather73): Generate a real GPU timestamp and write it here instead of
  77. // CoreTiming
  78. block.timestamp = gpu.GetTicks();
  79. memory_manager.WriteBlock(regs.semaphore_address.SemaphoreAddress(), &block, sizeof(block));
  80. } else {
  81. do {
  82. const u32 word{memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress())};
  83. regs.acquire_source = true;
  84. regs.acquire_value = regs.semaphore_sequence;
  85. if (op == GpuSemaphoreOperation::AcquireEqual) {
  86. regs.acquire_active = true;
  87. regs.acquire_mode = false;
  88. if (word != regs.acquire_value) {
  89. std::this_thread::sleep_for(std::chrono::milliseconds(1));
  90. continue;
  91. }
  92. } else if (op == GpuSemaphoreOperation::AcquireGequal) {
  93. regs.acquire_active = true;
  94. regs.acquire_mode = true;
  95. if (word < regs.acquire_value) {
  96. std::this_thread::sleep_for(std::chrono::milliseconds(1));
  97. continue;
  98. }
  99. } else if (op == GpuSemaphoreOperation::AcquireMask) {
  100. if (word & regs.semaphore_sequence == 0) {
  101. std::this_thread::sleep_for(std::chrono::milliseconds(1));
  102. continue;
  103. }
  104. } else {
  105. LOG_ERROR(HW_GPU, "Invalid semaphore operation");
  106. }
  107. } while (false);
  108. }
  109. }
  110. void Puller::ProcessSemaphoreRelease() {
  111. rasterizer->SignalSemaphore(regs.semaphore_address.SemaphoreAddress(), regs.semaphore_release);
  112. }
  113. void Puller::ProcessSemaphoreAcquire() {
  114. const u32 word = memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress());
  115. const auto value = regs.semaphore_acquire;
  116. std::this_thread::sleep_for(std::chrono::milliseconds(5));
  117. if (word != value) {
  118. regs.acquire_active = true;
  119. regs.acquire_value = value;
  120. // TODO(kemathe73) figure out how to do the acquire_timeout
  121. regs.acquire_mode = false;
  122. regs.acquire_source = false;
  123. }
  124. }
  125. /// Calls a GPU puller method.
  126. void Puller::CallPullerMethod(const MethodCall& method_call) {
  127. regs.reg_array[method_call.method] = method_call.argument;
  128. const auto method = static_cast<BufferMethods>(method_call.method);
  129. switch (method) {
  130. case BufferMethods::BindObject: {
  131. ProcessBindMethod(method_call);
  132. break;
  133. }
  134. case BufferMethods::Nop:
  135. case BufferMethods::SemaphoreAddressHigh:
  136. case BufferMethods::SemaphoreAddressLow:
  137. case BufferMethods::SemaphoreSequencePayload:
  138. case BufferMethods::WrcacheFlush:
  139. case BufferMethods::SyncpointPayload:
  140. break;
  141. case BufferMethods::RefCnt:
  142. rasterizer->SignalReference();
  143. break;
  144. case BufferMethods::SyncpointOperation:
  145. ProcessFenceActionMethod();
  146. break;
  147. case BufferMethods::WaitForIdle:
  148. rasterizer->WaitForIdle();
  149. break;
  150. case BufferMethods::SemaphoreOperation: {
  151. ProcessSemaphoreTriggerMethod();
  152. break;
  153. }
  154. case BufferMethods::NonStallInterrupt: {
  155. LOG_ERROR(HW_GPU, "Special puller engine method NonStallInterrupt not implemented");
  156. break;
  157. }
  158. case BufferMethods::MemOpA: {
  159. LOG_ERROR(HW_GPU, "Memory Operation A");
  160. break;
  161. }
  162. case BufferMethods::MemOpB: {
  163. // Implement this better.
  164. rasterizer->SyncGuestHost();
  165. break;
  166. }
  167. case BufferMethods::MemOpC:
  168. case BufferMethods::MemOpD: {
  169. LOG_ERROR(HW_GPU, "Memory Operation C,D");
  170. break;
  171. }
  172. case BufferMethods::SemaphoreAcquire: {
  173. ProcessSemaphoreAcquire();
  174. break;
  175. }
  176. case BufferMethods::SemaphoreRelease: {
  177. ProcessSemaphoreRelease();
  178. break;
  179. }
  180. case BufferMethods::Yield: {
  181. // TODO(Kmather73): Research and implement this method.
  182. LOG_ERROR(HW_GPU, "Special puller engine method Yield not implemented");
  183. break;
  184. }
  185. default:
  186. LOG_ERROR(HW_GPU, "Special puller engine method {:X} not implemented", method);
  187. break;
  188. }
  189. }
  190. /// Calls a GPU engine method.
  191. void Puller::CallEngineMethod(const MethodCall& method_call) {
  192. const EngineID engine = bound_engines[method_call.subchannel];
  193. switch (engine) {
  194. case EngineID::FERMI_TWOD_A:
  195. channel_state.fermi_2d->CallMethod(method_call.method, method_call.argument,
  196. method_call.IsLastCall());
  197. break;
  198. case EngineID::MAXWELL_B:
  199. channel_state.maxwell_3d->CallMethod(method_call.method, method_call.argument,
  200. method_call.IsLastCall());
  201. break;
  202. case EngineID::KEPLER_COMPUTE_B:
  203. channel_state.kepler_compute->CallMethod(method_call.method, method_call.argument,
  204. method_call.IsLastCall());
  205. break;
  206. case EngineID::MAXWELL_DMA_COPY_A:
  207. channel_state.maxwell_dma->CallMethod(method_call.method, method_call.argument,
  208. method_call.IsLastCall());
  209. break;
  210. case EngineID::KEPLER_INLINE_TO_MEMORY_B:
  211. channel_state.kepler_memory->CallMethod(method_call.method, method_call.argument,
  212. method_call.IsLastCall());
  213. break;
  214. default:
  215. UNIMPLEMENTED_MSG("Unimplemented engine");
  216. }
  217. }
  218. /// Calls a GPU engine multivalue method.
  219. void Puller::CallEngineMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
  220. u32 methods_pending) {
  221. const EngineID engine = bound_engines[subchannel];
  222. switch (engine) {
  223. case EngineID::FERMI_TWOD_A:
  224. channel_state.fermi_2d->CallMultiMethod(method, base_start, amount, methods_pending);
  225. break;
  226. case EngineID::MAXWELL_B:
  227. channel_state.maxwell_3d->CallMultiMethod(method, base_start, amount, methods_pending);
  228. break;
  229. case EngineID::KEPLER_COMPUTE_B:
  230. channel_state.kepler_compute->CallMultiMethod(method, base_start, amount, methods_pending);
  231. break;
  232. case EngineID::MAXWELL_DMA_COPY_A:
  233. channel_state.maxwell_dma->CallMultiMethod(method, base_start, amount, methods_pending);
  234. break;
  235. case EngineID::KEPLER_INLINE_TO_MEMORY_B:
  236. channel_state.kepler_memory->CallMultiMethod(method, base_start, amount, methods_pending);
  237. break;
  238. default:
  239. UNIMPLEMENTED_MSG("Unimplemented engine");
  240. }
  241. }
  242. /// Calls a GPU method.
  243. void Puller::CallMethod(const MethodCall& method_call) {
  244. LOG_TRACE(HW_GPU, "Processing method {:08X} on subchannel {}", method_call.method,
  245. method_call.subchannel);
  246. ASSERT(method_call.subchannel < bound_engines.size());
  247. if (ExecuteMethodOnEngine(method_call.method)) {
  248. CallEngineMethod(method_call);
  249. } else {
  250. CallPullerMethod(method_call);
  251. }
  252. }
  253. /// Calls a GPU multivalue method.
  254. void Puller::CallMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
  255. u32 methods_pending) {
  256. LOG_TRACE(HW_GPU, "Processing method {:08X} on subchannel {}", method, subchannel);
  257. ASSERT(subchannel < bound_engines.size());
  258. if (ExecuteMethodOnEngine(method)) {
  259. CallEngineMultiMethod(method, subchannel, base_start, amount, methods_pending);
  260. } else {
  261. for (std::size_t i = 0; i < amount; i++) {
  262. CallPullerMethod(MethodCall{
  263. method,
  264. base_start[i],
  265. subchannel,
  266. methods_pending - static_cast<u32>(i),
  267. });
  268. }
  269. }
  270. }
  271. void Puller::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
  272. rasterizer = rasterizer_;
  273. }
  274. /// Determines where the method should be executed.
  275. [[nodiscard]] bool Puller::ExecuteMethodOnEngine(u32 method) {
  276. const auto buffer_method = static_cast<BufferMethods>(method);
  277. return buffer_method >= BufferMethods::NonPullerMethods;
  278. }
  279. } // namespace Tegra::Engines