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- // Copyright 2014 Citra Emulator Project
- // Licensed under GPLv2 or any later version
- // Refer to the license.txt file included.
- #include <algorithm>
- #include "common/assert.h"
- #include "common/common_types.h"
- #include "common/logging/log.h"
- #include "core/hle/kernel/object.h"
- #include "core/hle/kernel/process.h"
- #include "core/hle/kernel/thread.h"
- namespace Kernel {
- WaitObject::WaitObject(KernelCore& kernel) : Object{kernel} {}
- WaitObject::~WaitObject() = default;
- void WaitObject::AddWaitingThread(SharedPtr<Thread> thread) {
- auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
- if (itr == waiting_threads.end())
- waiting_threads.push_back(std::move(thread));
- }
- void WaitObject::RemoveWaitingThread(Thread* thread) {
- auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
- // If a thread passed multiple handles to the same object,
- // the kernel might attempt to remove the thread from the object's
- // waiting threads list multiple times.
- if (itr != waiting_threads.end())
- waiting_threads.erase(itr);
- }
- SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
- Thread* candidate = nullptr;
- u32 candidate_priority = THREADPRIO_LOWEST + 1;
- for (const auto& thread : waiting_threads) {
- const ThreadStatus thread_status = thread->GetStatus();
- // The list of waiting threads must not contain threads that are not waiting to be awakened.
- ASSERT_MSG(thread_status == ThreadStatus::WaitSynchAny ||
- thread_status == ThreadStatus::WaitSynchAll ||
- thread_status == ThreadStatus::WaitHLEEvent,
- "Inconsistent thread statuses in waiting_threads");
- if (thread->GetPriority() >= candidate_priority)
- continue;
- if (ShouldWait(thread.get()))
- continue;
- // A thread is ready to run if it's either in ThreadStatus::WaitSynchAny or
- // in ThreadStatus::WaitSynchAll and the rest of the objects it is waiting on are ready.
- bool ready_to_run = true;
- if (thread_status == ThreadStatus::WaitSynchAll) {
- ready_to_run = thread->AllWaitObjectsReady();
- }
- if (ready_to_run) {
- candidate = thread.get();
- candidate_priority = thread->GetPriority();
- }
- }
- return candidate;
- }
- void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) {
- ASSERT(!ShouldWait(thread.get()));
- if (!thread)
- return;
- if (!thread->IsSleepingOnWaitAll()) {
- Acquire(thread.get());
- } else {
- for (const auto& object : thread->GetWaitObjects()) {
- ASSERT(!object->ShouldWait(thread.get()));
- object->Acquire(thread.get());
- }
- }
- const std::size_t index = thread->GetWaitObjectIndex(this);
- for (const auto& object : thread->GetWaitObjects())
- object->RemoveWaitingThread(thread.get());
- thread->ClearWaitObjects();
- thread->CancelWakeupTimer();
- bool resume = true;
- if (thread->HasWakeupCallback())
- resume = thread->InvokeWakeupCallback(ThreadWakeupReason::Signal, thread, this, index);
- if (resume)
- thread->ResumeFromWait();
- }
- void WaitObject::WakeupAllWaitingThreads() {
- while (auto thread = GetHighestPriorityReadyThread()) {
- WakeupWaitingThread(thread);
- }
- }
- const std::vector<SharedPtr<Thread>>& WaitObject::GetWaitingThreads() const {
- return waiting_threads;
- }
- } // namespace Kernel
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