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- // Copyright 2019 yuzu Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #pragma once
- #include <array>
- #include <optional>
- #include <type_traits>
- #include <unordered_map>
- #include <utility>
- #include "common/common_types.h"
- #include "common/hash.h"
- #include "video_core/engines/const_buffer_engine_interface.h"
- #include "video_core/engines/maxwell_3d.h"
- #include "video_core/engines/shader_type.h"
- #include "video_core/guest_driver.h"
- namespace VideoCommon::Shader {
- using KeyMap = std::unordered_map<std::pair<u32, u32>, u32, Common::PairHash>;
- using BoundSamplerMap = std::unordered_map<u32, Tegra::Engines::SamplerDescriptor>;
- using BindlessSamplerMap =
- std::unordered_map<std::pair<u32, u32>, Tegra::Engines::SamplerDescriptor, Common::PairHash>;
- struct GraphicsInfo {
- using Maxwell = Tegra::Engines::Maxwell3D::Regs;
- std::array<Maxwell::TransformFeedbackLayout, Maxwell::NumTransformFeedbackBuffers>
- tfb_layouts{};
- std::array<std::array<u8, 128>, Maxwell::NumTransformFeedbackBuffers> tfb_varying_locs{};
- Maxwell::PrimitiveTopology primitive_topology{};
- Maxwell::TessellationPrimitive tessellation_primitive{};
- Maxwell::TessellationSpacing tessellation_spacing{};
- bool tfb_enabled = false;
- bool tessellation_clockwise = false;
- };
- static_assert(std::is_trivially_copyable_v<GraphicsInfo> &&
- std::is_standard_layout_v<GraphicsInfo>);
- struct ComputeInfo {
- std::array<u32, 3> workgroup_size{};
- u32 shared_memory_size_in_words = 0;
- u32 local_memory_size_in_words = 0;
- };
- static_assert(std::is_trivially_copyable_v<ComputeInfo> && std::is_standard_layout_v<ComputeInfo>);
- struct SerializedRegistryInfo {
- VideoCore::GuestDriverProfile guest_driver_profile;
- u32 bound_buffer = 0;
- GraphicsInfo graphics;
- ComputeInfo compute;
- };
- /**
- * The Registry is a class use to interface the 3D and compute engines with the shader compiler.
- * With it, the shader can obtain required data from GPU state and store it for disk shader
- * compilation.
- */
- class Registry {
- public:
- explicit Registry(Tegra::Engines::ShaderType shader_stage, const SerializedRegistryInfo& info);
- explicit Registry(Tegra::Engines::ShaderType shader_stage,
- Tegra::Engines::ConstBufferEngineInterface& engine);
- ~Registry();
- /// Retrieves a key from the registry, if it's registered, it will give the registered value, if
- /// not it will obtain it from maxwell3d and register it.
- std::optional<u32> ObtainKey(u32 buffer, u32 offset);
- std::optional<Tegra::Engines::SamplerDescriptor> ObtainBoundSampler(u32 offset);
- std::optional<Tegra::Engines::SamplerDescriptor> ObtainBindlessSampler(u32 buffer, u32 offset);
- /// Inserts a key.
- void InsertKey(u32 buffer, u32 offset, u32 value);
- /// Inserts a bound sampler key.
- void InsertBoundSampler(u32 offset, Tegra::Engines::SamplerDescriptor sampler);
- /// Inserts a bindless sampler key.
- void InsertBindlessSampler(u32 buffer, u32 offset, Tegra::Engines::SamplerDescriptor sampler);
- /// Checks keys and samplers against engine's current const buffers.
- /// Returns true if they are the same value, false otherwise.
- bool IsConsistent() const;
- /// Returns true if the keys are equal to the other ones in the registry.
- bool HasEqualKeys(const Registry& rhs) const;
- /// Returns graphics information from this shader
- const GraphicsInfo& GetGraphicsInfo() const;
- /// Returns compute information from this shader
- const ComputeInfo& GetComputeInfo() const;
- /// Gives an getter to the const buffer keys in the database.
- const KeyMap& GetKeys() const {
- return keys;
- }
- /// Gets samplers database.
- const BoundSamplerMap& GetBoundSamplers() const {
- return bound_samplers;
- }
- /// Gets bindless samplers database.
- const BindlessSamplerMap& GetBindlessSamplers() const {
- return bindless_samplers;
- }
- /// Gets bound buffer used on this shader
- u32 GetBoundBuffer() const {
- return bound_buffer;
- }
- /// Obtains access to the guest driver's profile.
- VideoCore::GuestDriverProfile& AccessGuestDriverProfile() {
- return engine ? engine->AccessGuestDriverProfile() : stored_guest_driver_profile;
- }
- private:
- const Tegra::Engines::ShaderType stage;
- VideoCore::GuestDriverProfile stored_guest_driver_profile;
- Tegra::Engines::ConstBufferEngineInterface* engine = nullptr;
- KeyMap keys;
- BoundSamplerMap bound_samplers;
- BindlessSamplerMap bindless_samplers;
- u32 bound_buffer;
- GraphicsInfo graphics_info;
- ComputeInfo compute_info;
- };
- } // namespace VideoCommon::Shader
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