ReinUsesLisp 6442e02c5d shader/shader_ir: Track usage in input attribute and of legacy varyings 6 лет назад
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decode e8efd5a901 video_core: Rename "const buffer locker" to "registry" 6 лет назад
ast.cpp 1244f2d368 Shader_IR: Implement Fast BRX and allow multi-branches in the CFG. 6 лет назад
ast.h 223a89a19f shader: Remove curly braces initializers on shared pointers 6 лет назад
compiler_settings.cpp 47e4f6a52c Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes. 6 лет назад
compiler_settings.h 2e9a810423 Shader_IR: allow else derivation to be optional. 6 лет назад
control_flow.cpp e8efd5a901 video_core: Rename "const buffer locker" to "registry" 6 лет назад
control_flow.h e8efd5a901 video_core: Rename "const buffer locker" to "registry" 6 лет назад
decode.cpp e8efd5a901 video_core: Rename "const buffer locker" to "registry" 6 лет назад
expr.cpp 50ad745585 video_core/expr: Supply operator!= along with operator== 6 лет назад
expr.h be856a38d6 Shader_IR: Address Feedback. 6 лет назад
node.h 1dda77d392 shader: Simplify indexed sampler usages 6 лет назад
node_helper.cpp bebbdc2067 shader_ir: std::move Node instance where applicable 7 лет назад
node_helper.h 603c861532 Shader_IR: Implement initial code for tracking indexed samplers. 6 лет назад
registry.cpp eb5861e0a2 engines/maxwell_3d: Add TFB registers and store them in shader registry 6 лет назад
registry.h eb5861e0a2 engines/maxwell_3d: Add TFB registers and store them in shader registry 6 лет назад
shader_ir.cpp 6442e02c5d shader/shader_ir: Track usage in input attribute and of legacy varyings 6 лет назад
shader_ir.h 6442e02c5d shader/shader_ir: Track usage in input attribute and of legacy varyings 6 лет назад
track.cpp 0528be5c92 shader/registry: Store graphics and compute metadata 6 лет назад
transform_feedback.cpp ae6189d7c2 shader/transform_feedback: Expose buffer stride 6 лет назад
transform_feedback.h ae6189d7c2 shader/transform_feedback: Expose buffer stride 6 лет назад