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- /**
- * Copyright (C) 2005-2012 Gekko Emulator
- *
- * @file emu_window.h
- * @author Neobrain
- * @date 2012-06-01
- * @brief Interface for implementing an emulator window manager
- *
- * @section LICENSE
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of
- * the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details at
- * http://www.gnu.org/copyleft/gpl.html
- *
- * Official project repository can be found at:
- * http://code.google.com/p/gekko-gc-emu/
- */
- #ifndef CORE_EMUWINDOW_H_
- #define CORE_EMUWINDOW_H_
- #include "common.h"
- //namespace input_common
- //{
- //class KeyboardInput;
- //}
- // Abstraction class used to provide an interface between emulation code and the frontend (e.g. SDL,
- // QGLWidget, GLFW, etc...)
- class EmuWindow
- {
- public:
- /// Data structure to store an emuwindow configuration
- struct Config{
- bool fullscreen;
- int res_width;
- int res_height;
- };
- /// Swap buffers to display the next frame
- virtual void SwapBuffers() = 0;
- /// Polls window events
- virtual void PollEvents() = 0;
- /// Makes the graphics context current for the caller thread
- virtual void MakeCurrent() = 0;
- /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
- virtual void DoneCurrent() = 0;
- /**
- * @brief Called from KeyboardInput constructor to notify EmuWindow about its presence
- * @param controller_interface Pointer to a running KeyboardInput interface
- */
- //void set_controller_interface(input_common::KeyboardInput* controller_interface) {
- // controller_interface_ = controller_interface;
- //}
- //input_common::KeyboardInput* controller_interface() { return controller_interface_; }
- Config config() { return config_; }
- void set_config(Config val) { config_ = val; }
-
- int client_area_width() { return client_area_width_; }
- void set_client_area_width(int val) { client_area_width_ = val; }
- int client_area_height() { return client_area_height_; }
- void set_client_area_height(int val) { client_area_height_ = val; }
- std::string window_title() { return window_title_; }
- void set_window_title(std::string val) { window_title_ = val; }
- protected:
- EmuWindow() : client_area_width_(640), client_area_height_(480) {
- char window_title[255];
- sprintf(window_title, "citra [%s|%s] - %s",
- "null-cpu",
- "null-renderer",
- __DATE__);
- window_title_ = window_title;
- }
- virtual ~EmuWindow() {}
- std::string window_title_; ///< Current window title, should be used by window impl.
- int client_area_width_; ///< Current client width, should be set by window impl.
- int client_area_height_; ///< Current client height, should be set by window impl.
- private:
- Config config_; ///< Internal configuration
- };
- #endif // CORE_EMUWINDOW_H_
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